ref: 1f2f2cf97bd170fc33f252d685caca26f0b71c95
dir: /src/mixer/ft2_gaussian.h/
#pragma once #include <stdint.h> #include <stdbool.h> #include "ft2_mix.h" // MIXER_FRAC_BITS #define GAUSSIAN_TAPS 4 #define GAUSSIAN_WIDTH_BITS 2 // log2(GAUSSIAN_TAPS) #define GAUSSIAN_PHASES 8192 /* originally 256 on SNES/PSX, but more is better! */ #define GAUSSIAN_PHASES_BITS 13 // log2(GAUSSIAN_PHASES) #define GAUSSIAN_FSHIFT (MIXER_FRAC_BITS-(GAUSSIAN_PHASES_BITS+GAUSSIAN_WIDTH_BITS)) #define GAUSSIAN_FMASK ((GAUSSIAN_TAPS*GAUSSIAN_PHASES)-GAUSSIAN_TAPS) extern float *fGaussianLUT; bool calcGaussianTable(void); void freeGaussianTable(void);