ref: e3e0bcd653f8d671f6fd1390fa922e3b644f4a34
parent: 3fc2ba41f7bc7fcf1e51f821b4e07525e0e4a873
author: mid-kid <esteve.varela@gmail.com>
date: Sun Oct 20 18:24:17 EDT 2019
#641 fixes and additions. (#646) Name a lot of text labels according to our conventions
--- a/data/battle_tower/trainer_text.asm
+++ b/data/battle_tower/trainer_text.asm
@@ -1,4 +1,4 @@
-BattleTowerText_0x1ec000:
+_BTGreetingM1Text:
text "Hello, glad to"
line "meet you!"
@@ -6,122 +6,122 @@
line "a good battle."
done
-BattleTowerText_0x1ec03b:
+_BTLossM1Text:
text "Thank you! A most"
line "enjoyable battle!"
done
-UnknownText_0x1ec060:
+_BTWinM1Text:
text "Thank you. You are"
line "formidable."
done
-BattleTowerText_0x1ec080:
+_BTGreetingM2Text:
text "Work, work, work…"
line "I'm always busy!"
done
-UnknownText_0x1ec0a3:
+_BTLossM2Text:
text "But, I work hard"
line "in battle too!"
done
-UnknownText_0x1ec0c4:
+_BTWinM2Text:
text "I'm too busy to be"
line "battling!"
done
-UnknownText_0x1ec0e1:
+_BTGreetingM3Text:
text "Brace yourself for"
line "my all-out attack!"
done
-UnknownText_0x1ec108:
+_BTLossM3Text:
text "What a cakewalk!"
line "You're too easy!"
done
-UnknownText_0x1ec12a:
+_BTWinM3Text:
text "I won't lose next"
line "time, all right?"
done
-UnknownText_0x1ec14d:
+_BTGreetingM4Text:
text "Heh, your #MON"
line "look pretty cool."
done
-UnknownText_0x1ec16f:
+_BTLossM4Text:
text "Hey, hey, no way!"
line "You won't win!"
done
-UnknownText_0x1ec190:
+_BTWinM4Text:
text "You serious?"
line "This is brutal!"
done
-UnknownText_0x1ec1ae:
+_BTGreetingM5Text:
text "#MON every day!"
line "I love battling!"
done
-UnknownText_0x1ec1d0:
+_BTLossM5Text:
text "I'm on top of my"
line "game, but not you!"
done
-UnknownText_0x1ec1f4:
+_BTWinM5Text:
text "I don't care that"
line "I lost, really!"
done
-UnknownText_0x1ec216:
+_BTGreetingM6Text:
text "Hi, there! Let's"
line "keep this clean!"
done
-UnknownText_0x1ec238:
+_BTLossM6Text:
text "Whoops, sorry for"
line "that wipeout!"
done
-UnknownText_0x1ec259:
+_BTWinM6Text:
text "Whoops! Come on,"
line "let me win one!"
done
-UnknownText_0x1ec27b:
+_BTGreetingM7Text:
text "Do you want to see"
line "my battle level?"
done
-UnknownText_0x1ec2a0:
+_BTLossM7Text:
text "Hehehe, I know"
line "your level now!"
done
-UnknownText_0x1ec2c0:
+_BTWinM7Text:
text "Ouch… I'm just too"
line "weak…"
done
-UnknownText_0x1ec2d9:
+_BTGreetingM8Text:
text "Hey, let's battle."
line "I'm your opponent."
done
-UnknownText_0x1ec2fe:
+_BTLossM8Text:
text "Wow, you're not"
line "serious about it!"
done
-UnknownText_0x1ec320:
+_BTWinM8Text:
text "…Urgh… Nothing"
line "positive here…"
done
-UnknownText_0x1ec33f:
+_BTGreetingM9Text:
text "I'm your"
line "opponent."
@@ -129,47 +129,47 @@
line "hammered."
done
-UnknownText_0x1ec36c:
+_BTLossM9Text:
text "Hahah! That was a"
line "pushover!"
done
-UnknownText_0x1ec389:
+_BTWinM9Text:
text "No way! There has"
line "to be a mistake!"
done
-UnknownText_0x1ec3ad:
+_BTGreetingM10Text:
text "Hah!"
line "Let's get rolling!"
done
-UnknownText_0x1ec3c5:
+_BTLossM10Text:
text "Wahahaha! Didn't"
line "break a sweat!"
done
-UnknownText_0x1ec3e5:
+_BTWinM10Text:
text "Tough! I'm no"
line "match for you!"
done
-UnknownText_0x1ec402:
+_BTGreetingM11Text:
text "<……><……><……>"
line "<……><……>Battle?"
done
-UnknownText_0x1ec411:
+_BTLossM11Text:
text "<……><……><……>"
line "<……><……>I won?"
done
-UnknownText_0x1ec41f:
+_BTWinM11Text:
text "<……><……><……>"
line "<……><……>I lost?"
done
-UnknownText_0x1ec42e:
+_BTGreetingM12Text:
text "You want to be a"
line "leader?"
@@ -177,7 +177,7 @@
line "then!"
done
-UnknownText_0x1ec461:
+_BTLossM12Text:
text "You need another"
line "ten years of"
@@ -185,7 +185,7 @@
line "better, I'd say."
done
-UnknownText_0x1ec4a0:
+_BTWinM12Text:
text "You're incredibly"
line "talented."
@@ -193,72 +193,72 @@
line "you now!"
done
-UnknownText_0x1ec4d6:
+_BTGreetingM13Text:
text "Today, I'm going"
line "to whomp you."
done
-UnknownText_0x1ec4f5:
+_BTLossM13Text:
text "I knew I'd win."
line "I'm so great!"
done
-UnknownText_0x1ec512:
+_BTWinM13Text:
text "Uh? My plans are"
line "out of whack…"
done
-UnknownText_0x1ec532:
+_BTGreetingM14Text:
text "I bet you can't"
line "beat me!"
done
-UnknownText_0x1ec54b:
+_BTLossM14Text:
text "Those #MON"
line "aren't enough!"
done
-UnknownText_0x1ec565:
+_BTWinM14Text:
text "I want your"
line "#MON. Please?"
done
-UnknownText_0x1ec580:
+_BTGreetingM15Text:
text "I'll show you a"
line "real battle!"
done
-UnknownText_0x1ec59d:
+_BTLossM15Text:
text "This battle…"
line "I'm bored!"
done
-UnknownText_0x1ec5b5:
+_BTWinM15Text:
text "…I won't turn tail"
line "in battle!"
done
-UnknownText_0x1ec5d3:
+_BTGreetingM16Text:
text "Let's go!"
line "No holds barred!"
done
-UnknownText_0x1ec5ee:
+_BTLossM16Text:
text "Sorry! I wanted"
line "the win more!"
done
-UnknownText_0x1ec60d:
+_BTWinM16Text:
text "Wahah! Congrats!"
line "I can't do better!"
done
-UnknownText_0x1ec631:
+_BTGreetingM17Text:
text "My #MON skills"
line "are phenomenal!"
done
-UnknownText_0x1ec651:
+_BTLossM17Text:
text "You've got a long"
line "way to go."
@@ -266,17 +266,17 @@
line "Best of luck!"
done
-UnknownText_0x1ec68f:
+_BTWinM17Text:
text "Aww… Don't lose"
line "after beating me."
done
-UnknownText_0x1ec6b1:
+_BTGreetingM18Text:
text "Who are you?"
line "I don't know you…"
done
-UnknownText_0x1ec6d0:
+_BTLossM18Text:
text "I must've imagined"
line "that."
@@ -284,42 +284,42 @@
line "no one here…"
done
-UnknownText_0x1ec708:
+_BTWinM18Text:
text "Who am I?"
line "I don't know…"
done
-UnknownText_0x1ec720:
+_BTGreetingM19Text:
text "Um… Are you that…"
line "um…person?"
done
-UnknownText_0x1ec73e:
+_BTLossM19Text:
text "It doesn't appear"
line "to be you…"
done
-UnknownText_0x1ec75b:
+_BTWinM19Text:
text "Then you really"
line "are the legendary…"
done
-UnknownText_0x1ec77f:
+_BTGreetingM20Text:
text "I heard that"
line "you're hot!"
done
-UnknownText_0x1ec798:
+_BTLossM20Text:
text "Not bad. I was"
line "just a bit better."
done
-UnknownText_0x1ec7bb:
+_BTWinM20Text:
text "Eh, you're not"
line "that special."
done
-UnknownText_0x1ec7d8:
+_BTGreetingM21Text:
text "I'm scared about"
line "what might happen."
@@ -327,297 +327,297 @@
line "too strong."
done
-UnknownText_0x1ec818:
+_BTLossM21Text:
text "See? My #MON"
line "were too strong."
done
-UnknownText_0x1ec837:
+_BTWinM21Text:
text "Graa! My #MON"
line "were total wimps!"
done
-UnknownText_0x1ec858:
+_BTGreetingM22Text:
text "Hey, there!"
line "I'll take you on!"
done
-UnknownText_0x1ec876:
+_BTLossM22Text:
text "Don't you have a"
line "better strategy?"
done
-UnknownText_0x1ec898:
+_BTWinM22Text:
text "You've got decent"
line "style!"
done
-UnknownText_0x1ec8b1:
+_BTGreetingM23Text:
text "I wonder if I can"
line "battle properly…"
done
-UnknownText_0x1ec8d5:
+_BTLossM23Text:
text "Um… Sorry…"
line "I think I won."
done
-UnknownText_0x1ec8f0:
+_BTWinM23Text:
text "I guess I'm not"
line "good enough yet…"
done
-UnknownText_0x1ec911:
+_BTGreetingM24Text:
text "Wrrooar!"
line "I won't lose!"
done
-UnknownText_0x1ec928:
+_BTLossM24Text:
text "Wrrooar! I knew"
line "I was a genius!"
done
-UnknownText_0x1ec949:
+_BTWinM24Text:
text "Arrooh! I hate it"
line "when I lose!"
done
-UnknownText_0x1ec969:
+_BTGreetingM25Text:
text "Sorry, but I'm"
line "going to win."
done
-UnknownText_0x1ec986:
+_BTLossM25Text:
text "Yeah! My #MON"
line "rule!"
done
-UnknownText_0x1ec99b:
+_BTWinM25Text:
text "Oh, close! I lost"
line "by just a bit!"
done
-UnknownText_0x1ec9bd:
+_BTGreetingF1Text:
text "OK, I'm not"
line "fooling around!"
done
-UnknownText_0x1ec9d9:
+_BTLossF1Text:
text "Yay! Too easy!"
line "Like, no way!"
done
-UnknownText_0x1ec9f7:
+_BTWinF1Text:
text "No!"
line "Like, no way!"
done
-UnknownText_0x1eca0a:
+_BTGreetingF2Text:
text "Look! My #MON"
line "are really cute!"
done
-UnknownText_0x1eca2a:
+_BTLossF2Text:
text "Aren't they really"
line "adorable?"
done
-UnknownText_0x1eca47:
+_BTWinF2Text:
text "I'm sorry, it's"
line "all my fault!"
done
-UnknownText_0x1eca64:
+_BTGreetingF3Text:
text "Let's get our"
line "battle started!"
done
-UnknownText_0x1eca82:
+_BTLossF3Text:
text "Was I too strong"
line "for you?"
done
-UnknownText_0x1eca9d:
+_BTWinF3Text:
text "Ooh, you're in a"
line "different class."
done
-UnknownText_0x1ecabf:
+_BTGreetingF4Text:
text "Are we going to"
line "battle? Let's!"
done
-UnknownText_0x1ecade:
+_BTLossF4Text:
text "Oh, you're too"
line "weak. Shame."
done
-UnknownText_0x1ecafa:
+_BTWinF4Text:
text "Wow! Are you quite"
line "satisfied?"
done
-UnknownText_0x1ecb19:
+_BTGreetingF5Text:
text "Oh, you have some"
line "rare #MON."
done
-UnknownText_0x1ecb37:
+_BTLossF5Text:
text "May I have one of"
line "your #MON?"
done
-UnknownText_0x1ecb55:
+_BTWinF5Text:
text "…I want one of"
line "your #MON."
done
-UnknownText_0x1ecb70:
+_BTGreetingF6Text:
text "Want to hear about"
line "my cute #MON?"
done
-UnknownText_0x1ecb92:
+_BTLossF6Text:
text "What do you think"
line "about my cuties?"
done
-UnknownText_0x1ecbb6:
+_BTWinF6Text:
text "Oh! My! You're a"
line "dreadful trainer!"
done
-UnknownText_0x1ecbd9:
+_BTGreetingF7Text:
text "Battle? Sure!"
line "Right now!"
done
-UnknownText_0x1ecbf3:
+_BTLossF7Text:
text "Oh, I love it!"
line "Battling is wild!"
done
-UnknownText_0x1ecc15:
+_BTWinF7Text:
text "Oh, how rude! Wait"
line "till next time!"
done
-UnknownText_0x1ecc39:
+_BTGreetingF8Text:
text "Please let me win!"
line "Please?"
done
-UnknownText_0x1ecc55:
+_BTLossF8Text:
text "Wow, thank you!"
line "You're so nice!"
done
-UnknownText_0x1ecc75:
+_BTWinF8Text:
text "You're mean!"
line "I hate meanies!"
done
-UnknownText_0x1ecc92:
+_BTGreetingF9Text:
text "Well, can we"
line "begin?"
done
-UnknownText_0x1ecca7:
+_BTLossF9Text:
text "Well, I beg your"
line "pardon…"
done
-UnknownText_0x1eccc1:
+_BTWinF9Text:
text "Sob… That's not"
line "fair!"
done
-UnknownText_0x1eccd7:
+_BTGreetingF10Text:
text "I'm good!"
line "You can't win."
done
-UnknownText_0x1eccef:
+_BTLossF10Text:
text "Giving up? You're"
line "pretty weak!"
done
-UnknownText_0x1ecd0e:
+_BTWinF10Text:
text "I won't accept"
line "this… No way!"
done
-UnknownText_0x1ecd2b:
+_BTGreetingF11Text:
text "Are you treating"
line "this seriously?"
done
-UnknownText_0x1ecd4d:
+_BTLossF11Text:
text "Oh, sorry! Looks"
line "like I won!"
done
-UnknownText_0x1ecd6b:
+_BTWinF11Text:
text "Oh, how nasty!"
line "You were serious!"
done
-UnknownText_0x1ecd8d:
+_BTGreetingF12Text:
text "Ahahah! I'll take"
line "it easy on you!"
done
-UnknownText_0x1ecdaf:
+_BTLossF12Text:
text "Oops, sorry! But"
line "I'm happy too!"
done
-UnknownText_0x1ecdcf:
+_BTWinF12Text:
text "Oh, oh, I lost!"
line "Thanks. Bye!"
done
-UnknownText_0x1ecded:
+_BTGreetingF13Text:
text "BATTLE TOWER is a"
line "tough place!"
done
-UnknownText_0x1ece0d:
+_BTLossF13Text:
text "You might have a"
line "hard time."
done
-UnknownText_0x1ece2a:
+_BTWinF13Text:
text "Ooh, you might"
line "make a run here!"
done
-UnknownText_0x1ece4b:
+_BTGreetingF14Text:
text "I want to see your"
line "style in action!"
done
-UnknownText_0x1ece70:
+_BTLossF14Text:
text "Every battle is a"
line "drama!"
done
-UnknownText_0x1ece8a:
+_BTWinF14Text:
text "Oh… Want to trade"
line "something?"
done
-UnknownText_0x1ecea8:
+_BTGreetingF15Text:
text "OK, here goes!"
line "I have momentum!"
done
-UnknownText_0x1ecec9:
+_BTLossF15Text:
text "See, I rolled"
line "right over you!"
done
-UnknownText_0x1ecee8:
+_BTWinF15Text:
text "No! This did not"
line "happen!"
done
--- a/data/phone/text/alan_callee.asm
+++ b/data/phone/text/alan_callee.asm
@@ -1,4 +1,4 @@
-UnknownText_0x1b659d:
+AlanAnswerPhoneText:
text "Yup, it's @"
text_ram wStringBuffer3
text "!"
@@ -7,7 +7,7 @@
line "Good morning!"
done
-UnknownText_0x1b65c7:
+AlanAnswerPhoneDayText:
text "Yup, it's @"
text_ram wStringBuffer3
text "!"
@@ -15,7 +15,7 @@
para "Is that <PLAY_G>?"
done
-UnknownText_0x1b65e3:
+AlanAnswerPhoneNiteText:
text "Yup, it's @"
text_ram wStringBuffer3
text "!"
@@ -24,7 +24,7 @@
line "Good evening!"
done
-UnknownText_0x1b660d:
+AlanGreetText:
text "Hello! It's me,"
line "@"
text_ram wStringBuffer3
@@ -31,7 +31,7 @@
text "!"
done
-UnknownText_0x1b6624:
+AlanGreetDayText:
text "Hello! It's me,"
line "@"
text_ram wStringBuffer3
@@ -38,7 +38,7 @@
text "!"
done
-UnknownText_0x1b663b:
+AlanGreetNiteText:
text "Hello! It's me,"
line "@"
text_ram wStringBuffer3
@@ -45,7 +45,7 @@
text "!"
done
-UnknownText_0x1b6652:
+AlanGenericText:
text "<PLAY_G>, are you"
line "raising your"
cont "#MON properly?"
--- a/data/phone/text/alan_caller.asm
+++ b/data/phone/text/alan_caller.asm
@@ -8,7 +8,7 @@
line "calculated!"
done
-UnknownText_0x64cf3:
+AlanDefeatedMonText:
text "By the way, we"
line "knocked out a wild"
@@ -21,7 +21,7 @@
line "advance worked!"
done
-UnknownText_0x64d4f:
+AlanLostAMonText:
text "By the way, a wild"
line "@"
text_ram wStringBuffer4
@@ -32,7 +32,7 @@
line "error on my part…"
done
-UnknownText_0x64da4:
+AlanBattleRematchText:
text "I've studied quite"
line "a bit since then,"
@@ -48,11 +48,11 @@
line "for a battle?"
done
-UnknownText_0x64e1f:
+AlanHangUpText:
text "See you later!"
done
-UnknownText_0x64e2f:
+AlanFoundItemText:
text "Hehehe, I picked"
line "up something nice!"
@@ -65,7 +65,7 @@
line "and pick it up?"
done
-UnknownText_0x64e90:
+AlanHaventPickedUpAnythingText:
text "I haven't picked"
line "up anything yet."
@@ -73,7 +73,7 @@
line "find something."
done
-UnknownText_0x64ed4:
+AlanReminderText:
text "If we don't battle"
line "soon, I'll forget"
cont "my strategy!"
@@ -84,7 +84,7 @@
text "!"
done
-UnknownText_0x64f1a:
+AlanComePickUpGiftText:
text "I have to do my"
line "homework, so can"
--- a/data/phone/text/anthony_callee.asm
+++ b/data/phone/text/anthony_callee.asm
@@ -1,4 +1,4 @@
-UnknownText_0x1b5f7a:
+AnthonyAnswerPhoneText:
text "Yeah, @"
text_ram wStringBuffer3
text " the"
@@ -7,7 +7,7 @@
para "Ah, <PLAYER>!"
done
-UnknownText_0x1b5f9e:
+AnthonyAnswerPhoneDayText:
text "Yeah, @"
text_ram wStringBuffer3
text " the"
@@ -17,7 +17,7 @@
line "right?"
done
-UnknownText_0x1b5fc9:
+AnthonyAnswerPhoneNiteText:
text "Yeah, @"
text_ram wStringBuffer3
text " the"
@@ -27,7 +27,7 @@
line "it?"
done
-UnknownText_0x1b5ff6:
+AnthonyGreetText:
text "Yo, <PLAYER>?"
para "This is @"
@@ -36,7 +36,7 @@
line "the HIKER!"
done
-UnknownText_0x1b6017:
+AnthonyGreetDayText:
text "Hey, is this"
line "<PLAYER>?"
@@ -46,7 +46,7 @@
line "the HIKER!"
done
-UnknownText_0x1b6041:
+AnthonyGreetNiteText:
text "<PLAYER>, you still"
line "awake?"
@@ -56,7 +56,7 @@
line "the HIKER!"
done
-UnknownText_0x1b606f:
+AnthonyGenericText:
text "Are your #MON"
line "as feisty as ever?"
--- a/data/phone/text/anthony_caller.asm
+++ b/data/phone/text/anthony_caller.asm
@@ -1,4 +1,4 @@
-AnthonyAteBerriesText:
+AnthonyMonAteSomeBerriesText:
text "The other day, I"
line "was watching my"
@@ -20,7 +20,7 @@
line "was delicious!"
done
-UnknownText_0x176aef:
+AnthonyDefeatedMonText:
text "Lately, I've been"
line "running across"
@@ -33,7 +33,7 @@
line "taken care of."
done
-UnknownText_0x176b45:
+AnthonyLostAMonText:
text "Oh yeah, I was"
line "battling this"
@@ -53,7 +53,7 @@
line "the job at hand!"
done
-UnknownText_0x176bee:
+AnthonyBattleRematchText:
text "Come on--let's"
line "battle right now!"
@@ -66,12 +66,12 @@
line "you feel up to it!"
done
-UnknownText_0x176c47:
+AnthonyHangUpText:
text "All right then!"
line "Be good!"
done
-UnknownText_0x176c61:
+AnthonySwarmText:
text "<PLAYER>! It's"
line "mind-blowing!"
@@ -99,7 +99,7 @@
line "strong #MON."
done
-UnknownText_0x176d32:
+AnthonyWasntPayingAttentionText:
text "Rare #MON?"
para "Hey, sorry! I was"
@@ -109,7 +109,7 @@
line "paying attention."
done
-UnknownText_0x176d85:
+AnthonyReminderText:
text "Hello! You haven't"
line "forgotten about"
@@ -122,7 +122,7 @@
line "I'm waiting!"
done
-UnknownText_0x176dd1:
+AnthonyHurryText:
text "Hello? What? Where"
line "is DUNSPARCE?"
--- a/data/phone/text/arnie_callee.asm
+++ b/data/phone/text/arnie_callee.asm
@@ -1,4 +1,4 @@
-UnknownText_0x1b6454:
+ArnieAnswerPhoneText:
text "Yeah, hello."
line "This is @"
text_ram wStringBuffer3
@@ -7,7 +7,7 @@
para "…Huh, <PLAY_G>? Yo!"
done
-UnknownText_0x1b647e:
+ArnieAnswerPhoneDayText:
text "Yeah, hello, you"
line "got @"
text_ram wStringBuffer3
@@ -16,7 +16,7 @@
para "…Huh, <PLAY_G>? Yo!"
done
-UnknownText_0x1b64a8:
+ArnieAnswerPhoneNiteText:
text "Yeah, hello, you"
line "got @"
text_ram wStringBuffer3
@@ -25,7 +25,7 @@
para "…Huh, <PLAY_G>? Yo!"
done
-UnknownText_0x1b64d2:
+ArnieGreetText:
text "Yeah, hello?"
line "@"
text_ram wStringBuffer3
@@ -35,7 +35,7 @@
line "to, <PLAY_G>?"
done
-UnknownText_0x1b6506:
+ArnieGreetDayText:
text "Yeah, hello?"
line "@"
text_ram wStringBuffer3
@@ -45,7 +45,7 @@
line "<PLAY_G>?"
done
-UnknownText_0x1b6539:
+ArnieGreetNiteText:
text "Yeah, hello?"
line "@"
text_ram wStringBuffer3
@@ -55,7 +55,7 @@
line "<PLAY_G>?"
done
-UnknownText_0x1b656c:
+ArnieGenericText:
text "I bet your #MON"
line "are a lot stronger"
cont "than before."
--- a/data/phone/text/arnie_caller.asm
+++ b/data/phone/text/arnie_caller.asm
@@ -1,4 +1,4 @@
-ArnieLovesTheCuteText:
+ArnieMonIsSoCuteText:
text "I'm always with my"
line "@"
text_ram wStringBuffer4
@@ -8,7 +8,7 @@
line "I just love it!"
done
-UnknownText_0x64a13:
+ArnieDefeatedMonText:
text "Changing the topic"
line "here, I saw this"
@@ -21,7 +21,7 @@
line "beat, actually."
done
-UnknownText_0x64a71:
+ArnieLostAMonText:
text "I was wondering,"
line "do you happen to"
cont "have @"
@@ -35,7 +35,7 @@
line "wonder."
done
-UnknownText_0x64ada:
+ArnieBattleRematchText:
text "Hey, let's battle"
line "our #MON!"
@@ -51,12 +51,12 @@
text "!"
done
-UnknownText_0x64b48:
+ArnieHangUpText:
text "Let's talk again,"
line "huh?"
done
-UnknownText_0x64b5f:
+ArnieSwarmText:
text "Boy, am I glad I"
line "caught you!"
@@ -74,7 +74,7 @@
line "this!"
done
-UnknownText_0x64bc6:
+ArnieHaventSeenRareMonText:
text "I haven't had any"
line "luck seeing rare"
cont "#MON lately…"
@@ -83,7 +83,7 @@
line "out there!"
done
-UnknownText_0x64c13:
+ArnieReminderText:
text "Hey, where are you"
line "now?"
@@ -94,7 +94,7 @@
text "!"
done
-UnknownText_0x64c5a:
+ArnieHurryText:
text "Hello? Are you"
line "coming or what?"
--- a/data/phone/text/beth_callee.asm
+++ b/data/phone/text/beth_callee.asm
@@ -1,4 +1,4 @@
-UnknownText_0x1b53f7:
+BethAnswerPhoneText:
text "Hello, this is"
line "@"
text_ram wStringBuffer3
@@ -10,7 +10,7 @@
para ""
done
-UnknownText_0x1b5424:
+BethAnswerPhoneDayText:
text "Hello, this is"
line "@"
text_ram wStringBuffer3
@@ -19,7 +19,7 @@
para "Oh. Hi, <PLAY_G>."
done
-UnknownText_0x1b5446:
+BethAnswerPhoneNiteText:
text "Hello, this is"
line "@"
text_ram wStringBuffer3
@@ -29,7 +29,7 @@
line "Good evening."
done
-UnknownText_0x1b5472:
+BethGreetText:
text "Good morning,"
line "<PLAY_G>!"
@@ -39,7 +39,7 @@
line "Were you sleeping?"
done
-UnknownText_0x1b54a6:
+BethGreetDayText:
text "<PLAY_G>, hi!"
line "This is @"
text_ram wStringBuffer3
@@ -49,7 +49,7 @@
line "time?"
done
-UnknownText_0x1b54d4:
+BethGreetNiteText:
text "Hi, <PLAY_G>."
line "Good evening."
@@ -61,7 +61,7 @@
line "awake."
done
-UnknownText_0x1b5510:
+BethGenericText:
text "Are you the kind"
line "of person who goes"
--- a/data/phone/text/beth_caller.asm
+++ b/data/phone/text/beth_caller.asm
@@ -1,4 +1,4 @@
-UnknownText_0x174c7f:
+BethExhilaratingRideText:
text "Do you remember my"
line "sweet @"
text_ram wStringBuffer4
@@ -16,7 +16,7 @@
line "really gets going."
done
-UnknownText_0x174cf6:
+BethDefeatedMonText:
text "Oh, have you ever"
line "seen a @"
text_ram wStringBuffer4
@@ -36,7 +36,7 @@
line "course."
done
-UnknownText_0x174d86:
+BethLostAMonText:
text "Oh, I just saw a"
line "wild @"
text_ram wStringBuffer4
@@ -59,7 +59,7 @@
line "from my mistake."
done
-UnknownText_0x174e4e:
+BethBattleRematchText:
text "Do you want to"
line "battle? I'm going"
cont "to win this time!"
@@ -73,16 +73,16 @@
line "Look for me, OK?"
done
-UnknownText_0x174eb7:
+BethHangUpText:
text "OK, bye-bye!"
done
-UnknownText_0x174ec5:
+BethLetsBattleAgainSometimeText:
text "Let's battle again"
line "sometime!"
done
-BethForgetDealText:
+BethReminderText:
text "Um… <PLAY_G>?"
line "What's wrong?"
--- a/data/phone/text/beverly_callee.asm
+++ b/data/phone/text/beverly_callee.asm
@@ -1,4 +1,4 @@
-UnknownText_0x1b4f21:
+BeverlyAnswerPhoneText:
text "Hello, this is"
line "@"
text_ram wStringBuffer3
@@ -8,7 +8,7 @@
line "<PLAYER>."
done
-UnknownText_0x1b4f4d:
+BeverlyAnswerPhoneDayText:
text "Hello, this is"
line "@"
text_ram wStringBuffer3
@@ -18,7 +18,7 @@
line "<PLAYER>."
done
-UnknownText_0x1b4f75:
+BeverlyAnswerPhoneNiteText:
text "Hello, this is"
line "@"
text_ram wStringBuffer3
@@ -28,7 +28,7 @@
line "<PLAYER>."
done
-UnknownText_0x1b4fa1:
+BeverlyGreetText:
text "Hello, <PLAYER>."
line "Good morning."
@@ -38,7 +38,7 @@
line "Were you asleep?"
done
-UnknownText_0x1b4fda:
+BeverlyGreetDayText:
text "Hi, <PLAYER>."
line "This is @"
text_ram wStringBuffer3
@@ -47,7 +47,7 @@
para "How are you doing?"
done
-UnknownText_0x1b5004:
+BeverlyGreetNiteText:
text "Hi, <PLAYER>."
line "This is @"
text_ram wStringBuffer3
@@ -56,7 +56,7 @@
para "Were you awake?"
done
-UnknownText_0x1b502b:
+BeverlyGenericText:
text "Keeping your"
line "#MON happy?"
--- a/data/phone/text/beverly_caller.asm
+++ b/data/phone/text/beverly_caller.asm
@@ -1,4 +1,4 @@
-UnknownText_0x174688:
+BeverlyMadeMonEvenCuterText:
text "I fancied up my"
line "@"
text_ram wStringBuffer4
@@ -8,7 +8,7 @@
line "than before!"
done
-UnknownText_0x1746c3:
+BeverlyDefeatedMonText:
text "I happened to come"
line "across a wild"
cont "SNUBBULL recently."
@@ -20,7 +20,7 @@
line "wild one."
done
-UnknownText_0x174734:
+BeverlyLostAMonText:
text "I happened to see"
line "a wild MARILL the"
@@ -36,12 +36,12 @@
line "quite miffed."
done
-UnknownText_0x1747ac:
+BeverlyHangUpText:
text "You can expect a"
line "call from me."
done
-BeverlyFoundNuggetText:
+BeverlyFoundItemText:
text "My husband got"
line "some NUGGETS."
@@ -60,7 +60,7 @@
line "when you can."
done
-UnknownText_0x17485b:
+BeverlyLetsChatAboutMonAgainText:
text "Are your #MON"
line "in prime form?"
@@ -68,7 +68,7 @@
line "#MON again."
done
-UnknownText_0x174895:
+BeverlyComePickUpText:
text "Pardon?"
line "Oh, the NUGGET?"
--- a/data/phone/text/bike_shop.asm
+++ b/data/phone/text/bike_shop.asm
@@ -1,4 +1,4 @@
-UnknownText_0x174000:
+BikeShopPhoneCallerText:
text "Hi, <PLAY_G>!"
line "Our BICYCLE sales"
--- a/data/phone/text/brent_callee.asm
+++ b/data/phone/text/brent_callee.asm
@@ -1,4 +1,4 @@
-UnknownText_0x1b6c96:
+BrentAnswerPhoneText:
text "Yes? @"
text_ram wStringBuffer3
text " here…"
@@ -7,7 +7,7 @@
line "can I do for you?"
done
-UnknownText_0x1b6cc6:
+BrentAnswerPhoneDayText:
text "Yes? @"
text_ram wStringBuffer3
text " here…"
@@ -16,7 +16,7 @@
line "can I do for you?"
done
-UnknownText_0x1b6cf6:
+BrentAnswerPhoneNiteText:
text "Yes? @"
text_ram wStringBuffer3
text " here…"
@@ -25,7 +25,7 @@
line "can I do for you?"
done
-UnknownText_0x1b6d26:
+BrentGreetText:
text "Hiya, <PLAYER>. How"
line "are you doing?"
@@ -35,7 +35,7 @@
text "."
done
-UnknownText_0x1b6d57:
+BrentGreetDayText:
text "Hiya, <PLAYER>, how"
line "are you doing?"
@@ -45,7 +45,7 @@
text "."
done
-UnknownText_0x1b6d88:
+BrentGreetNiteText:
text "Hiya, <PLAYER>, how"
line "are you doing?"
@@ -55,7 +55,7 @@
text "."
done
-UnknownText_0x1b6db9:
+BrentGenericText:
text "Oh yeah, I saw you"
line "coming out of a"
--- a/data/phone/text/brent_caller.asm
+++ b/data/phone/text/brent_caller.asm
@@ -12,7 +12,7 @@
line "it a secret!"
done
-UnknownText_0x6613c:
+BrentDefeatedMonText:
text "Oh yeah, I took"
line "down this wild"
@@ -25,7 +25,7 @@
line "catching."
done
-UnknownText_0x6618c:
+BrentLostAMonText:
text "Oh yeah, I saw a"
line "rare #MON about"
cont "an hour ago."
@@ -40,7 +40,7 @@
line "at my mistakes?"
done
-UnknownText_0x66214:
+BrentBattleRematchText:
text "You've got time"
line "like usual, right?"
@@ -59,11 +59,11 @@
text "."
done
-UnknownText_0x662a9:
+BrentHangUpText:
text "So that's it then."
done
-UnknownText_0x662bc:
+BrentFatherGossipText:
text "Did you know…?"
line "BILL's father is"
@@ -71,7 +71,7 @@
line "great #MANIAC."
done
-UnknownText_0x662fc:
+BrentGrandpaGossipText:
text "Did you know…?"
line "Apparently BILL's"
@@ -79,13 +79,13 @@
line "#MANIAC."
done
-UnknownText_0x66335:
+BrentGoldenrodGossipText:
text "Did you know…?"
line "BILL's originally"
cont "from GOLDENROD."
done
-UnknownText_0x66366:
+BrentRoute25GossipText:
text "Did you know…?"
line "BILL evidently"
@@ -93,7 +93,7 @@
line "in KANTO."
done
-UnknownText_0x663a1:
+BrentAbraGossipText:
text "Did you know…?"
line "ABRA was the first"
@@ -101,7 +101,7 @@
line "ostensibly caught."
done
-UnknownText_0x663e6:
+BrentSisterGossipText:
text "Did you know…?"
line "BILL's younger"
@@ -109,7 +109,7 @@
line "can't wink."
done
-UnknownText_0x66421:
+BrentMilkGossipText:
text "Did you know…?"
line "BILL supposedly"
@@ -117,7 +117,7 @@
line "can't drink it."
done
-UnknownText_0x6645f:
+BrentBattlingGossipText:
text "Did you know…?"
line "Evidently, BILL"
@@ -125,7 +125,7 @@
line "battling."
done
-UnknownText_0x6649b:
+BrentFlowerShopGossipText:
text "Did you know…?"
line "BILL appears to"
@@ -133,7 +133,7 @@
line "the FLOWER SHOP."
done
-UnknownText_0x664dd:
+BrentKimonoGirlGossipText:
text "Did you know…?"
line "BILL's mother is"
@@ -141,7 +141,7 @@
line "a KIMONO GIRL."
done
-UnknownText_0x6651e:
+BrentSorryImTooBusyText:
text "You wanted to hear"
line "about BILL?"
@@ -152,7 +152,7 @@
line "have time."
done
-UnknownText_0x66579:
+BrentReminderText:
text "You want to see my"
line "rare #MON."
--- a/data/phone/text/buena.asm
+++ b/data/phone/text/buena.asm
@@ -1,4 +1,4 @@
-UnknownText_0xa0c28:
+BuenaPhoneMorningAnswerText:
text "Hi, this is BUENA…"
para "Oh! Good morning,"
@@ -8,7 +8,7 @@
line "in the morning…"
done
-UnknownText_0xa0c72:
+BuenaPhoneDayAnswerText:
text "Hi, this is BUENA…"
line "Oh! Hi, <PLAY_G>!"
@@ -16,7 +16,7 @@
line "BUENA's show?"
done
-UnknownText_0xa0caf:
+BuenaPhoneMidnightAnswerText:
text "This is BUENA."
line "I can't come to"
@@ -33,7 +33,7 @@
line "after midnight!"
done
-UnknownText_0xa0d42:
+BuenaPhoneNiteAnswerText:
text "Hi, this is BUENA…"
line "Oh! Hi, <PLAY_G>!"
@@ -44,7 +44,7 @@
line "I'm exhausted!"
done
-UnknownText_0xa0d96:
+BuenaPhoneMorningText:
text "<PLAY_G>!"
line "Hi, it's BUENA!"
@@ -52,7 +52,7 @@
line "I decided to call!"
done
-UnknownText_0xa0dcf:
+BuenaPhoneDayText:
text "<PLAY_G>!"
line "Hi, it's BUENA!"
@@ -60,7 +60,7 @@
line "to chat with!"
done
-UnknownText_0xa0e01:
+BuenaPhoneMidnightText:
text "<PLAY_G>!"
line "Hi, it's BUENA!"
@@ -68,7 +68,7 @@
line "break."
done
-UnknownText_0xa0e29:
+BuenaPhoneNiteText:
text "<PLAY_G>!"
line "Hi, it's BUENA!"
@@ -76,7 +76,7 @@
line "so I called you."
done
-UnknownText_0xa0e5e:
+BuenaPhoneRocketText:
text "Oh. Hi, <PLAY_G>!"
para "You are how?"
@@ -94,7 +94,7 @@
line "better be careful!"
done
-UnknownText_0xa0efb:
+BuenaPhoneWentOutWithBenText:
text "The other day, I"
line "went out to eat"
@@ -117,7 +117,7 @@
line "you later!"
done
-UnknownText_0xa0fcf:
+BuenaPhoneReceptionistText:
text "You know the"
line "receptionist at"
cont "the RADIO TOWER?"
@@ -140,7 +140,7 @@
para "Catch you later!"
done
-UnknownText_0xa109d:
+BuenaPhoneLuckyNumberShowText:
text "Tell me, <PLAY_G>."
line "Have you ever won"
@@ -157,7 +157,7 @@
para "Let's chat again!"
done
-UnknownText_0xa1143:
+BuenaPhoneStressedFromWorkText:
text "You know, last"
line "night…"
@@ -187,7 +187,7 @@
line "wrong number!"
done
-UnknownText_0xa1244:
+BuenaPhoneProfessorOakText:
text "Yesterday, PROF."
line "OAK was in the"
@@ -209,7 +209,7 @@
para "Catch you later!"
done
-UnknownText_0xa1318:
+BuenaPhoneGotAColdText:
text "…Cough, cough!"
para "Uhm sorry uh got"
@@ -229,7 +229,7 @@
cont "been BUENA!"
done
-UnknownText_0xa13d8:
+BuenaPhoneRadioCardQuestionsText:
text "Hey, <PLAY_G>."
line "You won that RADIO"
@@ -249,7 +249,7 @@
line "again!"
done
-UnknownText_0xa1488:
+BuenaPhonePikachuFanClubText:
text "I'm elated that"
line "more people are"
@@ -283,7 +283,7 @@
para "Let's chat again!"
done
-UnknownText_0xa15de:
+BuenaPhoneRadioTowerDirectorText:
text "Guess what?"
line "The RADIO TOWER's"
@@ -315,7 +315,7 @@
line "my show!"
done
-UnknownText_0xa1717:
+BuenaPhoneWhenDoYouRelaxText:
text "<PLAY_G>, tell me."
para "When do you relax"
@@ -347,7 +347,7 @@
line "happened! Later!"
done
-UnknownText_0xa183d:
+BuenaPhoneStarterPokemonText:
text "<PLAY_G>, what was"
line "the first #MON"
cont "you ever caught?"
@@ -387,7 +387,7 @@
para "Bye-bye!"
done
-UnknownText_0xa19b1:
+BuenaPhoneCompanyVacationText:
text "Guess what? All of"
line "us from the RADIO"
@@ -415,7 +415,7 @@
para "Bye-bye!"
done
-UnknownText_0xa1ac0:
+BuenaPhoneBenAndFernText:
text "Did you know…?"
para "BEN and FERN talk"
@@ -445,7 +445,7 @@
para "Let's chat again!"
done
-UnknownText_0xa1bed:
+BuenaPhoneGoingShoppingText:
text "I'm going shopping"
line "with MARY and LILY"
cont "soon."
@@ -462,7 +462,7 @@
para "Catch you later!"
done
-UnknownText_0xa1c88:
+BuenaPhoneFavoriteSlotMachineAnswerText:
text "I'm thinking of"
line "going to the GAME"
@@ -489,7 +489,7 @@
para "Catch you later!"
done
-UnknownText_0xa1d5f:
+BuenaPhonePokegearAnswerText:
text "Hey, <PLAY_G>. You"
line "use your #GEAR"
@@ -512,7 +512,7 @@
line "calling! Later!"
done
-UnknownText_0xa1e2f:
+BuenaPhoneCoopedUpInRadioTowerAnswerText:
text "Is it sunny"
line "outside today?"
--- a/data/phone/text/chad_callee.asm
+++ b/data/phone/text/chad_callee.asm
@@ -1,4 +1,4 @@
-UnknownText_0x1b67e2:
+ChadAnswerPhoneText:
text "Hello, this is"
line "@"
text_ram wStringBuffer3
@@ -8,7 +8,7 @@
line "Good morning!"
done
-UnknownText_0x1b680e:
+ChadAnswerPhoneDayText:
text "Hello, this is"
line "@"
text_ram wStringBuffer3
@@ -18,7 +18,7 @@
line "day!"
done
-UnknownText_0x1b6836:
+ChadAnswerPhoneNiteText:
text "Hello, this is"
line "@"
text_ram wStringBuffer3
@@ -28,7 +28,7 @@
line "evening!"
done
-UnknownText_0x1b6862:
+ChadGreetText:
text "Hi, <PLAY_G>, good"
line "morning!"
@@ -38,7 +38,7 @@
line "How are you?"
done
-UnknownText_0x1b6890:
+ChadGreetDayText:
text "Hi, <PLAY_G>, good"
line "day!"
@@ -48,7 +48,7 @@
line "How are you?"
done
-UnknownText_0x1b68ba:
+ChadGreetNiteText:
text "Hi, <PLAY_G>, good"
line "evening!"
@@ -58,7 +58,7 @@
line "How are you?"
done
-UnknownText_0x1b68e8:
+ChadGenericText:
text "How are your"
line "#MON doing?"
--- a/data/phone/text/chad_caller.asm
+++ b/data/phone/text/chad_caller.asm
@@ -18,7 +18,7 @@
line "PROF.OAK soon."
done
-UnknownText_0x65318:
+ChadDefeatedMonText:
text "Oh yes, I managed"
line "to knock out a"
@@ -34,7 +34,7 @@
line "was inevitable."
done
-UnknownText_0x65399:
+ChadLostAMonText:
text "Oh yes, I came"
line "close to catching"
@@ -52,7 +52,7 @@
text ". Rats…"
done
-UnknownText_0x65419:
+ChadBattleRematchText:
text "Want to battle?"
line "I have to battle"
@@ -65,7 +65,7 @@
text "!"
done
-UnknownText_0x65471:
+ChadHangUpText:
text "See you later!"
done
@@ -106,7 +106,7 @@
line "I envy him!"
done
-ChadDreamGossipText:
+ChadProfOaksDreamGossipText:
text "PROF.OAK's dream"
line "is to compile a"
@@ -148,7 +148,7 @@
line "great man."
done
-ChadRadioShowGossipText:
+ChadPokemonTalkGossipText:
text "PROF.OAK'S #MON"
line "TALK is a popular"
cont "radio show, right?"
@@ -167,7 +167,7 @@
line "thank for it!"
done
-ChadBattlingGossipText:
+ChadProfOakTrainerGossipText:
text "PROF.OAK used to"
line "be a trainer a"
cont "long time ago."
@@ -203,7 +203,7 @@
line "PROF.OAK."
done
-ChadTravelGossipText:
+ChadProfOakTravelingGossipText:
text "Did you know?"
line "PROF.OAK traveled"
@@ -223,7 +223,7 @@
line "things too…"
done
-UnknownText_0x65a23:
+ChadGoingToStudyHardText:
text "I'm going to study"
line "hard so PROF.OAK"
@@ -231,7 +231,7 @@
line "assistant!"
done
-UnknownText_0x65a63:
+ChadReminderText:
text "Do you remember"
line "about our battle?"
--- a/data/phone/text/dana_callee.asm
+++ b/data/phone/text/dana_callee.asm
@@ -1,4 +1,4 @@
-UnknownText_0x1b66c8:
+DanaAnswerPhoneText:
text "Hi, @"
text_ram wStringBuffer3
text " on the"
@@ -7,7 +7,7 @@
para "Hey! It's <PLAY_G>!"
done
-UnknownText_0x1b66ec:
+DanaAnswerPhoneDayText:
text "Hi, @"
text_ram wStringBuffer3
text " on the"
@@ -17,7 +17,7 @@
line "It's <PLAY_G>!"
done
-UnknownText_0x1b6713:
+DanaAnswerPhoneNiteText:
text "Hi, @"
text_ram wStringBuffer3
text " on the"
@@ -27,7 +27,7 @@
line "What's up?"
done
-UnknownText_0x1b6738:
+DanaGreetText:
text "Uh, <PLAY_G>?"
para "It's me!"
@@ -36,7 +36,7 @@
text "!"
done
-UnknownText_0x1b6757:
+DanaGreetDayText:
text "Uh, <PLAY_G>?"
para "It's me!"
@@ -45,7 +45,7 @@
text "!"
done
-UnknownText_0x1b6776:
+DanaGreetNiteText:
text "Uh, <PLAY_G>?"
para "It's me!"
@@ -54,7 +54,7 @@
text "!"
done
-UnknownText_0x1b6795:
+DanaGenericText:
text "My @"
text_ram wStringBuffer4
text " is"
--- a/data/phone/text/dana_caller.asm
+++ b/data/phone/text/dana_caller.asm
@@ -1,4 +1,4 @@
-UnknownText_0x64f74:
+DanaTakingPhotosText:
text "My @"
text_ram wStringBuffer4
text " is"
@@ -8,7 +8,7 @@
line "photos galore!"
done
-UnknownText_0x64fb2:
+DanaDefeatedMonText:
text "It took only an"
line "instant to KO a"
cont "wild @"
@@ -22,7 +22,7 @@
line "time."
done
-UnknownText_0x6501c:
+DanaLostAMonText:
text "You know what?"
line "A wild @"
text_ram wStringBuffer4
@@ -37,7 +37,7 @@
line "and I would've…"
done
-UnknownText_0x65091:
+DanaBattleRematchText:
text "Right now, I'm on"
line "@"
text_ram wStringBuffer5
@@ -50,11 +50,11 @@
line "for you!"
done
-UnknownText_0x650e2:
+DanaHangUpText:
text "See you!"
done
-UnknownText_0x650ec:
+DanaFoundItemText:
text "You know what?"
line "I got a good gift!"
@@ -70,7 +70,7 @@
text "!"
done
-UnknownText_0x65161:
+DanaCanYouWaitABitLongerText:
text "Oh! You wanted a"
line "gift, right?"
@@ -81,7 +81,7 @@
line "longer?"
done
-UnknownText_0x651bf:
+DanaReminderText:
text "Hi! You haven't"
line "forgotten about"
@@ -94,7 +94,7 @@
text "!"
done
-UnknownText_0x6520f:
+DanaComePickUpText:
text "Hello?"
para "If you don't come"
--- a/data/phone/text/derek_callee.asm
+++ b/data/phone/text/derek_callee.asm
@@ -1,4 +1,4 @@
-UnknownText_0x1b69a8:
+DerekAnswerPhoneText:
text "Hi, <PLAY_G>?"
para "Good morning pika."
@@ -5,7 +5,7 @@
line "What's up pika?"
done
-UnknownText_0x1b69d2:
+DerekAnswerPhoneDayText:
text "Hi, <PLAY_G>?"
para "Good day pika,"
@@ -12,7 +12,7 @@
line "what's up pika?"
done
-UnknownText_0x1b69f8:
+DerekAnswerPhoneNiteText:
text "Hi, <PLAY_G>?"
para "Good evening pika,"
@@ -19,7 +19,7 @@
line "what's up pika?"
done
-UnknownText_0x1b6a22:
+DerekGreetText:
text "<PLAY_G> pika, good"
line "morning!"
@@ -29,7 +29,7 @@
line "pika are you?"
done
-UnknownText_0x1b6a56:
+DerekGreetDayText:
text "<PLAY_G> pika, good"
line "pika day!"
@@ -39,7 +39,7 @@
line "pika are you?"
done
-UnknownText_0x1b6a8b:
+DerekGreetNiteText:
text "<PLAY_G> pika, good"
line "evening!"
@@ -49,7 +49,7 @@
line "you pika awake?"
done
-UnknownText_0x1b6ac2:
+DerekGenericText:
text "You have to hear"
line "this! My lovable"
--- a/data/phone/text/derek_caller.asm
+++ b/data/phone/text/derek_caller.asm
@@ -1,4 +1,4 @@
-DerekCheekPincherText:
+DerekCheekPinchingText:
text "Listen to this."
line "My @"
text_ram wStringBuffer4
@@ -12,7 +12,7 @@
para "I must be special."
done
-UnknownText_0x65b29:
+DerekDefeatedMonText:
text "Oh, and recently,"
line "my PIKACHU beat a"
cont "wild @"
@@ -34,7 +34,7 @@
line "greatest!"
done
-UnknownText_0x65bc8:
+DerekLostAMonText:
text "Oh, and I saw a"
line "wild @"
text_ram wStringBuffer4
@@ -51,7 +51,7 @@
line "good otherwise."
done
-UnknownText_0x65c4e:
+DerekHangUpText:
text "Well, let's talk"
line "again!"
done
@@ -71,7 +71,7 @@
line "off its cuteness."
done
-UnknownText_0x65cf9:
+DerekFoundItemText:
text "I'd like you to"
line "have a NUGGET."
@@ -83,7 +83,7 @@
cont "it too!"
done
-UnknownText_0x65d5c:
+DerekLetsGetTogetherText:
text "How is your"
line "PIKACHU doing?"
@@ -92,7 +92,7 @@
cont "PIKACHU!"
done
-UnknownText_0x65da6:
+DerekComePickUpText:
text "What's wrong?"
para "I'm waiting on"
--- a/data/phone/text/elm.asm
+++ b/data/phone/text/elm.asm
@@ -1,4 +1,4 @@
-ElmPhoneStartText:
+ElmPhoneHealYourMonText:
text "Hello, <PLAY_G>?"
para "Try not to overdo"
@@ -28,7 +28,7 @@
line "do that?"
done
-ElmPhoneCheckingEggText:
+ElmPhoneCheckingTheEggText:
text "Hello, <PLAY_G>?"
para "We're checking the"
@@ -48,7 +48,7 @@
line "in VIOLET CITY."
done
-ElmPhoneEggUnhatchedText:
+ElmPhoneHowIsTheEggText:
text "Hello, <PLAY_G>?"
para "How's the EGG? Has"
@@ -70,7 +70,7 @@
line "me now!"
done
-ElmPhoneDiscovery1Text:
+ElmPhoneDiscoveredHatchTimeText:
text "Hello, <PLAY_G>?"
para "I just made a new"
@@ -83,7 +83,7 @@
line "the #MON."
done
-ElmPhoneDiscovery2Text:
+ElmPhoneInvestigatingEggMovesText:
text "Hello, <PLAY_G>?"
para "It's still a"
@@ -96,7 +96,7 @@
line "ing that now."
done
-ElmPhonePokerusText:
+ElmPhoneDiscoveredPokerusText:
text "Hello, <PLAY_G>?"
para "I discovered an"
@@ -158,7 +158,7 @@
cont "him?"
done
-ElmPhoneRocketText:
+ElmPhoneRadioTowerRocketTakeoverText:
text "<PLAY_G>, how are"
line "things going?"
@@ -197,7 +197,8 @@
para "See you later!"
done
-ElmPhoneUnusedText:
+; unused
+ElmPhoneGotAholdOfSomethingNeatText:
text "Hello, <PLAY_G>?"
line "How's it going?"
--- a/data/phone/text/erin_callee.asm
+++ b/data/phone/text/erin_callee.asm
@@ -1,4 +1,4 @@
-UnknownText_0x1b751a:
+ErinAnswerPhoneText:
text "Yes, this is"
line "@"
text_ram wStringBuffer3
@@ -8,7 +8,7 @@
line "Good morning!"
done
-UnknownText_0x1b7548:
+ErinAnswerPhoneDayText:
text "Yes, this is"
line "@"
text_ram wStringBuffer3
@@ -18,7 +18,7 @@
line "Yahoo!"
done
-UnknownText_0x1b756f:
+ErinAnswerPhoneNiteText:
text "Yes, this is"
line "@"
text_ram wStringBuffer3
@@ -27,7 +27,7 @@
para "Oh, hi, <PLAY_G>!"
done
-UnknownText_0x1b758f:
+ErinGreetText:
text "<PLAY_G>!"
para "It's @"
@@ -36,7 +36,7 @@
line "Good morning!"
done
-UnknownText_0x1b75ac:
+ErinGreetDayText:
text "<PLAY_G>!"
para "It's @"
@@ -45,7 +45,7 @@
line "Working hard?"
done
-UnknownText_0x1b75c9:
+ErinGreetNiteText:
text "<PLAY_G>!"
para "It's @"
@@ -54,7 +54,7 @@
line "Were you up?"
done
-UnknownText_0x1b75e5:
+ErinGenericText:
text "Are you raising"
line "your #MON?"
--- a/data/phone/text/erin_caller.asm
+++ b/data/phone/text/erin_caller.asm
@@ -1,4 +1,4 @@
-UnknownText_0x6717a:
+ErinMonIsMuchStrongerText:
text_ram wStringBuffer3
text "'s @"
text_ram wStringBuffer4
@@ -7,7 +7,7 @@
cont "than before!"
done
-UnknownText_0x671a4:
+ErinDefeatedMonText:
text "And, and…"
line "I just battled and"
cont "beat @"
@@ -18,7 +18,7 @@
line "#MON properly!"
done
-UnknownText_0x671eb:
+ErinLostAMonText:
text "But, but…"
para "A wild @"
@@ -30,7 +30,7 @@
line "not fair!"
done
-UnknownText_0x6722e:
+ErinBattleRematchText:
text "I'm ERIN. Want to"
line "battle me again?"
@@ -43,7 +43,7 @@
text "!"
done
-UnknownText_0x67281:
+ErinHangUpText:
text "See you. Bye-bye!"
done
--- a/data/phone/text/gaven_callee.asm
+++ b/data/phone/text/gaven_callee.asm
@@ -1,4 +1,4 @@
-UnknownText_0x1b5270:
+GavenAnswerPhoneText:
text "Hello, this is"
line "@"
text_ram wStringBuffer3
@@ -8,7 +8,7 @@
line "Good morning!"
done
-UnknownText_0x1b52a5:
+GavenAnswerPhoneDayText:
text "Hello, this is"
line "@"
text_ram wStringBuffer3
@@ -17,7 +17,7 @@
para "Hi, <PLAY_G>!"
done
-UnknownText_0x1b52cc:
+GavenAnswerPhoneNiteText:
text "Hello, this is"
line "@"
text_ram wStringBuffer3
@@ -27,7 +27,7 @@
line "Good evening!"
done
-UnknownText_0x1b5301:
+GavenGreetText:
text "<PLAY_G>, good"
line "morning!"
@@ -37,7 +37,7 @@
line "How are you doing?"
done
-UnknownText_0x1b5335:
+GavenGreetDayText:
text "Hi, <PLAY_G>!"
para "It's me, @"
@@ -46,7 +46,7 @@
line "How are you doing?"
done
-UnknownText_0x1b535f:
+GavenGreetNiteText:
text "<PLAY_G>, good"
line "evening!"
@@ -56,7 +56,7 @@
line "How are you doing?"
done
-UnknownText_0x1b5393:
+GavenGenericText:
text "How are your"
line "#MON doing?"
--- a/data/phone/text/gaven_caller.asm
+++ b/data/phone/text/gaven_caller.asm
@@ -1,4 +1,4 @@
-GavenGreaterText:
+GavenMonGreaterThanImaginedText:
text "My @"
text_ram wStringBuffer4
text_start
@@ -12,7 +12,7 @@
cont "better than mine."
done
-UnknownText_0x174a80:
+GavenDefeatedMonText:
text "Oh, and I managed"
line "to barely defeat"
@@ -35,7 +35,7 @@
cont "used to seeing."
done
-UnknownText_0x174b2d:
+GavenLostAMonText:
text "And a while back,"
line "I tried to catch a"
cont "wild @"
@@ -52,7 +52,7 @@
line "to be careful too."
done
-UnknownText_0x174bc5:
+GavenBattleRematchText:
text "Let's battle!"
para "I'll be waiting on"
@@ -64,17 +64,17 @@
line "when you're close."
done
-UnknownText_0x174c0e:
+GavenHangUpText:
text "OK, I'll talk to"
line "you soon!"
done
-UnknownText_0x174c29:
+GavenHangUpNotThursdayText:
text "I obsess over how"
line "to beat you."
done
-UnknownText_0x174c49:
+GavenReminderText:
text "<PLAY_G>, why"
line "aren't you here?"
--- a/data/phone/text/gina_callee.asm
+++ b/data/phone/text/gina_callee.asm
@@ -1,4 +1,4 @@
-UnknownText_0x1b626a:
+GinaAnswerPhoneText:
text "Hello? This is"
line "@"
text_ram wStringBuffer3
@@ -8,7 +8,7 @@
line "Good morning!"
done
-UnknownText_0x1b6296:
+GinaAnswerPhoneDayText:
text "Hello? This is"
line "@"
text_ram wStringBuffer3
@@ -18,7 +18,7 @@
line "Hi, how are you?"
done
-UnknownText_0x1b62c5:
+GinaAnswerPhoneNiteText:
text "Hello? This is"
line "@"
text_ram wStringBuffer3
@@ -28,7 +28,7 @@
line "Good evening!"
done
-UnknownText_0x1b62f1:
+GinaGreetText:
text "<PLAY_G>?"
para "It's @"
@@ -37,7 +37,7 @@
line "Good morning!"
done
-UnknownText_0x1b630e:
+GinaGreetDayText:
text "<PLAY_G>?"
para "It's @"
@@ -46,7 +46,7 @@
line "this a bad time?"
done
-UnknownText_0x1b6331:
+GinaGreetNiteText:
text "<PLAY_G>?"
para "It's @"
@@ -55,7 +55,7 @@
line "Got time to chat?"
done
-UnknownText_0x1b6352:
+GinaGenericText:
text "Are your #MON"
line "still tough?"
--- a/data/phone/text/gina_caller.asm
+++ b/data/phone/text/gina_caller.asm
@@ -1,4 +1,4 @@
-UnknownText_0x1771fd:
+GinaGettingInSyncWithMonText:
text "My @"
text_ram wStringBuffer4
text " and"
@@ -8,7 +8,7 @@
line "other."
done
-UnknownText_0x177237:
+GinaDefeatedMonText:
text "We battled a wild"
line "@"
text_ram wStringBuffer4
@@ -21,7 +21,7 @@
line "the groove!"
done
-UnknownText_0x177297:
+GinaLostAMonText:
text "But, you know?"
para "I still haven't"
@@ -33,7 +33,7 @@
line "frustrating…"
done
-UnknownText_0x1772e2:
+GinaBattleRematchText:
text "Would you be my"
line "practice partner"
cont "again sometime?"
@@ -48,12 +48,12 @@
cont "me next time?"
done
-UnknownText_0x177361:
+GinaHangUpText:
text "Bye! Let's chat"
line "again!"
done
-UnknownText_0x177378:
+GinaRocketTakeoverRumorText:
text "Have you heard"
line "about TEAM ROCKET?"
@@ -65,7 +65,7 @@
line "inside safe?"
done
-UnknownText_0x1773e7:
+GinaFoundItemText:
text "I picked up some-"
line "thing nice today."
@@ -81,7 +81,7 @@
line "where I am."
done
-UnknownText_0x177465:
+GinaHaventFoundAnythingYetText:
text "Sorry, I haven't"
line "found anything"
@@ -92,7 +92,7 @@
line "can have it!"
done
-UnknownText_0x1774c1:
+GinaReminderText:
text "Oh, <PLAY_G>!"
line "How soon can I"
@@ -105,7 +105,7 @@
text "!"
done
-UnknownText_0x17750e:
+GinaComePickUpText:
text "I'm getting really"
line "impatient, waiting"
--- a/data/phone/text/huey_callee.asm
+++ b/data/phone/text/huey_callee.asm
@@ -1,4 +1,4 @@
-UnknownText_0x1b5073:
+HueyAnswerPhoneText:
text "Yeah, this is"
line "@"
text_ram wStringBuffer3
@@ -8,7 +8,7 @@
line "<PLAYER>?"
done
-UnknownText_0x1b509b:
+HueyAnswerPhoneDayText:
text "Yeah, this is"
line "@"
text_ram wStringBuffer3
@@ -18,7 +18,7 @@
line "<PLAYER>?"
done
-UnknownText_0x1b50c2:
+HueyAnswerPhoneNiteText:
text "Yeah, this is"
line "@"
text_ram wStringBuffer3
@@ -28,7 +28,7 @@
line "<PLAYER>?"
done
-UnknownText_0x1b50e9:
+HueyGreetText:
text "Yo, <PLAYER>!"
line "You awake?"
@@ -38,7 +38,7 @@
line "How's it going?"
done
-UnknownText_0x1b511a:
+HueyGreetDayText:
text "Yo, <PLAYER>! You"
line "free right now?"
@@ -48,7 +48,7 @@
line "How's it going?"
done
-UnknownText_0x1b5154:
+HueyGreetNiteText:
text "Yo, <PLAYER>!"
line "Were you asleep?"
--- a/data/phone/text/huey_caller.asm
+++ b/data/phone/text/huey_caller.asm
@@ -1,4 +1,4 @@
-UnknownText_0x1748ea:
+HueyBattleRematchText:
text "Hey, I challenge"
line "you to a battle!"
@@ -14,11 +14,11 @@
line "over here pronto!"
done
-UnknownText_0x174962:
+HueyHangUpText:
text "See ya!"
done
-UnknownText_0x17496b:
+HueyWeHaveToBattleAgainSometimeText:
text "We have to battle"
line "again sometime."
@@ -29,7 +29,7 @@
line "till I win."
done
-UnknownText_0x1749c7:
+HueyReminderText:
text "Hey, you'd better"
line "not have forgotten"
cont "about our battle!"
--- a/data/phone/text/irwin_callee.asm
+++ b/data/phone/text/irwin_callee.asm
@@ -1,4 +1,4 @@
-UnknownText_0x1b638c:
+IrwinAnswerPhoneText:
text "Hello? @"
text_ram wStringBuffer3
text_start
@@ -7,7 +7,7 @@
para "Hey, <PLAY_G>!"
done
-UnknownText_0x1b63a8:
+IrwinAnswerPhoneDayText:
text "Hello? @"
text_ram wStringBuffer3
text_start
@@ -16,7 +16,7 @@
para "Wow, <PLAY_G>!"
done
-UnknownText_0x1b63c4:
+IrwinAnswerPhoneNiteText:
text "Hello? @"
text_ram wStringBuffer3
text_start
@@ -25,7 +25,7 @@
para "Yippee, <PLAY_G>!"
done
-UnknownText_0x1b63e3:
+IrwinGreetText:
text "Uh, hello."
line "<PLAY_G>?"
@@ -35,7 +35,7 @@
text "!"
done
-UnknownText_0x1b6407:
+IrwinGreetDayText:
text "Uh, hello,"
line "<PLAY_G>?"
@@ -45,7 +45,7 @@
text "!"
done
-UnknownText_0x1b642c:
+IrwinGreetNiteText:
text "Uh, hello,"
line "<PLAY_G>?"
--- a/data/phone/text/irwin_caller.asm
+++ b/data/phone/text/irwin_caller.asm
@@ -1,4 +1,4 @@
-UnknownText_0x64000:
+IrwinHangUpText:
text "I hate having to"
line "hang up on you!"
@@ -5,7 +5,7 @@
para "Call you later!"
done
-UnknownText_0x64032:
+IrwinRocketTakeoverRumorText:
text "<PLAY_G>, have you"
line "heard?"
@@ -19,7 +19,7 @@
line "ROCKET?"
done
-UnknownText_0x64099:
+IrwinPlainBadgeGossipText:
text "<PLAY_G>, I heard!"
para "You defeated that"
@@ -29,7 +29,7 @@
line "to be your friend!"
done
-UnknownText_0x640e6:
+IrwinJasmineReturnedGossipText:
text "Hey, I heard about"
line "you!"
@@ -46,7 +46,7 @@
line "bed with a cold!"
done
-UnknownText_0x6416d:
+IrwinRocketHideoutGossipText:
text "I heard, I heard,"
line "I heard!"
@@ -60,7 +60,7 @@
line "TEAM ROCKET?"
done
-UnknownText_0x641e8:
+IrwinRadioTowerGossipText:
text "I heard, I heard,"
line "I heard!"
@@ -71,7 +71,7 @@
line "rock so hard!"
done
-UnknownText_0x64247:
+IrwinRisingBadgeGossipText:
text "I saw, I saw!"
para "I saw you go into"
@@ -84,7 +84,7 @@
line "You can't fail!"
done
-UnknownText_0x642bb:
+IrwinEliteFourGossipText:
text "Yesterday, I went"
line "out to NEW BARK"
@@ -113,7 +113,7 @@
line "mom, believe me!"
done
-UnknownText_0x643d4:
+IrwinVermilionCityGossipText:
text "I saw, I saw,"
line "I saw!"
@@ -127,7 +127,7 @@
line "your backdrop!"
done
-UnknownText_0x64448:
+IrwinTrainPassGossipText:
text "I heard, I heard!"
para "You got a MAGNET"
@@ -155,7 +155,7 @@
line "by FLY?"
done
-UnknownText_0x6455b:
+IrwinSnorlaxGossipText:
text "I saw, I saw!"
para "You waking up"
@@ -174,7 +174,7 @@
line "magic!"
done
-UnknownText_0x645ff:
+IrwinMtSilverGossipText:
text "I hear rumors"
line "about you all over"
cont "the place."
@@ -200,7 +200,7 @@
line "good friends!"
done
-UnknownText_0x646df:
+IrwinFogBadgeGossipText:
text "I saw, I heard!"
para "You beat MORTY of"
@@ -225,7 +225,7 @@
line "took off for home…"
done
-UnknownText_0x647d8:
+IrwinMarshBadgeGossipText:
text "<PLAY_G>, I heard!"
para "You're kicking up"
@@ -240,7 +240,7 @@
para "You so rock!"
done
-UnknownText_0x64846:
+IrwinYourEscapadesRockText:
text "Hearing about your"
line "escapades rocks my"
@@ -248,7 +248,7 @@
line "It sure does!"
done
-UnknownText_0x64881:
+IrwinGoodMatchText:
text "I'm so glad you"
line "called!"
@@ -259,7 +259,7 @@
line "a good match!"
done
-UnknownText_0x648dc:
+IrwinSoMuchToChatAboutText:
text "How are you?"
para "What are you"
--- a/data/phone/text/jack_callee.asm
+++ b/data/phone/text/jack_callee.asm
@@ -1,4 +1,4 @@
-UnknownText_0x1b4dc5:
+JackAnswerPhoneText:
text "Hello. This is"
line "@"
text_ram wStringBuffer3
@@ -8,7 +8,7 @@
line "<PLAY_G>!"
done
-UnknownText_0x1b4ded:
+JackAnswerPhoneDayText:
text "Hello. This is"
line "@"
text_ram wStringBuffer3
@@ -18,7 +18,7 @@
line "<PLAY_G>?"
done
-UnknownText_0x1b4e16:
+JackAnswerPhoneNiteText:
text "Hello. This is"
line "@"
text_ram wStringBuffer3
@@ -28,7 +28,7 @@
line "<PLAY_G>!"
done
-UnknownText_0x1b4e3e:
+JackGreetText:
text "<PLAY_G>, good"
line "morning!"
@@ -38,7 +38,7 @@
line "How are you doing?"
done
-UnknownText_0x1b4e72:
+JackGreetDayText:
text "<PLAY_G>, howdy!"
para "It's me, @"
@@ -47,7 +47,7 @@
line "Isn't it nice out?"
done
-UnknownText_0x1b4e9e:
+JackGreetNiteText:
text "<PLAY_G>, good"
line "evening!"
@@ -57,7 +57,7 @@
line "Got a minute?"
done
-UnknownText_0x1b4ecd:
+JackGenericText:
text "How are your"
line "#MON doing?"
--- a/data/phone/text/jack_caller.asm
+++ b/data/phone/text/jack_caller.asm
@@ -1,4 +1,4 @@
-JackIntelligenceText:
+JackIntelligenceKeepsRisingText:
text "My @"
text_ram wStringBuffer4
text "'s"
@@ -21,7 +21,7 @@
cont "starting to help."
done
-UnknownText_0x174165:
+JackLostAMonText:
text "Oh, and listen."
line "I missed catching"
@@ -37,7 +37,7 @@
line "caught it…"
done
-UnknownText_0x1741e1:
+JackBattleRematchText:
text "Do you want to"
line "battle? I'll show"
@@ -53,7 +53,7 @@
line "you're nearby."
done
-UnknownText_0x174251:
+JackHangUpText:
text "See you later!"
done
@@ -165,7 +165,7 @@
line "than usual."
done
-UnknownText_0x1745c2:
+JackHeardSomeGreatTipsText:
text "My friend heard"
line "some great tips."
@@ -177,7 +177,7 @@
cont "away and tell you."
done
-UnknownText_0x174638:
+JackReminderText:
text "Hey, <PLAY_G>!"
para "Do you remember"
--- a/data/phone/text/joey_callee.asm
+++ b/data/phone/text/joey_callee.asm
@@ -1,4 +1,4 @@
-UnknownText_0x1b589a:
+JoeyAnswerPhoneText:
text "Hi, @"
text_ram wStringBuffer3
text " here!"
@@ -7,7 +7,7 @@
line "doing well?"
done
-UnknownText_0x1b58c2:
+JoeyAnswerPhoneDayText:
text "Hi, @"
text_ram wStringBuffer3
text " here!"
@@ -16,7 +16,7 @@
line "doing well?"
done
-UnknownText_0x1b58ea:
+JoeyAnswerPhoneNiteText:
text "Hi, @"
text_ram wStringBuffer3
text " here!"
@@ -25,7 +25,7 @@
line "doing well?"
done
-UnknownText_0x1b5912:
+JoeyGreetText:
text "Yo, <PLAYER>!"
line "How're you doing?"
@@ -35,7 +35,7 @@
line "got a minute?"
done
-UnknownText_0x1b5948:
+JoeyGreetDayText:
text "Yo, <PLAYER>! How's"
line "it going?"
@@ -45,7 +45,7 @@
line "Got a minute?"
done
-UnknownText_0x1b597c:
+JoeyGreetNiteText:
text "Yo, <PLAYER>!"
line "How're you doing?"
@@ -55,7 +55,7 @@
line "got a minute?"
done
-UnknownText_0x1b59b2:
+JoeyGenericText:
text "How are your"
line "#MON doing?"
--- a/data/phone/text/joey_caller.asm
+++ b/data/phone/text/joey_caller.asm
@@ -1,4 +1,4 @@
-JoeySharperText:
+JoeyMonLookingSharperText:
text "My @"
text_ram wStringBuffer4
text "'s"
@@ -12,7 +12,7 @@
line "party!"
done
-UnknownText_0x175591:
+JoeyDefeatedMonText:
text "Oh yeah, I took"
line "down a @"
text_ram wStringBuffer4
@@ -27,7 +27,7 @@
line "us being so tough."
done
-UnknownText_0x175611:
+JoeyLostAMonText:
text "Oh yeah, I saw a"
line "wild @"
text_ram wStringBuffer4
@@ -43,7 +43,7 @@
line "extreme end."
done
-UnknownText_0x175693:
+JoeyBattleRematchText:
text "Let's get together"
line "and battle!"
@@ -59,11 +59,11 @@
line "when you come."
done
-UnknownText_0x17570a:
+JoeyHangUpText:
text "All right. Later!"
done
-UnknownText_0x17571d:
+JoeyDevisingStrategiesText:
text "I'm checking out"
line "@"
text_ram wStringBuffer4
@@ -77,7 +77,7 @@
cont "let's battle!"
done
-UnknownText_0x175786:
+JoeyReminderText:
text "What's keeping"
line "you, <PLAYER>!"
--- a/data/phone/text/jose_callee.asm
+++ b/data/phone/text/jose_callee.asm
@@ -1,4 +1,4 @@
-UnknownText_0x1b55ae:
+JoseAnswerPhoneText:
text "Hello, this is"
line "@"
text_ram wStringBuffer3
@@ -8,7 +8,7 @@
line "Good morning!"
done
-UnknownText_0x1b55da:
+JoseAnswerPhoneDayText:
text "Hello, this is"
line "@"
text_ram wStringBuffer3
@@ -17,7 +17,7 @@
para "Oh, <PLAY_G>? Hi!"
done
-UnknownText_0x1b55fc:
+JoseAnswerPhoneNiteText:
text "Hello, this is"
line "@"
text_ram wStringBuffer3
@@ -27,7 +27,7 @@
line "Good evening!"
done
-UnknownText_0x1b5628:
+JoseGreetText:
text "Oh, <PLAY_G>?"
para "Tweet! Yeah, it's"
@@ -36,7 +36,7 @@
text "."
done
-UnknownText_0x1b564c:
+JoseGreetDayText:
text "Oh, <PLAY_G>?"
para "Tweet! Yeah, it's"
@@ -45,7 +45,7 @@
text "."
done
-UnknownText_0x1b5670:
+JoseGreetNiteText:
text "Oh, <PLAY_G>?"
para "Tweet! Yeah, it's"
@@ -54,7 +54,7 @@
text "."
done
-UnknownText_0x1b5694:
+JoseGenericText:
text "Are your #MON"
line "still cooking?"
--- a/data/phone/text/jose_caller.asm
+++ b/data/phone/text/jose_caller.asm
@@ -1,4 +1,4 @@
-JoseAromaText:
+JoseMonsStickHasADeliciousAromaText:
text "Hey listen, my"
line "@"
text_ram wStringBuffer4
@@ -11,7 +11,7 @@
line "appetite going!"
done
-UnknownText_0x174f90:
+JoseDefeatedMonText:
text "A while ago, my"
line "FARFETCH'D KO'd"
cont "this @"
@@ -25,7 +25,7 @@
line "Amazing stuff!"
done
-UnknownText_0x174ffd:
+JoseLostAMonText:
text "I ran into a wild"
line "@"
text_ram wStringBuffer4
@@ -41,7 +41,7 @@
line "bit disappointing."
done
-UnknownText_0x17507d:
+JoseBattleRematchText:
text "Want to battle"
line "again?"
@@ -60,11 +60,11 @@
line "for me, OK?"
done
-UnknownText_0x175106:
+JoseHangUpText:
text "Be seeing you!"
done
-JoseFoundSomethingText:
+JoseFoundItemText:
text "My FARFETCH'D had"
line "something pretty"
cont "in its beak."
@@ -81,7 +81,7 @@
line "have it."
done
-UnknownText_0x17519b:
+JoseHaventGottenItemYetText:
text "I haven't gotten"
line "what I promised"
cont "you yet."
@@ -93,7 +93,7 @@
line "a little longer?"
done
-UnknownText_0x17520a:
+JoseReminderText:
text "<PLAY_G>, could you"
line "hurry over?"
@@ -114,7 +114,7 @@
line "soon as you can!"
done
-UnknownText_0x17529c:
+JoseComePickUpText:
text "What's wrong?"
para "Don't you want"
--- a/data/phone/text/kenji_callee.asm
+++ b/data/phone/text/kenji_callee.asm
@@ -1,4 +1,4 @@
-UnknownText_0x1b730b:
+KenjiAnswerPhoneText:
text_ram wStringBuffer3
text " here…"
@@ -6,7 +6,7 @@
line "morning, hey?"
done
-UnknownText_0x1b7331:
+KenjiAnswerPhoneDayText:
text_ram wStringBuffer3
text " here…"
@@ -14,7 +14,7 @@
line "weather, hey?"
done
-UnknownText_0x1b7357:
+KenjiAnswerPhoneNiteText:
text_ram wStringBuffer3
text " here…"
@@ -22,7 +22,7 @@
line "moonlight, hey?"
done
-UnknownText_0x1b737f:
+KenjiGreetText:
text "Hey, <PLAYER>!"
line "This is @"
text_ram wStringBuffer3
@@ -29,7 +29,7 @@
text "!"
done
-UnknownText_0x1b7397:
+KenjiGreetDayText:
text "Hey, <PLAYER>!"
line "This is @"
text_ram wStringBuffer3
@@ -36,7 +36,7 @@
text "!"
done
-UnknownText_0x1b73af:
+KenjiGreetNiteText:
text "Hey, <PLAYER>!"
line "This is @"
text_ram wStringBuffer3
--- a/data/phone/text/kenji_caller.asm
+++ b/data/phone/text/kenji_caller.asm
@@ -1,9 +1,9 @@
-UnknownText_0x66dab:
+KenjiHangUpText:
text "Anyway, we'll chat"
line "again!"
done
-UnknownText_0x66dc5:
+KenjiRemainDedicatedText:
text "Are you still on"
line "your journey?"
@@ -13,7 +13,7 @@
para "Oooooaaarrrgh!"
done
-UnknownText_0x66e17:
+KenjiCallMeBackAnotherTimeText:
text "I'm in training"
line "now. I apologize,"
@@ -23,7 +23,7 @@
para "Oooooaaarrrgh!"
done
-UnknownText_0x66e67:
+KenjiIllHaveTimeToChatTomorrowText:
text "I apologize, but I"
line "don't have time to"
@@ -36,7 +36,7 @@
para "Yiiihah!"
done
-UnknownText_0x66ed3:
+KenjiHangUpMorningText:
text "I plan to take a"
line "lunch break, so"
@@ -44,7 +44,7 @@
line "Ayiiiyah!"
done
-KenjiBreakText:
+KenjiTakingABreakText:
text "I'm taking a break"
line "on ROUTE 45!"
@@ -52,7 +52,7 @@
line "you are free?"
done
-UnknownText_0x66f52:
+KenjiHangUpNightText:
text "I rested up over"
line "my lunch break."
--- a/data/phone/text/liz_callee.asm
+++ b/data/phone/text/liz_callee.asm
@@ -1,4 +1,4 @@
-UnknownText_0x1b5d9f:
+LizAnswerPhoneText:
text "Hello, @"
text_ram wStringBuffer3
text_start
@@ -8,7 +8,7 @@
line "Good morning."
done
-UnknownText_0x1b5dcc:
+LizAnswerPhoneDayText:
text "Hello, @"
text_ram wStringBuffer3
text_start
@@ -18,7 +18,7 @@
line "How are you?"
done
-UnknownText_0x1b5df8:
+LizAnswerPhoneNiteText:
text "Hello, @"
text_ram wStringBuffer3
text_start
@@ -28,7 +28,7 @@
line "Good evening."
done
-UnknownText_0x1b5e25:
+LizGreetText:
text "Good morning,"
line "<PLAY_G>."
@@ -38,7 +38,7 @@
line "Were you sleeping?"
done
-UnknownText_0x1b5e59:
+LizGreetDayText:
text "Hi, <PLAY_G>."
line "This is @"
text_ram wStringBuffer3
@@ -48,7 +48,7 @@
line "going for you?"
done
-UnknownText_0x1b5e8e:
+LizGreetNiteText:
text "Good evening,"
line "<PLAY_G>."
@@ -58,7 +58,7 @@
line "Are you awake?"
done
-UnknownText_0x1b5ebe:
+LizGenericText:
text "I had some time,"
line "so I called you."
--- a/data/phone/text/liz_caller.asm
+++ b/data/phone/text/liz_caller.asm
@@ -1,4 +1,4 @@
-UnknownText_0x175fda:
+LizMonAlwaysWantsToNuzzleText:
text "Oh, you have to"
line "hear this."
@@ -11,7 +11,7 @@
line "nuzzle me!"
done
-UnknownText_0x17602d:
+LizDefeatedMonText:
text "And, and! Um…"
para "We beat a wild"
@@ -26,7 +26,7 @@
line "it, though."
done
-UnknownText_0x176095:
+LizLostAMonText:
text "And, and! Uh…"
para "We just saw a"
@@ -42,7 +42,7 @@
line "really angry!"
done
-UnknownText_0x17610a:
+LizBattleRematchText:
text "Hi! Do you have"
line "some free time?"
@@ -61,7 +61,7 @@
line "you get here!"
done
-LizHiTaniaText:
+LizWrongNumberText:
text "Hi, TANIA. How are"
line "you? This is LIZ."
@@ -72,12 +72,12 @@
line "Oops! Sorry!"
done
-UnknownText_0x17620a:
+LizHangUpText:
text "OK, I'll call you"
line "later!"
done
-UnknownText_0x176223:
+LizRuinsOfAlphGossipText:
text "Listen, listen!"
para "I was listening to"
@@ -93,7 +93,7 @@
line "was. So strange!"
done
-UnknownText_0x1762c3:
+LizFalknerGossipText:
text "Listen, listen!"
para "Don't you think"
@@ -115,7 +115,7 @@
line "meet him!"
done
-UnknownText_0x17638a:
+LizEarlGossipText:
text "Listen, listen!"
para "Do you know EARL,"
@@ -131,7 +131,7 @@
line "was wildly funny!"
done
-UnknownText_0x176424:
+LizSurfPikachuGossipText:
text "Listen, listen!"
para "I collect #MON"
@@ -151,7 +151,7 @@
cont "you had one."
done
-UnknownText_0x1764eb:
+LizMooMooMilkGossipText:
text "Listen, listen!"
para "Do you know about"
@@ -170,7 +170,7 @@
line "it's delicious!"
done
-UnknownText_0x176599:
+LizSalonGossipText:
text "Listen, listen!"
para "There's a #MON"
@@ -198,7 +198,7 @@
line "whom I should use…"
done
-UnknownText_0x1766ac:
+LizWhitneyGossipText:
text "Listen, listen!"
para "GOLDENROD GYM's"
@@ -215,7 +215,7 @@
line "totally talented."
done
-UnknownText_0x17674f:
+LizBugCatchingContestGossipText:
text "Listen, listen!"
para "Have you ever"
@@ -236,7 +236,7 @@
cont "that great?"
done
-UnknownText_0x176816:
+LizBeautifulMonGossipText:
text "Listen, listen!"
para "I saw a beautiful"
@@ -251,7 +251,7 @@
text " too."
done
-UnknownText_0x17686d:
+LizForgotGossipText:
text "Listen, listen!"
para "Uh… Um… Whoops!"
@@ -260,7 +260,7 @@
line "was going to say!"
done
-UnknownText_0x1768b0:
+LizFawningOverMonText:
text "Listen, listen!"
para "My @"
@@ -294,7 +294,7 @@
line "I love chatting!"
done
-UnknownText_0x1769da:
+LizReminderText:
text "I've got too much"
line "time on my hands!"
--- a/data/phone/text/parry_callee.asm
+++ b/data/phone/text/parry_callee.asm
@@ -1,4 +1,4 @@
-UnknownText_0x1b73c7:
+ParryAnswerPhoneText:
text "Yup, yup!"
line "It's @"
text_ram wStringBuffer3
@@ -8,7 +8,7 @@
line "<PLAY_G>!"
done
-UnknownText_0x1b73ef:
+ParryAnswerPhoneDayText:
text "Yup, yup!"
line "It's @"
text_ram wStringBuffer3
@@ -18,7 +18,7 @@
line "<PLAY_G>!"
done
-UnknownText_0x1b7417:
+ParryAnswerPhoneNiteText:
text "Yup, yup!"
line "It's @"
text_ram wStringBuffer3
@@ -28,7 +28,7 @@
line "<PLAY_G>!"
done
-UnknownText_0x1b743f:
+ParryGreetText:
text "<PLAY_G>, it's"
line "@"
text_ram wStringBuffer3
@@ -38,7 +38,7 @@
line "proper breakfast?"
done
-UnknownText_0x1b746f:
+ParryGreetDayText:
text "<PLAY_G>, it's"
line "@"
text_ram wStringBuffer3
@@ -48,7 +48,7 @@
line "proper lunch?"
done
-UnknownText_0x1b749b:
+ParryGreetNiteText:
text "<PLAY_G>, it's"
line "@"
text_ram wStringBuffer3
@@ -58,7 +58,7 @@
line "proper dinner?"
done
-UnknownText_0x1b74c8:
+ParryGenericText:
text "Are your #MON"
line "looking good?"
--- a/data/phone/text/parry_caller.asm
+++ b/data/phone/text/parry_caller.asm
@@ -1,4 +1,4 @@
-ParryNoMatchText:
+ParryNothingCanMatchText:
text "Nothing can match"
line "my @"
text_ram wStringBuffer4
@@ -5,7 +5,7 @@
text " now."
done
-UnknownText_0x66fc0:
+ParryDefeatedMonText:
text "Yeah, we KO'd a"
line "wild @"
text_ram wStringBuffer4
@@ -15,7 +15,7 @@
line "wanted to get it…"
done
-UnknownText_0x67001:
+ParryLostAMonText:
text "And yesterday, we"
line "spotted a wild"
@@ -34,7 +34,7 @@
line "How about that!"
done
-UnknownText_0x67096:
+ParryBattleRematchText:
text "You're thinking"
line "you'd like to"
@@ -47,7 +47,7 @@
text "!"
done
-UnknownText_0x670eb:
+ParryHangUpText:
text "OK, give me a call"
line "again!"
done
--- a/data/phone/text/ralph_callee.asm
+++ b/data/phone/text/ralph_callee.asm
@@ -1,4 +1,4 @@
-UnknownText_0x1b5c10:
+RalphAnswerPhoneText:
text "Yes? Ah, <PLAY_G>."
para "You're courteous"
@@ -8,7 +8,7 @@
line "call on the phone."
done
-UnknownText_0x1b5c63:
+RalphAnswerPhoneDayText:
text "Yes? Ah, <PLAY_G>."
para "You're courteous"
@@ -18,7 +18,7 @@
line "call on the phone."
done
-UnknownText_0x1b5cb6:
+RalphAnswerPhoneNiteText:
text "Yes? Ah, <PLAY_G>."
para "You're courteous"
@@ -28,7 +28,7 @@
line "call on the phone."
done
-UnknownText_0x1b5d09:
+RalphGreetText:
text "Hiya, it's Uncle"
line "@"
text_ram wStringBuffer3
@@ -35,7 +35,7 @@
text "."
done
-UnknownText_0x1b5d21:
+RalphGreetDayText:
text "Hiya, it's Uncle"
line "@"
text_ram wStringBuffer3
@@ -42,7 +42,7 @@
text "."
done
-UnknownText_0x1b5d39:
+RalphGreetNiteText:
text "Hiya, it's Uncle"
line "@"
text_ram wStringBuffer3
@@ -49,7 +49,7 @@
text "."
done
-UnknownText_0x1b5d51:
+RalphGenericText:
text "Are you taking"
line "good care of your"
--- a/data/phone/text/ralph_caller.asm
+++ b/data/phone/text/ralph_caller.asm
@@ -11,7 +11,7 @@
line "actually."
done
-UnknownText_0x175c24:
+RalphDefeatedMonText:
text "I just beat a wild"
line "@"
text_ram wStringBuffer4
@@ -27,7 +27,7 @@
line "cocky…"
done
-UnknownText_0x175c9f:
+RalphLostAMonText:
text "Yesterday a wild"
line "@"
text_ram wStringBuffer4
@@ -46,7 +46,7 @@
line "made my day!"
done
-UnknownText_0x175d40:
+RalphBattleRematchText:
text "What do you say to"
line "a battle with me?"
@@ -62,12 +62,12 @@
line "the spot!"
done
-UnknownText_0x175db7:
+RalphHangUpText:
text "You call your mom"
line "sometimes too!"
done
-UnknownText_0x175dd9:
+RalphItemText:
text "Listen, I… Yowch!"
para "Uh, sorry! See,"
@@ -96,7 +96,7 @@
line "to fish!"
done
-UnknownText_0x175eaf:
+RalphNoItemText:
text "Yeah, I know."
para "You're looking for"
@@ -107,7 +107,7 @@
cont "MAGIKARP, though…"
done
-UnknownText_0x175f11:
+RalphReminderText:
text "So where are you?"
line "I'm waiting for"
@@ -120,7 +120,7 @@
line "your elders wait!"
done
-UnknownText_0x175f70:
+RalphHurryText:
text "Hey, what's the"
line "matter with you?"
--- a/data/phone/text/reena_callee.asm
+++ b/data/phone/text/reena_callee.asm
@@ -1,4 +1,4 @@
-UnknownText_0x1b5702:
+ReenaAnswerPhoneText:
text "Hello, this is"
line "@"
text_ram wStringBuffer3
@@ -8,7 +8,7 @@
line "What's up?"
done
-UnknownText_0x1b572e:
+ReenaAnswerPhoneDayText:
text "Hello, this is"
line "@"
text_ram wStringBuffer3
@@ -18,7 +18,7 @@
line "what's up?"
done
-UnknownText_0x1b575a:
+ReenaAnswerPhoneNiteText:
text "Hello, this is"
line "@"
text_ram wStringBuffer3
@@ -28,7 +28,7 @@
line "what's up?"
done
-UnknownText_0x1b5786:
+ReenaGreetText:
text "You're slow! Hurry"
line "up and answer!"
@@ -37,7 +37,7 @@
text "!"
done
-UnknownText_0x1b57b7:
+ReenaGreetDayText:
text "You're slow! Hurry"
line "up and answer!"
@@ -46,7 +46,7 @@
text "!"
done
-UnknownText_0x1b57e8:
+ReenaGreetNiteText:
text "You're slow! Hurry"
line "up and answer!"
@@ -55,7 +55,7 @@
text "!"
done
-UnknownText_0x1b5819:
+ReenaGenericText:
text "Hey, how are your"
line "#MON doing?"
--- a/data/phone/text/reena_caller.asm
+++ b/data/phone/text/reena_caller.asm
@@ -1,4 +1,4 @@
-UnknownText_0x1752f5:
+ReenaMonsIsAPerfectMatchText:
text "Listen, dear…"
para "Do you recall my"
@@ -16,7 +16,7 @@
cont "match for me?"
done
-UnknownText_0x17536b:
+ReenaDefeatedMonText:
text "Have I ever faced"
line "a wild @"
text_ram wStringBuffer4
@@ -31,7 +31,7 @@
cont "occasions!"
done
-UnknownText_0x1753c5:
+ReenaLostAMonText:
text "Have I ever failed"
line "to catch a wild"
cont "#MON?"
@@ -47,7 +47,7 @@
line "Oh! Never mind!"
done
-UnknownText_0x17543a:
+ReenaBattleRematchText:
text "We are going to"
line "battle!"
@@ -60,11 +60,11 @@
line "wait! Got it?"
done
-UnknownText_0x175488:
+ReenaHangUpText:
text "Fine, you may go."
done
-UnknownText_0x17549b:
+ReenaForwardText:
text "Don't be too proud"
line "just because you"
@@ -74,7 +74,7 @@
para "It was a fluke!"
done
-UnknownText_0x1754e5:
+ReenaHurryText:
text "What are you"
line "doing?"
--- a/data/phone/text/tiffany_callee.asm
+++ b/data/phone/text/tiffany_callee.asm
@@ -1,4 +1,4 @@
-UnknownText_0x1b6e7c:
+TiffanyAnswerPhoneText:
text "Yes? This is"
line "@"
text_ram wStringBuffer3
@@ -8,7 +8,7 @@
line "Good morning."
done
-UnknownText_0x1b6ea6:
+TiffanyAnswerPhoneDayText:
text "Yes? This is"
line "@"
text_ram wStringBuffer3
@@ -18,7 +18,7 @@
line "Hello."
done
-UnknownText_0x1b6ec9:
+TiffanyAnswerPhoneNiteText:
text "Yes? This is"
line "@"
text_ram wStringBuffer3
@@ -28,7 +28,7 @@
line "evening."
done
-UnknownText_0x1b6ef3:
+TiffanyGreetText:
text "Is this <PLAY_G>?"
para "Good morning. This"
@@ -37,7 +37,7 @@
text "."
done
-UnknownText_0x1b6f1c:
+TiffanyGreetDayText:
text "Is this <PLAY_G>?"
para "Hi, it's @"
@@ -45,7 +45,7 @@
text "."
done
-UnknownText_0x1b6f37:
+TiffanyGreetNiteText:
text "Is this <PLAY_G>?"
para "Good evening. This"
@@ -54,7 +54,7 @@
text "."
done
-UnknownText_0x1b6f60:
+TiffanyGenericText:
text "Are your #MON"
line "doing well?"
--- a/data/phone/text/tiffany_caller.asm
+++ b/data/phone/text/tiffany_caller.asm
@@ -1,4 +1,4 @@
-UnknownText_0x665ad:
+TiffanyMonIsAdorableText:
text "My @"
text_ram wStringBuffer4
text "'s"
@@ -11,7 +11,7 @@
line "fluffy and warm!"
done
-UnknownText_0x66605:
+TiffanyDefeatedMonText:
text "Oh, and we had to"
line "battle a wild"
@@ -31,7 +31,7 @@
text "!"
done
-UnknownText_0x66688:
+TiffanyLostAMonText:
text "Oh, and we had to"
line "battle a wild"
@@ -51,7 +51,7 @@
cont "of my CLEFAIRY."
done
-UnknownText_0x66730:
+TiffanyBattleRematchText:
text "I know this might"
line "surprise you, but"
@@ -81,11 +81,11 @@
line "Bye-bye!"
done
-UnknownText_0x667f7:
+TiffanyHangUpText:
text "Bye-bye!"
done
-UnknownText_0x66801:
+TiffanyFoundItemText:
text "I bought some PINK"
line "BOWS at GOLDENROD"
@@ -101,12 +101,12 @@
text "."
done
-UnknownText_0x66882:
+TiffanyNoItemText:
text "I love dressing up"
line "my CLEFAIRY!"
done
-UnknownText_0x668a3:
+TiffanyAsleepText:
text "What's wrong?"
line "Can't you visit?"
@@ -122,7 +122,7 @@
text "!"
done
-UnknownText_0x6691d:
+TiffanyHurryText:
text "What's wrong?"
line "Can't you visit?"
--- a/data/phone/text/todd_callee.asm
+++ b/data/phone/text/todd_callee.asm
@@ -1,4 +1,4 @@
-UnknownText_0x1b60f5:
+ToddAnswerPhoneText:
text "Yes? This is"
line "@"
text_ram wStringBuffer3
@@ -7,7 +7,7 @@
para "Hey, <PLAY_G>!"
done
-UnknownText_0x1b611b:
+ToddAnswerPhoneDayText:
text "Yes? This is"
line "@"
text_ram wStringBuffer3
@@ -17,7 +17,7 @@
line "<PLAY_G>."
done
-UnknownText_0x1b6149:
+ToddAnswerPhoneNiteText:
text "Yes? This is"
line "@"
text_ram wStringBuffer3
@@ -26,7 +26,7 @@
para "Ah, <PLAY_G>!"
done
-UnknownText_0x1b616e:
+ToddGreetText:
text "Hello, this is"
line "@"
text_ram wStringBuffer3
@@ -35,7 +35,7 @@
para "<PLAY_G>, right?"
done
-UnknownText_0x1b618f:
+ToddGreetDayText:
text "Hello, this is"
line "@"
text_ram wStringBuffer3
@@ -45,7 +45,7 @@
line "you doing?"
done
-UnknownText_0x1b61bd:
+ToddGreetNiteText:
text "Hello, this is"
line "@"
text_ram wStringBuffer3
@@ -55,7 +55,7 @@
line "call you so late."
done
-UnknownText_0x1b61f2:
+ToddGenericText:
text "How do you raise"
line "your #MON?"
--- a/data/phone/text/todd_caller.asm
+++ b/data/phone/text/todd_caller.asm
@@ -8,7 +8,7 @@
line "getting cuter!"
done
-UnknownText_0x176e9c:
+ToddDefeatedMonText:
text "And, you know?"
para "Now we can KO"
@@ -20,7 +20,7 @@
line "the GOLDENROD GYM."
done
-UnknownText_0x176eee:
+ToddLostAMonText:
text "And, you know?"
line "We just failed to"
@@ -36,7 +36,7 @@
line "yet…"
done
-UnknownText_0x176f60:
+ToddBattleRematchText:
text "You must be a lot"
line "better now, huh?"
@@ -52,11 +52,11 @@
text "."
done
-UnknownText_0x176fdb:
+ToddHangUpText:
text "See you later!"
done
-UnknownText_0x176feb:
+ToddDepartmentStoreBargainSaleText:
text "This is it--the"
line "one we've all been"
cont "waiting for!"
@@ -82,7 +82,7 @@
cont "soon as you can!"
done
-UnknownText_0x1770fb:
+ToddSavingUpForBargainSaleText:
text "I'm saving up for"
line "the next bargain"
@@ -90,7 +90,7 @@
line "next one?"
done
-UnknownText_0x177138:
+ToddLookingForwardToBattleText:
text "Where are you?"
para "Let's have our"
@@ -102,7 +102,7 @@
text "."
done
-UnknownText_0x17717c:
+ToddHaveYouGoneToDepartmentStoreText:
text "Haven't you gone"
line "to GOLDENROD DEPT."
--- a/data/phone/text/tully_callee.asm
+++ b/data/phone/text/tully_callee.asm
@@ -1,4 +1,4 @@
-UnknownText_0x1b6b39:
+TullyAnswerPhoneText:
text "Hello, this is"
line "@"
text_ram wStringBuffer3
@@ -8,7 +8,7 @@
line "<PLAY_G>."
done
-UnknownText_0x1b6b65:
+TullyAnswerPhoneDayText:
text "Hello, this is"
line "@"
text_ram wStringBuffer3
@@ -18,7 +18,7 @@
line "<PLAY_G>, right?"
done
-UnknownText_0x1b6b92:
+TullyAnswerPhoneNiteText:
text "Hello, this is"
line "@"
text_ram wStringBuffer3
@@ -28,7 +28,7 @@
line "<PLAY_G>!"
done
-UnknownText_0x1b6bb9:
+TullyGreetText:
text "Hello!"
line "@"
text_ram wStringBuffer3
@@ -38,7 +38,7 @@
line "weather's great!"
done
-UnknownText_0x1b6bef:
+TullyGreetDayText:
text "Hello!"
line "@"
text_ram wStringBuffer3
@@ -48,7 +48,7 @@
line "for fishing!"
done
-UnknownText_0x1b6c23:
+TullyGreetNiteText:
text "Hello!"
line "@"
text_ram wStringBuffer3
@@ -58,7 +58,7 @@
line "for fishing!"
done
-UnknownText_0x1b6c56:
+TullyGenericText:
text "How's your trip"
line "coming along?"
--- a/data/phone/text/tully_caller.asm
+++ b/data/phone/text/tully_caller.asm
@@ -1,4 +1,4 @@
-TullyGrownText:
+TullyMonHasGrownText:
text "My @"
text_ram wStringBuffer4
text " has"
@@ -11,7 +11,7 @@
line "it's way bigger."
done
-UnknownText_0x65e42:
+TullyDefeatedMonText:
text "Oh yeah, I KO'd a"
line "wild @"
text_ram wStringBuffer4
@@ -25,7 +25,7 @@
cont "the phone…"
done
-UnknownText_0x65eac:
+TullyLostAMonText:
text "Oh yeah, I lost a"
line "wild @"
text_ram wStringBuffer4
@@ -39,7 +39,7 @@
cont "the phone…"
done
-UnknownText_0x65f17:
+TullyBattleRematchText:
text "We should get a"
line "battle going!"
@@ -52,12 +52,12 @@
line "have the time."
done
-UnknownText_0x65f6e:
+TullyHangUpText:
text "Well, I'll be"
line "seeing you."
done
-UnknownText_0x65f88:
+TullyFoundItemText:
text "I picked up a good"
line "little thing at"
cont "the water's edge."
@@ -71,7 +71,7 @@
text "."
done
-UnknownText_0x65ff2:
+TullyNoItemText:
text "Have I found"
line "anything good?"
@@ -81,7 +81,7 @@
line "you need patience."
done
-UnknownText_0x66043:
+TullyForwardText:
text "Yup, TULLY here…"
para "<PLAY_G>? What?"
@@ -93,7 +93,7 @@
text "."
done
-UnknownText_0x66087:
+TullyHurryText:
text "I've got something"
line "good for you."
--- a/data/phone/text/unknown_callee.asm
+++ b/data/phone/text/unknown_callee.asm
@@ -1,4 +1,4 @@
-UnknownText_0x1b518b:
+UnknownGenericText:
text "How are your"
line "#MON doing?"
@@ -18,7 +18,7 @@
line "bit much for me!"
done
-UnknownText_0x1b522b:
+UnknownTougherThanEverText:
text "My @"
text_ram wStringBuffer4
text "'s"
--- a/data/phone/text/vance_callee.asm
+++ b/data/phone/text/vance_callee.asm
@@ -1,4 +1,4 @@
-UnknownText_0x1b7019:
+VanceAnswerPhoneText:
text "Yes, hello?"
line "@"
text_ram wStringBuffer3
@@ -10,7 +10,7 @@
line "#MON?"
done
-UnknownText_0x1b7057:
+VanceAnswerPhoneDayText:
text "Yes, hello?"
line "@"
text_ram wStringBuffer3
@@ -22,7 +22,7 @@
line "#MON flying?"
done
-UnknownText_0x1b7092:
+VanceAnswerPhoneNiteText:
text "Yes, hello?"
line "@"
text_ram wStringBuffer3
@@ -35,7 +35,7 @@
line "see some action?"
done
-UnknownText_0x1b70e7:
+VanceGreetText:
text "Good morning,"
line "<PLAY_G>!"
@@ -45,7 +45,7 @@
line "Good morning!"
done
-UnknownText_0x1b7112:
+VanceGreetDayText:
text "Hi, <PLAY_G>!"
para "It's @"
@@ -54,7 +54,7 @@
line "Remember me?"
done
-UnknownText_0x1b7132:
+VanceGreetNiteText:
text "Good evening,"
line "<PLAY_G>!"
@@ -64,7 +64,7 @@
line "Are you free now?"
done
-UnknownText_0x1b7161:
+VanceGenericText:
text "Are you and your"
line "#MON fine?"
--- a/data/phone/text/vance_caller.asm
+++ b/data/phone/text/vance_caller.asm
@@ -1,4 +1,4 @@
-VanceLiftoffText:
+VanceMonHasBecomeTougherText:
text "My @"
text_ram wStringBuffer4
text "'s"
@@ -8,7 +8,7 @@
line "liftoff!"
done
-UnknownText_0x669b2:
+VanceDefeatedMonText:
text "We can easily beat"
line "@"
text_ram wStringBuffer4
@@ -18,7 +18,7 @@
line "Isn't that great?"
done
-UnknownText_0x669ed:
+VanceLostAMonText:
text "But get this, a"
line "wild @"
text_ram wStringBuffer4
@@ -30,7 +30,7 @@
line "after it…"
done
-UnknownText_0x66a3a:
+VanceBattleRematchText:
text "Right now, I'm on"
line "@"
text_ram wStringBuffer5
@@ -43,7 +43,7 @@
line "I'll wait here."
done
-UnknownText_0x66a93:
+VanceHangUpText:
text "OK, bye for now!"
done
--- a/data/phone/text/wade_callee.asm
+++ b/data/phone/text/wade_callee.asm
@@ -1,4 +1,4 @@
-UnknownText_0x1b5a3b:
+WadeAnswerPhoneText:
text "Hello? This is"
line "@"
text_ram wStringBuffer3
@@ -8,7 +8,7 @@
line "Good morning!"
done
-UnknownText_0x1b5a74:
+WadeAnswerPhoneDayText:
text "Hello? This is"
line "@"
text_ram wStringBuffer3
@@ -17,7 +17,7 @@
para "Oh, hi, <PLAY_G>!"
done
-UnknownText_0x1b5a9f:
+WadeAnswerPhoneNiteText:
text "Hello? This is"
line "@"
text_ram wStringBuffer3
@@ -27,7 +27,7 @@
line "Good evening!"
done
-UnknownText_0x1b5ad8:
+WadeGreetText:
text "<PLAY_G>, good"
line "morning!"
@@ -37,7 +37,7 @@
line "Isn't it nice out?"
done
-UnknownText_0x1b5b0b:
+WadeGreetDayText:
text "<PLAY_G>, howdy!"
para "It's me, @"
@@ -46,7 +46,7 @@
line "Isn't it nice out?"
done
-UnknownText_0x1b5b37:
+WadeGreetNiteText:
text "Good evening,"
line "<PLAY_G>!"
@@ -56,7 +56,7 @@
line "Were you awake?"
done
-UnknownText_0x1b5b68:
+WadeGenericText:
text "How are your"
line "#MON doing?"
--- a/data/phone/text/wade_caller.asm
+++ b/data/phone/text/wade_caller.asm
@@ -1,4 +1,4 @@
-WadeAreYouGrowingText:
+WadeAreYourMonGrowingText:
text "Are your #MON"
line "growing?"
@@ -17,7 +17,7 @@
line "it'll get tough."
done
-UnknownText_0x175869:
+WadeDefeatedMonText:
text "Oh yeah, we KO'd a"
line "wild @"
text_ram wStringBuffer4
@@ -32,7 +32,7 @@
line "the poor thing."
done
-UnknownText_0x1758e4:
+WadeLostAMonText:
text "Oh yeah, a wild"
line "@"
text_ram wStringBuffer4
@@ -51,7 +51,7 @@
line "had it."
done
-UnknownText_0x175976:
+WadeBattleRematchText:
text "Do you feel like a"
line "#MON battle?"
@@ -67,7 +67,7 @@
line "you get there."
done
-UnknownText_0x1759e7:
+WadeHangUpText:
text "See you later!"
done
@@ -85,7 +85,7 @@
line "up my mind."
done
-WadeFoundBerryText:
+WadeFoundItemText:
text "I found all kinds"
line "of BERRIES. If you"
@@ -98,7 +98,7 @@
text "."
done
-UnknownText_0x175abe:
+WadeNoBerriesText:
text "Huh? BERRIES?"
para "Sorry, I haven't"
@@ -109,7 +109,7 @@
cont "please wait?"
done
-UnknownText_0x175b1e:
+WadeQuickBattleText:
text "Let's battle"
line "already!"
@@ -122,7 +122,7 @@
line "soon as you can!"
done
-UnknownText_0x175b6d:
+WadeComeQuickText:
text "How come you're"
line "not here yet?"
--- a/data/phone/text/wilton_callee.asm
+++ b/data/phone/text/wilton_callee.asm
@@ -1,4 +1,4 @@
-UnknownText_0x1b71d5:
+WiltonAnswerPhoneText:
text "Hello, you have"
line "reached @"
text_ram wStringBuffer3
@@ -7,7 +7,7 @@
para "Ah, <PLAY_G>."
done
-UnknownText_0x1b71fc:
+WiltonAnswerPhoneDayText:
text "Hello, you have"
line "reached @"
text_ram wStringBuffer3
@@ -17,7 +17,7 @@
line "it?"
done
-UnknownText_0x1b722a:
+WiltonAnswerPhoneNiteText:
text "Hello, you have"
line "reached @"
text_ram wStringBuffer3
@@ -27,7 +27,7 @@
line "<PLAY_G>."
done
-UnknownText_0x1b725c:
+WiltonGreetText:
text "Ah, it's @"
text_ram wStringBuffer3
text "…"
@@ -36,7 +36,7 @@
line "moment?"
done
-UnknownText_0x1b7283:
+WiltonGreetDayText:
text "Ah, it's @"
text_ram wStringBuffer3
text "…"
@@ -44,7 +44,7 @@
para "Can you talk now?"
done
-UnknownText_0x1b72a5:
+WiltonGreetNiteText:
text "Ah, it's @"
text_ram wStringBuffer3
text "…"
@@ -53,7 +53,7 @@
line "so late."
done
-UnknownText_0x1b72d0:
+WiltonGenericText:
text "Have your #MON"
line "grown any?"
--- a/data/phone/text/wilton_caller.asm
+++ b/data/phone/text/wilton_caller.asm
@@ -1,4 +1,4 @@
-WiltonGrownText:
+WiltonMonHasGrownText:
text "My @"
text_ram wStringBuffer4
text "'s"
@@ -8,7 +8,7 @@
line "have improved too!"
done
-UnknownText_0x66b3e:
+WiltonDefeatedMonText:
text "We beat a wild"
line "@"
text_ram wStringBuffer4
@@ -21,7 +21,7 @@
line "#MON."
done
-UnknownText_0x66b8f:
+WiltonLostAMonText:
text "But a while back,"
line "we came this close"
@@ -34,7 +34,7 @@
line "huge. Believe me."
done
-UnknownText_0x66bf3:
+WiltonBattleRematchText:
text "I'm fishing on"
line "@"
text_ram wStringBuffer5
@@ -48,11 +48,11 @@
cont "over for a battle."
done
-UnknownText_0x66c58:
+WiltonHangUpText:
text "All right, later."
done
-UnknownText_0x66c6b:
+WiltonFoundItemText:
text "I snagged an item"
line "while fishing."
--- a/data/text/battle.asm
+++ b/data/text/battle.asm
@@ -819,7 +819,7 @@
line "SUBSTITUTE faded!"
prompt
-LearnedMoveText:
+MimicLearnedMoveText:
text "<USER>"
line "learned"
cont "@"
--- a/data/text/common_1.asm
+++ b/data/text/common_1.asm
@@ -153,7 +153,7 @@
text "CARD FOLDER open.@"
text_end
-_OakTimeText1::
+_OakTimeWokeUpText::
text "<……><……><……><……><……><……>"
line "<……><……><……><……><……><……>"
@@ -164,55 +164,57 @@
line "clock for me?"
prompt
-_OakTimeText2::
+_OakTimeWhatTimeIsItText::
text "What time is it?"
done
-_OakTimeText3::
+_OakTimeWhatHoursText::
text "What?@"
text_end
-_OakTimeText4::
+_OakTimeHoursQuestionMarkText::
text "?"
done
-_OakTimeText5::
+_OakTimeHowManyMinutesText::
text "How many minutes?"
done
-_OakTimeText6::
+_OakTimeWhoaMinutesText::
text "Whoa!@"
text_end
-_OakTimeText7::
+_OakTimeMinutesQuestionMarkText::
text "?"
done
-_OakTimeText8::
+_OakTimeOversleptText::
text "!"
line "I overslept!"
done
-_OakTimeText11::
+_OakTimeYikesText::
text "!"
line "Yikes! I over-"
cont "slept!"
done
-_OakTimeText12::
+_OakTimeSoDarkText::
text "!"
line "No wonder it's so"
cont "dark!"
done
-_OakTimeText13::
+_OakTimeWhatDayIsItText::
text "What day is it?"
done
-_OakTimeText14::
+_OakTimeIsItText::
text ", is it?"
done
+; Mobile Adapter
+
UnknownText_0x1bc384::
text "There is nothing"
line "connected."
@@ -258,6 +260,8 @@
line "ID no."
done
+; Mobile Adapter End
+
UnknownText_0x1bc45e::
text "Enter the"
line "amount."
@@ -345,38 +349,38 @@
line "fluffy and cuddly."
done
-_MomShoppingText1::
+_MomHiHowAreYouText::
text "Hi, <PLAYER>!"
line "How are you?"
prompt
-_MomShoppingText2::
+_MomFoundAnItemText::
text "I found a useful"
line "item shopping, so"
prompt
-_MomShoppingText3::
+_MomBoughtWithYourMoneyText::
text "I bought it with"
line "your money. Sorry!"
prompt
-_MomShoppingText4::
+_MomItsInPCText::
text "It's in your PC."
line "You'll like it!"
done
-_MomShoppingText5::
+_MomFoundADollText::
text "While shopping"
line "today, I saw this"
cont "adorable doll, so"
prompt
-_MomShoppingText6::
+_MomItsInYourRoomText::
text "It's in your room."
line "You'll love it!"
done
-_TradingText1::
+_MonWasSentToText::
text_ram wPlayerTrademonSpeciesName
text " was"
line "sent to @"
@@ -384,22 +388,22 @@
text "."
done
-_TradingText2::
+_MonNameSentToText::
text_start
done
-_TradingText3::
+_BidsFarewellToMonText::
text_ram wOTTrademonSenderName
text " bids"
line "farewell to"
done
-_TradingText4::
+_MonNameBidsFarewellText::
text_ram wOTTrademonSpeciesName
text "."
done
-_TradingText5::
+_TakeGoodCareOfMonText::
text "Take good care of"
line "@"
text_ram wOTTrademonSpeciesName
@@ -406,7 +410,7 @@
text "."
done
-_TradingText6::
+_ForYourMonSendsText::
text "For @"
text_ram wPlayerTrademonSenderName
text "'s"
@@ -415,7 +419,7 @@
text ","
done
-_TradingText7::
+_OTSendsText::
text_ram wOTTrademonSenderName
text " sends"
line "@"
@@ -423,7 +427,7 @@
text "."
done
-_TradingText8::
+_WillTradeText::
text_ram wOTTrademonSenderName
text " will"
line "trade @"
@@ -432,7 +436,7 @@
text_end ; unused
-_TradingText9::
+_ForYourMonWillTradeText::
text "for @"
text_ram wPlayerTrademonSenderName
text "'s"
@@ -441,7 +445,7 @@
text "."
done
-_TradingText10::
+_MobilePlayerWillTradeMonText::
text_ram wPlayerTrademonSenderName
text " will"
line "trade @"
@@ -450,7 +454,7 @@
text_end ; unused
-_TradingText11::
+_MobileForPartnersMonText::
text "for @"
text_ram wOTTrademonSenderName
text "'s"
@@ -459,7 +463,8 @@
text "."
done
-_TradingText12::
+; unused
+_MobilePlayersMonTradeText::
text_ram wPlayerTrademonSenderName
text "'s"
line "@"
@@ -467,7 +472,7 @@
text " trade…"
done
-_TradingText13::
+_MobileTakeGoodCareOfMonText::
text "Take good care of"
line "@"
text_ram wOTTrademonSpeciesName
@@ -474,7 +479,7 @@
text "."
done
-_TradingText14::
+_MobilePlayersMonTrade2Text::
text_ram wPlayerTrademonSenderName
text "'s"
line "@"
@@ -482,7 +487,7 @@
text " trade…"
done
-_TradingText15::
+_MobileTakeGoodCareOfText::
text "Take good care of"
line "@"
text_ram wOTTrademonSpeciesName
@@ -489,7 +494,7 @@
text "."
done
-_TradingText16::
+_MobileTradeCameBackText::
text_ram wOTTrademonSpeciesName
text " came"
line "back!"
@@ -539,162 +544,162 @@
text "'s"
done
-OPT_SweetAdorably::
+_OPT_SweetAdorablyText::
text_start
line "sweet and adorably"
done
-OPT_WigglySlickly::
+_OPT_WigglySlicklyText::
text_start
line "wiggly and slickly"
done
-OPT_AptlyNamed::
+_OPT_AptlyNamedText::
text_start
line "aptly named and"
done
-OPT_UndeniablyKindOf::
+_OPT_UndeniablyKindOfText::
text_start
line "undeniably kind of"
done
-OPT_Unbearably::
+_OPT_UnbearablyText::
text_start
line "so, so unbearably"
done
-OPT_WowImpressively::
+_OPT_WowImpressivelyText::
text_start
line "wow, impressively"
done
-OPT_AlmostPoisonously::
+_OPT_AlmostPoisonouslyText::
text_start
line "almost poisonously"
done
-OPT_Sensually::
+_OPT_SensuallyText::
text_start
line "ooh, so sensually"
done
-OPT_Mischievously::
+_OPT_MischievouslyText::
text_start
line "so mischievously"
done
-OPT_Topically::
+_OPT_TopicallyText::
text_start
line "so very topically"
done
-OPT_Addictively::
+_OPT_AddictivelyText::
text_start
line "sure addictively"
done
-OPT_LooksInWater::
+_OPT_LooksInWaterText::
text_start
line "looks in water is"
done
-OPT_EvolutionMustBe::
+_OPT_EvolutionMustBeText::
text_start
line "evolution must be"
done
-OPT_Provocatively::
+_OPT_ProvocativelyText::
text_start
line "provocatively"
done
-OPT_FlippedOut::
+_OPT_FlippedOutText::
text_start
line "so flipped out and"
done
-OPT_HeartMeltingly::
+_OPT_HeartMeltinglyText::
text_start
line "heart-meltingly"
done
-OPT_Cute::
+_OPT_CuteText::
text_start
line "cute."
done
-OPT_Weird::
+_OPT_WeirdText::
text_start
line "weird."
done
-OPT_Pleasant::
+_OPT_PleasantText::
text_start
line "pleasant."
done
-OPT_BoldSortOf::
+_OPT_BoldSortOfText::
text_start
line "bold, sort of."
done
-OPT_Frightening::
+_OPT_FrighteningText::
text_start
line "frightening."
done
-OPT_SuaveDebonair::
+_OPT_SuaveDebonairText::
text_start
line "suave & debonair!"
done
-OPT_Powerful::
+_OPT_PowerfulText::
text_start
line "powerful."
done
-OPT_Exciting::
+_OPT_ExcitingText::
text_start
line "exciting."
done
-OPT_Groovy::
+_OPT_GroovyText::
text_start
line "groovy!"
done
-OPT_Inspiring::
+_OPT_InspiringText::
text_start
line "inspiring."
done
-OPT_Friendly::
+_OPT_FriendlyText::
text_start
line "friendly."
done
-OPT_HotHotHot::
+_OPT_HotHotHotText::
text_start
line "hot, hot, hot!"
done
-OPT_Stimulating::
+_OPT_StimulatingText::
text_start
line "stimulating."
done
-OPT_Guarded::
+_OPT_GuardedText::
text_start
line "guarded."
done
-OPT_Lovely::
+_OPT_LovelyText::
text_start
line "lovely."
done
-OPT_Speedy::
+_OPT_SpeedyText::
text_start
line "speedy."
done
@@ -862,82 +867,82 @@
text_end ; unused
-_PnP_cute::
+_PnP_CuteText::
text_start
line "is cute."
done
-_PnP_lazy::
+_PnP_LazyText::
text_start
line "is sort of lazy."
done
-_PnP_happy::
+_PnP_HappyText::
text_start
line "is always happy."
done
-_PnP_noisy::
+_PnP_NoisyText::
text_start
line "is quite noisy."
done
-_PnP_precocious::
+_PnP_PrecociousText::
text_start
line "is precocious."
done
-_PnP_bold::
+_PnP_BoldText::
text_start
line "is somewhat bold."
done
-_PnP_picky::
+_PnP_PickyText::
text_start
line "is too picky!"
done
-_PnP_sortofok::
+_PnP_SortOfOKText::
text_start
line "is sort of OK."
done
-_PnP_soso::
+_PnP_SoSoText::
text_start
line "is just so-so."
done
-_PnP_great::
+_PnP_GreatText::
text_start
line "is actually great."
done
-_PnP_mytype::
+_PnP_MyTypeText::
text_start
line "is just my type."
done
-_PnP_cool::
+_PnP_CoolText::
text_start
line "is so cool, no?"
done
-_PnP_inspiring::
+_PnP_InspiringText::
text_start
line "is inspiring!"
done
-_PnP_weird::
+_PnP_WeirdText::
text_start
line "is kind of weird."
done
-_PnP_rightforme::
+_PnP_RightForMeText::
text_start
line "is right for me?"
done
-_PnP_odd::
+_PnP_OddText::
text_start
line "is definitely odd!"
done
@@ -1098,7 +1103,7 @@
line ""
done
-Text_EnemyWithdrew::
+_EnemyWithdrewText::
text "<ENEMY>"
line "withdrew"
cont "@"
@@ -1106,7 +1111,7 @@
text "!"
prompt
-Text_EnemyUsedOn::
+_EnemyUsedOnText::
text "<ENEMY>"
line "used @"
text_ram wMonOrItemNameBuffer
@@ -1280,17 +1285,17 @@
line "VOLTORBBADGE!"
done
-UnknownText_0x1bd2bc::
+_AskFloorElevatorText::
text "Which floor?"
done
-UnknownText_0x1bd2ca::
+_BugCatchingContestTimeUpText::
text "ANNOUNCER: BEEEP!"
para "Time's up!"
done
-UnknownText_0x1bd2e7::
+_BugCatchingContestIsOverText::
text "ANNOUNCER: The"
line "Contest is over!"
done
@@ -1352,12 +1357,12 @@
line "COIN CASE."
prompt
-UnknownText_0x1bd407::
+_NPCTradeCableText::
text "OK, connect the"
line "Game Link Cable."
prompt
-UnknownText_0x1bd429::
+Text_NPCTraded::
text "<PLAYER> traded"
line "@"
text_ram wMonOrItemNameBuffer
@@ -1367,7 +1372,7 @@
text ".@"
text_end
-UnknownText_0x1bd445::
+_NPCTradeFanfareText::
sound_dex_fanfare_80_109
text_pause
text_end
@@ -1408,7 +1413,7 @@
cont "Thanks!"
done
-_NPCTradeAFterText1::
+_NPCTradeAfterText1::
text "Hi, how's my old"
line "@"
text_ram wStringBuffer2
@@ -1571,7 +1576,7 @@
para "Now, go on!"
done
-_MomVisitingText1::
+_MomIsThisAboutYourMoneyText::
text "Hi! Welcome home!"
line "You're trying very"
cont "hard, I see."
@@ -1583,47 +1588,47 @@
line "your money?"
done
-_MomVisitingText2::
+_MomBankWhatDoYouWantToDoText::
text "What do you want"
line "to do?"
done
-_MomVisitingText3::
+_MomStoreMoneyText::
text "How much do you"
line "want to save?"
done
-_MomVisitingText4::
+_MomTakeMoneyText::
text "How much do you"
line "want to take?"
done
-_MomVisitingText5::
+_MomSaveMoneyText::
text "Do you want to"
line "save some money?"
done
-_MomVisitingText6::
+_MomHaventSavedThatMuchText::
text "You haven't saved"
line "that much."
prompt
-_MomVisitingText7::
+_MomNotEnoughRoomInWalletText::
text "You can't take"
line "that much."
prompt
-_MomVisitingText8::
+_MomInsufficientFundsInWalletText::
text "You don't have"
line "that much."
prompt
-_MomVisitingText9::
+_MomNotEnoughRoomInBankText::
text "You can't save"
line "that much."
prompt
-_MomVisitingText10::
+_MomStartSavingMoneyText::
text "OK, I'll save your"
line "money. Trust me!"
@@ -1631,17 +1636,17 @@
line "with it!"
done
-_MomVisitingText11::
+_MomStoredMoneyText::
text "Your money's safe"
line "here! Get going!"
done
-_MomVisitingText12::
+_MomTakenMoneyText::
text "<PLAYER>, don't"
line "give up!"
done
-_MomVisitingText13::
+_MomJustDoWhatYouCanText::
text "Just do what"
line "you can."
done
@@ -1712,7 +1717,7 @@
line "just one #MON."
prompt
-_CantRaiseEggText::
+_CantAcceptEggText::
text "Sorry, but I can't"
line "accept an EGG."
prompt
@@ -1796,7 +1801,7 @@
line "for it."
prompt
-_DCNotEnoughMoneyText::
+_NotEnoughMoneyText::
text "You don't have"
line "enough money."
prompt
@@ -1842,7 +1847,7 @@
line "it."
done
-_RefuseEggText::
+_IllKeepItThanksText::
text "Well then, I'll"
line "keep it. Thanks!"
done
@@ -1859,7 +1864,7 @@
cont "graph?"
prompt
-_HoldOnText::
+_HoldStillText::
text "All righty. Hold"
line "still for a bit."
prompt
--- a/data/text/common_2.asm
+++ b/data/text/common_2.asm
@@ -1,14 +1,14 @@
-UnknownText_0x1c0000::
+_NoPhotoText::
text "Oh, no picture?"
line "Come again, OK?"
done
-UnknownText_0x1c0021::
+_EggPhotoText::
text "An EGG? My talent"
line "is worth more…"
done
-UnknownText_0x1c0043::
+_NameRaterHelloText::
text "Hello, hello! I'm"
line "the NAME RATER."
@@ -19,13 +19,13 @@
line "to rate names?"
done
-UnknownText_0x1c00a0::
+_NameRaterWhichMonText::
text "Which #MON's"
line "nickname should I"
cont "rate for you?"
prompt
-UnknownText_0x1c00cd::
+_NameRaterBetterNameText::
text "Hm… @"
text_ram wStringBuffer1
text "…"
@@ -40,13 +40,13 @@
line "a better name?"
done
-UnknownText_0x1c0142::
+_NameRaterWhatNameText::
text "All right. What"
line "name should we"
cont "give it, then?"
prompt
-UnknownText_0x1c0171::
+_NameRaterFinishedText::
text "That's a better"
line "name than before!"
@@ -53,12 +53,12 @@
para "Well done!"
done
-UnknownText_0x1c019e::
+_NameRaterComeAgainText::
text "OK, then. Come"
line "again sometime."
done
-UnknownText_0x1c01be::
+_NameRaterPerfectNameText::
text "Hm… @"
text_ram wStringBuffer1
text "?"
@@ -71,12 +71,12 @@
line "with loving care."
done
-UnknownText_0x1c0208::
+_NameRaterEggText::
text "Whoa… That's just"
line "an EGG."
done
-UnknownText_0x1c0222::
+_NameRaterSameNameText::
text "It might look the"
line "same as before,"
@@ -86,7 +86,7 @@
para "Well done!"
done
-UnknownText_0x1c0272::
+_NameRaterNamedText::
text "All right. This"
line "#MON is now"
cont "named @"
@@ -99,7 +99,7 @@
text " gained@"
text_end
-Text_ABoostedStringBuffer2ExpPoints::
+_BoostedExpPointsText::
text_start
line "a boosted"
cont "@"
@@ -107,7 +107,7 @@
text " EXP. Points!"
prompt
-Text_StringBuffer2ExpPoints::
+_ExpPointsText::
text_start
line "@"
text_decimal wStringBuffer2, 2, 4
@@ -132,7 +132,7 @@
line "Get'm, @"
text_end
-Text_BattleMonNick01::
+_BattleMonNicknameText::
text_ram wBattleMonNick
text "!"
done
@@ -142,35 +142,35 @@
text ",@"
text_end
-Text_ThatsEnoughComeBack::
+_ThatsEnoughComeBackText::
text " that's"
line "enough! Come back!@"
text_end
-Text_OKComeBack::
+_OKComeBackText::
text " OK!"
line "Come back!@"
text_end
-Text_GoodComeBack::
+_GoodComeBackText::
text " good!"
line "Come back!@"
text_end
-Text_ComeBack::
+_ComeBackText::
text " come"
line "back!"
done
-UnknownText_0x1c0373::
+_BootedTMText::
text "Booted up a TM."
prompt
-UnknownText_0x1c0384::
+_BootedHMText::
text "Booted up an HM."
prompt
-UnknownText_0x1c0396::
+_ContainedMoveText::
text "It contained"
line "@"
text_ram wStringBuffer2
@@ -182,7 +182,7 @@
line "to a #MON?"
done
-UnknownText_0x1c03c2::
+_TMHMNotCompatibleText::
text_ram wStringBuffer2
text " is"
line "not compatible"
@@ -196,7 +196,7 @@
text "."
prompt
-UnknownText_0x1c03fa::
+_NoRoomTMHMText::
text "You have no room"
line "for any more"
cont "@"
@@ -204,7 +204,7 @@
text "S."
prompt
-UnknownText_0x1c0421::
+_ReceivedTMHMText::
text "You received"
line "@"
text_ram wStringBuffer1
@@ -211,37 +211,37 @@
text "!"
prompt
-UnknownText_0x1c0436::
+_MysteryGiftCanceledText::
text "The link has been"
line "cancelled."
prompt
-UnknownText_0x1c0454::
+_MysteryGiftCommErrorText::
text "Communication"
line "error."
prompt
-UnknownText_0x1c046a::
+_RetrieveMysteryGiftText::
text "Must retrieve GIFT"
line "at #MON CENTER."
prompt
-UnknownText_0x1c048e::
+_YourFriendIsNotReadyText::
text "Your friend isn't"
line "ready."
prompt
-UnknownText_0x1c04a7::
+_MysteryGiftFiveADayText::
text "Sorry--only five"
line "GIFTS a day."
prompt
-UnknownText_0x1c04c6::
+_MysteryGiftOneADayText::
text "Sorry. One GIFT"
line "a day per person."
prompt
-UnknownText_0x1c04e9::
+_MysteryGiftSentText::
text_ram wMysteryGiftPartnerName
text " sent"
line "@"
@@ -249,7 +249,7 @@
text "."
prompt
-UnknownText_0x1c04fa::
+_MysteryGiftSentHomeText::
text_ram wMysteryGiftPartnerName
text " sent"
line "@"
@@ -260,7 +260,7 @@
text "'s home."
prompt
-UnknownText_0x1c051a::
+_MysteryGiftReceivedCardText::
text "Received"
line "@"
text_ram wc850
@@ -267,7 +267,7 @@
text "'s CARD."
prompt
-UnknownText_0x1c0531::
+_MysteryGiftListedCardText::
text_ram wc850
text "'s CARD was"
line "listed as no.@"
@@ -275,17 +275,17 @@
text "."
prompt
-UnknownText_0x1c0555::
+_MysteryGiftNotRegisteredCardText::
text "The CARD was not"
line "registered."
prompt
-UnknownText_0x1c0573::
+_MysteryGiftLinkCancelledText::
text "The link has been"
line "cancelled."
prompt
-UnknownText_0x1c0591::
+_MysteryGiftLinkCommErrorText::
text "Communication"
line "error."
prompt
@@ -295,23 +295,23 @@
line "is required."
prompt
-UnknownText_0x1c05c8::
+_CantUseItemText::
text "Can't use that"
line "here."
prompt
-UnknownText_0x1c05dd::
+_UseCutText::
text_ram wStringBuffer2
text " used"
line "CUT!"
prompt
-UnknownText_0x1c05ec::
+_CutNothingText::
text "There's nothing to"
line "CUT here."
prompt
-UnknownText_0x1c0609::
+_BlindingFlashText::
text "A blinding FLASH"
line "lights the area!@"
text_waitbutton
@@ -340,44 +340,44 @@
line "Want to SURF?"
done
-UnknownText_0x1c068e::
+_UseWaterfallText::
text_ram wStringBuffer2
text " used"
line "WATERFALL!"
done
-UnknownText_0x1c06a3::
+_HugeWaterfallText::
text "Wow, it's a huge"
line "waterfall."
done
-UnknownText_0x1c06bf::
+_AskWaterfallText::
text "Do you want to use"
line "WATERFALL?"
done
-UnknownText_0x1c06de::
+_UseDigText::
text_ram wStringBuffer2
text " used"
line "DIG!"
done
-UnknownText_0x1c06ed::
+_UseEscapeRopeText::
text "<PLAYER> used an"
line "ESCAPE ROPE."
done
-UnknownText_0x1c0705::
+_CantUseDigText::
text "Can't use that"
line "here."
done
-UnknownText_0x1c071a::
+_TeleportReturnText::
text "Return to the last"
line "#MON CENTER."
done
-UnknownText_0x1c073b::
+_CantUseTeleportText::
text "Can't use that"
line "here."
@@ -384,24 +384,24 @@
para ""
done
-UnknownText_0x1c0751::
+_AlreadyUsingStrengthText::
text "A #MON is using"
line "STRENGTH already."
prompt
-UnknownText_0x1c0774::
+_UseStrengthText::
text_ram wStringBuffer2
text " used"
line "STRENGTH!"
done
-UnknownText_0x1c0788::
+_MoveBoulderText::
text_ram wStringBuffer1
text " can"
line "move boulders."
prompt
-UnknownText_0x1c07a0::
+_AskStrengthText::
text "A #MON may be"
line "able to move this."
@@ -409,23 +409,23 @@
line "STRENGTH?"
done
-UnknownText_0x1c07d8::
+_BouldersMoveText::
text "Boulders may now"
line "be moved!"
done
-UnknownText_0x1c07f4::
+_BouldersMayMoveText::
text "A #MON may be"
line "able to move this."
done
-UnknownText_0x1c0816::
+_UseWhirlpoolText::
text_ram wStringBuffer2
text " used"
line "WHIRLPOOL!"
prompt
-UnknownText_0x1c082b::
+_MayPassWhirlpoolText::
text "It's a vicious"
line "whirlpool!"
@@ -433,7 +433,7 @@
line "able to pass it."
done
-UnknownText_0x1c0864::
+_AskWhirlpoolText::
text "A whirlpool is in"
line "the way."
@@ -441,17 +441,17 @@
line "WHIRLPOOL?"
done
-UnknownText_0x1c0897::
+_UseHeadbuttText::
text_ram wStringBuffer2
text " did a"
line "HEADBUTT!"
prompt
-UnknownText_0x1c08ac::
+_HeadbuttNothingText::
text "Nope. Nothing…"
done
-UnknownText_0x1c08bc::
+_AskHeadbuttText::
text "A #MON could be"
line "in this tree."
@@ -459,18 +459,18 @@
line "it?"
done
-UnknownText_0x1c08f0::
+_UseRockSmashText::
text_ram wStringBuffer2
text " used"
line "ROCK SMASH!"
prompt
-UnknownText_0x1c0906::
+_MaySmashText::
text "Maybe a #MON"
line "can break this."
done
-UnknownText_0x1c0924::
+_AskRockSmashText::
text "This rock looks"
line "breakable."
@@ -478,26 +478,27 @@
line "SMASH?"
done
-UnknownText_0x1c0958::
+_RodBiteText::
text "Oh!"
line "A bite!"
prompt
-UnknownText_0x1c0965::
+_RodNothingText::
text "Not even a nibble!"
prompt
-UnknownText_0x1c0979::
+; unused
+_UnusedNothingHereText::
text "Looks like there's"
line "nothing here."
prompt
-UnknownText_0x1c099a::
+_CantGetOffBikeText::
text "You can't get off"
line "here!"
done
-UnknownText_0x1c09b2::
+_GotOnBikeText::
text "<PLAYER> got on the"
line "@"
text_ram wStringBuffer2
@@ -504,7 +505,7 @@
text "."
done
-UnknownText_0x1c09c7::
+_GotOffBikeText::
text "<PLAYER> got off"
line "the @"
text_ram wStringBuffer2
@@ -511,7 +512,7 @@
text "."
done
-UnknownText_0x1c09dd::
+_AskCutText::
text "This tree can be"
line "CUT!"
@@ -518,12 +519,12 @@
para "Want to use CUT?"
done
-UnknownText_0x1c0a05::
+_CanCutText::
text "This tree can be"
line "CUT!"
done
-UnknownText_0x1c0a1c::
+_FoundItemText::
text "<PLAYER> found"
line "@"
text_ram wStringBuffer3
@@ -530,13 +531,13 @@
text "!"
done
-UnknownText_0x1c0a2c::
+_CantCarryItemText::
text "But <PLAYER> can't"
line "carry any more"
cont "items."
done
-UnknownText_0x1c0a4e::
+_WhitedOutText::
text "<PLAYER> is out of"
line "useable #MON!"
@@ -544,24 +545,24 @@
line "out!"
done
-UnknownText_0x1c0a77::
+_ItemfinderItemNearbyText::
text "Yes! ITEMFINDER"
line "indicates there's"
cont "an item nearby."
prompt
-UnknownText_0x1c0aa9::
+_ItemfinderNopeText::
text "Nope! ITEMFINDER"
line "isn't responding."
prompt
-UnknownText_0x1c0acc::
+_PoisonFaintText::
text_ram wStringBuffer3
text_start
line "fainted!"
prompt
-UnknownText_0x1c0ada::
+_PoisonWhiteoutText::
text "<PLAYER> is out of"
line "useable #MON!"
@@ -569,18 +570,18 @@
line "out!"
prompt
-UnknownText_0x1c0b03::
+_UseSweetScentText::
text_ram wStringBuffer3
text " used"
line "SWEET SCENT!"
done
-UnknownText_0x1c0b1a::
+_SweetScentNothingText::
text "Looks like there's"
line "nothing here…"
done
-UnknownText_0x1c0b3b::
+_SquirtbottleNothingText::
text "<PLAYER> sprinkled"
line "water."
@@ -588,26 +589,26 @@
line "happened…"
done
-UnknownText_0x1c0b65::
+_UseSacredAshText::
text "<PLAYER>'s #MON"
line "were all healed!"
done
-Text_AnEGGCantHoldAnItem::
+_AnEggCantHoldAnItemText::
text "An EGG can't hold"
line "an item."
prompt
-UnknownText_0x1c0b9a::
+_PackNoItemText::
text "No items."
done
-UnknownText_0x1c0ba5::
+_AskThrowAwayText::
text "Throw away how"
line "many?"
done
-UnknownText_0x1c0bbb::
+_AskQuantityThrowAwayText::
text "Throw away @"
text_decimal wItemQuantityChangeBuffer, 1, 2
text_start
@@ -616,7 +617,7 @@
text "(S)?"
done
-UnknownText_0x1c0bd8::
+_ThrewAwayText::
text "Threw away"
line "@"
text_ram wStringBuffer2
@@ -623,18 +624,18 @@
text "(S)."
prompt
-UnknownText_0x1c0bee::
+_OakThisIsntTheTimeText::
text "OAK: <PLAYER>!"
line "This isn't the"
cont "time to use that!"
prompt
-Text_YouDontHaveAMon::
+_YouDontHaveAMonText::
text "You don't have a"
line "#MON!"
prompt
-UnknownText_0x1c0c2e::
+_RegisteredItemText::
text "Registered the"
line "@"
text_ram wStringBuffer2
@@ -641,31 +642,31 @@
text "."
prompt
-UnknownText_0x1c0c45::
+_CantRegisterText::
text "You can't register"
line "that item."
prompt
-UnknownText_0x1c0c63::
+_AskItemMoveText::
text "Where should this"
line "be moved to?"
done
-UnknownText_0x1c0c83::
+_PackEmptyText::
text_start
done
-Text_YouCantUseItInABattle::
+_YouCantUseItInABattleText::
text "You can't use it"
line "in a battle."
prompt
-Text_AreYouABoyOrAreYouAGirl::
+_AreYouABoyOrAreYouAGirlText::
text "Are you a boy?"
line "Or are you a girl?"
done
-UnknownText_0x1c0cc6::
+Text_BattleEffectActivate::
text "<USER>'s"
line "@"
text_ram wStringBuffer2
@@ -673,16 +674,16 @@
text_end ; unused
-UnknownText_0x1c0cd0::
+_BattleStatWentWayUpText::
text_pause
text "<SCROLL>went way up!"
prompt
-UnknownText_0x1c0ce0::
+_BattleStatWentUpText::
text " went up!"
prompt
-UnknownText_0x1c0ceb::
+Text_BattleFoeEffectActivate::
text "<TARGET>'s"
line "@"
text_ram wStringBuffer2
@@ -690,45 +691,45 @@
text_end ; unused
-UnknownText_0x1c0cf5::
+_BattleStatSharplyFellText::
text_pause
text "<SCROLL>sharply fell!"
prompt
-UnknownText_0x1c0d06::
+_BattleStatFellText::
text " fell!"
prompt
-UnknownText_0x1c0d0e::
+Text_BattleUser::
text "<USER>@"
text_end
-UnknownText_0x1c0d12::
+_BattleMadeWhirlwindText::
text_start
line "made a whirlwind!"
prompt
-UnknownText_0x1c0d26::
+_BattleTookSunlightText::
text_start
line "took in sunlight!"
prompt
-UnknownText_0x1c0d3a::
+_BattleLoweredHeadText::
text_start
line "lowered its head!"
prompt
-UnknownText_0x1c0d4e::
+_BattleGlowingText::
text_start
line "is glowing!"
prompt
-UnknownText_0x1c0d5c::
+_BattleFlewText::
text_start
line "flew up high!"
prompt
-UnknownText_0x1c0d6c::
+_BattleDugText::
text_start
line "dug a hole!"
prompt
@@ -778,17 +779,17 @@
text "!"
done
-UnknownText_0x1c0db0::
+Text_BreedHuh::
text "Huh?"
para "@"
text_end
-UnknownText_0x1c0db8::
+_BreedClearboxText::
text_start
done
-UnknownText_0x1c0dba::
+_BreedEggHatchText::
text_ram wStringBuffer1
text " came"
line "out of its EGG!@"
@@ -798,7 +799,7 @@
text_end ; unused
-UnknownText_0x1c0dd8::
+_BreedAskNicknameText::
text "Give a nickname to"
line "@"
text_ram wStringBuffer1
@@ -805,7 +806,7 @@
text "?"
done
-UnknownText_0x1c0df3::
+_LeftWithDayCareLadyText::
text "It's @"
text_ram wBreedMon2Nick
text_start
@@ -813,7 +814,7 @@
cont "the DAY-CARE LADY."
done
-UnknownText_0x1c0e24::
+_LeftWithDayCareManText::
text "It's @"
text_ram wBreedMon1Nick
text_start
@@ -821,12 +822,12 @@
cont "the DAY-CARE MAN."
done
-UnknownText_0x1c0e54::
+_BreedBrimmingWithEnergyText::
text "It's brimming with"
line "energy."
prompt
-UnknownText_0x1c0e6f::
+_BreedNoInterestText::
text "It has no interest"
line "in @"
text_ram wStringBuffer1
@@ -833,7 +834,7 @@
text "."
prompt
-UnknownText_0x1c0e8d::
+_BreedAppearsToCareForText::
text "It appears to care"
line "for @"
text_ram wStringBuffer1
@@ -840,7 +841,7 @@
text "."
prompt
-UnknownText_0x1c0eac::
+_BreedFriendlyText::
text "It's friendly with"
line "@"
text_ram wStringBuffer1
@@ -847,7 +848,7 @@
text "."
prompt
-UnknownText_0x1c0ec6::
+_BreedShowsInterestText::
text "It shows interest"
line "in @"
text_ram wStringBuffer1
@@ -859,44 +860,47 @@
line "here."
prompt
-ClearedMailPutAwayText::
+_MailClearedPutAwayText::
text "The cleared MAIL"
line "was put away."
prompt
-MailPackFullText::
+_MailPackFullText::
text "The PACK is full."
prompt
-MailMessageLostText::
+_MailMessageLostText::
text "The MAIL's message"
line "will be lost. OK?"
done
-MailAlreadyHoldingItemText::
+_MailAlreadyHoldingItemText::
text "It's already hold-"
line "ing an item."
prompt
-MailEggText::
+_MailEggText::
text "An EGG can't hold"
line "any MAIL."
prompt
-MailMovedFromBoxText::
+_MailMovedFromBoxText::
text "The MAIL was moved"
line "from the MAILBOX."
prompt
-UnknownText_0x1c0fb3::
+; unused
+_YesPromptText::
text "Yes"
prompt
-UnknownText_0x1c0fb8::
+; unused
+_NoPromptText::
text "No"
prompt
-UnknownText_0x1c0fbc::
+; unused
+_AnimationTypeText::
text_decimal wcf64, 1, 3
text " @"
text_ram wStringBuffer1
@@ -907,26 +911,27 @@
text_end ; unused
-UnknownText_0x1c0fdd::
+; unused
+_MonNumberText::
text "#MON number?"
done
-Text_WasSentToBillsPC::
+_WasSentToBillsPCText::
text_ram wStringBuffer1
text " was"
line "sent to BILL's PC."
prompt
-UnknownText_0x1c1006::
+_PCGottaHavePokemonText::
text "You gotta have"
line "#MON to call!"
prompt
-UnknownText_0x1c1024::
+_PCWhatText::
text "What?"
done
-UnknownText_0x1c102b::
+_PCMonHoldingMailText::
text "There is a #MON"
line "holding MAIL."
@@ -934,32 +939,32 @@
line "MAIL."
prompt
-UnknownText_0x1c1062::
+_PCNoSingleMonText::
text "You don't have a"
line "single #MON!"
prompt
-UnknownText_0x1c1080::
+_PCCantDepositLastMonText::
text "You can't deposit"
line "your last #MON!"
prompt
-UnknownText_0x1c10a2::
+_PCCantTakeText::
text "You can't take any"
line "more #MON."
prompt
-UnknownText_0x1c10c0::
+_ContestCaughtMonText::
text "Caught @"
text_ram wStringBuffer1
text "!"
prompt
-UnknownText_0x1c10cf::
+_ContestAskSwitchText::
text "Switch #MON?"
done
-UnknownText_0x1c10dd::
+_ContestAlreadyCaughtText::
text "You already caught"
line "a @"
text_ram wStringBuffer1
@@ -966,7 +971,7 @@
text "."
prompt
-ContestJudging_FirstPlaceText::
+_ContestJudging_FirstPlaceText::
text "This Bug-Catching"
line "Contest winner is@"
text_pause
@@ -981,7 +986,7 @@
text "!@"
text_end
-ContestJudging_FirstPlaceScoreText::
+_ContestJudging_FirstPlaceScoreText::
text_start
para "The winning score"
@@ -990,7 +995,7 @@
text " points!"
prompt
-ContestJudging_SecondPlaceText::
+_ContestJudging_SecondPlaceText::
text "Placing second was"
line "@"
text_ram wBugContestWinnerName
@@ -1002,7 +1007,7 @@
text "!@"
text_end
-ContestJudging_SecondPlaceScoreText::
+_ContestJudging_SecondPlaceScoreText::
text_start
para "The score was"
@@ -1011,7 +1016,7 @@
text " points!"
prompt
-ContestJudging_ThirdPlaceText::
+_ContestJudging_ThirdPlaceText::
text "Placing third was"
line "@"
text_ram wBugContestWinnerName
@@ -1023,7 +1028,7 @@
text "!@"
text_end
-ContestJudging_ThirdPlaceScoreText::
+_ContestJudging_ThirdPlaceScoreText::
text_start
para "The score was"
@@ -1032,7 +1037,7 @@
text " points!"
prompt
-UnknownText_0x1c1203::
+_MagikarpGuruMeasureText::
text "Let me measure"
line "that MAGIKARP."
@@ -1042,7 +1047,7 @@
text "."
prompt
-UnknownText_0x1c123a::
+_KarpGuruRecordText::
text "CURRENT RECORD"
para "@"
@@ -1055,7 +1060,7 @@
text_end ; unused
-UnknownText_0x1c1261::
+_LuckyNumberMatchPartyText::
text "Congratulations!"
para "We have a match"
@@ -1067,7 +1072,7 @@
line "your party."
prompt
-UnknownText_0x1c12ae::
+_LuckyNumberMatchPCText::
text "Congratulations!"
para "We have a match"
@@ -1079,7 +1084,7 @@
line "your PC BOX."
prompt
-UnknownText_0x1c12fc::
+_CaughtAskNicknameText::
text "Give a nickname to"
line "the @"
text_ram wStringBuffer1
@@ -1087,18 +1092,18 @@
cont "received?"
done
-UnknownText_0x1c1328::
+_PokecenterPCCantUseText::
text "Bzzzzt! You must"
line "have a #MON to"
cont "use this!"
prompt
-UnknownText_0x1c1353::
+_PlayersPCTurnOnText::
text "<PLAYER> turned on"
line "the PC."
prompt
-UnknownText_0x1c1368::
+_PlayersPCAskWhatDoText::
text "What do you want"
line "to do?"
done
@@ -1122,7 +1127,7 @@
line "for more items."
prompt
-UnknownText_0x1c13df::
+_PlayersPCNoItemsText::
text "No items here!"
prompt
@@ -1145,16 +1150,16 @@
line "store items."
prompt
-UnknownText_0x1c144d::
+_PokecenterPCTurnOnText::
text "<PLAYER> turned on"
line "the PC."
prompt
-UnknownText_0x1c1462::
+_PokecenterPCWhoseText::
text "Access whose PC?"
done
-UnknownText_0x1c1474::
+_PokecenterBillsPCText::
text "BILL's PC"
line "accessed."
@@ -1162,7 +1167,7 @@
line "System opened."
prompt
-UnknownText_0x1c14a4::
+_PokecenterPlayersPCText::
text "Accessed own PC."
para "Item Storage"
@@ -1169,7 +1174,7 @@
line "System opened."
prompt
-UnknownText_0x1c14d2::
+_PokecenterOaksPCText::
text "PROF.OAK's PC"
line "accessed."
@@ -1177,7 +1182,7 @@
line "System opened."
prompt
-UnknownText_0x1c1505::
+_PokecenterPCOaksClosedText::
text "…"
line "Link closed…"
done
@@ -1347,7 +1352,8 @@
line "OAK's PC closed."
done
-UnknownText_0x1c19cd::
+; unused
+_TrainerRankingExplanationText::
text "Triple-theme"
line "trainer ranking!"
@@ -1358,7 +1364,8 @@
para ""
done
-UnknownText_0x1c1a22::
+; unused
+_TrainerRankingNoDataText::
text "There is no"
line "ranking data."
@@ -1368,20 +1375,20 @@
para ""
done
-UnknownText_0x1c1a5b::
+_DummyGameYeahText::
text " , yeah!"
done
-UnknownText_0x1c1a65::
+_DummyGameDarnText::
text "Darn…"
done
-UnknownText_0x1c1a6c::
+_StartMenuContestEndText::
text "Would you like to"
line "end the Contest?"
done
-UnknownText_0x1c1a90::
+_ItemsTossOutHowManyText::
text "Toss out how many"
line "@"
text_ram wStringBuffer2
@@ -1388,7 +1395,7 @@
text "(S)?"
done
-UnknownText_0x1c1aad::
+_ItemsThrowAwayText::
text "Throw away @"
text_decimal wItemQuantityChangeBuffer, 1, 2
text_start
@@ -1397,7 +1404,7 @@
text "(S)?"
done
-UnknownText_0x1c1aca::
+_ItemsDiscardedText::
text "Discarded"
line "@"
text_ram wStringBuffer1
@@ -1404,18 +1411,18 @@
text "(S)."
prompt
-UnknownText_0x1c1adf::
+_ItemsTooImportantText::
text "That's too impor-"
line "tant to toss out!"
prompt
-UnknownText_0x1c1b03::
+_ItemsOakWarningText::
text "OAK: <PLAYER>!"
line "This isn't the"
cont "time to use that!"
done
-UnknownText_0x1c1b2c::
+_PokemonSwapItemText::
text "Took @"
text_ram wMonOrItemNameBuffer
text "'s"
@@ -1429,7 +1436,7 @@
text "."
prompt
-UnknownText_0x1c1b57::
+_PokemonHoldItemText::
text "Made @"
text_ram wMonOrItemNameBuffer
text_start
@@ -1438,23 +1445,23 @@
text "."
prompt
-UnknownText_0x1c1b6f::
+_PokemonRemoveMailText::
text "Please remove the"
line "MAIL first."
prompt
-UnknownText_0x1c1b8e::
+_PokemonNotHoldingText::
text_ram wMonOrItemNameBuffer
text " isn't"
line "holding anything."
prompt
-UnknownText_0x1c1baa::
+_ItemStorageFullText::
text "Item storage space"
line "full."
prompt
-UnknownText_0x1c1bc4::
+_PokemonTookItemText::
text "Took @"
text_ram wStringBuffer1
text_start
@@ -1463,7 +1470,7 @@
text "."
prompt
-UnknownText_0x1c1bdc::
+_PokemonAskSwapItemText::
text_ram wMonOrItemNameBuffer
text " is"
line "already holding"
@@ -1474,17 +1481,17 @@
line "Switch items?"
done
-UnknownText_0x1c1c09::
+_ItemCantHeldText::
text "This item can't be"
line "held."
prompt
-UnknownText_0x1c1c22::
+_MailLoseMessageText::
text "The MAIL will lose"
line "its message. OK?"
done
-UnknownText_0x1c1c47::
+_MailDetachedText::
text "MAIL detached from"
line "@"
text_ram wStringBuffer1
@@ -1491,31 +1498,31 @@
text "."
prompt
-UnknownText_0x1c1c62::
+_MailNoSpaceText::
text "There's no space"
line "for removing MAIL."
prompt
-UnknownText_0x1c1c86::
+_MailAskSendToPCText::
text "Send the removed"
line "MAIL to your PC?"
done
-UnknownText_0x1c1ca9::
+_MailboxFullText::
text "Your PC's MAILBOX"
line "is full."
prompt
-UnknownText_0x1c1cc4::
+_MailSentToPCText::
text "The MAIL was sent"
line "to your PC."
prompt
-UnknownText_0x1c1ce3::
+_PokemonNotEnoughHPText::
text "Not enough HP!"
prompt
-UnknownText_0x1c1cf3::
+_MayRegisterItemText::
text "An item in your"
line "PACK may be"
--- a/data/text/common_3.asm
+++ b/data/text/common_3.asm
@@ -25,7 +25,7 @@
line "later!"
done
-UnknownText_0x1c40e6::
+_ClockTimeMayBeWrongText::
text "The clock's time"
line "may be wrong."
@@ -33,7 +33,7 @@
line "time."
prompt
-UnknownText_0x1c411c::
+_ClockSetWithControlPadText::
text "Set with the"
line "Control Pad."
@@ -41,28 +41,28 @@
line "Cancel: B Button"
done
-UnknownText_0x1c415b::
+_ClockIsThisOKText::
text "Is this OK?"
done
-UnknownText_0x1c4168::
+_ClockHasResetText::
text "The clock has been"
line "reset."
done
-UnknownText_0x1c4183::
+_LinkTimeoutText::
text "Too much time has"
line "elapsed. Please"
cont "try again."
prompt
-UnknownText_0x1c41b1::
+_LinkTradeCantBattleText::
text "If you trade that"
line "#MON, you won't"
cont "be able to battle."
prompt
-UnknownText_0x1c41e6::
+_LinkAbnormalMonText::
text "Your friend's"
line "@"
text_ram wStringBuffer1
@@ -70,7 +70,7 @@
cont "to be abnormal!"
prompt
-UnknownText_0x1c4212::
+_LinkAskTradeForText::
text "Trade @"
text_ram wd004
text_start
@@ -79,6 +79,7 @@
text "?"
done
+; unused
UnknownText_0x1c422a::
text "To enter a mobile"
line "battle, you must"
@@ -89,11 +90,13 @@
para "Is that OK?"
done
+; unused
UnknownText_0x1c4275::
text "Need more info on"
line "mobile battles?"
done
+; unused
UnknownText_0x1c4298::
text "For a mobile"
line "battle, choose"
@@ -121,6 +124,7 @@
line "wins."
done
+; unused
UnknownText_0x1c439c::
text "Today's remaining"
line "time is @"
@@ -131,6 +135,7 @@
line "battle?"
done
+; unused
UnknownText_0x1c43dc::
text "There are only @"
text_decimal wStringBuffer2, 1, 2
@@ -141,6 +146,7 @@
line "battle?"
done
+; unused
UnknownText_0x1c4419::
text "There is only"
line "1 min. left today!"
@@ -149,6 +155,7 @@
line "through a battle?"
done
+; unused
UnknownText_0x1c445a::
text "There is less than"
line "1 min. left today!"
@@ -157,26 +164,31 @@
line "tomorrow."
done
+; unused
UnknownText_0x1c449c::
text "Try again using"
line "the same settings?"
done
+; unused
UnknownText_0x1c44c0::
text "There is less than"
line "1 min. left today!"
done
+; unused
UnknownText_0x1c44e7::
text "No time left for"
line "linking today."
done
+; unused
UnknownText_0x1c4508::
text "Pick three #MON"
line "for battle."
done
+; unused
UnknownText_0x1c4525::
text "Today's remaining"
line "time is @"
@@ -184,61 +196,63 @@
text " min."
done
-UnknownText_0x1c454b::
+_WouldYouLikeToSaveTheGameText::
text "Would you like to"
line "save the game?"
done
-UnknownText_0x1c456d::
+_SavingDontTurnOffThePowerText::
text "SAVING… DON'T TURN"
line "OFF THE POWER."
done
-UnknownText_0x1c4590::
+_SavedTheGameText::
text "<PLAYER> saved"
line "the game."
done
-UnknownText_0x1c45a3::
+_AlreadyASaveFileText::
text "There is already a"
line "save file. Is it"
cont "OK to overwrite?"
done
-UnknownText_0x1c45d9::
+_AnotherSaveFileText::
text "There is another"
line "save file. Is it"
cont "OK to overwrite?"
done
-UnknownText_0x1c460d::
+_SaveFileCorruptedText::
text "The save file is"
line "corrupted!"
prompt
-UnknownText_0x1c462a::
+_ChangeBoxSaveText::
text "When you change a"
line "#MON BOX, data"
cont "will be saved. OK?"
done
-UnknownText_0x1c465f::
+_MoveMonWOMailSaveText::
text "Each time you move"
line "a #MON, data"
cont "will be saved. OK?"
done
-UnknownText_0x1c4693::
+; unused
+_WindowAreaExceededErrorText::
text "The window save"
line "area was exceeded."
done
-UnknownText_0x1c46b7::
+_WindowPoppingErrorText::
text "No windows avail-"
line "able for popping."
done
-UnknownText_0x1c46dc::
+; unused
+_CorruptedEventErrorText::
text "Corrupted event!"
prompt
@@ -246,15 +260,15 @@
text "Object event"
done
-UnknownText_0x1c46fc::
+_BGEventText::
text "BG event"
done
-UnknownText_0x1c4706::
+_CoordinatesEventText::
text "Coordinates event"
done
-UnknownText_0x1c4719::
+_ReceivedItemText::
text "<PLAYER> received"
line "@"
text_ram wStringBuffer4
@@ -261,7 +275,7 @@
text "."
done
-UnknownText_0x1c472c::
+_PutItemInPocketText::
text "<PLAYER> put the"
line "@"
text_ram wStringBuffer1
@@ -271,7 +285,7 @@
text "."
prompt
-UnknownText_0x1c474b::
+_PocketIsFullText::
text "The @"
text_ram wStringBuffer3
text_start
@@ -278,7 +292,7 @@
line "is full…"
prompt
-UnknownText_0x1c475f::
+_SeerSeeAllText::
text "I see all."
line "I know all…"
@@ -286,7 +300,7 @@
line "of your #MON!"
done
-UnknownText_0x1c4797::
+_SeerCantTellAThingText::
text "Whaaaat? I can't"
line "tell a thing!"
@@ -294,7 +308,7 @@
line "know of this?"
done
-UnknownText_0x1c47d4::
+_SeerNameLocationText::
text "Hm… I see you met"
line "@"
text_ram wSeerNickname
@@ -304,7 +318,7 @@
text "!"
prompt
-UnknownText_0x1c47fa::
+_SeerTimeLevelText::
text "The time was"
line "@"
text_ram wSeerTimeOfDay
@@ -317,7 +331,7 @@
para "Am I good or what?"
prompt
-UnknownText_0x1c4837::
+_SeerTradeText::
text "Hm… @"
text_ram wSeerNickname
text_start
@@ -337,7 +351,7 @@
text "!"
prompt
-UnknownText_0x1c487f::
+_SeerNoLocationText::
text "What!? Incredible!"
para "I don't understand"
@@ -355,7 +369,7 @@
para "Am I good or what?"
prompt
-UnknownText_0x1c491d::
+_SeerEggText::
text "Hey!"
para "That's an EGG!"
@@ -364,12 +378,12 @@
line "you've met it yet…"
done
-UnknownText_0x1c4955::
+_SeerDoNothingText::
text "Fufufu! I saw that"
line "you'd do nothing!"
done
-UnknownText_0x1c497a::
+_SeerMoreCareText::
text "Incidentally…"
para "It would be wise"
@@ -379,7 +393,7 @@
line "little more care."
done
-UnknownText_0x1c49c6::
+_SeerMoreConfidentText::
text "Incidentally…"
para "It seems to have"
@@ -392,7 +406,7 @@
cont "more confident."
done
-UnknownText_0x1c4a21::
+_SeerMuchStrengthText::
text "Incidentally…"
para "@"
@@ -402,7 +416,7 @@
cont "much strength."
done
-UnknownText_0x1c4a5b::
+_SeerMightyText::
text "Incidentally…"
para "It certainly has"
@@ -420,7 +434,7 @@
line "with confidence."
done
-UnknownText_0x1c4ae5::
+_SeerImpressedText::
text "Incidentally…"
para "I'm impressed by"
@@ -444,7 +458,7 @@
line "excite anyone."
done
-UnknownText_0x1c4b92::
+_CongratulationsYourPokemonText::
text "Congratulations!"
line "Your @"
text_ram wStringBuffer2
@@ -452,7 +466,7 @@
text_end ; unused
-UnknownText_0x1c4baf::
+_EvolvedIntoText::
text_start
para "evolved into"
@@ -461,7 +475,7 @@
text "!"
done
-UnknownText_0x1c4bc5::
+_StoppedEvolvingText::
text "Huh? @"
text_ram wStringBuffer2
text_start
@@ -468,7 +482,7 @@
line "stopped evolving!"
prompt
-UnknownText_0x1c4be3::
+_EvolvingText::
text "What? @"
text_ram wStringBuffer2
text_start
@@ -475,11 +489,11 @@
line "is evolving!"
done
-UnknownText_0x1c4bfd::
+_MartHowManyText::
text "How many?"
done
-UnknownText_0x1c4c08::
+_MartFinalPriceText::
text_decimal wItemQuantityChangeBuffer, 1, 2
text " @"
text_ram wStringBuffer2
@@ -489,7 +503,7 @@
text "."
done
-UnknownText_0x1c4c28::
+_HerbShopLadyIntroText::
text "Hello, dear."
para "I sell inexpensive"
@@ -504,11 +518,11 @@
para "Hehehehe…"
done
-UnknownText_0x1c4ca3::
+_HerbalLadyHowManyText::
text "How many?"
done
-UnknownText_0x1c4cae::
+_HerbalLadyFinalPriceText::
text_decimal wItemQuantityChangeBuffer, 1, 2
text " @"
text_ram wStringBuffer2
@@ -518,27 +532,27 @@
text "."
done
-UnknownText_0x1c4cce::
+_HerbalLadyThanksText::
text "Thank you, dear."
line "Hehehehe…"
done
-UnknownText_0x1c4cea::
+_HerbalLadyPackFullText::
text "Oh? Your PACK is"
line "full, dear."
done
-UnknownText_0x1c4d08::
+_HerbalLadyNoMoneyText::
text "Hehehe… You don't"
line "have the money."
done
-UnknownText_0x1c4d2a::
+_HerbalLadyComeAgainText::
text "Come again, dear."
line "Hehehehe…"
done
-UnknownText_0x1c4d47::
+_BargainShopIntroText::
text "Hiya! Care to see"
line "some bargains?"
@@ -549,7 +563,7 @@
line "one of each item."
done
-UnknownText_0x1c4db0::
+_BargainShopFinalPriceText::
text_ram wStringBuffer2
text " costs"
line "¥@"
@@ -557,41 +571,41 @@
text ". Want it?"
done
-UnknownText_0x1c4dcd::
+_BargainShopThanksText::
text "Thanks."
done
-UnknownText_0x1c4dd6::
+_BargainShopPackFullText::
text "Uh-oh, your PACK"
line "is chock-full."
done
-UnknownText_0x1c4df7::
+_BargainShopSoldOutText::
text "You bought that"
line "already. I'm all"
cont "sold out of it."
done
-UnknownText_0x1c4e28::
+_BargainShopNoFundsText::
text "Uh-oh, you're"
line "short on funds."
done
-UnknownText_0x1c4e46::
+_BargainShopComeAgainText::
text "Come by again"
line "sometime."
done
-UnknownText_0x1c4e5f::
+_PharmacyIntroText::
text "What's up? Need"
line "some medicine?"
done
-UnknownText_0x1c4e7e::
+_PharmacyHowManyText::
text "How many?"
done
-UnknownText_0x1c4e89::
+_PharmacyFinalPriceText::
text_decimal wItemQuantityChangeBuffer, 1, 2
text " @"
text_ram wStringBuffer2
@@ -601,35 +615,36 @@
text "."
done
-UnknownText_0x1c4eab::
+_PharmacyThanksText::
text "Thanks much!"
done
-UnknownText_0x1c4eb9::
+_PharmacyPackFullText::
text "You don't have any"
line "more space."
done
-UnknownText_0x1c4ed8::
+_PharmacyNoMoneyText::
text "Huh? That's not"
line "enough money."
done
-UnknownText_0x1c4ef6::
+_PharmacyComeAgainText::
text "All right."
line "See you around."
done
-UnknownText_0x1c4f12::
+; unused
+_NothingToSellText::
text "You don't have"
line "anything to sell."
prompt
-UnknownText_0x1c4f33::
+_MartSellHowManyText::
text "How many?"
done
-UnknownText_0x1c4f3e::
+_MartSellPriceText::
text "I can pay you"
line "¥@"
text_decimal hMoneyTemp, 3, 6
@@ -638,41 +653,41 @@
para "Is that OK?"
done
-UnknownText_0x1c4f62::
+_MartWelcomeText::
text "Welcome! How may I"
line "help you?"
done
-UnknownText_0x1c4f80::
+_MartThanksText::
text "Here you are."
line "Thank you!"
done
-UnknownText_0x1c4f9a::
+_MartNoMoneyText::
text "You don't have"
line "enough money."
done
-UnknownText_0x1c4fb7::
+_MartPackFullText::
text "You can't carry"
line "any more items."
done
-UnknownText_0x1c4fd7::
+_MartCantBuyText::
text "Sorry, I can't buy"
line "that from you."
prompt
-UnknownText_0x1c4ff9::
+_MartComeAgainText::
text "Please come again!"
done
-UnknownText_0x1c500d::
+_MartAskMoreText::
text "Can I do anything"
line "else for you?"
done
-UnknownText_0x1c502e::
+_MartBoughtText::
text "Got ¥@"
text_decimal hMoneyTemp, 3, 6
text " for"
@@ -681,30 +696,30 @@
text "(S)."
done
-UnknownText_0x1c5049::
+_SlotsBetHowManyCoinsText::
text "Bet how many"
line "coins?"
done
-UnknownText_0x1c505e::
+_SlotsStartText::
text "Start!"
done
-UnknownText_0x1c5066::
+_SlotsNotEnoughCoinsText::
text "Not enough"
line "coins."
prompt
-UnknownText_0x1c5079::
+_SlotsRanOutOfCoinsText::
text "Darn… Ran out of"
line "coins…"
done
-UnknownText_0x1c5092::
+_SlotsPlayAgainText::
text "Play again?"
done
-UnknownText_0x1c509f::
+_SlotsLinedUpText::
text "lined up!"
line "Won @"
text_ram wStringBuffer2
@@ -711,7 +726,7 @@
text " coins!"
done
-UnknownText_0x1c50bb::
+_SlotsDarnText::
text "Darn!"
done
@@ -739,26 +754,30 @@
para ""
done
-UnknownText_0x1c5182::
+_MainMenuTimeUnknownText::
text "Clock time unknown"
done
-UnknownText_0x1c5196::
+; unused mobile
+_DeleteSavedLoginPasswordText::
text "Delete the saved"
line "LOG-IN PASSWORD?"
done
-UnknownText_0x1c51b9::
+; unused mobile
+_DeletedTheLoginPasswordText::
text "Deleted the LOG-IN"
line "PASSWORD."
done
-UnknownText_0x1c51d7::
+; unused mobile
+_MobilePickThreeMonForBattle::
text "Pick three #MON"
line "for battle."
prompt
-UnknownText_0x1c51f4::
+; unused mobile
+_MobileUseTheseThreeMonText::
text_ram wMobileParticipant1Nickname
text ","
line "@"
@@ -771,12 +790,14 @@
para "Use these three?"
done
-UnknownText_0x1c521c::
+; unused mobile
+_MobileOnlyThreeMonMayEnterText::
text "Only three #MON"
line "may enter."
prompt
-UnknownText_0x1c5238::
+; unused mobile
+_MobileCardFolderIntro1Text::
text "The CARD FOLDER"
line "stores your and"
@@ -793,7 +814,8 @@
para ""
done
-UnknownText_0x1c52bc::
+; unused mobile
+_MobileCardFolderIntro2Text::
text "This is your CARD."
para "Once you've"
@@ -806,7 +828,8 @@
para ""
done
-UnknownText_0x1c531e::
+; unused mobile
+_MobileCardFolderIntro3Text::
text "If you have your"
line "friend's CARD, you"
@@ -820,7 +843,8 @@
para ""
done
-UnknownText_0x1c5394::
+; unused mobile
+_MobileCardFolderIntro4Text::
text "To safely store"
line "your collection of"
@@ -831,7 +855,8 @@
para ""
done
-UnknownText_0x1c53ee::
+; unused mobile
+_MobileCardFolderAskDeleteText::
text "If the CARD FOLDER"
line "is deleted, all"
@@ -847,12 +872,14 @@
line "your CARD FOLDER?"
done
-UnknownText_0x1c5494::
+; unused mobile
+_MobileCardFolderDeleteAreYouSureText::
text "Are you sure you"
line "want to delete it?"
done
-UnknownText_0x1c54b9::
+; unused mobile
+_MobileCardFolderDeletedText::
text "The CARD FOLDER"
line "has been deleted."
@@ -859,7 +886,8 @@
para ""
done
-UnknownText_0x1c54dd::
+; unused mobile
+_MobileCardFolderAskOpenOldText::
text "There is an older"
line "CARD FOLDER from a"
cont "previous journey."
@@ -868,72 +896,75 @@
line "open it?"
done
-UnknownText_0x1c552d::
+; unused mobile
+_MobileCardFolderAskDeleteOldText::
text "Delete the old"
line "CARD FOLDER?"
done
-UnknownText_0x1c554a::
+; unused mobile
+_MobileCardFolderFinishRegisteringCardsText::
text "Finish registering"
line "CARDS?"
done
-UnknownText_0x1c5565::
+_PhoneWrongNumberText::
text "Huh? Sorry, wrong"
line "number!"
done
-UnknownText_0x1c5580::
+_PhoneClickText::
text "Click!"
done
-UnknownText_0x1c5588::
+_PhoneEllipseText::
text "<……>"
done
-UnknownText_0x1c558b::
+_PhoneOutOfAreaText::
text "That number is out"
line "of the area."
done
-UnknownText_0x1c55ac::
+_PhoneJustTalkToThemText::
text "Just go talk to"
line "that person!"
done
-UnknownText_0x1c55ca::
+_PhoneThankYouText::
text "Thank you!"
done
+; unused
UnknownText_0x1c55d6::
text " :"
done
-UnknownText_0x1c55db::
+_PasswordAskResetText::
text "Password OK."
line "Select CONTINUE &"
cont "reset settings."
prompt
-UnknownText_0x1c560b::
+_PasswordWrongText::
text "Wrong password!"
prompt
-UnknownText_0x1c561c::
+_PasswordAskResetClockText::
text "Reset the clock?"
done
-UnknownText_0x1c562e::
+_PasswordAskEnterText::
text "Please enter the"
line "password."
done
-UnknownText_0x1c564a::
+_ClearAllSaveDataText::
text "Clear all save"
line "data?"
done
-UnknownText_0x1c5660::
+_LearnedMoveText::
text_ram wMonOrItemNameBuffer
text " learned"
line "@"
@@ -945,12 +976,12 @@
text_end ; unused
-UnknownText_0x1c5678::
+_MoveAskForgetText::
text "Which move should"
next "be forgotten?"
done
-UnknownText_0x1c5699::
+_StopLearningMoveText::
text "Stop learning"
line "@"
text_ram wStringBuffer2
@@ -957,7 +988,7 @@
text "?"
done
-UnknownText_0x1c56af::
+_DidNotLearnMoveText::
text_ram wMonOrItemNameBuffer
text_start
line "did not learn"
@@ -966,7 +997,7 @@
text "."
prompt
-UnknownText_0x1c56c9::
+_AskForgetMoveText::
text_ram wMonOrItemNameBuffer
text " is"
line "trying to learn"
@@ -987,7 +1018,7 @@
text "?"
done
-UnknownText_0x1c5740::
+Text_MoveForgetCount::
text "1, 2 and…@"
text_pause
text_end
@@ -994,7 +1025,7 @@
text_end ; unused
-UnknownText_0x1c574e::
+_MoveForgotText::
text " Poof!@"
text_pause
text_start
@@ -1009,94 +1040,94 @@
para "And…"
prompt
-UnknownText_0x1c5772::
+_MoveCantForgetHMText::
text "HM moves can't be"
line "forgotten now."
prompt
-UnknownText_0x1c5793::
+_CardFlipPlayWithThreeCoinsText::
text "Play with three"
line "coins?"
done
-UnknownText_0x1c57ab::
+_CardFlipNotEnoughCoinsText::
text "Not enough coins…"
prompt
-UnknownText_0x1c57be::
+_CardFlipChooseACardText::
text "Choose a card."
done
-UnknownText_0x1c57ce::
+_CardFlipPlaceYourBetText::
text "Place your bet."
done
-UnknownText_0x1c57df::
+_CardFlipPlayAgainText::
text "Want to play"
line "again?"
done
-UnknownText_0x1c57f4::
+_CardFlipShuffledText::
text "The cards have"
line "been shuffled."
prompt
-UnknownText_0x1c5813::
+_CardFlipYeahText::
text "Yeah!"
done
-UnknownText_0x1c581a::
+_CardFlipDarnText::
text "Darn…"
done
-UnknownText_0x1c5821::
+_GearTodayText::
text_today
text_end
text_end ; unused
-UnknownText_0x1c5824::
+_GearEllipseText::
text "<……>"
done
-UnknownText_0x1c5827::
+_GearOutOfServiceText::
text "You're out of the"
line "service area."
prompt
-UnknownText_0x1c5847::
+_PokegearAskWhoCallText::
text "Whom do you want"
line "to call?"
done
-UnknownText_0x1c5862::
+_PokegearPressButtonText::
text "Press any button"
line "to exit."
done
-UnknownText_0x1c587d::
+_PokegearAskDeleteText::
text "Delete this stored"
line "phone number?"
done
-UnknownText_0x1c589f::
+_BuenaAskWhichPrizeText::
text "Which prize would"
line "you like?"
done
-UnknownText_0x1c58bc::
+_BuenaIsThatRightText::
text_ram wStringBuffer1
text "?"
line "Is that right?"
done
-UnknownText_0x1c58d1::
+_BuenaHereYouGoText::
text "Here you go!"
para ""
done
-UnknownText_0x1c58e0::
+_BuenaNotEnoughPointsText::
text "You don't have"
line "enough points."
@@ -1103,7 +1134,7 @@
para ""
done
-UnknownText_0x1c58ff::
+_BuenaNoRoomText::
text "You have no room"
line "for it."
@@ -1110,18 +1141,18 @@
para ""
done
-UnknownText_0x1c591a::
+_BuenaComeAgainText::
text "Oh. Please come"
line "back again!"
done
-UnknownText_0x1c5937::
+_BTExcuseMeText::
text "Excuse me!"
para ""
done
-Text_ExcuseMeYoureNotReady::
+_ExcuseMeYoureNotReadyText::
text "Excuse me."
line "You're not ready."
@@ -1128,7 +1159,7 @@
para ""
done
-UnknownText_0x1c5962::
+_BattleTowerReturnWhenReadyText::
text "Please return when"
line "you're ready."
done
@@ -1181,7 +1212,7 @@
para ""
done
-UnknownText_0x1c5a5a::
+_BallDodgedText::
text "It dodged the"
line "thrown BALL!"
@@ -1189,32 +1220,32 @@
line "can't be caught!"
prompt
-UnknownText_0x1c5a90::
+_BallMissedText::
text "You missed the"
line "#MON!"
prompt
-UnknownText_0x1c5aa6::
+_BallBrokeFreeText::
text "Oh no! The #MON"
line "broke free!"
prompt
-UnknownText_0x1c5ac3::
+_BallAppearedCaughtText::
text "Aww! It appeared"
line "to be caught!"
prompt
-UnknownText_0x1c5ae3::
+_BallAlmostHadItText::
text "Aargh!"
line "Almost had it!"
prompt
-UnknownText_0x1c5afa::
+_BallSoCloseText::
text "Shoot! It was so"
line "close too!"
prompt
-UnknownText_0x1c5b17::
+Text_BallCaught::
text "Gotcha! @"
text_ram wEnemyMonNick
text_start
@@ -1224,19 +1255,19 @@
text_end ; unused
-Text_Waitbutton_2::
+_WaitButtonText::
text_waitbutton
text_end
text_end ; unused
-UnknownText_0x1c5b38::
+_BallSentToPCText::
text_ram wMonOrItemNameBuffer
text " was"
line "sent to BILL's PC."
prompt
-UnknownText_0x1c5b53::
+_NewDexDataText::
text_ram wEnemyMonNick
text "'s data"
line "was newly added to"
@@ -1247,7 +1278,7 @@
text_end ; unused
-UnknownText_0x1c5b7f::
+_AskGiveNicknameText::
text "Give a nickname to"
line "@"
text_ram wStringBuffer1
@@ -1254,7 +1285,7 @@
text "?"
done
-UnknownText_0x1c5b9a::
+_ItemStatRoseText::
text_ram wStringBuffer1
text "'s"
line "@"
@@ -1262,18 +1293,18 @@
text " rose."
prompt
-UnknownText_0x1c5bac::
+_ItemCantUseOnMonText::
text "That can't be used"
line "on this #MON."
prompt
-Text_RepelUsedEarlierIsStillInEffect::
+_RepelUsedEarlierIsStillInEffectText::
text "The REPEL used"
line "earlier is still"
cont "in effect."
prompt
-UnknownText_0x1c5bf9::
+_PlayedFluteText::
text "Played the #"
line "FLUTE."
@@ -1281,12 +1312,12 @@
line "catchy tune!"
prompt
-UnknownText_0x1c5c28::
+_FluteWakeUpText::
text "All sleeping"
line "#MON woke up."
prompt
-UnknownText_0x1c5c44::
+Text_PlayedPokeFlute::
text "<PLAYER> played the"
line "# FLUTE.@"
text_waitbutton
@@ -1294,7 +1325,7 @@
text_end ; unused
-UnknownText_0x1c5c5e::
+_BlueCardBalanceText::
text "You now have"
line "@"
text_decimal wBlueCardBalance, 1, 2
@@ -1301,7 +1332,7 @@
text " points."
done
-UnknownText_0x1c5c7b::
+_CoinCaseCountText::
text "Coins:"
line "@"
text_decimal wCoins, 2, 4
@@ -1309,33 +1340,33 @@
text_end ; unused
-Text_RaiseThePPOfWhichMove::
+_RaiseThePPOfWhichMoveText::
text "Raise the PP of"
line "which move?"
done
-Text_RestoreThePPOfWhichMove::
+_RestoreThePPOfWhichMoveText::
text "Restore the PP of"
line "which move?"
done
-Text_PPIsMaxedOut::
+_PPIsMaxedOutText::
text_ram wStringBuffer2
text "'s PP"
line "is maxed out."
prompt
-Text_PPsIncreased::
+_PPsIncreasedText::
text_ram wStringBuffer2
text "'s PP"
line "increased."
prompt
-UnknownText_0x1c5cf1::
+_PPRestoredText::
text "PP was restored."
prompt
-UnknownText_0x1c5d03::
+_SentTrophyHomeText::
text "There was a trophy"
line "inside!@"
sound_dex_fanfare_50_79
@@ -1347,46 +1378,46 @@
line "trophy home."
prompt
-UnknownText_0x1c5d3e::
+_ItemLooksBitterText::
text "It looks bitter…"
prompt
-UnknownText_0x1c5d50::
+_ItemCantUseOnEggText::
text "That can't be used"
line "on an EGG."
prompt
-UnknownText_0x1c5d6e::
+_ItemOakWarningText::
text "OAK: <PLAYER>!"
line "This isn't the"
cont "time to use that!"
prompt
-UnknownText_0x1c5d97::
+_ItemBelongsToSomeoneElseText::
text "That belongs to"
line "someone else!"
prompt
-UnknownText_0x1c5db6::
+_ItemWontHaveEffectText::
text "It won't have any"
line "effect."
prompt
-UnknownText_0x1c5dd0::
+_BallBlockedText::
text "The trainer"
line "blocked the BALL!"
prompt
-UnknownText_0x1c5def::
+_BallDontBeAThiefText::
text "Don't be a thief!"
prompt
-UnknownText_0x1c5e01::
+_NoCyclingText::
text "Cycling isn't"
line "allowed here."
prompt
-UnknownText_0x1c5e1d::
+_ItemCantGetOnText::
text "Can't get on your"
line "@"
text_ram wStringBuffer1
@@ -1393,13 +1424,13 @@
text " now."
prompt
-UnknownText_0x1c5e3a::
+_BallBoxFullText::
text "The #MON BOX"
line "is full. That"
cont "can't be used now."
prompt
-UnknownText_0x1c5e68::
+_ItemUsedText::
text "<PLAYER> used the@"
text_low
text_ram wStringBuffer2
@@ -1406,7 +1437,7 @@
text "."
done
-UnknownText_0x1c5e7b::
+_ItemGotOnText::
text "<PLAYER> got on the@"
text_low
text_ram wStringBuffer2
@@ -1413,7 +1444,7 @@
text "."
prompt
-UnknownText_0x1c5e90::
+_ItemGotOffText::
text "<PLAYER> got off@"
text_low
text "the @"
@@ -1421,7 +1452,7 @@
text "."
prompt
-UnknownText_0x1c5ea8::
+_KnowsMoveText::
text_ram wStringBuffer1
text " knows"
line "@"
@@ -1429,12 +1460,12 @@
text "."
prompt
-UnknownText_0x1c5eba::
+_MoveKnowsOneText::
text "That #MON knows"
line "only one move."
done
-UnknownText_0x1c5eda::
+_AskDeleteMoveText::
text "Oh, make it forget"
line "@"
text_ram wStringBuffer1
@@ -1441,27 +1472,27 @@
text "?"
done
-UnknownText_0x1c5ef5::
+_DeleterForgotMoveText::
text "Done! Your #MON"
line "forgot the move."
done
-UnknownText_0x1c5f17::
+_DeleterEggText::
text "An EGG doesn't"
line "know any moves!"
done
-UnknownText_0x1c5f36::
+_DeleterNoComeAgainText::
text "No? Come visit me"
line "again."
done
-UnknownText_0x1c5f50::
+_DeleterAskWhichMoveText::
text "Which move should"
line "it forget, then?"
prompt
-UnknownText_0x1c5f74::
+_DeleterIntroText::
text "Um… Oh, yes, I'm"
line "the MOVE DELETER."
@@ -1472,43 +1503,43 @@
line "#MON forget?"
done
-UnknownText_0x1c5fd1::
+_DeleterAskWhichMonText::
text "Which #MON?"
prompt
-Text_DSTIsThatOK::
+_DSTIsThatOKText::
text " DST,"
line "is that OK?"
done
-UnknownText_0x1c5ff1::
+_TimeAskOkayText::
text ","
line "is that OK?"
done
-UnknownText_0x1c6000::
+_TimesetAskDSTText::
text "Do you want to"
line "switch to Daylight"
cont "Saving Time?"
done
-UnknownText_0x1c6030::
+_TimesetDSTText::
text "I set the clock"
line "forward by one"
cont "hour."
prompt
-UnknownText_0x1c6056::
+_TimesetAskNotDSTText::
text "Is Daylight Saving"
line "Time over?"
done
-UnknownText_0x1c6075::
+_TimesetNotDSTText::
text "I put the clock"
line "back one hour."
prompt
-UnknownText_0x1c6095::
+_TimesetAskAdjustDSTText::
text "Do you want to"
line "adjust your clock"
@@ -1516,7 +1547,7 @@
line "Saving Time?"
done
-UnknownText_0x1c60d1::
+_MomLostGearBookletText::
text "I lost the in-"
line "struction booklet"
cont "for the #GEAR."
--- a/data/text/std_text.asm
+++ b/data/text/std_text.asm
@@ -159,7 +159,7 @@
line "merchandise!"
done
-TownMapText:
+LookTownMapText:
text "It's the TOWN MAP."
done
--- a/docs/bugs_and_glitches.md
+++ b/docs/bugs_and_glitches.md
@@ -780,10 +780,10 @@
([Video](https://www.youtube.com/watch?v=o54VjpAEoO8))
-**Fix:** Edit `Text_ABoostedStringBuffer2ExpPoints` and `Text_StringBuffer2ExpPoints` in [data/text/common_2.asm](https://github.com/pret/pokecrystal/blob/master/data/text/common_2.asm):
+**Fix:** Edit `_ABoostedStringBuffer2ExpPointsText` and `_StringBuffer2ExpPointsText` in [data/text/common_2.asm](https://github.com/pret/pokecrystal/blob/master/data/text/common_2.asm):
```diff
- Text_ABoostedStringBuffer2ExpPoints::
+ _ABoostedStringBuffer2ExpPointsText::
text_start
line "a boosted"
cont "@"
@@ -792,7 +792,7 @@
text " EXP. Points!"
prompt
- Text_StringBuffer2ExpPoints::
+ _StringBuffer2ExpPointsText::
text_start
line "@"
- text_decimal wStringBuffer2, 2, 4
--- a/engine/battle/ai/items.asm
+++ b/engine/battle/ai/items.asm
@@ -687,7 +687,7 @@
pop af
jr c, .skiptext
- ld hl, TextJump_EnemyWithdrew
+ ld hl, EnemyWithdrewText
call PrintText
.skiptext
@@ -707,8 +707,8 @@
scf
ret
-TextJump_EnemyWithdrew:
- text_far Text_EnemyWithdrew
+EnemyWithdrewText:
+ text_far _EnemyWithdrewText
text_end
Function384d5: ; This appears to be unused
@@ -824,9 +824,9 @@
ld de, wMonOrItemNameBuffer
ld bc, ITEM_NAME_LENGTH
call CopyBytes
- ld hl, TextJump_EnemyUsedOn
+ ld hl, EnemyUsedOnText
jp PrintText
-TextJump_EnemyUsedOn:
- text_far Text_EnemyUsedOn
+EnemyUsedOnText:
+ text_far _EnemyUsedOnText
text_end
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -7405,20 +7405,20 @@
Text_MonGainedExpPoint:
text_far Text_Gained
text_asm
- ld hl, TextJump_StringBuffer2ExpPoints
+ ld hl, ExpPointsText
ld a, [wStringBuffer2 + 2] ; IsTradedMon
and a
ret z
- ld hl, TextJump_ABoostedStringBuffer2ExpPoints
+ ld hl, BoostedExpPointsText
ret
-TextJump_ABoostedStringBuffer2ExpPoints:
- text_far Text_ABoostedStringBuffer2ExpPoints
+BoostedExpPointsText:
+ text_far _BoostedExpPointsText
text_end
-TextJump_StringBuffer2ExpPoints:
- text_far Text_StringBuffer2ExpPoints
+ExpPointsText:
+ text_far _ExpPointsText
text_end
AnimateExpBar:
@@ -7687,11 +7687,11 @@
text_far Text_YourFoesWeakGetmMon
text_asm
Function_TextJump_BattleMonNick01:
- ld hl, TextJump_BattleMonNick01
+ ld hl, BattleMonNicknameText
ret
-TextJump_BattleMonNick01:
- text_far Text_BattleMonNick01
+BattleMonNicknameText:
+ text_far _BattleMonNicknameText
text_end
WithdrawMonText:
@@ -7734,40 +7734,40 @@
pop bc
pop de
ldh a, [hQuotient + 3]
- ld hl, TextJump_ThatsEnoughComeBack
+ ld hl, ThatsEnoughComeBackText
and a
ret z
- ld hl, TextJump_ComeBack
+ ld hl, ComeBackText
cp 30
ret c
- ld hl, TextJump_OKComeBack
+ ld hl, OKComeBackText
cp 70
ret c
- ld hl, TextJump_GoodComeBack
+ ld hl, GoodComeBackText
ret
-TextJump_ThatsEnoughComeBack:
- text_far Text_ThatsEnoughComeBack
+ThatsEnoughComeBackText:
+ text_far _ThatsEnoughComeBackText
text_end
-TextJump_OKComeBack:
- text_far Text_OKComeBack
+OKComeBackText:
+ text_far _OKComeBackText
text_end
-TextJump_GoodComeBack:
- text_far Text_GoodComeBack
+GoodComeBackText:
+ text_far _GoodComeBackText
text_end
Unreferenced_TextJump_ComeBack:
; this function doesn't seem to be used
- ld hl, TextJump_ComeBack
+ ld hl, ComeBackText
ret
-TextJump_ComeBack:
- text_far Text_ComeBack
+ComeBackText:
+ text_far _ComeBackText
text_end
Unreferenced_HandleSafariAngerEatingStatus:
--- a/engine/battle/effect_commands.asm
+++ b/engine/battle/effect_commands.asm
@@ -4546,21 +4546,21 @@
jp BattleTextbox
.stat
- text_far UnknownText_0x1c0cc6
+ text_far Text_BattleEffectActivate
text_asm
- ld hl, .up
+ ld hl, .BattleStatWentUpText
ld a, [wLoweredStat]
and $f0
ret z
- ld hl, .wayup
+ ld hl, .BattleStatWentWayUpText
ret
-.wayup
- text_far UnknownText_0x1c0cd0
+.BattleStatWentWayUpText:
+ text_far _BattleStatWentWayUpText
text_end
-.up
- text_far UnknownText_0x1c0ce0
+.BattleStatWentUpText:
+ text_far _BattleStatWentUpText
text_end
BattleCommand_StatDownMessage:
@@ -4576,21 +4576,21 @@
jp BattleTextbox
.stat
- text_far UnknownText_0x1c0ceb
+ text_far Text_BattleFoeEffectActivate
text_asm
- ld hl, .fell
+ ld hl, .BattleStatFellText
ld a, [wLoweredStat]
and $f0
ret z
- ld hl, .sharplyfell
+ ld hl, .BattleStatSharplyFellText
ret
-.sharplyfell
- text_far UnknownText_0x1c0cf5
+.BattleStatSharplyFellText:
+ text_far _BattleStatSharplyFellText
text_end
-.fell
- text_far UnknownText_0x1c0d06
+.BattleStatFellText:
+ text_far _BattleStatFellText
text_end
TryLowerStat:
@@ -5641,64 +5641,58 @@
jp EndMoveEffect
.UsedText:
- text_far UnknownText_0x1c0d0e ; "<USER>"
+ text_far Text_BattleUser ; "<USER>"
text_asm
ld a, BATTLE_VARS_MOVE_ANIM
call GetBattleVar
cp RAZOR_WIND
- ld hl, .RazorWind
+ ld hl, .BattleMadeWhirlwindText
jr z, .done
cp SOLARBEAM
- ld hl, .Solarbeam
+ ld hl, .BattleTookSunlightText
jr z, .done
cp SKULL_BASH
- ld hl, .SkullBash
+ ld hl, .BattleLoweredHeadText
jr z, .done
cp SKY_ATTACK
- ld hl, .SkyAttack
+ ld hl, .BattleGlowingText
jr z, .done
cp FLY
- ld hl, .Fly
+ ld hl, .BattleFlewText
jr z, .done
cp DIG
- ld hl, .Dig
+ ld hl, .BattleDugText
.done
ret
-.RazorWind:
-; 'made a whirlwind!'
- text_far UnknownText_0x1c0d12
+.BattleMadeWhirlwindText:
+ text_far _BattleMadeWhirlwindText
text_end
-.Solarbeam:
-; 'took in sunlight!'
- text_far UnknownText_0x1c0d26
+.BattleTookSunlightText:
+ text_far _BattleTookSunlightText
text_end
-.SkullBash:
-; 'lowered its head!'
- text_far UnknownText_0x1c0d3a
+.BattleLoweredHeadText:
+ text_far _BattleLoweredHeadText
text_end
-.SkyAttack:
-; 'is glowing!'
- text_far UnknownText_0x1c0d4e
+.BattleGlowingText:
+ text_far _BattleGlowingText
text_end
-.Fly:
-; 'flew up high!'
- text_far UnknownText_0x1c0d5c
+.BattleFlewText:
+ text_far _BattleFlewText
text_end
-.Dig:
-; 'dug a hole!'
- text_far UnknownText_0x1c0d6c
+.BattleDugText:
+ text_far _BattleDugText
text_end
BattleCommand3c:
--- a/engine/battle/move_effects/mimic.asm
+++ b/engine/battle/move_effects/mimic.asm
@@ -43,7 +43,7 @@
ld [hl], 5
call GetMoveName
call AnimateCurrentMove
- ld hl, LearnedMoveText
+ ld hl, MimicLearnedMoveText
jp StdBattleTextbox
.fail
--- a/engine/events/battle_tower/rules.asm
+++ b/engine/events/battle_tower/rules.asm
@@ -16,13 +16,12 @@
dw BattleTower_CheckPartyHasThreeMonsThatAreNotEggs
.TextPointers:
- dw .ExcuseMeText
+ dw .BTExcuseMeText
dw NeedAtLeastThreeMonText
dw EggDoesNotQualifyText
-.ExcuseMeText:
- ; Excuse me!
- text_far UnknownText_0x1c5937
+.BTExcuseMeText:
+ text_far _BTExcuseMeText
text_end
_CheckForBattleTowerRules:
@@ -49,54 +48,46 @@
dw Function_HasPartyAnEgg
.TextPointers:
- dw JumpText_ExcuseMeYoureNotReady
+ dw ExcuseMeYoureNotReadyText
dw OnlyThreeMonMayBeEnteredText
dw TheMonMustAllBeDifferentKindsText
dw TheMonMustNotHoldTheSameItemsText
dw YouCantTakeAnEggText
-JumpText_ExcuseMeYoureNotReady:
- ; Excuse me. You're not ready.
- text_far Text_ExcuseMeYoureNotReady
+ExcuseMeYoureNotReadyText:
+ text_far _ExcuseMeYoureNotReadyText
text_end
BattleTower_PleaseReturnWhenReady:
- ld hl, .PleaseReturnWhenReady
+ ld hl, .BattleTowerReturnWhenReadyText
call PrintText
ret
-.PleaseReturnWhenReady:
- ; Please return when you're ready.
- text_far UnknownText_0x1c5962
+.BattleTowerReturnWhenReadyText:
+ text_far _BattleTowerReturnWhenReadyText
text_end
NeedAtLeastThreeMonText:
- ; You need at least three #MON.
text_far _NeedAtLeastThreeMonText
text_end
EggDoesNotQualifyText:
- ; Sorry, an EGG doesn't qualify.
text_far _EggDoesNotQualifyText
text_end
OnlyThreeMonMayBeEnteredText:
- ; Only three #MON may be entered.
text_far _OnlyThreeMonMayBeEnteredText
text_end
TheMonMustAllBeDifferentKindsText:
- ; The @ #MON must all be different kinds.
text_far _TheMonMustAllBeDifferentKindsText
text_end
TheMonMustNotHoldTheSameItemsText:
- ; The @ #MON must not hold the same items.
text_far _TheMonMustNotHoldTheSameItemsText
text_end
YouCantTakeAnEggText:
- ; You can't take an EGG!
text_far _YouCantTakeAnEggText
text_end
--- a/engine/events/battle_tower/trainer_text.asm
+++ b/engine/events/battle_tower/trainer_text.asm
@@ -94,85 +94,85 @@
dw .PlayerWon
.Greetings:
- dw BTGreetingM1
- dw BTGreetingM2
- dw BTGreetingM3
- dw BTGreetingM4
- dw BTGreetingM5
- dw BTGreetingM6
- dw BTGreetingM7
- dw BTGreetingM8
- dw BTGreetingM9
- dw BTGreetingM10
- dw BTGreetingM11
- dw BTGreetingM12
- dw BTGreetingM13
- dw BTGreetingM14
- dw BTGreetingM15
- dw BTGreetingM16
- dw BTGreetingM17
- dw BTGreetingM18
- dw BTGreetingM19
- dw BTGreetingM20
- dw BTGreetingM21
- dw BTGreetingM22
- dw BTGreetingM23
- dw BTGreetingM24
- dw BTGreetingM25
+ dw BTGreetingM1Text
+ dw BTGreetingM2Text
+ dw BTGreetingM3Text
+ dw BTGreetingM4Text
+ dw BTGreetingM5Text
+ dw BTGreetingM6Text
+ dw BTGreetingM7Text
+ dw BTGreetingM8Text
+ dw BTGreetingM9Text
+ dw BTGreetingM10Text
+ dw BTGreetingM11Text
+ dw BTGreetingM12Text
+ dw BTGreetingM13Text
+ dw BTGreetingM14Text
+ dw BTGreetingM15Text
+ dw BTGreetingM16Text
+ dw BTGreetingM17Text
+ dw BTGreetingM18Text
+ dw BTGreetingM19Text
+ dw BTGreetingM20Text
+ dw BTGreetingM21Text
+ dw BTGreetingM22Text
+ dw BTGreetingM23Text
+ dw BTGreetingM24Text
+ dw BTGreetingM25Text
.PlayerLost:
- dw BTLossM1
- dw BTLossM2
- dw BTLossM3
- dw BTLossM4
- dw BTLossM5
- dw BTLossM6
- dw BTLossM7
- dw BTLossM8
- dw BTLossM9
- dw BTLossM10
- dw BTLossM11
- dw BTLossM12
- dw BTLossM13
- dw BTLossM14
- dw BTLossM15
- dw BTLossM16
- dw BTLossM17
- dw BTLossM18
- dw BTLossM19
- dw BTLossM20
- dw BTLossM21
- dw BTLossM22
- dw BTLossM23
- dw BTLossM24
- dw BTLossM25
+ dw BTLossM1Text
+ dw BTLossM2Text
+ dw BTLossM3Text
+ dw BTLossM4Text
+ dw BTLossM5Text
+ dw BTLossM6Text
+ dw BTLossM7Text
+ dw BTLossM8Text
+ dw BTLossM9Text
+ dw BTLossM10Text
+ dw BTLossM11Text
+ dw BTLossM12Text
+ dw BTLossM13Text
+ dw BTLossM14Text
+ dw BTLossM15Text
+ dw BTLossM16Text
+ dw BTLossM17Text
+ dw BTLossM18Text
+ dw BTLossM19Text
+ dw BTLossM20Text
+ dw BTLossM21Text
+ dw BTLossM22Text
+ dw BTLossM23Text
+ dw BTLossM24Text
+ dw BTLossM25Text
.PlayerWon:
- dw BTWinM1
- dw BTWinM2
- dw BTWinM3
- dw BTWinM4
- dw BTWinM5
- dw BTWinM6
- dw BTWinM7
- dw BTWinM8
- dw BTWinM9
- dw BTWinM10
- dw BTWinM11
- dw BTWinM12
- dw BTWinM13
- dw BTWinM14
- dw BTWinM15
- dw BTWinM16
- dw BTWinM17
- dw BTWinM18
- dw BTWinM19
- dw BTWinM20
- dw BTWinM21
- dw BTWinM22
- dw BTWinM23
- dw BTWinM24
- dw BTWinM25
+ dw BTWinM1Text
+ dw BTWinM2Text
+ dw BTWinM3Text
+ dw BTWinM4Text
+ dw BTWinM5Text
+ dw BTWinM6Text
+ dw BTWinM7Text
+ dw BTWinM8Text
+ dw BTWinM9Text
+ dw BTWinM10Text
+ dw BTWinM11Text
+ dw BTWinM12Text
+ dw BTWinM13Text
+ dw BTWinM14Text
+ dw BTWinM15Text
+ dw BTWinM16Text
+ dw BTWinM17Text
+ dw BTWinM18Text
+ dw BTWinM19Text
+ dw BTWinM20Text
+ dw BTWinM21Text
+ dw BTWinM22Text
+ dw BTWinM23Text
+ dw BTWinM24Text
+ dw BTWinM25Text
BTFemaleTrainerTexts:
dw .Greetings
@@ -180,532 +180,532 @@
dw .PlayerWon
.Greetings:
- dw BTGreetingF1
- dw BTGreetingF2
- dw BTGreetingF3
- dw BTGreetingF4
- dw BTGreetingF5
- dw BTGreetingF6
- dw BTGreetingF7
- dw BTGreetingF8
- dw BTGreetingF9
- dw BTGreetingF10
- dw BTGreetingF11
- dw BTGreetingF12
- dw BTGreetingF13
- dw BTGreetingF14
- dw BTGreetingF15
+ dw BTGreetingF1Text
+ dw BTGreetingF2Text
+ dw BTGreetingF3Text
+ dw BTGreetingF4Text
+ dw BTGreetingF5Text
+ dw BTGreetingF6Text
+ dw BTGreetingF7Text
+ dw BTGreetingF8Text
+ dw BTGreetingF9Text
+ dw BTGreetingF10Text
+ dw BTGreetingF11Text
+ dw BTGreetingF12Text
+ dw BTGreetingF13Text
+ dw BTGreetingF14Text
+ dw BTGreetingF15Text
.PlayerLost:
- dw BTLossF1
- dw BTLossF2
- dw BTLossF3
- dw BTLossF4
- dw BTLossF5
- dw BTLossF6
- dw BTLossF7
- dw BTLossF8
- dw BTLossF9
- dw BTLossF10
- dw BTLossF11
- dw BTLossF12
- dw BTLossF13
- dw BTLossF14
- dw BTLossF15
+ dw BTLossF1Text
+ dw BTLossF2Text
+ dw BTLossF3Text
+ dw BTLossF4Text
+ dw BTLossF5Text
+ dw BTLossF6Text
+ dw BTLossF7Text
+ dw BTLossF8Text
+ dw BTLossF9Text
+ dw BTLossF10Text
+ dw BTLossF11Text
+ dw BTLossF12Text
+ dw BTLossF13Text
+ dw BTLossF14Text
+ dw BTLossF15Text
.PlayerWon:
- dw BTWinF1
- dw BTWinF2
- dw BTWinF3
- dw BTWinF4
- dw BTWinF5
- dw BTWinF6
- dw BTWinF7
- dw BTWinF8
- dw BTWinF9
- dw BTWinF10
- dw BTWinF11
- dw BTWinF12
- dw BTWinF13
- dw BTWinF14
- dw BTWinF15
+ dw BTWinF1Text
+ dw BTWinF2Text
+ dw BTWinF3Text
+ dw BTWinF4Text
+ dw BTWinF5Text
+ dw BTWinF6Text
+ dw BTWinF7Text
+ dw BTWinF8Text
+ dw BTWinF9Text
+ dw BTWinF10Text
+ dw BTWinF11Text
+ dw BTWinF12Text
+ dw BTWinF13Text
+ dw BTWinF14Text
+ dw BTWinF15Text
-BTGreetingM1:
- text_far BattleTowerText_0x1ec000
+BTGreetingM1Text:
+ text_far _BTGreetingM1Text
text_end
-BTLossM1:
- text_far BattleTowerText_0x1ec03b
+BTLossM1Text:
+ text_far _BTLossM1Text
text_end
-BTWinM1:
- text_far UnknownText_0x1ec060
+BTWinM1Text:
+ text_far _BTWinM1Text
text_end
-BTGreetingM2:
- text_far BattleTowerText_0x1ec080
+BTGreetingM2Text:
+ text_far _BTGreetingM2Text
text_end
-BTLossM2:
- text_far UnknownText_0x1ec0a3
+BTLossM2Text:
+ text_far _BTLossM2Text
text_end
-BTWinM2:
- text_far UnknownText_0x1ec0c4
+BTWinM2Text:
+ text_far _BTWinM2Text
text_end
-BTGreetingM3:
- text_far UnknownText_0x1ec0e1
+BTGreetingM3Text:
+ text_far _BTGreetingM3Text
text_end
-BTLossM3:
- text_far UnknownText_0x1ec108
+BTLossM3Text:
+ text_far _BTLossM3Text
text_end
-BTWinM3:
- text_far UnknownText_0x1ec12a
+BTWinM3Text:
+ text_far _BTWinM3Text
text_end
-BTGreetingM4:
- text_far UnknownText_0x1ec14d
+BTGreetingM4Text:
+ text_far _BTGreetingM4Text
text_end
-BTLossM4:
- text_far UnknownText_0x1ec16f
+BTLossM4Text:
+ text_far _BTLossM4Text
text_end
-BTWinM4:
- text_far UnknownText_0x1ec190
+BTWinM4Text:
+ text_far _BTWinM4Text
text_end
-BTGreetingM5:
- text_far UnknownText_0x1ec1ae
+BTGreetingM5Text:
+ text_far _BTGreetingM5Text
text_end
-BTLossM5:
- text_far UnknownText_0x1ec1d0
+BTLossM5Text:
+ text_far _BTLossM5Text
text_end
-BTWinM5:
- text_far UnknownText_0x1ec1f4
+BTWinM5Text:
+ text_far _BTWinM5Text
text_end
-BTGreetingM6:
- text_far UnknownText_0x1ec216
+BTGreetingM6Text:
+ text_far _BTGreetingM6Text
text_end
-BTLossM6:
- text_far UnknownText_0x1ec238
+BTLossM6Text:
+ text_far _BTLossM6Text
text_end
-BTWinM6:
- text_far UnknownText_0x1ec259
+BTWinM6Text:
+ text_far _BTWinM6Text
text_end
-BTGreetingM7:
- text_far UnknownText_0x1ec27b
+BTGreetingM7Text:
+ text_far _BTGreetingM7Text
text_end
-BTLossM7:
- text_far UnknownText_0x1ec2a0
+BTLossM7Text:
+ text_far _BTLossM7Text
text_end
-BTWinM7:
- text_far UnknownText_0x1ec2c0
+BTWinM7Text:
+ text_far _BTWinM7Text
text_end
-BTGreetingM8:
- text_far UnknownText_0x1ec2d9
+BTGreetingM8Text:
+ text_far _BTGreetingM8Text
text_end
-BTLossM8:
- text_far UnknownText_0x1ec2fe
+BTLossM8Text:
+ text_far _BTLossM8Text
text_end
-BTWinM8:
- text_far UnknownText_0x1ec320
+BTWinM8Text:
+ text_far _BTWinM8Text
text_end
-BTGreetingM9:
- text_far UnknownText_0x1ec33f
+BTGreetingM9Text:
+ text_far _BTGreetingM9Text
text_end
-BTLossM9:
- text_far UnknownText_0x1ec36c
+BTLossM9Text:
+ text_far _BTLossM9Text
text_end
-BTWinM9:
- text_far UnknownText_0x1ec389
+BTWinM9Text:
+ text_far _BTWinM9Text
text_end
-BTGreetingM10:
- text_far UnknownText_0x1ec3ad
+BTGreetingM10Text:
+ text_far _BTGreetingM10Text
text_end
-BTLossM10:
- text_far UnknownText_0x1ec3c5
+BTLossM10Text:
+ text_far _BTLossM10Text
text_end
-BTWinM10:
- text_far UnknownText_0x1ec3e5
+BTWinM10Text:
+ text_far _BTWinM10Text
text_end
-BTGreetingM11:
- text_far UnknownText_0x1ec402
+BTGreetingM11Text:
+ text_far _BTGreetingM11Text
text_end
-BTLossM11:
- text_far UnknownText_0x1ec411
+BTLossM11Text:
+ text_far _BTLossM11Text
text_end
-BTWinM11:
- text_far UnknownText_0x1ec41f
+BTWinM11Text:
+ text_far _BTWinM11Text
text_end
-BTGreetingM12:
- text_far UnknownText_0x1ec42e
+BTGreetingM12Text:
+ text_far _BTGreetingM12Text
text_end
-BTLossM12:
- text_far UnknownText_0x1ec461
+BTLossM12Text:
+ text_far _BTLossM12Text
text_end
-BTWinM12:
- text_far UnknownText_0x1ec4a0
+BTWinM12Text:
+ text_far _BTWinM12Text
text_end
-BTGreetingM13:
- text_far UnknownText_0x1ec4d6
+BTGreetingM13Text:
+ text_far _BTGreetingM13Text
text_end
-BTLossM13:
- text_far UnknownText_0x1ec4f5
+BTLossM13Text:
+ text_far _BTLossM13Text
text_end
-BTWinM13:
- text_far UnknownText_0x1ec512
+BTWinM13Text:
+ text_far _BTWinM13Text
text_end
-BTGreetingM14:
- text_far UnknownText_0x1ec532
+BTGreetingM14Text:
+ text_far _BTGreetingM14Text
text_end
-BTLossM14:
- text_far UnknownText_0x1ec54b
+BTLossM14Text:
+ text_far _BTLossM14Text
text_end
-BTWinM14:
- text_far UnknownText_0x1ec565
+BTWinM14Text:
+ text_far _BTWinM14Text
text_end
-BTGreetingM15:
- text_far UnknownText_0x1ec580
+BTGreetingM15Text:
+ text_far _BTGreetingM15Text
text_end
-BTLossM15:
- text_far UnknownText_0x1ec59d
+BTLossM15Text:
+ text_far _BTLossM15Text
text_end
-BTWinM15:
- text_far UnknownText_0x1ec5b5
+BTWinM15Text:
+ text_far _BTWinM15Text
text_end
-BTGreetingM16:
- text_far UnknownText_0x1ec5d3
+BTGreetingM16Text:
+ text_far _BTGreetingM16Text
text_end
-BTLossM16:
- text_far UnknownText_0x1ec5ee
+BTLossM16Text:
+ text_far _BTLossM16Text
text_end
-BTWinM16:
- text_far UnknownText_0x1ec60d
+BTWinM16Text:
+ text_far _BTWinM16Text
text_end
-BTGreetingM17:
- text_far UnknownText_0x1ec631
+BTGreetingM17Text:
+ text_far _BTGreetingM17Text
text_end
-BTLossM17:
- text_far UnknownText_0x1ec651
+BTLossM17Text:
+ text_far _BTLossM17Text
text_end
-BTWinM17:
- text_far UnknownText_0x1ec68f
+BTWinM17Text:
+ text_far _BTWinM17Text
text_end
-BTGreetingM18:
- text_far UnknownText_0x1ec6b1
+BTGreetingM18Text:
+ text_far _BTGreetingM18Text
text_end
-BTLossM18:
- text_far UnknownText_0x1ec6d0
+BTLossM18Text:
+ text_far _BTLossM18Text
text_end
-BTWinM18:
- text_far UnknownText_0x1ec708
+BTWinM18Text:
+ text_far _BTWinM18Text
text_end
-BTGreetingM19:
- text_far UnknownText_0x1ec720
+BTGreetingM19Text:
+ text_far _BTGreetingM19Text
text_end
-BTLossM19:
- text_far UnknownText_0x1ec73e
+BTLossM19Text:
+ text_far _BTLossM19Text
text_end
-BTWinM19:
- text_far UnknownText_0x1ec75b
+BTWinM19Text:
+ text_far _BTWinM19Text
text_end
-BTGreetingM20:
- text_far UnknownText_0x1ec77f
+BTGreetingM20Text:
+ text_far _BTGreetingM20Text
text_end
-BTLossM20:
- text_far UnknownText_0x1ec798
+BTLossM20Text:
+ text_far _BTLossM20Text
text_end
-BTWinM20:
- text_far UnknownText_0x1ec7bb
+BTWinM20Text:
+ text_far _BTWinM20Text
text_end
-BTGreetingM21:
- text_far UnknownText_0x1ec7d8
+BTGreetingM21Text:
+ text_far _BTGreetingM21Text
text_end
-BTLossM21:
- text_far UnknownText_0x1ec818
+BTLossM21Text:
+ text_far _BTLossM21Text
text_end
-BTWinM21:
- text_far UnknownText_0x1ec837
+BTWinM21Text:
+ text_far _BTWinM21Text
text_end
-BTGreetingM22:
- text_far UnknownText_0x1ec858
+BTGreetingM22Text:
+ text_far _BTGreetingM22Text
text_end
-BTLossM22:
- text_far UnknownText_0x1ec876
+BTLossM22Text:
+ text_far _BTLossM22Text
text_end
-BTWinM22:
- text_far UnknownText_0x1ec898
+BTWinM22Text:
+ text_far _BTWinM22Text
text_end
-BTGreetingM23:
- text_far UnknownText_0x1ec8b1
+BTGreetingM23Text:
+ text_far _BTGreetingM23Text
text_end
-BTLossM23:
- text_far UnknownText_0x1ec8d5
+BTLossM23Text:
+ text_far _BTLossM23Text
text_end
-BTWinM23:
- text_far UnknownText_0x1ec8f0
+BTWinM23Text:
+ text_far _BTWinM23Text
text_end
-BTGreetingM24:
- text_far UnknownText_0x1ec911
+BTGreetingM24Text:
+ text_far _BTGreetingM24Text
text_end
-BTLossM24:
- text_far UnknownText_0x1ec928
+BTLossM24Text:
+ text_far _BTLossM24Text
text_end
-BTWinM24:
- text_far UnknownText_0x1ec949
+BTWinM24Text:
+ text_far _BTWinM24Text
text_end
-BTGreetingM25:
- text_far UnknownText_0x1ec969
+BTGreetingM25Text:
+ text_far _BTGreetingM25Text
text_end
-BTLossM25:
- text_far UnknownText_0x1ec986
+BTLossM25Text:
+ text_far _BTLossM25Text
text_end
-BTWinM25:
- text_far UnknownText_0x1ec99b
+BTWinM25Text:
+ text_far _BTWinM25Text
text_end
-BTGreetingF1:
- text_far UnknownText_0x1ec9bd
+BTGreetingF1Text:
+ text_far _BTGreetingF1Text
text_end
-BTLossF1:
- text_far UnknownText_0x1ec9d9
+BTLossF1Text:
+ text_far _BTLossF1Text
text_end
-BTWinF1:
- text_far UnknownText_0x1ec9f7
+BTWinF1Text:
+ text_far _BTWinF1Text
text_end
-BTGreetingF2:
- text_far UnknownText_0x1eca0a
+BTGreetingF2Text:
+ text_far _BTGreetingF2Text
text_end
-BTLossF2:
- text_far UnknownText_0x1eca2a
+BTLossF2Text:
+ text_far _BTLossF2Text
text_end
-BTWinF2:
- text_far UnknownText_0x1eca47
+BTWinF2Text:
+ text_far _BTWinF2Text
text_end
-BTGreetingF3:
- text_far UnknownText_0x1eca64
+BTGreetingF3Text:
+ text_far _BTGreetingF3Text
text_end
-BTLossF3:
- text_far UnknownText_0x1eca82
+BTLossF3Text:
+ text_far _BTLossF3Text
text_end
-BTWinF3:
- text_far UnknownText_0x1eca9d
+BTWinF3Text:
+ text_far _BTWinF3Text
text_end
-BTGreetingF4:
- text_far UnknownText_0x1ecabf
+BTGreetingF4Text:
+ text_far _BTGreetingF4Text
text_end
-BTLossF4:
- text_far UnknownText_0x1ecade
+BTLossF4Text:
+ text_far _BTLossF4Text
text_end
-BTWinF4:
- text_far UnknownText_0x1ecafa
+BTWinF4Text:
+ text_far _BTWinF4Text
text_end
-BTGreetingF5:
- text_far UnknownText_0x1ecb19
+BTGreetingF5Text:
+ text_far _BTGreetingF5Text
text_end
-BTLossF5:
- text_far UnknownText_0x1ecb37
+BTLossF5Text:
+ text_far _BTLossF5Text
text_end
-BTWinF5:
- text_far UnknownText_0x1ecb55
+BTWinF5Text:
+ text_far _BTWinF5Text
text_end
-BTGreetingF6:
- text_far UnknownText_0x1ecb70
+BTGreetingF6Text:
+ text_far _BTGreetingF6Text
text_end
-BTLossF6:
- text_far UnknownText_0x1ecb92
+BTLossF6Text:
+ text_far _BTLossF6Text
text_end
-BTWinF6:
- text_far UnknownText_0x1ecbb6
+BTWinF6Text:
+ text_far _BTWinF6Text
text_end
-BTGreetingF7:
- text_far UnknownText_0x1ecbd9
+BTGreetingF7Text:
+ text_far _BTGreetingF7Text
text_end
-BTLossF7:
- text_far UnknownText_0x1ecbf3
+BTLossF7Text:
+ text_far _BTLossF7Text
text_end
-BTWinF7:
- text_far UnknownText_0x1ecc15
+BTWinF7Text:
+ text_far _BTWinF7Text
text_end
-BTGreetingF8:
- text_far UnknownText_0x1ecc39
+BTGreetingF8Text:
+ text_far _BTGreetingF8Text
text_end
-BTLossF8:
- text_far UnknownText_0x1ecc55
+BTLossF8Text:
+ text_far _BTLossF8Text
text_end
-BTWinF8:
- text_far UnknownText_0x1ecc75
+BTWinF8Text:
+ text_far _BTWinF8Text
text_end
-BTGreetingF9:
- text_far UnknownText_0x1ecc92
+BTGreetingF9Text:
+ text_far _BTGreetingF9Text
text_end
-BTLossF9:
- text_far UnknownText_0x1ecca7
+BTLossF9Text:
+ text_far _BTLossF9Text
text_end
-BTWinF9:
- text_far UnknownText_0x1eccc1
+BTWinF9Text:
+ text_far _BTWinF9Text
text_end
-BTGreetingF10:
- text_far UnknownText_0x1eccd7
+BTGreetingF10Text:
+ text_far _BTGreetingF10Text
text_end
-BTLossF10:
- text_far UnknownText_0x1eccef
+BTLossF10Text:
+ text_far _BTLossF10Text
text_end
-BTWinF10:
- text_far UnknownText_0x1ecd0e
+BTWinF10Text:
+ text_far _BTWinF10Text
text_end
-BTGreetingF11:
- text_far UnknownText_0x1ecd2b
+BTGreetingF11Text:
+ text_far _BTGreetingF11Text
text_end
-BTLossF11:
- text_far UnknownText_0x1ecd4d
+BTLossF11Text:
+ text_far _BTLossF11Text
text_end
-BTWinF11:
- text_far UnknownText_0x1ecd6b
+BTWinF11Text:
+ text_far _BTWinF11Text
text_end
-BTGreetingF12:
- text_far UnknownText_0x1ecd8d
+BTGreetingF12Text:
+ text_far _BTGreetingF12Text
text_end
-BTLossF12:
- text_far UnknownText_0x1ecdaf
+BTLossF12Text:
+ text_far _BTLossF12Text
text_end
-BTWinF12:
- text_far UnknownText_0x1ecdcf
+BTWinF12Text:
+ text_far _BTWinF12Text
text_end
-BTGreetingF13:
- text_far UnknownText_0x1ecded
+BTGreetingF13Text:
+ text_far _BTGreetingF13Text
text_end
-BTLossF13:
- text_far UnknownText_0x1ece0d
+BTLossF13Text:
+ text_far _BTLossF13Text
text_end
-BTWinF13:
- text_far UnknownText_0x1ece2a
+BTWinF13Text:
+ text_far _BTWinF13Text
text_end
-BTGreetingF14:
- text_far UnknownText_0x1ece4b
+BTGreetingF14Text:
+ text_far _BTGreetingF14Text
text_end
-BTLossF14:
- text_far UnknownText_0x1ece70
+BTLossF14Text:
+ text_far _BTLossF14Text
text_end
-BTWinF14:
- text_far UnknownText_0x1ece8a
+BTWinF14Text:
+ text_far _BTWinF14Text
text_end
-BTGreetingF15:
- text_far UnknownText_0x1ecea8
+BTGreetingF15Text:
+ text_far _BTGreetingF15Text
text_end
-BTLossF15:
- text_far UnknownText_0x1ecec9
+BTLossF15Text:
+ text_far _BTLossF15Text
text_end
-BTWinF15:
- text_far UnknownText_0x1ecee8
+BTWinF15Text:
+ text_far _BTWinF15Text
text_end
--- a/engine/events/buena.asm
+++ b/engine/events/buena.asm
@@ -70,12 +70,12 @@
ld [wMenuSelection], a
call Buena_PlacePrizeMenuBox
call Buena_DisplayBlueCardBalance
- ld hl, .Text_AskWhichPrize
+ ld hl, .BuenaAskWhichPrizeText
call PrintText
jr .okay
.loop
- ld hl, .Text_AskWhichPrize
+ ld hl, .BuenaAskWhichPrizeText
call BuenaPrintText
.okay
@@ -89,7 +89,7 @@
ld a, [hl]
ld [wNamedObjectIndexBuffer], a
call GetItemName
- ld hl, .Text_IsThatRight
+ ld hl, .BuenaIsThatRightText
call BuenaPrintText
call YesNoBox
jr c, .loop
@@ -121,17 +121,17 @@
jr .Purchase
.InsufficientBalance:
- ld hl, .Text_NotEnoughPoints
+ ld hl, .BuenaNotEnoughPointsText
jr .print
.BagFull:
- ld hl, .Text_NoRoom
+ ld hl, .BuenaNoRoomText
jr .print
.Purchase:
ld de, SFX_TRANSACTION
call PlaySFX
- ld hl, .Text_HereYouGo
+ ld hl, .BuenaHereYouGoText
call BuenaPrintText
@@ -140,40 +140,34 @@
.done
call CloseWindow
call CloseWindow
- ld hl, .Text_PleaseComeBackAgain
+ ld hl, .BuenaComeAgainText
call PrintText
call JoyWaitAorB
call PlayClickSFX
ret
-.Text_AskWhichPrize:
- ; Which prize would you like?
- text_far UnknownText_0x1c589f
+.BuenaAskWhichPrizeText:
+ text_far _BuenaAskWhichPrizeText
text_end
-.Text_IsThatRight:
- ; ? Is that right?
- text_far UnknownText_0x1c58bc
+.BuenaIsThatRightText:
+ text_far _BuenaIsThatRightText
text_end
-.Text_HereYouGo:
- ; Here you go!
- text_far UnknownText_0x1c58d1
+.BuenaHereYouGoText:
+ text_far _BuenaHereYouGoText
text_end
-.Text_NotEnoughPoints:
- ; You don't have enough points.
- text_far UnknownText_0x1c58e0
+.BuenaNotEnoughPointsText:
+ text_far _BuenaNotEnoughPointsText
text_end
-.Text_NoRoom:
- ; You have no room for it.
- text_far UnknownText_0x1c58ff
+.BuenaNoRoomText:
+ text_far _BuenaNoRoomText
text_end
-.Text_PleaseComeBackAgain:
- ; Oh. Please come back again!
- text_far UnknownText_0x1c591a
+.BuenaComeAgainText:
+ text_far _BuenaComeAgainText
text_end
Buena_DisplayBlueCardBalance:
--- a/engine/events/bug_contest/caught_mon.asm
+++ b/engine/events/bug_contest/caught_mon.asm
@@ -14,7 +14,7 @@
ld a, [wTempEnemyMonSpecies]
ld [wNamedObjectIndexBuffer], a
call GetPokemonName
- ld hl, .caughttext
+ ld hl, .ContestCaughtMonText
call PrintText
ret
@@ -32,7 +32,6 @@
ld hl, wContestMon
jp GeneratePartyMonStats
-.caughttext
- ; Caught @ !
- text_far UnknownText_0x1c10c0
+.ContestCaughtMonText:
+ text_far _ContestCaughtMonText
text_end
--- a/engine/events/bug_contest/contest.asm
+++ b/engine/events/bug_contest/contest.asm
@@ -18,7 +18,7 @@
BugCatchingContestOverScript::
playsound SFX_ELEVATOR_END
opentext
- writetext BugCatchingContestText_BeeepTimesUp
+ writetext BugCatchingContestTimeUpText
waitbutton
sjump BugCatchingContestReturnToGateScript
@@ -25,7 +25,7 @@
BugCatchingContestOutOfBallsScript:
playsound SFX_ELEVATOR_END
opentext
- writetext BugCatchingContestText_ContestIsOver
+ writetext BugCatchingContestIsOverText
waitbutton
BugCatchingContestReturnToGateScript:
@@ -32,12 +32,10 @@
closetext
jumpstd bugcontestresultswarp
-BugCatchingContestText_BeeepTimesUp:
- ; ANNOUNCER: BEEEP! Time's up!
- text_far UnknownText_0x1bd2ca
+BugCatchingContestTimeUpText:
+ text_far _BugCatchingContestTimeUpText
text_end
-BugCatchingContestText_ContestIsOver:
- ; ANNOUNCER: The Contest is over!
- text_far UnknownText_0x1bd2e7
+BugCatchingContestIsOverText:
+ text_far _BugCatchingContestIsOverText
text_end
--- a/engine/events/bug_contest/display_stats.asm
+++ b/engine/events/bug_contest/display_stats.asm
@@ -67,7 +67,7 @@
ld de, wEnemyMonMaxHP
call PrintNum
- ld hl, SwitchMonText
+ ld hl, ContestAskSwitchText
call PrintText
pop af
@@ -86,19 +86,17 @@
.This:
db " THIS <PKMN> @"
-SwitchMonText:
- ; Switch #MON?
- text_far UnknownText_0x1c10cf
+ContestAskSwitchText:
+ text_far _ContestAskSwitchText
text_end
DisplayAlreadyCaughtText:
call GetPokemonName
- ld hl, .AlreadyCaughtText
+ ld hl, .ContestAlreadyCaughtText
jp PrintText
-.AlreadyCaughtText:
- ; You already caught a @ .
- text_far UnknownText_0x1c10dd
+.ContestAlreadyCaughtText:
+ text_far _ContestAlreadyCaughtText
text_end
DummyPredef2F:
--- a/engine/events/bug_contest/judging.asm
+++ b/engine/events/bug_contest/judging.asm
@@ -7,7 +7,7 @@
ld a, [wBugContestThirdPlaceMon]
ld [wNamedObjectIndexBuffer], a
call GetPokemonName
- ld hl, BugContest_ThirdPlaceText
+ ld hl, ContestJudging_ThirdPlaceText
call PrintText
ld a, [wBugContestSecondPlaceWinnerID]
call LoadContestantName
@@ -14,7 +14,7 @@
ld a, [wBugContestSecondPlaceMon]
ld [wNamedObjectIndexBuffer], a
call GetPokemonName
- ld hl, BugContest_SecondPlaceText
+ ld hl, ContestJudging_SecondPlaceText
call PrintText
ld a, [wBugContestFirstPlaceWinnerID]
call LoadContestantName
@@ -21,52 +21,49 @@
ld a, [wBugContestFirstPlaceMon]
ld [wNamedObjectIndexBuffer], a
call GetPokemonName
- ld hl, BugContest_FirstPlaceText
+ ld hl, ContestJudging_FirstPlaceText
call PrintText
jp BugContest_GetPlayersResult
-BugContest_FirstPlaceText:
- text_far ContestJudging_FirstPlaceText
+ContestJudging_FirstPlaceText:
+ text_far _ContestJudging_FirstPlaceText
text_asm
ld de, SFX_1ST_PLACE
call PlaySFX
call WaitSFX
- ld hl, BugContest_FirstPlaceScoreText
+ ld hl, ContestJudging_FirstPlaceScoreText
ret
-BugContest_FirstPlaceScoreText:
- ; The winning score was @ points!
- text_far ContestJudging_FirstPlaceScoreText
+ContestJudging_FirstPlaceScoreText:
+ text_far _ContestJudging_FirstPlaceScoreText
text_end
-BugContest_SecondPlaceText:
+ContestJudging_SecondPlaceText:
; Placing second was @ , who caught a @ !@ @
- text_far ContestJudging_SecondPlaceText
+ text_far _ContestJudging_SecondPlaceText
text_asm
ld de, SFX_2ND_PLACE
call PlaySFX
call WaitSFX
- ld hl, BugContest_SecondPlaceScoreText
+ ld hl, ContestJudging_SecondPlaceScoreText
ret
-BugContest_SecondPlaceScoreText:
- ; The score was @ points!
- text_far ContestJudging_SecondPlaceScoreText
+ContestJudging_SecondPlaceScoreText:
+ text_far _ContestJudging_SecondPlaceScoreText
text_end
-BugContest_ThirdPlaceText:
+ContestJudging_ThirdPlaceText:
; Placing third was @ , who caught a @ !@ @
- text_far ContestJudging_ThirdPlaceText
+ text_far _ContestJudging_ThirdPlaceText
text_asm
ld de, SFX_3RD_PLACE
call PlaySFX
call WaitSFX
- ld hl, BugContest_ThirdPlaceScoreText
+ ld hl, ContestJudging_ThirdPlaceScoreText
ret
-BugContest_ThirdPlaceScoreText:
- ; The score was @ points!
- text_far ContestJudging_ThirdPlaceScoreText
+ContestJudging_ThirdPlaceScoreText:
+ text_far _ContestJudging_ThirdPlaceScoreText
text_end
LoadContestantName:
--- a/engine/events/daycare.asm
+++ b/engine/events/daycare.asm
@@ -166,8 +166,7 @@
scf
ret
-.DummyText:
- ;
+.DaycareDummyText:
text_far _DaycareDummyText
text_end
@@ -207,7 +206,7 @@
jr c, .not_enough_money
ld a, [wPartyCount]
cp PARTY_LENGTH
- jr nc, .PartyFull
+ jr nc, .party_full
and a
ret
@@ -221,7 +220,7 @@
scf
ret
-.PartyFull:
+.party_full
ld a, DAYCARETEXT_PARTY_FULL
scf
ret
@@ -274,124 +273,104 @@
.TextTable:
; entries correspond to DAYCARETEXT_* constants
- dw .DayCareManIntro ; 00
- dw .DayCareManOddEgg ; 01
- dw .DayCareLadyIntro ; 02
- dw .DayCareLadyOddEgg ; 03
- dw .WhichOne ; 04
- dw .OkayIllRaiseYourMon ; 05
- dw .CantAcceptEgg ; 06
- dw .JustOneMon ; 07
- dw .LastHealthyMon ; 08
- dw .ComeBackForItLater ; 09
- dw .RemoveMail ; 0a
- dw .AreWeGeniusesOrWhat ; 0b
- dw .AskRetrieveMon ; 0c
- dw .PerfectHeresYourMon ; 0d
- dw .GotBackMon ; 0e
- dw .ImmediatelyWithdrawMon ; 0f
- dw .PartyFull ; 10
- dw .NotEnoughMoney ; 11
- dw .OhFineThen ; 12
- dw .ComeAgain ; 13
+ dw .DayCareManIntroText ; 00
+ dw .DayCareManOddEggText ; 01
+ dw .DayCareLadyIntroText ; 02
+ dw .DayCareLadyOddEggText ; 03
+ dw .WhatShouldIRaiseText ; 04
+ dw .IllRaiseYourMonText ; 05
+ dw .CantAcceptEggText ; 06
+ dw .OnlyOneMonText ; 07
+ dw .LastHealthyMonText ; 08
+ dw .ComeBackLaterText ; 09
+ dw .RemoveMailText ; 0a
+ dw .AreWeGeniusesText ; 0b
+ dw .YourMonHasGrownText ; 0c
+ dw .PerfectHeresYourMonText ; 0d
+ dw .GotBackMonText ; 0e
+ dw .BackAlreadyText ; 0f
+ dw .HaveNoRoomText ; 10
+ dw .NotEnoughMoneyText ; 11
+ dw .OhFineThenText ; 12
+ dw .ComeAgainText ; 13
-.DayCareManIntro:
- ; I'm the DAY-CARE MAN. Want me to raise a #MON?
+.DayCareManIntroText:
text_far _DayCareManIntroText
text_end
-.DayCareManOddEgg:
- ; I'm the DAY-CARE MAN. Do you know about EGGS? I was raising #MON with my wife, you see. We were shocked to find an EGG! How incredible is that? So, want me to raise a #MON?
+.DayCareManOddEggText:
text_far _DayCareManOddEggText
text_end
-.DayCareLadyIntro:
- ; I'm the DAY-CARE LADY. Should I raise a #MON for you?
+.DayCareLadyIntroText:
text_far _DayCareLadyIntroText
text_end
-.DayCareLadyOddEgg:
- ; I'm the DAY-CARE LADY. Do you know about EGGS? My husband and I were raising some #MON, you see. We were shocked to find an EGG! How incredible could that be? Should I raise a #MON for you?
+.DayCareLadyOddEggText:
text_far _DayCareLadyOddEggText
text_end
-.WhichOne:
- ; What should I raise for you?
+.WhatShouldIRaiseText:
text_far _WhatShouldIRaiseText
text_end
-.JustOneMon:
- ; Oh? But you have just one #MON.
+.OnlyOneMonText:
text_far _OnlyOneMonText
text_end
-.CantAcceptEgg:
- ; Sorry, but I can't accept an EGG.
- text_far _CantRaiseEggText
+.CantAcceptEggText:
+ text_far _CantAcceptEggText
text_end
-.RemoveMail:
- ; Remove MAIL before you come see me.
+.RemoveMailText:
text_far _RemoveMailText
text_end
-.LastHealthyMon:
- ; If you give me that, what will you battle with?
+.LastHealthyMonText:
text_far _LastHealthyMonText
text_end
-.OkayIllRaiseYourMon:
- ; OK. I'll raise your @ .
+.IllRaiseYourMonText:
text_far _IllRaiseYourMonText
text_end
-.ComeBackForItLater:
- ; Come back for it later.
+.ComeBackLaterText:
text_far _ComeBackLaterText
text_end
-.AreWeGeniusesOrWhat:
- ; Are we geniuses or what? Want to see your @ ?
+.AreWeGeniusesText:
text_far _AreWeGeniusesText
text_end
-.AskRetrieveMon:
- ; Your @ has grown a lot. By level, it's grown by @ . If you want your #MON back, it will cost ¥@ .
+.YourMonHasGrownText:
text_far _YourMonHasGrownText
text_end
-.PerfectHeresYourMon:
- ; Perfect! Here's your #MON.
+.PerfectHeresYourMonText:
text_far _PerfectHeresYourMonText
text_end
-.GotBackMon:
- ; got back @ .
+.GotBackMonText:
text_far _GotBackMonText
text_end
-.ImmediatelyWithdrawMon:
- ; Huh? Back already? Your @ needs a little more time with us. If you want your #MON back, it will cost ¥100.
+.BackAlreadyText:
text_far _BackAlreadyText
text_end
-.PartyFull:
- ; You have no room for it.
+.HaveNoRoomText:
text_far _HaveNoRoomText
text_end
-.NotEnoughMoney:
- ; You don't have enough money.
- text_far _DCNotEnoughMoneyText
+.NotEnoughMoneyText:
+ text_far _NotEnoughMoneyText
text_end
-.OhFineThen:
- ; Oh, fine then.
+.OhFineThenText:
text_far _OhFineThenText
text_end
-.ComeAgain:
- ; Come again.
+.ComeAgainText:
text_far _ComeAgainText
text_end
@@ -399,17 +378,16 @@
ld hl, wDayCareMan
bit DAYCAREMAN_HAS_EGG_F, [hl]
jr nz, .AskGiveEgg
- ld hl, .NotYet
+ ld hl, .NotYetText
call PrintText
ret
-.NotYet:
- ; Not yet…
+.NotYetText:
text_far _NotYetText
text_end
.AskGiveEgg:
- ld hl, .IntroText
+ ld hl, .FoundAnEggText
call PrintText
call YesNoBox
jr c, .Declined
@@ -420,13 +398,13 @@
ld hl, wDayCareMan
res DAYCAREMAN_HAS_EGG_F, [hl]
call DayCare_InitBreeding
- ld hl, .GotEggText
+ ld hl, .ReceivedEggText
call PrintText
ld de, SFX_GET_EGG
call PlaySFX
ld c, 120
call DelayFrames
- ld hl, .TakeGoodCareOfItText
+ ld hl, .TakeGoodCareOfEggText
jr .Load0
.Declined:
@@ -439,34 +417,29 @@
ret
.PartyFull:
- ld hl, .PartyFullText
+ ld hl, .NoRoomForEggText
call PrintText
ld a, TRUE
ld [wScriptVar], a
ret
-.IntroText:
- ; Ah, it's you! We were raising your #MON, and my goodness, were we surprised! Your #MON had an EGG! We don't know how it got there, but your #MON had it. You want it?
+.FoundAnEggText:
text_far _FoundAnEggText
text_end
-.GotEggText:
- ; received the EGG!
+.ReceivedEggText:
text_far _ReceivedEggText
text_end
-.TakeGoodCareOfItText:
- ; Take good care of it.
+.TakeGoodCareOfEggText:
text_far _TakeGoodCareOfEggText
text_end
.IllKeepItThanksText:
- ; Well then, I'll keep it. Thanks!
- text_far _RefuseEggText
+ text_far _IllKeepItThanksText
text_end
-.PartyFullText:
- ; You have no room in your party. Come back later.
+.NoRoomForEggText:
text_far _NoRoomForEggText
text_end
--- a/engine/events/elevator.asm
+++ b/engine/events/elevator.asm
@@ -115,7 +115,7 @@
Elevator_AskWhichFloor:
call LoadStandardMenuHeader
- ld hl, Elevator_WhichFloorText
+ ld hl, AskFloorElevatorText
call PrintText
call Elevator_GetCurrentFloorText
ld hl, Elevator_MenuHeader
@@ -137,9 +137,8 @@
scf
ret
-Elevator_WhichFloorText:
- ; Which floor?
- text_far UnknownText_0x1bd2bc
+AskFloorElevatorText:
+ text_far _AskFloorElevatorText
text_end
Elevator_GetCurrentFloorText:
--- a/engine/events/itemfinder.asm
+++ b/engine/events/itemfinder.asm
@@ -30,7 +30,7 @@
reloadmappart
special UpdateTimePals
callasm .ItemfinderSound
- writetext .Text_FoundSomething
+ writetext .ItemfinderItemNearbyText
closetext
end
@@ -37,16 +37,14 @@
.Script_FoundNothing:
reloadmappart
special UpdateTimePals
- writetext .Text_FoundNothing
+ writetext .ItemfinderNopeText
closetext
end
-.Text_FoundSomething:
- ; Yes! ITEMFINDER indicates there's an item nearby.
- text_far UnknownText_0x1c0a77
+.ItemfinderItemNearbyText:
+ text_far _ItemfinderItemNearbyText
text_end
-.Text_FoundNothing:
- ; Nope! ITEMFINDER isn't responding.
- text_far UnknownText_0x1c0aa9
+.ItemfinderNopeText:
+ text_far _ItemfinderNopeText
text_end
--- a/engine/events/kurt.asm
+++ b/engine/events/kurt.asm
@@ -1,20 +1,18 @@
Kurt_PrintTextWhichApricorn:
- ld hl, .Text
+ ld hl, .WhichApricornText
call PrintText
ret
-.Text:
- ; Which APRICORN should I use?
+.WhichApricornText:
text_far _WhichApricornText
text_end
Kurt_PrintTextHowMany:
- ld hl, .Text
+ ld hl, .HowManyShouldIMakeText
call PrintText
ret
-.Text:
- ; How many should I make?
+.HowManyShouldIMakeText:
text_far _HowManyShouldIMakeText
text_end
--- a/engine/events/lucky_number.asm
+++ b/engine/events/lucky_number.asm
@@ -110,10 +110,10 @@
ld a, [wCurPartySpecies]
ld [wNamedObjectIndexBuffer], a
call GetPokemonName
- ld hl, .FoundPartymonText
+ ld hl, .LuckyNumberMatchPartyText
pop af
jr z, .print
- ld hl, .FoundBoxmonText
+ ld hl, .LuckyNumberMatchPCText
jp PrintText
@@ -206,14 +206,12 @@
dba sBox13
dba sBox14
-.FoundPartymonText:
- ; Congratulations! We have a match with the ID number of @ in your party.
- text_far UnknownText_0x1c1261
+.LuckyNumberMatchPartyText:
+ text_far _LuckyNumberMatchPartyText
text_end
-.FoundBoxmonText:
- ; Congratulations! We have a match with the ID number of @ in your PC BOX.
- text_far UnknownText_0x1c12ae
+.LuckyNumberMatchPCText:
+ text_far _LuckyNumberMatchPCText
text_end
PrintTodaysLuckyNumber:
--- a/engine/events/magikarp.asm
+++ b/engine/events/magikarp.asm
@@ -29,7 +29,7 @@
call CalcMagikarpLength
call PrintMagikarpLength
farcall StubbedTrainerRankings_MagikarpLength
- ld hl, .MeasureItText
+ ld hl, .MagikarpGuruMeasureText
call PrintText
; Did we beat the record?
@@ -71,9 +71,8 @@
ld [wScriptVar], a
ret
-.MeasureItText:
- ; Let me measure that MAGIKARP. …Hm, it measures @ .
- text_far UnknownText_0x1c1203
+.MagikarpGuruMeasureText:
+ text_far _MagikarpGuruMeasureText
text_end
Magikarp_LoadFeetInchesChars:
@@ -307,11 +306,10 @@
ld a, [wBestMagikarpLengthInches]
ld [wMagikarpLength + 1], a
call PrintMagikarpLength
- ld hl, .CurrentRecordtext
+ ld hl, .KarpGuruRecordText
call PrintText
ret
-.CurrentRecordtext:
- ; "CURRENT RECORD"
- text_far UnknownText_0x1c123a
+.KarpGuruRecordText:
+ text_far _KarpGuruRecordText
text_end
--- a/engine/events/misc_scripts.asm
+++ b/engine/events/misc_scripts.asm
@@ -11,7 +11,7 @@
iffalse .no_room
disappear LAST_TALKED
opentext
- writetext .text_found
+ writetext .FoundItemText
playsound SFX_ITEM
pause 60
itemnotify
@@ -20,21 +20,19 @@
.no_room
opentext
- writetext .text_found
+ writetext .FoundItemText
waitbutton
- writetext .text_bag_full
+ writetext .CantCarryItemText
waitbutton
closetext
end
-.text_found
- ; found @ !
- text_far UnknownText_0x1c0a1c
+.FoundItemText:
+ text_far _FoundItemText
text_end
-.text_bag_full
- ; But can't carry any more items.
- text_far UnknownText_0x1c0a2c
+.CantCarryItemText:
+ text_far _CantCarryItemText
text_end
.TryReceiveItem:
--- a/engine/events/misc_scripts_2.asm
+++ b/engine/events/misc_scripts_2.asm
@@ -1,12 +1,11 @@
RepelWoreOffScript::
opentext
- writetext .text
+ writetext .RepelWoreOffText
waitbutton
closetext
end
-.text
- ; REPEL's effect wore off.
+.RepelWoreOffText:
text_far _RepelWoreOffText
text_end
@@ -14,7 +13,7 @@
opentext
readmem wHiddenItemID
getitemname STRING_BUFFER_3, USE_SCRIPT_VAR
- writetext .found_text
+ writetext .PlayerFoundItemText
giveitem ITEM_FROM_MEM
iffalse .bag_full
callasm SetMemEvent
@@ -24,7 +23,7 @@
.bag_full
buttonsound
- writetext .no_room_text
+ writetext .ButNoSpaceText
waitbutton
.finish
@@ -31,13 +30,11 @@
closetext
end
-.found_text
- ; found @ !
+.PlayerFoundItemText:
text_far _PlayerFoundItemText
text_end
-.no_room_text
- ; But has no space left…
+.ButNoSpaceText:
text_far _ButNoSpaceText
text_end
--- a/engine/events/mom.asm
+++ b/engine/events/mom.asm
@@ -38,8 +38,8 @@
dw .StoreMoney
dw .TakeMoney
dw .StopOrStartSavingMoney
- dw .AskDST
dw .JustDoWhatYouCan
+ dw .AskDST
.CheckIfBankInitialized:
ld a, [wMomSavingMoney]
@@ -58,11 +58,11 @@
ret
.InitializeBank:
- ld hl, UnknownText_0x16649
+ ld hl, MomLeavingText1
call PrintText
call YesNoBox
jr c, .DontSaveMoney
- ld hl, UnknownText_0x1664e
+ ld hl, MomLeavingText2
call PrintText
ld a, (1 << MOM_ACTIVE_F) | (1 << MOM_SAVING_SOME_MONEY_F)
jr .done_1
@@ -72,7 +72,7 @@
.done_1
ld [wMomSavingMoney], a
- ld hl, UnknownText_0x16653
+ ld hl, MomLeavingText3
call PrintText
ld a, $8
ld [wJumptableIndex], a
@@ -79,7 +79,7 @@
ret
.IsThisAboutYourMoney:
- ld hl, UnknownText_0x16658
+ ld hl, MomIsThisAboutYourMoneyText
call PrintText
call YesNoBox
jr c, .nope
@@ -95,7 +95,7 @@
ret
.AccessBankOfMom:
- ld hl, UnknownText_0x1665d
+ ld hl, MomBankWhatDoYouWantToDoText
call PrintText
call LoadStandardMenuHeader
ld hl, MenuHeader_0x166b5
@@ -131,7 +131,7 @@
ret
.StoreMoney:
- ld hl, UnknownText_0x16662
+ ld hl, MomStoreMoneyText
call PrintText
xor a
ld hl, wStringBuffer2
@@ -155,7 +155,7 @@
ld de, wMoney
ld bc, wStringBuffer2
farcall CompareMoney
- jr c, .DontHaveThatMuchToDeposit
+ jr c, .InsufficientFundsInWallet
ld hl, wStringBuffer2
ld de, wStringBuffer2 + 3
ld bc, 3
@@ -163,7 +163,7 @@
ld bc, wMomsMoney
ld de, wStringBuffer2
farcall GiveMoney
- jr c, .CantDepositThatMuch
+ jr c, .NotEnoughRoomInBank
ld bc, wStringBuffer2 + 3
ld de, wMoney
farcall TakeMoney
@@ -174,18 +174,18 @@
ld de, SFX_TRANSACTION
call PlaySFX
call WaitSFX
- ld hl, UnknownText_0x1668a
+ ld hl, MomStoredMoneyText
call PrintText
ld a, $8
jr .done_4
-.DontHaveThatMuchToDeposit:
- ld hl, UnknownText_0x1667b
+.InsufficientFundsInWallet:
+ ld hl, MomInsufficientFundsInWalletText
call PrintText
ret
-.CantDepositThatMuch:
- ld hl, UnknownText_0x16680
+.NotEnoughRoomInBank:
+ ld hl, MomNotEnoughRoomInBankText
call PrintText
ret
@@ -197,7 +197,7 @@
ret
.TakeMoney:
- ld hl, UnknownText_0x16667
+ ld hl, MomTakeMoneyText
call PrintText
xor a
ld hl, wStringBuffer2
@@ -240,18 +240,18 @@
ld de, SFX_TRANSACTION
call PlaySFX
call WaitSFX
- ld hl, UnknownText_0x1668f
+ ld hl, MomTakenMoneyText
call PrintText
ld a, $8
jr .done_5
.InsufficientFundsInBank:
- ld hl, UnknownText_0x16671
+ ld hl, MomHaventSavedThatMuchText
call PrintText
ret
.NotEnoughRoomInWallet:
- ld hl, UnknownText_0x16676
+ ld hl, MomNotEnoughRoomInWalletText
call PrintText
ret
@@ -263,13 +263,13 @@
ret
.StopOrStartSavingMoney:
- ld hl, UnknownText_0x1666c
+ ld hl, MomSaveMoneyText
call PrintText
call YesNoBox
jr c, .StopSavingMoney
ld a, (1 << MOM_ACTIVE_F) | (1 << MOM_SAVING_SOME_MONEY_F)
ld [wMomSavingMoney], a
- ld hl, UnknownText_0x16685
+ ld hl, MomStartSavingMoneyText
call PrintText
ld a, $8
ld [wJumptableIndex], a
@@ -282,11 +282,11 @@
ld [wJumptableIndex], a
ret
-.AskDST:
- ld hl, UnknownText_0x16694
+.JustDoWhatYouCan:
+ ld hl, MomJustDoWhatYouCanText
call PrintText
-.JustDoWhatYouCan:
+.AskDST:
ld hl, wJumptableIndex
set 7, [hl]
ret
@@ -309,13 +309,13 @@
.LostBooklet:
call .ClearBox
bccoord 1, 14
- ld hl, .Text_AdjustClock
+ ld hl, .TimesetAskAdjustDSTText
call PlaceHLTextAtBC
call YesNoBox
ret c
call .ClearBox
bccoord 1, 14
- ld hl, .Text_LostInstructionBooklet
+ ld hl, .MomLostGearBookletText
call PlaceHLTextAtBC
ret
@@ -325,7 +325,7 @@
ld a, [wDST]
bit 7, a
jr z, .SetDST
- ld hl, .Text_IsDSTOver
+ ld hl, .TimesetAskNotDSTText
call PlaceHLTextAtBC
call YesNoBox
ret c
@@ -335,12 +335,12 @@
call .SetClockBack
call .ClearBox
bccoord 1, 14
- ld hl, .Text_SetClockBack
+ ld hl, .TimesetNotDSTText
call PlaceHLTextAtBC
ret
.SetDST:
- ld hl, .Text_SwitchToDST
+ ld hl, .TimesetAskDSTText
call PlaceHLTextAtBC
call YesNoBox
ret c
@@ -350,7 +350,7 @@
call .SetClockForward
call .ClearBox
bccoord 1, 14
- ld hl, .Text_SetClockForward
+ ld hl, .TimesetDSTText
call PlaceHLTextAtBC
ret
@@ -389,35 +389,28 @@
call ClearBox
ret
-.Text_AdjustClock:
- ; Do you want to adjust your clock for Daylight Saving Time?
- text_far UnknownText_0x1c6095
+.TimesetAskAdjustDSTText:
+ text_far _TimesetAskAdjustDSTText
text_end
-.Text_LostInstructionBooklet:
- ; I lost the instruction booklet for the POKéGEAR.
- ; Come back again in a while.
- text_far UnknownText_0x1c60d1
+.MomLostGearBookletText:
+ text_far _MomLostGearBookletText
text_end
-.Text_SwitchToDST:
- ; Do you want to switch to Daylight Saving Time?
- text_far UnknownText_0x1c6000
+.TimesetAskDSTText:
+ text_far _TimesetAskDSTText
text_end
-.Text_SetClockForward:
- ; I set the clock forward by one hour.
- text_far UnknownText_0x1c6030
+.TimesetDSTText:
+ text_far _TimesetDSTText
text_end
-.Text_IsDSTOver:
- ; Is Daylight Saving Time over?
- text_far UnknownText_0x1c6056
+.TimesetAskNotDSTText:
+ text_far _TimesetAskNotDSTText
text_end
-.Text_SetClockBack:
- ; I put the clock back one hour.
- text_far UnknownText_0x1c6075
+.TimesetNotDSTText:
+ text_far _TimesetNotDSTText
text_end
Mom_SetUpWithdrawMenu:
@@ -590,84 +583,68 @@
dt 90
dt 9
-UnknownText_0x16649:
- ; Wow, that's a cute #MON. Where did you get it? … So, you're leaving on an adventure… OK! I'll help too. But what can I do for you? I know! I'll save money for you. On a long journey, money's important. Do you want me to save your money?
+MomLeavingText1:
text_far _MomLeavingText1
text_end
-UnknownText_0x1664e:
- ; OK, I'll take care of your money.
+MomLeavingText2:
text_far _MomLeavingText2
text_end
-UnknownText_0x16653:
- ; Be careful. #MON are your friends. You need to work as a team. Now, go on!
+MomLeavingText3:
text_far _MomLeavingText3
text_end
-UnknownText_0x16658:
- ; Hi! Welcome home! You're trying very hard, I see. I've kept your room tidy. Or is this about your money?
- text_far _MomVisitingText1
+MomIsThisAboutYourMoneyText:
+ text_far _MomIsThisAboutYourMoneyText
text_end
-UnknownText_0x1665d:
- ; What do you want to do?
- text_far _MomVisitingText2
+MomBankWhatDoYouWantToDoText:
+ text_far _MomBankWhatDoYouWantToDoText
text_end
-UnknownText_0x16662:
- ; How much do you want to save?
- text_far _MomVisitingText3
+MomStoreMoneyText:
+ text_far _MomStoreMoneyText
text_end
-UnknownText_0x16667:
- ; How much do you want to take?
- text_far _MomVisitingText4
+MomTakeMoneyText:
+ text_far _MomTakeMoneyText
text_end
-UnknownText_0x1666c:
- ; Do you want to save some money?
- text_far _MomVisitingText5
+MomSaveMoneyText:
+ text_far _MomSaveMoneyText
text_end
-UnknownText_0x16671:
- ; You haven't saved that much.
- text_far _MomVisitingText6
+MomHaventSavedThatMuchText:
+ text_far _MomHaventSavedThatMuchText
text_end
-UnknownText_0x16676:
- ; You can't take that much.
- text_far _MomVisitingText7
+MomNotEnoughRoomInWalletText:
+ text_far _MomNotEnoughRoomInWalletText
text_end
-UnknownText_0x1667b:
- ; You don't have that much.
- text_far _MomVisitingText8
+MomInsufficientFundsInWalletText:
+ text_far _MomInsufficientFundsInWalletText
text_end
-UnknownText_0x16680:
- ; You can't save that much.
- text_far _MomVisitingText9
+MomNotEnoughRoomInBankText:
+ text_far _MomNotEnoughRoomInBankText
text_end
-UnknownText_0x16685:
- ; OK, I'll save your money. Trust me! , stick with it!
- text_far _MomVisitingText10
+MomStartSavingMoneyText:
+ text_far _MomStartSavingMoneyText
text_end
-UnknownText_0x1668a:
- ; Your money's safe here! Get going!
- text_far _MomVisitingText11
+MomStoredMoneyText:
+ text_far _MomStoredMoneyText
text_end
-UnknownText_0x1668f:
- ; , don't give up!
- text_far _MomVisitingText12
+MomTakenMoneyText:
+ text_far _MomTakenMoneyText
text_end
-UnknownText_0x16694:
- ; Just do what you can.
- text_far _MomVisitingText13
+MomJustDoWhatYouCanText:
+ text_far _MomJustDoWhatYouCanText
text_end
Mom_SavedString:
--- a/engine/events/mom_phone.asm
+++ b/engine/events/mom_phone.asm
@@ -163,17 +163,17 @@
ret
.ItemScript:
- writetext _MomText_HiHowAreYou
- writetext _MomText_FoundAnItem
- writetext _MomText_BoughtWithYourMoney
- writetext _MomText_ItsInPC
+ writetext MomHiHowAreYouText
+ writetext MomFoundAnItemText
+ writetext MomBoughtWithYourMoneyText
+ writetext MomItsInPCText
end
.DollScript:
- writetext _MomText_HiHowAreYou
- writetext _MomText_FoundADoll
- writetext _MomText_BoughtWithYourMoney
- writetext _MomText_ItsInRoom
+ writetext MomHiHowAreYouText
+ writetext MomFoundADollText
+ writetext MomBoughtWithYourMoneyText
+ writetext MomItsInYourRoomText
end
GetItemFromMom:
@@ -206,34 +206,28 @@
db 0, 0, 0 ; unused
-_MomText_HiHowAreYou:
- ; Hi, ! How are you?
- text_far _MomShoppingText1
+MomHiHowAreYouText:
+ text_far _MomHiHowAreYouText
text_end
-_MomText_FoundAnItem:
- ; I found a useful item shopping, so
- text_far _MomShoppingText2
+MomFoundAnItemText:
+ text_far _MomFoundAnItemText
text_end
-_MomText_BoughtWithYourMoney:
- ; I bought it with your money. Sorry!
- text_far _MomShoppingText3
+MomBoughtWithYourMoneyText:
+ text_far _MomBoughtWithYourMoneyText
text_end
-_MomText_ItsInPC:
- ; It's in your PC. You'll like it!
- text_far _MomShoppingText4
+MomItsInPCText:
+ text_far _MomItsInPCText
text_end
-_MomText_FoundADoll:
- ; While shopping today, I saw this adorable doll, so
- text_far _MomShoppingText5
+MomFoundADollText:
+ text_far _MomFoundADollText
text_end
-_MomText_ItsInRoom:
- ; It's in your room. You'll love it!
- text_far _MomShoppingText6
+MomItsInYourRoomText:
+ text_far _MomItsInYourRoomText
text_end
db 0 ; unused
--- a/engine/events/move_deleter.asm
+++ b/engine/events/move_deleter.asm
@@ -1,9 +1,9 @@
MoveDeletion:
- ld hl, .IntroText
+ ld hl, .DeleterIntroText
call PrintText
call YesNoBox
jr c, .declined
- ld hl, .AskWhichMonText
+ ld hl, .DeleterAskWhichMonText
call PrintText
farcall SelectMonFromParty
jr c, .declined
@@ -17,7 +17,7 @@
ld a, [hl]
and a
jr z, .onlyonemove
- ld hl, .AskWhichMoveText
+ ld hl, .DeleterAskWhichMoveText
call PrintText
call LoadStandardMenuHeader
farcall ChooseMoveToDelete
@@ -30,7 +30,7 @@
ld a, [wCurSpecies]
ld [wNamedObjectIndexBuffer], a
call GetMoveName
- ld hl, .ConfirmDeleteText
+ ld hl, .AskDeleteMoveText
call PrintText
call YesNoBox
pop bc
@@ -40,63 +40,55 @@
ld de, SFX_MOVE_DELETED
call PlaySFX
call WaitSFX
- ld hl, .MoveDeletedText
+ ld hl, .DeleterForgotMoveText
call PrintText
ret
.egg
- ld hl, .EggText
+ ld hl, .MailEggText
call PrintText
ret
.declined
- ld hl, .DeclinedDeletionText
+ ld hl, .DeleterNoComeAgainText
call PrintText
ret
.onlyonemove
- ld hl, .OnlyOneMoveText
+ ld hl, .MoveKnowsOneText
call PrintText
ret
-.OnlyOneMoveText:
- ; That #MON knows only one move.
- text_far UnknownText_0x1c5eba
+.MoveKnowsOneText:
+ text_far _MoveKnowsOneText
text_end
-.ConfirmDeleteText:
- ; Oh, make it forget @ ?
- text_far UnknownText_0x1c5eda
+.AskDeleteMoveText:
+ text_far _AskDeleteMoveText
text_end
-.MoveDeletedText:
- ; Done! Your #MON forgot the move.
- text_far UnknownText_0x1c5ef5
+.DeleterForgotMoveText:
+ text_far _DeleterForgotMoveText
text_end
-.EggText:
- ; An EGG doesn't know any moves!
- text_far UnknownText_0x1c5f17
+.MailEggText:
+ text_far _DeleterEggText
text_end
-.DeclinedDeletionText:
- ; No? Come visit me again.
- text_far UnknownText_0x1c5f36
+.DeleterNoComeAgainText:
+ text_far _DeleterNoComeAgainText
text_end
-.AskWhichMoveText:
- ; Which move should it forget, then?
- text_far UnknownText_0x1c5f50
+.DeleterAskWhichMoveText:
+ text_far _DeleterAskWhichMoveText
text_end
-.IntroText:
- ; Um… Oh, yes, I'm the MOVE DELETER. I can make #MON forget moves. Shall I make a #MON forget?
- text_far UnknownText_0x1c5f74
+.DeleterIntroText:
+ text_far _DeleterIntroText
text_end
-.AskWhichMonText:
- ; Which #MON?
- text_far UnknownText_0x1c5fd1
+.DeleterAskWhichMonText:
+ text_far _DeleterAskWhichMonText
text_end
.DeleteMove:
--- a/engine/events/move_tutor.asm
+++ b/engine/events/move_tutor.asm
@@ -70,8 +70,8 @@
ld de, SFX_WRONG
call PlaySFX
pop de
- ld a, BANK(Text_TMHMNotCompatible)
- ld hl, Text_TMHMNotCompatible
+ ld a, BANK(TMHMNotCompatibleText)
+ ld hl, TMHMNotCompatibleText
call FarPrintText
jr .didnt_learn
--- a/engine/events/name_rater.asm
+++ b/engine/events/name_rater.asm
@@ -1,6 +1,6 @@
_NameRater:
; Introduce himself
- ld hl, NameRaterIntroText
+ ld hl, NameRaterHelloText
call PrintText
call YesNoBox
jp c, .cancel
@@ -18,12 +18,12 @@
call CheckIfMonIsYourOT
jr c, .traded
; This name is good, but we can do better. How about it?
- ld hl, NameRaterIsGoodText
+ ld hl, NameRaterBetterNameText
call PrintText
call YesNoBox
jr c, .cancel
; What name shall I give it then?
- ld hl, NameRaterWhichNameText
+ ld hl, NameRaterWhatNameText
call PrintText
; Load the new nickname into wStringBuffer2
xor a ; PARTYMON
@@ -37,11 +37,11 @@
farcall _NamingScreen
; If the new name is empty, treat it as unchanged.
call IsNewNameEmpty
- ld hl, NameRaterSameAsBeforeText
+ ld hl, NameRaterSameNameText
jr c, .samename
; If the new name is the same as the old name, treat it as unchanged.
call CompareNewToOld
- ld hl, NameRaterSameAsBeforeText
+ ld hl, NameRaterSameNameText
jr c, .samename
; Copy the new name from wStringBuffer2
ld hl, wPartyMonNicknames
@@ -53,22 +53,22 @@
ld hl, wStringBuffer2
ld bc, MON_NAME_LENGTH
call CopyBytes
- ld hl, NameRaterEvenBetterText
+ ld hl, NameRaterFinishedText
.samename
push hl
call GetCurNick
- ld hl, NameRaterDoneText
+ ld hl, NameRaterNamedText
call PrintText
pop hl
jr .done
.traded
- ld hl, NameRaterTradedText
+ ld hl, NameRaterPerfectNameText
jr .done
.cancel
- ld hl, NameRaterCancelText
+ ld hl, NameRaterComeAgainText
jr .done
.egg
@@ -178,58 +178,42 @@
jr nz, .loop
ret
-NameRaterIntroText:
- ; Hello, hello! I'm the NAME RATER.
- ; I rate the names of #MON.
- ; Would you like me to rate names?
- text_far UnknownText_0x1c0043
+NameRaterHelloText:
+ text_far _NameRaterHelloText
text_end
NameRaterWhichMonText:
- ; Which #MON's nickname should I rate for you?
- text_far UnknownText_0x1c00a0
+ text_far _NameRaterWhichMonText
text_end
-NameRaterIsGoodText:
- ; Hm… @ … That's a fairly decent name.
- ; But, how about a slightly better nickname?
- ; Want me to give it a better name?
- text_far UnknownText_0x1c00cd
+NameRaterBetterNameText:
+ text_far _NameRaterBetterNameText
text_end
-NameRaterWhichNameText:
- ; All right. What name should we give it, then?
- text_far UnknownText_0x1c0142
+NameRaterWhatNameText:
+ text_far _NameRaterWhatNameText
text_end
-NameRaterEvenBetterText:
- ; That's a better name than before! Well done!
- text_far UnknownText_0x1c0171
+NameRaterFinishedText:
+ text_far _NameRaterFinishedText
text_end
-NameRaterCancelText:
- ; OK, then. Come again sometime.
- text_far UnknownText_0x1c019e
+NameRaterComeAgainText:
+ text_far _NameRaterComeAgainText
text_end
-NameRaterTradedText:
- ; Hm… @ ? What a great name! It's perfect.
- ; Treat @ with loving care.
- text_far UnknownText_0x1c01be
+NameRaterPerfectNameText:
+ text_far _NameRaterPerfectNameText
text_end
NameRaterEggText:
- ; Whoa… That's just an EGG.
- text_far UnknownText_0x1c0208
+ text_far _NameRaterEggText
text_end
-NameRaterSameAsBeforeText:
- ; It might look the different as before,
- ; but this new name is much better! Well done!
- text_far UnknownText_0x1c0222
+NameRaterSameNameText:
+ text_far _NameRaterSameNameText
text_end
-NameRaterDoneText:
- ; All right. This #MON is now named @ .
- text_far UnknownText_0x1c0272
+NameRaterNamedText:
+ text_far _NameRaterNamedText
text_end
--- a/engine/events/npc_trade.asm
+++ b/engine/events/npc_trade.asm
@@ -34,7 +34,7 @@
ld b, SET_FLAG
call TradeFlagAction
- ld hl, ConnectLinkCableText
+ ld hl, NPCTradeCableText
call PrintText
call DoNPCTrade
@@ -405,39 +405,38 @@
TradeTexts:
; entries correspond to TRADE_DIALOG_* × TRADE_DIALOGSET_* constants
; TRADE_DIALOG_INTRO
- dw TradeIntroText1
- dw TradeIntroText2
- dw TradeIntroText3
- dw TradeIntroText4
+ dw NPCTradeIntroText1
+ dw NPCTradeIntroText2
+ dw NPCTradeIntroText2
+ dw NPCTradeIntroText3
; TRADE_DIALOG_CANCEL
- dw TradeCancelText1
- dw TradeCancelText2
- dw TradeCancelText3
- dw TradeCancelText4
+ dw NPCTradeCancelText1
+ dw NPCTradeCancelText2
+ dw NPCTradeCancelText2
+ dw NPCTradeCancelText3
; TRADE_DIALOG_WRONG
- dw TradeWrongText1
- dw TradeWrongText2
- dw TradeWrongText3
- dw TradeWrongText4
+ dw NPCTradeWrongText1
+ dw NPCTradeWrongText2
+ dw NPCTradeWrongText2
+ dw NPCTradeWrongText3
; TRADE_DIALOG_COMPLETE
- dw TradeCompleteText1
- dw TradeCompleteText2
- dw TradeCompleteText3
- dw TradeCompleteText4
+ dw NPCTradeCompleteText1
+ dw NPCTradeCompleteText2
+ dw NPCTradeCompleteText4
+ dw NPCTradeCompleteText3
; TRADE_DIALOG_AFTER
- dw TradeAfterText1
- dw TradeAfterText2
- dw TradeAfterText3
- dw TradeAfterText4
+ dw NPCTradeAfterText1
+ dw NPCTradeAfterText2
+ dw NPCTradeAfterText4
+ dw NPCTradeAfterText3
-ConnectLinkCableText:
- ; OK, connect the Game Link Cable.
- text_far UnknownText_0x1bd407
+NPCTradeCableText:
+ text_far _NPCTradeCableText
text_end
TradedForText:
; traded givemon for getmon
- text_far UnknownText_0x1bd429
+ text_far Text_NPCTraded
text_asm
ld de, MUSIC_NONE
call PlayMusic
@@ -446,95 +445,73 @@
ret
.done
- ; sound_dex_fanfare_80_109
- ; text_pause
- text_far UnknownText_0x1bd445
+ text_far _NPCTradeFanfareText
text_end
-TradeIntroText1:
- ; I collect #MON. Do you have @ ? Want to trade it for my @ ?
+NPCTradeIntroText1:
text_far _NPCTradeIntroText1
text_end
-TradeCancelText1:
- ; You don't want to trade? Aww…
+NPCTradeCancelText1:
text_far _NPCTradeCancelText1
text_end
-TradeWrongText1:
- ; Huh? That's not @ . What a letdown…
+NPCTradeWrongText1:
text_far _NPCTradeWrongText1
text_end
-TradeCompleteText1:
- ; Yay! I got myself @ ! Thanks!
+NPCTradeCompleteText1:
text_far _NPCTradeCompleteText1
text_end
-TradeAfterText1:
- ; Hi, how's my old @ doing?
- text_far _NPCTradeAFterText1
+NPCTradeAfterText1:
+ text_far _NPCTradeAfterText1
text_end
-TradeIntroText2:
-TradeIntroText3:
- ; Hi, I'm looking for this #MON. If you have @ , would you trade it for my @ ?
+NPCTradeIntroText2:
text_far _NPCTradeIntroText2
text_end
-TradeCancelText2:
-TradeCancelText3:
- ; You don't have one either? Gee, that's really disappointing…
+NPCTradeCancelText2:
text_far _NPCTradeCancelText2
text_end
-TradeWrongText2:
-TradeWrongText3:
- ; You don't have @ ? That's too bad, then.
+NPCTradeWrongText2:
text_far _NPCTradeWrongText2
text_end
-TradeCompleteText2:
- ; Great! Thank you! I finally got @ .
+NPCTradeCompleteText2:
text_far _NPCTradeCompleteText2
text_end
-TradeAfterText2:
- ; Hi! The @ you traded me is doing great!
+NPCTradeAfterText2:
text_far _NPCTradeAfterText2
text_end
-TradeIntroText4:
- ; 's cute, but I don't have it. Do you have @ ? Want to trade it for my @ ?
+NPCTradeIntroText3:
text_far _NPCTradeIntroText3
text_end
-TradeCancelText4:
- ; You don't want to trade? Oh, darn…
+NPCTradeCancelText3:
text_far _NPCTradeCancelText3
text_end
-TradeWrongText4:
- ; That's not @ . Please trade with me if you get one.
+NPCTradeWrongText3:
text_far _NPCTradeWrongText3
text_end
-TradeCompleteText4:
- ; Wow! Thank you! I always wanted @ !
+NPCTradeCompleteText3:
text_far _NPCTradeCompleteText3
text_end
-TradeAfterText4:
- ; How is that @ I traded you doing? Your @ 's so cute!
+NPCTradeAfterText3:
text_far _NPCTradeAfterText3
text_end
-TradeCompleteText3:
- ; Uh? What happened?
+NPCTradeCompleteText4:
text_far _NPCTradeCompleteText4
text_end
-TradeAfterText3:
- ; Trading is so odd… I still have a lot to learn about it.
+NPCTradeAfterText4:
text_far _NPCTradeAfterText4
text_end
--- a/engine/events/overworld.asm
+++ b/engine/events/overworld.asm
@@ -58,8 +58,6 @@
ret
.BadgeRequiredText:
- ; Sorry! A new BADGE
- ; is required.
text_far _BadgeRequiredText
text_end
@@ -108,13 +106,12 @@
ret
FieldMoveFailed:
- ld hl, .CantUseHere
+ ld hl, .CantUseItemText
call MenuTextboxBackup
ret
-.CantUseHere:
- ; Can't use that here.
- text_far UnknownText_0x1c05c8
+.CantUseItemText:
+ text_far _CantUseItemText
text_end
CutFunction:
@@ -156,19 +153,17 @@
ret
.FailCut:
- ld hl, Text_NothingToCut
+ ld hl, CutNothingText
call MenuTextboxBackup
ld a, $80
ret
-Text_UsedCut:
- ; used CUT!
- text_far UnknownText_0x1c05dd
+UseCutText:
+ text_far _UseCutText
text_end
-Text_NothingToCut:
- ; There's nothing to CUT here.
- text_far UnknownText_0x1c05ec
+CutNothingText:
+ text_far _CutNothingText
text_end
CheckMapForSomethingToCut:
@@ -212,7 +207,7 @@
Script_Cut:
callasm GetPartyNick
- writetext Text_UsedCut
+ writetext UseCutText
reloadmappart
callasm CutDownTreeOrGrass
closetext
@@ -317,13 +312,13 @@
Script_UseFlash:
reloadmappart
special UpdateTimePals
- writetext UnknownText_0xc8f3
+ writetext UseFlashTextScript
callasm BlindingFlash
closetext
end
-UnknownText_0xc8f3:
- text_far UnknownText_0x1c0609
+UseFlashTextScript:
+ text_far _BlindingFlashText
text_asm
call WaitSFX
ld de, SFX_FLASH
@@ -545,7 +540,6 @@
end
AskSurfText:
- ; The water is calm. Want to SURF?
text_far _AskSurfText
text_end
@@ -683,7 +677,7 @@
Script_UsedWaterfall:
callasm GetPartyNick
- writetext .Text_UsedWaterfall
+ writetext .UseWaterfallText
waitbutton
closetext
playsound SFX_BUBBLEBEAM
@@ -708,9 +702,8 @@
turn_waterfall UP
step_end
-.Text_UsedWaterfall:
- ; used WATERFALL!
- text_far UnknownText_0x1c068e
+.UseWaterfallText:
+ text_far _UseWaterfallText
text_end
TryWaterfallOW::
@@ -736,24 +729,22 @@
ret
Script_CantDoWaterfall:
- jumptext .Text_CantDoWaterfall
+ jumptext .HugeWaterfallText
-.Text_CantDoWaterfall:
- ; Wow, it's a huge waterfall.
- text_far UnknownText_0x1c06a3
+.HugeWaterfallText:
+ text_far _HugeWaterfallText
text_end
Script_AskWaterfall:
opentext
- writetext .AskUseWaterfall
+ writetext .AskWaterfallText
yesorno
iftrue Script_UsedWaterfall
closetext
end
-.AskUseWaterfall:
- ; Do you want to use WATERFALL?
- text_far UnknownText_0x1c06bf
+.AskWaterfallText:
+ text_far _AskWaterfallText
text_end
EscapeRopeFunction:
@@ -829,7 +820,7 @@
ld a, [wBuffer2]
cp $2
jr nz, .failescaperope
- ld hl, .Text_CantUseHere
+ ld hl, .CantUseDigText
call MenuTextbox
call WaitPressAorB_BlinkCursor
call CloseWindow
@@ -838,31 +829,28 @@
ld a, $80
ret
-.Text_UsedDig:
- ; used DIG!
- text_far UnknownText_0x1c06de
+.UseDigText:
+ text_far _UseDigText
text_end
-.Text_UsedEscapeRope:
- ; used an ESCAPE ROPE.
- text_far UnknownText_0x1c06ed
+.UseEscapeRopeText:
+ text_far _UseEscapeRopeText
text_end
-.Text_CantUseHere:
- ; Can't use that here.
- text_far UnknownText_0x1c0705
+.CantUseDigText:
+ text_far _CantUseDigText
text_end
.UsedEscapeRopeScript:
reloadmappart
special UpdateTimePals
- writetext .Text_UsedEscapeRope
+ writetext .UseEscapeRopeText
sjump .UsedDigOrEscapeRopeScript
.UsedDigScript:
reloadmappart
special UpdateTimePals
- writetext .Text_UsedDig
+ writetext .UseDigText
.UsedDigOrEscapeRopeScript:
waitbutton
@@ -932,25 +920,23 @@
ret
.FailTeleport:
- ld hl, .Text_CantUseHere
+ ld hl, .CantUseTeleportText
call MenuTextboxBackup
ld a, $80
ret
-.Text_ReturnToLastMonCenter:
- ; Return to the last #MON CENTER.
- text_far UnknownText_0x1c071a
+.TeleportReturnText:
+ text_far _TeleportReturnText
text_end
-.Text_CantUseHere:
- ; Can't use that here.
- text_far UnknownText_0x1c073b
+.CantUseTeleportText:
+ text_far _CantUseTeleportText
text_end
.TeleportScript:
reloadmappart
special UpdateTimePals
- writetext .Text_ReturnToLastMonCenter
+ writetext .TeleportReturnText
pause 60
reloadmappart
closetext
@@ -986,13 +972,13 @@
jr .UseStrength
.Unreferenced_AlreadyUsing:
- ld hl, .JumpText
+ ld hl, .AlreadyUsingStrengthText
call MenuTextboxBackup
ld a, $80
ret
-.JumpText:
- text_far UnknownText_0x1c0751
+.AlreadyUsingStrengthText:
+ text_far _AlreadyUsingStrengthText
text_end
.Failed:
@@ -1024,20 +1010,20 @@
Script_UsedStrength:
callasm SetStrengthFlag
- writetext .UsedStrength
+ writetext .UseStrengthText
readmem wBuffer6
cry 0
pause 3
- writetext .StrengthAllowedItToMoveBoulders
+ writetext .MoveBoulderText
closetext
end
-.UsedStrength:
- text_far UnknownText_0x1c0774
+.UseStrengthText:
+ text_far _UseStrengthText
text_end
-.StrengthAllowedItToMoveBoulders:
- text_far UnknownText_0x1c0788
+.MoveBoulderText:
+ text_far _MoveBoulderText
text_end
AskStrengthScript:
@@ -1047,32 +1033,29 @@
sjump .AlreadyUsedStrength
.DontMeetRequirements:
- jumptext UnknownText_0xcd73
+ jumptext BouldersMayMoveText
.AlreadyUsedStrength:
- jumptext UnknownText_0xcd6e
+ jumptext BouldersMoveText
.AskStrength:
opentext
- writetext UnknownText_0xcd69
+ writetext AskStrengthText
yesorno
iftrue Script_UsedStrength
closetext
end
-UnknownText_0xcd69:
- ; A #MON may be able to move this. Want to use STRENGTH?
- text_far UnknownText_0x1c07a0
+AskStrengthText:
+ text_far _AskStrengthText
text_end
-UnknownText_0xcd6e:
- ; Boulders may now be moved!
- text_far UnknownText_0x1c07d8
+BouldersMoveText:
+ text_far _BouldersMoveText
text_end
-UnknownText_0xcd73:
- ; A #MON may be able to move this.
- text_far UnknownText_0x1c07f4
+BouldersMayMoveText:
+ text_far _BouldersMayMoveText
text_end
TryStrengthOW:
@@ -1146,9 +1129,8 @@
ld a, $80
ret
-Text_UsedWhirlpool:
- ; used WHIRLPOOL!
- text_far UnknownText_0x1c0816
+UseWhirlpoolText:
+ text_far _UseWhirlpoolText
text_end
TryWhirlpoolMenu:
@@ -1186,7 +1168,7 @@
Script_UsedWhirlpool:
callasm GetPartyNick
- writetext Text_UsedWhirlpool
+ writetext UseWhirlpoolText
reloadmappart
callasm DisappearWhirlpool
closetext
@@ -1232,22 +1214,22 @@
ret
Script_MightyWhirlpool:
- jumptext .MightyWhirlpoolText
+ jumptext .MayPassWhirlpoolText
-.MightyWhirlpoolText:
- text_far UnknownText_0x1c082b
+.MayPassWhirlpoolText:
+ text_far _MayPassWhirlpoolText
text_end
Script_AskWhirlpoolOW:
opentext
- writetext UnknownText_0xce78
+ writetext AskWhirlpoolText
yesorno
iftrue Script_UsedWhirlpool
closetext
end
-UnknownText_0xce78:
- text_far UnknownText_0x1c0864
+AskWhirlpoolText:
+ text_far _AskWhirlpoolText
text_end
HeadbuttFunction:
@@ -1271,14 +1253,12 @@
ld a, $80
ret
-UnknownText_0xce9d:
- ; did a HEADBUTT!
- text_far UnknownText_0x1c0897
+UseHeadbuttText:
+ text_far _UseHeadbuttText
text_end
-UnknownText_0xcea2:
- ; Nope. Nothing…
- text_far UnknownText_0x1c08ac
+HeadbuttNothingText:
+ text_far _HeadbuttNothingText
text_end
HeadbuttFromMenuScript:
@@ -1287,7 +1267,7 @@
HeadbuttScript:
callasm GetPartyNick
- writetext UnknownText_0xce9d
+ writetext UseHeadbuttText
reloadmappart
callasm ShakeHeadbuttTree
@@ -1301,7 +1281,7 @@
end
.no_battle
- writetext UnknownText_0xcea2
+ writetext HeadbuttNothingText
waitbutton
closetext
end
@@ -1323,15 +1303,14 @@
AskHeadbuttScript:
opentext
- writetext UnknownText_0xcee6
+ writetext AskHeadbuttText
yesorno
iftrue HeadbuttScript
closetext
end
-UnknownText_0xcee6:
- ; A #MON could be in this tree. Want to HEADBUTT it?
- text_far UnknownText_0x1c08bc
+AskHeadbuttText:
+ text_far _AskHeadbuttText
text_end
RockSmashFunction:
@@ -1385,7 +1364,7 @@
RockSmashScript:
callasm GetPartyNick
- writetext UnknownText_0xcf58
+ writetext UseRockSmashText
closetext
special WaitSFX
playsound SFX_STRENGTH
@@ -1406,8 +1385,8 @@
rock_smash 10
step_end
-UnknownText_0xcf58:
- text_far UnknownText_0x1c08f0
+UseRockSmashText:
+ text_far _UseRockSmashText
text_end
AskRockSmashScript:
@@ -1415,22 +1394,20 @@
ifequal 1, .no
opentext
- writetext UnknownText_0xcf77
+ writetext AskRockSmashText
yesorno
iftrue RockSmashScript
closetext
end
.no
- jumptext UnknownText_0xcf72
+ jumptext MaySmashText
-UnknownText_0xcf72:
- ; Maybe a #MON can break this.
- text_far UnknownText_0x1c0906
+MaySmashText:
+ text_far _MaySmashText
text_end
-UnknownText_0xcf77:
- ; This rock looks breakable. Want to use ROCK SMASH?
- text_far UnknownText_0x1c0924
+AskRockSmashText:
+ text_far _AskRockSmashText
text_end
HasRockSmash:
@@ -1539,12 +1516,12 @@
Script_NotEvenANibble:
scall Script_FishCastRod
- writetext UnknownText_0xd0a9
+ writetext RodNothingText
sjump Script_NotEvenANibble_FallThrough
Script_NotEvenANibble2:
scall Script_FishCastRod
- writetext UnknownText_0xd0a9
+ writetext RodNothingText
Script_NotEvenANibble_FallThrough:
loademote EMOTE_SHADOW
@@ -1565,7 +1542,7 @@
.FightTheHookedPokemon:
pause 40
applymovement PLAYER, .Movement_RestoreRod
- writetext UnknownText_0xd0a4
+ writetext RodBiteText
callasm PutTheRodAway
closetext
randomwildmon
@@ -1631,19 +1608,16 @@
call ReplaceKrisSprite
ret
-UnknownText_0xd0a4:
- ; Oh! A bite!
- text_far UnknownText_0x1c0958
+RodBiteText:
+ text_far _RodBiteText
text_end
-UnknownText_0xd0a9:
- ; Not even a nibble!
- text_far UnknownText_0x1c0965
+RodNothingText:
+ text_far _RodNothingText
text_end
-UnknownText_0xd0ae: ; unused
- ; Looks like there's nothing here.
- text_far UnknownText_0x1c0979
+UnusedNothingHereText: ; unused
+ text_far _UnusedNothingHereText
text_end
BikeFunction:
@@ -1736,7 +1710,7 @@
reloadmappart
special UpdateTimePals
loadvar VAR_MOVEMENT, PLAYER_BIKE
- writetext GotOnTheBikeText
+ writetext GotOnBikeText
waitbutton
closetext
special ReplaceKrisSprite
@@ -1756,7 +1730,7 @@
reloadmappart
special UpdateTimePals
loadvar VAR_MOVEMENT, PLAYER_NORMAL
- writetext GotOffTheBikeText
+ writetext GotOffBikeText
waitbutton
FinishGettingOffBike:
@@ -1776,18 +1750,15 @@
end
.CantGetOffBikeText:
- ; You can't get off here!
- text_far UnknownText_0x1c099a
+ text_far _CantGetOffBikeText
text_end
-GotOnTheBikeText:
- ; got on the @ .
- text_far UnknownText_0x1c09b2
+GotOnBikeText:
+ text_far _GotOnBikeText
text_end
-GotOffTheBikeText:
- ; got off the @ .
- text_far UnknownText_0x1c09c7
+GotOffBikeText:
+ text_far _GotOffBikeText
text_end
TryCutOW::
@@ -1814,7 +1785,7 @@
AskCutScript:
opentext
- writetext UnknownText_0xd1c8
+ writetext AskCutText
yesorno
iffalse .script_d1b8
callasm .CheckMap
@@ -1832,13 +1803,13 @@
ld [wScriptVar], a
ret
-UnknownText_0xd1c8:
- text_far UnknownText_0x1c09dd
+AskCutText:
+ text_far _AskCutText
text_end
CantCutScript:
- jumptext UnknownText_0xd1d0
+ jumptext CanCutText
-UnknownText_0xd1d0:
- text_far UnknownText_0x1c0a05
+CanCutText:
+ text_far _CanCutText
text_end
--- a/engine/events/poisonstep.asm
+++ b/engine/events/poisonstep.asm
@@ -146,9 +146,9 @@
ret
.PoisonFaintText:
- text_far UnknownText_0x1c0acc
+ text_far _PoisonFaintText
text_end
-.PoisonWhiteOutText:
- text_far UnknownText_0x1c0ada
+.PoisonWhiteoutText:
+ text_far _PoisonWhiteoutText
text_end
--- a/engine/events/poke_seer.asm
+++ b/engine/events/poke_seer.asm
@@ -287,53 +287,45 @@
ret
SeerTexts:
- dw SeerIntroText
- dw SeerCantTellText
- dw SeerMetAtText
+ dw SeerSeeAllText
+ dw SeerCantTellAThingText
+ dw SeerNameLocationText
dw SeerTimeLevelText
- dw SeerTradedText
- dw SeerCancelText
+ dw SeerTradeText
+ dw SeerDoNothingText
dw SeerEggText
- dw SeerLevelOnlyText
+ dw SeerNoLocationText
-SeerIntroText:
- ; I see all. I know all… Certainly, I know of your #MON!
- text_far UnknownText_0x1c475f
+SeerSeeAllText:
+ text_far _SeerSeeAllText
text_end
-SeerCantTellText:
- ; Whaaaat? I can't tell a thing! How could I not know of this?
- text_far UnknownText_0x1c4797
+SeerCantTellAThingText:
+ text_far _SeerCantTellAThingText
text_end
-SeerMetAtText:
- ; Hm… I see you met @ here: @ !
- text_far UnknownText_0x1c47d4
+SeerNameLocationText:
+ text_far _SeerNameLocationText
text_end
SeerTimeLevelText:
- ; The time was @ ! Its level was @ ! Am I good or what?
- text_far UnknownText_0x1c47fa
+ text_far _SeerTimeLevelText
text_end
-SeerTradedText:
- ; Hm… @ came from @ in a trade? @ was where @ met @ !
- text_far UnknownText_0x1c4837
+SeerTradeText:
+ text_far _SeerTradeText
text_end
-SeerLevelOnlyText:
- ; What!? Incredible! I don't understand how, but it is incredible! You are special. I can't tell where you met it, but it was at level @ . Am I good or what?
- text_far UnknownText_0x1c487f
+SeerNoLocationText:
+ text_far _SeerNoLocationText
text_end
SeerEggText:
- ; Hey! That's an EGG! You can't say that you've met it yet…
- text_far UnknownText_0x1c491d
+ text_far _SeerEggText
text_end
-SeerCancelText:
- ; Fufufu! I saw that you'd do nothing!
- text_far UnknownText_0x1c4955
+SeerDoNothingText:
+ text_far _SeerDoNothingText
text_end
SeerAdvice:
@@ -364,36 +356,31 @@
SeerAdviceTexts:
; level, text
- dbw 9, SeerAdvice1
- dbw 29, SeerAdvice2
- dbw 59, SeerAdvice3
- dbw 89, SeerAdvice4
- dbw 100, SeerAdvice5
- dbw 255, SeerAdvice1
+ dbw 9, SeerMoreCareText
+ dbw 29, SeerMoreConfidentText
+ dbw 59, SeerMuchStrengthText
+ dbw 89, SeerMightyText
+ dbw 100, SeerImpressedText
+ dbw 255, SeerMoreCareText
-SeerAdvice1:
- ; Incidentally… It would be wise to raise your #MON with a little more care.
- text_far UnknownText_0x1c497a
+SeerMoreCareText:
+ text_far _SeerMoreCareText
text_end
-SeerAdvice2:
- ; Incidentally… It seems to have grown a little. @ seems to be becoming more confident.
- text_far UnknownText_0x1c49c6
+SeerMoreConfidentText:
+ text_far _SeerMoreConfidentText
text_end
-SeerAdvice3:
- ; Incidentally… @ has grown. It's gained much strength.
- text_far UnknownText_0x1c4a21
+SeerMuchStrengthText:
+ text_far _SeerMuchStrengthText
text_end
-SeerAdvice4:
- ; Incidentally… It certainly has grown mighty! This @ must have come through numerous #MON battles. It looks brimming with confidence.
- text_far UnknownText_0x1c4a5b
+SeerMightyText:
+ text_far _SeerMightyText
text_end
-SeerAdvice5:
- ; Incidentally… I'm impressed by your dedication. It's been a long time since I've seen a #MON as mighty as this @ . I'm sure that seeing @ in battle would excite anyone.
- text_far UnknownText_0x1c4ae5
+SeerImpressedText:
+ text_far _SeerImpressedText
text_end
GetCaughtGender:
--- a/engine/events/pokecenter_pc.asm
+++ b/engine/events/pokecenter_pc.asm
@@ -2,9 +2,9 @@
call PC_CheckPartyForPokemon
ret c
call PC_PlayBootSound
- ld hl, PokecenterPCText_BootedUpPC
+ ld hl, PokecenterPCTurnOnText
call PC_DisplayText
- ld hl, PokecenterPCText_AccessWhosePC
+ ld hl, PokecenterPCWhoseText
call PC_DisplayTextWaitMenu
ld hl, .TopMenu
call LoadMenuHeader
@@ -104,19 +104,18 @@
ret nz
ld de, SFX_CHOOSE_PC_OPTION
call PlaySFX
- ld hl, .MustHavePokemonToUse
+ ld hl, .PokecenterPCCantUseText
call PC_DisplayText
scf
ret
-.MustHavePokemonToUse:
- ; Bzzzzt! You must have a #MON to use this!
- text_far UnknownText_0x1c1328
+.PokecenterPCCantUseText:
+ text_far _PokecenterPCCantUseText
text_end
BillsPC:
call PC_PlayChoosePCSound
- ld hl, PokecenterPCText_AccessedBillsPC
+ ld hl, PokecenterBillsPCText
call PC_DisplayText
farcall _BillsPC
and a
@@ -124,7 +123,7 @@
PlayersPC:
call PC_PlayChoosePCSound
- ld hl, PokecenterPCText_AccessedOwnPC
+ ld hl, PokecenterPlayersPCText
call PC_DisplayText
ld b, $0
call _PlayersPC
@@ -133,7 +132,7 @@
OaksPC:
call PC_PlayChoosePCSound
- ld hl, PokecenterPCText_AccessedOaksPC
+ ld hl, PokecenterOaksPCText
call PC_DisplayText
farcall ProfOaksPC
and a
@@ -148,7 +147,7 @@
ret
TurnOffPC:
- ld hl, PokecenterPCText_LinkClosed
+ ld hl, PokecenterPCOaksClosedText
call PrintText
scf
ret
@@ -181,7 +180,7 @@
_PlayersHousePC:
call PC_PlayBootSound
- ld hl, UnknownText_0x156ff
+ ld hl, PlayersPCTurnOnText
call PC_DisplayText
ld b, $1
call _PlayersPC
@@ -199,15 +198,14 @@
ld c, $1
ret
-UnknownText_0x156ff:
- ; turned on the PC.
- text_far UnknownText_0x1c1353
+PlayersPCTurnOnText:
+ text_far _PlayersPCTurnOnText
text_end
_PlayersPC:
ld a, b
ld [wWhichIndexSet], a
- ld hl, UnknownText_0x157cc
+ ld hl, PlayersPCAskWhatDoText
call PC_DisplayTextWaitMenu
call Function15715
call ExitMenu
@@ -302,9 +300,8 @@
ld [wOptions], a
ret
-UnknownText_0x157cc:
- ; What do you want to do?
- text_far UnknownText_0x1c1368
+PlayersPCAskWhatDoText:
+ text_far _PlayersPCAskWhatDoText
text_end
PlayerWithdrawItemMenu:
@@ -334,7 +331,7 @@
jr .withdraw
.askquantity
- ld hl, .HowManyText
+ ld hl, .PlayersPCHowManyWithdrawText
call MenuTextbox
farcall SelectQuantityToToss
call ExitMenu
@@ -356,7 +353,7 @@
ld hl, wNumPCItems
call TossItem
predef PartyMonItemName
- ld hl, .WithdrewText
+ ld hl, .PlayersPCWithdrewItemsText
call MenuTextbox
xor a
ldh [hBGMapMode], a
@@ -364,7 +361,7 @@
ret
.PackFull:
- ld hl, .NoRoomText
+ ld hl, .PlayersPCNoRoomWithdrawText
call MenuTextboxBackup
ret
@@ -371,15 +368,15 @@
.done
ret
-.HowManyText:
+.PlayersPCHowManyWithdrawText:
text_far _PlayersPCHowManyWithdrawText
text_end
-.WithdrewText:
+.PlayersPCWithdrewItemsText:
text_far _PlayersPCWithdrewItemsText
text_end
-.NoRoomText:
+.PlayersPCNoRoomWithdrawText:
text_far _PlayersPCNoRoomWithdrawText
text_end
@@ -436,14 +433,13 @@
.CheckItemsInBag:
farcall HasNoItems
ret nc
- ld hl, .NoItemsInBag
+ ld hl, .PlayersPCNoItemsText
call MenuTextboxBackup
scf
ret
-.NoItemsInBag:
- ; No items here!
- text_far UnknownText_0x1c13df
+.PlayersPCNoItemsText:
+ text_far _PlayersPCNoItemsText
text_end
.TryDepositItem:
@@ -494,7 +490,7 @@
jr .ContinueDeposit
.AskQuantity:
- ld hl, .HowManyText
+ ld hl, .PlayersPCHowManyDepositText
call MenuTextbox
farcall SelectQuantityToToss
push af
@@ -518,12 +514,12 @@
ld hl, wNumItems
call TossItem
predef PartyMonItemName
- ld hl, .DepositText
+ ld hl, .PlayersPCDepositItemsText
call PrintText
ret
.NoRoomInPC:
- ld hl, .NoRoomText
+ ld hl, .PlayersPCNoRoomDepositText
call PrintText
ret
@@ -531,15 +527,15 @@
and a
ret
-.HowManyText:
+.PlayersPCHowManyDepositText:
text_far _PlayersPCHowManyDepositText
text_end
-.DepositText:
+.PlayersPCDepositItemsText:
text_far _PlayersPCDepositItemsText
text_end
-.NoRoomText:
+.PlayersPCNoRoomDepositText:
text_far _PlayersPCNoRoomDepositText
text_end
@@ -637,32 +633,26 @@
call ExitMenu
ret
-PokecenterPCText_BootedUpPC:
- ; turned on the PC.
- text_far UnknownText_0x1c144d
+PokecenterPCTurnOnText:
+ text_far _PokecenterPCTurnOnText
text_end
-PokecenterPCText_AccessWhosePC:
- ; Access whose PC?
- text_far UnknownText_0x1c1462
+PokecenterPCWhoseText:
+ text_far _PokecenterPCWhoseText
text_end
-PokecenterPCText_AccessedBillsPC:
- ; BILL's PC accessed. #MON Storage System opened.
- text_far UnknownText_0x1c1474
+PokecenterBillsPCText:
+ text_far _PokecenterBillsPCText
text_end
-PokecenterPCText_AccessedOwnPC:
- ; Accessed own PC. Item Storage System opened.
- text_far UnknownText_0x1c14a4
+PokecenterPlayersPCText:
+ text_far _PokecenterPlayersPCText
text_end
-PokecenterPCText_AccessedOaksPC:
- ; PROF.OAK's PC accessed. #DEX Rating System opened.
- text_far UnknownText_0x1c14d2
+PokecenterOaksPCText:
+ text_far _PokecenterOaksPCText
text_end
-PokecenterPCText_LinkClosed:
- ; … Link closed…
- text_far UnknownText_0x1c1505
+PokecenterPCOaksClosedText:
+ text_far _PokecenterPCOaksClosedText
text_end
--- a/engine/events/print_photo.asm
+++ b/engine/events/print_photo.asm
@@ -1,5 +1,5 @@
PhotoStudio:
- ld hl, .Text_AskWhichMon
+ ld hl, .WhichMonPhotoText
call PrintText
farcall SelectMonFromParty
jr c, .cancel
@@ -7,7 +7,7 @@
cp EGG
jr z, .egg
- ld hl, .Text_HoldStill
+ ld hl, .HoldStillText
call PrintText
call DisableSpriteUpdates
farcall PrintPartymon
@@ -15,41 +15,36 @@
ldh a, [hPrinter]
and a
jr nz, .cancel
- ld hl, .Text_Presto
+ ld hl, .PrestoAllDoneText
jr .print_text
.cancel
- ld hl, .Text_NoPicture
+ ld hl, .NoPhotoText
jr .print_text
.egg
- ld hl, .Text_Egg
+ ld hl, .EggPhotoText
.print_text
call PrintText
ret
-.Text_AskWhichMon:
- ; Which #MON should I photo- graph?
+.WhichMonPhotoText:
text_far _WhichMonPhotoText
text_end
-.Text_HoldStill:
- ; All righty. Hold still for a bit.
- text_far _HoldOnText
+.HoldStillText:
+ text_far _HoldStillText
text_end
-.Text_Presto:
- ; Presto! All done. Come again, OK?
+.PrestoAllDoneText:
text_far _PrestoAllDoneText
text_end
-.Text_NoPicture:
- ; Oh, no picture? Come again, OK?
- text_far UnknownText_0x1c0000
+.NoPhotoText:
+ text_far _NoPhotoText
text_end
-.Text_Egg:
- ; An EGG? My talent is worth more…
- text_far UnknownText_0x1c0021
+.EggPhotoText:
+ text_far _EggPhotoText
text_end
--- a/engine/events/sacred_ash.asm
+++ b/engine/events/sacred_ash.asm
@@ -1,4 +1,3 @@
-
_SacredAsh:
ld a, $0
ld [wItemEffectSucceeded], a
@@ -57,7 +56,7 @@
special FadeOutPalettes
special FadeInPalettes
waitsfx
- writetext UnknownText_0x50845
+ writetext .UseSacredAshText
playsound SFX_CAUGHT_MON
waitsfx
waitbutton
@@ -64,7 +63,6 @@
closetext
end
-UnknownText_0x50845:
- ; 's #MON were all healed!
- text_far UnknownText_0x1c0b65
+.UseSacredAshText:
+ text_far _UseSacredAshText
text_end
--- a/engine/events/specials.asm
+++ b/engine/events/specials.asm
@@ -168,7 +168,6 @@
ret
.ReceiveItemText:
- ; received item
text_far _ReceiveItemText
text_end
@@ -256,12 +255,10 @@
ret
.NoCoinsText:
- ; You have no coins.
text_far _NoCoinsText
text_end
.NoCoinCaseText:
- ; You don't have a COIN CASE.
text_far _NoCoinCaseText
text_end
--- a/engine/events/squirtbottle.asm
+++ b/engine/events/squirtbottle.asm
@@ -9,15 +9,14 @@
reloadmappart
special UpdateTimePals
callasm .CheckCanUseSquirtbottle
- iffalse .NothingHappenedScript
+ iffalse .SquirtbottleNothingScript
farsjump WateredWeirdTreeScript
-.NothingHappenedScript:
- jumptext .NothingHappenedText
+.SquirtbottleNothingScript:
+ jumptext .SquirtbottleNothingText
-.NothingHappenedText:
- ; sprinkled water. But nothing happened…
- text_far UnknownText_0x1c0b3b
+.SquirtbottleNothingText:
+ text_far _SquirtbottleNothingText
text_end
.CheckCanUseSquirtbottle:
--- a/engine/events/std_scripts.asm
+++ b/engine/events/std_scripts.asm
@@ -182,7 +182,7 @@
TownMapScript:
opentext
- farwritetext TownMapText
+ farwritetext LookTownMapText
waitbutton
special OverworldTownMap
closetext
--- a/engine/events/sweet_scent.asm
+++ b/engine/events/sweet_scent.asm
@@ -9,7 +9,7 @@
reloadmappart
special UpdateTimePals
callasm GetPartyNick
- writetext UnknownText_0x50726
+ writetext UseSweetScentText
waitbutton
callasm SweetScentEncounter
iffalse SweetScentNothing
@@ -24,7 +24,7 @@
farsjump BugCatchingContestBattleScript
SweetScentNothing:
- writetext UnknownText_0x5072b
+ writetext SweetScentNothingText
waitbutton
closetext
end
@@ -57,12 +57,10 @@
ld [wBattleType], a
ret
-UnknownText_0x50726:
- ; used SWEET SCENT!
- text_far UnknownText_0x1c0b03
+UseSweetScentText:
+ text_far _UseSweetScentText
text_end
-UnknownText_0x5072b:
- ; Looks like there's nothing here…
- text_far UnknownText_0x1c0b1a
+SweetScentNothingText:
+ text_far _SweetScentNothingText
text_end
--- a/engine/events/whiteout.asm
+++ b/engine/events/whiteout.asm
@@ -25,8 +25,7 @@
jumpstd bugcontestresultswarp
.WhitedOutText:
- ; is out of useable #MON! whited out!
- text_far UnknownText_0x1c0a4e
+ text_far _WhitedOutText
text_end
OverworldBGMap:
--- a/engine/games/card_flip.asm
+++ b/engine/games/card_flip.asm
@@ -102,7 +102,7 @@
ret
.AskPlayWithThree:
- ld hl, .PlayWithThreeCoinsText
+ ld hl, .CardFlipPlayWithThreeCoinsText
call CardFlip_UpdateCoinBalanceDisplay
call YesNoBox
jr c, .SaidNo
@@ -115,9 +115,8 @@
ld [wJumptableIndex], a
ret
-.PlayWithThreeCoinsText:
- ; Play with three coins?
- text_far UnknownText_0x1c5793
+.CardFlipPlayWithThreeCoinsText:
+ text_far _CardFlipPlayWithThreeCoinsText
text_end
.DeductCoins:
@@ -131,7 +130,7 @@
ld a, l
cp 3
jr nc, .deduct ; You have at least 3 coins.
- ld hl, .NotEnoughCoinsText
+ ld hl, .CardFlipNotEnoughCoinsText
call CardFlip_UpdateCoinBalanceDisplay
ld a, 7
ld [wJumptableIndex], a
@@ -155,9 +154,8 @@
call .Increment
ret
-.NotEnoughCoinsText:
- ; Not enough coins…
- text_far UnknownText_0x1c57ab
+.CardFlipNotEnoughCoinsText:
+ text_far _CardFlipNotEnoughCoinsText
text_end
.ChooseACard:
@@ -184,7 +182,7 @@
hlcoord 2, 6
call PlaceCardFaceDown
call WaitBGMap
- ld hl, .ChooseACardText
+ ld hl, .CardFlipChooseACardText
call CardFlip_UpdateCoinBalanceDisplay
xor a
ld [wCardFlipWhichCard], a
@@ -232,13 +230,12 @@
call .Increment
ret
-.ChooseACardText:
- ; Choose a card.
- text_far UnknownText_0x1c57be
+.CardFlipChooseACardText:
+ text_far _CardFlipChooseACardText
text_end
.PlaceYourBet:
- ld hl, .PlaceYourBetText
+ ld hl, .CardFlipPlaceYourBetText
call CardFlip_UpdateCoinBalanceDisplay
.betloop
call JoyTextDelay
@@ -254,9 +251,8 @@
call .Increment
ret
-.PlaceYourBetText:
- ; Place your bet.
- text_far UnknownText_0x1c57ce
+.CardFlipPlaceYourBetText:
+ text_far _CardFlipPlaceYourBetText
text_end
.CheckTheCard:
@@ -296,7 +292,7 @@
.PlayAgain:
call ClearSprites
- ld hl, .PlayAgainText
+ ld hl, .CardFlipPlayAgainText
call CardFlip_UpdateCoinBalanceDisplay
call YesNoBox
jr nc, .Continue
@@ -313,7 +309,7 @@
ld a, $1
ldh [hBGMapMode], a
call CardFlip_ShuffleDeck
- ld hl, .CardsShuffledText
+ ld hl, .CardFlipShuffledText
call PrintText
jr .LoopAround
@@ -325,14 +321,12 @@
ld [wJumptableIndex], a
ret
-.PlayAgainText:
- ; Want to play again?
- text_far UnknownText_0x1c57df
+.CardFlipPlayAgainText:
+ text_far _CardFlipPlayAgainText
text_end
-.CardsShuffledText:
- ; The cards have been shuffled.
- text_far UnknownText_0x1c57f4
+.CardFlipShuffledText:
+ text_far _CardFlipShuffledText
text_end
.Quit:
@@ -1085,7 +1079,7 @@
.Lose:
ld de, SFX_WRONG
call PlaySFX
- ld hl, .Text_Darn
+ ld hl, .CardFlipDarnText
call CardFlip_UpdateCoinBalanceDisplay
call WaitSFX
ret
@@ -1093,7 +1087,7 @@
.Payout:
push bc
push de
- ld hl, .Text_Yeah
+ ld hl, .CardFlipYeahText
call CardFlip_UpdateCoinBalanceDisplay
pop de
call PlaySFX
@@ -1114,14 +1108,12 @@
jr nz, .loop
ret
-.Text_Yeah:
- ; Yeah!
- text_far UnknownText_0x1c5813
+.CardFlipYeahText:
+ text_far _CardFlipYeahText
text_end
-.Text_Darn:
- ; Darn…
- text_far UnknownText_0x1c581a
+.CardFlipDarnText:
+ text_far _CardFlipDarnText
text_end
.AddCoinPlaySFX:
--- a/engine/games/dummy_game.asm
+++ b/engine/games/dummy_game.asm
@@ -304,7 +304,7 @@
call DummyGame_Card2Coord
call DummyGame_PlaceCard
- ld hl, DummyGameText_Darn
+ ld hl, DummyGameDarnText
call PrintText
ret
@@ -313,7 +313,7 @@
push bc
hlcoord 2, 13
call DummyGame_PlaceCard
- ld hl, DummyGameText_Yeah
+ ld hl, DummyGameYeahText
pop bc
inc bc
inc bc
@@ -320,14 +320,12 @@
inc bc
ret
-DummyGameText_Yeah:
- ; , yeah!
- text_far UnknownText_0x1c1a5b
+DummyGameYeahText:
+ text_far _DummyGameYeahText
text_end
-DummyGameText_Darn:
- ; Darn…
- text_far UnknownText_0x1c1a65
+DummyGameDarnText:
+ text_far _DummyGameDarnText
text_end
DummyGame_InitBoard:
--- a/engine/games/slot_machine.asm
+++ b/engine/games/slot_machine.asm
@@ -1707,7 +1707,7 @@
Slots_AskBet:
.loop
- ld hl, .Text_BetHowManyCoins
+ ld hl, .SlotsBetHowManyCoinsText
call PrintText
ld hl, .MenuHeader
call LoadMenuHeader
@@ -1727,7 +1727,7 @@
ld a, [hl]
cp c
jr nc, .Start
- ld hl, .Text_NotEnoughCoins
+ ld hl, .SlotsNotEnoughCoinsText
call PrintText
jr .loop
@@ -1742,24 +1742,21 @@
call WaitSFX
ld de, SFX_PAY_DAY
call PlaySFX
- ld hl, .Text_Start
+ ld hl, .SlotsStartText
call PrintText
and a
ret
-.Text_BetHowManyCoins:
- ; Bet how many coins?
- text_far UnknownText_0x1c5049
+.SlotsBetHowManyCoinsText:
+ text_far _SlotsBetHowManyCoinsText
text_end
-.Text_Start:
- ; Start!
- text_far UnknownText_0x1c505e
+.SlotsStartText:
+ text_far _SlotsStartText
text_end
-.Text_NotEnoughCoins:
- ; Not enough coins.
- text_far UnknownText_0x1c5066
+.SlotsNotEnoughCoinsText:
+ text_far _SlotsNotEnoughCoinsText
text_end
.MenuHeader:
@@ -1780,7 +1777,7 @@
ld a, [hli]
or [hl]
jr nz, .you_have_coins
- ld hl, .Text_OutOfCoins
+ ld hl, .SlotsRanOutOfCoinsText
call PrintText
ld c, 60
call DelayFrames
@@ -1787,7 +1784,7 @@
jr .exit_slots
.you_have_coins
- ld hl, .Text_PlayAgain
+ ld hl, .SlotsPlayAgainText
call PrintText
call LoadMenuTextbox
lb bc, 14, 12
@@ -1804,12 +1801,12 @@
scf
ret
-.Text_OutOfCoins:
- text_far UnknownText_0x1c5079
+.SlotsRanOutOfCoinsText:
+ text_far _SlotsRanOutOfCoinsText
text_end
-.Text_PlayAgain:
- text_far UnknownText_0x1c5092
+.SlotsPlayAgainText:
+ text_far _SlotsPlayAgainText
text_end
Slots_GetPayout:
@@ -1849,7 +1846,7 @@
ld a, [wSlotMatched]
cp SLOTS_NO_MATCH
jr nz, .MatchedSomething
- ld hl, .Text_Darn
+ ld hl, .SlotsDarnText
call PrintText
farcall StubbedTrainerRankings_EndSlotsWinStreak
ret
@@ -1899,20 +1896,18 @@
ldcoord_a 3, 14
hlcoord 18, 17
ld [hl], "▼"
- ld hl, .Text_LinedUpWonCoins
+ ld hl, .SlotsLinedUpText
rept 4
inc bc
endr
ret
-.Text_LinedUpWonCoins:
- ; lined up! Won @ coins!
- text_far UnknownText_0x1c509f
+.SlotsLinedUpText:
+ text_far _SlotsLinedUpText
text_end
-.Text_Darn:
- ; Darn!
- text_far UnknownText_0x1c50bb
+.SlotsDarnText:
+ text_far _SlotsDarnText
text_end
.LinedUpSevens:
--- a/engine/items/item_effects.asm
+++ b/engine/items/item_effects.asm
@@ -218,7 +218,7 @@
ld hl, wOptions
res NO_TEXT_SCROLL, [hl]
- ld hl, UsedItemText
+ ld hl, ItemUsedText
call PrintText
ld a, [wEnemyMonCatchRate]
@@ -399,16 +399,16 @@
jr nz, .caught
ld a, [wBuffer2]
cp $1
- ld hl, Text_NoShake
+ ld hl, BallBrokeFreeText
jp z, .shake_and_break_free
cp $2
- ld hl, Text_OneShake
+ ld hl, BallAppearedCaughtText
jp z, .shake_and_break_free
cp $3
- ld hl, Text_TwoShakes
+ ld hl, BallAlmostHadItText
jp z, .shake_and_break_free
cp $4
- ld hl, Text_ThreeShakes
+ ld hl, BallSoCloseText
jp z, .shake_and_break_free
.caught
@@ -517,7 +517,7 @@
call CheckReceivedDex
jr z, .skip_pokedex
- ld hl, Text_AddedToPokedex
+ ld hl, NewDexDataText
call PrintText
call ClearSprites
@@ -562,7 +562,7 @@
ld [hl], a
.SkipPartyMonFriendBall:
- ld hl, Text_AskNicknameNewlyCaughtMon
+ ld hl, AskGiveNicknameText
call PrintText
ld a, [wCurPartySpecies]
@@ -622,7 +622,7 @@
.SkipBoxMonFriendBall:
call CloseSRAM
- ld hl, Text_AskNicknameNewlyCaughtMon
+ ld hl, AskGiveNicknameText
call PrintText
ld a, [wCurPartySpecies]
@@ -665,7 +665,7 @@
call CloseSRAM
- ld hl, Text_SentToBillsPC
+ ld hl, BallSentToPCText
call PrintText
call RotateThreePalettesRight
@@ -1061,39 +1061,33 @@
; These two texts were carried over from gen 1.
; They are not used in gen 2, and are dummied out.
-Text_RBY_CatchMarowak:
- ; It dodged the thrown BALL! This #MON can't be caught!
- text_far UnknownText_0x1c5a5a
+BallDodgedText:
+ text_far _BallDodgedText
text_end
-Text_RBY_NoShake:
- ; You missed the #MON!
- text_far UnknownText_0x1c5a90
+BallMissedText:
+ text_far _BallMissedText
text_end
-Text_NoShake:
- ; Oh no! The #MON broke free!
- text_far UnknownText_0x1c5aa6
+BallBrokeFreeText:
+ text_far _BallBrokeFreeText
text_end
-Text_OneShake:
- ; Aww! It appeared to be caught!
- text_far UnknownText_0x1c5ac3
+BallAppearedCaughtText:
+ text_far _BallAppearedCaughtText
text_end
-Text_TwoShakes:
- ; Aargh! Almost had it!
- text_far UnknownText_0x1c5ae3
+BallAlmostHadItText:
+ text_far _BallAlmostHadItText
text_end
-Text_ThreeShakes:
- ; Shoot! It was so close too!
- text_far UnknownText_0x1c5afa
+BallSoCloseText:
+ text_far _BallSoCloseText
text_end
Text_GotchaMonWasCaught:
; Gotcha! @ was caught!@ @
- text_far UnknownText_0x1c5b17
+ text_far Text_BallCaught
text_asm
call WaitSFX
push bc
@@ -1103,27 +1097,23 @@
ld de, MUSIC_CAPTURE
call PlayMusic
pop bc
- ld hl, TextJump_Waitbutton
+ ld hl, WaitButtonText
ret
-TextJump_Waitbutton:
- ; @
- text_far Text_Waitbutton_2
+WaitButtonText:
+ text_far _WaitButtonText
text_end
-Text_SentToBillsPC:
- ; was sent to BILL's PC.
- text_far UnknownText_0x1c5b38
+BallSentToPCText:
+ text_far _BallSentToPCText
text_end
-Text_AddedToPokedex:
- ; 's data was newly added to the #DEX.@ @
- text_far UnknownText_0x1c5b53
+NewDexDataText:
+ text_far _NewDexDataText
text_end
-Text_AskNicknameNewlyCaughtMon:
- ; Give a nickname to @ ?
- text_far UnknownText_0x1c5b7f
+AskGiveNicknameText:
+ text_far _AskGiveNicknameText
text_end
ReturnToBattle_UseBall:
@@ -1204,7 +1194,7 @@
call Play_SFX_FULL_HEAL
- ld hl, Text_StatRose
+ ld hl, ItemStatRoseText
call PrintText
ld c, HAPPINESS_USEDITEM
@@ -1213,7 +1203,7 @@
jp UseDisposableItem
NoEffectMessage:
- ld hl, WontHaveAnyEffectText
+ ld hl, ItemWontHaveEffectText
call PrintText
jp ClearPalettes
@@ -1232,9 +1222,8 @@
ld [wItemEffectSucceeded], a
jp ClearPalettes
-Text_StatRose:
- ; 's @ rose.
- text_far UnknownText_0x1c5b9a
+ItemStatRoseText:
+ text_far _ItemStatRoseText
text_end
StatStrings:
@@ -2055,14 +2044,13 @@
.cant_use
push bc
- ld hl, .Text_CantBeUsed
+ ld hl, .ItemCantUseOnMonText
call MenuTextboxBackup
pop bc
jr .loop
-.Text_CantBeUsed:
- ; That can't be used on this #MON.
- text_far UnknownText_0x1c5bac
+.ItemCantUseOnMonText:
+ text_far _ItemCantUseOnMonText
text_end
EscapeRopeEffect:
@@ -2089,7 +2077,7 @@
UseRepel:
ld a, [wRepelEffect]
and a
- ld hl, TextJump_RepelUsedEarlierIsStillInEffect
+ ld hl, RepelUsedEarlierIsStillInEffectText
jp nz, PrintText
ld a, b
@@ -2096,9 +2084,8 @@
ld [wRepelEffect], a
jp UseItemText
-TextJump_RepelUsedEarlierIsStillInEffect:
- ; The REPEL used earlier is still in effect.
- text_far Text_RepelUsedEarlierIsStillInEffect
+RepelUsedEarlierIsStillInEffectText:
+ text_far _RepelUsedEarlierIsStillInEffectText
text_end
XAccuracyEffect:
@@ -2205,7 +2192,7 @@
ld a, [wd002]
and a
- ld hl, .CatchyTune
+ ld hl, .PlayedFluteText
jp z, PrintText
ld hl, .PlayedTheFlute
call PrintText
@@ -2214,7 +2201,7 @@
and 1 << DANGER_ON_F
jr nz, .dummy2
.dummy2
- ld hl, .AllSleepingMonWokeUp
+ ld hl, .FluteWakeUpText
jp PrintText
.CureSleep:
@@ -2237,19 +2224,17 @@
jr nz, .loop
ret
-.CatchyTune:
- ; Played the # FLUTE. Now, that's a catchy tune!
- text_far UnknownText_0x1c5bf9
+.PlayedFluteText:
+ text_far _PlayedFluteText
text_end
-.AllSleepingMonWokeUp:
- ; All sleeping #MON woke up.
- text_far UnknownText_0x1c5c28
+.FluteWakeUpText:
+ text_far _FluteWakeUpText
text_end
.PlayedTheFlute:
; played the # FLUTE.@ @
- text_far UnknownText_0x1c5c44
+ text_far Text_PlayedPokeFlute
text_asm
ld a, [wBattleMode]
and a
@@ -2265,19 +2250,19 @@
jp PokeFluteTerminatorCharacter
BlueCardEffect:
- ld hl, .bluecardtext
+ ld hl, .BlueCardBalanceText
jp MenuTextboxWaitButton
-.bluecardtext
- text_far UnknownText_0x1c5c5e
+.BlueCardBalanceText:
+ text_far _BlueCardBalanceText
text_end
CoinCaseEffect:
- ld hl, .coincasetext
+ ld hl, .CoinCaseCountText
jp MenuTextboxWaitButton
-.coincasetext
- text_far UnknownText_0x1c5c7b
+.CoinCaseCountText:
+ text_far _CoinCaseCountText
text_end
OldRodEffect:
@@ -2317,11 +2302,11 @@
cp ELIXER
jp z, Elixer_RestorePPofAllMoves
- ld hl, TextJump_RaiseThePPOfWhichMove
+ ld hl, RaiseThePPOfWhichMoveText
ld a, [wd002]
cp PP_UP
jr z, .ppup
- ld hl, TextJump_RestoreThePPOfWhichMove
+ ld hl, RestoreThePPOfWhichMoveText
.ppup
call PrintText
@@ -2365,7 +2350,7 @@
.CantUsePPUpOnSketch:
.pp_is_maxed_out
- ld hl, TextJump_PPIsMaxedOut
+ ld hl, PPIsMaxedOutText
call PrintText
jr .loop2
@@ -2378,7 +2363,7 @@
call ApplyPPUp
call Play_SFX_FULL_HEAL
- ld hl, TextJump_PPsIncreased
+ ld hl, PPsIncreasedText
call PrintText
FinishPPRestore:
@@ -2401,7 +2386,7 @@
.not_in_battle
call Play_SFX_FULL_HEAL
- ld hl, UnknownText_0xf739
+ ld hl, PPRestoredText
call PrintText
jr FinishPPRestore
@@ -2530,29 +2515,24 @@
xor a
ret
-TextJump_RaiseThePPOfWhichMove:
- ; Raise the PP of which move?
- text_far Text_RaiseThePPOfWhichMove
+RaiseThePPOfWhichMoveText:
+ text_far _RaiseThePPOfWhichMoveText
text_end
-TextJump_RestoreThePPOfWhichMove:
- ; Restore the PP of which move?
- text_far Text_RestoreThePPOfWhichMove
+RestoreThePPOfWhichMoveText:
+ text_far _RestoreThePPOfWhichMoveText
text_end
-TextJump_PPIsMaxedOut:
- ; 's PP is maxed out.
- text_far Text_PPIsMaxedOut
+PPIsMaxedOutText:
+ text_far _PPIsMaxedOutText
text_end
-TextJump_PPsIncreased:
- ; 's PP increased.
- text_far Text_PPsIncreased
+PPsIncreasedText:
+ text_far _PPsIncreasedText
text_end
-UnknownText_0xf739:
- ; PP was restored.
- text_far UnknownText_0x1c5cf1
+PPRestoredText:
+ text_far _PPRestoredText
text_end
SquirtbottleEffect:
@@ -2584,14 +2564,13 @@
OpenBox:
farcall SetSpecificDecorationFlag
- ld hl, .text
+ ld hl, .SentTrophyHomeText
call PrintText
jp UseDisposableItem
-.text
- ; There was a trophy inside!
- text_far UnknownText_0x1c5d03
+.SentTrophyHomeText:
+ text_far _SentTrophyHomeText
text_end
NoEffect:
@@ -2605,7 +2584,7 @@
ret
UseItemText:
- ld hl, UsedItemText
+ ld hl, ItemUsedText
call PrintText
call Play_SFX_FULL_HEAL
call WaitPressAorB_BlinkCursor
@@ -2627,14 +2606,14 @@
ldh [hBattleTurn], a
ld [wNumHits], a
predef PlayBattleAnim
- ld hl, BlockedTheBallText
+ ld hl, BallBlockedText
call PrintText
- ld hl, DontBeAThiefText
+ ld hl, BallDontBeAThiefText
call PrintText
jr UseDisposableItem
WontHaveAnyEffect_NotUsedMessage:
- ld hl, WontHaveAnyEffectText
+ ld hl, ItemWontHaveEffectText
call PrintText
; Item wasn't used.
@@ -2643,11 +2622,11 @@
ret
LooksBitterMessage:
- ld hl, LooksBitterText
+ ld hl, ItemLooksBitterText
jp PrintText
Ball_BoxIsFullMessage:
- ld hl, Ball_BoxIsFullText
+ ld hl, BallBoxFullText
call PrintText
; Item wasn't used.
@@ -2656,27 +2635,27 @@
ret
CantUseOnEggMessage:
- ld hl, CantUseOnEggText
+ ld hl, ItemCantUseOnEggText
jr CantUseItemMessage
IsntTheTimeMessage:
- ld hl, IsntTheTimeText
+ ld hl, ItemOakWarningText
jr CantUseItemMessage
WontHaveAnyEffectMessage:
- ld hl, WontHaveAnyEffectText
+ ld hl, ItemWontHaveEffectText
jr CantUseItemMessage
BelongsToSomeoneElseMessage:
- ld hl, BelongsToSomeoneElseText
+ ld hl, ItemBelongsToSomeoneElseText
jr CantUseItemMessage
CyclingIsntAllowedMessage:
- ld hl, CyclingIsntAllowedText
+ ld hl, NoCyclingText
jr CantUseItemMessage
CantGetOnYourBikeMessage:
- ld hl, CantGetOnYourBikeText
+ ld hl, ItemCantGetOnText
CantUseItemMessage:
; Item couldn't be used.
@@ -2684,69 +2663,56 @@
ld [wItemEffectSucceeded], a
jp PrintText
-LooksBitterText:
- ; It looks bitter…
- text_far UnknownText_0x1c5d3e
+ItemLooksBitterText:
+ text_far _ItemLooksBitterText
text_end
-CantUseOnEggText:
- ; That can't be used on an EGG.
- text_far UnknownText_0x1c5d50
+ItemCantUseOnEggText:
+ text_far _ItemCantUseOnEggText
text_end
-IsntTheTimeText:
- ; OAK: ! This isn't the time to use that!
- text_far UnknownText_0x1c5d6e
+ItemOakWarningText:
+ text_far _ItemOakWarningText
text_end
-BelongsToSomeoneElseText:
- ; That belongs to someone else!
- text_far UnknownText_0x1c5d97
+ItemBelongsToSomeoneElseText:
+ text_far _ItemBelongsToSomeoneElseText
text_end
-WontHaveAnyEffectText:
- ; It won't have any effect.
- text_far UnknownText_0x1c5db6
+ItemWontHaveEffectText:
+ text_far _ItemWontHaveEffectText
text_end
-BlockedTheBallText:
- ; The trainer blocked the BALL!
- text_far UnknownText_0x1c5dd0
+BallBlockedText:
+ text_far _BallBlockedText
text_end
-DontBeAThiefText:
- ; Don't be a thief!
- text_far UnknownText_0x1c5def
+BallDontBeAThiefText:
+ text_far _BallDontBeAThiefText
text_end
-CyclingIsntAllowedText:
- ; Cycling isn't allowed here.
- text_far UnknownText_0x1c5e01
+NoCyclingText:
+ text_far _NoCyclingText
text_end
-CantGetOnYourBikeText:
- ; Can't get on your @ now.
- text_far UnknownText_0x1c5e1d
+ItemCantGetOnText:
+ text_far _ItemCantGetOnText
text_end
-Ball_BoxIsFullText:
- ; The #MON BOX is full. That can't be used now.
- text_far UnknownText_0x1c5e3a
+BallBoxFullText:
+ text_far _BallBoxFullText
text_end
-UsedItemText:
- ; used the@ .
- text_far UnknownText_0x1c5e68
+ItemUsedText:
+ text_far _ItemUsedText
text_end
-GotOnTheItemText:
- ; got on the@ .
- text_far UnknownText_0x1c5e7b
+ItemGotOnText:
+ text_far _ItemGotOnText
text_end
-GotOffTheItemText:
- ; got off@ the @ .
- text_far UnknownText_0x1c5e90
+ItemGotOffText:
+ text_far _ItemGotOffText
text_end
ApplyPPUp:
--- a/engine/items/mart.asm
+++ b/engine/items/mart.asm
@@ -34,10 +34,10 @@
HerbShop:
call FarReadMart
call LoadStandardMenuHeader
- ld hl, Text_HerbShop_Intro
+ ld hl, HerbShopLadyIntroText
call MartTextbox
call BuyMenu
- ld hl, Text_HerbShop_ComeAgain
+ ld hl, HerbalLadyComeAgainText
call MartTextbox
ret
@@ -47,7 +47,7 @@
call LoadMartPointer
call ReadMart
call LoadStandardMenuHeader
- ld hl, Text_BargainShop_Intro
+ ld hl, BargainShopIntroText
call MartTextbox
call BuyMenu
ld hl, wBargainShopFlags
@@ -58,7 +58,7 @@
set DAILYFLAGS1_GOLDENROD_UNDERGROUND_BARGAIN_F, [hl]
.skip_set
- ld hl, Text_BargainShop_ComeAgain
+ ld hl, BargainShopComeAgainText
call MartTextbox
ret
@@ -65,10 +65,10 @@
Pharmacist:
call FarReadMart
call LoadStandardMenuHeader
- ld hl, Text_Pharmacist_Intro
+ ld hl, PharmacyIntroText
call MartTextbox
call BuyMenu
- ld hl, Text_Pharmacist_ComeAgain
+ ld hl, PharmacyComeAgainText
call MartTextbox
ret
@@ -85,10 +85,10 @@
call LoadMartPointer
call ReadMart
call LoadStandardMenuHeader
- ld hl, Text_Mart_HowMayIHelpYou
+ ld hl, MartWelcomeText
call MartTextbox
call BuyMenu
- ld hl, Text_Mart_ComeAgain
+ ld hl, MartComeAgainText
call MartTextbox
ret
@@ -161,7 +161,7 @@
.HowMayIHelpYou:
call LoadStandardMenuHeader
- ld hl, Text_Mart_HowMayIHelpYou
+ ld hl, MartWelcomeText
call PrintText
ld a, STANDARDMART_TOPMENU
ret
@@ -202,7 +202,7 @@
.Quit:
call ExitMenu
- ld hl, Text_Mart_ComeAgain
+ ld hl, MartComeAgainText
call MartTextbox
ld a, STANDARDMART_EXIT
ret
@@ -209,7 +209,7 @@
.AnythingElse:
call LoadStandardMenuHeader
- ld hl, Text_Mart_AnythingElse
+ ld hl, MartAskMoreText
call PrintText
ld a, STANDARDMART_TOPMENU
ret
@@ -395,35 +395,35 @@
dwb .StandardMartPointers, 2
.StandardMartPointers:
- dw Text_Mart_HowMany
- dw Text_Mart_CostsThisMuch
- dw Text_Mart_InsufficientFunds
- dw Text_Mart_BagFull
- dw Text_Mart_HereYouGo
+ dw MartHowManyText
+ dw MartFinalPriceText
+ dw MartNoMoneyText
+ dw MartPackFullText
+ dw MartThanksText
dw BuyMenuLoop
.HerbShopPointers:
- dw Text_HerbShop_HowMany
- dw Text_HerbShop_CostsThisMuch
- dw Text_HerbShop_InsufficientFunds
- dw Text_HerbShop_BagFull
- dw Text_HerbShop_HereYouGo
+ dw HerbalLadyHowManyText
+ dw HerbalLadyFinalPriceText
+ dw HerbalLadyNoMoneyText
+ dw HerbalLadyPackFullText
+ dw HerbalLadyThanksText
dw BuyMenuLoop
.BargainShopPointers:
dw BuyMenuLoop
- dw Text_BargainShop_CostsThisMuch
- dw Text_BargainShop_InsufficientFunds
- dw Text_BargainShop_BagFull
- dw Text_BargainShop_HereYouGo
- dw Text_BargainShop_SoldOut
+ dw BargainShopFinalPriceText
+ dw BargainShopNoFundsText
+ dw BargainShopPackFullText
+ dw BargainShopThanksText
+ dw BargainShopSoldOutText
.PharmacyPointers:
- dw Text_Pharmacy_HowMany
- dw Text_Pharmacy_CostsThisMuch
- dw Text_Pharmacy_InsufficientFunds
- dw Text_Pharmacy_BagFull
- dw Text_Pharmacy_HereYouGo
+ dw PharmacyHowManyText
+ dw PharmacyFinalPriceText
+ dw PharmacyNoMoneyText
+ dw PharmacyPackFullText
+ dw PharmacyThanksText
dw BuyMenuLoop
BuyMenuLoop:
@@ -581,14 +581,12 @@
ld d, [hl]
ret
-Text_Mart_HowMany:
- ; How many?
- text_far UnknownText_0x1c4bfd
+MartHowManyText:
+ text_far _MartHowManyText
text_end
-Text_Mart_CostsThisMuch:
- ; @ (S) will be ¥@ .
- text_far UnknownText_0x1c4c08
+MartFinalPriceText:
+ text_far _MartFinalPriceText
text_end
MenuHeader_Buy:
@@ -624,109 +622,88 @@
call PrintBCDNumber
ret
-Text_HerbShop_Intro:
- ; Hello, dear. I sell inexpensive herbal medicine. They're good, but a trifle bitter. Your #MON may not like them. Hehehehe…
- text_far UnknownText_0x1c4c28
+HerbShopLadyIntroText:
+ text_far _HerbShopLadyIntroText
text_end
-Text_HerbShop_HowMany:
- ; How many?
- text_far UnknownText_0x1c4ca3
+HerbalLadyHowManyText:
+ text_far _HerbalLadyHowManyText
text_end
-Text_HerbShop_CostsThisMuch:
- ; @ (S) will be ¥@ .
- text_far UnknownText_0x1c4cae
+HerbalLadyFinalPriceText:
+ text_far _HerbalLadyFinalPriceText
text_end
-Text_HerbShop_HereYouGo:
- ; Thank you, dear. Hehehehe…
- text_far UnknownText_0x1c4cce
+HerbalLadyThanksText:
+ text_far _HerbalLadyThanksText
text_end
-Text_HerbShop_BagFull:
- ; Oh? Your PACK is full, dear.
- text_far UnknownText_0x1c4cea
+HerbalLadyPackFullText:
+ text_far _HerbalLadyPackFullText
text_end
-Text_HerbShop_InsufficientFunds:
- ; Hehehe… You don't have the money.
- text_far UnknownText_0x1c4d08
+HerbalLadyNoMoneyText:
+ text_far _HerbalLadyNoMoneyText
text_end
-Text_HerbShop_ComeAgain:
- ; Come again, dear. Hehehehe…
- text_far UnknownText_0x1c4d2a
+HerbalLadyComeAgainText:
+ text_far _HerbalLadyComeAgainText
text_end
-Text_BargainShop_Intro:
- ; Hiya! Care to see some bargains? I sell rare items that nobody else carries--but only one of each item.
- text_far UnknownText_0x1c4d47
+BargainShopIntroText:
+ text_far _BargainShopIntroText
text_end
-Text_BargainShop_CostsThisMuch:
- ; costs ¥@ . Want it?
- text_far UnknownText_0x1c4db0
+BargainShopFinalPriceText:
+ text_far _BargainShopFinalPriceText
text_end
-Text_BargainShop_HereYouGo:
- ; Thanks.
- text_far UnknownText_0x1c4dcd
+BargainShopThanksText:
+ text_far _BargainShopThanksText
text_end
-Text_BargainShop_BagFull:
- ; Uh-oh, your PACK is chock-full.
- text_far UnknownText_0x1c4dd6
+BargainShopPackFullText:
+ text_far _BargainShopPackFullText
text_end
-Text_BargainShop_SoldOut:
- ; You bought that already. I'm all sold out of it.
- text_far UnknownText_0x1c4df7
+BargainShopSoldOutText:
+ text_far _BargainShopSoldOutText
text_end
-Text_BargainShop_InsufficientFunds:
- ; Uh-oh, you're short on funds.
- text_far UnknownText_0x1c4e28
+BargainShopNoFundsText:
+ text_far _BargainShopNoFundsText
text_end
-Text_BargainShop_ComeAgain:
- ; Come by again sometime.
- text_far UnknownText_0x1c4e46
+BargainShopComeAgainText:
+ text_far _BargainShopComeAgainText
text_end
-Text_Pharmacist_Intro:
- ; What's up? Need some medicine?
- text_far UnknownText_0x1c4e5f
+PharmacyIntroText:
+ text_far _PharmacyIntroText
text_end
-Text_Pharmacy_HowMany:
- ; How many?
- text_far UnknownText_0x1c4e7e
+PharmacyHowManyText:
+ text_far _PharmacyHowManyText
text_end
-Text_Pharmacy_CostsThisMuch:
- ; @ (S) will cost ¥@ .
- text_far UnknownText_0x1c4e89
+PharmacyFinalPriceText:
+ text_far _PharmacyFinalPriceText
text_end
-Text_Pharmacy_HereYouGo:
- ; Thanks much!
- text_far UnknownText_0x1c4eab
+PharmacyThanksText:
+ text_far _PharmacyThanksText
text_end
-Text_Pharmacy_BagFull:
- ; You don't have any more space.
- text_far UnknownText_0x1c4eb9
+PharmacyPackFullText:
+ text_far _PharmacyPackFullText
text_end
-Text_Pharmacy_InsufficientFunds:
- ; Huh? That's not enough money.
- text_far UnknownText_0x1c4ed8
+PharmacyNoMoneyText:
+ text_far _PharmacyNoMoneyText
text_end
-Text_Pharmacist_ComeAgain:
- ; All right. See you around.
- text_far UnknownText_0x1c4ef6
+PharmacyComeAgainText:
+ text_far _PharmacyComeAgainText
text_end
SellMenu:
@@ -752,8 +729,7 @@
ret
.NothingToSellText:
- ; You don't have anything to sell.
- text_far UnknownText_0x1c4f12
+ text_far _NothingToSellText
text_end
.TryToSellItem:
@@ -780,13 +756,13 @@
ld a, [wItemAttributeParamBuffer]
and a
jr z, .okay_to_sell
- ld hl, TextMart_CantBuyFromYou
+ ld hl, MartCantBuyText
call PrintText
and a
ret
.okay_to_sell
- ld hl, Text_Mart_SellHowMany
+ ld hl, MartSellHowManyText
call PrintText
farcall PlaceMoneyAtTopLeftOfTextbox
farcall SelectQuantityToSell
@@ -795,7 +771,7 @@
hlcoord 1, 14
lb bc, 3, 18
call ClearBox
- ld hl, Text_Mart_ICanPayThisMuch
+ ld hl, MartSellPriceText
call PrintTextboxText
call YesNoBox
jr c, .declined
@@ -809,7 +785,7 @@
hlcoord 1, 14
lb bc, 3, 18
call ClearBox
- ld hl, Text_Mart_SoldForAmount
+ ld hl, MartBoughtText
call PrintTextboxText
call PlayTransactionSound
farcall PlaceMoneyBottomLeft
@@ -820,22 +796,19 @@
and a
ret
-Text_Mart_SellHowMany:
- ; How many?
- text_far UnknownText_0x1c4f33
+MartSellHowManyText:
+ text_far _MartSellHowManyText
text_end
-Text_Mart_ICanPayThisMuch:
- ; I can pay you ¥@ . Is that OK?
- text_far UnknownText_0x1c4f3e
+MartSellPriceText:
+ text_far _MartSellPriceText
text_end
.UnusedString15f7d:
db "!ダミー!@"
-Text_Mart_HowMayIHelpYou:
- ; Welcome! How may I help you?
- text_far UnknownText_0x1c4f62
+MartWelcomeText:
+ text_far _MartWelcomeText
text_end
MenuHeader_BuySell:
@@ -851,37 +824,32 @@
db "SELL@"
db "QUIT@"
-Text_Mart_HereYouGo:
- ; Here you are. Thank you!
- text_far UnknownText_0x1c4f80
+MartThanksText:
+ text_far _MartThanksText
text_end
-Text_Mart_InsufficientFunds:
- ; You don't have enough money.
- text_far UnknownText_0x1c4f9a
+MartNoMoneyText:
+ text_far _MartNoMoneyText
text_end
-Text_Mart_BagFull:
- ; You can't carry any more items.
- text_far UnknownText_0x1c4fb7
+MartPackFullText:
+ text_far _MartPackFullText
text_end
-TextMart_CantBuyFromYou:
- ; Sorry, I can't buy that from you.
- text_far UnknownText_0x1c4fd7
+MartCantBuyText:
+ text_far _MartCantBuyText
text_end
-Text_Mart_ComeAgain:
- ; Please come again!
- text_far UnknownText_0x1c4ff9
+MartComeAgainText:
+ text_far _MartComeAgainText
text_end
-Text_Mart_AnythingElse:
- text_far UnknownText_0x1c500d
+MartAskMoreText:
+ text_far _MartAskMoreText
text_end
-Text_Mart_SoldForAmount:
- text_far UnknownText_0x1c502e
+MartBoughtText:
+ text_far _MartBoughtText
text_end
PlayTransactionSound:
--- a/engine/items/pack.asm
+++ b/engine/items/pack.asm
@@ -440,7 +440,7 @@
dw .Field ; ITEMMENU_CLOSE
.Oak:
- ld hl, Text_ThisIsntTheTime
+ ld hl, OakThisIsntTheTimeText
call Pack_PrintTextNoScroll
ret
@@ -461,7 +461,7 @@
ret
.NoPokemon:
- ld hl, TextJump_YouDontHaveAMon
+ ld hl, YouDontHaveAMonText
call Pack_PrintTextNoScroll
ret
@@ -475,7 +475,7 @@
ret
TossMenu:
- ld hl, Text_ThrowAwayHowMany
+ ld hl, AskThrowAwayText
call Pack_PrintTextNoScroll
farcall SelectQuantityToToss
push af
@@ -483,7 +483,7 @@
pop af
jr c, .finish
call Pack_GetItemName
- ld hl, Text_ConfirmThrowAway
+ ld hl, AskQuantityThrowAwayText
call MenuTextbox
call YesNoBox
push af
@@ -494,7 +494,7 @@
ld a, [wCurItemQuantity]
call TossItem
call Pack_GetItemName
- ld hl, Text_ThrewAway
+ ld hl, ThrewAwayText
call Pack_PrintTextNoScroll
.finish
ret
@@ -547,12 +547,12 @@
call Pack_GetItemName
ld de, SFX_FULL_HEAL
call WaitPlaySFX
- ld hl, Text_RegisteredItem
+ ld hl, RegisteredItemText
call Pack_PrintTextNoScroll
ret
.cant_register
- ld hl, Text_CantRegister
+ ld hl, CantRegisterText
call Pack_PrintTextNoScroll
ret
@@ -581,7 +581,7 @@
ld a, [wCurPartySpecies]
cp EGG
jr nz, .give
- ld hl, .Egg
+ ld hl, .AnEggCantHoldAnItemText
call PrintText
jr .loop
@@ -611,12 +611,11 @@
ret
.NoPokemon:
- ld hl, TextJump_YouDontHaveAMon
+ ld hl, YouDontHaveAMonText
call Pack_PrintTextNoScroll
ret
-.Egg:
- ; An EGG can't hold an item.
- text_far Text_AnEGGCantHoldAnItem
+.AnEggCantHoldAnItemText:
+ text_far _AnEggCantHoldAnItemText
text_end
QuitItemSubmenu:
@@ -735,7 +734,7 @@
xor a
ldh [hBGMapMode], a
call WaitBGMap_DrawPackGFX
- ld hl, Text_PackEmptyString
+ ld hl, PackEmptyText
call Pack_PrintTextNoScroll
call Pack_JumptableNext
ret
@@ -851,7 +850,7 @@
dw .BattleOnly ; ITEMMENU_CLOSE
.Oak:
- ld hl, Text_ThisIsntTheTime
+ ld hl, OakThisIsntTheTimeText
call Pack_PrintTextNoScroll
ret
@@ -1298,7 +1297,7 @@
.select
farcall SwitchItemsInBag
- ld hl, Text_MoveItemWhere
+ ld hl, AskItemMoveText
call Pack_PrintTextNoScroll
scf
ret
@@ -1546,60 +1545,48 @@
dba PlaceMenuItemQuantity
dba UpdateItemDescription
-Text_PackNoItems:
- ; No items.
- text_far UnknownText_0x1c0b9a
+PackNoItemText:
+ text_far _PackNoItemText
text_end
-Text_ThrowAwayHowMany:
- ; Throw away how many?
- text_far UnknownText_0x1c0ba5
+AskThrowAwayText:
+ text_far _AskThrowAwayText
text_end
-Text_ConfirmThrowAway:
- ; Throw away @ @ (S)?
- text_far UnknownText_0x1c0bbb
+AskQuantityThrowAwayText:
+ text_far _AskQuantityThrowAwayText
text_end
-Text_ThrewAway:
- ; Threw away @ (S).
- text_far UnknownText_0x1c0bd8
+ThrewAwayText:
+ text_far _ThrewAwayText
text_end
-Text_ThisIsntTheTime:
- ; OAK: ! This isn't the time to use that!
- text_far UnknownText_0x1c0bee
+OakThisIsntTheTimeText:
+ text_far _OakThisIsntTheTimeText
text_end
-TextJump_YouDontHaveAMon:
- ; You don't have a #MON!
- text_far Text_YouDontHaveAMon
+YouDontHaveAMonText:
+ text_far _YouDontHaveAMonText
text_end
-Text_RegisteredItem:
- ; Registered the @ .
- text_far UnknownText_0x1c0c2e
+RegisteredItemText:
+ text_far _RegisteredItemText
text_end
-Text_CantRegister:
- ; You can't register that item.
- text_far UnknownText_0x1c0c45
+CantRegisterText:
+ text_far _CantRegisterText
text_end
-Text_MoveItemWhere:
- ; Where should this be moved to?
- text_far UnknownText_0x1c0c63
+AskItemMoveText:
+ text_far _AskItemMoveText
text_end
-Text_PackEmptyString:
- ;
- text_far UnknownText_0x1c0c83
+PackEmptyText:
+ text_far _PackEmptyText
text_end
-TextJump_YouCantUseItInABattle:
- ; Doesn't seem to be used anywhere
- ; "You can't use it in a battle."
- text_far Text_YouCantUseItInABattle
+YouCantUseItInABattleText:
+ text_far _YouCantUseItInABattleText
text_end
PackMenuGFX:
--- a/engine/items/tmhm.asm
+++ b/engine/items/tmhm.asm
@@ -54,14 +54,14 @@
ld [wPutativeTMHMMove], a
call GetMoveName
call CopyName1
- ld hl, Text_BootedTM ; Booted up a TM
+ ld hl, BootedTMText ; Booted up a TM
ld a, [wCurItem]
cp HM01
jr c, .TM
- ld hl, Text_BootedHM ; Booted up an HM
+ ld hl, BootedHMText ; Booted up an HM
.TM:
call PrintText
- ld hl, Text_ItContained
+ ld hl, ContainedMoveText
call PrintText
call YesNoBox
.NotTMHM:
@@ -132,7 +132,7 @@
ld de, SFX_WRONG
call PlaySFX
pop de
- ld hl, Text_TMHMNotCompatible
+ ld hl, TMHMNotCompatibleText
call PrintText
jr .nope
@@ -166,24 +166,20 @@
scf
ret
-Text_BootedTM:
- ; Booted up a TM.
- text_far UnknownText_0x1c0373
+BootedTMText:
+ text_far _BootedTMText
text_end
-Text_BootedHM:
- ; Booted up an HM.
- text_far UnknownText_0x1c0384
+BootedHMText:
+ text_far _BootedHMText
text_end
-Text_ItContained:
- ; It contained @ . Teach @ to a #MON?
- text_far UnknownText_0x1c0396
+ContainedMoveText:
+ text_far _ContainedMoveText
text_end
-Text_TMHMNotCompatible:
- ; is not compatible with @ . It can't learn @ .
- text_far UnknownText_0x1c03c2
+TMHMNotCompatibleText:
+ text_far _TMHMNotCompatibleText
text_end
TMHM_PocketLoop:
@@ -491,20 +487,18 @@
Unreferenced_Function2cadf:
call ConvertCurItemIntoCurTMHM
call .CheckHaveRoomForTMHM
- ld hl, .NoRoomText
+ ld hl, .NoRoomTMHMText
jr nc, .print
- ld hl, .ReceivedText
+ ld hl, .ReceivedTMHMText
jp PrintText
-.NoRoomText:
- ; You have no room for any more @ S.
- text_far UnknownText_0x1c03fa
+.NoRoomTMHMText:
+ text_far _NoRoomTMHMText
text_end
-.ReceivedText:
- ; You received @ !
- text_far UnknownText_0x1c0421
+.ReceivedTMHMText:
+ text_far _ReceivedTMHMText
text_end
.CheckHaveRoomForTMHM:
--- a/engine/link/link.asm
+++ b/engine/link/link.asm
@@ -475,7 +475,7 @@
jp InitTradeMenuDisplay
LinkTimeout:
- ld de, .TooMuchTimeHasElapsed
+ ld de, .LinkTimeoutText
ld b, 10
.loop
call DelayFrame
@@ -505,9 +505,8 @@
call WaitBGMap2
ret
-.TooMuchTimeHasElapsed:
- ; Too much time has elapsed. Please try again.
- text_far UnknownText_0x1c4183
+.LinkTimeoutText:
+ text_far _LinkTimeoutText
text_end
ExchangeBytes:
@@ -1446,7 +1445,7 @@
ld c, 18
call LinkTextboxAtHL
farcall Link_WaitBGMap
- ld hl, .Text_CantTradeLastMon
+ ld hl, .LinkTradeCantBattleText
bccoord 1, 14
call PlaceHLTextAtBC
jr .cancel_trade
@@ -1468,7 +1467,7 @@
ld c, 18
call LinkTextboxAtHL
farcall Link_WaitBGMap
- ld hl, .Text_Abnormal
+ ld hl, .LinkAbnormalMonText
bccoord 1, 14
call PlaceHLTextAtBC
@@ -1487,17 +1486,15 @@
call DelayFrames
jp InitTradeMenuDisplay
-.Text_CantTradeLastMon:
- ; If you trade that #MON, you won't be able to battle.
- text_far UnknownText_0x1c41b1
+.LinkTradeCantBattleText:
+ text_far _LinkTradeCantBattleText
text_end
.String_Stats_Trade:
db "STATS TRADE@"
-.Text_Abnormal:
- ; Your friend's @ appears to be abnormal!
- text_far UnknownText_0x1c41e6
+.LinkAbnormalMonText:
+ text_far _LinkAbnormalMonText
text_end
Function28ac9:
@@ -1633,7 +1630,7 @@
ld a, [hl]
ld [wNamedObjectIndexBuffer], a
call GetPokemonName
- ld hl, UnknownText_0x28eb8
+ ld hl, LinkAskTradeForText
bccoord 1, 14
call PlaceHLTextAtBC
call LoadStandardMenuHeader
@@ -1948,9 +1945,8 @@
db "TRADE"
next "CANCEL@"
-UnknownText_0x28eb8:
- ; Trade @ for @ ?
- text_far UnknownText_0x1c4212
+LinkAskTradeForText:
+ text_far _LinkAskTradeForText
text_end
String28ebd:
--- a/engine/link/mystery_gift.asm
+++ b/engine/link/mystery_gift.asm
@@ -33,7 +33,7 @@
pop de
hlcoord 2, 8
ld a, d
- ld de, .Text_LinkCanceled ; Link has been canceled
+ ld de, .MysteryGiftCanceledText ; Link has been canceled
cp $10
jp z, .LinkCanceled
cp $6c
@@ -42,10 +42,10 @@
cp 3
jr z, .skip_checks
call .CheckAlreadyGotFiveGiftsToday
- ld hl, .Text_MaxFiveGifts ; Only 5 gifts a day
+ ld hl, .MysteryGiftFiveADayText ; Only 5 gifts a day
jp nc, .PrintTextAndExit
call .CheckAlreadyGotAGiftFromThatPerson
- ld hl, .Text_MaxOneGiftPerPerson ; Only one gift a day per person
+ ld hl, .MysteryGiftOneADayText ; Only one gift a day per person
jp c, .PrintTextAndExit
.skip_checks
ld a, [wMysteryGiftPlayerBackupItem]
@@ -82,7 +82,7 @@
ld de, wStringBuffer1
ld bc, ITEM_NAME_LENGTH
call CopyBytes
- ld hl, .Text_SentToHome ; sent decoration to home
+ ld hl, .MysteryGiftSentHomeText ; sent decoration to home
jr .PrintTextAndExit
.item
@@ -95,24 +95,24 @@
ld [wNamedObjectIndexBuffer], a
call CloseSRAM
call GetItemName
- ld hl, .Text_Sent ; sent item
+ ld hl, .MysteryGiftSentText ; sent item
jr .PrintTextAndExit
.LinkCanceled:
- ld hl, .Text_LinkCanceled ; Link has been canceled
+ ld hl, .MysteryGiftCanceledText ; Link has been canceled
jr .PrintTextAndExit
.CommunicationError:
- ld hl, .Text_CommunicationError ; Communication error
+ ld hl, .MysteryGiftCommErrorText ; Communication error
call PrintText
jp DoMysteryGift
.GiftWaiting:
- ld hl, .Text_ReceiveGiftAtCounter ; receive gift at counter
+ ld hl, .RetrieveMysteryGiftText ; receive gift at counter
jr .PrintTextAndExit
.FriendNotReady:
- ld hl, .Text_FriendNotReady ; friend not ready
+ ld hl, .YourFriendIsNotReadyText ; friend not ready
.PrintTextAndExit:
call PrintText
@@ -127,36 +127,36 @@
next "cancel it."
db "@"
-.Text_LinkCanceled:
- text_far UnknownText_0x1c0436
+.MysteryGiftCanceledText:
+ text_far _MysteryGiftCanceledText
text_end
-.Text_CommunicationError:
- text_far UnknownText_0x1c0454
+.MysteryGiftCommErrorText:
+ text_far _MysteryGiftCommErrorText
text_end
-.Text_ReceiveGiftAtCounter:
- text_far UnknownText_0x1c046a
+.RetrieveMysteryGiftText:
+ text_far _RetrieveMysteryGiftText
text_end
-.Text_FriendNotReady:
- text_far UnknownText_0x1c048e
+.YourFriendIsNotReadyText:
+ text_far _YourFriendIsNotReadyText
text_end
-.Text_MaxFiveGifts:
- text_far UnknownText_0x1c04a7
+.MysteryGiftFiveADayText:
+ text_far _MysteryGiftFiveADayText
text_end
-.Text_MaxOneGiftPerPerson:
- text_far UnknownText_0x1c04c6
+.MysteryGiftOneADayText:
+ text_far _MysteryGiftOneADayText
text_end
-.Text_Sent:
- text_far UnknownText_0x1c04e9
+.MysteryGiftSentText:
+ text_far _MysteryGiftSentText
text_end
-.Text_SentToHome:
- text_far UnknownText_0x1c04fa
+.MysteryGiftSentHomeText:
+ text_far _MysteryGiftSentHomeText
text_end
.CheckAlreadyGotFiveGiftsToday:
@@ -1425,15 +1425,15 @@
ld c, 60
call DelayFrames
call Function105777
- ld hl, Text_ReceivedCard
+ ld hl, MysteryGiftReceivedCardText
call PrintText
ld de, wMysteryGiftTrainerData
farcall Function8ac70
ld a, c
ld [wDeciramBuffer], a
- ld hl, Text_CardNotRegistered
+ ld hl, MysteryGiftNotRegisteredCardText
jr c, PrintTextAndExit_JP
- ld hl, Text_ListedCardAsNumber
+ ld hl, MysteryGiftListedCardText
jr PrintTextAndExit_JP
Function1056eb:
@@ -1467,12 +1467,12 @@
Function105712:
call Function105777
- ld hl, Text_MGLinkCanceled
+ ld hl, MysteryGiftLinkCancelledText
jr PrintTextAndExit_JP
Function10571a:
call Function105777
- ld hl, Text_MGCommError
+ ld hl, MysteryGiftLinkCommErrorText
call PrintText
jp Function105688
@@ -1489,24 +1489,24 @@
next "つうしん<WO>ちゅうし します"
db "@"
-Text_ReceivedCard:
- text_far UnknownText_0x1c051a
+MysteryGiftReceivedCardText:
+ text_far _MysteryGiftReceivedCardText
text_end
-Text_ListedCardAsNumber:
- text_far UnknownText_0x1c0531
+MysteryGiftListedCardText:
+ text_far _MysteryGiftListedCardText
text_end
-Text_CardNotRegistered:
- text_far UnknownText_0x1c0555
+MysteryGiftNotRegisteredCardText:
+ text_far _MysteryGiftNotRegisteredCardText
text_end
-Text_MGLinkCanceled:
- text_far UnknownText_0x1c0573
+MysteryGiftLinkCancelledText:
+ text_far _MysteryGiftLinkCancelledText
text_end
-Text_MGCommError:
- text_far UnknownText_0x1c0591
+MysteryGiftLinkCommErrorText:
+ text_far _MysteryGiftLinkCommErrorText
text_end
Function105777:
--- a/engine/menus/delete_save.asm
+++ b/engine/menus/delete_save.asm
@@ -6,7 +6,7 @@
call LoadFontsExtra
ld de, MUSIC_MAIN_MENU
call PlayMusic
- ld hl, .Text_ClearAllSaveData
+ ld hl, .ClearAllSaveDataText
call PrintText
ld hl, .NoYesMenuHeader
call CopyMenuHeader
@@ -18,9 +18,8 @@
farcall EmptyAllSRAMBanks
ret
-.Text_ClearAllSaveData:
- ; Clear all save data?
- text_far UnknownText_0x1c564a
+.ClearAllSaveDataText:
+ text_far _ClearAllSaveDataText
text_end
.NoYesMenuHeader:
--- a/engine/menus/init_gender.asm
+++ b/engine/menus/init_gender.asm
@@ -27,7 +27,7 @@
call LoadGenderScreenLightBlueTile
call WaitBGMap2
call SetPalettes
- ld hl, TextJump_AreYouABoyOrAreYouAGirl
+ ld hl, AreYouABoyOrAreYouAGirlText
call PrintText
ld hl, .MenuHeader
call LoadMenuHeader
@@ -53,9 +53,8 @@
db "Boy@"
db "Girl@"
-TextJump_AreYouABoyOrAreYouAGirl:
- ; Are you a boy? Or are you a girl?
- text_far Text_AreYouABoyOrAreYouAGirl
+AreYouABoyOrAreYouAGirlText:
+ text_far _AreYouABoyOrAreYouAGirlText
text_end
InitGenderScreen:
--- a/engine/menus/main_menu.asm
+++ b/engine/menus/main_menu.asm
@@ -280,9 +280,8 @@
.TimeNotSet:
db "TIME NOT SET@"
-.UnusedText:
- ; Clock time unknown
- text_far UnknownText_0x1c5182
+.MainMenuTimeUnknownText:
+ text_far _MainMenuTimeUnknownText
text_end
.PlaceCurrentDay:
--- a/engine/menus/menu.asm
+++ b/engine/menus/menu.asm
@@ -725,14 +725,14 @@
ret
Error_Cant_ExitMenu:
- ld hl, .Text_NoWindowsAvailableForPopping
+ ld hl, .WindowPoppingErrorText
call PrintText
call WaitBGMap
-.InfiniteLoop:
- jr .InfiniteLoop
+.infinite_loop
+ jr .infinite_loop
-.Text_NoWindowsAvailableForPopping:
- text_far UnknownText_0x1c46b7
+.WindowPoppingErrorText:
+ text_far _WindowPoppingErrorText
text_end
_InitVerticalMenuCursor::
--- a/engine/menus/save.asm
+++ b/engine/menus/save.asm
@@ -4,7 +4,7 @@
call SpeechTextbox
call UpdateSprites
farcall SaveMenu_CopyTilemapAtOnce
- ld hl, Text_WouldYouLikeToSaveTheGame
+ ld hl, WouldYouLikeToSaveTheGameText
call SaveTheGame_yesorno
jr nz, .refused
call AskOverwriteSaveFile
@@ -38,7 +38,7 @@
ChangeBoxSaveGame:
push de
- ld hl, Text_SaveOnBoxSwitch
+ ld hl, ChangeBoxSaveText
call MenuTextbox
call YesNoBox
call ExitMenu
@@ -115,7 +115,7 @@
ret
StartMoveMonWOMail_SaveGame:
- ld hl, Text_SaveOnMoveMonWOMail
+ ld hl, MoveMonWOMailSaveText
call MenuTextbox
call YesNoBox
call ExitMenu
@@ -173,13 +173,13 @@
jr z, .erase
call CompareLoadedAndSavedPlayerID
jr z, .yoursavefile
- ld hl, Text_AnotherSaveFile
+ ld hl, AnotherSaveFileText
call SaveTheGame_yesorno
jr nz, .refused
jr .erase
.yoursavefile
- ld hl, Text_AlreadyASaveFile
+ ld hl, AlreadyASaveFileText
call SaveTheGame_yesorno
jr nz, .refused
jr .ok
@@ -196,7 +196,7 @@
ret
SaveTheGame_yesorno:
- ld b, BANK(Text_WouldYouLikeToSaveTheGame)
+ ld b, BANK(WouldYouLikeToSaveTheGameText)
call MapTextbox
call LoadMenuTextbox
lb bc, 0, 7
@@ -239,7 +239,7 @@
ld a, TEXT_DELAY_MED
ld [wOptions], a
; <PLAYER> saved the game!
- ld hl, Text_PlayerSavedTheGame
+ ld hl, SavedTheGameText
call PrintText
; restore the original text speed setting
pop af
@@ -336,7 +336,7 @@
ld a, TEXT_DELAY_MED
ld [wOptions], a
; SAVING... DON'T TURN OFF THE POWER.
- ld hl, Text_SavingDontTurnOffThePower
+ ld hl, SavingDontTurnOffThePowerText
call PrintText
; Restore the text speed setting
pop af
@@ -619,7 +619,7 @@
push af
set NO_TEXT_SCROLL, a
ld [wOptions], a
- ld hl, Text_SaveFileCorrupted
+ ld hl, SaveFileCorruptedText
call PrintText
pop af
ld [wOptions], a
@@ -1095,42 +1095,34 @@
jr nz, .loop
ret
-Text_WouldYouLikeToSaveTheGame:
- ; Would you like to save the game?
- text_far UnknownText_0x1c454b
+WouldYouLikeToSaveTheGameText:
+ text_far _WouldYouLikeToSaveTheGameText
text_end
-Text_SavingDontTurnOffThePower:
- ; SAVING… DON'T TURN OFF THE POWER.
- text_far UnknownText_0x1c456d
+SavingDontTurnOffThePowerText:
+ text_far _SavingDontTurnOffThePowerText
text_end
-Text_PlayerSavedTheGame:
- ; saved the game.
- text_far UnknownText_0x1c4590
+SavedTheGameText:
+ text_far _SavedTheGameText
text_end
-Text_AlreadyASaveFile:
- ; There is already a save file. Is it OK to overwrite?
- text_far UnknownText_0x1c45a3
+AlreadyASaveFileText:
+ text_far _AlreadyASaveFileText
text_end
-Text_AnotherSaveFile:
- ; There is another save file. Is it OK to overwrite?
- text_far UnknownText_0x1c45d9
+AnotherSaveFileText:
+ text_far _AnotherSaveFileText
text_end
-Text_SaveFileCorrupted:
- ; The save file is corrupted!
- text_far UnknownText_0x1c460d
+SaveFileCorruptedText:
+ text_far _SaveFileCorruptedText
text_end
-Text_SaveOnBoxSwitch:
- ; When you change a #MON BOX, data will be saved. OK?
- text_far UnknownText_0x1c462a
+ChangeBoxSaveText:
+ text_far _ChangeBoxSaveText
text_end
-Text_SaveOnMoveMonWOMail:
- ; Each time you move a #MON, data will be saved. OK?
- text_far UnknownText_0x1c465f
+MoveMonWOMailSaveText:
+ text_far _MoveMonWOMailSaveText
text_end
--- a/engine/menus/start_menu.asm
+++ b/engine/menus/start_menu.asm
@@ -411,7 +411,7 @@
StartMenu_Quit:
; Retire from the bug catching contest.
- ld hl, .EndTheContestText
+ ld hl, .StartMenuContestEndText
call StartMenuYesNo
jr c, .DontEndContest
ld a, BANK(BugCatchingContestReturnToGateScript)
@@ -424,8 +424,8 @@
ld a, 0
ret
-.EndTheContestText:
- text_far UnknownText_0x1c1a6c
+.StartMenuContestEndText:
+ text_far _StartMenuContestEndText
text_end
StartMenu_Save:
--- a/engine/movie/init_hof_credits.asm
+++ b/engine/movie/init_hof_credits.asm
@@ -17,14 +17,13 @@
ldh [hSCY], a
ldh [hSCX], a
call EnableLCD
- ld hl, .SavingRecordDontTurnOff
+ ld hl, .SavingRecordText
call PrintText
call WaitBGMap2
call SetPalettes
ret
-.SavingRecordDontTurnOff:
- ; SAVING RECORD… DON'T TURN OFF!
+.SavingRecordText:
text_far _SavingRecordText
text_end
--- a/engine/movie/trade_animation.asm
+++ b/engine/movie/trade_animation.asm
@@ -1170,11 +1170,11 @@
ld a, [wLinkMode]
cp LINK_TIMECAPSULE
jr z, .time_capsule
- ld hl, .Text_MonName
+ ld hl, .MonNameSentToText
call PrintText
ld c, 189
call DelayFrames
- ld hl, .Text_WasSentTo
+ ld hl, .MonWasSentToText
call PrintText
call TradeAnim_Wait80Frames
ld c, 128
@@ -1183,40 +1183,36 @@
ret
.time_capsule
- ld hl, .Text_WasSentTo
+ ld hl, .MonWasSentToText
call PrintText
call TradeAnim_Wait80Frames
call TradeAnim_AdvanceScriptPointer
ret
-.Text_WasSentTo:
- ; was sent to @ .
- text_far _TradingText1
+.MonWasSentToText:
+ text_far _MonWasSentToText
text_end
-.Text_MonName:
- ;
- text_far _TradingText2
+.MonNameSentToText:
+ text_far _MonNameSentToText
text_end
TradeAnim_OTBidsFarewell:
- ld hl, .Text_BidsFarewellToMon
+ ld hl, .BidsFarewellToMonText
call PrintText
call TradeAnim_Wait80Frames
- ld hl, .Text_MonName
+ ld hl, .MonNameBidsFarewellText
call PrintText
call TradeAnim_Wait80Frames
call TradeAnim_AdvanceScriptPointer
ret
-.Text_BidsFarewellToMon:
- ; bids farewell to
- text_far _TradingText3
+.BidsFarewellToMonText:
+ text_far _BidsFarewellToMonText
text_end
-.Text_MonName:
- ; .
- text_far _TradingText4
+.MonNameBidsFarewellText:
+ text_far _MonNameBidsFarewellText
text_end
TradeAnim_TakeCareOfText:
@@ -1226,22 +1222,21 @@
ld a, " "
call ByteFill
call WaitBGMap
- ld hl, .Text_TakeGoodCareOfMon
+ ld hl, .TakeGoodCareOfMonText
call PrintText
call TradeAnim_Wait80Frames
call TradeAnim_AdvanceScriptPointer
ret
-.Text_TakeGoodCareOfMon:
- ; Take good care of @ .
- text_far _TradingText5
+.TakeGoodCareOfMonText:
+ text_far _TakeGoodCareOfMonText
text_end
TradeAnim_OTSendsText1:
- ld hl, .Text_ForYourMon
+ ld hl, .ForYourMonSendsText
call PrintText
call TradeAnim_Wait80Frames
- ld hl, .Text_OTSends
+ ld hl, .OTSendsText
call PrintText
call TradeAnim_Wait80Frames
ld c, 14
@@ -1249,21 +1244,19 @@
call TradeAnim_AdvanceScriptPointer
ret
-.Text_ForYourMon:
- ; For @ 's @ ,
- text_far _TradingText6
+.ForYourMonSendsText:
+ text_far _ForYourMonSendsText
text_end
-.Text_OTSends:
- ; sends @ .
- text_far _TradingText7
+.OTSendsText:
+ text_far _OTSendsText
text_end
TradeAnim_OTSendsText2:
- ld hl, .Text_WillTrade
+ ld hl, .WillTradeText
call PrintText
call TradeAnim_Wait80Frames
- ld hl, .Text_ForYourMon
+ ld hl, .ForYourMonWillTradeText
call PrintText
call TradeAnim_Wait80Frames
ld c, 14
@@ -1271,14 +1264,12 @@
call TradeAnim_AdvanceScriptPointer
ret
-.Text_WillTrade:
- ; will trade @ @
- text_far _TradingText8
+.WillTradeText:
+ text_far _WillTradeText
text_end
-.Text_ForYourMon:
- ; for @ 's @ .
- text_far _TradingText9
+.ForYourMonWillTradeText:
+ text_far _ForYourMonWillTradeText
text_end
TradeAnim_Wait80Frames:
--- a/engine/overworld/decorations.asm
+++ b/engine/overworld/decorations.asm
@@ -378,12 +378,11 @@
ret
.empty
- ld hl, .Text_nothing_to_choose
+ ld hl, .NothingToChooseText
call MenuTextboxBackup
ret
-.Text_nothing_to_choose:
- ; There's nothing to choose.
+.NothingToChooseText:
text_far _NothingToChooseText
text_end
@@ -674,7 +673,7 @@
ld a, [wBuffer1]
ld hl, wStringBuffer3
call GetDecorationName
- ld hl, DecoText_PutAwayAndSetUp
+ ld hl, PutAwayAndSetUpText
call MenuTextboxBackup
xor a
ret
@@ -683,13 +682,13 @@
ld a, [wMenuSelection]
ld hl, wStringBuffer3
call GetDecorationName
- ld hl, DecoText_SetUpTheDeco
+ ld hl, SetUpTheDecoText
call MenuTextboxBackup
xor a
ret
.alreadythere
- ld hl, DecoText_AlreadySetUp
+ ld hl, AlreadySetUpText
call MenuTextboxBackup
scf
ret
@@ -710,19 +709,19 @@
ld [wMenuSelection], a
ld hl, wStringBuffer3
call GetDecorationName
- ld hl, DecoText_PutAwayTheDeco
+ ld hl, PutAwayTheDecoText
call MenuTextboxBackup
xor a
ret
.nothingthere
- ld hl, DecoText_NothingToPutAway
+ ld hl, NothingToPutAwayText
call MenuTextboxBackup
xor a
ret
DecoAction_setupornament:
- ld hl, UnknownText_0x26e41
+ ld hl, WhichSidePutOnText
call DecoAction_AskWhichSide
jr c, .cancel
call DecoAction_SetItUp_Ornament
@@ -736,7 +735,7 @@
ret
DecoAction_putawayornament:
- ld hl, DecoText_WhichSide
+ ld hl, WhichSidePutAwayText
call DecoAction_AskWhichSide
jr nc, .incave
xor a
@@ -771,7 +770,7 @@
ld a, [wMenuSelection]
ld [wSelectedDecoration], a
call .getwhichside
- ld hl, DecoText_PutAwayAndSetUp
+ ld hl, PutAwayAndSetUpText
call MenuTextboxBackup
xor a
ret
@@ -783,13 +782,13 @@
ld a, [wMenuSelection]
ld hl, wStringBuffer3
call GetDecorationName
- ld hl, DecoText_SetUpTheDeco
+ ld hl, SetUpTheDecoText
call MenuTextboxBackup
xor a
ret
.failed
- ld hl, DecoText_AlreadySetUp
+ ld hl, AlreadySetUpText
call MenuTextboxBackup
scf
ret
@@ -804,8 +803,7 @@
ld [wOtherDecoration], a
ret
-UnknownText_0x26e41:
- ; Which side do you want to put it on?
+WhichSidePutOnText:
text_far _WhichSidePutOnText
text_end
@@ -819,19 +817,18 @@
ld [wBuffer5], a
xor a
ld [wSelectedDecoration], a
- ld hl, DecoText_PutAwayTheDeco
+ ld hl, PutAwayTheDecoText
call MenuTextboxBackup
xor a
ret
.nothingthere
- ld hl, DecoText_NothingToPutAway
+ ld hl, NothingToPutAwayText
call MenuTextboxBackup
xor a
ret
-DecoText_WhichSide:
- ; Which side do you want to put away?
+WhichSidePutAwayText:
text_far _WhichSidePutAwayText
text_end
@@ -883,28 +880,23 @@
db "LEFT SIDE@"
db "CANCEL@"
-DecoText_PutAwayTheDeco:
- ; Put away the @ .
+PutAwayTheDecoText:
text_far _PutAwayTheDecoText
text_end
-DecoText_NothingToPutAway:
- ; There's nothing to put away.
+NothingToPutAwayText:
text_far _NothingToPutAwayText
text_end
-DecoText_SetUpTheDeco:
- ; Set up the @ .
+SetUpTheDecoText:
text_far _SetUpTheDecoText
text_end
-DecoText_PutAwayAndSetUp:
- ; Put away the @ and set up the @ .
+PutAwayAndSetUpText:
text_far _PutAwayAndSetUpText
text_end
-DecoText_AlreadySetUp:
- ; That's already set up.
+AlreadySetUpText:
text_far _AlreadySetUpText
text_end
@@ -1005,38 +997,34 @@
DecorationDesc_TownMapPoster:
opentext
- writetext .TownMapText
+ writetext .LookTownMapText
waitbutton
special OverworldTownMap
closetext
end
-.TownMapText:
- ; It's the TOWN MAP.
+.LookTownMapText:
text_far _LookTownMapText
text_end
DecorationDesc_PikachuPoster:
- jumptext .PikaPosterText
+ jumptext .LookPikachuPosterText
-.PikaPosterText:
- ; It's a poster of a cute PIKACHU.
+.LookPikachuPosterText:
text_far _LookPikachuPosterText
text_end
DecorationDesc_ClefairyPoster:
- jumptext .ClefairyPosterText
+ jumptext .LookClefairyPosterText
-.ClefairyPosterText:
- ; It's a poster of a cute CLEFAIRY.
+.LookClefairyPosterText:
text_far _LookClefairyPosterText
text_end
DecorationDesc_JigglypuffPoster:
- jumptext .JigglypuffPosterText
+ jumptext .LookJigglypuffPosterText
-.JigglypuffPosterText:
- ; It's a poster of a cute JIGGLYPUFF.
+.LookJigglypuffPosterText:
text_far _LookJigglypuffPosterText
text_end
@@ -1064,10 +1052,9 @@
ret
.OrnamentConsoleScript:
- jumptext .OrnamentConsoleText
+ jumptext .LookAdorableDecoText
-.OrnamentConsoleText:
- ; It's an adorable @ .
+.LookAdorableDecoText:
text_far _LookAdorableDecoText
text_end
@@ -1077,10 +1064,9 @@
ret
.BigDollScript:
- jumptext .BigDollText
+ jumptext .LookGiantDecoText
-.BigDollText:
- ; A giant doll! It's fluffy and cuddly.
+.LookGiantDecoText:
text_far _LookGiantDecoText
text_end
--- a/engine/overworld/scripting.asm
+++ b/engine/overworld/scripting.asm
@@ -530,7 +530,7 @@
end
ReceivedItemText:
- text_far UnknownText_0x1c4719
+ text_far _ReceivedItemText
text_end
Script_verbosegiveitemvar:
@@ -622,11 +622,11 @@
ret
PutItemInPocketText:
- text_far UnknownText_0x1c472c
+ text_far _PutItemInPocketText
text_end
PocketIsFullText:
- text_far UnknownText_0x1c474b
+ text_far _PocketIsFullText
text_end
Script_pokemart:
--- a/engine/overworld/select_menu.asm
+++ b/engine/overworld/select_menu.asm
@@ -5,14 +5,14 @@
.NotRegistered:
call OpenText
- ld b, BANK(ItemMayBeRegisteredText)
- ld hl, ItemMayBeRegisteredText
+ ld b, BANK(MayRegisterItemText)
+ ld hl, MayRegisterItemText
call MapTextbox
call WaitButton
jp CloseText
-ItemMayBeRegisteredText:
- text_far UnknownText_0x1c1cf3
+MayRegisterItemText:
+ text_far _MayRegisterItemText
text_end
CheckRegisteredItem:
--- a/engine/overworld/wildmons.asm
+++ b/engine/overworld/wildmons.asm
@@ -821,7 +821,7 @@
ld a, c
ld [wNamedObjectIndexBuffer], a
call GetPokemonName
- ld hl, .SawRareMonText
+ ld hl, .JustSawSomeRareMonText
call PrintText
xor a
ld [wScriptVar], a
@@ -832,8 +832,7 @@
ld [wScriptVar], a
ret
-.SawRareMonText:
- ; I just saw some rare @ in @ . I'll call you if I see another rare #MON, OK?
+.JustSawSomeRareMonText:
text_far _JustSawSomeRareMonText
text_end
--- a/engine/phone/phone.asm
+++ b/engine/phone/phone.asm
@@ -361,8 +361,8 @@
jr .DoPhoneCall
.OutOfArea:
- ld b, BANK(UnknownScript_0x90209)
- ld de, UnknownScript_0x90209
+ ld b, BANK(LoadOutOfAreaScript)
+ ld de, LoadOutOfAreaScript
call ExecuteCallbackScript
ret
@@ -373,17 +373,17 @@
ld [wPhoneCaller], a
ld a, h
ld [wPhoneCaller + 1], a
- ld b, BANK(UnknownScript_0x90205)
- ld de, UnknownScript_0x90205
+ ld b, BANK(LoadPhoneScriptBank)
+ ld de, LoadPhoneScriptBank
call ExecuteCallbackScript
ret
-UnknownScript_0x90205:
+LoadPhoneScriptBank:
memcall wPhoneScriptBank
return
-UnknownScript_0x90209:
- scall UnknownScript_0x90657
+LoadOutOfAreaScript:
+ scall PhoneOutOfAreaScript
return
LoadCallerScript:
@@ -413,11 +413,10 @@
db TRAINER_NONE, PHONE_00
dba .script
.script
- writetext .text
+ writetext .PhoneWrongNumberText
end
-.text
- ; Huh? Sorry, wrong number!
- text_far UnknownText_0x1c5565
+.PhoneWrongNumberText:
+ text_far _PhoneWrongNumberText
text_end
Script_ReceivePhoneCall:
@@ -438,7 +437,7 @@
ld e, PHONE_BILL
jp LoadCallerScript
-UnknownScript_0x90261:
+LoadElmCallScript:
callasm .LoadElmScript
pause 30
sjump Script_ReceivePhoneCall
@@ -535,23 +534,23 @@
ret
HangUp_Beep:
- ld hl, UnknownText_0x9032a
+ ld hl, PhoneClickText
call PrintText
ld de, SFX_HANG_UP
call PlaySFX
ret
-UnknownText_0x9032a:
- text_far UnknownText_0x1c5580
+PhoneClickText:
+ text_far _PhoneClickText
text_end
HangUp_BoopOn:
- ld hl, UnknownText_0x90336
+ ld hl, PhoneEllipseText
call PrintText
ret
-UnknownText_0x90336:
- text_far UnknownText_0x1c5588
+PhoneEllipseText:
+ text_far _PhoneEllipseText
text_end
HangUp_BoopOff:
@@ -705,29 +704,26 @@
INCLUDE "data/phone/special_calls.asm"
-UnknownScript_0x90657:
- writetext UnknownText_0x9065b
+PhoneOutOfAreaScript:
+ writetext PhoneOutOfAreaText
end
-UnknownText_0x9065b:
- ; That number is out of the area.
- text_far UnknownText_0x1c558b
+PhoneOutOfAreaText:
+ text_far _PhoneOutOfAreaText
text_end
PhoneScript_JustTalkToThem:
- writetext UnknownText_0x90664
+ writetext PhoneJustTalkToThemText
end
-UnknownText_0x90664:
- ; Just go talk to that person!
- text_far UnknownText_0x1c55ac
+PhoneJustTalkToThemText:
+ text_far _PhoneJustTalkToThemText
text_end
-UnknownScript_0x90669:
- writetext UnknownText_0x9066d
+PhoneThankYouTextScript:
+ writetext PhoneThankYouText
end
-UnknownText_0x9066d:
- ; Thank you!
- text_far UnknownText_0x1c55ca
+PhoneThankYouText:
+ text_far _PhoneThankYouText
text_end
--- a/engine/phone/scripts/alan.asm
+++ b/engine/phone/scripts/alan.asm
@@ -13,15 +13,15 @@
iftrue AlanWednesdayDay
.NotWednesday:
- farsjump UnknownScript_0xa0970
+ farsjump AlanHangUpScript
.WantsBattle:
getlandmarkname STRING_BUFFER_5, ROUTE_36
- farsjump UnknownScript_0xa0a73
+ farsjump AlanReminderScript
.FireStone:
getlandmarkname STRING_BUFFER_5, ROUTE_36
- farsjump UnknownScript_0xa0ac5
+ farsjump AlanComePickUpScript
AlanPhoneCallerScript:
gettrainername STRING_BUFFER_3, SCHOOLBOY, ALAN1
--- a/engine/phone/scripts/anthony.asm
+++ b/engine/phone/scripts/anthony.asm
@@ -13,15 +13,15 @@
.NotFriday:
checkflag ENGINE_DUNSPARCE_SWARM
iftrue .AlreadySwarming
- farsjump UnknownScript_0xa0950
+ farsjump AnthonyHangUpScript
.WantsBattle:
getlandmarkname STRING_BUFFER_5, ROUTE_33
- farsjump UnknownScript_0xa0a5f
+ farsjump AnthonyReminderScript
.AlreadySwarming:
getlandmarkname STRING_BUFFER_5, ROUTE_33
- farsjump UnknownScript_0xa0afa
+ farsjump AnthonyHurryScript
AnthonyPhoneCallerScript:
gettrainername STRING_BUFFER_3, HIKER, ANTHONY2
@@ -55,7 +55,7 @@
getmonname STRING_BUFFER_4, DUNSPARCE
swarm SWARM_DUNSPARCE, DARK_CAVE_VIOLET_ENTRANCE
getlandmarkname STRING_BUFFER_5, DARK_CAVE
- farsjump UnknownScript_0xa05de
+ farsjump AnthonySwarmScript
.Generic:
farsjump Phone_GenericCall_Male
--- a/engine/phone/scripts/arnie.asm
+++ b/engine/phone/scripts/arnie.asm
@@ -13,15 +13,15 @@
.NotTuesday:
checkflag ENGINE_YANMA_SWARM
iftrue .AlreadySwarming
- farsjump UnknownScript_0xa0968
+ farsjump ArnieHangUpScript
.WantsBattle:
getlandmarkname STRING_BUFFER_5, ROUTE_35
- farsjump UnknownScript_0xa0a6e
+ farsjump ArnieReminderScript
.AlreadySwarming:
getlandmarkname STRING_BUFFER_5, ROUTE_35
- farsjump UnknownScript_0xa0aff
+ farsjump ArnieHurryScript
ArniePhoneCallerScript:
gettrainername STRING_BUFFER_3, BUG_CATCHER, ARNIE1
@@ -55,7 +55,7 @@
getmonname STRING_BUFFER_4, YANMA
swarm SWARM_YANMA, ROUTE_35
getlandmarkname STRING_BUFFER_5, ROUTE_35
- farsjump UnknownScript_0xa05ce
+ farsjump ArnieSwarmScript
ArnieFoundRare:
farsjump Phone_CheckIfUnseenRare_Male
--- a/engine/phone/scripts/beth.asm
+++ b/engine/phone/scripts/beth.asm
@@ -11,7 +11,7 @@
iftrue BethFridayAfternoon
.NotFriday:
- farsjump UnknownScript_0xa0918
+ farsjump BethHangUpScript
.WantsBattle:
getlandmarkname STRING_BUFFER_5, ROUTE_26
--- a/engine/phone/scripts/beverly.asm
+++ b/engine/phone/scripts/beverly.asm
@@ -3,11 +3,11 @@
farscall PhoneScript_AnswerPhone_Female
checkflag ENGINE_BEVERLY_HAS_NUGGET
iftrue .HasNugget
- farsjump UnknownScript_0xa0900
+ farsjump BeverlyHangUpScript
.HasNugget:
getlandmarkname STRING_BUFFER_5, NATIONAL_PARK
- farsjump UnknownScript_0xa0aa5
+ farsjump BeverlyComePickUpScript
BeverlyPhoneCallerScript:
gettrainername STRING_BUFFER_3, POKEFANF, BEVERLY1
--- a/engine/phone/scripts/bike_shop.asm
+++ b/engine/phone/scripts/bike_shop.asm
@@ -1,5 +1,5 @@
BikeShopPhoneCallerScript:
- farwritetext UnknownText_0x174000
+ farwritetext BikeShopPhoneCallerText
clearflag ENGINE_BIKE_SHOP_CALL_ENABLED
specialphonecall SPECIALCALL_NONE
end
--- a/engine/phone/scripts/brent.asm
+++ b/engine/phone/scripts/brent.asm
@@ -11,11 +11,11 @@
iftrue BrentMondayMorning
.NotMonday:
- farsjump UnknownScript_0xa0998
+ farsjump BrentHangUpScript
.WantsBattle:
getlandmarkname STRING_BUFFER_5, ROUTE_43
- farsjump UnknownScript_0xa0a87
+ farsjump BrentReminderScript
BrentPhoneCallerScript:
gettrainername STRING_BUFFER_3, POKEMANIAC, BRENT1
--- a/engine/phone/scripts/brent_gossip.asm
+++ b/engine/phone/scripts/brent_gossip.asm
@@ -12,51 +12,51 @@
ifequal 9, .KimonoGirl
.Father:
- farwritetext UnknownText_0x662bc
+ farwritetext BrentFatherGossipText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.Grandpa:
- farwritetext UnknownText_0x662fc
+ farwritetext BrentGrandpaGossipText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.Goldenrod:
- farwritetext UnknownText_0x66335
+ farwritetext BrentGoldenrodGossipText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.Route25:
- farwritetext UnknownText_0x66366
+ farwritetext BrentRoute25GossipText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.Abra:
- farwritetext UnknownText_0x663a1
+ farwritetext BrentAbraGossipText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.Sister:
- farwritetext UnknownText_0x663e6
+ farwritetext BrentSisterGossipText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.Milk:
- farwritetext UnknownText_0x66421
+ farwritetext BrentMilkGossipText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.Battling:
- farwritetext UnknownText_0x6645f
+ farwritetext BrentBattlingGossipText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.FlowerShop:
- farwritetext UnknownText_0x6649b
+ farwritetext BrentFlowerShopGossipText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.KimonoGirl:
- farwritetext UnknownText_0x664dd
+ farwritetext BrentKimonoGirlGossipText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
--- a/engine/phone/scripts/buena.asm
+++ b/engine/phone/scripts/buena.asm
@@ -2,70 +2,70 @@
checkflag ENGINE_ROCKETS_IN_RADIO_TOWER
iftrue BuenaPhoneScript_Rocket
readvar VAR_HOUR
- ifgreater 17, BuenaPhoneScript_AfterMidnight1
- scall BuenaPhoneScript_CheckTimeOfDay1
- sjump BuenaPhoneScript_Random1
+ ifgreater 17, BuenaPhoneScript_AfterMidnightCallee
+ scall BuenaPhoneScript_CheckTimeOfDayCallee
+ sjump BuenaPhoneScript_RandomCallee
BuenaPhoneCallerScript:
checkflag ENGINE_ROCKETS_IN_RADIO_TOWER
iftrue BuenaPhoneScript_Rocket
- scall BuenaPhoneScript_CheckTimeOfDay2
- sjump BuenaPhoneScript_Random2
+ scall BuenaPhoneScript_CheckTimeOfDayCaller
+ sjump BuenaPhoneScript_RandomCaller
-BuenaPhoneScript_CheckTimeOfDay1:
+BuenaPhoneScript_CheckTimeOfDayCallee:
checktime MORN
iftrue .morn
checktime DAY
iftrue .day
- writetext UnknownText_0xa0d42
+ writetext BuenaPhoneNiteAnswerText
buttonsound
end
.morn
- writetext UnknownText_0xa0c28
+ writetext BuenaPhoneMorningAnswerText
buttonsound
end
.day
- writetext UnknownText_0xa0c72
+ writetext BuenaPhoneDayAnswerText
buttonsound
end
-BuenaPhoneScript_AfterMidnight1:
- writetext UnknownText_0xa0caf
+BuenaPhoneScript_AfterMidnightCallee:
+ writetext BuenaPhoneMidnightAnswerText
end
-BuenaPhoneScript_CheckTimeOfDay2:
+BuenaPhoneScript_CheckTimeOfDayCaller:
readvar VAR_HOUR
- ifgreater 17, BuenaPhoneScript_AfterMidnight2
+ ifgreater 17, BuenaPhoneScript_AfterMidnightCaller
checktime MORN
iftrue .morn
checktime DAY
iftrue .day
- writetext UnknownText_0xa0e29
+ writetext BuenaPhoneNiteText
buttonsound
end
.morn
- writetext UnknownText_0xa0d96
+ writetext BuenaPhoneMorningText
buttonsound
end
.day
- writetext UnknownText_0xa0dcf
+ writetext BuenaPhoneDayText
buttonsound
end
-BuenaPhoneScript_AfterMidnight2:
- writetext UnknownText_0xa0e01
+BuenaPhoneScript_AfterMidnightCaller:
+ writetext BuenaPhoneMidnightText
buttonsound
end
BuenaPhoneScript_Rocket:
- writetext UnknownText_0xa0e5e
+ writetext BuenaPhoneRocketText
end
-BuenaPhoneScript_Random2:
+BuenaPhoneScript_RandomCaller:
checkevent EVENT_BEAT_ELITE_FOUR
iftrue .PostE4
random 11
@@ -91,64 +91,64 @@
ifequal 13, .thirteen
.zero
- writetext UnknownText_0xa0efb
+ writetext BuenaPhoneWentOutWithBenText
sjump .finish
.one
- writetext UnknownText_0xa0fcf
+ writetext BuenaPhoneReceptionistText
sjump .finish
.two
- writetext UnknownText_0xa109d
+ writetext BuenaPhoneLuckyNumberShowText
sjump .finish
.three
- writetext UnknownText_0xa1143
+ writetext BuenaPhoneStressedFromWorkText
sjump .finish
.four
- writetext UnknownText_0xa1244
+ writetext BuenaPhoneProfessorOakText
sjump .finish
.five
- writetext UnknownText_0xa1318
+ writetext BuenaPhoneGotAColdText
sjump .finish
.six
- writetext UnknownText_0xa13d8
+ writetext BuenaPhoneRadioCardQuestionsText
sjump .finish
.seven
- writetext UnknownText_0xa1488
+ writetext BuenaPhonePikachuFanClubText
sjump .finish
.eight
- writetext UnknownText_0xa15de
+ writetext BuenaPhoneRadioTowerDirectorText
sjump .finish
.nine
- writetext UnknownText_0xa1717
+ writetext BuenaPhoneWhenDoYouRelaxText
sjump .finish
.ten
- writetext UnknownText_0xa183d
+ writetext BuenaPhoneStarterPokemonText
sjump .finish
.eleven
- writetext UnknownText_0xa19b1
+ writetext BuenaPhoneCompanyVacationText
sjump .finish
.twelve
- writetext UnknownText_0xa1ac0
+ writetext BuenaPhoneBenAndFernText
sjump .finish
.thirteen
- writetext UnknownText_0xa1bed
+ writetext BuenaPhoneGoingShoppingText
.finish
end
-BuenaPhoneScript_Random1:
+BuenaPhoneScript_RandomCallee:
random 3
ifequal 0, .zero
ifequal 1, .one
@@ -155,15 +155,15 @@
ifequal 2, .two
.zero
- writetext UnknownText_0xa1c88
+ writetext BuenaPhoneFavoriteSlotMachineAnswerText
end
.one
- writetext UnknownText_0xa1d5f
+ writetext BuenaPhonePokegearAnswerText
end
.two
- writetext UnknownText_0xa1e2f
+ writetext BuenaPhoneCoopedUpInRadioTowerAnswerText
end
INCLUDE "data/phone/text/buena.asm"
--- a/engine/phone/scripts/chad.asm
+++ b/engine/phone/scripts/chad.asm
@@ -11,11 +11,11 @@
iftrue ChadFridayMorning
.NotFriday:
- farsjump UnknownScript_0xa0980
+ farsjump ChadHangUpScript
.WantsBattle:
getlandmarkname STRING_BUFFER_5, ROUTE_38
- farsjump UnknownScript_0xa0a7d
+ farsjump ChadReminderScript
ChadPhoneCallerScript:
gettrainername STRING_BUFFER_3, SCHOOLBOY, CHAD1
--- a/engine/phone/scripts/chad_gossip.asm
+++ b/engine/phone/scripts/chad_gossip.asm
@@ -14,49 +14,49 @@
.Blue:
farwritetext ChadBlueGossipText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.Daisy:
farwritetext ChadDaisyGossipText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.ProfElm:
farwritetext ChadProfElmGossipText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.Dream:
- farwritetext ChadDreamGossipText
+ farwritetext ChadProfOaksDreamGossipText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.Kurt:
farwritetext ChadKurtGossipText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.League:
farwritetext ChadLeagueGossipText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.RadioShow:
- farwritetext ChadRadioShowGossipText
+ farwritetext ChadPokemonTalkGossipText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.Battling:
- farwritetext ChadBattlingGossipText
+ farwritetext ChadProfOakTrainerGossipText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.DaisyTea:
farwritetext ChadDaisyTeaGossipText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.Traveled:
- farwritetext ChadTravelGossipText
+ farwritetext ChadProfOakTravelingGossipText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
--- a/engine/phone/scripts/dana.asm
+++ b/engine/phone/scripts/dana.asm
@@ -13,15 +13,15 @@
iftrue DanaThursdayNight
.NotThursday:
- farsjump UnknownScript_0xa0978
+ farsjump DanaHangUpScript
.WantsBattle:
getlandmarkname STRING_BUFFER_5, ROUTE_38
- farsjump UnknownScript_0xa0a78
+ farsjump DanaReminderScript
.HasThunderstone:
getlandmarkname STRING_BUFFER_5, ROUTE_38
- farsjump UnknownScript_0xa0acd
+ farsjump DanaComePickUpScript
DanaPhoneCallerScript:
gettrainername STRING_BUFFER_3, LASS, DANA1
--- a/engine/phone/scripts/derek.asm
+++ b/engine/phone/scripts/derek.asm
@@ -13,7 +13,7 @@
ifequal SATURDAY, .ContestToday
.NoContest:
- farsjump UnknownScript_0xa0988
+ farsjump DerekHangUpScript
.ContestToday:
farsjump PhoneScript_BugCatchingContest
@@ -20,7 +20,7 @@
.Nugget:
getlandmarkname STRING_BUFFER_5, ROUTE_39
- farsjump UnknownScript_0xa0ad5
+ farsjump DerekComePickUpScript
DerekPhoneCallerScript:
gettrainername STRING_BUFFER_3, POKEFANM, DEREK1
--- a/engine/phone/scripts/elm.asm
+++ b/engine/phone/scripts/elm.asm
@@ -18,7 +18,7 @@
iftrue .stolen
checkevent EVENT_GOT_MYSTERY_EGG_FROM_MR_POKEMON
iftrue .sawmrpokemon
- farwritetext ElmPhoneStartText
+ farwritetext ElmPhoneHealYourMonText
end
.sawmrpokemon
@@ -30,7 +30,7 @@
end
.checkingegg
- farwritetext ElmPhoneCheckingEggText
+ farwritetext ElmPhoneCheckingTheEggText
end
.assistant
@@ -38,7 +38,7 @@
end
.eggunhatched
- farwritetext ElmPhoneEggUnhatchedText
+ farwritetext ElmPhoneHowIsTheEggText
end
.egghatched
@@ -49,15 +49,15 @@
.discovery
random 2
ifequal 0, .nextdiscovery
- farwritetext ElmPhoneDiscovery1Text
+ farwritetext ElmPhoneDiscoveredHatchTimeText
end
.nextdiscovery
- farwritetext ElmPhoneDiscovery2Text
+ farwritetext ElmPhoneInvestigatingEggMovesText
end
.pokerus
- farwritetext ElmPhonePokerusText
+ farwritetext ElmPhoneDiscoveredPokerusText
specialphonecall SPECIALCALL_NONE
end
@@ -68,7 +68,7 @@
ifequal SPECIALCALL_WEIRDBROADCAST, .rocket
ifequal SPECIALCALL_SSTICKET, .gift
ifequal SPECIALCALL_MASTERBALL, .gift
- farwritetext ElmPhonePokerusText
+ farwritetext ElmPhoneDiscoveredPokerusText
specialphonecall SPECIALCALL_NONE
end
@@ -86,7 +86,7 @@
end
.rocket
- farwritetext ElmPhoneRocketText
+ farwritetext ElmPhoneRadioTowerRocketTakeoverText
specialphonecall SPECIALCALL_NONE
end
@@ -96,6 +96,6 @@
end
.unused
- farwritetext ElmPhoneUnusedText
+ farwritetext ElmPhoneGotAholdOfSomethingNeatText
specialphonecall SPECIALCALL_NONE
end
--- a/engine/phone/scripts/gaven.asm
+++ b/engine/phone/scripts/gaven.asm
@@ -8,14 +8,14 @@
readvar VAR_WEEKDAY
ifnotequal THURSDAY, .NotThursday
checktime MORN
- iftrue GavenThursdayMorning
+ iftrue GavenThursdayMorningScript
.NotThursday:
- farsjump UnknownScript_0xa0910
+ farsjump GavenHangUpNotThursdayScript
.WantsBattle:
getlandmarkname STRING_BUFFER_5, ROUTE_26
- farsjump UnknownScript_0xa0a37
+ farsjump GavenReminderScript
GavenPhoneCallerScript:
gettrainername STRING_BUFFER_3, COOLTRAINERM, GAVEN3
@@ -32,7 +32,7 @@
ifequal 0, GavenFoundRare
farsjump Phone_GenericCall_Male
-GavenThursdayMorning:
+GavenThursdayMorningScript:
setflag ENGINE_GAVEN_THURSDAY_MORNING
GavenWantsRematch:
--- a/engine/phone/scripts/generic_callee.asm
+++ b/engine/phone/scripts/generic_callee.asm
@@ -46,102 +46,102 @@
ifequal PHONE_HIKER_PARRY, .Parry
.Jack:
- farwritetext UnknownText_0x1b4dc5
+ farwritetext JackAnswerPhoneText
buttonsound
end
.Huey:
- farwritetext UnknownText_0x1b5073
+ farwritetext HueyAnswerPhoneText
buttonsound
end
.Gaven:
- farwritetext UnknownText_0x1b5270
+ farwritetext GavenAnswerPhoneText
buttonsound
end
.Jose:
- farwritetext UnknownText_0x1b55ae
+ farwritetext JoseAnswerPhoneText
buttonsound
end
.Joey:
- farwritetext UnknownText_0x1b589a
+ farwritetext JoeyAnswerPhoneText
buttonsound
end
.Wade:
- farwritetext UnknownText_0x1b5a3b
+ farwritetext WadeAnswerPhoneText
buttonsound
end
.Ralph:
- farwritetext UnknownText_0x1b5c10
+ farwritetext RalphAnswerPhoneText
buttonsound
end
.Anthony:
- farwritetext UnknownText_0x1b5f7a
+ farwritetext AnthonyAnswerPhoneText
buttonsound
end
.Todd:
- farwritetext UnknownText_0x1b60f5
+ farwritetext ToddAnswerPhoneText
buttonsound
end
.Irwin:
- farwritetext UnknownText_0x1b638c
+ farwritetext IrwinAnswerPhoneText
buttonsound
end
.Arnie:
- farwritetext UnknownText_0x1b6454
+ farwritetext ArnieAnswerPhoneText
buttonsound
end
.Alan:
- farwritetext UnknownText_0x1b659d
+ farwritetext AlanAnswerPhoneText
buttonsound
end
.Chad:
- farwritetext UnknownText_0x1b67e2
+ farwritetext ChadAnswerPhoneText
buttonsound
end
.Derek:
- farwritetext UnknownText_0x1b69a8
+ farwritetext DerekAnswerPhoneText
buttonsound
end
.Tully:
- farwritetext UnknownText_0x1b6b39
+ farwritetext TullyAnswerPhoneText
buttonsound
end
.Brent:
- farwritetext UnknownText_0x1b6c96
+ farwritetext BrentAnswerPhoneText
buttonsound
end
.Vance:
- farwritetext UnknownText_0x1b7019
+ farwritetext VanceAnswerPhoneText
buttonsound
end
.Wilton:
- farwritetext UnknownText_0x1b71d5
+ farwritetext WiltonAnswerPhoneText
buttonsound
end
.Kenji:
- farwritetext UnknownText_0x1b730b
+ farwritetext KenjiAnswerPhoneText
buttonsound
end
.Parry:
- farwritetext UnknownText_0x1b73c7
+ farwritetext ParryAnswerPhoneText
buttonsound
end
@@ -169,102 +169,102 @@
ifequal PHONE_HIKER_PARRY, .Parry
.Jack:
- farwritetext UnknownText_0x1b4ded
+ farwritetext JackAnswerPhoneDayText
buttonsound
end
.Huey:
- farwritetext UnknownText_0x1b509b
+ farwritetext HueyAnswerPhoneDayText
buttonsound
end
.Gaven:
- farwritetext UnknownText_0x1b52a5
+ farwritetext GavenAnswerPhoneDayText
buttonsound
end
.Jose:
- farwritetext UnknownText_0x1b55da
+ farwritetext JoseAnswerPhoneDayText
buttonsound
end
.Joey:
- farwritetext UnknownText_0x1b58c2
+ farwritetext JoeyAnswerPhoneDayText
buttonsound
end
.Wade:
- farwritetext UnknownText_0x1b5a74
+ farwritetext WadeAnswerPhoneDayText
buttonsound
end
.Ralph:
- farwritetext UnknownText_0x1b5c63
+ farwritetext RalphAnswerPhoneDayText
buttonsound
end
.Anthony:
- farwritetext UnknownText_0x1b5f9e
+ farwritetext AnthonyAnswerPhoneDayText
buttonsound
end
.Todd:
- farwritetext UnknownText_0x1b611b
+ farwritetext ToddAnswerPhoneDayText
buttonsound
end
.Irwin:
- farwritetext UnknownText_0x1b63a8
+ farwritetext IrwinAnswerPhoneDayText
buttonsound
end
.Arnie:
- farwritetext UnknownText_0x1b647e
+ farwritetext ArnieAnswerPhoneDayText
buttonsound
end
.Alan:
- farwritetext UnknownText_0x1b65c7
+ farwritetext AlanAnswerPhoneDayText
buttonsound
end
.Chad:
- farwritetext UnknownText_0x1b680e
+ farwritetext ChadAnswerPhoneDayText
buttonsound
end
.Derek:
- farwritetext UnknownText_0x1b69d2
+ farwritetext DerekAnswerPhoneDayText
buttonsound
end
.Tully:
- farwritetext UnknownText_0x1b6b65
+ farwritetext TullyAnswerPhoneDayText
buttonsound
end
.Brent:
- farwritetext UnknownText_0x1b6cc6
+ farwritetext BrentAnswerPhoneDayText
buttonsound
end
.Vance:
- farwritetext UnknownText_0x1b7057
+ farwritetext VanceAnswerPhoneDayText
buttonsound
end
.Wilton:
- farwritetext UnknownText_0x1b71fc
+ farwritetext WiltonAnswerPhoneDayText
buttonsound
end
.Kenji:
- farwritetext UnknownText_0x1b7331
+ farwritetext KenjiAnswerPhoneDayText
buttonsound
end
.Parry:
- farwritetext UnknownText_0x1b73ef
+ farwritetext ParryAnswerPhoneDayText
buttonsound
end
@@ -292,102 +292,102 @@
ifequal PHONE_HIKER_PARRY, .Parry
.Jack:
- farwritetext UnknownText_0x1b4e16
+ farwritetext JackAnswerPhoneNiteText
buttonsound
end
.Huey:
- farwritetext UnknownText_0x1b50c2
+ farwritetext HueyAnswerPhoneNiteText
buttonsound
end
.Gaven:
- farwritetext UnknownText_0x1b52cc
+ farwritetext GavenAnswerPhoneNiteText
buttonsound
end
.Jose:
- farwritetext UnknownText_0x1b55fc
+ farwritetext JoseAnswerPhoneNiteText
buttonsound
end
.Joey:
- farwritetext UnknownText_0x1b58ea
+ farwritetext JoeyAnswerPhoneNiteText
buttonsound
end
.Wade:
- farwritetext UnknownText_0x1b5a9f
+ farwritetext WadeAnswerPhoneNiteText
buttonsound
end
.Ralph:
- farwritetext UnknownText_0x1b5cb6
+ farwritetext RalphAnswerPhoneNiteText
buttonsound
end
.Anthony:
- farwritetext UnknownText_0x1b5fc9
+ farwritetext AnthonyAnswerPhoneNiteText
buttonsound
end
.Todd:
- farwritetext UnknownText_0x1b6149
+ farwritetext ToddAnswerPhoneNiteText
buttonsound
end
.Irwin:
- farwritetext UnknownText_0x1b63c4
+ farwritetext IrwinAnswerPhoneNiteText
buttonsound
end
.Arnie:
- farwritetext UnknownText_0x1b64a8
+ farwritetext ArnieAnswerPhoneNiteText
buttonsound
end
.Alan:
- farwritetext UnknownText_0x1b65e3
+ farwritetext AlanAnswerPhoneNiteText
buttonsound
end
.Chad:
- farwritetext UnknownText_0x1b6836
+ farwritetext ChadAnswerPhoneNiteText
buttonsound
end
.Derek:
- farwritetext UnknownText_0x1b69f8
+ farwritetext DerekAnswerPhoneNiteText
buttonsound
end
.Tully:
- farwritetext UnknownText_0x1b6b92
+ farwritetext TullyAnswerPhoneNiteText
buttonsound
end
.Brent:
- farwritetext UnknownText_0x1b6cf6
+ farwritetext BrentAnswerPhoneNiteText
buttonsound
end
.Vance:
- farwritetext UnknownText_0x1b7092
+ farwritetext VanceAnswerPhoneNiteText
buttonsound
end
.Wilton:
- farwritetext UnknownText_0x1b722a
+ farwritetext WiltonAnswerPhoneNiteText
buttonsound
end
.Kenji:
- farwritetext UnknownText_0x1b7357
+ farwritetext KenjiAnswerPhoneNiteText
buttonsound
end
.Parry:
- farwritetext UnknownText_0x1b7417
+ farwritetext ParryAnswerPhoneNiteText
buttonsound
end
@@ -407,42 +407,42 @@
ifequal PHONE_PICNICKER_ERIN, .Erin
.Beverly:
- farwritetext UnknownText_0x1b4f21
+ farwritetext BeverlyAnswerPhoneText
buttonsound
end
.Beth:
- farwritetext UnknownText_0x1b53f7
+ farwritetext BethAnswerPhoneText
buttonsound
end
.Reena:
- farwritetext UnknownText_0x1b5702
+ farwritetext ReenaAnswerPhoneText
buttonsound
end
.Liz:
- farwritetext UnknownText_0x1b5d9f
+ farwritetext LizAnswerPhoneText
buttonsound
end
.Gina:
- farwritetext UnknownText_0x1b626a
+ farwritetext GinaAnswerPhoneText
buttonsound
end
.Dana:
- farwritetext UnknownText_0x1b66c8
+ farwritetext DanaAnswerPhoneText
buttonsound
end
.Tiffany:
- farwritetext UnknownText_0x1b6e7c
+ farwritetext TiffanyAnswerPhoneText
buttonsound
end
.Erin:
- farwritetext UnknownText_0x1b751a
+ farwritetext ErinAnswerPhoneText
buttonsound
end
@@ -458,42 +458,42 @@
ifequal PHONE_PICNICKER_ERIN, .Erin
.Beverly:
- farwritetext UnknownText_0x1b4f4d
+ farwritetext BeverlyAnswerPhoneDayText
buttonsound
end
.Beth:
- farwritetext UnknownText_0x1b5424
+ farwritetext BethAnswerPhoneDayText
buttonsound
end
.Reena:
- farwritetext UnknownText_0x1b572e
+ farwritetext ReenaAnswerPhoneDayText
buttonsound
end
.Liz:
- farwritetext UnknownText_0x1b5dcc
+ farwritetext LizAnswerPhoneDayText
buttonsound
end
.Gina:
- farwritetext UnknownText_0x1b6296
+ farwritetext GinaAnswerPhoneDayText
buttonsound
end
.Dana:
- farwritetext UnknownText_0x1b66ec
+ farwritetext DanaAnswerPhoneDayText
buttonsound
end
.Tiffany:
- farwritetext UnknownText_0x1b6ea6
+ farwritetext TiffanyAnswerPhoneDayText
buttonsound
end
.Erin:
- farwritetext UnknownText_0x1b7548
+ farwritetext ErinAnswerPhoneDayText
buttonsound
end
@@ -509,42 +509,42 @@
ifequal PHONE_PICNICKER_ERIN, .Erin
.Beverly:
- farwritetext UnknownText_0x1b4f75
+ farwritetext BeverlyAnswerPhoneNiteText
buttonsound
end
.Beth:
- farwritetext UnknownText_0x1b5446
+ farwritetext BethAnswerPhoneNiteText
buttonsound
end
.Reena:
- farwritetext UnknownText_0x1b575a
+ farwritetext ReenaAnswerPhoneNiteText
buttonsound
end
.Liz:
- farwritetext UnknownText_0x1b5df8
+ farwritetext LizAnswerPhoneNiteText
buttonsound
end
.Gina:
- farwritetext UnknownText_0x1b62c5
+ farwritetext GinaAnswerPhoneNiteText
buttonsound
end
.Dana:
- farwritetext UnknownText_0x1b6713
+ farwritetext DanaAnswerPhoneNiteText
buttonsound
end
.Tiffany:
- farwritetext UnknownText_0x1b6ec9
+ farwritetext TiffanyAnswerPhoneNiteText
buttonsound
end
.Erin:
- farwritetext UnknownText_0x1b756f
+ farwritetext ErinAnswerPhoneNiteText
buttonsound
end
@@ -576,102 +576,102 @@
ifequal PHONE_HIKER_PARRY, .Parry
.Jack:
- farwritetext UnknownText_0x1b4e3e
+ farwritetext JackGreetText
buttonsound
end
.Huey:
- farwritetext UnknownText_0x1b50e9
+ farwritetext HueyGreetText
buttonsound
end
.Gaven:
- farwritetext UnknownText_0x1b5301
+ farwritetext GavenGreetText
buttonsound
end
.Jose:
- farwritetext UnknownText_0x1b5628
+ farwritetext JoseGreetText
buttonsound
end
.Joey:
- farwritetext UnknownText_0x1b5912
+ farwritetext JoeyGreetText
buttonsound
end
.Wade:
- farwritetext UnknownText_0x1b5ad8
+ farwritetext WadeGreetText
buttonsound
end
.Ralph:
- farwritetext UnknownText_0x1b5d09
+ farwritetext RalphGreetText
buttonsound
end
.Anthony:
- farwritetext UnknownText_0x1b5ff6
+ farwritetext AnthonyGreetText
buttonsound
end
.Todd:
- farwritetext UnknownText_0x1b616e
+ farwritetext ToddGreetText
buttonsound
end
.Irwin:
- farwritetext UnknownText_0x1b63e3
+ farwritetext IrwinGreetText
buttonsound
end
.Arnie:
- farwritetext UnknownText_0x1b64d2
+ farwritetext ArnieGreetText
buttonsound
end
.Alan:
- farwritetext UnknownText_0x1b660d
+ farwritetext AlanGreetText
buttonsound
end
.Chad:
- farwritetext UnknownText_0x1b6862
+ farwritetext ChadGreetText
buttonsound
end
.Derek:
- farwritetext UnknownText_0x1b6a22
+ farwritetext DerekGreetText
buttonsound
end
.Tully:
- farwritetext UnknownText_0x1b6bb9
+ farwritetext TullyGreetText
buttonsound
end
.Brent:
- farwritetext UnknownText_0x1b6d26
+ farwritetext BrentGreetText
buttonsound
end
.Vance:
- farwritetext UnknownText_0x1b70e7
+ farwritetext VanceGreetText
buttonsound
end
.Wilton:
- farwritetext UnknownText_0x1b725c
+ farwritetext WiltonGreetText
buttonsound
end
.Kenji:
- farwritetext UnknownText_0x1b737f
+ farwritetext KenjiGreetText
buttonsound
end
.Parry:
- farwritetext UnknownText_0x1b743f
+ farwritetext ParryGreetText
buttonsound
end
@@ -699,102 +699,102 @@
ifequal PHONE_HIKER_PARRY, .Parry
.Jack:
- farwritetext UnknownText_0x1b4e72
+ farwritetext JackGreetDayText
buttonsound
end
.Huey:
- farwritetext UnknownText_0x1b511a
+ farwritetext HueyGreetDayText
buttonsound
end
.Gaven:
- farwritetext UnknownText_0x1b5335
+ farwritetext GavenGreetDayText
buttonsound
end
.Jose:
- farwritetext UnknownText_0x1b564c
+ farwritetext JoseGreetDayText
buttonsound
end
.Joey:
- farwritetext UnknownText_0x1b5948
+ farwritetext JoeyGreetDayText
buttonsound
end
.Wade:
- farwritetext UnknownText_0x1b5b0b
+ farwritetext WadeGreetDayText
buttonsound
end
.Ralph:
- farwritetext UnknownText_0x1b5d21
+ farwritetext RalphGreetDayText
buttonsound
end
.Anthony:
- farwritetext UnknownText_0x1b6017
+ farwritetext AnthonyGreetDayText
buttonsound
end
.Todd:
- farwritetext UnknownText_0x1b618f
+ farwritetext ToddGreetDayText
buttonsound
end
.Irwin:
- farwritetext UnknownText_0x1b6407
+ farwritetext IrwinGreetDayText
buttonsound
end
.Arnie:
- farwritetext UnknownText_0x1b6506
+ farwritetext ArnieGreetDayText
buttonsound
end
.Alan:
- farwritetext UnknownText_0x1b6624
+ farwritetext AlanGreetDayText
buttonsound
end
.Chad:
- farwritetext UnknownText_0x1b6890
+ farwritetext ChadGreetDayText
buttonsound
end
.Derek:
- farwritetext UnknownText_0x1b6a56
+ farwritetext DerekGreetDayText
buttonsound
end
.Tully:
- farwritetext UnknownText_0x1b6bef
+ farwritetext TullyGreetDayText
buttonsound
end
.Brent:
- farwritetext UnknownText_0x1b6d57
+ farwritetext BrentGreetDayText
buttonsound
end
.Vance:
- farwritetext UnknownText_0x1b7112
+ farwritetext VanceGreetDayText
buttonsound
end
.Wilton:
- farwritetext UnknownText_0x1b7283
+ farwritetext WiltonGreetDayText
buttonsound
end
.Kenji:
- farwritetext UnknownText_0x1b7397
+ farwritetext KenjiGreetDayText
buttonsound
end
.Parry:
- farwritetext UnknownText_0x1b746f
+ farwritetext ParryGreetDayText
buttonsound
end
@@ -822,102 +822,102 @@
ifequal PHONE_HIKER_PARRY, .Parry
.Jack:
- farwritetext UnknownText_0x1b4e9e
+ farwritetext JackGreetNiteText
buttonsound
end
.Huey:
- farwritetext UnknownText_0x1b5154
+ farwritetext HueyGreetNiteText
buttonsound
end
.Gaven:
- farwritetext UnknownText_0x1b535f
+ farwritetext GavenGreetNiteText
buttonsound
end
.Jose:
- farwritetext UnknownText_0x1b5670
+ farwritetext JoseGreetNiteText
buttonsound
end
.Joey:
- farwritetext UnknownText_0x1b597c
+ farwritetext JoeyGreetNiteText
buttonsound
end
.Wade:
- farwritetext UnknownText_0x1b5b37
+ farwritetext WadeGreetNiteText
buttonsound
end
.Ralph:
- farwritetext UnknownText_0x1b5d39
+ farwritetext RalphGreetNiteText
buttonsound
end
.Anthony:
- farwritetext UnknownText_0x1b6041
+ farwritetext AnthonyGreetNiteText
buttonsound
end
.Todd:
- farwritetext UnknownText_0x1b61bd
+ farwritetext ToddGreetNiteText
buttonsound
end
.Irwin:
- farwritetext UnknownText_0x1b642c
+ farwritetext IrwinGreetNiteText
buttonsound
end
.Arnie:
- farwritetext UnknownText_0x1b6539
+ farwritetext ArnieGreetNiteText
buttonsound
end
.Alan:
- farwritetext UnknownText_0x1b663b
+ farwritetext AlanGreetNiteText
buttonsound
end
.Chad:
- farwritetext UnknownText_0x1b68ba
+ farwritetext ChadGreetNiteText
buttonsound
end
.Derek:
- farwritetext UnknownText_0x1b6a8b
+ farwritetext DerekGreetNiteText
buttonsound
end
.Tully:
- farwritetext UnknownText_0x1b6c23
+ farwritetext TullyGreetNiteText
buttonsound
end
.Brent:
- farwritetext UnknownText_0x1b6d88
+ farwritetext BrentGreetNiteText
buttonsound
end
.Vance:
- farwritetext UnknownText_0x1b7132
+ farwritetext VanceGreetNiteText
buttonsound
end
.Wilton:
- farwritetext UnknownText_0x1b72a5
+ farwritetext WiltonGreetNiteText
buttonsound
end
.Kenji:
- farwritetext UnknownText_0x1b73af
+ farwritetext KenjiGreetNiteText
buttonsound
end
.Parry:
- farwritetext UnknownText_0x1b749b
+ farwritetext ParryGreetNiteText
buttonsound
end
@@ -937,42 +937,42 @@
ifequal PHONE_PICNICKER_ERIN, .Erin
.Beverly:
- farwritetext UnknownText_0x1b4fa1
+ farwritetext BeverlyGreetText
buttonsound
end
.Beth:
- farwritetext UnknownText_0x1b5472
+ farwritetext BethGreetText
buttonsound
end
.Reena:
- farwritetext UnknownText_0x1b5786
+ farwritetext ReenaGreetText
buttonsound
end
.Liz:
- farwritetext UnknownText_0x1b5e25
+ farwritetext LizGreetText
buttonsound
end
.Gina:
- farwritetext UnknownText_0x1b62f1
+ farwritetext GinaGreetText
buttonsound
end
.Dana:
- farwritetext UnknownText_0x1b6738
+ farwritetext DanaGreetText
buttonsound
end
.Tiffany:
- farwritetext UnknownText_0x1b6ef3
+ farwritetext TiffanyGreetText
buttonsound
end
.Erin:
- farwritetext UnknownText_0x1b758f
+ farwritetext ErinGreetText
buttonsound
end
@@ -988,42 +988,42 @@
ifequal PHONE_PICNICKER_ERIN, .Erin
.Beverly:
- farwritetext UnknownText_0x1b4fda
+ farwritetext BeverlyGreetDayText
buttonsound
end
.Beth:
- farwritetext UnknownText_0x1b54a6
+ farwritetext BethGreetDayText
buttonsound
end
.Reena:
- farwritetext UnknownText_0x1b57b7
+ farwritetext ReenaGreetDayText
buttonsound
end
.Liz:
- farwritetext UnknownText_0x1b5e59
+ farwritetext LizGreetDayText
buttonsound
end
.Gina:
- farwritetext UnknownText_0x1b630e
+ farwritetext GinaGreetDayText
buttonsound
end
.Dana:
- farwritetext UnknownText_0x1b6757
+ farwritetext DanaGreetDayText
buttonsound
end
.Tiffany:
- farwritetext UnknownText_0x1b6f1c
+ farwritetext TiffanyGreetDayText
buttonsound
end
.Erin:
- farwritetext UnknownText_0x1b75ac
+ farwritetext ErinGreetDayText
buttonsound
end
@@ -1039,42 +1039,42 @@
ifequal PHONE_PICNICKER_ERIN, .Erin
.Beverly:
- farwritetext UnknownText_0x1b5004
+ farwritetext BeverlyGreetNiteText
buttonsound
end
.Beth:
- farwritetext UnknownText_0x1b54d4
+ farwritetext BethGreetNiteText
buttonsound
end
.Reena:
- farwritetext UnknownText_0x1b57e8
+ farwritetext ReenaGreetNiteText
buttonsound
end
.Liz:
- farwritetext UnknownText_0x1b5e8e
+ farwritetext LizGreetNiteText
buttonsound
end
.Gina:
- farwritetext UnknownText_0x1b6331
+ farwritetext GinaGreetNiteText
buttonsound
end
.Dana:
- farwritetext UnknownText_0x1b6776
+ farwritetext DanaGreetNiteText
buttonsound
end
.Tiffany:
- farwritetext UnknownText_0x1b6f37
+ farwritetext TiffanyGreetNiteText
buttonsound
end
.Erin:
- farwritetext UnknownText_0x1b75c9
+ farwritetext ErinGreetNiteText
buttonsound
end
@@ -1099,92 +1099,92 @@
ifequal PHONE_HIKER_PARRY, .Parry
.Jack:
- farwritetext UnknownText_0x1b4ecd
+ farwritetext JackGenericText
buttonsound
end
.Unknown:
- farwritetext UnknownText_0x1b518b
+ farwritetext UnknownGenericText
buttonsound
end
.Gaven:
- farwritetext UnknownText_0x1b5393
+ farwritetext GavenGenericText
buttonsound
end
.Jose:
- farwritetext UnknownText_0x1b5694
+ farwritetext JoseGenericText
buttonsound
end
.Joey:
- farwritetext UnknownText_0x1b59b2
+ farwritetext JoeyGenericText
buttonsound
end
.Wade:
- farwritetext UnknownText_0x1b5b68
+ farwritetext WadeGenericText
buttonsound
end
.Ralph:
- farwritetext UnknownText_0x1b5d51
+ farwritetext RalphGenericText
buttonsound
end
.Anthony:
- farwritetext UnknownText_0x1b606f
+ farwritetext AnthonyGenericText
buttonsound
end
.Todd:
- farwritetext UnknownText_0x1b61f2
+ farwritetext ToddGenericText
buttonsound
end
.Arnie:
- farwritetext UnknownText_0x1b656c
+ farwritetext ArnieGenericText
buttonsound
end
.Alan:
- farwritetext UnknownText_0x1b6652
+ farwritetext AlanGenericText
buttonsound
end
.Chad:
- farwritetext UnknownText_0x1b68e8
+ farwritetext ChadGenericText
buttonsound
end
.Derek:
- farwritetext UnknownText_0x1b6ac2
+ farwritetext DerekGenericText
buttonsound
end
.Tully:
- farwritetext UnknownText_0x1b6c56
+ farwritetext TullyGenericText
buttonsound
end
.Brent:
- farwritetext UnknownText_0x1b6db9
+ farwritetext BrentGenericText
buttonsound
end
.Vance:
- farwritetext UnknownText_0x1b7161
+ farwritetext VanceGenericText
buttonsound
end
.Wilton:
- farwritetext UnknownText_0x1b72d0
+ farwritetext WiltonGenericText
buttonsound
end
.Parry:
- farwritetext UnknownText_0x1b74c8
+ farwritetext ParryGenericText
buttonsound
end
@@ -1200,42 +1200,42 @@
ifequal PHONE_PICNICKER_ERIN, .Erin
.Beverly:
- farwritetext UnknownText_0x1b502b
+ farwritetext BeverlyGenericText
buttonsound
end
.Beth:
- farwritetext UnknownText_0x1b5510
+ farwritetext BethGenericText
buttonsound
end
.Reena:
- farwritetext UnknownText_0x1b5819
+ farwritetext ReenaGenericText
buttonsound
end
.Liz:
- farwritetext UnknownText_0x1b5ebe
+ farwritetext LizGenericText
buttonsound
end
.Gina:
- farwritetext UnknownText_0x1b6352
+ farwritetext GinaGenericText
buttonsound
end
.Dana:
- farwritetext UnknownText_0x1b6795
+ farwritetext DanaGenericText
buttonsound
end
.Tiffany:
- farwritetext UnknownText_0x1b6f60
+ farwritetext TiffanyGenericText
buttonsound
end
.Erin:
- farwritetext UnknownText_0x1b75e5
+ farwritetext ErinGenericText
buttonsound
end
@@ -1243,17 +1243,17 @@
special RandomPhoneMon
farscall PhoneScript_Random2
ifequal $0, .TooEnergetic
- farwritetext UnknownText_0x1b518b
+ farwritetext UnknownGenericText
buttonsound
- farsjump PhoneScript_HangupText_Male
+ farsjump PhoneScript_HangUpText_Male
.TooEnergetic:
farsjump .unnecessary
.unnecessary
- farwritetext UnknownText_0x1b522b
+ farwritetext UnknownTougherThanEverText
buttonsound
- farsjump PhoneScript_HangupText_Male
+ farsjump PhoneScript_HangUpText_Male
GrandmaString: db "Grandma@"
GrandpaString: db "Grandpa@"
--- a/engine/phone/scripts/generic_caller.asm
+++ b/engine/phone/scripts/generic_caller.asm
@@ -31,7 +31,7 @@
farscall PhoneScript_Random2
ifequal 0, .GotAway
farscall Phone_WhoDefeatedMon_Male
- farsjump PhoneScript_HangupText_Male
+ farsjump PhoneScript_HangUpText_Male
.GotAway:
farsjump Phone_GotAwayCall_Male
@@ -41,7 +41,7 @@
farscall PhoneScript_Random2
ifequal 0, .GotAway
farscall Phone_WhoDefeatedMon_Female
- farsjump PhoneScript_HangupText_Female
+ farsjump PhoneScript_HangUpText_Female
.GotAway:
farsjump Phone_GotAwayCall_Female
@@ -48,11 +48,11 @@
Phone_GotAwayCall_Male:
farscall Phone_WhoLostAMon_Male
- farsjump PhoneScript_HangupText_Male
+ farsjump PhoneScript_HangUpText_Male
Phone_GotAwayCall_Female:
farscall Phone_WhoLostAMon_Female
- farsjump PhoneScript_HangupText_Female
+ farsjump PhoneScript_HangUpText_Female
Phone_WhosBragging_Male:
readvar VAR_CALLERID
@@ -75,27 +75,27 @@
ifequal PHONE_HIKER_PARRY, .Parry
.Jack:
- farwritetext JackIntelligenceText
+ farwritetext JackIntelligenceKeepsRisingText
buttonsound
end
.Gaven:
- farwritetext GavenGreaterText
+ farwritetext GavenMonGreaterThanImaginedText
buttonsound
end
.Jose:
- farwritetext JoseAromaText
+ farwritetext JoseMonsStickHasADeliciousAromaText
buttonsound
end
.Joey:
- farwritetext JoeySharperText
+ farwritetext JoeyMonLookingSharperText
buttonsound
end
.Wade:
- farwritetext WadeAreYouGrowingText
+ farwritetext WadeAreYourMonGrowingText
buttonsound
end
@@ -105,7 +105,7 @@
end
.Anthony:
- farwritetext AnthonyAteBerriesText
+ farwritetext AnthonyMonAteSomeBerriesText
buttonsound
end
@@ -115,7 +115,7 @@
end
.Arnie:
- farwritetext ArnieLovesTheCuteText
+ farwritetext ArnieMonIsSoCuteText
buttonsound
end
@@ -130,12 +130,12 @@
end
.Derek:
- farwritetext DerekCheekPincherText
+ farwritetext DerekCheekPinchingText
buttonsound
end
.Tully:
- farwritetext TullyGrownText
+ farwritetext TullyMonHasGrownText
buttonsound
end
@@ -145,17 +145,17 @@
end
.Vance:
- farwritetext VanceLiftoffText
+ farwritetext VanceMonHasBecomeTougherText
buttonsound
end
.Wilton:
- farwritetext WiltonGrownText
+ farwritetext WiltonMonHasGrownText
buttonsound
end
.Parry:
- farwritetext ParryNoMatchText
+ farwritetext ParryNothingCanMatchText
buttonsound
end
@@ -171,42 +171,42 @@
ifequal PHONE_PICNICKER_ERIN, .Erin
.Beverly:
- farwritetext UnknownText_0x174688
+ farwritetext BeverlyMadeMonEvenCuterText
buttonsound
end
.Beth:
- farwritetext UnknownText_0x174c7f
+ farwritetext BethExhilaratingRideText
buttonsound
end
.Reena:
- farwritetext UnknownText_0x1752f5
+ farwritetext ReenaMonsIsAPerfectMatchText
buttonsound
end
.Liz:
- farwritetext UnknownText_0x175fda
+ farwritetext LizMonAlwaysWantsToNuzzleText
buttonsound
end
.Gina:
- farwritetext UnknownText_0x1771fd
+ farwritetext GinaGettingInSyncWithMonText
buttonsound
end
.Dana:
- farwritetext UnknownText_0x64f74
+ farwritetext DanaTakingPhotosText
buttonsound
end
.Tiffany:
- farwritetext UnknownText_0x665ad
+ farwritetext TiffanyMonIsAdorableText
buttonsound
end
.Erin:
- farwritetext UnknownText_0x6717a
+ farwritetext ErinMonIsMuchStrongerText
buttonsound
end
@@ -236,82 +236,82 @@
end
.Gaven:
- farwritetext UnknownText_0x174a80
+ farwritetext GavenDefeatedMonText
buttonsound
end
.Jose:
- farwritetext UnknownText_0x174f90
+ farwritetext JoseDefeatedMonText
buttonsound
end
.Joey:
- farwritetext UnknownText_0x175591
+ farwritetext JoeyDefeatedMonText
buttonsound
end
.Wade:
- farwritetext UnknownText_0x175869
+ farwritetext WadeDefeatedMonText
buttonsound
end
.Ralph:
- farwritetext UnknownText_0x175c24
+ farwritetext RalphDefeatedMonText
buttonsound
end
.Anthony:
- farwritetext UnknownText_0x176aef
+ farwritetext AnthonyDefeatedMonText
buttonsound
end
.Todd:
- farwritetext UnknownText_0x176e9c
+ farwritetext ToddDefeatedMonText
buttonsound
end
.Arnie:
- farwritetext UnknownText_0x64a13
+ farwritetext ArnieDefeatedMonText
buttonsound
end
.Alan:
- farwritetext UnknownText_0x64cf3
+ farwritetext AlanDefeatedMonText
buttonsound
end
.Chad:
- farwritetext UnknownText_0x65318
+ farwritetext ChadDefeatedMonText
buttonsound
end
.Derek:
- farwritetext UnknownText_0x65b29
+ farwritetext DerekDefeatedMonText
buttonsound
end
.Tully:
- farwritetext UnknownText_0x65e42
+ farwritetext TullyDefeatedMonText
buttonsound
end
.Brent:
- farwritetext UnknownText_0x6613c
+ farwritetext BrentDefeatedMonText
buttonsound
end
.Vance:
- farwritetext UnknownText_0x669b2
+ farwritetext VanceDefeatedMonText
buttonsound
end
.Wilton:
- farwritetext UnknownText_0x66b3e
+ farwritetext WiltonDefeatedMonText
buttonsound
end
.Parry:
- farwritetext UnknownText_0x66fc0
+ farwritetext ParryDefeatedMonText
buttonsound
end
@@ -327,42 +327,42 @@
ifequal PHONE_PICNICKER_ERIN, .Erin
.Beverly:
- farwritetext UnknownText_0x1746c3
+ farwritetext BeverlyDefeatedMonText
buttonsound
end
.Beth:
- farwritetext UnknownText_0x174cf6
+ farwritetext BethDefeatedMonText
buttonsound
end
.Reena:
- farwritetext UnknownText_0x17536b
+ farwritetext ReenaDefeatedMonText
buttonsound
end
.Liz:
- farwritetext UnknownText_0x17602d
+ farwritetext LizDefeatedMonText
buttonsound
end
.Gina:
- farwritetext UnknownText_0x177237
+ farwritetext GinaDefeatedMonText
buttonsound
end
.Dana:
- farwritetext UnknownText_0x64fb2
+ farwritetext DanaDefeatedMonText
buttonsound
end
.Tiffany:
- farwritetext UnknownText_0x66605
+ farwritetext TiffanyDefeatedMonText
buttonsound
end
.Erin:
- farwritetext UnknownText_0x671a4
+ farwritetext ErinDefeatedMonText
buttonsound
end
@@ -387,87 +387,87 @@
ifequal PHONE_HIKER_PARRY, .Parry
.Jack:
- farwritetext UnknownText_0x174165
+ farwritetext JackLostAMonText
buttonsound
end
.Gaven:
- farwritetext UnknownText_0x174b2d
+ farwritetext GavenLostAMonText
buttonsound
end
.Jose:
- farwritetext UnknownText_0x174ffd
+ farwritetext JoseLostAMonText
buttonsound
end
.Joey:
- farwritetext UnknownText_0x175611
+ farwritetext JoeyLostAMonText
buttonsound
end
.Wade:
- farwritetext UnknownText_0x1758e4
+ farwritetext WadeLostAMonText
buttonsound
end
.Ralph:
- farwritetext UnknownText_0x175c9f
+ farwritetext RalphLostAMonText
buttonsound
end
.Anthony:
- farwritetext UnknownText_0x176b45
+ farwritetext AnthonyLostAMonText
buttonsound
end
.Todd:
- farwritetext UnknownText_0x176eee
+ farwritetext ToddLostAMonText
buttonsound
end
.Arnie:
- farwritetext UnknownText_0x64a71
+ farwritetext ArnieLostAMonText
buttonsound
end
.Alan:
- farwritetext UnknownText_0x64d4f
+ farwritetext AlanLostAMonText
buttonsound
end
.Chad:
- farwritetext UnknownText_0x65399
+ farwritetext ChadLostAMonText
buttonsound
end
.Derek:
- farwritetext UnknownText_0x65bc8
+ farwritetext DerekLostAMonText
buttonsound
end
.Tully:
- farwritetext UnknownText_0x65eac
+ farwritetext TullyLostAMonText
buttonsound
end
.Brent:
- farwritetext UnknownText_0x6618c
+ farwritetext BrentLostAMonText
buttonsound
end
.Vance:
- farwritetext UnknownText_0x669ed
+ farwritetext VanceLostAMonText
buttonsound
end
.Wilton:
- farwritetext UnknownText_0x66b8f
+ farwritetext WiltonLostAMonText
buttonsound
end
.Parry:
- farwritetext UnknownText_0x67001
+ farwritetext ParryLostAMonText
buttonsound
end
@@ -483,52 +483,52 @@
ifequal PHONE_PICNICKER_ERIN, .Erin
.Beverly:
- farwritetext UnknownText_0x174734
+ farwritetext BeverlyLostAMonText
buttonsound
end
.Beth:
- farwritetext UnknownText_0x174d86
+ farwritetext BethLostAMonText
buttonsound
end
.Reena:
- farwritetext UnknownText_0x1753c5
+ farwritetext ReenaLostAMonText
buttonsound
end
.Liz:
- farwritetext UnknownText_0x176095
+ farwritetext LizLostAMonText
buttonsound
end
.Gina:
- farwritetext UnknownText_0x177297
+ farwritetext GinaLostAMonText
buttonsound
end
.Dana:
- farwritetext UnknownText_0x6501c
+ farwritetext DanaLostAMonText
buttonsound
end
.Tiffany:
- farwritetext UnknownText_0x66688
+ farwritetext TiffanyLostAMonText
buttonsound
end
.Erin:
- farwritetext UnknownText_0x671eb
+ farwritetext ErinLostAMonText
buttonsound
end
PhoneScript_WantsToBattle_Male:
farscall PhoneScript_RematchText_Male
- farsjump PhoneScript_HangupText_Male
+ farsjump PhoneScript_HangUpText_Male
PhoneScript_WantsToBattle_Female:
farscall PhoneScript_RematchText_Female
- farsjump PhoneScript_HangupText_Female
+ farsjump PhoneScript_HangUpText_Female
PhoneScript_RematchText_Male:
readvar VAR_CALLERID
@@ -551,87 +551,87 @@
ifequal PHONE_HIKER_PARRY, .Parry
.Jack:
- farwritetext UnknownText_0x1741e1
+ farwritetext JackBattleRematchText
buttonsound
end
.Huey:
- farwritetext UnknownText_0x1748ea
+ farwritetext HueyBattleRematchText
buttonsound
end
.Gaven:
- farwritetext UnknownText_0x174bc5
+ farwritetext GavenBattleRematchText
buttonsound
end
.Jose:
- farwritetext UnknownText_0x17507d
+ farwritetext JoseBattleRematchText
buttonsound
end
.Joey:
- farwritetext UnknownText_0x175693
+ farwritetext JoeyBattleRematchText
buttonsound
end
.Wade:
- farwritetext UnknownText_0x175976
+ farwritetext WadeBattleRematchText
buttonsound
end
.Ralph:
- farwritetext UnknownText_0x175d40
+ farwritetext RalphBattleRematchText
buttonsound
end
.Anthony:
- farwritetext UnknownText_0x176bee
+ farwritetext AnthonyBattleRematchText
buttonsound
end
.Todd:
- farwritetext UnknownText_0x176f60
+ farwritetext ToddBattleRematchText
buttonsound
end
.Arnie:
- farwritetext UnknownText_0x64ada
+ farwritetext ArnieBattleRematchText
buttonsound
end
.Alan:
- farwritetext UnknownText_0x64da4
+ farwritetext AlanBattleRematchText
buttonsound
end
.Chad:
- farwritetext UnknownText_0x65419
+ farwritetext ChadBattleRematchText
buttonsound
end
.Tully:
- farwritetext UnknownText_0x65f17
+ farwritetext TullyBattleRematchText
buttonsound
end
.Brent:
- farwritetext UnknownText_0x66214
+ farwritetext BrentBattleRematchText
buttonsound
end
.Vance:
- farwritetext UnknownText_0x66a3a
+ farwritetext VanceBattleRematchText
buttonsound
end
.Wilton:
- farwritetext UnknownText_0x66bf3
+ farwritetext WiltonBattleRematchText
buttonsound
end
.Parry:
- farwritetext UnknownText_0x67096
+ farwritetext ParryBattleRematchText
buttonsound
end
@@ -646,42 +646,42 @@
ifequal PHONE_PICNICKER_ERIN, .Erin
.Beth:
- farwritetext UnknownText_0x174e4e
+ farwritetext BethBattleRematchText
buttonsound
end
.Reena:
- farwritetext UnknownText_0x17543a
+ farwritetext ReenaBattleRematchText
buttonsound
end
.Liz:
- farwritetext UnknownText_0x17610a
+ farwritetext LizBattleRematchText
buttonsound
end
.Gina:
- farwritetext UnknownText_0x1772e2
+ farwritetext GinaBattleRematchText
buttonsound
end
.Dana:
- farwritetext UnknownText_0x65091
+ farwritetext DanaBattleRematchText
buttonsound
end
.Tiffany:
- farwritetext UnknownText_0x66730
+ farwritetext TiffanyBattleRematchText
buttonsound
end
.Erin:
- farwritetext UnknownText_0x6722e
+ farwritetext ErinBattleRematchText
buttonsound
end
LizWrongNumberScript:
- farwritetext LizHiTaniaText
+ farwritetext LizWrongNumberText
end
TiffanyItsAwful:
@@ -688,7 +688,7 @@
farwritetext TiffanyItsAwfulText
end
-PhoneScript_HangupText_Male:
+PhoneScript_HangUpText_Male:
readvar VAR_CALLERID
ifequal PHONE_SCHOOLBOY_JACK, .Jack
ifequal PHONE_SAILOR_HUEY, .Huey
@@ -712,86 +712,86 @@
ifequal PHONE_HIKER_PARRY, .Parry
.Jack:
- farwritetext UnknownText_0x174251
+ farwritetext JackHangUpText
end
.Huey:
- farwritetext UnknownText_0x174962
+ farwritetext HueyHangUpText
end
.Gaven:
- farwritetext UnknownText_0x174c0e
+ farwritetext GavenHangUpText
end
.Jose:
- farwritetext UnknownText_0x175106
+ farwritetext JoseHangUpText
end
.Joey:
- farwritetext UnknownText_0x17570a
+ farwritetext JoeyHangUpText
end
.Wade:
- farwritetext UnknownText_0x1759e7
+ farwritetext WadeHangUpText
end
.Ralph:
- farwritetext UnknownText_0x175db7
+ farwritetext RalphHangUpText
end
.Anthony:
- farwritetext UnknownText_0x176c47
+ farwritetext AnthonyHangUpText
end
.Todd:
- farwritetext UnknownText_0x176fdb
+ farwritetext ToddHangUpText
end
.Irwin:
- farwritetext UnknownText_0x64000
+ farwritetext IrwinHangUpText
end
.Arnie:
- farwritetext UnknownText_0x64b48
+ farwritetext ArnieHangUpText
end
.Alan:
- farwritetext UnknownText_0x64e1f
+ farwritetext AlanHangUpText
end
.Chad:
- farwritetext UnknownText_0x65471
+ farwritetext ChadHangUpText
end
.Derek:
- farwritetext UnknownText_0x65c4e
+ farwritetext DerekHangUpText
end
.Tully:
- farwritetext UnknownText_0x65f6e
+ farwritetext TullyHangUpText
end
.Brent:
- farwritetext UnknownText_0x662a9
+ farwritetext BrentHangUpText
end
.Vance:
- farwritetext UnknownText_0x66a93
+ farwritetext VanceHangUpText
end
.Wilton:
- farwritetext UnknownText_0x66c58
+ farwritetext WiltonHangUpText
end
.Kenji:
- farwritetext UnknownText_0x66dab
+ farwritetext KenjiHangUpText
end
.Parry:
- farwritetext UnknownText_0x670eb
+ farwritetext ParryHangUpText
end
-PhoneScript_HangupText_Female:
+PhoneScript_HangUpText_Female:
readvar VAR_CALLERID
ifequal PHONE_POKEFAN_BEVERLY, .Beverly
ifequal PHONE_COOLTRAINERF_BETH, .Beth
@@ -803,35 +803,35 @@
ifequal PHONE_PICNICKER_ERIN, .Erin
.Beverly:
- farwritetext UnknownText_0x1747ac
+ farwritetext BeverlyHangUpText
end
.Beth:
- farwritetext UnknownText_0x174eb7
+ farwritetext BethHangUpText
end
.Reena:
- farwritetext UnknownText_0x175488
+ farwritetext ReenaHangUpText
end
.Liz:
- farwritetext UnknownText_0x17620a
+ farwritetext LizHangUpText
end
.Gina:
- farwritetext UnknownText_0x177361
+ farwritetext GinaHangUpText
end
.Dana:
- farwritetext UnknownText_0x650e2
+ farwritetext DanaHangUpText
end
.Tiffany:
- farwritetext UnknownText_0x667f7
+ farwritetext TiffanyHangUpText
end
.Erin:
- farwritetext UnknownText_0x67281
+ farwritetext ErinHangUpText
end
Phone_CheckIfUnseenRare_Male:
@@ -840,7 +840,7 @@
farsjump Phone_GenericCall_Male
.HangUp:
- farsjump PhoneScript_HangupText_Male
+ farsjump PhoneScript_HangUpText_Male
Phone_CheckIfUnseenRare_Female:
scall PhoneScriptRareWildMon
@@ -848,7 +848,7 @@
farsjump Phone_GenericCall_Female
.HangUp:
- farsjump PhoneScript_HangupText_Female
+ farsjump PhoneScript_HangUpText_Female
PhoneScriptRareWildMon:
special RandomUnseenWildMon
@@ -862,37 +862,37 @@
.Wade:
farwritetext WadeBugCatchingContestText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.Derek:
farwritetext DerekBugCatchingContestText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
-IrwinRocketRumor:
- farwritetext UnknownText_0x64032
+IrwinRocketRumorScript:
+ farwritetext IrwinRocketTakeoverRumorText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
-UnknownScript_0xa05c6:
- farwritetext UnknownText_0x177378
+GinaRocketRumorScript:
+ farwritetext GinaRocketTakeoverRumorText
buttonsound
- sjump PhoneScript_HangupText_Female
+ sjump PhoneScript_HangUpText_Female
-UnknownScript_0xa05ce:
- farwritetext UnknownText_0x64b5f
+ArnieSwarmScript:
+ farwritetext ArnieSwarmText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
-UnknownScript_0xa05d6:
- farwritetext UnknownText_0x175dd9
+RalphItemScript:
+ farwritetext RalphItemText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
-UnknownScript_0xa05de:
- farwritetext UnknownText_0x176c61
+AnthonySwarmScript:
+ farwritetext AnthonySwarmText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
PhoneScript_FoundItem_Male:
readvar VAR_CALLERID
@@ -904,27 +904,27 @@
ifequal PHONE_FISHER_WILTON, .Wilton
.Jose:
- farwritetext JoseFoundSomethingText
+ farwritetext JoseFoundItemText
end
.Wade:
- farwritetext WadeFoundBerryText
+ farwritetext WadeFoundItemText
end
.Alan:
- farwritetext UnknownText_0x64e2f
+ farwritetext AlanFoundItemText
end
.Derek:
- farwritetext UnknownText_0x65cf9
+ farwritetext DerekFoundItemText
end
.Tully:
- farwritetext UnknownText_0x65f88
+ farwritetext TullyFoundItemText
end
.Wilton:
- farwritetext UnknownText_0x66c6b
+ farwritetext WiltonFoundItemText
end
PhoneScript_FoundItem_Female:
@@ -935,27 +935,27 @@
ifequal PHONE_PICNICKER_TIFFANY, .Tiffany
.Beverly:
- farwritetext BeverlyFoundNuggetText
+ farwritetext BeverlyFoundItemText
end
.Gina:
- farwritetext UnknownText_0x1773e7
+ farwritetext GinaFoundItemText
end
.Dana:
- farwritetext UnknownText_0x650ec
+ farwritetext DanaFoundItemText
end
.Tiffany:
- farwritetext UnknownText_0x66801
+ farwritetext TiffanyFoundItemText
end
-UnknownScript_0xa0644:
- farwritetext UnknownText_0x176feb
+ToddItemScript:
+ farwritetext ToddDepartmentStoreBargainSaleText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
KenjiCallingPhoneScript:
- farwritetext UnknownText_0x66dc5
+ farwritetext KenjiRemainDedicatedText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
--- a/engine/phone/scripts/gina.asm
+++ b/engine/phone/scripts/gina.asm
@@ -15,18 +15,18 @@
.NotSunday:
checkflag ENGINE_ROCKETS_IN_RADIO_TOWER
iftrue .Rockets
- farsjump UnknownScript_0xa0960
+ farsjump GinaHangUpScript
.Rockets:
- farsjump UnknownScript_0xa05c6
+ farsjump GinaRocketRumorScript
.WantsBattle:
getlandmarkname STRING_BUFFER_5, ROUTE_34
- farsjump UnknownScript_0xa0a69
+ farsjump GinaReminderScript
.HasLeafStone:
getlandmarkname STRING_BUFFER_5, ROUTE_34
- farsjump UnknownScript_0xa0abd
+ farsjump GinaComePickUpScript
GinaPhoneCallerScript:
gettrainername STRING_BUFFER_3, PICNICKER, GINA1
@@ -64,7 +64,7 @@
farsjump PhoneScript_WantsToBattle_Female
GinaRockets:
- farsjump UnknownScript_0xa05c6
+ farsjump GinaRocketRumorScript
GinaHasLeafStone:
setflag ENGINE_GINA_HAS_LEAF_STONE
--- a/engine/phone/scripts/hangups.asm
+++ b/engine/phone/scripts/hangups.asm
@@ -1,166 +1,166 @@
-JackPhoneTips:
- farwritetext UnknownText_0x1745c2
+JackPhoneTipsScript:
+ farwritetext JackHeardSomeGreatTipsText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
-UnknownScript_0xa0900:
- farwritetext UnknownText_0x17485b
+BeverlyHangUpScript:
+ farwritetext BeverlyLetsChatAboutMonAgainText
buttonsound
- sjump PhoneScript_HangupText_Female
+ sjump PhoneScript_HangUpText_Female
-UnknownScript_0xa0908:
- farwritetext UnknownText_0x17496b
+HueyHangUpScript:
+ farwritetext HueyWeHaveToBattleAgainSometimeText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
-UnknownScript_0xa0910:
- farwritetext UnknownText_0x174c29
+GavenHangUpNotThursdayScript:
+ farwritetext GavenHangUpNotThursdayText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
-UnknownScript_0xa0918:
- farwritetext UnknownText_0x174ec5
+BethHangUpScript:
+ farwritetext BethLetsBattleAgainSometimeText
buttonsound
- sjump PhoneScript_HangupText_Female
+ sjump PhoneScript_HangUpText_Female
-UnknownScript_0xa0920:
- farwritetext UnknownText_0x17519b
+JoseHangUpScript:
+ farwritetext JoseHaventGottenItemYetText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
-UnknownScript_0xa0928:
- farwritetext UnknownText_0x17549b
+ReenaForwardScript:
+ farwritetext ReenaForwardText
buttonsound
- sjump PhoneScript_HangupText_Female
+ sjump PhoneScript_HangUpText_Female
-UnknownScript_0xa0930:
- farwritetext UnknownText_0x17571d
+JoeyHangUpScript:
+ farwritetext JoeyDevisingStrategiesText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
-UnknownScript_0xa0938:
- farwritetext UnknownText_0x175abe
+WadeNoBerriesScript:
+ farwritetext WadeNoBerriesText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
-UnknownScript_0xa0940:
- farwritetext UnknownText_0x175eaf
+RalphNoItemScript:
+ farwritetext RalphNoItemText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
-UnknownScript_0xa0948:
- farwritetext UnknownText_0x1768b0
+LizHangUpScript:
+ farwritetext LizFawningOverMonText
buttonsound
- sjump PhoneScript_HangupText_Female
+ sjump PhoneScript_HangUpText_Female
-UnknownScript_0xa0950:
- farwritetext UnknownText_0x176d32
+AnthonyHangUpScript:
+ farwritetext AnthonyWasntPayingAttentionText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
-UnknownScript_0xa0958:
- farwritetext UnknownText_0x1770fb
+ToddNoItemScript:
+ farwritetext ToddSavingUpForBargainSaleText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
-UnknownScript_0xa0960:
- farwritetext UnknownText_0x177465
+GinaHangUpScript:
+ farwritetext GinaHaventFoundAnythingYetText
buttonsound
- sjump PhoneScript_HangupText_Female
+ sjump PhoneScript_HangUpText_Female
-UnknownScript_0xa0968:
- farwritetext UnknownText_0x64bc6
+ArnieHangUpScript:
+ farwritetext ArnieHaventSeenRareMonText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
-UnknownScript_0xa0970:
- farwritetext UnknownText_0x64e90
+AlanHangUpScript:
+ farwritetext AlanHaventPickedUpAnythingText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
-UnknownScript_0xa0978:
- farwritetext UnknownText_0x65161
+DanaHangUpScript:
+ farwritetext DanaCanYouWaitABitLongerText
buttonsound
- sjump PhoneScript_HangupText_Female
+ sjump PhoneScript_HangUpText_Female
-UnknownScript_0xa0980:
- farwritetext UnknownText_0x65a23
+ChadHangUpScript:
+ farwritetext ChadGoingToStudyHardText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
-UnknownScript_0xa0988:
- farwritetext UnknownText_0x65d5c
+DerekHangUpScript:
+ farwritetext DerekLetsGetTogetherText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
-UnknownScript_0xa0990:
- farwritetext UnknownText_0x65ff2
+TullyNoItemScript:
+ farwritetext TullyNoItemText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
-UnknownScript_0xa0998:
- farwritetext UnknownText_0x6651e
+BrentHangUpScript:
+ farwritetext BrentSorryImTooBusyText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
-UnknownScript_0xa09a0:
- farwritetext UnknownText_0x66882
+TiffanyNoItemScript:
+ farwritetext TiffanyNoItemText
buttonsound
- sjump PhoneScript_HangupText_Female
+ sjump PhoneScript_HangUpText_Female
-VanceLookingForward:
+VanceLookingForwardScript:
farwritetext VanceLookingForwardText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
-WiltonHaventFoundAnything:
+WiltonHaventFoundAnythingScript:
farwritetext WiltonHaventFoundAnythingText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
-ParryBattleWithMe:
+ParryBattleWithMeScript:
farwritetext ParryBattleWithMeText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
ErinWorkingHardScript:
farwritetext ErinWorkingHardText
buttonsound
- sjump PhoneScript_HangupText_Female
+ sjump PhoneScript_HangUpText_Female
-UnknownScript_0xa09c8:
+IrwinRandomTextScript:
random 3
- ifequal 0, UnknownScript_0xa09d6
- ifequal 1, UnknownScript_0xa09de
- ifequal 2, UnknownScript_0xa09e6
+ ifequal 0, IrwinEscapadeScript
+ ifequal 1, IrwinGoodMatchScript
+ ifequal 2, IrwinSoMuchToChatAboutScript
-UnknownScript_0xa09d6:
- farwritetext UnknownText_0x64846
+IrwinEscapadeScript:
+ farwritetext IrwinYourEscapadesRockText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
-UnknownScript_0xa09de:
- farwritetext UnknownText_0x64881
+IrwinGoodMatchScript:
+ farwritetext IrwinGoodMatchText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
-UnknownScript_0xa09e6:
- farwritetext UnknownText_0x648dc
+IrwinSoMuchToChatAboutScript:
+ farwritetext IrwinSoMuchToChatAboutText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
KenjiAnswerPhoneScript:
readvar VAR_KENJI_BREAK
ifequal 2, .Training
ifequal 1, .OnBreak
- farwritetext UnknownText_0x66e17
+ farwritetext KenjiCallMeBackAnotherTimeText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.Training:
- farwritetext UnknownText_0x66e67
+ farwritetext KenjiIllHaveTimeToChatTomorrowText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.OnBreak:
checktime MORN
@@ -168,16 +168,16 @@
checktime NITE
iftrue .Night
setevent EVENT_KENJI_ON_BREAK
- farwritetext KenjiBreakText
+ farwritetext KenjiTakingABreakText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.Morning:
- farwritetext UnknownText_0x66ed3
+ farwritetext KenjiHangUpMorningText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.Night:
- farwritetext UnknownText_0x66f52
+ farwritetext KenjiHangUpNightText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
--- a/engine/phone/scripts/hangups_2.asm
+++ b/engine/phone/scripts/hangups_2.asm
@@ -1,49 +1,49 @@
-UnknownScript_0xa0aa5:
- farwritetext UnknownText_0x174895
+BeverlyComePickUpScript:
+ farwritetext BeverlyComePickUpText
buttonsound
- sjump PhoneScript_HangupText_Female
+ sjump PhoneScript_HangUpText_Female
-UnknownScript_0xa0aad:
- farwritetext UnknownText_0x17529c
+JoseComePickUpScript:
+ farwritetext JoseComePickUpText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
-UnknownScript_0xa0ab5:
- farwritetext UnknownText_0x175b6d
+WadeComeQuickScript:
+ farwritetext WadeComeQuickText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
-UnknownScript_0xa0abd:
- farwritetext UnknownText_0x17750e
+GinaComePickUpScript:
+ farwritetext GinaComePickUpText
buttonsound
- sjump PhoneScript_HangupText_Female
+ sjump PhoneScript_HangUpText_Female
-UnknownScript_0xa0ac5:
- farwritetext UnknownText_0x64f1a
+AlanComePickUpScript:
+ farwritetext AlanComePickUpGiftText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
-UnknownScript_0xa0acd:
- farwritetext UnknownText_0x6520f
+DanaComePickUpScript:
+ farwritetext DanaComePickUpText
buttonsound
- sjump PhoneScript_HangupText_Female
+ sjump PhoneScript_HangUpText_Female
-UnknownScript_0xa0ad5:
- farwritetext UnknownText_0x65da6
+DerekComePickUpScript:
+ farwritetext DerekComePickUpText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
-UnknownScript_0xa0add:
- farwritetext UnknownText_0x66087
+TullyHurryScript:
+ farwritetext TullyHurryText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
-UnknownScript_0xa0ae5:
- farwritetext UnknownText_0x6691d
+TiffanyHurryScript:
+ farwritetext TiffanyHurryText
buttonsound
- sjump PhoneScript_HangupText_Female
+ sjump PhoneScript_HangUpText_Female
-WiltonWantThis:
+WiltonWantThisScript:
farwritetext WiltonWantThisText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
--- a/engine/phone/scripts/huey.asm
+++ b/engine/phone/scripts/huey.asm
@@ -12,7 +12,7 @@
.NotWednesday:
special RandomPhoneMon
- farsjump UnknownScript_0xa0908
+ farsjump HueyHangUpScript
.WantsBattle:
getlandmarkname STRING_BUFFER_5, LIGHTHOUSE
--- a/engine/phone/scripts/irwin.asm
+++ b/engine/phone/scripts/irwin.asm
@@ -3,10 +3,10 @@
farscall PhoneScript_AnswerPhone_Male
checkflag ENGINE_ROCKETS_IN_RADIO_TOWER
iftrue .Rockets
- farsjump UnknownScript_0xa09c8
+ farsjump IrwinRandomTextScript
.Rockets:
- farsjump IrwinRocketRumor
+ farsjump IrwinRocketRumorScript
IrwinPhoneCallerScript:
gettrainername STRING_BUFFER_3, JUGGLER, IRWIN1
@@ -16,4 +16,4 @@
farsjump IrwinRumorScript
.Rockets:
- farsjump IrwinRocketRumor
+ farsjump IrwinRocketRumorScript
--- a/engine/phone/scripts/irwin_gossip.asm
+++ b/engine/phone/scripts/irwin_gossip.asm
@@ -25,64 +25,64 @@
iftrue .PlainBadge
farwritetext IrwinCalledRightAwayText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.PlainBadge:
- farwritetext UnknownText_0x64099
+ farwritetext IrwinPlainBadgeGossipText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.JasmineReturned:
- farwritetext UnknownText_0x640e6
+ farwritetext IrwinJasmineReturnedGossipText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.RocketHideout:
- farwritetext UnknownText_0x6416d
+ farwritetext IrwinRocketHideoutGossipText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.RadioTower:
- farwritetext UnknownText_0x641e8
+ farwritetext IrwinRadioTowerGossipText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.RisingBadge:
- farwritetext UnknownText_0x64247
+ farwritetext IrwinRisingBadgeGossipText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.EliteFour:
- farwritetext UnknownText_0x642bb
+ farwritetext IrwinEliteFourGossipText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.VermilionCity:
- farwritetext UnknownText_0x643d4
+ farwritetext IrwinVermilionCityGossipText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.TrainPass:
- farwritetext UnknownText_0x64448
+ farwritetext IrwinTrainPassGossipText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.Snorlax:
- farwritetext UnknownText_0x6455b
+ farwritetext IrwinSnorlaxGossipText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.MtSilver:
- farwritetext UnknownText_0x645ff
+ farwritetext IrwinMtSilverGossipText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.FogBadge:
- farwritetext UnknownText_0x646df
+ farwritetext IrwinFogBadgeGossipText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.MarshBadge:
- farwritetext UnknownText_0x647d8
+ farwritetext IrwinMarshBadgeGossipText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
--- a/engine/phone/scripts/jack.asm
+++ b/engine/phone/scripts/jack.asm
@@ -11,7 +11,7 @@
iftrue JackMondayMorning
.NotMonday:
- farsjump JackPhoneTips
+ farsjump JackPhoneTipsScript
.WantsBattle:
getlandmarkname STRING_BUFFER_5, NATIONAL_PARK
--- a/engine/phone/scripts/jack_gossip.asm
+++ b/engine/phone/scripts/jack_gossip.asm
@@ -15,54 +15,54 @@
.Thunder:
farwritetext JackThunderTriviaText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.Rollout:
farwritetext JackRolloutTriviaText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.Solarbeam:
farwritetext JackSolarbeamTriviaText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.Stomp:
farwritetext JackStompTriviaText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.Gust:
farwritetext JackGustTriviaText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.Twister:
farwritetext JackTwisterTriviaText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.Earthquake:
farwritetext JackEarthquakeTriviaText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.Magnitude:
farwritetext JackMagnitudeTriviaText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.Sandstorm:
farwritetext JackSandstormTriviaText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.SunnyDay:
farwritetext JackSunnyDayTriviaText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
.RainDance:
farwritetext JackRainDanceTriviaText
buttonsound
- sjump PhoneScript_HangupText_Male
+ sjump PhoneScript_HangUpText_Male
--- a/engine/phone/scripts/joey.asm
+++ b/engine/phone/scripts/joey.asm
@@ -12,11 +12,11 @@
.NotMonday:
special RandomPhoneMon
- farsjump UnknownScript_0xa0930
+ farsjump JoeyHangUpScript
.WantsBattle:
getlandmarkname STRING_BUFFER_5, ROUTE_30
- farsjump UnknownScript_0xa0a4b
+ farsjump JoeyReminderScript
JoeyPhoneCallerScript:
gettrainername STRING_BUFFER_3, YOUNGSTER, JOEY1
--- a/engine/phone/scripts/jose.asm
+++ b/engine/phone/scripts/jose.asm
@@ -13,15 +13,15 @@
iftrue JoseSaturdayNight
.NotSaturday:
- farsjump UnknownScript_0xa0920
+ farsjump JoseHangUpScript
.WantsBattle:
getlandmarkname STRING_BUFFER_5, ROUTE_27
- farsjump UnknownScript_0xa0a41
+ farsjump JoseReminderScript
.HasItem:
getlandmarkname STRING_BUFFER_5, ROUTE_27
- farsjump UnknownScript_0xa0a41
+ farsjump JoseReminderScript
JosePhoneCallerScript:
gettrainername STRING_BUFFER_3, BIRD_KEEPER, JOSE2
--- a/engine/phone/scripts/liz.asm
+++ b/engine/phone/scripts/liz.asm
@@ -12,11 +12,11 @@
.NotThursday:
special RandomPhoneMon
- farsjump UnknownScript_0xa0948
+ farsjump LizHangUpScript
.WantsBattle:
getlandmarkname STRING_BUFFER_5, ROUTE_32
- farsjump UnknownScript_0xa0a5a
+ farsjump LizReminderScript
LizPhoneCallerScript:
gettrainername STRING_BUFFER_3, PICNICKER, LIZ1
@@ -99,4 +99,4 @@
sjump LizGossipScript
LizGossipScript:
- farsjump UnknownScript_0xa06da
+ farsjump LizGossipRandomScript
--- a/engine/phone/scripts/liz_gossip.asm
+++ b/engine/phone/scripts/liz_gossip.asm
@@ -1,4 +1,4 @@
-UnknownScript_0xa06da:
+LizGossipRandomScript:
random 10
ifequal 0, .RuinsOfAlph
ifequal 1, .Falkner
@@ -12,51 +12,51 @@
ifequal 9, .Forgot
.RuinsOfAlph:
- farwritetext UnknownText_0x176223
+ farwritetext LizRuinsOfAlphGossipText
buttonsound
- sjump PhoneScript_HangupText_Female
+ sjump PhoneScript_HangUpText_Female
.Falkner:
- farwritetext UnknownText_0x1762c3
+ farwritetext LizFalknerGossipText
buttonsound
- sjump PhoneScript_HangupText_Female
+ sjump PhoneScript_HangUpText_Female
.Earl:
- farwritetext UnknownText_0x17638a
+ farwritetext LizEarlGossipText
buttonsound
- sjump PhoneScript_HangupText_Female
+ sjump PhoneScript_HangUpText_Female
.SurfPikachu:
- farwritetext UnknownText_0x176424
+ farwritetext LizSurfPikachuGossipText
buttonsound
- sjump PhoneScript_HangupText_Female
+ sjump PhoneScript_HangUpText_Female
.MooMooMilk:
- farwritetext UnknownText_0x1764eb
+ farwritetext LizMooMooMilkGossipText
buttonsound
- sjump PhoneScript_HangupText_Female
+ sjump PhoneScript_HangUpText_Female
.Salon:
- farwritetext UnknownText_0x176599
+ farwritetext LizSalonGossipText
buttonsound
- sjump PhoneScript_HangupText_Female
+ sjump PhoneScript_HangUpText_Female
.Whitney:
- farwritetext UnknownText_0x1766ac
+ farwritetext LizWhitneyGossipText
buttonsound
- sjump PhoneScript_HangupText_Female
+ sjump PhoneScript_HangUpText_Female
.BugCatchingContest:
- farwritetext UnknownText_0x17674f
+ farwritetext LizBugCatchingContestGossipText
buttonsound
- sjump PhoneScript_HangupText_Female
+ sjump PhoneScript_HangUpText_Female
.BeautifulMon:
- farwritetext UnknownText_0x176816
+ farwritetext LizBeautifulMonGossipText
buttonsound
- sjump PhoneScript_HangupText_Female
+ sjump PhoneScript_HangUpText_Female
.Forgot:
- farwritetext UnknownText_0x17686d
+ farwritetext LizForgotGossipText
buttonsound
- sjump PhoneScript_HangupText_Female
+ sjump PhoneScript_HangUpText_Female
--- a/engine/phone/scripts/parry.asm
+++ b/engine/phone/scripts/parry.asm
@@ -11,11 +11,11 @@
iftrue ParryFridayDay
.WantsRematch:
- farsjump ParryBattleWithMe
+ farsjump ParryBattleWithMeScript
.WantsBattle:
getlandmarkname STRING_BUFFER_5, ROUTE_45
- farsjump ParryHaventYouGottenTo
+ farsjump ParryHaventYouGottenToScript
ParryPhoneCallerScript:
gettrainername STRING_BUFFER_3, HIKER, PARRY1
--- a/engine/phone/scripts/ralph.asm
+++ b/engine/phone/scripts/ralph.asm
@@ -12,15 +12,15 @@
.CheckSwarm:
checkflag ENGINE_FISH_SWARM
iftrue .ReportSwarm
- farsjump UnknownScript_0xa0940
+ farsjump RalphNoItemScript
.Rematch:
getlandmarkname STRING_BUFFER_5, ROUTE_32
- farsjump UnknownScript_0xa0a55
+ farsjump RalphReminderScript
.ReportSwarm:
getlandmarkname STRING_BUFFER_5, ROUTE_32
- farsjump UnknownScript_0xa0af5
+ farsjump RalphHurryScript
RalphPhoneCallerScript:
gettrainername STRING_BUFFER_3, FISHER, RALPH1
@@ -53,7 +53,7 @@
getlandmarkname STRING_BUFFER_5, ROUTE_32
setval FISHSWARM_QWILFISH
special ActivateFishingSwarm
- farsjump UnknownScript_0xa05d6
+ farsjump RalphItemScript
.Generic:
farsjump Phone_GenericCall_Male
--- a/engine/phone/scripts/reena.asm
+++ b/engine/phone/scripts/reena.asm
@@ -11,11 +11,11 @@
iftrue ReenaSundayMorning
.NotSunday:
- farsjump UnknownScript_0xa0928
+ farsjump ReenaForwardScript
.WantsBattle:
getlandmarkname STRING_BUFFER_5, ROUTE_27
- farsjump UnknownScript_0xa0a46
+ farsjump ReenaHurryScript
ReenaPhoneCallerScript:
gettrainername STRING_BUFFER_3, COOLTRAINERF, REENA1
--- a/engine/phone/scripts/reminders.asm
+++ b/engine/phone/scripts/reminders.asm
@@ -1,92 +1,92 @@
JackWantsBattleScript:
- farwritetext UnknownText_0x174638
+ farwritetext JackReminderText
end
HueyWantsBattleScript:
- farwritetext UnknownText_0x1749c7
+ farwritetext HueyReminderText
end
-UnknownScript_0xa0a37:
- farwritetext UnknownText_0x174c49
+GavenReminderScript:
+ farwritetext GavenReminderText
end
BethBattleReminderScript:
- farwritetext BethForgetDealText
+ farwritetext BethReminderText
end
-UnknownScript_0xa0a41:
- farwritetext UnknownText_0x17520a
+JoseReminderScript:
+ farwritetext JoseReminderText
end
-UnknownScript_0xa0a46:
- farwritetext UnknownText_0x1754e5
+ReenaHurryScript:
+ farwritetext ReenaHurryText
end
-UnknownScript_0xa0a4b:
- farwritetext UnknownText_0x175786
+JoeyReminderScript:
+ farwritetext JoeyReminderText
end
-UnknownScript_0xa0a50:
- farwritetext UnknownText_0x175b1e
+WadeQuickBattleScript:
+ farwritetext WadeQuickBattleText
end
-UnknownScript_0xa0a55:
- farwritetext UnknownText_0x175f11
+RalphReminderScript:
+ farwritetext RalphReminderText
end
-UnknownScript_0xa0a5a:
- farwritetext UnknownText_0x1769da
+LizReminderScript:
+ farwritetext LizReminderText
end
-UnknownScript_0xa0a5f:
- farwritetext UnknownText_0x176d85
+AnthonyReminderScript:
+ farwritetext AnthonyReminderText
end
-UnknownScript_0xa0a64:
- farwritetext UnknownText_0x177138
+ToddForwardScript:
+ farwritetext ToddLookingForwardToBattleText
end
-UnknownScript_0xa0a69:
- farwritetext UnknownText_0x1774c1
+GinaReminderScript:
+ farwritetext GinaReminderText
end
-UnknownScript_0xa0a6e:
- farwritetext UnknownText_0x64c13
+ArnieReminderScript:
+ farwritetext ArnieReminderText
end
-UnknownScript_0xa0a73:
- farwritetext UnknownText_0x64ed4
+AlanReminderScript:
+ farwritetext AlanReminderText
end
-UnknownScript_0xa0a78:
- farwritetext UnknownText_0x651bf
+DanaReminderScript:
+ farwritetext DanaReminderText
end
-UnknownScript_0xa0a7d:
- farwritetext UnknownText_0x65a63
+ChadReminderScript:
+ farwritetext ChadReminderText
end
-UnknownScript_0xa0a82:
- farwritetext UnknownText_0x66043
+TullyForwardScript:
+ farwritetext TullyForwardText
end
-UnknownScript_0xa0a87:
- farwritetext UnknownText_0x66579
+BrentReminderScript:
+ farwritetext BrentReminderText
end
-UnknownScript_0xa0a8c:
- farwritetext UnknownText_0x668a3
+TiffanyAsleepScript:
+ farwritetext TiffanyAsleepText
end
-VanceHurryHurry:
+VanceHurryHurryScript:
farwritetext VanceHurryHurryText
end
-WiltonNotBiting:
+WiltonNotBitingScript:
farwritetext WiltonNotBitingText
end
-ParryHaventYouGottenTo:
+ParryHaventYouGottenToScript:
farwritetext ParryHaventYouGottenToText
end
--- a/engine/phone/scripts/reminders_2.asm
+++ b/engine/phone/scripts/reminders_2.asm
@@ -1,15 +1,15 @@
-UnknownScript_0xa0af5:
- farwritetext UnknownText_0x175f70
+RalphHurryScript:
+ farwritetext RalphHurryText
end
-UnknownScript_0xa0afa:
- farwritetext UnknownText_0x176dd1
+AnthonyHurryScript:
+ farwritetext AnthonyHurryText
end
-UnknownScript_0xa0aff:
- farwritetext UnknownText_0x64c5a
+ArnieHurryScript:
+ farwritetext ArnieHurryText
end
-UnknownScript_0xa0b04:
- farwritetext UnknownText_0x17717c
+ToddHurryScript:
+ farwritetext ToddHaveYouGoneToDepartmentStoreText
end
--- a/engine/phone/scripts/tiffany.asm
+++ b/engine/phone/scripts/tiffany.asm
@@ -13,15 +13,15 @@
iftrue TiffanyTuesdayAfternoon
.NotTuesday:
- farsjump UnknownScript_0xa09a0
+ farsjump TiffanyNoItemScript
.WantsBattle:
getlandmarkname STRING_BUFFER_5, ROUTE_43
- farsjump UnknownScript_0xa0a8c
+ farsjump TiffanyAsleepScript
.HasItem:
getlandmarkname STRING_BUFFER_5, ROUTE_43
- farsjump UnknownScript_0xa0ae5
+ farsjump TiffanyHurryScript
TiffanyPhoneCallerScript:
gettrainername STRING_BUFFER_3, PICNICKER, TIFFANY3
--- a/engine/phone/scripts/todd.asm
+++ b/engine/phone/scripts/todd.asm
@@ -13,14 +13,14 @@
.NotSaturday:
checkflag ENGINE_GOLDENROD_DEPT_STORE_SALE_IS_ON
iftrue .SaleOn
- farsjump UnknownScript_0xa0958
+ farsjump ToddNoItemScript
.WantsBattle:
getlandmarkname STRING_BUFFER_5, ROUTE_34
- farsjump UnknownScript_0xa0a64
+ farsjump ToddForwardScript
.SaleOn:
- farsjump UnknownScript_0xa0b04
+ farsjump ToddHurryScript
ToddPhoneCallerScript:
gettrainername STRING_BUFFER_3, CAMPER, TODD1
@@ -56,4 +56,4 @@
ToddDeptStoreSale:
setflag ENGINE_GOLDENROD_DEPT_STORE_SALE_IS_ON
- farsjump UnknownScript_0xa0644
+ farsjump ToddItemScript
--- a/engine/phone/scripts/tully.asm
+++ b/engine/phone/scripts/tully.asm
@@ -13,15 +13,15 @@
iftrue TullySundayNight
.NotSunday:
- farsjump UnknownScript_0xa0990
+ farsjump TullyNoItemScript
.WantsBattle:
getlandmarkname STRING_BUFFER_5, ROUTE_42
- farsjump UnknownScript_0xa0a82
+ farsjump TullyForwardScript
.WaterStone:
getlandmarkname STRING_BUFFER_5, ROUTE_42
- farsjump UnknownScript_0xa0add
+ farsjump TullyHurryScript
TullyPhoneCallerScript:
gettrainername STRING_BUFFER_3, FISHER, TULLY1
--- a/engine/phone/scripts/vance.asm
+++ b/engine/phone/scripts/vance.asm
@@ -11,11 +11,11 @@
iftrue VanceWednesdayNight
.NotWednesday:
- farsjump VanceLookingForward
+ farsjump VanceLookingForwardScript
.WantsBattle:
getlandmarkname STRING_BUFFER_5, ROUTE_44
- farsjump VanceHurryHurry
+ farsjump VanceHurryHurryScript
VancePhoneCallerScript:
gettrainername STRING_BUFFER_3, BIRD_KEEPER, VANCE1
--- a/engine/phone/scripts/wade.asm
+++ b/engine/phone/scripts/wade.asm
@@ -23,7 +23,7 @@
ifequal SATURDAY, .ContestToday
.NoContest:
- farsjump UnknownScript_0xa0938
+ farsjump WadeNoBerriesScript
.ContestToday:
farsjump PhoneScript_BugCatchingContest
@@ -30,11 +30,11 @@
.WantsBattle:
getlandmarkname STRING_BUFFER_5, ROUTE_31
- farsjump UnknownScript_0xa0a50
+ farsjump WadeQuickBattleScript
.HasItem:
getlandmarkname STRING_BUFFER_5, ROUTE_31
- farsjump UnknownScript_0xa0ab5
+ farsjump WadeComeQuickScript
WadePhoneCallerScript:
gettrainername STRING_BUFFER_3, BUG_CATCHER, WADE1
--- a/engine/phone/scripts/wilton.asm
+++ b/engine/phone/scripts/wilton.asm
@@ -13,15 +13,15 @@
iftrue WiltonThursdayMorning
.NotThursday:
- farsjump WiltonHaventFoundAnything
+ farsjump WiltonHaventFoundAnythingScript
.WantsBattle:
getlandmarkname STRING_BUFFER_5, ROUTE_44
- farsjump WiltonNotBiting
+ farsjump WiltonNotBitingScript
.HasItem:
getlandmarkname STRING_BUFFER_5, ROUTE_44
- farsjump WiltonWantThis
+ farsjump WiltonWantThisScript
WiltonPhoneCallerScript:
gettrainername STRING_BUFFER_3, FISHER, WILTON1
--- a/engine/pokegear/pokegear.asm
+++ b/engine/pokegear/pokegear.asm
@@ -459,7 +459,7 @@
PokegearClock_Init:
call InitPokegearTilemap
- ld hl, PokegearText_PressAnyButtonToExit
+ ld hl, PokegearPressButtonText
call PrintText
ld hl, wJumptableIndex
inc [hl]
@@ -523,7 +523,7 @@
ld c, a
decoord 6, 8
farcall PrintHoursMins
- ld hl, .DayText
+ ld hl, .GearTodayText
bccoord 6, 6
call PlaceHLTextAtBC
ret
@@ -531,8 +531,8 @@
db "ごぜん@"
db "ごご@"
-.DayText:
- text_far UnknownText_0x1c5821
+.GearTodayText:
+ text_far _GearTodayText
text_end
PokegearMap_CheckRegion:
@@ -812,7 +812,7 @@
ld [wPokegearPhoneSelectedPerson], a
call InitPokegearTilemap
call ExitPokegearRadio_HandleMusic
- ld hl, PokegearText_WhomToCall
+ ld hl, PokegearAskWhoCallText
call PrintText
ret
@@ -902,12 +902,12 @@
ldh [hInMenu], a
ld de, SFX_CALL
call PlaySFX
- ld hl, .dotdotdot
+ ld hl, .GearEllipseText
call PrintText
call WaitSFX
ld de, SFX_CALL
call PlaySFX
- ld hl, .dotdotdot
+ ld hl, .GearEllipseText
call PrintText
call WaitSFX
ld a, [wPokegearPhoneSelectedPerson]
@@ -926,22 +926,20 @@
.no_service
farcall Phone_NoSignal
- ld hl, .OutOfServiceArea
+ ld hl, .GearOutOfServiceText
call PrintText
ld a, POKEGEARSTATE_PHONEJOYPAD
ld [wJumptableIndex], a
- ld hl, PokegearText_WhomToCall
+ ld hl, PokegearAskWhoCallText
call PrintText
ret
-.dotdotdot
- ;
- text_far UnknownText_0x1c5824
+.GearEllipseText:
+ text_far _GearEllipseText
text_end
-.OutOfServiceArea:
- ; You're out of the service area.
- text_far UnknownText_0x1c5827
+.GearOutOfServiceText:
+ text_far _GearOutOfServiceText
text_end
PokegearPhone_FinishPhoneCall:
@@ -951,7 +949,7 @@
farcall HangUp
ld a, POKEGEARSTATE_PHONEJOYPAD
ld [wJumptableIndex], a
- ld hl, PokegearText_WhomToCall
+ ld hl, PokegearAskWhoCallText
call PrintText
ret
@@ -1206,13 +1204,13 @@
jp hl
.Cancel:
- ld hl, PokegearText_WhomToCall
+ ld hl, PokegearAskWhoCallText
call PrintText
scf
ret
.Delete:
- ld hl, PokegearText_DeleteStoredNumber
+ ld hl, PokegearAskDeleteText
call MenuTextbox
call YesNoBox
call ExitMenu
@@ -1221,7 +1219,7 @@
xor a
ldh [hBGMapMode], a
call PokegearPhone_UpdateDisplayList
- ld hl, PokegearText_WhomToCall
+ ld hl, PokegearAskWhoCallText
call PrintText
call WaitBGMap
.CancelDelete:
@@ -1351,19 +1349,16 @@
jr nz, .load
jr .loop
-PokegearText_WhomToCall:
- ; Whom do you want to call?
- text_far UnknownText_0x1c5847
+PokegearAskWhoCallText:
+ text_far _PokegearAskWhoCallText
text_end
-PokegearText_PressAnyButtonToExit:
- ; Press any button to exit.
- text_far UnknownText_0x1c5862
+PokegearPressButtonText:
+ text_far _PokegearPressButtonText
text_end
-PokegearText_DeleteStoredNumber:
- ; Delete this stored phone number?
- text_far UnknownText_0x1c587d
+PokegearAskDeleteText:
+ text_far _PokegearAskDeleteText
text_end
PokegearSpritesGFX:
--- a/engine/pokegear/radio.asm
+++ b/engine/pokegear/radio.asm
@@ -304,32 +304,26 @@
jp NextRadioLine
OPT_IntroText1:
- ; MARY: PROF.OAK'S
text_far _OPT_IntroText1
text_end
OPT_IntroText2:
- ; #MON TALK!
text_far _OPT_IntroText2
text_end
OPT_IntroText3:
- ; With me, MARY!
text_far _OPT_IntroText3
text_end
OPT_OakText1:
- ; OAK: @ @
text_far _OPT_OakText1
text_end
OPT_OakText2:
- ; may be seen around
text_far _OPT_OakText2
text_end
OPT_OakText3:
- ; @ .
text_far _OPT_OakText3
text_end
@@ -342,7 +336,6 @@
jp NextRadioLine
OPT_MaryText1:
- ; MARY: @ 's
text_far _OPT_MaryText1
text_end
@@ -364,101 +357,85 @@
.Adverbs:
; there are NUM_OAKS_POKEMON_TALK_ADVERBS entries
- dw .sweetadorably
- dw .wigglyslickly
- dw .aptlynamed
- dw .undeniablykindof
- dw .unbearably
- dw .wowimpressively
- dw .almostpoisonously
- dw .sensually
- dw .mischievously
- dw .topically
- dw .addictively
- dw .looksinwater
- dw .evolutionmustbe
- dw .provocatively
- dw .flippedout
- dw .heartmeltingly
+ dw .OPT_SweetAdorablyText
+ dw .OPT_WigglySlicklyText
+ dw .OPT_AptlyNamedText
+ dw .OPT_UndeniablyKindOfText
+ dw .OPT_UnbearablyText
+ dw .OPT_WowImpressivelyText
+ dw .OPT_AlmostPoisonouslyText
+ dw .OPT_SensuallyText
+ dw .OPT_MischievouslyText
+ dw .OPT_TopicallyText
+ dw .OPT_AddictivelyText
+ dw .OPT_LooksInWaterText
+ dw .OPT_EvolutionMustBeText
+ dw .OPT_ProvocativelyText
+ dw .OPT_FlippedOutText
+ dw .OPT_HeartMeltinglyText
-.sweetadorably
- ; sweet and adorably
- text_far OPT_SweetAdorably
+.OPT_SweetAdorablyText:
+ text_far _OPT_SweetAdorablyText
text_end
-.wigglyslickly
- ; wiggly and slickly
- text_far OPT_WigglySlickly
+.OPT_WigglySlicklyText:
+ text_far _OPT_WigglySlicklyText
text_end
-.aptlynamed
- ; aptly named and
- text_far OPT_AptlyNamed
+.OPT_AptlyNamedText:
+ text_far _OPT_AptlyNamedText
text_end
-.undeniablykindof
- ; undeniably kind of
- text_far OPT_UndeniablyKindOf
+.OPT_UndeniablyKindOfText:
+ text_far _OPT_UndeniablyKindOfText
text_end
-.unbearably
- ; so, so unbearably
- text_far OPT_Unbearably
+.OPT_UnbearablyText:
+ text_far _OPT_UnbearablyText
text_end
-.wowimpressively
- ; wow, impressively
- text_far OPT_WowImpressively
+.OPT_WowImpressivelyText:
+ text_far _OPT_WowImpressivelyText
text_end
-.almostpoisonously
- ; almost poisonously
- text_far OPT_AlmostPoisonously
+.OPT_AlmostPoisonouslyText:
+ text_far _OPT_AlmostPoisonouslyText
text_end
-.sensually
- ; ooh, so sensually
- text_far OPT_Sensually
+.OPT_SensuallyText:
+ text_far _OPT_SensuallyText
text_end
-.mischievously
- ; so mischievously
- text_far OPT_Mischievously
+.OPT_MischievouslyText:
+ text_far _OPT_MischievouslyText
text_end
-.topically
- ; so very topically
- text_far OPT_Topically
+.OPT_TopicallyText:
+ text_far _OPT_TopicallyText
text_end
-.addictively
- ; sure addictively
- text_far OPT_Addictively
+.OPT_AddictivelyText:
+ text_far _OPT_AddictivelyText
text_end
-.looksinwater
- ; looks in water is
- text_far OPT_LooksInWater
+.OPT_LooksInWaterText:
+ text_far _OPT_LooksInWaterText
text_end
-.evolutionmustbe
- ; evolution must be
- text_far OPT_EvolutionMustBe
+.OPT_EvolutionMustBeText:
+ text_far _OPT_EvolutionMustBeText
text_end
-.provocatively
- ; provocatively
- text_far OPT_Provocatively
+.OPT_ProvocativelyText:
+ text_far _OPT_ProvocativelyText
text_end
-.flippedout
- ; so flipped out and
- text_far OPT_FlippedOut
+.OPT_FlippedOutText:
+ text_far _OPT_FlippedOutText
text_end
-.heartmeltingly
- ; heart-meltingly
- text_far OPT_HeartMeltingly
+.OPT_HeartMeltinglyText:
+ text_far _OPT_HeartMeltinglyText
text_end
OaksPKMNTalk9:
@@ -487,101 +464,85 @@
.Adjectives:
; there are NUM_OAKS_POKEMON_TALK_ADJECTIVES entries
- dw .cute
- dw .weird
- dw .pleasant
- dw .boldsortof
- dw .frightening
- dw .suavedebonair
- dw .powerful
- dw .exciting
- dw .groovy
- dw .inspiring
- dw .friendly
- dw .hothothot
- dw .stimulating
- dw .guarded
- dw .lovely
- dw .speedy
+ dw .OPT_CuteText
+ dw .OPT_WeirdText
+ dw .OPT_PleasantText
+ dw .OPT_BoldSortOfText
+ dw .OPT_FrighteningText
+ dw .OPT_SuaveDebonairText
+ dw .OPT_PowerfulText
+ dw .OPT_ExcitingText
+ dw .OPT_GroovyText
+ dw .OPT_InspiringText
+ dw .OPT_FriendlyText
+ dw .OPT_HotHotHotText
+ dw .OPT_StimulatingText
+ dw .OPT_GuardedText
+ dw .OPT_LovelyText
+ dw .OPT_SpeedyText
-.cute
- ; cute.
- text_far OPT_Cute
+.OPT_CuteText:
+ text_far _OPT_CuteText
text_end
-.weird
- ; weird.
- text_far OPT_Weird
+.OPT_WeirdText:
+ text_far _OPT_WeirdText
text_end
-.pleasant
- ; pleasant.
- text_far OPT_Pleasant
+.OPT_PleasantText:
+ text_far _OPT_PleasantText
text_end
-.boldsortof
- ; bold, sort of.
- text_far OPT_BoldSortOf
+.OPT_BoldSortOfText:
+ text_far _OPT_BoldSortOfText
text_end
-.frightening
- ; frightening.
- text_far OPT_Frightening
+.OPT_FrighteningText:
+ text_far _OPT_FrighteningText
text_end
-.suavedebonair
- ; suave & debonair!
- text_far OPT_SuaveDebonair
+.OPT_SuaveDebonairText:
+ text_far _OPT_SuaveDebonairText
text_end
-.powerful
- ; powerful.
- text_far OPT_Powerful
+.OPT_PowerfulText:
+ text_far _OPT_PowerfulText
text_end
-.exciting
- ; exciting.
- text_far OPT_Exciting
+.OPT_ExcitingText:
+ text_far _OPT_ExcitingText
text_end
-.groovy
- ; groovy!
- text_far OPT_Groovy
+.OPT_GroovyText:
+ text_far _OPT_GroovyText
text_end
-.inspiring
- ; inspiring.
- text_far OPT_Inspiring
+.OPT_InspiringText:
+ text_far _OPT_InspiringText
text_end
-.friendly
- ; friendly.
- text_far OPT_Friendly
+.OPT_FriendlyText:
+ text_far _OPT_FriendlyText
text_end
-.hothothot
- ; hot, hot, hot!
- text_far OPT_HotHotHot
+.OPT_HotHotHotText:
+ text_far _OPT_HotHotHotText
text_end
-.stimulating
- ; stimulating.
- text_far OPT_Stimulating
+.OPT_StimulatingText:
+ text_far _OPT_StimulatingText
text_end
-.guarded
- ; guarded.
- text_far OPT_Guarded
+.OPT_GuardedText:
+ text_far _OPT_GuardedText
text_end
-.lovely
- ; lovely.
- text_far OPT_Lovely
+.OPT_LovelyText:
+ text_far _OPT_LovelyText
text_end
-.speedy
- ; speedy.
- text_far OPT_Speedy
+.OPT_SpeedyText:
+ text_far _OPT_SpeedyText
text_end
OaksPKMNTalk10:
@@ -598,7 +559,6 @@
ret
OPT_PokemonChannelText:
- ; #MON
text_far _OPT_PokemonChannelText
text_end
@@ -848,7 +808,6 @@
ret
PokedexShowText:
- ; @ @
text_far _PokedexShowText
text_end
@@ -875,7 +834,7 @@
jp NextRadioLine
FernMonMusic2:
- ld hl, FernIntroMusic2
+ ld hl, FernIntroText2
ld a, POKEMON_MUSIC_4
jp NextRadioLine
@@ -920,52 +879,42 @@
ret
BenIntroText1:
- ; BEN: #MON MUSIC
text_far _BenIntroText1
text_end
BenIntroText2:
- ; CHANNEL!
text_far _BenIntroText2
text_end
BenIntroText3:
- ; It's me, DJ BEN!
text_far _BenIntroText3
text_end
FernIntroText1:
- ; FERN: #MUSIC!
text_far _FernIntroText1
text_end
-FernIntroMusic2:
- ; With DJ FERN!
+FernIntroText2:
text_far _FernIntroText2
text_end
BenFernText1:
- ; Today's @ ,
text_far _BenFernText1
text_end
BenFernText2A:
- ; so let us jam to
text_far _BenFernText2A
text_end
BenFernText2B:
- ; so chill out to
text_far _BenFernText2B
text_end
BenFernText3A:
- ; #MON March!
text_far _BenFernText3A
text_end
BenFernText3B:
- ; #MON Lullaby!
text_far _BenFernText3B
text_end
@@ -1061,67 +1010,54 @@
jp NextRadioLine
LC_Text1:
- ; REED: Yeehaw! How
text_far _LC_Text1
text_end
LC_Text2:
- ; y'all doin' now?
text_far _LC_Text2
text_end
LC_Text3:
- ; Whether you're up
text_far _LC_Text3
text_end
LC_Text4:
- ; or way down low,
text_far _LC_Text4
text_end
LC_Text5:
- ; don't you miss the
text_far _LC_Text5
text_end
LC_Text6:
- ; LUCKY NUMBER SHOW!
text_far _LC_Text6
text_end
LC_Text7:
- ; This week's Lucky
text_far _LC_Text7
text_end
LC_Text8:
- ; Number is @ !
text_far _LC_Text8
text_end
LC_Text9:
- ; I'll repeat that!
text_far _LC_Text9
text_end
LC_Text10:
- ; Match it and go to
text_far _LC_Text10
text_end
LC_Text11:
- ; the RADIO TOWER!
text_far _LC_Text11
text_end
LC_DragText1:
- ; …Repeating myself
text_far _LC_DragText1
text_end
LC_DragText2:
- ; gets to be a drag…
text_far _LC_DragText2
text_end
@@ -1147,17 +1083,14 @@
jp NextRadioLine
PnP_Text1:
- ; PLACES AND PEOPLE!
text_far _PnP_Text1
text_end
PnP_Text2:
- ; Brought to you by
text_far _PnP_Text2
text_end
PnP_Text3:
- ; me, DJ LILY!
text_far _PnP_Text3
text_end
@@ -1199,7 +1132,6 @@
INCLUDE "data/radio/pnp_hidden_people.asm"
PnP_Text4:
- ; @ @ @
text_far _PnP_Text4
text_end
@@ -1230,101 +1162,85 @@
.Adjectives:
; there are NUM_PNP_PEOPLE_ADJECTIVES entries
- dw PnP_cute
- dw PnP_lazy
- dw PnP_happy
- dw PnP_noisy
- dw PnP_precocious
- dw PnP_bold
- dw PnP_picky
- dw PnP_sortofok
- dw PnP_soso
- dw PnP_great
- dw PnP_mytype
- dw PnP_cool
- dw PnP_inspiring
- dw PnP_weird
- dw PnP_rightforme
- dw PnP_odd
+ dw PnP_CuteText
+ dw PnP_LazyText
+ dw PnP_HappyText
+ dw PnP_NoisyText
+ dw PnP_PrecociousText
+ dw PnP_BoldText
+ dw PnP_PickyText
+ dw PnP_SortOfOKText
+ dw PnP_SoSoText
+ dw PnP_GreatText
+ dw PnP_MyTypeText
+ dw PnP_CoolText
+ dw PnP_InspiringText
+ dw PnP_WeirdText
+ dw PnP_RightForMeText
+ dw PnP_OddText
-PnP_cute:
- ; is cute.
- text_far _PnP_cute
+PnP_CuteText:
+ text_far _PnP_CuteText
text_end
-PnP_lazy:
- ; is sort of lazy.
- text_far _PnP_lazy
+PnP_LazyText:
+ text_far _PnP_LazyText
text_end
-PnP_happy:
- ; is always happy.
- text_far _PnP_happy
+PnP_HappyText:
+ text_far _PnP_HappyText
text_end
-PnP_noisy:
- ; is quite noisy.
- text_far _PnP_noisy
+PnP_NoisyText:
+ text_far _PnP_NoisyText
text_end
-PnP_precocious:
- ; is precocious.
- text_far _PnP_precocious
+PnP_PrecociousText:
+ text_far _PnP_PrecociousText
text_end
-PnP_bold:
- ; is somewhat bold.
- text_far _PnP_bold
+PnP_BoldText:
+ text_far _PnP_BoldText
text_end
-PnP_picky:
- ; is too picky!
- text_far _PnP_picky
+PnP_PickyText:
+ text_far _PnP_PickyText
text_end
-PnP_sortofok:
- ; is sort of OK.
- text_far _PnP_sortofok
+PnP_SortOfOKText:
+ text_far _PnP_SortOfOKText
text_end
-PnP_soso:
- ; is just so-so.
- text_far _PnP_soso
+PnP_SoSoText:
+ text_far _PnP_SoSoText
text_end
-PnP_great:
- ; is actually great.
- text_far _PnP_great
+PnP_GreatText:
+ text_far _PnP_GreatText
text_end
-PnP_mytype:
- ; is just my type.
- text_far _PnP_mytype
+PnP_MyTypeText:
+ text_far _PnP_MyTypeText
text_end
-PnP_cool:
- ; is so cool, no?
- text_far _PnP_cool
+PnP_CoolText:
+ text_far _PnP_CoolText
text_end
-PnP_inspiring:
- ; is inspiring!
- text_far _PnP_inspiring
+PnP_InspiringText:
+ text_far _PnP_InspiringText
text_end
-PnP_weird:
- ; is kind of weird.
- text_far _PnP_weird
+PnP_WeirdText:
+ text_far _PnP_WeirdText
text_end
-PnP_rightforme:
- ; is right for me?
- text_far _PnP_rightforme
+PnP_RightForMeText:
+ text_far _PnP_RightForMeText
text_end
-PnP_odd:
- ; is definitely odd!
- text_far _PnP_odd
+PnP_OddText:
+ text_far _PnP_OddText
text_end
PeoplePlaces6: ; Places
@@ -1349,7 +1265,6 @@
INCLUDE "data/radio/pnp_hidden_places.asm"
PnP_Text5:
- ; @ @
text_far _PnP_Text5
text_end
@@ -1381,22 +1296,22 @@
.Adjectives:
; there are NUM_PNP_PLACES_ADJECTIVES entries
- dw PnP_cute
- dw PnP_lazy
- dw PnP_happy
- dw PnP_noisy
- dw PnP_precocious
- dw PnP_bold
- dw PnP_picky
- dw PnP_sortofok
- dw PnP_soso
- dw PnP_great
- dw PnP_mytype
- dw PnP_cool
- dw PnP_inspiring
- dw PnP_weird
- dw PnP_rightforme
- dw PnP_odd
+ dw PnP_CuteText
+ dw PnP_LazyText
+ dw PnP_HappyText
+ dw PnP_NoisyText
+ dw PnP_PrecociousText
+ dw PnP_BoldText
+ dw PnP_PickyText
+ dw PnP_SortOfOKText
+ dw PnP_SoSoText
+ dw PnP_GreatText
+ dw PnP_MyTypeText
+ dw PnP_CoolText
+ dw PnP_InspiringText
+ dw PnP_WeirdText
+ dw PnP_RightForMeText
+ dw PnP_OddText
RocketRadio1:
call StartRadioStation
@@ -1450,52 +1365,42 @@
jp NextRadioLine
RocketRadioText1:
- ; … …Ahem, we are
text_far _RocketRadioText1
text_end
RocketRadioText2:
- ; TEAM ROCKET!
text_far _RocketRadioText2
text_end
RocketRadioText3:
- ; After three years
text_far _RocketRadioText3
text_end
RocketRadioText4:
- ; of preparation, we
text_far _RocketRadioText4
text_end
RocketRadioText5:
- ; have risen again
text_far _RocketRadioText5
text_end
RocketRadioText6:
- ; from the ashes!
text_far _RocketRadioText6
text_end
RocketRadioText7:
- ; GIOVANNI! @ Can you
text_far _RocketRadioText7
text_end
RocketRadioText8:
- ; hear?@ We did it!
text_far _RocketRadioText8
text_end
RocketRadioText9:
- ; @ Where is our boss?
text_far _RocketRadioText9
text_end
RocketRadioText10:
- ; @ Is he listening?
text_far _RocketRadioText10
text_end
@@ -1807,92 +1712,74 @@
db "BUENA'S PASSWORD@"
BuenaRadioText1:
- ; BUENA: BUENA here!
text_far _BuenaRadioText1
text_end
BuenaRadioText2:
- ; Today's password!
text_far _BuenaRadioText2
text_end
BuenaRadioText3:
- ; Let me think… It's
text_far _BuenaRadioText3
text_end
BuenaRadioText4:
- ; @ !
text_far _BuenaRadioText4
text_end
BuenaRadioText5:
- ; Don't forget it!
text_far _BuenaRadioText5
text_end
BuenaRadioText6:
- ; I'm in GOLDENROD's
text_far _BuenaRadioText6
text_end
BuenaRadioText7:
- ; RADIO TOWER!
text_far _BuenaRadioText7
text_end
BuenaRadioMidnightText1:
- ; BUENA: Oh my…
text_far _BuenaRadioMidnightText1
text_end
BuenaRadioMidnightText2:
- ; It's midnight! I
text_far _BuenaRadioMidnightText2
text_end
BuenaRadioMidnightText3:
- ; have to shut down!
text_far _BuenaRadioMidnightText3
text_end
BuenaRadioMidnightText4:
- ; Thanks for tuning
text_far _BuenaRadioMidnightText4
text_end
BuenaRadioMidnightText5:
- ; in to the end! But
text_far _BuenaRadioMidnightText5
text_end
BuenaRadioMidnightText6:
- ; don't stay up too
text_far _BuenaRadioMidnightText6
text_end
BuenaRadioMidnightText7:
- ; late! Presented to
text_far _BuenaRadioMidnightText7
text_end
BuenaRadioMidnightText8:
- ; you by DJ BUENA!
text_far _BuenaRadioMidnightText8
text_end
BuenaRadioMidnightText9:
- ; I'm outta here!
text_far _BuenaRadioMidnightText9
text_end
BuenaRadioMidnightText10:
- ; …
text_far _BuenaRadioMidnightText10
text_end
BuenaOffTheAirText:
- ;
text_far _BuenaOffTheAirText
text_end
--- a/engine/pokemon/bills_pc_top.asm
+++ b/engine/pokemon/bills_pc_top.asm
@@ -9,14 +9,13 @@
ld a, [wPartyCount]
and a
ret nz
- ld hl, .Text_GottaHavePokemon
+ ld hl, .PCGottaHavePokemonText
call MenuTextboxBackup
scf
ret
-.Text_GottaHavePokemon:
- ; You gotta have #MON to call!
- text_far UnknownText_0x1c1006
+.PCGottaHavePokemonText:
+ text_far _PCGottaHavePokemonText
text_end
.LogIn:
@@ -28,7 +27,7 @@
ld a, [hl]
push af
set NO_TEXT_SCROLL, [hl]
- ld hl, .Text_What
+ ld hl, .PCWhatText
call PrintText
pop af
ld [wOptions], a
@@ -35,9 +34,8 @@
call LoadFontsBattleExtra
ret
-.Text_What:
- ; What?
- text_far UnknownText_0x1c1024
+.PCWhatText:
+ text_far _PCWhatText
text_end
.LogOut:
@@ -112,7 +110,7 @@
call LoadStandardMenuHeader
farcall IsAnyMonHoldingMail
jr nc, .no_mail
- ld hl, .Text_MonHoldingMail
+ ld hl, .PCMonHoldingMailText
call PrintText
jr .quit
@@ -128,9 +126,8 @@
and a
ret
-.Text_MonHoldingMail:
- ; There is a #MON holding MAIL. Please remove the MAIL.
- text_far UnknownText_0x1c102b
+.PCMonHoldingMailText:
+ text_far _PCMonHoldingMailText
text_end
BillsPC_DepositMenu:
@@ -152,25 +149,23 @@
ret
.no_mon
- ld hl, .Text_NoMon
+ ld hl, .PCNoSingleMonText
call MenuTextboxBackup
scf
ret
.only_one_mon
- ld hl, .Text_ItsYourLastMon
+ ld hl, .PCCantDepositLastMonText
call MenuTextboxBackup
scf
ret
-.Text_NoMon:
- ; You don't have a single #MON!
- text_far UnknownText_0x1c1062
+.PCNoSingleMonText:
+ text_far _PCNoSingleMonText
text_end
-.Text_ItsYourLastMon:
- ; You can't deposit your last #MON!
- text_far UnknownText_0x1c1080
+.PCCantDepositLastMonText:
+ text_far _PCCantDepositLastMonText
text_end
CheckCurPartyMonFainted:
@@ -219,14 +214,13 @@
ret
.asm_e576
- ld hl, UnknownText_0xe57e
+ ld hl, PCCantTakeText
call MenuTextboxBackup
scf
ret
-UnknownText_0xe57e:
- ; You can't take any more #MON.
- text_far UnknownText_0x1c10a2
+PCCantTakeText:
+ text_far _PCCantTakeText
text_end
BillsPC_ChangeBoxMenu:
--- a/engine/pokemon/breeding.asm
+++ b/engine/pokemon/breeding.asm
@@ -319,7 +319,7 @@
ld d, h
ld e, l
push de
- ld hl, .Text_NicknameHatchling
+ ld hl, .BreedAskNicknameText
call PrintText
call YesNoBox
pop de
@@ -356,7 +356,7 @@
.Text_HatchEgg:
; Huh? @ @
- text_far UnknownText_0x1c0db0
+ text_far Text_BreedHuh
text_asm
ld hl, wVramState
res 0, [hl]
@@ -366,7 +366,7 @@
ld a, [wCurPartySpecies]
push af
call EggHatch_AnimationSequence
- ld hl, .ClearTextbox
+ ld hl, .BreedClearboxText
call PrintText
pop af
ld [wCurPartySpecies], a
@@ -373,22 +373,19 @@
pop bc
pop de
pop hl
- ld hl, .CameOutOfItsEgg
+ ld hl, .BreedEggHatchText
ret
-.ClearTextbox:
- ;
- text_far UnknownText_0x1c0db8
+.BreedClearboxText:
+ text_far _BreedClearboxText
text_end
-.CameOutOfItsEgg:
- ; came out of its EGG!@ @
- text_far UnknownText_0x1c0dba
+.BreedEggHatchText:
+ text_far _BreedEggHatchText
text_end
-.Text_NicknameHatchling:
- ; Give a nickname to @ ?
- text_far UnknownText_0x1c0dd8
+.BreedAskNicknameText:
+ text_far _BreedAskNicknameText
text_end
InitEggMoves:
@@ -865,7 +862,7 @@
ret
DayCareMon1:
- ld hl, DayCareMon1Text
+ ld hl, LeftWithDayCareManText
call PrintText
ld a, [wBreedMon1Species]
call PlayMonCry
@@ -878,7 +875,7 @@
jp PrintText
DayCareMon2:
- ld hl, DayCareMon2Text
+ ld hl, LeftWithDayCareLadyText
call PrintText
ld a, [wBreedMon2Species]
call PlayMonCry
@@ -893,14 +890,12 @@
DayCareMonCursor:
jp WaitPressAorB_BlinkCursor
-DayCareMon2Text:
- ; It's @ that was left with the DAY-CARE LADY.
- text_far UnknownText_0x1c0df3
+LeftWithDayCareLadyText:
+ text_far _LeftWithDayCareLadyText
text_end
-DayCareMon1Text:
- ; It's @ that was left with the DAY-CARE MAN.
- text_far UnknownText_0x1c0e24
+LeftWithDayCareManText:
+ text_far _LeftWithDayCareManText
text_end
DayCareMonCompatibilityText:
@@ -911,46 +906,41 @@
call CheckBreedmonCompatibility
pop bc
ld a, [wBreedingCompatibility]
- ld hl, .AllAlone
+ ld hl, .BreedBrimmingWithEnergyText
cp -1
jr z, .done
- ld hl, .Incompatible
+ ld hl, .BreedNoInterestText
and a
jr z, .done
- ld hl, .HighCompatibility
+ ld hl, .BreedAppearsToCareForText
cp 230
jr nc, .done
cp 70
- ld hl, .ModerateCompatibility
+ ld hl, .BreedFriendlyText
jr nc, .done
- ld hl, .SlightCompatibility
+ ld hl, .BreedShowsInterestText
.done
ret
-.AllAlone:
- ; It's brimming with energy.
- text_far UnknownText_0x1c0e54
+.BreedBrimmingWithEnergyText:
+ text_far _BreedBrimmingWithEnergyText
text_end
-.Incompatible:
- ; It has no interest in @ .
- text_far UnknownText_0x1c0e6f
+.BreedNoInterestText:
+ text_far _BreedNoInterestText
text_end
-.HighCompatibility:
- ; It appears to care for @ .
- text_far UnknownText_0x1c0e8d
+.BreedAppearsToCareForText:
+ text_far _BreedAppearsToCareForText
text_end
-.ModerateCompatibility:
- ; It's friendly with @ .
- text_far UnknownText_0x1c0eac
+.BreedFriendlyText:
+ text_far _BreedFriendlyText
text_end
-.SlightCompatibility:
- ; It shows interest in @ .
- text_far UnknownText_0x1c0ec6
+.BreedShowsInterestText:
+ text_far _BreedShowsInterestText
text_end
Unreferenced_DayCareMonPrintEmptyString:
--- a/engine/pokemon/caught_data.asm
+++ b/engine/pokemon/caught_data.asm
@@ -152,13 +152,12 @@
ret
GiveANickname_YesNo:
- ld hl, TextJump_GiveANickname
+ ld hl, CaughtAskNicknameText
call PrintText
jp YesNoBox
-TextJump_GiveANickname:
- ; Give a nickname to the @ you received?
- text_far UnknownText_0x1c12fc
+CaughtAskNicknameText:
+ text_far _CaughtAskNicknameText
text_end
SetCaughtData:
--- a/engine/pokemon/evolve.asm
+++ b/engine/pokemon/evolve.asm
@@ -204,7 +204,7 @@
ld hl, wPartyMonNicknames
call GetNick
call CopyName1
- ld hl, Text_WhatEvolving
+ ld hl, EvolvingText
call PrintText
ld c, 50
@@ -227,7 +227,7 @@
pop af
jp c, CancelEvolution
- ld hl, Text_CongratulationsYourPokemon
+ ld hl, CongratulationsYourPokemonText
call PrintText
pop hl
@@ -240,7 +240,7 @@
call GetPokemonName
push hl
- ld hl, Text_EvolvedIntoPKMN
+ ld hl, EvolvedIntoText
call PrintTextboxText
farcall StubbedTrainerRankings_MonsEvolved
@@ -377,7 +377,7 @@
jp CopyBytes
CancelEvolution:
- ld hl, Text_StoppedEvolving
+ ld hl, StoppedEvolvingText
call PrintText
call ClearTileMap
pop hl
@@ -394,24 +394,20 @@
pop hl
ret
-Text_CongratulationsYourPokemon:
- ; Congratulations! Your @ @
- text_far UnknownText_0x1c4b92
+CongratulationsYourPokemonText:
+ text_far _CongratulationsYourPokemonText
text_end
-Text_EvolvedIntoPKMN:
- ; evolved into @ !
- text_far UnknownText_0x1c4baf
+EvolvedIntoText:
+ text_far _EvolvedIntoText
text_end
-Text_StoppedEvolving:
- ; Huh? @ stopped evolving!
- text_far UnknownText_0x1c4bc5
+StoppedEvolvingText:
+ text_far _StoppedEvolvingText
text_end
-Text_WhatEvolving:
- ; What? @ is evolving!
- text_far UnknownText_0x1c4be3
+EvolvingText:
+ text_far _EvolvingText
text_end
LearnLevelMoves:
--- a/engine/pokemon/knows_move.asm
+++ b/engine/pokemon/knows_move.asm
@@ -14,12 +14,11 @@
ret
.knows_move
- ld hl, .Text_knows
+ ld hl, .KnowsMoveText
call PrintText
scf
ret
-.Text_knows:
- ; knows @ .
- text_far UnknownText_0x1c5ea8
+.KnowsMoveText:
+ text_far _KnowsMoveText
text_end
--- a/engine/pokemon/learn.asm
+++ b/engine/pokemon/learn.asm
@@ -102,18 +102,18 @@
jp .learned
.cancel
- ld hl, Text_StopLearning ; Stop learning <MOVE>?
+ ld hl, StopLearningMoveText
call PrintText
call YesNoBox
jp c, .loop
- ld hl, Text_DidNotLearn ; <MON> did not learn <MOVE>.
+ ld hl, DidNotLearnMoveText
call PrintText
ld b, 0
ret
.learned
- ld hl, Text_LearnedMove ; <MON> learned <MOVE>!
+ ld hl, LearnedMoveText
call PrintText
ld b, 1
ret
@@ -120,7 +120,7 @@
ForgetMove:
push hl
- ld hl, Text_TryingToLearn
+ ld hl, AskForgetMoveText
call PrintText
call YesNoBox
pop hl
@@ -134,7 +134,7 @@
pop hl
.loop
push hl
- ld hl, Text_ForgetWhich
+ ld hl, MoveAskForgetText
call PrintText
hlcoord 5, 2
ld b, NUM_MOVES * 2
@@ -191,7 +191,7 @@
ret
.hmmove
- ld hl, Text_CantForgetHM
+ ld hl, MoveCantForgetHMText
call PrintText
pop hl
jr .loop
@@ -200,48 +200,40 @@
scf
ret
-Text_LearnedMove:
-; <MON> learned <MOVE>!
- text_far UnknownText_0x1c5660
+LearnedMoveText:
+ text_far _LearnedMoveText
text_end
-Text_ForgetWhich:
-; Which move should be forgotten?
- text_far UnknownText_0x1c5678
+MoveAskForgetText:
+ text_far _MoveAskForgetText
text_end
-Text_StopLearning:
-; Stop learning <MOVE>?
- text_far UnknownText_0x1c5699
+StopLearningMoveText:
+ text_far _StopLearningMoveText
text_end
-Text_DidNotLearn:
-; <MON> did not learn <MOVE>.
- text_far UnknownText_0x1c56af
+DidNotLearnMoveText:
+ text_far _DidNotLearnMoveText
text_end
-Text_TryingToLearn:
-; <MON> is trying to learn <MOVE>. But <MON> can't learn more than
-; four moves. Delete an older move to make room for <MOVE>?
- text_far UnknownText_0x1c56c9
+AskForgetMoveText:
+ text_far _AskForgetMoveText
text_end
Text_1_2_and_Poof:
- text_far UnknownText_0x1c5740 ; 1, 2 and…
+ text_far Text_MoveForgetCount ; 1, 2 and…
text_asm
push de
ld de, SFX_SWITCH_POKEMON
call PlaySFX
pop de
- ld hl, .PoofForgot
+ ld hl, .MoveForgotText
ret
-.PoofForgot:
-; Poof! <MON> forgot <MOVE>. And…
- text_far UnknownText_0x1c574e
+.MoveForgotText:
+ text_far _MoveForgotText
text_end
-Text_CantForgetHM:
-; HM moves can't be forgotten now.
- text_far UnknownText_0x1c5772
+MoveCantForgetHMText:
+ text_far _MoveCantForgetHMText
text_end
--- a/engine/pokemon/mail.asm
+++ b/engine/pokemon/mail.asm
@@ -428,7 +428,7 @@
jp CloseSubmenu
.PutInPack:
- ld hl, .MessageLostText
+ ld hl, .MailMessageLostText
call MenuTextbox
call YesNoBox
call ExitMenu
@@ -441,7 +441,7 @@
ld hl, wNumItems
call ReceiveItem
jr c, .put_in_bag
- ld hl, .PackFullText
+ ld hl, .MailPackFullText
jp MenuTextboxBackup
.put_in_bag
@@ -449,19 +449,19 @@
dec a
ld b, a
call DeleteMailFromPC
- ld hl, .PutAwayText
+ ld hl, .MailClearedPutAwayText
jp MenuTextboxBackup
-.PutAwayText:
- text_far ClearedMailPutAwayText
+.MailClearedPutAwayText:
+ text_far _MailClearedPutAwayText
text_end
-.PackFullText:
- text_far MailPackFullText
+.MailPackFullText:
+ text_far _MailPackFullText
text_end
-.MessageLostText:
- text_far MailMessageLostText
+.MailMessageLostText:
+ text_far _MailMessageLostText
text_end
.GetMailType:
@@ -500,12 +500,12 @@
ld a, [hl]
and a
jr z, .attach_mail
- ld hl, .HoldingMailText
+ ld hl, .MailAlreadyHoldingItemText
call PrintText
jr .try_again
.egg
- ld hl, .EggText
+ ld hl, .MailEggText
call PrintText
jr .try_again
@@ -514,22 +514,22 @@
dec a
ld b, a
call MoveMailFromPCToParty
- ld hl, .MailMovedText
+ ld hl, .MailMovedFromBoxText
call PrintText
.exit2
jp CloseSubmenu
-.HoldingMailText:
- text_far MailAlreadyHoldingItemText
+.MailAlreadyHoldingItemText:
+ text_far _MailAlreadyHoldingItemText
text_end
-.EggText:
- text_far MailEggText
+.MailEggText:
+ text_far _MailEggText
text_end
-.MailMovedText:
- text_far MailMovedFromBoxText
+.MailMovedFromBoxText:
+ text_far _MailMovedFromBoxText
text_end
.Cancel:
--- a/engine/pokemon/mon_menu.asm
+++ b/engine/pokemon/mon_menu.asm
@@ -29,7 +29,7 @@
ld a, [wItemAttributeParamBuffer]
and a
jr nz, .key_item
- ld hl, .TossHowMany
+ ld hl, .ItemsTossOutHowManyText
call MenuTextbox
farcall SelectQuantityToToss
push af
@@ -37,7 +37,7 @@
call ExitMenu
pop af
jr c, .quit
- ld hl, .ConfirmToss
+ ld hl, .ItemsThrowAwayText
call MenuTextbox
call YesNoBox
push af
@@ -48,7 +48,7 @@
ld a, [wCurItemQuantity]
call TossItem
call PartyMonItemName
- ld hl, .TossedThisMany
+ ld hl, .ItemsDiscardedText
call MenuTextbox
call ExitMenu
and a
@@ -61,38 +61,34 @@
scf
ret
-.TossHowMany:
- ; Toss out how many @ (S)?
- text_far UnknownText_0x1c1a90
+.ItemsTossOutHowManyText:
+ text_far _ItemsTossOutHowManyText
text_end
-.ConfirmToss:
- ; Throw away @ @ (S)?
- text_far UnknownText_0x1c1aad
+.ItemsThrowAwayText:
+ text_far _ItemsThrowAwayText
text_end
-.TossedThisMany:
- ; Discarded @ (S).
- text_far UnknownText_0x1c1aca
+.ItemsDiscardedText:
+ text_far _ItemsDiscardedText
text_end
.CantToss:
- ld hl, .TooImportantToToss
+ ld hl, .ItemsTooImportantText
call MenuTextboxBackup
ret
-.TooImportantToToss:
- ; That's too impor- tant to toss out!
- text_far UnknownText_0x1c1adf
+.ItemsTooImportantText:
+ text_far _ItemsTooImportantText
text_end
CantUseItem:
- ld hl, CantUseItemText
+ ld hl, ItemsOakWarningText
call MenuTextboxWaitButton
ret
-CantUseItemText:
- text_far UnknownText_0x1c1b03
+ItemsOakWarningText:
+ text_far _ItemsOakWarningText
text_end
PartyMonItemName:
@@ -264,7 +260,7 @@
jr .quit
.next
- ld hl, CantBeHeldText
+ ld hl, ItemCantHeldText
call MenuTextboxBackup
jr .loop
@@ -289,13 +285,13 @@
.give_item_to_mon
call GiveItemToPokemon
- ld hl, MadeHoldText
+ ld hl, PokemonHoldItemText
call MenuTextboxBackup
call GivePartyItem
ret
.please_remove_mail
- ld hl, PleaseRemoveMailText
+ ld hl, PokemonRemoveMailText
call MenuTextboxBackup
ret
@@ -302,7 +298,7 @@
.already_holding_item
ld [wNamedObjectIndexBuffer], a
call GetItemName
- ld hl, SwitchAlreadyHoldingText
+ ld hl, PokemonAskSwapItemText
call StartMenuYesNo
jr c, .abort
@@ -316,7 +312,7 @@
call ReceiveItemFromPokemon
jr nc, .bag_full
- ld hl, TookAndMadeHoldText
+ ld hl, PokemonSwapItemText
call MenuTextboxBackup
ld a, [wNamedObjectIndexBuffer]
ld [wCurItem], a
@@ -327,7 +323,7 @@
ld a, [wNamedObjectIndexBuffer]
ld [wCurItem], a
call ReceiveItemFromPokemon
- ld hl, ItemStorageIsFullText
+ ld hl, ItemStorageFullText
call MenuTextboxBackup
.abort
@@ -362,17 +358,17 @@
ld [wNamedObjectIndexBuffer], a
ld [hl], NO_ITEM
call GetItemName
- ld hl, TookFromText
+ ld hl, PokemonTookItemText
call MenuTextboxBackup
jr .asm_12c9a
.asm_12c8c
- ld hl, IsntHoldingAnythingText
+ ld hl, PokemonNotHoldingText
call MenuTextboxBackup
jr .asm_12c9a
.asm_12c94
- ld hl, ItemStorageIsFullText
+ ld hl, ItemStorageFullText
call MenuTextboxBackup
.asm_12c9a
@@ -390,36 +386,36 @@
db "GIVE@"
db "TAKE@"
-TookAndMadeHoldText:
- text_far UnknownText_0x1c1b2c
+PokemonSwapItemText:
+ text_far _PokemonSwapItemText
text_end
-MadeHoldText:
- text_far UnknownText_0x1c1b57
+PokemonHoldItemText:
+ text_far _PokemonHoldItemText
text_end
-PleaseRemoveMailText:
- text_far UnknownText_0x1c1b6f
+PokemonRemoveMailText:
+ text_far _PokemonRemoveMailText
text_end
-IsntHoldingAnythingText:
- text_far UnknownText_0x1c1b8e
+PokemonNotHoldingText:
+ text_far _PokemonNotHoldingText
text_end
-ItemStorageIsFullText:
- text_far UnknownText_0x1c1baa
+ItemStorageFullText:
+ text_far _ItemStorageFullText
text_end
-TookFromText:
- text_far UnknownText_0x1c1bc4
+PokemonTookItemText:
+ text_far _PokemonTookItemText
text_end
-SwitchAlreadyHoldingText:
- text_far UnknownText_0x1c1bdc
+PokemonAskSwapItemText:
+ text_far _PokemonAskSwapItemText
text_end
-CantBeHeldText:
- text_far UnknownText_0x1c1c09
+ItemCantHeldText:
+ text_far _ItemCantHeldText
text_end
GetPartyItemLocation:
@@ -506,7 +502,7 @@
ret
.take
- ld hl, .sendmailtopctext
+ ld hl, .MailAskSendToPCText
call StartMenuYesNo
jr c, .RemoveMailToBag
ld a, [wCurPartyMon]
@@ -513,17 +509,17 @@
ld b, a
farcall SendMailToPC
jr c, .MailboxFull
- ld hl, .sentmailtopctext
+ ld hl, .MailSentToPCText
call MenuTextboxBackup
jr .done
.MailboxFull:
- ld hl, .mailboxfulltext
+ ld hl, .MailboxFullText
call MenuTextboxBackup
jr .done
.RemoveMailToBag:
- ld hl, .mailwilllosemessagetext
+ ld hl, .MailLoseMessageText
call StartMenuYesNo
jr c, .done
call GetPartyItemLocation
@@ -534,12 +530,12 @@
call GetPartyItemLocation
ld [hl], $0
call GetCurNick
- ld hl, .tookmailfrommontext
+ ld hl, .MailDetachedText
call MenuTextboxBackup
jr .done
.BagIsFull:
- ld hl, .bagfulltext
+ ld hl, .MailNoSpaceText
call MenuTextboxBackup
jr .done
@@ -560,34 +556,28 @@
db "TAKE@"
db "QUIT@"
-.mailwilllosemessagetext
-; The MAIL will lose its message. OK?
- text_far UnknownText_0x1c1c22
+.MailLoseMessageText:
+ text_far _MailLoseMessageText
text_end
-.tookmailfrommontext
-; MAIL detached from <POKEMON>.
- text_far UnknownText_0x1c1c47
+.MailDetachedText:
+ text_far _MailDetachedText
text_end
-.bagfulltext
-; There's no space for removing MAIL.
- text_far UnknownText_0x1c1c62
+.MailNoSpaceText:
+ text_far _MailNoSpaceText
text_end
-.sendmailtopctext
-; Send the removed MAIL to your PC?
- text_far UnknownText_0x1c1c86
+.MailAskSendToPCText:
+ text_far _MailAskSendToPCText
text_end
-.mailboxfulltext
-; Your PC's MAILBOX is full.
- text_far UnknownText_0x1c1ca9
+.MailboxFullText:
+ text_far _MailboxFullText
text_end
-.sentmailtopctext
-; The MAIL was sent to your PC.
- text_far UnknownText_0x1c1cc4
+.MailSentToPCText:
+ text_far _MailSentToPCText
text_end
OpenPartyStats:
@@ -738,7 +728,7 @@
jr .finish
.NotEnoughHP:
- ld hl, .Text_NotEnoughHP
+ ld hl, .PokemonNotEnoughHPText
call PrintText
.finish
@@ -747,9 +737,8 @@
ld a, $3
ret
-.Text_NotEnoughHP:
- ; Not enough HP!
- text_far UnknownText_0x1c1ce3
+.PokemonNotEnoughHPText:
+ text_far _PokemonNotEnoughHPText
text_end
.CheckMonHasEnoughHP:
--- a/engine/pokemon/move_mon.asm
+++ b/engine/pokemon/move_mon.asm
@@ -1782,7 +1782,7 @@
ld a, b
and a
ret z
- ld hl, TextJump_WasSentToBillsPC
+ ld hl, WasSentToBillsPCText
call PrintText
ld a, BANK(sBoxMonNicknames)
call GetSRAMBank
@@ -1800,9 +1800,8 @@
ld b, $2
ret
-TextJump_WasSentToBillsPC:
- ; was sent to BILL's PC.
- text_far Text_WasSentToBillsPC
+WasSentToBillsPCText:
+ text_far _WasSentToBillsPCText
text_end
InitNickname:
--- a/engine/pokemon/party_menu.asm
+++ b/engine/pokemon/party_menu.asm
@@ -792,64 +792,54 @@
.MenuActionTexts:
; entries correspond to PARTYMENUTEXT_* constants
- dw .Text_CuredOfPoison
- dw .Text_BurnWasHealed
- dw .Text_Defrosted
- dw .Text_WokeUp
- dw .Text_RidOfParalysis
- dw .Text_RecoveredSomeHP
- dw .Text_HealthReturned
- dw .Text_Revitalized
- dw .Text_GrewToLevel
- dw .Text_CameToItsSenses
+ dw .CuredOfPoisonText
+ dw .BurnWasHealedText
+ dw .WasDefrostedText
+ dw .WokeUpText
+ dw .RidOfParalysisText
+ dw .RecoveredSomeHPText
+ dw .HealthReturnedText
+ dw .RevitalizedText
+ dw .GrewToLevelText
+ dw .CameToItsSensesText
-.Text_RecoveredSomeHP:
- ; recovered @ HP!
+.RecoveredSomeHPText:
text_far _RecoveredSomeHPText
text_end
-.Text_CuredOfPoison:
- ; 's cured of poison.
+.CuredOfPoisonText:
text_far _CuredOfPoisonText
text_end
-.Text_RidOfParalysis:
- ; 's rid of paralysis.
+.RidOfParalysisText:
text_far _RidOfParalysisText
text_end
-.Text_BurnWasHealed:
- ; 's burn was healed.
+.BurnWasHealedText:
text_far _BurnWasHealedText
text_end
-.Text_Defrosted:
- ; was defrosted.
+.WasDefrostedText:
text_far _WasDefrostedText
text_end
-.Text_WokeUp:
- ; woke up.
+.WokeUpText:
text_far _WokeUpText
text_end
-.Text_HealthReturned:
- ; 's health returned.
+.HealthReturnedText:
text_far _HealthReturnedText
text_end
-.Text_Revitalized:
- ; is revitalized.
+.RevitalizedText:
text_far _RevitalizedText
text_end
-.Text_GrewToLevel:
- ; grew to level @ !@ @
+.GrewToLevelText:
text_far _GrewToLevelText
text_end
-.Text_CameToItsSenses:
- ; came to its senses.
+.CameToItsSensesText:
text_far _CameToItsSensesText
text_end
--- a/engine/rtc/reset_password.asm
+++ b/engine/rtc/reset_password.asm
@@ -6,7 +6,7 @@
call LoadFontsExtra
ld de, MUSIC_MAIN_MENU
call PlayMusic
- ld hl, .text_askreset
+ ld hl, .PasswordAskResetClockText
call PrintText
ld hl, .NoYes_MenuHeader
call CopyMenuHeader
@@ -22,28 +22,25 @@
ld a, $80
ld [sRTCStatusFlags], a
call CloseSRAM
- ld hl, .text_okay
+ ld hl, .PasswordAskResetText
call PrintText
ret
.wrongpassword
- ld hl, .text_wrong
+ ld hl, .PasswordWrongText
call PrintText
ret
-.text_okay
- ; Password OK. Select CONTINUE & reset settings.
- text_far UnknownText_0x1c55db
+.PasswordAskResetText:
+ text_far _PasswordAskResetText
text_end
-.text_wrong
- ; Wrong password!
- text_far UnknownText_0x1c560b
+.PasswordWrongText:
+ text_far _PasswordWrongText
text_end
-.text_askreset
- ; Reset the clock?
- text_far UnknownText_0x1c561c
+.PasswordAskResetClockText:
+ text_far _PasswordAskResetClockText
text_end
.NoYes_MenuHeader:
@@ -67,7 +64,7 @@
call ByteFill
ld a, $4
ld [wStringBuffer2 + 5], a
- ld hl, .pleaseenterpasswordtext
+ ld hl, .PasswordAskEnterText
call PrintText
.loop
call .updateIDdisplay
@@ -101,9 +98,8 @@
scf
ret
-.pleaseenterpasswordtext
- ; Please enter the password.
- text_far UnknownText_0x1c562e
+.PasswordAskEnterText:
+ text_far _PasswordAskEnterText
text_end
.updateIDdisplay
--- a/engine/rtc/restart_clock.asm
+++ b/engine/rtc/restart_clock.asm
@@ -29,7 +29,7 @@
RestartClock:
; If we're here, we had an RTC overflow.
- ld hl, .Text_ClockTimeMayBeWrong
+ ld hl, .ClockTimeMayBeWrongText
call PrintText
ld hl, wOptions
ld a, [hl]
@@ -37,7 +37,7 @@
set NO_TEXT_SCROLL, [hl]
call LoadStandardMenuHeader
call ClearTileMap
- ld hl, .Text_SetWithControlPad
+ ld hl, .ClockSetWithControlPadText
call PrintText
call .SetClock
call ExitMenu
@@ -47,14 +47,12 @@
ld c, a
ret
-.Text_ClockTimeMayBeWrong:
- ; The clock's time may be wrong. Please reset the time.
- text_far UnknownText_0x1c40e6
+.ClockTimeMayBeWrongText:
+ text_far _ClockTimeMayBeWrongText
text_end
-.Text_SetWithControlPad:
- ; Set with the Control Pad. Confirm: A Button Cancel: B Button
- text_far UnknownText_0x1c411c
+.ClockSetWithControlPadText:
+ text_far _ClockSetWithControlPadText
text_end
.SetClock:
@@ -77,7 +75,7 @@
and a
ret nz
call .PrintTime
- ld hl, .Text_IsThisOK
+ ld hl, .ClockIsThisOKText
call PrintText
call YesNoBox
jr c, .cancel
@@ -91,7 +89,7 @@
ld [wStringBuffer2 + 3], a
call InitTime
call .PrintTime
- ld hl, .Text_ClockReset
+ ld hl, .ClockHasResetText
call PrintText
call WaitPressAorB_BlinkCursor
xor a
@@ -101,14 +99,12 @@
ld a, $1
ret
-.Text_IsThisOK:
- ; Is this OK?
- text_far UnknownText_0x1c415b
+.ClockIsThisOKText:
+ text_far _ClockIsThisOKText
text_end
-.Text_ClockReset:
- ; The clock has been reset.
- text_far UnknownText_0x1c4168
+.ClockHasResetText:
+ text_far _ClockHasResetText
text_end
.joy_loop
--- a/engine/rtc/timeset.asm
+++ b/engine/rtc/timeset.asm
@@ -41,7 +41,7 @@
call .ClearScreen
call WaitBGMap
call RotateFourPalettesRight
- ld hl, Text_WokeUpOak
+ ld hl, OakTimeWokeUpText
call PrintText
ld hl, wTimeSetBuffer
ld bc, wTimeSetBufferEnd - wTimeSetBuffer
@@ -51,7 +51,7 @@
ld [wInitHourBuffer], a
.loop
- ld hl, Text_WhatTimeIsIt
+ ld hl, OakTimeWhatTimeIsItText
call PrintText
hlcoord 3, 7
ld b, 2
@@ -74,7 +74,7 @@
ld a, [wInitHourBuffer]
ld [wStringBuffer2 + 1], a
call .ClearScreen
- ld hl, Text_WhatHrs
+ ld hl, OakTimeWhatHoursText
call PrintText
call YesNoBox
jr nc, .HourIsSet
@@ -82,7 +82,7 @@
jr .loop
.HourIsSet:
- ld hl, Text_HowManyMinutes
+ ld hl, OakTimeHowManyMinutesText
call PrintText
hlcoord 11, 7
lb bc, 2, 7
@@ -104,7 +104,7 @@
ld a, [wInitMinuteBuffer]
ld [wStringBuffer2 + 2], a
call .ClearScreen
- ld hl, Text_WhoaMins
+ ld hl, OakTimeWhoaMinutesText
call PrintText
call YesNoBox
jr nc, .MinutesAreSet
@@ -289,53 +289,48 @@
call PrintNum
ret
-Text_WokeUpOak:
- ; Zzz… Hm? Wha…? You woke me up! Will you check the clock for me?
- text_far _OakTimeText1
+OakTimeWokeUpText:
+ text_far _OakTimeWokeUpText
text_end
-Text_WhatTimeIsIt:
- ; What time is it?
- text_far _OakTimeText2
+OakTimeWhatTimeIsItText:
+ text_far _OakTimeWhatTimeIsItText
text_end
String_oclock:
db "o'clock@"
-Text_WhatHrs:
+OakTimeWhatHoursText:
; What?@ @
- text_far _OakTimeText3
+ text_far _OakTimeWhatHoursText
text_asm
hlcoord 1, 16
call DisplayHourOClock
- ld hl, .QuestionMark
+ ld hl, .OakTimeHoursQuestionMarkText
ret
-.QuestionMark:
- ; ?
- text_far _OakTimeText4
+.OakTimeHoursQuestionMarkText:
+ text_far _OakTimeHoursQuestionMarkText
text_end
-Text_HowManyMinutes:
- ; How many minutes?
- text_far _OakTimeText5
+OakTimeHowManyMinutesText:
+ text_far _OakTimeHowManyMinutesText
text_end
String_min:
db "min.@"
-Text_WhoaMins:
+OakTimeWhoaMinutesText:
; Whoa!@ @
- text_far _OakTimeText6
+ text_far _OakTimeWhoaMinutesText
text_asm
hlcoord 7, 14
call DisplayMinutesWithMinString
- ld hl, .QuestionMark
+ ld hl, .OakTimeMinutesQuestionMarkText
ret
-.QuestionMark:
- ; ?
- text_far _OakTimeText7
+.OakTimeMinutesQuestionMarkText:
+ text_far _OakTimeMinutesQuestionMarkText
text_end
OakText_ResponseToSetTime:
@@ -358,29 +353,26 @@
jr c, .morn
cp NITE_HOUR
jr c, .day
-.nite:
- ld hl, .sodark
+.nite
+ ld hl, .OakTimeSoDarkText
ret
-.morn:
- ld hl, .overslept
+.morn
+ ld hl, .OakTimeOversleptText
ret
-.day:
- ld hl, .yikes
+.day
+ ld hl, .OakTimeYikesText
ret
-.overslept
- ; ! I overslept!
- text_far _OakTimeText8
+.OakTimeOversleptText:
+ text_far _OakTimeOversleptText
text_end
-.yikes
- ; ! Yikes! I over- slept!
- text_far _OakTimeText11
+.OakTimeYikesText:
+ text_far _OakTimeYikesText
text_end
-.sodark
- ; ! No wonder it's so dark!
- text_far _OakTimeText12
+.OakTimeSoDarkText:
+ text_far _OakTimeSoDarkText
text_end
TimeSetBackgroundGFX:
@@ -410,7 +402,7 @@
lb bc, 4, 18
call Textbox
call LoadStandardMenuHeader
- ld hl, .WhatDayIsItText
+ ld hl, .OakTimeWhatDayIsItText
call PrintText
hlcoord 9, 3
ld b, 2
@@ -532,9 +524,8 @@
.Friday: db " FRIDAY@"
.Saturday: db "SATURDAY@"
-.WhatDayIsItText:
- ; What day is it?
- text_far _OakTimeText13
+.OakTimeWhatDayIsItText:
+ text_far _OakTimeWhatDayIsItText
text_end
.ConfirmWeekdayText:
@@ -541,12 +532,11 @@
text_asm
hlcoord 1, 14
call .PlaceWeekdayString
- ld hl, .IsIt
+ ld hl, .OakTimeIsItText
ret
-.IsIt:
- ; , is it?
- text_far _OakTimeText14
+.OakTimeIsItText:
+ text_far _OakTimeIsItText
text_end
InitialSetDSTFlag:
@@ -569,12 +559,11 @@
ld c, a
decoord 1, 14
farcall PrintHoursMins
- ld hl, .DSTIsThatOK
+ ld hl, .DSTIsThatOKText
ret
-.DSTIsThatOK:
- ; DST, is that OK?
- text_far Text_DSTIsThatOK
+.DSTIsThatOKText:
+ text_far _DSTIsThatOKText
text_end
InitialClearDSTFlag:
@@ -597,12 +586,11 @@
ld c, a
decoord 1, 14
farcall PrintHoursMins
- ld hl, .IsThatOK
+ ld hl, .TimeAskOkayText
ret
-.IsThatOK:
- ; , is that OK?
- text_far UnknownText_0x1c5ff1
+.TimeAskOkayText:
+ text_far _TimeAskOkayText
text_end
DebugDisplayTime:
--- a/home/map.asm
+++ b/home/map.asm
@@ -1114,7 +1114,7 @@
jumptext BGEventText
BGEventText::
- text_far UnknownText_0x1c46fc
+ text_far _BGEventText
text_end
CoordinatesEvent::
@@ -1121,7 +1121,7 @@
jumptext CoordinatesEventText
CoordinatesEventText::
- text_far UnknownText_0x1c4706
+ text_far _CoordinatesEventText
text_end
CheckObjectMask::
--- a/maps/GoldenrodCity.asm
+++ b/maps/GoldenrodCity.asm
@@ -73,7 +73,7 @@
.Flamethrower:
setval MOVETUTOR_FLAMETHROWER
- writetext UnknownText_0x1991cf
+ writetext GoldenrodCityMoveTutorMoveText
special MoveTutor
ifequal FALSE, .TeachMove
sjump .Incompatible
@@ -80,7 +80,7 @@
.Thunderbolt:
setval MOVETUTOR_THUNDERBOLT
- writetext UnknownText_0x1991cf
+ writetext GoldenrodCityMoveTutorMoveText
special MoveTutor
ifequal FALSE, .TeachMove
sjump .Incompatible
@@ -87,7 +87,7 @@
.IceBeam:
setval MOVETUTOR_ICE_BEAM
- writetext UnknownText_0x1991cf
+ writetext GoldenrodCityMoveTutorMoveText
special MoveTutor
ifequal FALSE, .TeachMove
sjump .Incompatible
@@ -545,7 +545,7 @@
line "enough coins here…"
done
-UnknownText_0x1991cf:
+GoldenrodCityMoveTutorMoveText:
text_start
done
--- a/maps/LakeOfRage.asm
+++ b/maps/LakeOfRage.asm
@@ -45,14 +45,14 @@
checkevent EVENT_REFUSED_TO_HELP_LANCE_AT_LAKE_OF_RAGE
iftrue .AskAgainForHelp
opentext
- writetext UnknownText_0x70157
+ writetext LakeOfRageLanceForcedToEvolveText
buttonsound
faceplayer
- writetext UnknownText_0x701b4
+ writetext LakeOfRageLanceIntroText
yesorno
iffalse .RefusedToHelp
.AgreedToHelp:
- writetext UnknownText_0x702c6
+ writetext LakeOfRageLanceRadioSignalText
waitbutton
closetext
playsound SFX_WARP_TO
@@ -64,7 +64,7 @@
end
.RefusedToHelp:
- writetext UnknownText_0x70371
+ writetext LakeOfRageLanceRefusedText
waitbutton
closetext
setevent EVENT_REFUSED_TO_HELP_LANCE_AT_LAKE_OF_RAGE
@@ -73,7 +73,7 @@
.AskAgainForHelp:
faceplayer
opentext
- writetext UnknownText_0x703a5
+ writetext LakeOfRageLanceAskHelpText
yesorno
iffalse .RefusedToHelp
sjump .AgreedToHelp
@@ -80,7 +80,7 @@
RedGyarados:
opentext
- writetext UnknownText_0x703cb
+ writetext LakeOfRageGyaradosCryText
pause 15
cry GYARADOS
closetext
@@ -94,7 +94,7 @@
opentext
giveitem RED_SCALE
waitsfx
- writetext UnknownText_0x703df
+ writetext LakeOfRageGotRedScaleText
playsound SFX_ITEM
waitsfx
itemnotify
@@ -242,7 +242,7 @@
teleport_from
step_end
-UnknownText_0x70157:
+LakeOfRageLanceForcedToEvolveText:
text "This lake is full"
line "of GYARADOS but"
cont "nothing else…"
@@ -252,7 +252,7 @@
cont "to evolve…"
done
-UnknownText_0x701b4:
+LakeOfRageLanceIntroText:
text "Did you come here"
line "because of the"
cont "rumors?"
@@ -280,7 +280,7 @@
cont "investigate?"
done
-UnknownText_0x702c6:
+LakeOfRageLanceRadioSignalText:
text "LANCE: Excellent!"
para "It seems that the"
@@ -299,22 +299,22 @@
line "for you, <PLAY_G>."
done
-UnknownText_0x70371:
+LakeOfRageLanceRefusedText:
text "Oh… Well, if you"
line "change your mind,"
cont "please help me."
done
-UnknownText_0x703a5:
+LakeOfRageLanceAskHelpText:
text "LANCE: Hm? Are you"
line "going to help me?"
done
-UnknownText_0x703cb:
+LakeOfRageGyaradosCryText:
text "GYARADOS: Gyashaa!"
done
-UnknownText_0x703df:
+LakeOfRageGotRedScaleText:
text "<PLAYER> obtained a"
line "RED SCALE."
done
--- a/maps/LancesRoom.asm
+++ b/maps/LancesRoom.asm
@@ -80,7 +80,7 @@
appear LANCESROOM_MARY
applymovement LANCESROOM_MARY, LancesRoomMovementData_MaryRushesIn
opentext
- writetext UnknownText_0x1811dd
+ writetext LancesRoomMaryOhNoOakText
waitbutton
closetext
appear LANCESROOM_OAK
@@ -91,19 +91,19 @@
turnobject LANCESROOM_OAK, UP
turnobject LANCESROOM_LANCE, LEFT
opentext
- writetext UnknownText_0x18121b
+ writetext LancesRoomOakCongratulationsText
waitbutton
closetext
applymovement LANCESROOM_MARY, LancesRoomMovementData_MaryInterviewChampion
turnobject PLAYER, LEFT
opentext
- writetext UnknownText_0x18134b
+ writetext LancesRoomMaryInterviewText
waitbutton
closetext
applymovement LANCESROOM_LANCE, LancesRoomMovementData_LancePositionsSelfToGuidePlayerAway
turnobject PLAYER, UP
opentext
- writetext UnknownText_0x18137b
+ writetext LancesRoomNoisyText
waitbutton
closetext
follow LANCESROOM_LANCE, PLAYER
@@ -119,7 +119,7 @@
applymovement LANCESROOM_MARY, LancesRoomMovementData_MaryTriesToFollow
showemote EMOTE_SHOCK, LANCESROOM_MARY, 15
opentext
- writetext UnknownText_0x1813c5
+ writetext LancesRoomMaryNoInterviewText
pause 30
closetext
applymovement LANCESROOM_MARY, LancesRoomMovementData_MaryRunsBackAndForth
@@ -273,7 +273,7 @@
line "your #MON."
done
-UnknownText_0x1811dd:
+LancesRoomMaryOhNoOakText:
text "MARY: Oh, no!"
line "It's all over!"
@@ -281,7 +281,7 @@
line "weren't so slow…"
done
-UnknownText_0x18121b:
+LancesRoomOakCongratulationsText:
text "PROF.OAK: Ah,"
line "<PLAY_G>!"
@@ -314,13 +314,13 @@
line "<PLAY_G>!"
done
-UnknownText_0x18134b:
+LancesRoomMaryInterviewText:
text "MARY: Let's inter-"
line "view the brand new"
cont "CHAMPION!"
done
-UnknownText_0x18137b:
+LancesRoomNoisyText:
text "LANCE: This is"
line "getting to be a"
cont "bit too noisy…"
@@ -329,7 +329,7 @@
line "come with me?"
done
-UnknownText_0x1813c5:
+LancesRoomMaryNoInterviewText:
text "MARY: Oh, wait!"
line "We haven't done"
cont "the interview!"
--- a/maps/MahoganyMart1F.asm
+++ b/maps/MahoganyMart1F.asm
@@ -63,7 +63,7 @@
MahoganyMart1FLanceUncoversStaircaseScript:
pause 15
opentext
- writetext UnknownText_0x6c52a
+ writetext MahoganyMart1FLanceDragoniteHyperBeamText
pause 15
closetext
playsound SFX_TACKLE
@@ -74,7 +74,7 @@
pause 15
applymovement MAHOGANYMART1F_LANCE, MovementData_0x6c407
opentext
- writetext UnknownText_0x6c549
+ writetext MahoganyMart1FLanceRadioText
waitbutton
closetext
follow MAHOGANYMART1F_LANCE, PLAYER
@@ -83,7 +83,7 @@
applymovement MAHOGANYMART1F_LANCE, MovementData_0x6c40e
stopfollow
opentext
- writetext UnknownText_0x6c59e
+ writetext MahoganyMart1FLanceStairsText
waitbutton
showemote EMOTE_SHOCK, MAHOGANYMART1F_PHARMACIST, 10
playsound SFX_FAINT
@@ -93,7 +93,7 @@
setevent EVENT_UNCOVERED_STAIRCASE_IN_MAHOGANY_MART
turnobject MAHOGANYMART1F_LANCE, LEFT
opentext
- writetext UnknownText_0x6c5ba
+ writetext MahoganyMart1FLanceSplitUpText
waitbutton
closetext
applymovement MAHOGANYMART1F_LANCE, MovementData_0x6c412
@@ -189,12 +189,12 @@
line "#MON are tough…"
done
-UnknownText_0x6c52a:
+MahoganyMart1FLanceDragoniteHyperBeamText:
text "LANCE: DRAGONITE,"
line "HYPER BEAM."
done
-UnknownText_0x6c549:
+MahoganyMart1FLanceRadioText:
text "What took you,"
line "<PLAY_G>?"
@@ -205,12 +205,12 @@
line "from here."
done
-UnknownText_0x6c59e:
+MahoganyMart1FLanceStairsText:
text "The stairs are"
line "right here."
done
-UnknownText_0x6c5ba:
+MahoganyMart1FLanceSplitUpText:
text "LANCE: <PLAY_G>, we"
line "should split up to"
--- a/maps/MountMortarB1F.asm
+++ b/maps/MountMortarB1F.asm
@@ -19,10 +19,10 @@
iftrue .GotTyrogue
checkevent EVENT_BEAT_BLACKBELT_KIYO
iftrue .BeatKiyo
- writetext UnknownText_0x7e24d
+ writetext MountMortarB1FKiyoIntroText
waitbutton
closetext
- winlosstext UnknownText_0x7e2a9, 0
+ winlosstext MountMortarB1FKiyoWinText, 0
loadtrainer BLACKBELT_T, KIYO
startbattle
reloadmapafterbattle
@@ -29,24 +29,24 @@
setevent EVENT_BEAT_BLACKBELT_KIYO
opentext
.BeatKiyo:
- writetext UnknownText_0x7e2c0
+ writetext MountMortarB1FTyrogueRewardText
buttonsound
waitsfx
readvar VAR_PARTYCOUNT
ifequal PARTY_LENGTH, .NoRoom
- writetext UnknownText_0x7e355
+ writetext MountMortarB1FReceiveMonText
playsound SFX_CAUGHT_MON
waitsfx
givepoke TYROGUE, 10
setevent EVENT_GOT_TYROGUE_FROM_KIYO
.GotTyrogue:
- writetext UnknownText_0x7e36a
+ writetext MountMortarB1FKiyoGotTyrogueText
waitbutton
closetext
end
.NoRoom:
- writetext UnknownText_0x7e3df
+ writetext MountMortarB1FKiyoFullPartyText
waitbutton
closetext
end
@@ -72,7 +72,7 @@
MountMortarB1FHiddenMaxRevive:
hiddenitem MAX_REVIVE, EVENT_MOUNT_MORTAR_B1F_HIDDEN_MAX_REVIVE
-UnknownText_0x7e24d:
+MountMortarB1FKiyoIntroText:
text "Hey!"
para "I am the KARATE"
@@ -87,12 +87,12 @@
para "Hwaaarggh!"
done
-UnknownText_0x7e2a9:
+MountMortarB1FKiyoWinText:
text "Waaaarggh!"
line "I'm beaten!"
done
-UnknownText_0x7e2c0:
+MountMortarB1FTyrogueRewardText:
text "I… I'm crushed…"
para "My training is"
@@ -108,12 +108,12 @@
line "fighting #MON."
done
-UnknownText_0x7e355:
+MountMortarB1FReceiveMonText:
text "<PLAYER> received"
line "TYROGUE."
done
-UnknownText_0x7e36a:
+MountMortarB1FKiyoGotTyrogueText:
text "TYROGUE is a"
line "fighting-type."
@@ -127,7 +127,7 @@
para "Farewell!"
done
-UnknownText_0x7e3df:
+MountMortarB1FKiyoFullPartyText:
text "You have no room"
line "in your party!"
done
--- a/maps/NationalPark.asm
+++ b/maps/NationalPark.asm
@@ -82,7 +82,7 @@
iftrue .NumberAccepted
checkevent EVENT_JACK_ASKED_FOR_PHONE_NUMBER
iftrue .AskAgain
- writetext UnknownText_0x5c4f3
+ writetext SchoolboyJackTradeMonText
buttonsound
setevent EVENT_JACK_ASKED_FOR_PHONE_NUMBER
scall .AskNumber1
@@ -212,7 +212,7 @@
iffalse .NoMarill
checkevent EVENT_BEVERLY_ASKED_FOR_PHONE_NUMBER
iftrue .AskAgain
- writetext UnknownText_0x5c5bd
+ writetext PokefanBeverlyCuteMonText
buttonsound
setevent EVENT_BEVERLY_ASKED_FOR_PHONE_NUMBER
scall .AskNumber1
@@ -239,7 +239,7 @@
sjump .PackFull
.NoMarill:
- writetext UnknownText_0x5c68a
+ writetext PokefanFBeverlyMarillFriendText
waitbutton
closetext
end
@@ -405,7 +405,7 @@
text "Wha-wha-what?"
done
-UnknownText_0x5c4f3:
+SchoolboyJackTradeMonText:
text "There is a lot"
line "to learn."
@@ -432,7 +432,7 @@
line "pride, but…"
done
-UnknownText_0x5c5bd:
+PokefanBeverlyCuteMonText:
text "I must say, your"
line "#MON are quite"
cont "cute, too."
@@ -459,7 +459,7 @@
line "being most lovely."
done
-UnknownText_0x5c68a:
+PokefanFBeverlyMarillFriendText:
text "My friend keeps a"
line "MARILL!"
--- a/maps/OlivinePort.asm
+++ b/maps/OlivinePort.asm
@@ -34,7 +34,7 @@
opentext
checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
iftrue OlivinePortAlreadyRodeScript
- writetext UnknownText_0x74a55
+ writetext OlivinePortSailorGetOnBoardText
waitbutton
closetext
turnobject OLIVINEPORT_SAILOR1, DOWN
@@ -67,7 +67,7 @@
end
OlivinePortAlreadyRodeScript:
- writetext UnknownText_0x74a80
+ writetext OlivinePortCantBoardText
waitbutton
closetext
end
@@ -89,14 +89,14 @@
ifequal WEDNESDAY, .NextShipFriday
ifequal THURSDAY, .NextShipFriday
.FirstTime:
- writetext UnknownText_0x74a9c
+ writetext OlivinePortAskBoardText
yesorno
iffalse OlivinePortNotRidingMoveAwayScript
- writetext UnknownText_0x74ada
+ writetext OlivinePortAskTicketText
buttonsound
checkitem S_S_TICKET
iffalse .NoTicket
- writetext UnknownText_0x74b11
+ writetext OlivinePortFlashTicketText
waitbutton
closetext
setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2
@@ -104,7 +104,7 @@
sjump OlivinePortSailorAtGangwayScript
.NoTicket:
- writetext UnknownText_0x74b41
+ writetext OlivinePortNoTicketText
waitbutton
closetext
applymovement PLAYER, MovementData_0x74a34
@@ -111,7 +111,7 @@
end
.NextShipMonday:
- writetext UnknownText_0x74ba8
+ writetext OlivinePortMondayShipText
waitbutton
closetext
applymovement PLAYER, MovementData_0x74a34
@@ -118,7 +118,7 @@
end
.NextShipFriday:
- writetext UnknownText_0x74bce
+ writetext OlivinePortFridayShipText
waitbutton
closetext
applymovement PLAYER, MovementData_0x74a34
@@ -128,13 +128,13 @@
end
OlivinePortNotRidingScript:
- writetext UnknownText_0x74af6
+ writetext OlivinePortComeAgainText
waitbutton
closetext
end
OlivinePortNotRidingMoveAwayScript:
- writetext UnknownText_0x74af6
+ writetext OlivinePortComeAgainText
waitbutton
closetext
applymovement PLAYER, MovementData_0x74a34
@@ -154,14 +154,14 @@
ifequal WEDNESDAY, .NextShipFriday
ifequal THURSDAY, .NextShipFriday
.FirstTime:
- writetext UnknownText_0x74a9c
+ writetext OlivinePortAskBoardText
yesorno
iffalse OlivinePortNotRidingScript
- writetext UnknownText_0x74ada
+ writetext OlivinePortAskTicketText
buttonsound
checkitem S_S_TICKET
iffalse .NoTicket
- writetext UnknownText_0x74b11
+ writetext OlivinePortFlashTicketText
waitbutton
closetext
setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2
@@ -175,19 +175,19 @@
sjump OlivinePortSailorAtGangwayScript
.NoTicket:
- writetext UnknownText_0x74b41
+ writetext OlivinePortNoTicketText
waitbutton
closetext
end
.NextShipMonday:
- writetext UnknownText_0x74ba8
+ writetext OlivinePortMondayShipText
waitbutton
closetext
end
.NextShipFriday:
- writetext UnknownText_0x74bce
+ writetext OlivinePortFridayShipText
waitbutton
closetext
end
@@ -283,18 +283,18 @@
step DOWN
step_end
-UnknownText_0x74a55:
+OlivinePortSailorGetOnBoardText:
text "We're departing"
line "soon. Please get"
cont "on board."
done
-UnknownText_0x74a80:
+OlivinePortCantBoardText:
text "Sorry. You can't"
line "board now."
done
-UnknownText_0x74a9c:
+OlivinePortAskBoardText:
text "Welcome to FAST"
line "SHIP S.S.AQUA."
@@ -302,17 +302,17 @@
line "ing today?"
done
-UnknownText_0x74ada:
+OlivinePortAskTicketText:
text "May I see your"
line "S.S.TICKET?"
done
-UnknownText_0x74af6:
+OlivinePortComeAgainText:
text "We hope to see you"
line "again!"
done
-UnknownText_0x74b11:
+OlivinePortFlashTicketText:
text "<PLAYER> flashed"
line "the S.S.TICKET."
@@ -320,7 +320,7 @@
line "Thank you!"
done
-UnknownText_0x74b41:
+OlivinePortNoTicketText:
text "<PLAYER> tried to"
line "show the S.S."
cont "TICKET…"
@@ -334,12 +334,12 @@
line "S.S.TICKET."
done
-UnknownText_0x74ba8:
+OlivinePortMondayShipText:
text "The FAST SHIP will"
line "sail next Monday."
done
-UnknownText_0x74bce:
+OlivinePortFridayShipText:
text "The FAST SHIP will"
line "sail next Friday."
done
--- a/maps/PlayersHouse1F.asm
+++ b/maps/PlayersHouse1F.asm
@@ -36,7 +36,7 @@
opentext
writetext ElmsLookingForYouText
buttonsound
- getstring STRING_BUFFER_4, GearName
+ getstring STRING_BUFFER_4, PokegearName
scall PlayersHouse1FReceiveItemStd
setflag ENGINE_POKEGEAR
setflag ENGINE_PHONE_CARD
@@ -103,7 +103,7 @@
playmusic MUSIC_MOM
sjump MeetMomScript
-GearName:
+PokegearName:
db "#GEAR@"
PlayersHouse1FReceiveItemStd:
--- a/maps/Pokecenter2F.asm
+++ b/maps/Pokecenter2F.asm
@@ -106,7 +106,7 @@
.FriendNotReady:
special WaitForOtherPlayerToExit
- writetext Text_FriendNotReady
+ writetext YourFriendIsNotReadyText
closetext
end
@@ -208,7 +208,7 @@
.FriendNotReady:
special WaitForOtherPlayerToExit
- writetext Text_FriendNotReady
+ writetext YourFriendIsNotReadyText
closetext
end
@@ -341,7 +341,7 @@
.FriendNotReady:
special WaitForOtherPlayerToExit
- writetext Text_FriendNotReady
+ writetext YourFriendIsNotReadyText
closetext
end
@@ -853,7 +853,7 @@
line "trade across time?"
done
-Text_FriendNotReady:
+YourFriendIsNotReadyText:
text "Your friend is not"
line "ready."
prompt
--- a/maps/Route36.asm
+++ b/maps/Route36.asm
@@ -179,7 +179,7 @@
iftrue .NumberAccepted
checkevent EVENT_ALAN_ASKED_FOR_PHONE_NUMBER
iftrue .AskAgainForPhoneNumber
- writetext UnknownText_0x1947aa
+ writetext SchoolboyAlanBooksText
buttonsound
setevent EVENT_ALAN_ASKED_FOR_PHONE_NUMBER
scall .AskNumber1
@@ -489,7 +489,7 @@
cont "have this."
done
-UnknownText_0x19451a:
+UnusedReceivedTM08Text:
text "<PLAYER> received"
line "TM08."
done
@@ -509,7 +509,7 @@
cont "smash 'em up!"
done
-UnknownText_0x1945b8:
+UnusedOddTreeText:
text "An odd tree is"
line "blocking the way"
cont "to GOLDENROD CITY."
@@ -570,7 +570,7 @@
line "error?"
done
-UnknownText_0x1947aa:
+SchoolboyAlanBooksText:
text "Darn. I study five"
line "hours a day too."
--- a/maps/Route38.asm
+++ b/maps/Route38.asm
@@ -49,7 +49,7 @@
iftrue .NumberAccepted
checkevent EVENT_DANA_ASKED_FOR_PHONE_NUMBER
iftrue .SecondTimeAsking
- writetext UnknownText_0x1a20ec
+ writetext LassDanaMoomooMilkText
buttonsound
setevent EVENT_DANA_ASKED_FOR_PHONE_NUMBER
scall .AskNumber1F
@@ -185,7 +185,7 @@
iftrue .HaveChadsNumber
checkevent EVENT_CHAD_ASKED_FOR_PHONE_NUMBER
iftrue .SecondTimeAsking
- writetext UnknownText_0x1a200e
+ writetext SchoolboyChadSoManyTestsText
buttonsound
setevent EVENT_CHAD_ASKED_FOR_PHONE_NUMBER
scall .AskPhoneNumber1
@@ -350,7 +350,7 @@
line "enough, I guess."
done
-UnknownText_0x1a200e:
+SchoolboyChadSoManyTestsText:
text "I have to take so"
line "many tests, I"
@@ -376,7 +376,7 @@
line "battle that way."
done
-UnknownText_0x1a20ec:
+LassDanaMoomooMilkText:
text "I know something"
line "good!"
--- a/maps/RuinsOfAlphKabutoChamber.asm
+++ b/maps/RuinsOfAlphKabutoChamber.asm
@@ -89,10 +89,10 @@
iftrue .WallOpen
checkevent EVENT_SOLVED_KABUTO_PUZZLE
iffalse .PuzzleIncomplete
- writetext UnknownText_0x589b8
+ writetext RuinsOfAlphKabutoChamberScientistTremorText
buttonsound
.PuzzleIncomplete:
- writetext UnknownText_0x588f5
+ writetext RuinsOfAlphKabutoChamberScientistCrypticText
waitbutton
closetext
turnobject RUINSOFALPHKABUTOCHAMBER_SCIENTIST, UP
@@ -99,7 +99,7 @@
end
.WallOpen:
- writetext UnknownText_0x5897c
+ writetext RuinsOfAlphKabutoChamberScientistHoleText
waitbutton
closetext
end
@@ -170,7 +170,7 @@
line "patterns."
done
-UnknownText_0x588f5:
+RuinsOfAlphKabutoChamberScientistCrypticText:
text "Recently, strange,"
line "cryptic patterns"
cont "have appeared."
@@ -183,7 +183,7 @@
line "look at the walls."
done
-UnknownText_0x5897c:
+RuinsOfAlphKabutoChamberScientistHoleText:
text "Ah! Here's another"
line "huge hole!"
@@ -191,7 +191,7 @@
line "go through!"
done
-UnknownText_0x589b8:
+RuinsOfAlphKabutoChamberScientistTremorText:
text "That tremor was"
line "pretty scary!"
--- a/maps/SilverCaveRoom3.asm
+++ b/maps/SilverCaveRoom3.asm
@@ -10,10 +10,10 @@
special FadeOutMusic
faceplayer
opentext
- writetext .Text1
+ writetext RedSeenText
waitbutton
closetext
- winlosstext .Text2, .Text2
+ winlosstext RedWinLossText, RedWinLossText
loadtrainer RED, RED1
startbattle
dontrestartmapmusic
@@ -20,7 +20,7 @@
reloadmapafterbattle
special FadeOutMusic
opentext
- writetext .Text3
+ writetext RedLeavesText
waitbutton
closetext
special FadeBlackQuickly
@@ -34,16 +34,16 @@
credits
end
-.Text1:
+RedSeenText:
text "<……>"
line "<……>"
done
-.Text2:
+RedWinLossText:
text "…"
done
-.Text3:
+RedLeavesText:
text "<……>"
line "<……>"
done
--- a/maps/TeamRocketBaseB2F.asm
+++ b/maps/TeamRocketBaseB2F.asm
@@ -58,7 +58,7 @@
appear TEAMROCKETBASEB2F_ROCKET_GIRL
appear TEAMROCKETBASEB2F_ROCKET1
opentext
- writetext UnknownText_0x6d2ad
+ writetext RocketBaseExecutiveFHoldItText
waitbutton
closetext
turnobject PLAYER, DOWN
@@ -69,7 +69,7 @@
turnobject PLAYER, UP
applymovement TEAMROCKETBASEB2F_ROCKET1, MovementData_0x6d22f
opentext
- writetext UnknownText_0x6d2c3
+ writetext RocketBaseBossFThrashText
waitbutton
closetext
cry DRAGONITE
@@ -82,18 +82,18 @@
appear TEAMROCKETBASEB2F_LANCE
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d244
opentext
- writetext UnknownText_0x6d38c
+ writetext RocketBaseLanceShareFunText
waitbutton
closetext
turnobject PLAYER, RIGHT
applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, MovementData_0x6d241
opentext
- writetext UnknownText_0x6d3bd
+ writetext RocketBaseBossDontMeddleText
waitbutton
closetext
applymovement TEAMROCKETBASEB2F_ROCKET1, MovementData_0x6d24a
applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, MovementData_0x6d248
- winlosstext UnknownText_0x6d45c, 0
+ winlosstext RocketBaseBossWinText, 0
setlasttalked TEAMROCKETBASEB2F_ROCKET_GIRL
loadtrainer EXECUTIVEF, EXECUTIVEF_2
startbattle
@@ -104,7 +104,7 @@
reloadmapafterbattle
setevent EVENT_BEAT_ROCKET_EXECUTIVEF_2
opentext
- writetext UnknownText_0x6d4c6
+ writetext RocketBaseBossRetreatText
waitbutton
closetext
special FadeBlackQuickly
@@ -120,13 +120,13 @@
clearevent EVENT_TEAM_ROCKET_BASE_B2F_LANCE
turnobject TEAMROCKETBASEB2F_LANCE, DOWN
opentext
- writetext UnknownText_0x6d5d8
+ writetext RocketBaseLancePostBattleText
waitbutton
closetext
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d250
turnobject PLAYER, UP
opentext
- writetext UnknownText_0x6d64e
+ writetext RocketBaseLancePowerOffText
waitbutton
closetext
follow TEAMROCKETBASEB2F_LANCE, PLAYER
@@ -134,7 +134,7 @@
stopfollow
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d258
opentext
- writetext UnknownText_0x6d6cf
+ writetext RockerBaseLanceElectrodeFaintText
waitbutton
closetext
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d267
@@ -146,7 +146,7 @@
RocketBaseLancesSideScript:
opentext
- writetext UnknownText_0x6d7ea
+ writetext RocketBaseLancesSideText
waitbutton
closetext
applymovement PLAYER, MovementData_0x6d278
@@ -283,16 +283,16 @@
applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d27a
turnobject PLAYER, RIGHT
opentext
- writetext UnknownText_0x6d809
+ writetext RocketBaseLanceElectrodeDoneText
buttonsound
verbosegiveitem HM_WHIRLPOOL
setevent EVENT_GOT_HM06_WHIRLPOOL
- writetext UnknownText_0x6d8f8
+ writetext RocketBaseLanceWhirlpoolText
waitbutton
closetext
turnobject TEAMROCKETBASEB2F_LANCE, DOWN
opentext
- writetext UnknownText_0x6d994
+ writetext RocketBaseLanceMonMasterText
waitbutton
closetext
turnobject PLAYER, DOWN
@@ -319,13 +319,13 @@
opentext
checkevent EVENT_LEARNED_HAIL_GIOVANNI
iftrue .KnowsPassword
- writetext UnknownText_0x6dd39
+ writetext RocketBaseDoorNoPasswordText
waitbutton
closetext
end
.KnowsPassword:
- writetext UnknownText_0x6dd6b
+ writetext RocketBaseDoorKnowPasswordText
waitbutton
playsound SFX_ENTER_DOOR
changeblock 14, 12, $07 ; floor
@@ -339,13 +339,13 @@
opentext
checkevent EVENT_CLEARED_ROCKET_HIDEOUT
iftrue .Deactivated
- writetext UnknownText_0x6dda7
+ writetext RocketBaseB2FTransmitterText
waitbutton
closetext
end
.Deactivated:
- writetext UnknownText_0x6de03
+ writetext RocketBaseB2FDeactivateTransmitterText
waitbutton
closetext
end
@@ -557,12 +557,12 @@
step RIGHT
step_end
-UnknownText_0x6d2ad:
+RocketBaseExecutiveFHoldItText:
text "Hold it right"
line "there!"
done
-UnknownText_0x6d2c3:
+RocketBaseBossFThrashText:
text "We can't have a"
line "brat like you on"
cont "the loose."
@@ -582,13 +582,13 @@
cont "thrashed."
done
-UnknownText_0x6d38c:
+RocketBaseLanceShareFunText:
text "Hey! Don't be so"
line "selfish. Spread"
cont "the fun around."
done
-UnknownText_0x6d3bd:
+RocketBaseBossDontMeddleText:
text "What? You had an"
line "accomplice?"
@@ -605,7 +605,7 @@
line "with TEAM ROCKET!"
done
-UnknownText_0x6d45c:
+RocketBaseBossWinText:
text "Tch, you really"
line "are strong."
@@ -618,7 +618,7 @@
line "an EXECUTIVE."
done
-UnknownText_0x6d4c6:
+RocketBaseBossRetreatText:
text "…This hideout is"
line "done for…"
@@ -646,7 +646,7 @@
para "Fufufufu…"
done
-UnknownText_0x6d5d8:
+RocketBaseLancePostBattleText:
text "LANCE: That did"
line "it. We defeated"
@@ -660,7 +660,7 @@
line "the process…"
done
-UnknownText_0x6d64e:
+RocketBaseLancePowerOffText:
text "Sorry, <PLAY_G>."
line "I saw how well you"
@@ -674,7 +674,7 @@
line "radio signal."
done
-UnknownText_0x6d6cf:
+RockerBaseLanceElectrodeFaintText:
text "It's this machine"
line "that's causing all"
cont "the problems."
@@ -704,12 +704,12 @@
line "split the job."
done
-UnknownText_0x6d7ea:
+RocketBaseLancesSideText:
text "LANCE: Leave this"
line "side to me."
done
-UnknownText_0x6d809:
+RocketBaseLanceElectrodeDoneText:
text "LANCE: That odd"
line "signal has finally"
cont "stopped."
@@ -731,12 +731,13 @@
cont "any need for it."
done
+; unused
UnknownText_0x6d8e6:
text "<PLAYER> received"
line "HM06."
done
-UnknownText_0x6d8f8:
+RocketBaseLanceWhirlpoolText:
text "That's WHIRLPOOL."
line "Teach it to a"
@@ -753,7 +754,7 @@
line "from MAHOGANY GYM."
done
-UnknownText_0x6d994:
+RocketBaseLanceMonMasterText:
text "<PLAY_G>…"
para "The journey to be-"
@@ -871,7 +872,7 @@
cont "for yourself."
done
-UnknownText_0x6dd39:
+RocketBaseDoorNoPasswordText:
text "The door's closed…"
para "It needs a pass-"
@@ -878,7 +879,7 @@
line "word to open."
done
-UnknownText_0x6dd6b:
+RocketBaseDoorKnowPasswordText:
text "The door's closed…"
para "<PLAYER> entered"
@@ -887,7 +888,7 @@
para "The door opened!"
done
-UnknownText_0x6dda7:
+RocketBaseB2FTransmitterText:
text "It's the radio"
line "transmitter that's"
@@ -898,7 +899,7 @@
line "full capacity."
done
-UnknownText_0x6de03:
+RocketBaseB2FDeactivateTransmitterText:
text "The radio trans-"
line "mitter has finally"
--- a/maps/VermilionCity.asm
+++ b/maps/VermilionCity.asm
@@ -42,13 +42,13 @@
opentext
special SnorlaxAwake
iftrue .Awake
- writetext UnknownText_0x1aab64
+ writetext VermilionCitySnorlaxSleepingText
waitbutton
closetext
end
.Awake:
- writetext UnknownText_0x1aab84
+ writetext VermilionCityRadioNearSnorlaxText
pause 15
cry SNORLAX
closetext
@@ -69,31 +69,31 @@
ifequal NUM_BADGES, .AllBadges
ifgreater 13, .MostBadges
ifgreater 9, .SomeBadges
- writetext UnknownText_0x1aabc8
+ writetext VermilionCityBadgeGuyTrainerText
waitbutton
closetext
end
.SomeBadges:
- writetext UnknownText_0x1aac2b
+ writetext VermilionCityBadgeGuySomeBadgesText
waitbutton
closetext
end
.MostBadges:
- writetext UnknownText_0x1aac88
+ writetext VermilionCityBadgeGuyMostBadgesText
waitbutton
closetext
end
.AllBadges:
- writetext UnknownText_0x1aacf3
+ writetext VermilionCityBadgeGuyAllBadgesText
buttonsound
verbosegiveitem HP_UP
iffalse .Done
setevent EVENT_GOT_HP_UP_FROM_VERMILION_GUY
.AlreadyGotItem:
- writetext UnknownText_0x1aad4a
+ writetext VermilionCityBadgeGuyBattleEdgeText
waitbutton
.Done:
closetext
@@ -163,12 +163,12 @@
cont "#MON GYM."
done
-UnknownText_0x1aab64:
+VermilionCitySnorlaxSleepingText:
text "SNORLAX is snoring"
line "peacefully…"
done
-UnknownText_0x1aab84:
+VermilionCityRadioNearSnorlaxText:
text "The #GEAR was"
line "placed near the"
cont "sleeping SNORLAX…"
@@ -178,7 +178,7 @@
para "SNORLAX woke up!"
done
-UnknownText_0x1aabc8:
+VermilionCityBadgeGuyTrainerText:
text "Skilled trainers"
line "gather in KANTO."
@@ -189,7 +189,7 @@
line "to defeat."
done
-UnknownText_0x1aac2b:
+VermilionCityBadgeGuySomeBadgesText:
text "You've started to"
line "collect KANTO GYM"
cont "BADGES?"
@@ -199,7 +199,7 @@
cont "here are tough?"
done
-UnknownText_0x1aac88:
+VermilionCityBadgeGuyMostBadgesText:
text "I guess you'll be"
line "finished with your"
@@ -211,7 +211,7 @@
cont "BADGES."
done
-UnknownText_0x1aacf3:
+VermilionCityBadgeGuyAllBadgesText:
text "Congratulations!"
para "You got all the"
@@ -221,7 +221,7 @@
line "for your efforts."
done
-UnknownText_0x1aad4a:
+VermilionCityBadgeGuyBattleEdgeText:
text "Having a variety"
line "of #MON types"
--- a/maps/VermilionPort.asm
+++ b/maps/VermilionPort.asm
@@ -40,7 +40,7 @@
opentext
checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
iftrue VermilionPortAlreadyRodeScript
- writetext UnknownText_0x74f06
+ writetext VermilionPortDepartingText
waitbutton
closetext
turnobject VERMILIONPORT_SAILOR1, DOWN
@@ -71,7 +71,7 @@
end
VermilionPortAlreadyRodeScript:
- writetext UnknownText_0x74f31
+ writetext VermilionPortCantBoardText
waitbutton
closetext
end
@@ -90,10 +90,10 @@
ifequal THURSDAY, .NextShipSunday
ifequal FRIDAY, .NextShipSunday
ifequal SATURDAY, .NextShipSunday
- writetext UnknownText_0x74f4d
+ writetext VermilionPortAskBoardingText
yesorno
iffalse VermilionPortNotRidingMoveAwayScript
- writetext UnknownText_0x74f8b
+ writetext VermilionPortAskTicketText
buttonsound
checkitem S_S_TICKET
iffalse .NoTicket
@@ -105,7 +105,7 @@
sjump VermilionPortSailorAtGangwayScript
.NoTicket:
- writetext UnknownText_0x74ff2
+ writetext VermilionPortNoTicketText
waitbutton
closetext
applymovement PLAYER, MovementData_0x74ef5
@@ -112,7 +112,7 @@
end
.NextShipWednesday:
- writetext UnknownText_0x75059
+ writetext VermilionPortSailMondayText
waitbutton
closetext
applymovement PLAYER, MovementData_0x74ef5
@@ -119,7 +119,7 @@
end
.NextShipSunday:
- writetext UnknownText_0x75080
+ writetext VermilionPortSailSundayText
waitbutton
closetext
applymovement PLAYER, MovementData_0x74ef5
@@ -129,13 +129,13 @@
end
VermilionPortNotRidingScript:
- writetext UnknownText_0x74fa7
+ writetext VermilionPortComeAgainText
waitbutton
closetext
end
VermilionPortNotRidingMoveAwayScript:
- writetext UnknownText_0x74fa7
+ writetext VermilionPortComeAgainText
waitbutton
closetext
applymovement PLAYER, MovementData_0x74ef5
@@ -152,10 +152,10 @@
ifequal THURSDAY, .NextShipSunday
ifequal FRIDAY, .NextShipSunday
ifequal SATURDAY, .NextShipSunday
- writetext UnknownText_0x74f4d
+ writetext VermilionPortAskBoardingText
yesorno
iffalse VermilionPortNotRidingScript
- writetext UnknownText_0x74f8b
+ writetext VermilionPortAskTicketText
buttonsound
checkitem S_S_TICKET
iffalse .NoTicket
@@ -167,19 +167,19 @@
sjump VermilionPortSailorAtGangwayScript
.NoTicket:
- writetext UnknownText_0x74ff2
+ writetext VermilionPortNoTicketText
waitbutton
closetext
end
.NextShipWednesday:
- writetext UnknownText_0x75059
+ writetext VermilionPortSailMondayText
waitbutton
closetext
end
.NextShipSunday:
- writetext UnknownText_0x75080
+ writetext VermilionPortSailSundayText
waitbutton
closetext
end
@@ -187,7 +187,7 @@
VermilionPortSuperNerdScript:
faceplayer
opentext
- writetext UnknownText_0x750a6
+ writetext VermilionPortSuperNerdText
waitbutton
closetext
end
@@ -226,18 +226,18 @@
step DOWN
step_end
-UnknownText_0x74f06:
+VermilionPortDepartingText:
text "We're departing"
line "soon. Please get"
cont "on board."
done
-UnknownText_0x74f31:
+VermilionPortCantBoardText:
text "Sorry. You can't"
line "board now."
done
-UnknownText_0x74f4d:
+VermilionPortAskBoardingText:
text "Welcome to FAST"
line "SHIP S.S.AQUA."
@@ -245,12 +245,12 @@
line "ing today?"
done
-UnknownText_0x74f8b:
+VermilionPortAskTicketText:
text "May I see your"
line "S.S.TICKET?"
done
-UnknownText_0x74fa7:
+VermilionPortComeAgainText:
text "We hope to see you"
line "again!"
done
@@ -263,7 +263,7 @@
line "Thank you!"
done
-UnknownText_0x74ff2:
+VermilionPortNoTicketText:
text "<PLAYER> tried to"
line "show the S.S."
cont "TICKET…"
@@ -277,17 +277,17 @@
line "S.S.TICKET."
done
-UnknownText_0x75059:
+VermilionPortSailMondayText:
text "The FAST SHIP will"
line "sail on Wednesday."
done
-UnknownText_0x75080:
+VermilionPortSailSundayText:
text "The FAST SHIP will"
line "sail next Sunday."
done
-UnknownText_0x750a6:
+VermilionPortSuperNerdText:
text "You came from"
line "JOHTO?"
--- a/maps/VioletPokecenter1F.asm
+++ b/maps/VioletPokecenter1F.asm
@@ -18,7 +18,7 @@
opentext
checkevent EVENT_REFUSED_TO_TAKE_EGG_FROM_ELMS_AIDE
iftrue .SecondTimeAsking
- writetext UnknownText_0x69555
+ writetext VioletPokecenterElmsAideFavorText
.AskTakeEgg:
yesorno
iffalse .RefusedEgg
@@ -31,7 +31,7 @@
clearevent EVENT_ELMS_AIDE_IN_LAB
clearevent EVENT_TOGEPI_HATCHED
setmapscene ROUTE_32, SCENE_ROUTE32_OFFER_SLOWPOKETAIL
- writetext UnknownText_0x695c5
+ writetext VioletPokecenterElmsAideGiveEggText
waitbutton
closetext
readvar VAR_FACING
@@ -60,13 +60,13 @@
end
.PartyFull:
- writetext UnknownText_0x69693
+ writetext VioletCityElmsAideFullPartyText
waitbutton
closetext
end
.RefusedEgg:
- writetext UnknownText_0x696f2
+ writetext VioletPokecenterElmsAideRefuseText
waitbutton
closetext
setevent EVENT_REFUSED_TO_TAKE_EGG_FROM_ELMS_AIDE
@@ -73,7 +73,7 @@
end
.SecondTimeAsking:
- writetext UnknownText_0x69712
+ writetext VioletPokecenterElmsAideAskEggText
sjump .AskTakeEgg
VioletPokecenter1FGameboyKidScript:
@@ -103,7 +103,7 @@
step DOWN
step_end
-UnknownText_0x69555:
+VioletPokecenterElmsAideFavorText:
text "<PLAY_G>, long"
line "time, no see."
@@ -117,7 +117,7 @@
line "#MON EGG?"
done
-UnknownText_0x695c5:
+VioletPokecenterElmsAideGiveEggText:
text "We discovered that"
line "a #MON will not"
@@ -137,7 +137,7 @@
cont "hatches!"
done
-UnknownText_0x69693:
+VioletCityElmsAideFullPartyText:
text "Oh, no. You can't"
line "carry any more"
cont "#MON with you."
@@ -147,17 +147,18 @@
cont "room for the EGG."
done
-UnknownText_0x696f2:
+VioletPokecenterElmsAideRefuseText:
text "B-but… PROF.ELM"
line "asked for you…"
done
-UnknownText_0x69712:
+VioletPokecenterElmsAideAskEggText:
text "<PLAY_G>, will you"
line "take the EGG?"
done
-UnknownText_0x6972d:
+; unused
+VioletPokecenterFarawayLinkText:
text "I've been thinking"
line "it'd be great to"
@@ -168,7 +169,8 @@
line "far away."
done
-UnknownText_0x69791:
+; unused
+VioletPokecenterMobileAdapterText:
text "I just battled a"
line "friend in CIANWOOD"
cont "over a link."
--- a/mobile/mobile_12_2.asm
+++ b/mobile/mobile_12_2.asm
@@ -235,13 +235,12 @@
.asm_4a9b0
ld de, SFX_WRONG
call PlaySFX
- ld hl, UnknownText_0x4a9be
+ ld hl, MobilePickThreeMonForBattle
call PrintText
jr .asm_4a974
-UnknownText_0x4a9be:
- ; Pick three #MON for battle.
- text_far UnknownText_0x1c51d7
+MobilePickThreeMonForBattle:
+ text_far _MobilePickThreeMonForBattle
text_end
Function4a9c3:
@@ -287,14 +286,13 @@
ld de, wd012
ld bc, 6
call CopyBytes
- ld hl, UnknownText_0x4aa1d
+ ld hl, MobileUseTheseThreeMonText
call PrintText
call YesNoBox
ret
-UnknownText_0x4aa1d:
- ; , @ and @ . Use these three?
- text_far UnknownText_0x1c51f4
+MobileUseTheseThreeMonText:
+ text_far _MobileUseTheseThreeMonText
text_end
Function4aa22:
@@ -772,7 +770,7 @@
jr z, .asm_4ad39
ld de, SFX_WRONG
call WaitPlaySFX
- ld hl, UnknownText_0x4ad51
+ ld hl, MobileOnlyThreeMonMayEnterText
call PrintText
ret
@@ -792,9 +790,8 @@
call Function4adc2
ret
-UnknownText_0x4ad51:
- ; Only three #MON may enter.
- text_far UnknownText_0x1c521c
+MobileOnlyThreeMonMayEnterText:
+ text_far _MobileOnlyThreeMonMayEnterText
text_end
Function4ad56:
--- a/mobile/mobile_22.asm
+++ b/mobile/mobile_22.asm
@@ -2482,7 +2482,7 @@
jp Function89e36
Function89fed:
- ld hl, UnknownText_0x8a102
+ ld hl, MobileCardFolderIntro1Text
call PrintText
jp Function89e36
@@ -2513,7 +2513,7 @@
jp Function89e36
Function8a03d:
- ld hl, UnknownText_0x8a107
+ ld hl, MobileCardFolderIntro2Text
call Function89209
call PrintText
call Function8920f
@@ -2520,7 +2520,7 @@
jp Function89e36
Function8a04c:
- ld hl, UnknownText_0x8a10c
+ ld hl, MobileCardFolderIntro3Text
call PrintText
jp Function89e36
@@ -2621,7 +2621,7 @@
jp Function89e36
Function8a0ec:
- ld hl, UnknownText_0x8a111
+ ld hl, MobileCardFolderIntro4Text
call PrintText
jp Function89e36
@@ -2634,24 +2634,20 @@
Function8a0ff:
jp Function89e36
-UnknownText_0x8a102:
- ; The CARD FOLDER stores your and your friends' CARDS. A CARD contains information like the person's name, phone number and profile.
- text_far UnknownText_0x1c5238
+MobileCardFolderIntro1Text:
+ text_far _MobileCardFolderIntro1Text
text_end
-UnknownText_0x8a107:
- ; This is your CARD. Once you've entered your phone number, you can trade CARDS with your friends.
- text_far UnknownText_0x1c52bc
+MobileCardFolderIntro2Text:
+ text_far _MobileCardFolderIntro2Text
text_end
-UnknownText_0x8a10c:
- ; If you have your friend's CARD, you can use it to make a call from a mobile phone on the 2nd floor of a #MON CENTER.
- text_far UnknownText_0x1c531e
+MobileCardFolderIntro3Text:
+ text_far _MobileCardFolderIntro3Text
text_end
-UnknownText_0x8a111:
- ; To safely store your collection of CARDS, you must set a PASSCODE for your CARD FOLDER.
- text_far UnknownText_0x1c5394
+MobileCardFolderIntro4Text:
+ text_far _MobileCardFolderIntro4Text
text_end
Function8a116:
@@ -2760,12 +2756,12 @@
db "@"
Function8a20d:
- ld hl, UnknownText_0x8a232
+ ld hl, MobileCardFolderAskDeleteText
call PrintText
ld a, $2
call Function89259
ret c
- ld hl, UnknownText_0x8a237
+ ld hl, MobileCardFolderDeleteAreYouSureText
call PrintText
ld a, $2
call Function89259
@@ -2772,25 +2768,22 @@
ret c
xor a
call Function8a2fe
- ld hl, UnknownText_0x8a23c
+ ld hl, MobileCardFolderDeletedText
call PrintText
xor a
and a
ret
-UnknownText_0x8a232:
- ; If the CARD FOLDER is deleted, all its CARDS and the PASSCODE will also be deleted. Beware--a deleted CARD FOLDER can't be restored. Want to delete your CARD FOLDER?
- text_far UnknownText_0x1c53ee
+MobileCardFolderAskDeleteText:
+ text_far _MobileCardFolderAskDeleteText
text_end
-UnknownText_0x8a237:
- ; Are you sure you want to delete it?
- text_far UnknownText_0x1c5494
+MobileCardFolderDeleteAreYouSureText:
+ text_far _MobileCardFolderDeleteAreYouSureText
text_end
-UnknownText_0x8a23c:
- ; The CARD FOLDER has been deleted.
- text_far UnknownText_0x1c54b9
+MobileCardFolderDeletedText:
+ text_far _MobileCardFolderDeletedText
text_end
Function8a241:
@@ -2839,12 +2832,12 @@
Function8a2aa:
ld hl, MenuHeader_0x8a2ef
call LoadMenuHeader
- ld hl, UnknownText_0x8a2f4
+ ld hl, MobileCardFolderAskOpenOldText
call PrintText
ld a, $1
call Function89259
jr nc, .asm_8a2cf
- ld hl, UnknownText_0x8a2f9
+ ld hl, MobileCardFolderAskDeleteOldText
call PrintText
ld a, $2
call Function89259
@@ -2873,14 +2866,12 @@
db MENU_BACKUP_TILES ; flags
menu_coords 0, 12, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
-UnknownText_0x8a2f4:
- ; There is an older CARD FOLDER from a previous journey. Do you want to open it?
- text_far UnknownText_0x1c54dd
+MobileCardFolderAskOpenOldText:
+ text_far _MobileCardFolderAskOpenOldText
text_end
-UnknownText_0x8a2f9:
- ; Delete the old CARD FOLDER?
- text_far UnknownText_0x1c552d
+MobileCardFolderAskDeleteOldText:
+ text_far _MobileCardFolderAskDeleteOldText
text_end
Function8a2fe:
@@ -4140,7 +4131,7 @@
ret
.asm_8acf0
- ld hl, UnknownText_0x8ad06
+ ld hl, MobileCardFolderFinishRegisteringCardsText
call PrintText
ld a, $2
call Function89259
@@ -4151,9 +4142,8 @@
scf
ret
-UnknownText_0x8ad06:
- ; Finish registering CARDS?
- text_far UnknownText_0x1c554a
+MobileCardFolderFinishRegisteringCardsText:
+ text_far _MobileCardFolderFinishRegisteringCardsText
text_end
Function8ad0b:
--- a/mobile/mobile_22_2.asm
+++ b/mobile/mobile_22_2.asm
@@ -406,7 +406,7 @@
Function8b555:
.loop
- ld hl, UnknownText_0x8b5ce
+ ld hl, EnterNewPasscodeText
call PrintText
ld bc, wd017
call Function8b45c
@@ -417,12 +417,12 @@
ld bc, wd017
call Function8b664
jr nz, .asm_8b57c
- ld hl, UnknownText_0x8b5e2
+ ld hl, FourZerosInvalidText
call PrintText
jr .loop
.asm_8b57c
- ld hl, UnknownText_0x8b5d3
+ ld hl, ConfirmPasscodeText
call PrintText
ld bc, wd013
call Function8b45c
@@ -434,7 +434,7 @@
call Function89448
ld bc, wd013
call Function8b493
- ld hl, UnknownText_0x8b5d8
+ ld hl, PasscodesNotSameText
call PrintText
jr .asm_8b57c
@@ -448,7 +448,7 @@
call Function89448
ld bc, wd013
call Function8b493
- ld hl, UnknownText_0x8b5dd
+ ld hl, PasscodeSetText
call PrintText
and a
.asm_8b5c8
@@ -457,28 +457,23 @@
pop af
ret
-UnknownText_0x8b5ce:
- ; Please enter any four-digit number.
+EnterNewPasscodeText:
text_far _EnterNewPasscodeText
text_end
-UnknownText_0x8b5d3:
- ; Enter the same number to confirm.
+ConfirmPasscodeText:
text_far _ConfirmPasscodeText
text_end
-UnknownText_0x8b5d8:
- ; That's not the same number.
+PasscodesNotSameText:
text_far _PasscodesNotSameText
text_end
-UnknownText_0x8b5dd:
- ; Your PASSCODE has been set. Enter this number next time to open the CARD FOLDER.
+PasscodeSetText:
text_far _PasscodeSetText
text_end
-UnknownText_0x8b5e2:
- ; 0000 is invalid!
+FourZerosInvalidText:
text_far _FourZerosInvalidText
text_end
@@ -494,7 +489,7 @@
ld e, $0
call Function89c44
.asm_8b602
- ld hl, UnknownText_0x8b642
+ ld hl, EnterPasscodeText
call PrintText
ld bc, wd013
call Function8b45c
@@ -507,7 +502,7 @@
call Function8b3a4
call CloseSRAM
jr z, .asm_8b635
- ld hl, UnknownText_0x8b647
+ ld hl, IncorrectPasscodeText
call PrintText
ld bc, wd013
call Function8b36c
@@ -522,13 +517,11 @@
pop af
ret
-UnknownText_0x8b642:
- ; Enter the CARD FOLDER PASSCODE.
+EnterPasscodeText:
text_far _EnterPasscodeText
text_end
-UnknownText_0x8b647:
- ; Incorrect PASSCODE!
+IncorrectPasscodeText:
text_far _IncorrectPasscodeText
text_end
--- a/mobile/mobile_42.asm
+++ b/mobile/mobile_42.asm
@@ -1539,52 +1539,52 @@
Function108bec:
ld a, $90
ldh [hWY], a
- ld hl, .PlayerWillTradeMon
+ ld hl, .MobilePlayerWillTradeMonText
call PrintText
ld c, 80
call DelayFrames
- ld hl, .ForPartnersMon
+ ld hl, .MobileForPartnersMonText
call PrintText
ld c, 80
call DelayFrames
ret
-.PlayerWillTradeMon:
- text_far _TradingText10
+.MobilePlayerWillTradeMonText:
+ text_far _MobilePlayerWillTradeMonText
text_end
-.ForPartnersMon:
- text_far _TradingText11
+.MobileForPartnersMonText:
+ text_far _MobileForPartnersMonText
text_end
-.UnusedTextPlayersMonTrade:
- text_far _TradingText12
+.MobilePlayersMonTradeText:
+ text_far _MobilePlayersMonTradeText
text_end
Function108c16:
ld a, $90
ldh [hWY], a
- ld hl, .TakeGoodCareOfMon
+ ld hl, .MobileTakeGoodCareOfMonText
call PrintText
ld c, 80
call DelayFrames
ret
-.TakeGoodCareOfMon:
- text_far _TradingText13
+.MobileTakeGoodCareOfMonText:
+ text_far _MobileTakeGoodCareOfMonText
text_end
Function108c2b:
ld a, $90
ldh [hWY], a
- ld hl, .PlayersMonTrade
+ ld hl, .MobilePlayersMonTrade2Text
call PrintText
ld c, 80
call DelayFrames
ret
-.PlayersMonTrade:
- text_far _TradingText14
+.MobilePlayersMonTrade2Text:
+ text_far _MobilePlayersMonTrade2Text
text_end
Function108c40:
@@ -1593,7 +1593,7 @@
ld a, [wcf65]
and %10000000
jr z, .Getmon
- ld hl, .CameBack
+ ld hl, .MobileTradeCameBackText
call PrintText
ld c, 80
call DelayFrames
@@ -1600,18 +1600,18 @@
ret
.Getmon:
- ld hl, .TakeGoodCareOf
+ ld hl, .MobileTakeGoodCareOfText
call PrintText
ld c, 80
call DelayFrames
ret
-.TakeGoodCareOf:
- text_far _TradingText15
+.MobileTakeGoodCareOfText:
+ text_far _MobileTakeGoodCareOfText
text_end
-.CameBack:
- text_far _TradingText16
+.MobileTradeCameBackText:
+ text_far _MobileTradeCameBackText
text_end
Function108c6d:
--- a/mobile/mobile_menu.asm
+++ b/mobile/mobile_menu.asm
@@ -413,7 +413,7 @@
.DeleteLoginPassword:
call PlaceHollowCursor
- ld hl, UnknownText_0x4a358
+ ld hl, DeleteSavedLoginPasswordText
call PrintText
hlcoord 14, 7
ld b, 3
@@ -435,7 +435,7 @@
ld bc, MOBILE_LOGIN_PASSWORD_LENGTH
call ByteFill
call CloseSRAM
- ld hl, UnknownText_0x4a35d
+ ld hl, DeletedTheLoginPasswordText
call PrintText
call JoyWaitAorB
.dont_delete_password
@@ -455,14 +455,12 @@
next "けす"
next "もどる@"
-UnknownText_0x4a358:
- ; Delete the saved LOG-IN PASSWORD?
- text_far UnknownText_0x1c5196
+DeleteSavedLoginPasswordText:
+ text_far _DeleteSavedLoginPasswordText
text_end
-UnknownText_0x4a35d:
- ; Deleted the LOG-IN PASSWORD.
- text_far UnknownText_0x1c51b9
+DeletedTheLoginPasswordText:
+ text_far _DeletedTheLoginPasswordText
text_end
DeletePassword_YesNo_MenuHeader: