ref: 2188f8d1a43f48b69a1eff53ea66724dece817b7
dir: /src/ft2_sampling.c/
// for finding memory leaks in debug mode with Visual Studio #if defined _DEBUG && defined _MSC_VER #include <crtdbg.h> #endif #include <stdint.h> #include <stdbool.h> #include "ft2_config.h" #include "ft2_gui.h" #include "ft2_mouse.h" #include "ft2_sample_ed.h" #include "ft2_video.h" #include "ft2_sampling.h" // these may very well change after opening the audio input device #define SAMPLING_BUFFER_SIZE 2048 static bool sampleInStereo; static volatile bool drawSamplingBufferFlag, outOfMemoryFlag, noMoreRoomFlag; static int16_t *currWriteBuf; static int16_t displayBuffer1[SAMPLING_BUFFER_SIZE * 2], displayBuffer2[SAMPLING_BUFFER_SIZE * 2]; static int32_t bytesSampled, samplingBufferBytes; static uint32_t samplingRate; static volatile int32_t currSampleLen; static SDL_AudioDeviceID recordDev; static int16_t rightChSmpSlot = -1; static void SDLCALL samplingCallback(void *userdata, Uint8 *stream, int len) { int8_t *newPtr; sampleTyp *s; (void)userdata; if (instr[editor.curInstr] == NULL || len < 0 || len > samplingBufferBytes) return; s = &instr[editor.curInstr]->samp[editor.curSmp]; newPtr = (int8_t *)realloc(s->origPek, (s->len + len) + LOOP_FIX_LEN); if (newPtr == NULL) { drawSamplingBufferFlag = false; outOfMemoryFlag = true; return; } s->origPek = newPtr; s->pek = s->origPek + SMP_DAT_OFFSET; memcpy(&s->pek[s->len], stream, len); s->len += len; if (s->len > MAX_SAMPLE_LEN) // length overflow { s->len -= len; noMoreRoomFlag = true; return; } bytesSampled += len; if (bytesSampled >= samplingBufferBytes) { bytesSampled -= samplingBufferBytes; currSampleLen = s->len - samplingBufferBytes; // fill display buffer memcpy(currWriteBuf, &s->pek[currSampleLen], samplingBufferBytes); // swap write buffer (double-buffering) if (currWriteBuf == displayBuffer1) currWriteBuf = displayBuffer2; else currWriteBuf = displayBuffer1; drawSamplingBufferFlag = true; } } void stopSampling(void) { int8_t *newPtr; int16_t *dst16, *src16; int32_t i, len; sampleTyp *currSmp, *nextSmp; resumeAudio(); mouseAnimOff(); SDL_CloseAudioDevice(recordDev); editor.samplingAudioFlag = false; currSmp = NULL; nextSmp = NULL; if (instr[editor.curInstr] != NULL) currSmp = &instr[editor.curInstr]->samp[editor.curSmp]; if (sampleInStereo) { // read right channel data if (currSmp->pek != NULL && rightChSmpSlot != -1) { nextSmp = &instr[editor.curInstr]->samp[rightChSmpSlot]; nextSmp->origPek = (int8_t *)malloc((currSmp->len >> 1) + LOOP_FIX_LEN); if (nextSmp->origPek != NULL) { nextSmp->pek = nextSmp->origPek + SMP_DAT_OFFSET; nextSmp->len = currSmp->len >> 1; src16 = (int16_t *)currSmp->pek; dst16 = (int16_t *)nextSmp->pek; len = nextSmp->len >> 1; for (i = 0; i < len; i++) dst16[i] = src16[(i << 1) + 1]; } else { freeSample(editor.curInstr, rightChSmpSlot); } currSmp->len >>= 1; // read left channel data by skipping every other sample dst16 = (int16_t *)currSmp->pek; len = currSmp->len >> 1; for (i = 0; i < len; i++) dst16[i] = dst16[i << 1]; } } if (currSmp->origPek != NULL) { newPtr = (int8_t *)realloc(currSmp->origPek, currSmp->len + LOOP_FIX_LEN); if (newPtr != NULL) { currSmp->origPek = newPtr; currSmp->pek = currSmp->origPek + SMP_DAT_OFFSET; } fixSample(currSmp); } else { freeSample(editor.curInstr, editor.curSmp); } if (nextSmp != NULL && nextSmp->origPek != NULL) fixSample(nextSmp); updateSampleEditorSample(); editor.updateCurInstr = true; } static uint8_t getDispBuffPeakMono(const int16_t *smpData, int32_t smpNum) { int16_t smp16; uint32_t smpAbs, max; int32_t i; max = 0; for (i = 0; i < smpNum; i++) { smp16 = smpData[i]; smpAbs = ABS(smp16); if (smpAbs > max) max = smpAbs; } max = (max * SAMPLE_AREA_HEIGHT) >> 16; if (max > 76) max = 76; return (uint8_t)max; } static uint8_t getDispBuffPeakLeft(const int16_t *smpData, int32_t smpNum) { int16_t smp16; uint32_t smpAbs, max; int32_t i; smpNum <<= 1; max = 0; for (i = 0; i < smpNum; i += 2) { smp16 = smpData[i]; smpAbs = ABS(smp16); if (smpAbs > max) max = smpAbs; } max = (max * SAMPLE_AREA_HEIGHT) >> (16 + 1); if (max > 38) max = 38; return (uint8_t)max; } static uint8_t getDispBuffPeakRight(const int16_t *smpData, int32_t smpNum) { int16_t smp16; uint32_t smpAbs, max; int32_t i; smpNum <<= 1; max = 0; for (i = 0; i < smpNum; i += 2) { smp16 = smpData[i]; smpAbs = ABS(smp16); if (smpAbs > max) max = smpAbs; } max = (max * SAMPLE_AREA_HEIGHT) >> (16 + 1); if (max > 38) max = 38; return (uint8_t)max; } static inline int32_t scrPos2SmpBufPos(int32_t x) // x = 0..SAMPLE_AREA_WIDTH { return (x * ((SAMPLING_BUFFER_SIZE << 16) / SAMPLE_AREA_WIDTH)) >> 16; } static void drawSamplingPreview(void) { uint8_t smpAbs; int16_t *readBuf; uint16_t x; int32_t smpIdx, smpNum; uint32_t *centerPtrL, *centerPtrR, pixVal; pixVal = video.palette[PAL_PATTEXT]; // select buffer currently not being written to (double-buffering) if (currWriteBuf == displayBuffer1) readBuf = displayBuffer2; else readBuf = displayBuffer1; if (sampleInStereo) { // stereo sampling const uint16_t centerL = SAMPLE_AREA_Y_CENTER - (SAMPLE_AREA_HEIGHT / 4); const uint16_t centerR = SAMPLE_AREA_Y_CENTER + (SAMPLE_AREA_HEIGHT / 4); centerPtrL = &video.frameBuffer[centerL*SCREEN_W]; centerPtrR = &video.frameBuffer[centerR*SCREEN_W]; for (x = 0; x < SAMPLE_AREA_WIDTH; x++) { smpIdx = scrPos2SmpBufPos(x); smpNum = scrPos2SmpBufPos(x+1) - smpIdx; if (smpIdx+smpNum >= SAMPLING_BUFFER_SIZE) smpNum = SAMPLING_BUFFER_SIZE - smpIdx; // left channel samples smpAbs = getDispBuffPeakLeft(&readBuf[(smpIdx * 2) + 0], smpNum); if (smpAbs == 0) centerPtrL[x] = pixVal; else vLine(x, centerL - smpAbs, (smpAbs * 2) + 1, PAL_PATTEXT); // right channel samples smpAbs = getDispBuffPeakRight(&readBuf[(smpIdx * 2) + 1], smpNum); if (smpAbs == 0) centerPtrR[x] = pixVal; else vLine(x, centerR - smpAbs, (smpAbs * 2) + 1, PAL_PATTEXT); } } else { // mono sampling centerPtrL = &video.frameBuffer[SAMPLE_AREA_Y_CENTER * SCREEN_W]; for (x = 0; x < SAMPLE_AREA_WIDTH; x++) { smpIdx = scrPos2SmpBufPos(x); smpNum = scrPos2SmpBufPos(x+1) - smpIdx; if (smpIdx+smpNum >= SAMPLING_BUFFER_SIZE) smpNum = SAMPLING_BUFFER_SIZE - smpIdx; smpAbs = getDispBuffPeakMono(&readBuf[smpIdx], smpNum); if (smpAbs == 0) centerPtrL[x] = pixVal; else vLine(x, SAMPLE_AREA_Y_CENTER - smpAbs, (smpAbs * 2) + 1, PAL_PATTEXT); } } } void handleSamplingUpdates(void) { if (outOfMemoryFlag) { outOfMemoryFlag = false; stopSampling(); okBox(0, "System message", "Not enough memory!"); return; } if (noMoreRoomFlag) { noMoreRoomFlag = false; stopSampling(); okBox(0, "System message", "Not more room in sample!"); return; } if (drawSamplingBufferFlag) { drawSamplingBufferFlag = false; // clear sample data area memset(&video.frameBuffer[174 * SCREEN_W], 0, SAMPLE_AREA_WIDTH * SAMPLE_AREA_HEIGHT * sizeof (int32_t)); drawSamplingPreview(); // clear and draw new sample length number fillRect(536, 362, 56, 10, PAL_DESKTOP); if (sampleInStereo) hexOut(536, 362, PAL_FORGRND, currSampleLen >> 1, 8); else hexOut(536, 362, PAL_FORGRND, currSampleLen, 8); } } void startSampling(void) { #if SDL_PATCHLEVEL < 5 okBox(0, "System message", "This program needs to be compiled with SDL 2.0.5 or later to support audio sampling."); return; #else int16_t result; SDL_AudioSpec want, have; sampleTyp *s, *nextSmp; if (editor.samplingAudioFlag || editor.curInstr == 0) return; result = okBox(9, "System request", "Stereo sampling will use the next sample slot. While ongoing, press any key to stop."); if (result == 0 || result == 3) return; sampleInStereo = (result == 2); samplingBufferBytes = sampleInStereo ? (SAMPLING_BUFFER_SIZE * 4) : (SAMPLING_BUFFER_SIZE * 2); mouseAnimOn(); switch (config.audioInputFreq) { case INPUT_FREQ_96KHZ: samplingRate = 96000; break; case INPUT_FREQ_44KHZ: samplingRate = 44100; break; default: samplingRate = 48000; break; } memset(&want, 0, sizeof (SDL_AudioSpec)); want.freq = samplingRate; want.format = AUDIO_S16; want.channels = 1 + sampleInStereo; want.callback = samplingCallback; want.userdata = NULL; want.samples = SAMPLING_BUFFER_SIZE; recordDev = SDL_OpenAudioDevice(audio.currInputDevice, true, &want, &have, 0); if (recordDev == 0) { okBox(0, "System message", "Couldn't open the input device! Try adjusting the input rate at the config screen."); return; } pauseAudio(); if (instr[editor.curInstr] == NULL && !allocateInstr(editor.curInstr)) { resumeAudio(); okBox(0, "System message", "Not enough memory!"); return; } s = &instr[editor.curInstr]->samp[editor.curSmp]; // wipe current sample and prepare it freeSample(editor.curInstr, editor.curSmp); s->typ |= 16; // we always sample in 16-bit tuneSample(s, samplingRate); // tune sample (relTone/finetune) to the sampling frequency we obtained if (sampleInStereo) { strcpy(s->name, "Left sample"); s->pan = 0; if (editor.curSmp+1 < MAX_SMP_PER_INST) rightChSmpSlot = editor.curSmp+1; else rightChSmpSlot = -1; if (rightChSmpSlot != -1) { // wipe current sample and prepare it freeSample(editor.curInstr, rightChSmpSlot); nextSmp = &instr[editor.curInstr]->samp[rightChSmpSlot]; strcpy(nextSmp->name, "Right sample"); nextSmp->typ |= 16; // we always sample in 16-bit nextSmp->pan = 255; tuneSample(nextSmp, samplingRate); // tune sample (relTone/finetune) to the sampling frequency we obtained } } else { strcpy(s->name, "Mono-mixed sample"); } updateSampleEditorSample(); updateSampleEditor(); setSongModifiedFlag(); currWriteBuf = displayBuffer1; memset(displayBuffer1, 0, sizeof (displayBuffer1)); memset(displayBuffer2, 0, sizeof (displayBuffer2)); editor.samplingAudioFlag = true; bytesSampled = 0; currSampleLen = 0; SDL_PauseAudioDevice(recordDev, false); #endif }