ref: c8908cb16fdcd055e404a5f4d59ae507eb65e50d
parent: bf72bd3e49c0b313115f1635b6c17dd2c21f1f05
author: David <gek@katherine>
date: Thu Feb 18 09:20:30 EST 2021
Bloat reduction update
--- a/README.md
+++ b/README.md
@@ -109,8 +109,10 @@
*/
//Next, open a framebuffer.
-ZBuffer* frameBuffer = ZB_open(winSizeX, winSizeY, mode, 0, 0, 0, 0);
-//Tell TinyGL to init on that framebuffer
+//The "0" parameter is where you pass in a framebuffer pointer if you've already made one.
+ZBuffer* frameBuffer = ZB_open(winSizeX, winSizeY, mode, 0);
+
+//Tell TinyGL to initialize on that framebuffer
glInit(frameBuffer);
//Begin making OpenGL calls!
--- a/SDL_Examples/gears.c
+++ b/SDL_Examples/gears.c
@@ -370,7 +370,8 @@
return 1;
break;
}
- ZBuffer* frameBuffer = ZB_open(winSizeX, winSizeY, mode, 0, 0, 0, 0);
+ ZBuffer* frameBuffer = ZB_open(winSizeX, winSizeY, mode, 0);
+ if(!frameBuffer){printf("\nZB_open failed!");exit(1);}
glInit(frameBuffer);
// initialize GL:
--- a/SDL_Examples/helloworld.c
+++ b/SDL_Examples/helloworld.c
@@ -200,7 +200,7 @@
return 1;
break;
}
- ZBuffer* frameBuffer = ZB_open(winSizeX, winSizeY, mode, 0, 0, 0, 0);
+ ZBuffer* frameBuffer = ZB_open(winSizeX, winSizeY, mode, 0);
glInit(frameBuffer);
// initialize GL:
--- a/SDL_Examples/menu.c
+++ b/SDL_Examples/menu.c
@@ -242,7 +242,7 @@
return 1;
break;
}
- ZBuffer* frameBuffer = ZB_open(winSizeX, winSizeY, mode, 0, 0, 0, 0);
+ ZBuffer* frameBuffer = ZB_open(winSizeX, winSizeY, mode, 0);
glInit(frameBuffer);
// initialize GL:
--- a/SDL_Examples/model.c
+++ b/SDL_Examples/model.c
@@ -318,7 +318,7 @@
break;
}
- ZBuffer* frameBuffer = ZB_open(winSizeX, winSizeY, mode, 0, 0, 0, 0);
+ ZBuffer* frameBuffer = ZB_open(winSizeX, winSizeY, mode, 0);
glInit(frameBuffer);
srand(time(NULL));
--- a/SDL_Examples/texture.c
+++ b/SDL_Examples/texture.c
@@ -189,7 +189,7 @@
return 1;
break;
}
- ZBuffer* frameBuffer = ZB_open(winSizeX, winSizeY, mode, 0, 0, 0, 0);
+ ZBuffer* frameBuffer = ZB_open(winSizeX, winSizeY, mode, 0);
glInit(frameBuffer);
// initialize GL:
--- a/include/zbuffer.h
+++ b/include/zbuffer.h
@@ -221,10 +221,10 @@
GLint depth_write;
/* point size*/
GLfloat pointsize;
-
- GLint nb_colors;
- unsigned char *dctable;
- GLint *ctable;
+
+// GLint nb_colors;
+// unsigned char *dctable;
+// GLint *ctable;
PIXEL *current_texture;
/* opengl polygon stipple*/
GLuint dostipple;
@@ -246,9 +246,9 @@
/* zbuffer.c */
ZBuffer *ZB_open(int xsize,int ysize,int mode,
- GLint nb_colors,
- unsigned char *color_indexes,
- GLint *color_table,
+// GLint nb_colors,
+// unsigned char *color_indexes,
+// GLint *color_table,
void *frame_buffer);
@@ -262,12 +262,13 @@
/* zdither.c */
+/*
void ZB_initDither(ZBuffer *zb,GLint nb_colors,
unsigned char *color_indexes,GLint *color_table);
void ZB_closeDither(ZBuffer *zb);
void ZB_ditherFrameBuffer(ZBuffer *zb,unsigned char *dest,
GLint linesize);
-
+*/
/* zline.c */
void ZB_plot(ZBuffer *zb,ZBufferPoint *p);
--- a/src/Makefile
+++ b/src/Makefile
@@ -2,7 +2,7 @@
OBJS= api.o list.o vertex.o init.o matrix.o texture.o \
misc.o clear.o light.o clip.o select.o get.o \
- zbuffer.o zline.o zdither.o ztriangle.o \
+ zbuffer.o zline.o ztriangle.o \
zmath.o image_util.o msghandling.o \
arrays.o specbuf.o memory.o ztext.o
ifdef TINYGL_USE_GLX
--- a/src/zbuffer.c
+++ b/src/zbuffer.c
@@ -10,7 +10,9 @@
//#include "../include/GL/gl.h"
#include "../include/zbuffer.h"
-ZBuffer* ZB_open(GLint xsize, GLint ysize, GLint mode, GLint nb_colors, GLubyte* color_indexes, GLint* color_table, void* frame_buffer) {
+ZBuffer* ZB_open(GLint xsize, GLint ysize, GLint mode,
+// GLint nb_colors, GLubyte* color_indexes, GLint* color_table,
+ void* frame_buffer) {
ZBuffer* zb;
GLint size;
@@ -24,20 +26,23 @@
zb->linesize = (xsize * PSZB + 3) & ~3;
switch (mode) {
-#ifdef TGL_FEATURE_8_BITS
+#if TGL_FEATURE_8_BITS ==1
case ZB_MODE_INDEX:
ZB_initDither(zb, nb_colors, color_indexes, color_table);
break;
#endif
-#ifdef TGL_FEATURE_32_BITS
- case ZB_MODE_RGBA:
+#if TGL_FEATURE_32_BITS == 1
+ case ZB_MODE_RGBA: break;
#endif
-#ifdef TGL_FEATURE_24_BITS
- case ZB_MODE_RGB24:
+#if TGL_FEATURE_24_BITS == 1
+ case ZB_MODE_RGB24: break;
#endif
+#if TGL_FEATURE_16_BITS == 1
case ZB_MODE_5R6G5B:
- zb->nb_colors = 0;
- break;
+// zb->nb_colors = 0;
+ break;
+#endif
+
default:
goto error;
}
@@ -69,7 +74,7 @@
}
void ZB_close(ZBuffer* zb) {
-#ifdef TGL_FEATURE_8_BITS
+#if TGL_FEATURE_8_BITS == 1
if (zb->mode == ZB_MODE_INDEX)
ZB_closeDither(zb);
#endif
--- a/src/zdither.c
+++ /dev/null
@@ -1,154 +1,0 @@
-/*
- * Highly optimised dithering 16 bits -> 8 bits.
- * The formulas were taken in Mesa (Bob Mercier mercier@hollywood.cinenet.net).
- */
-
-#include "../include/zbuffer.h"
-#include <assert.h>
-//#include <stdio.h>
-#include <stdlib.h>
-
-#if defined(TGL_FEATURE_8_BITS)
-
-#define _R 5
-#define _G 9
-#define _B 5
-#define _DX 4
-#define _DY 4
-#define _D (_DX * _DY)
-#define _MIX(r, g, b) (((g) << 6) | ((b) << 3) | (r))
-
-#define DITHER_TABLE_SIZE (1 << 15)
-
-#define DITHER_INDEX(r, g, b) ((b) + (g)*_B + (r) * (_B * _G))
-
-#define MAXC 256
-static GLint kernel8[_DY * _DX] = {
- 0 * MAXC, 8 * MAXC, 2 * MAXC, 10 * MAXC, 12 * MAXC, 4 * MAXC, 14 * MAXC, 6 * MAXC,
- 3 * MAXC, 11 * MAXC, 1 * MAXC, 9 * MAXC, 15 * MAXC, 7 * MAXC, 13 * MAXC, 5 * MAXC,
-};
-
-/* we build the color table and the lookup table */
-
-void ZB_initDither(ZBuffer* zb, GLint nb_colors, GLubyte* color_indexes, GLint* color_table) {
- GLint c, r, g, b, i, index, r1, g1, b1;
-
- if (nb_colors < (_R * _G * _B)) {
- // tgl_fixme("zdither: not enough colors\n");
- exit(1);
- }
-
- for (i = 0; i < nb_colors; i++)
- color_table[i] = 0;
-
- zb->nb_colors = nb_colors;
- zb->ctable = gl_malloc(nb_colors * sizeof(GLint));
-
- for (r = 0; r < _R; r++) {
- for (g = 0; g < _G; g++) {
- for (b = 0; b < _B; b++) {
- r1 = (r * 255) / (_R - 1);
- g1 = (g * 255) / (_G - 1);
- b1 = (b * 255) / (_B - 1);
- index = DITHER_INDEX(r, g, b);
- c = (r1 << 16) | (g1 << 8) | b1;
- zb->ctable[index] = c;
- color_table[index] = c;
- }
- }
- }
-
- zb->dctable = gl_malloc(DITHER_TABLE_SIZE);
-
- for (i = 0; i < DITHER_TABLE_SIZE; i++) {
- r = (i >> 12) & 0x7;
- g = (i >> 8) & 0xF;
- b = (i >> 3) & 0x7;
- index = DITHER_INDEX(r, g, b);
- zb->dctable[i] = color_indexes[index];
- }
-}
-
-void ZB_closeDither(ZBuffer* zb) {
- gl_free(zb->ctable);
- gl_free(zb->dctable);
-}
-
-#if 0
-int ZDither_lookupColor(GLint r,GLint g,GLint b)
-{
- GLubyte *ctable=zdither_color_table;
- return ctable[_MIX(_DITH0(_R, r), _DITH0(_G, g),_DITH0(_B, b))];
-}
-#endif
-
-#define DITHER_PIXEL2(a) \
- { \
- register GLint v, t, r, g, c; \
- v = *(GLuint*)(pp + (a)); \
- g = (v & 0x07DF07DF) + g_d; \
- r = (((v & 0xF800F800) >> 2) + r_d) & 0x70007000; \
- t = r | g; \
- c = ctable[t & 0xFFFF] | (ctable[t >> 16] << 8); \
- *(GLushort*)(dest + (a)) = c; \
- }
-
-/* NOTE: all the memory access are 16 bit aligned, so if buf or
- linesize are not multiple of 2, it cannot work efficiently (or
- hang!) */
-
-void ZB_ditherFrameBuffer(ZBuffer* zb, GLubyte* buf, GLint linesize) {
- GLint xk, yk, x, y, c1, c2;
- GLubyte* dest1;
- GLushort* pp1;
- GLint r_d, g_d, b_d;
- GLubyte* ctable = zb->dctable;
- register GLubyte* dest;
- register GLushort* pp;
-
- assert(((long)buf & 1) == 0 && (linesize & 1) == 0);
-
- for (yk = 0; yk < 4; yk++) {
- for (xk = 0; xk < 4; xk += 2) {
-#if BYTE_ORDER == BIG_ENDIAN
- c1 = kernel8[yk * 4 + xk + 1];
- c2 = kernel8[yk * 4 + xk];
-#else
- c1 = kernel8[yk * 4 + xk];
- c2 = kernel8[yk * 4 + xk + 1];
-#endif
- r_d = ((c1 << 2) & 0xF800) >> 2;
- g_d = (c1 >> 4) & 0x07C0;
- b_d = (c1 >> 9) & 0x001F;
-
- r_d |= (((c2 << 2) & 0xF800) >> 2) << 16;
- g_d |= ((c2 >> 4) & 0x07C0) << 16;
- b_d |= ((c2 >> 9) & 0x001F) << 16;
- g_d = b_d | g_d;
-
- dest1 = buf + (yk * linesize) + xk;
- // NOTE BY GEK: The following line was modified to fix a compiler warning,
- // casting zb->pbuf to GLushort*
- pp1 = (GLushort*)(zb->pbuf) + (yk * zb->xsize) + xk;
-
- for (y = yk; y < zb->ysize; y += 4) {
- dest = dest1;
- pp = pp1;
- for (x = xk; x < zb->xsize; x += 16) {
-
- DITHER_PIXEL2(0);
- DITHER_PIXEL2(1 * 4);
- DITHER_PIXEL2(2 * 4);
- DITHER_PIXEL2(3 * 4);
-
- pp += 16;
- dest += 16;
- }
- dest1 += linesize * 4;
- pp1 += zb->xsize * 4;
- }
- }
- }
-}
-
-#endif
--- /dev/null
+++ b/src/zdither.c.unused
@@ -1,0 +1,154 @@
+/*
+ * Highly optimised dithering 16 bits -> 8 bits.
+ * The formulas were taken in Mesa (Bob Mercier mercier@hollywood.cinenet.net).
+ */
+
+#include "../include/zbuffer.h"
+#include <assert.h>
+//#include <stdio.h>
+#include <stdlib.h>
+
+#if defined(TGL_FEATURE_8_BITS)
+
+#define _R 5
+#define _G 9
+#define _B 5
+#define _DX 4
+#define _DY 4
+#define _D (_DX * _DY)
+#define _MIX(r, g, b) (((g) << 6) | ((b) << 3) | (r))
+
+#define DITHER_TABLE_SIZE (1 << 15)
+
+#define DITHER_INDEX(r, g, b) ((b) + (g)*_B + (r) * (_B * _G))
+
+#define MAXC 256
+static GLint kernel8[_DY * _DX] = {
+ 0 * MAXC, 8 * MAXC, 2 * MAXC, 10 * MAXC, 12 * MAXC, 4 * MAXC, 14 * MAXC, 6 * MAXC,
+ 3 * MAXC, 11 * MAXC, 1 * MAXC, 9 * MAXC, 15 * MAXC, 7 * MAXC, 13 * MAXC, 5 * MAXC,
+};
+
+/* we build the color table and the lookup table */
+
+void ZB_initDither(ZBuffer* zb, GLint nb_colors, GLubyte* color_indexes, GLint* color_table) {
+ GLint c, r, g, b, i, index, r1, g1, b1;
+
+ if (nb_colors < (_R * _G * _B)) {
+ // tgl_fixme("zdither: not enough colors\n");
+ exit(1);
+ }
+
+ for (i = 0; i < nb_colors; i++)
+ color_table[i] = 0;
+
+ zb->nb_colors = nb_colors;
+ zb->ctable = gl_malloc(nb_colors * sizeof(GLint));
+
+ for (r = 0; r < _R; r++) {
+ for (g = 0; g < _G; g++) {
+ for (b = 0; b < _B; b++) {
+ r1 = (r * 255) / (_R - 1);
+ g1 = (g * 255) / (_G - 1);
+ b1 = (b * 255) / (_B - 1);
+ index = DITHER_INDEX(r, g, b);
+ c = (r1 << 16) | (g1 << 8) | b1;
+ zb->ctable[index] = c;
+ color_table[index] = c;
+ }
+ }
+ }
+
+ zb->dctable = gl_malloc(DITHER_TABLE_SIZE);
+
+ for (i = 0; i < DITHER_TABLE_SIZE; i++) {
+ r = (i >> 12) & 0x7;
+ g = (i >> 8) & 0xF;
+ b = (i >> 3) & 0x7;
+ index = DITHER_INDEX(r, g, b);
+ zb->dctable[i] = color_indexes[index];
+ }
+}
+
+void ZB_closeDither(ZBuffer* zb) {
+ gl_free(zb->ctable);
+ gl_free(zb->dctable);
+}
+
+#if 0
+int ZDither_lookupColor(GLint r,GLint g,GLint b)
+{
+ GLubyte *ctable=zdither_color_table;
+ return ctable[_MIX(_DITH0(_R, r), _DITH0(_G, g),_DITH0(_B, b))];
+}
+#endif
+
+#define DITHER_PIXEL2(a) \
+ { \
+ register GLint v, t, r, g, c; \
+ v = *(GLuint*)(pp + (a)); \
+ g = (v & 0x07DF07DF) + g_d; \
+ r = (((v & 0xF800F800) >> 2) + r_d) & 0x70007000; \
+ t = r | g; \
+ c = ctable[t & 0xFFFF] | (ctable[t >> 16] << 8); \
+ *(GLushort*)(dest + (a)) = c; \
+ }
+
+/* NOTE: all the memory access are 16 bit aligned, so if buf or
+ linesize are not multiple of 2, it cannot work efficiently (or
+ hang!) */
+
+void ZB_ditherFrameBuffer(ZBuffer* zb, GLubyte* buf, GLint linesize) {
+ GLint xk, yk, x, y, c1, c2;
+ GLubyte* dest1;
+ GLushort* pp1;
+ GLint r_d, g_d, b_d;
+ GLubyte* ctable = zb->dctable;
+ register GLubyte* dest;
+ register GLushort* pp;
+
+ assert(((long)buf & 1) == 0 && (linesize & 1) == 0);
+
+ for (yk = 0; yk < 4; yk++) {
+ for (xk = 0; xk < 4; xk += 2) {
+#if BYTE_ORDER == BIG_ENDIAN
+ c1 = kernel8[yk * 4 + xk + 1];
+ c2 = kernel8[yk * 4 + xk];
+#else
+ c1 = kernel8[yk * 4 + xk];
+ c2 = kernel8[yk * 4 + xk + 1];
+#endif
+ r_d = ((c1 << 2) & 0xF800) >> 2;
+ g_d = (c1 >> 4) & 0x07C0;
+ b_d = (c1 >> 9) & 0x001F;
+
+ r_d |= (((c2 << 2) & 0xF800) >> 2) << 16;
+ g_d |= ((c2 >> 4) & 0x07C0) << 16;
+ b_d |= ((c2 >> 9) & 0x001F) << 16;
+ g_d = b_d | g_d;
+
+ dest1 = buf + (yk * linesize) + xk;
+ // NOTE BY GEK: The following line was modified to fix a compiler warning,
+ // casting zb->pbuf to GLushort*
+ pp1 = (GLushort*)(zb->pbuf) + (yk * zb->xsize) + xk;
+
+ for (y = yk; y < zb->ysize; y += 4) {
+ dest = dest1;
+ pp = pp1;
+ for (x = xk; x < zb->xsize; x += 16) {
+
+ DITHER_PIXEL2(0);
+ DITHER_PIXEL2(1 * 4);
+ DITHER_PIXEL2(2 * 4);
+ DITHER_PIXEL2(3 * 4);
+
+ pp += 16;
+ dest += 16;
+ }
+ dest1 += linesize * 4;
+ pp1 += zb->xsize * 4;
+ }
+ }
+ }
+}
+
+#endif