ref: af848f17658455d643de41f9cb53b61fe2eb72a6
parent: 92e9b85b04214f5bf5664d0e01cdd6a30d951c22
author: qwx <qwx@sciops.net>
date: Thu Sep 7 20:21:27 EDT 2023
games/doom: remove dead code missed from commit e5c7fe6305977d4135d56d2fa6b5b37c8f275679
--- a/sys/src/games/doom/i_sound.c
+++ b/sys/src/games/doom/i_sound.c
@@ -141,7 +141,6 @@
fprint(2, "I_InitSound: disabling sound: %r\n");
return;
}
- I_InitMusic();
/* Initialize external data (all sounds) at start, keep static. */
for (i=1 ; i<NUMSFX ; i++)
{
@@ -405,23 +404,6 @@
if(i == NUM_CHANNELS)
return;
setparams(slot, vol, sep);
-}
-
-void I_InitMusic(void)
-{
- int fd, n, sz;
- char name[64];
- uchar *gm;
-
- n = W_GetNumForName("GENMIDI");
- sz = W_LumpLength(n);
- gm = (uchar *)W_CacheLumpNum(n, PU_STATIC);
- snprint(name, sizeof(name), "/tmp/genmidi.%d", getpid());
- if((fd = create(name, ORDWR|ORCLOSE, 0666)) < 0)
- sysfatal("create: %r");
- if(write(fd, gm, sz) != sz)
- sysfatal("write: %r");
- Z_Free(gm);
}
void I_ShutdownMusic(void)
--- a/sys/src/games/doom/i_sound.h
+++ b/sys/src/games/doom/i_sound.h
@@ -82,7 +82,6 @@
//
// MUSIC I/O
//
-void I_InitMusic(void);
void I_ShutdownMusic(void);
// Volume.
void I_SetMusicVolume(int volume);