ref: e706b878d9f78466e6cc9eda184e14a798cc4a0d
parent: ab0f9c287a45d1986985545d7ec6a2cd862e26fc
author: Rangi <remy.oukaour+rangi42@gmail.com>
date: Tue Nov 23 15:37:18 EST 2021
Use ~X instead of $ff ^ X
--- a/audio/engine.asm
+++ b/audio/engine.asm
@@ -533,7 +533,7 @@
ret z
; Don't do anything if SFX is being played
- and $ff ^ (1 << DANGER_ON_F)
+ and ~(1 << DANGER_ON_F)
ld d, a
call _CheckSFX
jr c, .increment
--- a/engine/battle/effect_commands.asm
+++ b/engine/battle/effect_commands.asm
@@ -340,7 +340,7 @@
ld a, BATTLE_VARS_SUBSTATUS3
call GetBattleVarAddr
ld a, [hl]
- and $ff ^ (1 << SUBSTATUS_BIDE | 1 << SUBSTATUS_RAMPAGE | 1 << SUBSTATUS_CHARGED)
+ and ~(1 << SUBSTATUS_BIDE | 1 << SUBSTATUS_RAMPAGE | 1 << SUBSTATUS_CHARGED)
ld [hl], a
call ResetFuryCutterCount
--- a/engine/battle_anims/anim_commands.asm
+++ b/engine/battle_anims/anim_commands.asm
@@ -245,7 +245,7 @@
ld c, NUM_SPRITE_OAM_STRUCTS
.loop
ld a, [hl]
- and $ff ^ (PALETTE_MASK | VRAM_BANK_1) ; zeros out the palette bits
+ and ~(PALETTE_MASK | VRAM_BANK_1) ; zeros out the palette bits
assert PAL_BATTLE_OB_ENEMY == 0
ld [hli], a
rept SPRITEOAMSTRUCT_LENGTH - 1
--- a/engine/battle_anims/helpers.asm
+++ b/engine/battle_anims/helpers.asm
@@ -37,7 +37,7 @@
push af
ld a, [hl]
push hl
- and $ff ^ (Y_FLIP << 1 | X_FLIP << 1)
+ and ~(Y_FLIP << 1 | X_FLIP << 1)
ld hl, BATTLEANIMSTRUCT_DURATION
add hl, bc
ld [hl], a
--- a/engine/events/catch_tutorial.asm
+++ b/engine/events/catch_tutorial.asm
@@ -35,7 +35,7 @@
ldh [hJoyPressed], a
ld a, [wOptions]
push af
- and $ff ^ TEXT_DELAY_MASK
+ and ~TEXT_DELAY_MASK
add TEXT_DELAY_MED
ld [wOptions], a
ld hl, .AutoInput
--- a/engine/gfx/sprites.asm
+++ b/engine/gfx/sprites.asm
@@ -351,7 +351,7 @@
and PRIORITY | Y_FLIP | X_FLIP
ld b, a
ld a, [hl]
- and $ff ^ (PRIORITY | Y_FLIP | X_FLIP)
+ and ~(PRIORITY | Y_FLIP | X_FLIP)
or b
ret
@@ -436,7 +436,7 @@
push af
ld a, [hl]
push hl
- and $ff ^ (Y_FLIP << 1 | X_FLIP << 1)
+ and ~(Y_FLIP << 1 | X_FLIP << 1)
ld hl, SPRITEANIMSTRUCT_DURATIONOFFSET
add hl, bc
add [hl]
--- a/engine/items/item_effects.asm
+++ b/engine/items/item_effects.asm
@@ -2189,7 +2189,7 @@
xor a
ld [wPokeFluteCuredSleep], a
- ld b, $ff ^ SLP
+ ld b, ~SLP
ld hl, wPartyMon1Status
call .CureSleep
--- a/engine/link/mystery_gift.asm
+++ b/engine/link/mystery_gift.asm
@@ -14,7 +14,7 @@
MG_CANCELED EQU 1 << MG_CANCELED_F
MG_WRONG_PREFIX EQU 1 << MG_WRONG_PREFIX_F
MG_NOT_OKAY EQU MG_WRONG_CHECKSUM | MG_TIMED_OUT | MG_CANCELED | MG_WRONG_PREFIX
-MG_OKAY EQU $ff ^ MG_NOT_OKAY
+MG_OKAY EQU ~MG_NOT_OKAY
MG_START_END EQU %11111111
REGION_PREFIX EQU $96
--- a/engine/menus/save.asm
+++ b/engine/menus/save.asm
@@ -472,7 +472,7 @@
ld bc, wOptionsEnd - wOptions
call CopyBytes
ld a, [wOptions]
- and $ff ^ (1 << NO_TEXT_SCROLL)
+ and ~(1 << NO_TEXT_SCROLL)
ld [sOptions], a
jp CloseSRAM
--- a/engine/menus/trainer_card.asm
+++ b/engine/menus/trainer_card.asm
@@ -532,7 +532,7 @@
inc de
ld a, [wTrainerCardBadgeTileID]
- and $ff ^ (1 << 7)
+ and ~(1 << 7)
add [hl]
ld [de], a ; tile id
inc hl
--- a/engine/overworld/map_objects.asm
+++ b/engine/overworld/map_objects.asm
@@ -2530,7 +2530,7 @@
ld hl, OBJECT_PALETTE
add hl, bc
ld a, [hl]
- and $ff ^ PALETTE_MASK
+ and ~PALETTE_MASK
or d
ld [hl], a
ret
@@ -2895,7 +2895,7 @@
ld hl, OBJECT_SPRITE_TILE
add hl, bc
ld a, [hl]
- and $ff ^ (1 << 7)
+ and ~(1 << 7)
ldh [hCurSpriteTile], a
xor a
bit 7, [hl]
--- a/engine/overworld/scripting.asm
+++ b/engine/overworld/scripting.asm
@@ -759,7 +759,7 @@
call GetScriptByte
ld [wMusicFadeID + 1], a
call GetScriptByte
- and $ff ^ (1 << MUSIC_FADE_IN_F)
+ and ~(1 << MUSIC_FADE_IN_F)
ld [wMusicFade], a
ret
@@ -1159,7 +1159,7 @@
call BufferScreen
predef StartBattle
ld a, [wBattleResult]
- and $ff ^ BATTLERESULT_BITMASK
+ and ~BATTLERESULT_BITMASK
ld [wScriptVar], a
ret
@@ -1175,7 +1175,7 @@
ld d, [hl]
ld [hl], 0
ld a, [wBattleResult]
- and $ff ^ BATTLERESULT_BITMASK
+ and ~BATTLERESULT_BITMASK
cp LOSE
jr nz, .notblackedout
ld b, BANK(Script_BattleWhiteout)
--- a/engine/overworld/variables.asm
+++ b/engine/overworld/variables.asm
@@ -137,5 +137,5 @@
.BattleResult:
ld a, [wBattleResult]
- and $ff ^ BATTLERESULT_BITMASK
+ and ~BATTLERESULT_BITMASK
jp .loadstringbuffer2
--- a/engine/pokemon/stats_screen.asm
+++ b/engine/pokemon/stats_screen.asm
@@ -65,12 +65,12 @@
; ???
ld [wStatsScreenFlags], a
ld a, [wStatsScreenFlags]
- and $ff ^ STAT_PAGE_MASK
+ and ~STAT_PAGE_MASK
or PINK_PAGE ; first_page
ld [wStatsScreenFlags], a
.loop
ld a, [wJumptableIndex]
- and $ff ^ (1 << 7)
+ and ~(1 << 7)
ld hl, StatsScreenPointerTable
rst JumpTable
call StatsScreen_WaitAnim
@@ -85,7 +85,7 @@
; ???
ld [wStatsScreenFlags], a
ld a, [wStatsScreenFlags]
- and $ff ^ STAT_PAGE_MASK
+ and ~STAT_PAGE_MASK
or PINK_PAGE ; first_page
ld [wStatsScreenFlags], a
.loop
@@ -394,7 +394,7 @@
.set_page
ld a, [wStatsScreenFlags]
- and $ff ^ STAT_PAGE_MASK
+ and ~STAT_PAGE_MASK
or c
ld [wStatsScreenFlags], a
ld h, 4
--- a/home/lcd.asm
+++ b/home/lcd.asm
@@ -56,7 +56,7 @@
jr nz, .wait
ldh a, [rLCDC]
- and $ff ^ (1 << rLCDC_ENABLE)
+ and ~(1 << rLCDC_ENABLE)
ldh [rLCDC], a
xor a
--- a/mobile/mobile_5f.asm
+++ b/mobile/mobile_5f.asm
@@ -1607,7 +1607,7 @@
Unknown_17da94:
for x, 8
- db $ff ^ (1 << x)
+ db ~(1 << x)
endr
Function17da9c: