ref: 3489a9c116ae2b2e258d41509fe35c9acf7cf5f5
parent: 32ae5dd05994b47aee00ac7dfc429830369f4f1c
author: Martin Storsjö <martin@martin.st>
date: Wed Oct 2 09:41:44 EDT 2019
arm: cdef: Port the ARM64 CDEF NEON assembly to 32 bit arm The relative speedup ranges from 2.5 to 3.8x for find_dir and around 5 to 10x for filter. The find_dir function is a bit restricted by barely having enough registers, leaving very few ones for temporaries, so less things can be done in parallel and many instructions end up depending on the result of the preceding instruction. The ported functions end up slightly slower than the corresponding ARM64 ones, but only marginally: ARM64: Cortex A53 A72 A73 cdef_dir_8bpc_neon: 400.0 268.8 282.2 cdef_filter_4x4_8bpc_neon: 596.3 359.9 379.7 cdef_filter_4x8_8bpc_neon: 1091.0 670.4 698.5 cdef_filter_8x8_8bpc_neon: 1998.7 1207.2 1218.4 ARM32: cdef_dir_8bpc_neon: 528.5 329.1 337.4 cdef_filter_4x4_8bpc_neon: 632.5 482.5 432.2 cdef_filter_4x8_8bpc_neon: 1107.2 854.8 782.3 cdef_filter_8x8_8bpc_neon: 1984.8 1381.0 1414.4 Relative speedup over C code: Cortex A7 A8 A9 A53 A72 A73 cdef_dir_8bpc_neon: 2.92 2.54 2.67 3.87 3.37 3.83 cdef_filter_4x4_8bpc_neon: 5.09 7.61 6.10 6.85 4.94 7.41 cdef_filter_4x8_8bpc_neon: 5.53 8.23 6.77 7.67 5.60 8.01 cdef_filter_8x8_8bpc_neon: 6.26 10.14 8.49 8.54 6.94 4.27
--- /dev/null
+++ b/src/arm/32/cdef.S
@@ -1,0 +1,660 @@
+/*
+ * Copyright © 2018, VideoLAN and dav1d authors
+ * Copyright © 2019, Martin Storsjo
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this
+ * list of conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
+ * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "src/arm/asm.S"
+#include "util.S"
+
+// n1 = s0/d0
+// w1 = d0/q0
+// n2 = s4/d2
+// w2 = d2/q1
+.macro pad_top_bottom s1, s2, w, stride, n1, w1, n2, w2, align, ret
+ tst r6, #1 // CDEF_HAVE_LEFT
+ beq 2f
+ // CDEF_HAVE_LEFT
+ tst r6, #2 // CDEF_HAVE_RIGHT
+ beq 1f
+ // CDEF_HAVE_LEFT+CDEF_HAVE_RIGHT
+ ldrh r12, [\s1, #-2]
+ vldr \n1, [\s1]
+ vdup.16 d4, r12
+ ldrh r12, [\s1, #\w]
+ vmov.16 d4[1], r12
+ ldrh r12, [\s2, #-2]
+ vldr \n2, [\s2]
+ vmov.16 d4[2], r12
+ ldrh r12, [\s2, #\w]
+ vmovl.u8 q0, d0
+ vmov.16 d4[3], r12
+ vmovl.u8 q1, d2
+ vmovl.u8 q2, d4
+ vstr s8, [r0, #-4]
+ vst1.16 {\w1}, [r0, :\align]
+ vstr s9, [r0, #2*\w]
+ add r0, r0, #2*\stride
+ vstr s10, [r0, #-4]
+ vst1.16 {\w2}, [r0, :\align]
+ vstr s11, [r0, #2*\w]
+.if \ret
+ pop {r4-r7,pc}
+.else
+ add r0, r0, #2*\stride
+ b 3f
+.endif
+
+1:
+ // CDEF_HAVE_LEFT+!CDEF_HAVE_RIGHT
+ ldrh r12, [\s1, #-2]
+ vldr \n1, [\s1]
+ vdup.16 d4, r12
+ ldrh r12, [\s2, #-2]
+ vldr \n2, [\s2]
+ vmovl.u8 q0, d0
+ vmov.16 d4[1], r12
+ vmovl.u8 q1, d2
+ vmovl.u8 q2, d4
+ vstr s8, [r0, #-4]
+ vst1.16 {\w1}, [r0, :\align]
+ vstr s12, [r0, #2*\w]
+ add r0, r0, #2*\stride
+ vstr s9, [r0, #-4]
+ vst1.16 {\w2}, [r0, :\align]
+ vstr s12, [r0, #2*\w]
+.if \ret
+ pop {r4-r7,pc}
+.else
+ add r0, r0, #2*\stride
+ b 3f
+.endif
+
+2:
+ // !CDEF_HAVE_LEFT
+ tst r6, #2 // CDEF_HAVE_RIGHT
+ beq 1f
+ // !CDEF_HAVE_LEFT+CDEF_HAVE_RIGHT
+ vldr \n1, [\s1]
+ ldrh r12, [\s1, #\w]
+ vldr \n2, [\s2]
+ vdup.16 d4, r12
+ ldrh r12, [\s2, #\w]
+ vmovl.u8 q0, d0
+ vmov.16 d4[1], r12
+ vmovl.u8 q1, d2
+ vmovl.u8 q2, d4
+ vstr s12, [r0, #-4]
+ vst1.16 {\w1}, [r0, :\align]
+ vstr s8, [r0, #2*\w]
+ add r0, r0, #2*\stride
+ vstr s12, [r0, #-4]
+ vst1.16 {\w2}, [r0, :\align]
+ vstr s9, [r0, #2*\w]
+.if \ret
+ pop {r4-r7,pc}
+.else
+ add r0, r0, #2*\stride
+ b 3f
+.endif
+
+1:
+ // !CDEF_HAVE_LEFT+!CDEF_HAVE_RIGHT
+ vldr \n1, [\s1]
+ vldr \n2, [\s2]
+ vmovl.u8 q0, d0
+ vmovl.u8 q1, d2
+ vstr s12, [r0, #-4]
+ vst1.16 {\w1}, [r0, :\align]
+ vstr s12, [r0, #2*\w]
+ add r0, r0, #2*\stride
+ vstr s12, [r0, #-4]
+ vst1.16 {\w2}, [r0, :\align]
+ vstr s12, [r0, #2*\w]
+.if \ret
+ pop {r4-r7,pc}
+.else
+ add r0, r0, #2*\stride
+.endif
+3:
+.endm
+
+.macro load_n_incr dst, src, incr, w
+.if \w == 4
+ vld1.32 {\dst\()[0]}, [\src, :32], \incr
+.else
+ vld1.8 {\dst\()}, [\src, :64], \incr
+.endif
+.endm
+
+// void dav1d_cdef_paddingX_neon(uint16_t *tmp, const pixel *src,
+// ptrdiff_t src_stride, const pixel (*left)[2],
+// /*const*/ pixel *const top[2], int h,
+// enum CdefEdgeFlags edges);
+
+// n1 = s0/d0
+// w1 = d0/q0
+// n2 = s4/d2
+// w2 = d2/q1
+.macro padding_func w, stride, n1, w1, n2, w2, align
+function cdef_padding\w\()_neon, export=1
+ push {r4-r7,lr}
+ ldrd r4, r5, [sp, #20]
+ ldr r6, [sp, #28]
+ vmov.i16 q3, #0x8000
+ tst r6, #4 // CDEF_HAVE_TOP
+ bne 1f
+ // !CDEF_HAVE_TOP
+ sub r12, r0, #2*(2*\stride+2)
+ vmov.i16 q2, #0x8000
+ vst1.16 {q2,q3}, [r12]!
+.if \w == 8
+ vst1.16 {q2,q3}, [r12]!
+.endif
+ b 3f
+1:
+ // CDEF_HAVE_TOP
+ ldr r7, [r4]
+ ldr lr, [r4, #4]
+ sub r0, r0, #2*(2*\stride)
+ pad_top_bottom r7, lr, \w, \stride, \n1, \w1, \n2, \w2, \align, 0
+
+ // Middle section
+3:
+ tst r6, #1 // CDEF_HAVE_LEFT
+ beq 2f
+ // CDEF_HAVE_LEFT
+ tst r6, #2 // CDEF_HAVE_RIGHT
+ beq 1f
+ // CDEF_HAVE_LEFT+CDEF_HAVE_RIGHT
+0:
+ ldrh r12, [r3], #2
+ vldr \n1, [r1]
+ vdup.16 d2, r12
+ ldrh r12, [r1, #\w]
+ add r1, r1, r2
+ subs r5, r5, #1
+ vmov.16 d2[1], r12
+ vmovl.u8 q0, d0
+ vmovl.u8 q1, d2
+ vstr s4, [r0, #-4]
+ vst1.16 {\w1}, [r0, :\align]
+ vstr s5, [r0, #2*\w]
+ add r0, r0, #2*\stride
+ bgt 0b
+ b 3f
+1:
+ // CDEF_HAVE_LEFT+!CDEF_HAVE_RIGHT
+ ldrh r12, [r3], #2
+ load_n_incr d0, r1, r2, \w
+ vdup.16 d2, r12
+ subs r5, r5, #1
+ vmovl.u8 q0, d0
+ vmovl.u8 q1, d2
+ vstr s4, [r0, #-4]
+ vst1.16 {\w1}, [r0, :\align]
+ vstr s12, [r0, #2*\w]
+ add r0, r0, #2*\stride
+ bgt 1b
+ b 3f
+2:
+ tst r6, #2 // CDEF_HAVE_RIGHT
+ beq 1f
+ // !CDEF_HAVE_LEFT+CDEF_HAVE_RIGHT
+0:
+ ldrh r12, [r1, #\w]
+ load_n_incr d0, r1, r2, \w
+ vdup.16 d2, r12
+ subs r5, r5, #1
+ vmovl.u8 q0, d0
+ vmovl.u8 q1, d2
+ vstr s12, [r0, #-4]
+ vst1.16 {\w1}, [r0, :\align]
+ vstr s4, [r0, #2*\w]
+ add r0, r0, #2*\stride
+ bgt 0b
+ b 3f
+1:
+ // !CDEF_HAVE_LEFT+!CDEF_HAVE_RIGHT
+ load_n_incr d0, r1, r2, \w
+ subs r5, r5, #1
+ vmovl.u8 q0, d0
+ vstr s12, [r0, #-4]
+ vst1.16 {\w1}, [r0, :\align]
+ vstr s12, [r0, #2*\w]
+ add r0, r0, #2*\stride
+ bgt 1b
+
+3:
+ tst r6, #8 // CDEF_HAVE_BOTTOM
+ bne 1f
+ // !CDEF_HAVE_BOTTOM
+ sub r12, r0, #4
+ vmov.i16 q2, #0x8000
+ vst1.16 {q2,q3}, [r12]!
+.if \w == 8
+ vst1.16 {q2,q3}, [r12]!
+.endif
+ pop {r4-r7,pc}
+1:
+ // CDEF_HAVE_BOTTOM
+ add r7, r1, r2
+ pad_top_bottom r1, r7, \w, \stride, \n1, \w1, \n2, \w2, \align, 1
+endfunc
+.endm
+
+padding_func 8, 16, d0, q0, d2, q1, 128
+padding_func 4, 8, s0, d0, s4, d2, 64
+
+.macro dir_table w, stride
+const directions\w
+ .byte -1 * \stride + 1, -2 * \stride + 2
+ .byte 0 * \stride + 1, -1 * \stride + 2
+ .byte 0 * \stride + 1, 0 * \stride + 2
+ .byte 0 * \stride + 1, 1 * \stride + 2
+ .byte 1 * \stride + 1, 2 * \stride + 2
+ .byte 1 * \stride + 0, 2 * \stride + 1
+ .byte 1 * \stride + 0, 2 * \stride + 0
+ .byte 1 * \stride + 0, 2 * \stride - 1
+// Repeated, to avoid & 7
+ .byte -1 * \stride + 1, -2 * \stride + 2
+ .byte 0 * \stride + 1, -1 * \stride + 2
+ .byte 0 * \stride + 1, 0 * \stride + 2
+ .byte 0 * \stride + 1, 1 * \stride + 2
+ .byte 1 * \stride + 1, 2 * \stride + 2
+ .byte 1 * \stride + 0, 2 * \stride + 1
+endconst
+.endm
+
+dir_table 8, 16
+dir_table 4, 8
+
+const pri_taps
+ .byte 4, 2, 3, 3
+endconst
+
+.macro load_px d11, d12, d21, d22, w
+.if \w == 8
+ add r6, r2, r9, lsl #1 // x + off
+ sub r9, r2, r9, lsl #1 // x - off
+ vld1.16 {\d11,\d12}, [r6] // p0
+ vld1.16 {\d21,\d22}, [r9] // p1
+.else
+ add r6, r2, r9, lsl #1 // x + off
+ sub r9, r2, r9, lsl #1 // x - off
+ vld1.16 {\d11}, [r6] // p0
+ add r6, r6, #2*8 // += stride
+ vld1.16 {\d21}, [r9] // p1
+ add r9, r9, #2*8 // += stride
+ vld1.16 {\d12}, [r6] // p0
+ vld1.16 {\d22}, [r9] // p1
+.endif
+.endm
+.macro handle_pixel s1, s2, threshold, thresh_vec, shift, tap
+ cmp \threshold, #0
+ vmin.u16 q2, q2, \s1
+ vmax.s16 q3, q3, \s1
+ vmin.u16 q2, q2, \s2
+ vmax.s16 q3, q3, \s2
+
+ beq 3f
+ vabd.u16 q8, q0, \s1 // abs(diff)
+ vabd.u16 q11, q0, \s2 // abs(diff)
+ vshl.u16 q9, q8, \shift // abs(diff) >> shift
+ vshl.u16 q12, q11, \shift // abs(diff) >> shift
+ vqsub.u16 q9, \thresh_vec, q9 // clip = imax(0, threshold - (abs(diff) >> shift))
+ vqsub.u16 q12, \thresh_vec, q12// clip = imax(0, threshold - (abs(diff) >> shift))
+ vsub.i16 q10, \s1, q0 // diff = p0 - px
+ vsub.u16 q13, \s2, q0 // diff = p1 - px
+ vneg.s16 q8, q9 // -clip
+ vneg.s16 q11, q12 // -clip
+ vmin.s16 q10, q10, q9 // imin(diff, clip)
+ vmin.s16 q13, q13, q12 // imin(diff, clip)
+ vdup.16 q9, \tap // taps[k]
+ vmax.s16 q10, q10, q8 // constrain() = imax(imin(diff, clip), -clip)
+ vmax.s16 q13, q13, q11 // constrain() = imax(imin(diff, clip), -clip)
+ vmla.i16 q1, q10, q9 // sum += taps[k] * constrain()
+ vmla.i16 q1, q13, q9 // sum += taps[k] * constrain()
+3:
+.endm
+
+// void dav1d_cdef_filterX_neon(pixel *dst, ptrdiff_t dst_stride,
+// const uint16_t *tmp, int pri_strength,
+// int sec_strength, int dir, int damping, int h);
+.macro filter w
+function cdef_filter\w\()_neon, export=1
+ push {r4-r9,lr}
+ vpush {q4-q7}
+ ldrd r4, r5, [sp, #92]
+ ldrd r6, r7, [sp, #100]
+ movrel r8, pri_taps, global=0
+ and r9, r3, #1
+ add r8, r8, r9, lsl #1
+ movrel r9, directions\w, global=0
+ add r5, r9, r5, lsl #1
+ vmov.u16 d17, #15
+ vdup.16 d16, r6 // damping
+
+ vdup.16 q5, r3 // threshold
+ vdup.16 q7, r4 // threshold
+ vmov.16 d8[0], r3
+ vmov.16 d8[1], r4
+ vclz.i16 d8, d8 // clz(threshold)
+ vsub.i16 d8, d17, d8 // ulog2(threshold)
+ vqsub.u16 d8, d16, d8 // shift = imax(0, damping - ulog2(threshold))
+ vneg.s16 d8, d8 // -shift
+ vdup.16 q6, d8[1]
+ vdup.16 q4, d8[0]
+
+1:
+.if \w == 8
+ vld1.16 {q0}, [r2, :128] // px
+.else
+ add r12, r2, #2*8
+ vld1.16 {d0}, [r2, :64] // px
+ vld1.16 {d1}, [r12, :64] // px
+.endif
+
+ vmov.u16 q1, #0 // sum
+ vmov.u16 q2, q0 // min
+ vmov.u16 q3, q0 // max
+
+ // Instead of loading sec_taps 2, 1 from memory, just set it
+ // to 2 initially and decrease for the second round.
+ mov lr, #2 // sec_taps[0]
+
+2:
+ ldrsb r9, [r5] // off1
+
+ load_px d28, d29, d30, d31, \w
+
+ add r5, r5, #4 // +2*2
+ ldrsb r9, [r5] // off2
+
+ ldrb r12, [r8] // *pri_taps
+
+ handle_pixel q14, q15, r3, q5, q4, r12
+
+ load_px d28, d29, d30, d31, \w
+
+ add r5, r5, #8 // +2*4
+ ldrsb r9, [r5] // off3
+
+ handle_pixel q14, q15, r4, q7, q6, lr
+
+ load_px d28, d29, d30, d31, \w
+
+ handle_pixel q14, q15, r4, q7, q6, lr
+
+ sub r5, r5, #11 // x8 -= 2*(2+4); x8 += 1;
+ subs lr, lr, #1 // sec_tap-- (value)
+ add r8, r8, #1 // pri_taps++ (pointer)
+ bne 2b
+
+ vshr.s16 q14, q1, #15 // -(sum < 0)
+ vadd.i16 q1, q1, q14 // sum - (sum < 0)
+ vrshr.s16 q1, q1, #4 // (8 + sum - (sum < 0)) >> 4
+ vadd.i16 q0, q0, q1 // px + (8 + sum ...) >> 4
+ vmin.s16 q0, q0, q3
+ vmax.s16 q0, q0, q2 // iclip(px + .., min, max)
+ vmovn.u16 d0, q0
+.if \w == 8
+ add r2, r2, #2*16 // tmp += tmp_stride
+ subs r7, r7, #1 // h--
+ vst1.8 {d0}, [r0, :64], r1
+.else
+ vst1.32 {d0[0]}, [r0, :32], r1
+ add r2, r2, #2*16 // tmp += 2*tmp_stride
+ subs r7, r7, #2 // h -= 2
+ vst1.32 {d0[1]}, [r0, :32], r1
+.endif
+
+ // Reset pri_taps/sec_taps back to the original point
+ sub r5, r5, #2
+ sub r8, r8, #2
+
+ bgt 1b
+ vpop {q4-q7}
+ pop {r4-r9,pc}
+endfunc
+.endm
+
+filter 8
+filter 4
+
+const div_table, align=4
+ .short 840, 420, 280, 210, 168, 140, 120, 105
+endconst
+
+const alt_fact, align=4
+ .short 420, 210, 140, 105, 105, 105, 105, 105, 140, 210, 420, 0
+endconst
+
+// int dav1d_cdef_find_dir_neon(const pixel *img, const ptrdiff_t stride,
+// unsigned *const var)
+function cdef_find_dir_neon, export=1
+ push {lr}
+ vpush {q4-q7}
+ sub sp, sp, #32 // cost
+ mov r3, #8
+ vmov.u16 q1, #0 // q0-q1 sum_diag[0]
+ vmov.u16 q3, #0 // q2-q3 sum_diag[1]
+ vmov.u16 q5, #0 // q4-q5 sum_hv[0-1]
+ vmov.u16 q8, #0 // q6,d16 sum_alt[0]
+ // q7,d17 sum_alt[1]
+ vmov.u16 q9, #0 // q9,d22 sum_alt[2]
+ vmov.u16 q11, #0
+ vmov.u16 q10, #0 // q10,d23 sum_alt[3]
+
+
+.irpc i, 01234567
+ vld1.8 {d30}, [r0, :64], r1
+ vmov.u8 d31, #128
+ vsubl.u8 q15, d30, d31 // img[x] - 128
+ vmov.u16 q14, #0
+
+.if \i == 0
+ vmov q0, q15 // sum_diag[0]
+.else
+ vext.8 q12, q14, q15, #(16-2*\i)
+ vext.8 q13, q15, q14, #(16-2*\i)
+ vadd.i16 q0, q0, q12 // sum_diag[0]
+ vadd.i16 q1, q1, q13 // sum_diag[0]
+.endif
+ vrev64.16 q13, q15
+ vswp d26, d27 // [-x]
+.if \i == 0
+ vmov q2, q13 // sum_diag[1]
+.else
+ vext.8 q12, q14, q13, #(16-2*\i)
+ vext.8 q13, q13, q14, #(16-2*\i)
+ vadd.i16 q2, q2, q12 // sum_diag[1]
+ vadd.i16 q3, q3, q13 // sum_diag[1]
+.endif
+
+ vpadd.u16 d26, d30, d31 // [(x >> 1)]
+ vmov.u16 d27, #0
+ vpadd.u16 d24, d26, d28
+ vpadd.u16 d24, d24, d28 // [y]
+ vmov.u16 r12, d24[0]
+ vadd.i16 q5, q5, q15 // sum_hv[1]
+.if \i < 4
+ vmov.16 d8[\i], r12 // sum_hv[0]
+.else
+ vmov.16 d9[\i-4], r12 // sum_hv[0]
+.endif
+
+.if \i == 0
+ vmov.u16 q6, q13 // sum_alt[0]
+.else
+ vext.8 q12, q14, q13, #(16-2*\i)
+ vext.8 q14, q13, q14, #(16-2*\i)
+ vadd.i16 q6, q6, q12 // sum_alt[0]
+ vadd.i16 d16, d16, d28 // sum_alt[0]
+.endif
+ vrev64.16 d26, d26 // [-(x >> 1)]
+ vmov.u16 q14, #0
+.if \i == 0
+ vmov q7, q13 // sum_alt[1]
+.else
+ vext.8 q12, q14, q13, #(16-2*\i)
+ vext.8 q13, q13, q14, #(16-2*\i)
+ vadd.i16 q7, q7, q12 // sum_alt[1]
+ vadd.i16 d17, d17, d26 // sum_alt[1]
+.endif
+
+.if \i < 6
+ vext.8 q12, q14, q15, #(16-2*(3-(\i/2)))
+ vext.8 q13, q15, q14, #(16-2*(3-(\i/2)))
+ vadd.i16 q9, q9, q12 // sum_alt[2]
+ vadd.i16 d22, d22, d26 // sum_alt[2]
+.else
+ vadd.i16 q9, q9, q15 // sum_alt[2]
+.endif
+.if \i == 0
+ vmov q10, q15 // sum_alt[3]
+.elseif \i == 1
+ vadd.i16 q10, q10, q15 // sum_alt[3]
+.else
+ vext.8 q12, q14, q15, #(16-2*(\i/2))
+ vext.8 q13, q15, q14, #(16-2*(\i/2))
+ vadd.i16 q10, q10, q12 // sum_alt[3]
+ vadd.i16 d23, d23, d26 // sum_alt[3]
+.endif
+.endr
+
+ vmov.u32 q15, #105
+
+ vmull.s16 q12, d8, d8 // sum_hv[0]*sum_hv[0]
+ vmlal.s16 q12, d9, d9
+ vmull.s16 q13, d10, d10 // sum_hv[1]*sum_hv[1]
+ vmlal.s16 q13, d11, d11
+ vadd.s32 d8, d24, d25
+ vadd.s32 d9, d26, d27
+ vpadd.s32 d8, d8, d9 // cost[2,6] (s16, s17)
+ vmul.i32 d8, d8, d30 // cost[2,6] *= 105
+
+ vrev64.16 q1, q1
+ vrev64.16 q3, q3
+ vext.8 q1, q1, q1, #10 // sum_diag[0][14-n]
+ vext.8 q3, q3, q3, #10 // sum_diag[1][14-n]
+
+ vstr s16, [sp, #2*4] // cost[2]
+ vstr s17, [sp, #6*4] // cost[6]
+
+ movrel r12, div_table, global=0
+ vld1.16 {q14}, [r12, :128]
+
+ vmull.s16 q5, d0, d0 // sum_diag[0]*sum_diag[0]
+ vmull.s16 q12, d1, d1
+ vmlal.s16 q5, d2, d2
+ vmlal.s16 q12, d3, d3
+ vmull.s16 q0, d4, d4 // sum_diag[1]*sum_diag[1]
+ vmull.s16 q1, d5, d5
+ vmlal.s16 q0, d6, d6
+ vmlal.s16 q1, d7, d7
+ vmovl.u16 q13, d28 // div_table
+ vmovl.u16 q14, d29
+ vmul.i32 q5, q5, q13 // cost[0]
+ vmla.i32 q5, q12, q14
+ vmul.i32 q0, q0, q13 // cost[4]
+ vmla.i32 q0, q1, q14
+ vadd.i32 d10, d10, d11
+ vadd.i32 d0, d0, d1
+ vpadd.i32 d0, d10, d0 // cost[0,4] = s0,s1
+
+ movrel r12, alt_fact, global=0
+ vld1.16 {d29, d30, d31}, [r12, :64] // div_table[2*m+1] + 105
+
+ vstr s0, [sp, #0*4] // cost[0]
+ vstr s1, [sp, #4*4] // cost[4]
+
+ vmovl.u16 q13, d29 // div_table[2*m+1] + 105
+ vmovl.u16 q14, d30
+ vmovl.u16 q15, d31
+
+.macro cost_alt dest, s1, s2, s3, s4, s5, s6
+ vmull.s16 q1, \s1, \s1 // sum_alt[n]*sum_alt[n]
+ vmull.s16 q2, \s2, \s2
+ vmull.s16 q3, \s3, \s3
+ vmull.s16 q5, \s4, \s4 // sum_alt[n]*sum_alt[n]
+ vmull.s16 q12, \s5, \s5
+ vmull.s16 q6, \s6, \s6 // q6 overlaps the first \s1-\s2 here
+ vmul.i32 q1, q1, q13 // sum_alt[n]^2*fact
+ vmla.i32 q1, q2, q14
+ vmla.i32 q1, q3, q15
+ vmul.i32 q5, q5, q13 // sum_alt[n]^2*fact
+ vmla.i32 q5, q12, q14
+ vmla.i32 q5, q6, q15
+ vadd.i32 d2, d2, d3
+ vadd.i32 d3, d10, d11
+ vpadd.i32 \dest, d2, d3 // *cost_ptr
+.endm
+ cost_alt d14, d12, d13, d16, d14, d15, d17 // cost[1], cost[3]
+ cost_alt d15, d18, d19, d22, d20, d21, d23 // cost[5], cost[7]
+ vstr s28, [sp, #1*4] // cost[1]
+ vstr s29, [sp, #3*4] // cost[3]
+
+ mov r0, #0 // best_dir
+ vmov.32 r1, d0[0] // best_cost
+ mov r3, #1 // n
+
+ vstr s30, [sp, #5*4] // cost[5]
+ vstr s31, [sp, #7*4] // cost[7]
+
+ vmov.32 r12, d14[0]
+
+.macro find_best s1, s2, s3
+.ifnb \s2
+ vmov.32 lr, \s2
+.endif
+ cmp r12, r1 // cost[n] > best_cost
+ itt gt
+ movgt r0, r3 // best_dir = n
+ movgt r1, r12 // best_cost = cost[n]
+.ifnb \s2
+ add r3, r3, #1 // n++
+ cmp lr, r1 // cost[n] > best_cost
+ vmov.32 r12, \s3
+ itt gt
+ movgt r0, r3 // best_dir = n
+ movgt r1, lr // best_cost = cost[n]
+ add r3, r3, #1 // n++
+.endif
+.endm
+ find_best d14[0], d8[0], d14[1]
+ find_best d14[1], d0[1], d15[0]
+ find_best d15[0], d8[1], d15[1]
+ find_best d15[1]
+
+ eor r3, r0, #4 // best_dir ^4
+ ldr r12, [sp, r3, lsl #2]
+ sub r1, r1, r12 // best_cost - cost[best_dir ^ 4]
+ lsr r1, r1, #10
+ str r1, [r2] // *var
+
+ add sp, sp, #32
+ vpop {q4-q7}
+ pop {pc}
+endfunc
--- a/src/arm/cdef_init_tmpl.c
+++ b/src/arm/cdef_init_tmpl.c
@@ -27,7 +27,7 @@
#include "src/cpu.h"
#include "src/cdef.h"
-#if BITDEPTH == 8 && ARCH_AARCH64
+#if BITDEPTH == 8
decl_cdef_dir_fn(dav1d_cdef_find_dir_neon);
void dav1d_cdef_padding4_neon(uint16_t *tmp, const pixel *src,
@@ -58,8 +58,8 @@
const int damping, \
const enum CdefEdgeFlags edges) \
{ \
- ALIGN_STK_16(uint16_t, tmp_buf, 12*tmp_stride,); \
- uint16_t *tmp = tmp_buf + 2 * tmp_stride + 2; \
+ ALIGN_STK_16(uint16_t, tmp_buf, 12*tmp_stride + 8,); \
+ uint16_t *tmp = tmp_buf + 2 * tmp_stride + 8; \
dav1d_cdef_padding##w##_neon(tmp, dst, stride, left, top, h, edges); \
dav1d_cdef_filter##w##_neon(dst, stride, tmp, pri_strength, \
sec_strength, dir, damping, h); \
@@ -76,7 +76,7 @@
if (!(flags & DAV1D_ARM_CPU_FLAG_NEON)) return;
-#if BITDEPTH == 8 && ARCH_AARCH64
+#if BITDEPTH == 8
c->dir = dav1d_cdef_find_dir_neon;
c->fb[0] = cdef_filter_8x8_neon;
c->fb[1] = cdef_filter_4x8_neon;
--- a/src/meson.build
+++ b/src/meson.build
@@ -111,6 +111,7 @@
)
elif host_machine.cpu_family().startswith('arm')
libdav1d_sources += files(
+ 'arm/32/cdef.S',
'arm/32/looprestoration.S',
'arm/32/mc.S',
)