ref: eff0ab25c1d542934e1a5d9df45da403777dd3c6
dir: /lib/std/env+posixy.myr/
use sys use "alloc" use "cstrconv" use "die" use "extremum" use "fmt" use "sleq" use "memops" use "option" use "slcp" use "sldup" use "slpush" use "threadhooks" use "traits" pkg std = const getenv : (name : byte[:] -> option(byte[:])) const getenvv : (name : byte[:], default : byte[:] -> byte[:]) const setenv : (name : byte[:], val : byte[:] -> void) ;; const Zenvp = (0 : byte#) var envduped : bool = false var environ : byte#[:] const __init__ = { envinit() } const getenv = {name var n, env for envp : environ if envp != Zenvp env = cstrconvp(envp) n = min(name.len, env.len) if eq(name, env[:n]) && eq(env[n:n+1], "=") -> `Some env[n+1:] ;; ;; ;; -> `None } const getenvv = {name, default match getenv(name) | `Some v: -> v | `None: -> default ;; } const setenv = {name, val var n, e, env, idx, found idx = 0 found = false e = fmt("{}={}\0", name, val) lock(envlck) for envp : environ if envp == Zenvp break ;; env = cstrconvp(envp) n = min(name.len, env.len - 1) if eq(name, env[:n]) && env[n] == ('=' : byte) found = true break ;; idx++ ;; if found std.slfree(cstrconvp(environ[idx])) else idx = environ.len - 1 std.slpush(&environ, Zenvp) ;; environ[idx] = (e : byte#) sys.__cenvp = (environ : byte##) unlock(envlck) } const envinit = { var len, e, p lock(envlck) if environ.len != 0 unlock(envlck) -> void ;; /* Here, we duplicate the environment so we can modify it. We take progressively bigger slices as we go, until we find the terminating null. It's a bit ugly, but what do? */ len = 0 environ = [][:] while true p = sys.__cenvp[:len+1][len] if p != Zenvp e = sldup(cstrconvp(p)) slpush(&e, 0) p = (e : byte#) ;; std.slpush(&environ, p) if environ[len] == Zenvp break ;; len++ ;; sys.__cenvp = (environ : byte##) unlock(envlck) }