ref: 2d2fda85ac4907d53a26b9afebdfadf9364a6436
parent: b3441b9913d4220c036f892ddb378ee8417c443a
author: rodri <rgl@antares-labs.eu>
date: Wed Nov 13 10:53:42 EST 2024
bts: refactor processcmd().
--- a/bts.c
+++ b/bts.c
@@ -402,7 +402,8 @@
p = subpt(localboard.bbox.min, Pt(font->width+2+Borderwidth,0));
vstring(dst, p, pal[PCWhite], ZP, font, gamestate == Watching? match.pl[0].uid: uid);
- if(gamestate == Outlaying){
+ switch(gamestate){
+ case Outlaying:
if(curship != nil){
snprint(aux, sizeof aux, "%s (%d)", shipname(curship-armada), curship->ncells);
p = Pt(SCRW/2 - stringwidth(font, aux)/2, SCRH-Boardmargin);
@@ -415,7 +416,8 @@
p = Pt(SCRW/2 - stringwidth(font, s)/2, SCRH-Boardmargin+font->height);
string(dst, p, pal[PCYellow], ZP, font, s);
}
- }else if(gamestate == Watching){
+ break;
+ case Watching:
for(i = 0; i < nelem(match.pl); i++)
if(match.pl[i].state == Playing){
snprint(aux, sizeof aux, "it's %s's turn", match.pl[i].uid);
@@ -430,6 +432,7 @@
s = "lay out their fleet";
p = Pt(SCRW/2 - stringwidth(font, s)/2, SCRH-Boardmargin+font->height);
string(dst, p, pal[PCBlue], ZP, font, s);
+ break;
}
}
@@ -923,99 +926,141 @@
return;
}
- if(ct->index == CMwin)
+ switch(ct->index){
+ case CMwin:
celebrate();
- else if(ct->index == CMlose)
+ break;
+ case CMlose:
keelhaul();
+ break;
+ }
switch(gamestate){
case Waiting0:
- if(ct->index == CMid)
+ switch(ct->index){
+ case CMid:
chanprint(egress, "id %s\n", uid);
- else if(ct->index == CMqueued){
+ break;
+ case CMqueued:
gamestate = Ready;
csetcursor(mctl, &patrolcursor);
- }else if(ct->index == CMmatches && !matches->filling){
- matches->clear(matches);
- matches->filling = 1;
- }else if(ct->index == CMmatch && matches->filling)
- matches->add(matches, strtoul(cb->f[1], nil, 10), smprint("%s vs %s", cb->f[2], cb->f[3]));
- else if(ct->index == CMendmatches && matches->filling)
- matches->filling = 0;
- else if(ct->index == CMwatching){
+ break;
+ case CMmatches:
+ if(!matches->filling){
+ matches->clear(matches);
+ matches->filling = 1;
+ }
+ break;
+ case CMmatch:
+ if(matches->filling)
+ matches->add(matches, strtoul(cb->f[1], nil, 10),
+ smprint("%s vs %s", cb->f[2], cb->f[3]));
+ break;
+ case CMendmatches:
+ if(matches->filling)
+ matches->filling = 0;
+ break;
+ case CMwatching:
match.id = strtoul(cb->f[1], nil, 10);
+
snprint(match.pl[0].uid, sizeof match.pl[0].uid, "%s", cb->f[2]);
snprint(match.pl[1].uid, sizeof match.pl[1].uid, "%s", cb->f[3]);
+
match.pl[0].state = Outlaying;
match.pl[1].state = Outlaying;
+
match.bl[0] = &localboard;
match.bl[1] = &alienboard;
gamestate = Watching;
+
if(!silent){
stopaudio(playlist[SBG0]);
playaudio(playlist[SBG2]);
}
+ break;
}
break;
case Ready:
- if(ct->index == CMlayout){
+ switch(ct->index){
+ case CMlayout:
gamestate = Outlaying;
curship = &armada[0];
+
if(!silent){
stopaudio(playlist[SBG0]);
playaudio(playlist[SBG2]);
}
- }else if(ct->index == CMoid)
+ break;
+ case CMoid:
snprint(oid, sizeof oid, "%s", cb->f[1]);
+ break;
+ }
break;
case Watching:
- if(ct->index == CMplayeroutlay){
+ switch(ct->index){
+ case CMplayeroutlay:
idx = strtoul(cb->f[1], nil, 10);
if(dec64(buf, sizeof buf, cb->f[2], strlen(cb->f[2])) < 0)
sysfatal("dec64 failed");
bitunpackmap(match.bl[idx], buf, sizeof buf);
match.pl[idx].state = Waiting;
- }else if(ct->index == CMplayerhit){
+ break;
+ case CMplayerhit:
idx = strtoul(cb->f[1], nil, 10);
cell = coords2cell(cb->f[2]);
settile(match.bl[idx^1], cell, Thit);
- }else if(ct->index == CMplayermiss){
+ break;
+ case CMplayermiss:
idx = strtoul(cb->f[1], nil, 10);
cell = coords2cell(cb->f[2]);
settile(match.bl[idx^1], cell, Tmiss);
- }else if(ct->index == CMplayerplays){
+ break;
+ case CMplayerplays:
idx = strtoul(cb->f[1], nil, 10);
match.pl[idx].state = Playing;
match.pl[idx^1].state = Waiting;
- }else if(ct->index == CMplayerwon){
+ break;
+ case CMplayerwon:
idx = strtoul(cb->f[1], nil, 10);
announcewinner(match.pl[idx].uid);
+ break;
}
break;
case Outlaying:
- if(ct->index == CMwait){
+ switch(ct->index){
+ case CMwait:
gamestate = Waiting;
csetcursor(mctl, &waitcursor);
- }else if(ct->index == CMplay)
+ break;
+ case CMplay:
gamestate = Playing;
+ break;
+ }
break;
case Playing:
- if(ct->index == CMwait){
+ switch(ct->index){
+ case CMwait:
gamestate = Waiting;
csetcursor(mctl, &waitcursor);
- }else if(ct->index == CMwehit)
+ break;
+ case CMwehit:
settile(&alienboard, lastshot, Thit);
- else if(ct->index == CMwemiss){
+ break;
+ case CMwemiss:
if(!silent)
playaudio(playlist[SWATER]);
+
settile(&alienboard, lastshot, Tmiss);
+ break;
}
break;
case Waiting:
- if(ct->index == CMplay){
+ switch(ct->index){
+ case CMplay:
gamestate = Playing;
csetcursor(mctl, nil);
- }else if(ct->index == CMtheyhit){
+ break;
+ case CMtheyhit:
cell = coords2cell(cb->f[1]);
for(i = 0; i < nelem(armada); i++)
if(ptinrect(fromboard(&localboard, cell), armada[i].bbox)){
@@ -1023,9 +1068,11 @@
armada[i].hit[(int)vec2len(cell)] = 1;
break;
}
- }else if(ct->index == CMtheymiss){
+ break;
+ case CMtheymiss:
cell = coords2cell(cb->f[1]);
settile(&localboard, cell, Tmiss);
+ break;
}
break;
}