ref: 70ad28fbebef4f98ddb2ca5ff2ebb839430bd347
parent: f636a9deaf4598ff7e48209b1a4b1f04f294a00a
author: Sigrid Solveig Haflínudóttir <sigrid@ftrv.se>
date: Wed Nov 1 18:29:59 EDT 2023
remove more crap
--- a/d_iface.h
+++ b/d_iface.h
@@ -88,17 +88,9 @@
int color;
} zpointdesc_t;
-extern cvar_t r_drawflat;
extern int d_spanpixcount;
extern int r_framecount; // sequence # of current frame since Quake
// started
-extern qboolean r_drawpolys; // 1 if driver wants clipped polygons
- // rather than a span list
-extern qboolean r_drawculledpolys; // 1 if driver wants clipped polygons that
- // have been culled by the edge list
-extern qboolean r_worldpolysbacktofront; // 1 if driver wants polygons
- // delivered back to front rather
- // than front to back
extern qboolean r_recursiveaffinetriangles; // true if a driver wants to use
// recursive triangular subdivison
// and vertex drawing via
--- a/d_init.c
+++ b/d_init.c
@@ -31,8 +31,6 @@
Cvar_RegisterVariable (&d_mipcap);
Cvar_RegisterVariable (&d_mipscale);
- r_drawpolys = false;
- r_worldpolysbacktofront = false;
r_recursiveaffinetriangles = true;
r_aliasuvscale = 1.0;
}
--- a/r_bsp.c
+++ b/r_bsp.c
@@ -519,10 +519,7 @@
break;
}
- if (dot >= 0)
- side = 0;
- else
- side = 1;
+ side = dot < 0;
// recurse down the children, front side first
R_RecursiveWorldNode (node->children[side], clipflags);
@@ -530,75 +527,21 @@
// draw stuff
c = node->numsurfaces;
- if (c)
- {
+ if(c){
surf = cl.worldmodel->surfaces + node->firstsurface;
- if (dot < -BACKFACE_EPSILON)
- {
- do
- {
- if ((surf->flags & SURF_PLANEBACK) &&
- (surf->visframe == r_framecount))
- {
- if (r_drawpolys)
- {
- if (r_worldpolysbacktofront)
- {
- if (numbtofpolys < MAX_BTOFPOLYS)
- {
- pbtofpolys[numbtofpolys].clipflags =
- clipflags;
- pbtofpolys[numbtofpolys].psurf = surf;
- numbtofpolys++;
- }
- }
- else
- {
- R_RenderPoly (surf, clipflags);
- }
- }
- else
- {
- R_RenderFace (surf, clipflags);
- }
- }
-
+ if(dot < -BACKFACE_EPSILON){
+ do{
+ if((surf->flags & SURF_PLANEBACK) && surf->visframe == r_framecount)
+ R_RenderFace (surf, clipflags);
surf++;
- } while (--c);
- }
- else if (dot > BACKFACE_EPSILON)
- {
- do
- {
- if (!(surf->flags & SURF_PLANEBACK) &&
- (surf->visframe == r_framecount))
- {
- if (r_drawpolys)
- {
- if (r_worldpolysbacktofront)
- {
- if (numbtofpolys < MAX_BTOFPOLYS)
- {
- pbtofpolys[numbtofpolys].clipflags =
- clipflags;
- pbtofpolys[numbtofpolys].psurf = surf;
- numbtofpolys++;
- }
- }
- else
- {
- R_RenderPoly (surf, clipflags);
- }
- }
- else
- {
- R_RenderFace (surf, clipflags);
- }
- }
-
+ }while(--c);
+ }else if(dot > BACKFACE_EPSILON){
+ do{
+ if(!(surf->flags & SURF_PLANEBACK) && surf->visframe == r_framecount)
+ R_RenderFace(surf, clipflags);
surf++;
- } while (--c);
+ }while(--c);
}
// all surfaces on the same node share the same sequence number
@@ -619,12 +562,8 @@
*/
void R_RenderWorld (void)
{
- int i;
model_t *clmodel;
- btofpoly_t btofpolys[MAX_BTOFPOLYS];
- pbtofpolys = btofpolys;
-
currententity = &cl_entities[0];
VectorCopy (r_origin, modelorg);
clmodel = currententity->model;
@@ -631,16 +570,6 @@
r_pcurrentvertbase = clmodel->vertexes;
R_RecursiveWorldNode (clmodel->nodes, 15);
-
-// if the driver wants the polygons back to front, play the visible ones back
-// in that order
- if (r_worldpolysbacktofront)
- {
- for (i=numbtofpolys-1 ; i>=0 ; i--)
- {
- R_RenderPoly (btofpolys[i].psurf, btofpolys[i].clipflags);
- }
- }
}
--- a/r_edge.c
+++ b/r_edge.c
@@ -53,48 +53,6 @@
/*
==============
-R_DrawCulledPolys
-==============
-*/
-void R_DrawCulledPolys (void)
-{
- surf_t *s;
- msurface_t *pface;
-
- currententity = &cl_entities[0];
-
- if (r_worldpolysbacktofront)
- {
- for (s=surface_p-1 ; s>&surfaces[1] ; s--)
- {
- if (!s->spans)
- continue;
-
- if (!(s->flags & SURF_DRAWBACKGROUND))
- {
- pface = (msurface_t *)s->data;
- R_RenderPoly (pface, 15);
- }
- }
- }
- else
- {
- for (s = &surfaces[1] ; s<surface_p ; s++)
- {
- if (!s->spans)
- continue;
-
- if (!(s->flags & SURF_DRAWBACKGROUND))
- {
- pface = (msurface_t *)s->data;
- R_RenderPoly (pface, 15);
- }
- }
- }
-}
-
-/*
-==============
R_BeginEdgeFrame
==============
*/
@@ -649,14 +607,7 @@
if (span_p >= max_span_p)
{
r_outofspans++;
- if (r_drawculledpolys)
- {
- R_DrawCulledPolys ();
- }
- else
- {
- D_DrawSurfaces ();
- }
+ D_DrawSurfaces ();
// clear the surface span pointers
for (s = &surfaces[1] ; s<surface_p ; s++)
@@ -686,10 +637,7 @@
(*pdrawfunc) ();
// draw whatever's left in the span list
- if (r_drawculledpolys)
- R_DrawCulledPolys ();
- else
- D_DrawSurfaces ();
+ D_DrawSurfaces ();
}
--- a/r_local.h
+++ b/r_local.h
@@ -175,16 +175,6 @@
extern int r_currentkey;
extern int r_currentbkey;
-typedef struct btofpoly_s {
- int clipflags;
- msurface_t *psurf;
-} btofpoly_t;
-
-#define MAX_BTOFPOLYS 5000 // FIXME: tune this
-
-extern int numbtofpolys;
-extern btofpoly_t *pbtofpolys;
-
void R_InitTurb (void);
void R_ZDrawSubmodelPolys (model_t *clmodel);
--- a/r_main.c
+++ b/r_main.c
@@ -13,9 +13,6 @@
int r_numallocatededges;
int r_numallocatedbasespans;
byte *r_basespans;
-qboolean r_drawpolys;
-qboolean r_drawculledpolys;
-qboolean r_worldpolysbacktofront;
qboolean r_recursiveaffinetriangles = true;
float r_aliasuvscale = 1.0;
int r_outofsurfaces;
@@ -24,8 +21,6 @@
qboolean r_dowarp, r_dowarpold, r_viewchanged;
-int numbtofpolys;
-btofpoly_t *pbtofpolys;
mvertex_t *r_pcurrentvertbase;
int c_surf;
@@ -580,41 +575,34 @@
}
}
- // if the driver wants polygons, deliver those. Z-buffering is on
- // at this point, so no clipping to the world tree is needed, just
- // frustum clipping
- if(r_drawpolys || r_drawculledpolys){
- R_ZDrawSubmodelPolys(clmodel);
- }else{
- r_pefragtopnode = nil;
+ r_pefragtopnode = nil;
- for(j = 0; j < 3; j++){
- r_emins[j] = minmaxs[j];
- r_emaxs[j] = minmaxs[3+j];
- }
+ for(j = 0; j < 3; j++){
+ r_emins[j] = minmaxs[j];
+ r_emaxs[j] = minmaxs[3+j];
+ }
- R_SplitEntityOnNode2(cl.worldmodel->nodes);
+ R_SplitEntityOnNode2(cl.worldmodel->nodes);
- if(r_pefragtopnode){
- e->topnode = r_pefragtopnode;
+ if(r_pefragtopnode){
+ e->topnode = r_pefragtopnode;
- if(r_drawflags & DRAW_BLEND)
- R_BeginEdgeFrame();
- if(r_pefragtopnode->contents >= 0){
- // not a leaf; has to be clipped to the world BSP
- r_clipflags = clipflags;
- R_DrawSolidClippedSubmodelPolygons(clmodel);
- }else{
- // falls entirely in one leaf, so we just put all the
- // edges in the edge list and let 1/z sorting handle
- // drawing order
- R_DrawSubmodelPolygons(clmodel, clipflags);
- }
- if(r_drawflags & DRAW_BLEND)
- R_ScanEdges();
-
- e->topnode = nil;
+ if(r_drawflags & DRAW_BLEND)
+ R_BeginEdgeFrame();
+ if(r_pefragtopnode->contents >= 0){
+ // not a leaf; has to be clipped to the world BSP
+ r_clipflags = clipflags;
+ R_DrawSolidClippedSubmodelPolygons(clmodel);
+ }else{
+ // falls entirely in one leaf, so we just put all the
+ // edges in the edge list and let 1/z sorting handle
+ // drawing order
+ R_DrawSubmodelPolygons(clmodel, clipflags);
}
+ if(r_drawflags & DRAW_BLEND)
+ R_ScanEdges();
+
+ e->topnode = nil;
}
// put back world rotation and frustum clipping
@@ -753,7 +741,6 @@
R_DrawParticles ();
r_drawflags = DRAW_BLEND;
- r_worldpolysbacktofront = true;
R_EdgeDrawing();
for(i = 0; i < cl_numvisedicts; i++)
R_DrawEntity(cl_visedicts[i]);
--- a/r_misc.c
+++ b/r_misc.c
@@ -182,8 +182,6 @@
r_framecount++;
- numbtofpolys = 0;
-
/* debugging
r_refdef.vieworg[0]= 80;
r_refdef.vieworg[1]= 64;