ref: 54c7d78159661381c0cdae906ff6e338f321c707
parent: b6e659f9dfed2d2bd1707157205d1939ac917529
author: rodri <rgl@antares-labs.eu>
date: Thu Mar 5 04:22:17 EST 2026
graphics.h: minor formatting changes
--- a/graphics.h
+++ b/graphics.h
@@ -184,7 +184,8 @@
double θu; /* umbra angle. anything beyond is unlit */
double θp; /* penumbra angle. anything within is fully lit */
- LightSource *prev, *next;
+ LightSource *prev;
+ LightSource *next;
};
struct Material
@@ -236,8 +237,8 @@
RFrame3;
char *name;
Model *mdl;
-
- Entity *prev, *next;
+ Entity *prev;
+ Entity *next;
};
struct Scene
@@ -275,9 +276,10 @@
struct Shadertab
{char *name;
+ Vertexattrs; /* uniforms */
+
Point3 (*vs)(Shaderparams*); /* vertex shader */
Color (*fs)(Shaderparams*); /* fragment shader */
- Vertexattrs; /* uniforms */
};
struct Rendertime
@@ -303,15 +305,13 @@
Channel *donec;
Rectangle *cliprects; /* one per rasterizer */
int ncliprects;
-
+ Renderjob *next;
struct {Rendertime R; /* renderer */
Rendertime E; /* entityproc */
- Rendertime* Tn; /* tilers */
- Rendertime* Rn; /* rasterizers */
+ Rendertime *Tn; /* tilers */
+ Rendertime *Rn; /* rasterizers */
} times;
-
- Renderjob *next;
};
struct Fragment
--
⑨