ref: 5f86e719ec4e24023e30cd61dc080be3ddba1a31
parent: 5d014b41b8a2e09a5c786e26eaa8c61e676e24ea
author: Jean-Baptiste Kempf <jb@videolan.org>
date: Fri Oct 11 06:57:27 EDT 2019
Update news for 0.5.0: z2-avx2, ipred-neon and wiener-vsx
--- a/NEWS
+++ b/NEWS
@@ -6,16 +6,18 @@
- Export ITU T.35 metadata
- Speed improvements on blend_ on ARM
- Speed improvements on decode_coef and MSAC
- - NEON optimizations for blend*, w_mask_, ipred_dc|h|v functions for ARM64
+ - NEON optimizations for blend*, w_mask_, ipred functions for ARM64
- NEON optimizations for CDEF and warp on ARM32
- SSE2 optimizations for MSAC hi_tok decoding
- SSSE3 optimizations for deblocking loopfilters and warp_affine
- - AVX-2 optimizations for film grain
+ - AVX-2 optimizations for film grain and ipred_z2
- SSE4 optimizations for warp_affine
+ - VSX optimizations for wiener
- Fix inverse transform overflows in x86 and NEON asm
- Fix integer overflows with large frames
- Improve film grain generation to match reference code
- Improve compatibility with older binutils for ARM
+ - More advanced Player example in tools
Changes for 0.4.0 'Cheetah':
@@ -31,6 +33,7 @@
- NEON optimizations for blend functions on ARM
- NEON optimizations for w_mask functions on ARM
- NEON optimizations for inverse transforms on ARM64
+ - VSX optimizations for CDEF filter
- Improve handling of malloc failures
- Simple Player example in tools