shithub: pokecrystal

Download patch

ref: b6ab385d3c02f32986e3b61d7166c62263cec6a5
parent: 62c621d5ad47cc827d6a5b0579e4875222685f75
author: yenatch <yenatch@gmail.com>
date: Wed Mar 27 13:07:00 EDT 2013

More battletexts

--- a/battle/effect_commands.asm
+++ b/battle/effect_commands.asm
@@ -1037,7 +1037,7 @@
 	ret z
 
 ; 'ignored orders…sleeping!'
-	ld hl, $4f7b
+	ld hl, IgnoredSleepingText
 	call FarBattleTextBox
 
 	call EndMoveEffect
@@ -1182,10 +1182,10 @@
 	call IsInArray
 
 ; 'has no pp left for [move]'
-	ld hl, $4fba
+	ld hl, HasNoPPLeftText
 	jr c, .print
 ; 'but no pp is left for the move'
-	ld hl, $4f99
+	ld hl, NoPPLeftText
 .print
 	call FarBattleTextBox
 	ld b, $1
@@ -2425,7 +2425,7 @@
 	call DelayFrames
 
 ; 'protecting itself!'
-	ld hl, BattleText_0x8167a
+	ld hl, ProtectingItselfText
 	call FarBattleTextBox
 
 	ld c, 40
@@ -2882,7 +2882,7 @@
 
 
 BattleCommand0d: ; 35023
-
+; resulttext
 	ld a, [AttackMissed]
 	and a
 	ret z
@@ -2922,11 +2922,13 @@
 
 
 BattleCommand0e: ; 3505e
+; checkfaint
+
 	ld a, BATTLE_VARS_SUBSTATUS1_OPP
 	call CleanGetBattleVarPair
 	bit 5, a
 	jr z, .asm_35072 ; 35065 $b
-	call $5c94
+	call BattleCommand4b
 	ld b, $0
 	jr nc, .asm_3508b ; 3506c $1d
 	ld b, $1
@@ -2941,7 +2943,7 @@
 	call FarBattleRNG
 	cp c
 	jr nc, .asm_3508b ; 35080 $9
-	call $5c94
+	call BattleCommand4b
 	ld b, $0
 	jr nc, .asm_3508b ; 35087 $2
 	ld b, $2
@@ -2965,7 +2967,7 @@
 	ret z
 	dec a
 	jr nz, .asm_350ab ; 350a3 $6
-	ld hl, $4eb0
+	ld hl, EnduredText
 	jp FarBattleTextBox
 
 .asm_350ab
@@ -2973,7 +2975,8 @@
 	ld a, [hl]
 	ld [$d265], a
 	call $3468
-	ld hl, $4e99
+
+	ld hl, HungOnText
 	jp FarBattleTextBox
 
 .asm_50bb
@@ -3009,8 +3012,8 @@
 
 
 ; 350e4
-	ld hl, $5071
-	ld de, $5071
+	ld hl, DoesntAffectText
+	ld de, DoesntAffectText
 	ld a, [TypeModifier]
 	and $7f
 	jr z, .asm_35110 ; 0x350ef $1f
@@ -3017,15 +3020,15 @@
 	ld a, $d
 	call CleanGetBattleVarPair
 	cp $94
-	ld hl, $54f0
-	ld de, $5500
+	ld hl, ButItFailedText
+	ld de, ItFailedText
 	jr z, .asm_35110 ; 0x350fe $10
-	ld hl, $5020
-	ld de, $5033
+	ld hl, AttackMissedText
+	ld de, AttackMissed2Text
 	ld a, [CriticalHit]
 	cp $ff
 	jr nz, .asm_35110 ; 0x3510b $3
-	ld hl, $5061
+	ld hl, UnaffectedText
 .asm_35110
 	call Function0x35157
 	xor a
@@ -3054,7 +3057,7 @@
 	inc a
 	ld [hl], a
 .asm_3513e
-	ld hl, $5046
+	ld hl, CrashedText
 	call FarBattleTextBox
 	ld a, $1
 	ld [$c689], a
@@ -3117,8 +3120,8 @@
 	jp DelayFrames
 
 .ptrs
-	dw BattleText_0x81086 ; 'critical hit'
-	dw BattleText_0x81097 ; 'one-hit ko'
+	dw CriticalHitText ; 'critical hit'
+	dw OneHitKOText    ; 'one-hit ko'
 ; 35197
 
 
@@ -3157,9 +3160,9 @@
 	and $7f
 	cp 10 ; 1.0
 	ret z
-	ld hl, BattleText_0x810aa ; 'super-effective'
+	ld hl, SuperEffectiveText ; 'super-effective'
 	jr nc, .print
-	ld hl, BattleText_0x810c1 ; 'not very effective'
+	ld hl, NotVeryEffectiveText ; 'not very effective'
 .print
 	jp FarBattleTextBox
 ; 351c0
@@ -3186,7 +3189,7 @@
 	bit 6, a
 	jr z, .asm_35231
 
-	ld hl, $50da
+	ld hl, TookDownWithItText
 	call FarBattleTextBox
 	ld a, [hBattleTurn]
 	and a
@@ -3279,7 +3282,7 @@
 	ld [de], a
 
 	call SwitchTurn
-	ld hl, $50f3
+	ld hl, RageBuildingText
 	call FarBattleTextBox
 	jp SwitchTurn
 ; 3527b
@@ -4452,8 +4455,10 @@
 	call GetMoveData
 .asm_3591a
 	call Function0x37e01
-	ld hl, $5109
+
+	ld hl, GotAnEncoreText
 	jp FarBattleTextBox
+
 .asm_35923
 	jp PrintDidntAffect2
 ; 35926
@@ -4495,7 +4500,8 @@
 	ld a, $5e
 	ld hl, $4000
 	rst FarCall
-	ld hl, $511b
+
+	ld hl, SharedPainText
 	jp FarBattleTextBox
 
 .asm_3597d
@@ -4649,8 +4655,10 @@
 	call GetBattleVarPair
 	set 5, [hl]
 	call Function0x37e01
-	ld hl, $5136
+
+	ld hl, TookAimText
 	jp FarBattleTextBox
+
 .asm_35a6e
 	call Function0x37e77
 	jp PrintDidntAffect
@@ -4750,8 +4758,10 @@
 .asm_35b04
 	call $34f8
 	call Function0x37e01
-	ld hl, $5143
+
+	ld hl, SketchedText
 	jp FarBattleTextBox
+
 .asm_35b10
 	call Function0x37e77
 	jp PrintDidntAffect
@@ -4942,7 +4952,7 @@
 	call GetBattleVarPair
 	set 6, [hl]
 	call Function0x37e01
-	ld hl, $5156
+	ld hl, DestinyBondEffectText
 	jp FarBattleTextBox
 ; 35c0f
 
@@ -5027,7 +5037,7 @@
 	pop de
 	ld a, d
 	ld [$d265], a
-	ld hl, $517f
+	ld hl, SpiteEffectText
 	jp FarBattleTextBox
 .asm_35c91
 	jp PrintDidntAffect2
@@ -5096,16 +5106,18 @@
 	ld [hl], a
 	ld h, d
 	ld l, e
-	ld bc, $0030
+	ld bc, $30
 	ld d, $6
 .asm_35ce9
 	ld [hl], a
 	add hl, bc
 	dec d
-	jr nz, .asm_35ce9 ; 35cec $fb
+	jr nz, .asm_35ce9
 	call Function0x37e01
-	ld hl, $51a0
+
+	ld hl, BellChimedText
 	call FarBattleTextBox
+
 	ld a, [hBattleTurn]
 	and a
 	jp z, Function0x365d7
@@ -5260,8 +5272,10 @@
 
 
 Function0x35de0: ; 35de0
-	ld hl, $53ad
+
+	ld hl, SubTookDamageText
 	call FarBattleTextBox
+
 	ld de, $c6e0
 	ld a, [hBattleTurn]
 	and a
@@ -5286,7 +5300,7 @@
 	call GetBattleVarPair
 	res 4, [hl]
 
-	ld hl, $53d0
+	ld hl, SubFadedText
 	call FarBattleTextBox
 
 	call SwitchTurn
@@ -5348,8 +5362,9 @@
 	ld a, [hl]
 	ld [$d265], a
 	call $3468
-	ld hl, $55a9
-	jr .asm_35ec6 ; 35e6e $56
+	ld hl, ProtectedByText
+	jr .asm_35ec6
+
 .asm_35e70
 	ld a, BATTLE_VARS_STATUS_OPP
 	call GetBattleVarPair
@@ -5356,43 +5371,53 @@
 	ld d, h
 	ld e, l
 	ld a, [de]
-	and $7
-	ld hl, $51c1
-	jr nz, .asm_35ec6 ; 35e7d $47
+	and 7
+	ld hl, AlreadyAsleepText
+	jr nz, .asm_35ec6
+
 	ld a, [AttackMissed]
 	and a
 	jp nz, PrintDidntAffect2
-	ld hl, $550c
+
+	ld hl, DidntAffect1Text
 	call Function0x35ece
-	jr c, .asm_35ec6 ; 35e8c $38
+	jr c, .asm_35ec6
+
 	ld a, [de]
 	and a
-	jr nz, .asm_35ec6 ; 35e90 $34
+	jr nz, .asm_35ec6
+
 	call CheckSubstituteOpp
-	jr nz, .asm_35ec6 ; 35e95 $2f
+	jr nz, .asm_35ec6
+
 	call Function0x37e01
 	ld b, $7
 	ld a, [$cfc0]
 	and a
-	jr z, .asm_35ea4 ; 35ea0 $2
+	jr z, .asm_35ea4
 	ld b, $3
+
 .asm_35ea4
 	call FarBattleRNG
 	and b
-	jr z, .asm_35ea4 ; 35ea8 $fa
-	cp $7
-	jr z, .asm_35ea4 ; 35eac $f6
+	jr z, .asm_35ea4
+	cp 7
+	jr z, .asm_35ea4
 	inc a
 	ld [de], a
 	call $398e
 	call $39c9
-	ld hl, $51b1
+
+	ld hl, FellAsleepText
 	call FarBattleTextBox
+
 	ld a, $f
 	ld hl, $5de9
 	rst FarCall
+
 	jp z, $4216
 	ret
+
 .asm_35ec6
 	push hl
 	call Function0x37e77
@@ -5459,8 +5484,10 @@
 	ld de, $0106
 	call Function0x37e54
 	call $39c9
-	ld hl, $51d5
+
+	ld hl, WasPoisonedText
 	call FarBattleTextBox
+
 	ld a, $f
 	ld hl, $5de9
 	rst FarCall
@@ -5471,7 +5498,7 @@
 BattleCommand2f: ; 35f2c
 ; poison
 
-	ld hl, $5071
+	ld hl, DoesntAffectText
 	ld a, [TypeModifier]
 	and $7f
 	jp z, $5fb8
@@ -5480,7 +5507,7 @@
 	ld a, BATTLE_VARS_STATUS_OPP
 	call CleanGetBattleVarPair
 	ld b, a
-	ld hl, $51fa
+	ld hl, AlreadyPoisonedText
 	and $8
 	jp nz, $5fb8
 	call GetOpponentItem
@@ -5490,10 +5517,10 @@
 	ld a, [hl]
 	ld [$d265], a
 	call $3468
-	ld hl, $55a9
+	ld hl, ProtectedByText
 	jr .asm_35fb8 ; 35f5d $59
 .asm_35f5f
-	ld hl, $550c
+	ld hl, DidntAffect1Text
 	ld a, BATTLE_VARS_STATUS_OPP
 	call CleanGetBattleVarPair
 	and a
@@ -5522,8 +5549,10 @@
 	call Function0x35fc9
 	jr z, .asm_35fa4 ; 35f97 $b
 	call Function0x35fc0
-	ld hl, $51d5
+
+	ld hl, WasPoisonedText
 	call FarBattleTextBox
+
 	jr .asm_35fb1 ; 35fa2 $d
 .asm_35fa4
 	set 0, [hl]
@@ -5530,13 +5559,16 @@
 	xor a
 	ld [de], a
 	call Function0x35fc0
-	ld hl, $51e6
+
+	ld hl, BadlyPoisonedText
 	call FarBattleTextBox
+
 .asm_35fb1
 	ld a, $f
 	ld hl, $5de9
 	rst FarCall
 	ret
+
 .asm_35fb8
 	push hl
 	call Function0x37e77
@@ -5594,15 +5626,17 @@
 
 
 BattleCommand15: ; 35fff
+; draintarget
 	call Function0x36011
-	ld hl, $5210
+	ld hl, SuckedHealthText
 	jp FarBattleTextBox
 ; 36008
 
 
 BattleCommand16: ; 36008
+; eatdream
 	call Function0x36011
-	ld hl, $5227
+	ld hl, DreamEatenText
 	jp FarBattleTextBox
 ; 36011
 
@@ -5724,8 +5758,10 @@
 	ld de, $0105
 	call Function0x37e54
 	call $39c9
-	ld hl, $523c
+
+	ld hl, WasBurnedText
 	call FarBattleTextBox
+
 	ld a, $f
 	ld hl, $5de9
 	rst FarCall
@@ -5754,7 +5790,8 @@
 	xor a
 	ld [hl], a
 	call $398e
-	ld hl, $524b
+
+	ld hl, DefrostedOpponentText
 	jp FarBattleTextBox
 ; 36102
 
@@ -5794,8 +5831,10 @@
 	ld de, $0108
 	call Function0x37e54
 	call $39c9
-	ld hl, $525d
+
+	ld hl, WasFrozenText
 	call FarBattleTextBox
+
 	ld a, $f
 	ld hl, $5de9
 	rst FarCall
@@ -6346,7 +6385,7 @@
 	ld b, a
 	inc b
 	call $648f
-	ld hl, $5272
+	ld hl, WontRiseAnymoreText
 	jp FarBattleTextBox
 ; 3646a
 
@@ -6369,7 +6408,7 @@
 	ld b, a
 	inc b
 	call $648f
-	ld hl, $528f
+	ld hl, WontDropAnymoreText
 	jp FarBattleTextBox
 ; 3648f
 
@@ -6714,8 +6753,10 @@
 	ld a, BATTLE_VARS_SUBSTATUS3
 	call GetBattleVarPair
 	res 0, [hl]
-	ld hl, $4e84
+
+	ld hl, UnleashedEnergyText
 	call FarBattleTextBox
+
 	ld a, BATTLE_VARS_MOVE_POWER
 	call GetBattleVarPair
 	ld a, $1
@@ -6758,7 +6799,7 @@
 	jp SkipToBattleCommand
 
 .asm_366dc
-	ld hl, $4e6e
+	ld hl, StoringEnergyText
 	call FarBattleTextBox
 	jp EndMoveEffect
 ; 366e5
@@ -6937,7 +6978,8 @@
 	ld c, $14
 	call DelayFrames
 	call Function0x36804
-	ld hl, $52ac
+
+	ld hl, FledFromBattleText
 	jp FarBattleTextBox
 ; 36804
 
@@ -7042,10 +7084,13 @@
 	ld hl, $54c3
 	ld a, $f
 	rst FarCall
-	ld hl, $5544
+
+	ld hl, DraggedOutText
 	call FarBattleTextBox
+
 	ld hl, $5c23
 	jp CallBankF
+
 .asm_368ca
 	jp $6969
 
@@ -7136,15 +7181,19 @@
 	ld [CurPartyMon], a
 	ld hl, $5b32
 	call CallBankF
-	ld hl, $5544
+
+	ld hl, DraggedOutText
 	call FarBattleTextBox
+
 	ld hl, $5c23
 	jp CallBankF
+
 .asm_36969
 	call BattleCommand0a
 	call BattleCommandaa
 	call BattleCommand0c
 	jp $734e
+
 .asm_36975
 	push af
 	call $6804
@@ -7154,11 +7203,11 @@
 	ld c, $14
 	call DelayFrames
 	pop af
-	ld hl, $52c1
+
+	ld hl, FledInFearText
 	cp $2e
 	jr z, .asm_36991
-
-	ld hl, $52d2
+	ld hl, BlownAwayText
 .asm_36991
 	jp FarBattleTextBox
 ; 36994
@@ -7284,19 +7333,22 @@
 	ld a, BATTLE_VARS_SUBSTATUS3
 	call GetBattleVarPair
 	res 2, [hl]
-	ld hl, $52e5
+
+	ld hl, PlayerHitTimesText
 	ld a, [hBattleTurn]
 	and a
-	jr z, .asm_36a5a ; 36a55 $3
-	ld hl, $52f8
+	jr z, .asm_36a5a
+	ld hl, EnemyHitTimesText
 .asm_36a5a
+
 	push bc
 	ld a, BATTLE_VARS_MOVE_EFFECT
 	call CleanGetBattleVarPair
 	cp $9a ; beat up
-	jr z, .asm_36a67 ; 36a62 $3
+	jr z, .asm_36a67
 	call FarBattleTextBox
 .asm_36a67
+
 	pop bc
 	xor a
 	ld [bc], a
@@ -7477,19 +7529,23 @@
 	ld a, BATTLE_VARS_STATUS
 	call CleanGetBattleVarPair
 	and $7
-	jr z, .asm_36b65 ; 36b57 $c
+	jr z, .asm_36b65
+
 	call BattleCommandaa
 	call BattleCommand0c
 	call $734e
 	jp EndMoveEffect
+
 .asm_36b65
 	ld a, BATTLE_VARS_SUBSTATUS3
 	call GetBattleVarPair
 	set 4, [hl]
-	ld hl, $5850
+
+	ld hl, IgnoredOrders2Text
 	ld a, [AlreadyDisobeyed]
 	and a
 	call nz, FarBattleTextBox
+
 	call BattleCommand0a
 	xor a
 	ld [$cfca], a
@@ -8740,7 +8796,7 @@
 	ld bc, PlayerLightScreenCount
 	ld a, [hBattleTurn]
 	and a
-	jr z, .asm_3730d ; 37305 $6
+	jr z, .asm_3730d
 	ld hl, $c700
 	ld bc, $c706
 .asm_3730d
@@ -8747,25 +8803,28 @@
 	ld a, BATTLE_VARS_MOVE_EFFECT
 	call CleanGetBattleVarPair
 	cp $23
-	jr nz, .asm_37324 ; 37314 $e
+	jr nz, .asm_37324
 	bit 3, [hl]
-	jr nz, .asm_37337 ; 37318 $1d
+	jr nz, .asm_37337
 	set 3, [hl]
 	ld a, $5
 	ld [bc], a
-	ld hl, $54b4
-	jr .asm_37331 ; 37322 $d
+	ld hl, LightScreenEffectText
+	jr .asm_37331
+
 .asm_37324
 	bit 4, [hl]
-	jr nz, .asm_37337 ; 37326 $f
+	jr nz, .asm_37337
 	set 4, [hl]
 	inc bc
 	ld a, $5
 	ld [bc], a
-	ld hl, $54c7
+	ld hl, ReflectEffectText
+
 .asm_37331
 	call Function0x37e01
 	jp FarBattleTextBox
+
 .asm_37337
 	call Function0x37e77
 	jp $734e
--- a/main.asm
+++ b/main.asm
@@ -9246,17 +9246,17 @@
 	db $5a, "!", $58
 ; 0x80e6e
 
-BattleText_0x80e6e: ; 0x80e6e
+StoringEnergyText: ; 0x80e6e
 	db $0, $5a, $4f
 	db "is storing energy!", $58
 ; 0x80e84
 
-BattleText_0x80e84: ; 0x80e84
+UnleashedEnergyText: ; 0x80e84
 	db $0, $5a, $4f
 	db "unleashed energy!", $58
 ; 0x80e99
 
-BattleText_0x80e99: ; 0x80e99
+HungOnText: ; 0x80e99
 	db $0, $59, $4f
 	db "hung on with", $55
 	db "@"
@@ -9264,7 +9264,7 @@
 	db $0, "!", $58
 ; 0x80eb0
 
-BattleText_0x80eb0: ; 0x80eb0
+EnduredText: ; 0x80eb0
 	db $0, $59, $4f
 	db "ENDURED the hit!", $58
 ; 0x80ec4
@@ -9319,18 +9319,18 @@
 	db "orders!", $58
 ; 0x80f7b
 
-BattleText_0x80f7b: ; 0x80f7b
+IgnoredSleepingText: ; 0x80f7b
 	text_from_ram $c621
 	db $0, " ignored", $4f
 	db "orders…sleeping!", $58
 ; 0x80f99
 
-BattleText_0x80f99: ; 0x80f99
+NoPPLeftText: ; 0x80f99
 	db $0, "But no PP is left", $4f
 	db "for the move!", $58
 ; 0x80fba
 
-BattleText_0x80fba: ; 0x80fba
+HasNoPPLeftText: ; 0x80fba
 	db $0, $5a, $4f
 	db "has no PP left for", $55
 	db "@"
@@ -9354,23 +9354,23 @@
 	db "regained health!", $58
 ; 0x81020
 
-BattleText_0x81020: ; 0x81020
+AttackMissedText: ; 0x81020
 	db $0, $5a, "'s", $4f
 	db "attack missed!", $58
 ; 0x81033
 
-BattleText_0x81033: ; 0x81033
+AttackMissed2Text: ; 0x81033
 	db $0, $5a, "'s", $4f
 	db "attack missed!", $58
 ; 0x81046
 
-BattleText_0x81046: ; 0x81046
+CrashedText: ; 0x81046
 	db $0, $5a, $4f
 	db "kept going and", $55
 	db "crashed!", $58
 ; 0x81061
 
-BattleText_0x81061: ; 0x81061
+UnaffectedText: ; 0x81061
 	db $0, $59, "'s", $4f
 	db "unaffected!", $58
 ; 0x81071
@@ -9380,51 +9380,51 @@
 	db $59, "!", $58
 ; 0x81086
 
-BattleText_0x81086: ; 0x81086
+CriticalHitText: ; 0x81086
 	db $0, "A critical hit!", $58
 ; 0x81097
 
-BattleText_0x81097: ; 0x81097
+OneHitKOText: ; 0x81097
 	db $0, "It's a one-hit KO!", $58
 ; 0x810aa
 
-BattleText_0x810aa: ; 0x810aa
+SuperEffectiveText: ; 0x810aa
 	db $0, "It's super-", $4f
 	db "effective!", $58
 ; 0x810c1
 
-BattleText_0x810c1: ; 0x810c1
+NotVeryEffectiveText: ; 0x810c1
 	db $0, "It's not very", $4f
 	db "effective…", $58
 ; 0x810da
 
-BattleText_0x810da: ; 0x810da
+TookDownWithItText: ; 0x810da
 	db $0, $59, $4f
 	db "took down with it,", $55
 	db $5a, "!", $58
 ; 0x810f3
 
-BattleText_0x810f3: ; 0x810f3
+RageBuildingText: ; 0x810f3
 	db $0, $5a, "'s", $4f
 	db "RAGE is building!", $58
 ; 0x81109
 
-BattleText_0x81109: ; 0x81109
+GotAnEncoreText: ; 0x81109
 	db $0, $59, $4f
 	db "got an ENCORE!", $58
 ; 0x8111b
 
-BattleText_0x8111b: ; 0x8111b
+SharedPainText: ; 0x8111b
 	db $0, "The battlers", $4f
 	db "shared pain!", $58
 ; 0x81136
 
-BattleText_0x81136: ; 0x81136
+TookAimText: ; 0x81136
 	db $0, $5a, $4f
 	db "took aim!", $58
 ; 0x81143
 
-BattleText_0x81143: ; 0x81143
+SketchedText: ; 0x81143
 	db $0, $5a, $4f
 	db "SKETCHED", $55
 	db "@"
@@ -9432,13 +9432,13 @@
 	db $0, "!", $58
 ; 0x81156
 
-BattleText_0x81156: ; 0x81156
+DestinyBondEffectText: ; 0x81156
 	db $0, $5a, "'s", $4f
 	db "trying to take its", $55
 	db "opponent with it!", $58
 ; 0x8117f
 
-BattleText_0x8117f: ; 0x8117f
+SpiteEffectText: ; 0x8117f
 	db $0, $59, "'s", $4f
 	db "@"
 	text_from_ram $d073
@@ -9448,57 +9448,57 @@
 	db $0, "!", $58
 ; 0x811a0
 
-BattleText_0x811a0: ; 0x811a0
+BellChimedText: ; 0x811a0
 	db $0, "A bell chimed!", $4f
 	db $58
 ; 0x811b1
 
-BattleText_0x811b1: ; 0x811b1
+FellAsleepText: ; 0x811b1
 	db $0, $59, $4f
 	db "fell asleep!", $58
 ; 0x811c1
 
-BattleText_0x811c1: ; 0x811c1
+AlreadyAsleepText: ; 0x811c1
 	db $0, $59, "'s", $4f
 	db "already asleep!", $58
 ; 0x811d5
 
-BattleText_0x811d5: ; 0x811d5
+WasPoisonedText: ; 0x811d5
 	db $0, $59, $4f
 	db "was poisoned!", $58
 ; 0x811e6
 
-BattleText_0x811e6: ; 0x811e6
+BadlyPoisonedText: ; 0x811e6
 	db $0, $59, "'s", $4f
 	db "badly poisoned!", $58
 ; 0x811fa
 
-BattleText_0x811fa: ; 0x811fa
+AlreadyPoisonedText: ; 0x811fa
 	db $0, $59, "'s", $4f
 	db "already poisoned!", $58
 ; 0x81210
 
-BattleText_0x81210: ; 0x81210
+SuckedHealthText: ; 0x81210
 	db $0, "Sucked health from", $4f
 	db $59, "!", $58
 ; 0x81227
 
-BattleText_0x81227: ; 0x81227
+DreamEatenText: ; 0x81227
 	db $0, $59, "'s", $4f
 	db "dream was eaten!", $58
 ; 0x8123c
 
-BattleText_0x8123c: ; 0x8123c
+WasBurnedText: ; 0x8123c
 	db $0, $59, $4f
 	db "was burned!", $58
 ; 0x8124b
 
-BattleText_0x8124b: ; 0x8124b
+DefrostedOpponentText: ; 0x8124b
 	db $0, $59, $4f
 	db "was defrosted!", $58
 ; 0x8125d
 
-BattleText_0x8125d: ; 0x8125d
+WasFrozenText: ; 0x8125d
 	db $0, $59, $4f
 	db "was frozen solid!", $58
 ; 0x81272
@@ -9511,7 +9511,7 @@
 	db "rise anymore!", $58
 ; 0x8128f
 
-BattleText_0x8128f: ; 0x8128f
+WontDropAnymoreText: ; 0x8128f
 	db $0, $59, "'s", $4f
 	db "@"
 	text_from_ram $d086
@@ -9519,28 +9519,28 @@
 	db "drop anymore!", $58
 ; 0x812ac
 
-BattleText_0x812ac: ; 0x812ac
+FledFromBattleText: ; 0x812ac
 	db $0, $5a, $4f
 	db "fled from battle!", $58
 ; 0x812c1
 
-BattleText_0x812c1: ; 0x812c1
+FledInFearText: ; 0x812c1
 	db $0, $59, $4f
 	db "fled in fear!", $58
 ; 0x812d2
 
-BattleText_0x812d2: ; 0x812d2
+BlownAwayText: ; 0x812d2
 	db $0, $59, $4f
 	db "was blown away!", $58
 ; 0x812e5
 
-BattleText_0x812e5: ; 0x812e5
+PlayerHitTimesText: ; 0x812e5
 	db $0, "Hit @"
 	deciram $c682, $11
 	db $0, " times!", $58
 ; 0x812f8
 
-BattleText_0x812f8: ; 0x812f8
+EnemyHitTimesText: ; 0x812f8
 	db $0, "Hit @"
 	deciram $c684, $11
 	db $0, " times!", $58
@@ -9582,13 +9582,13 @@
 	db "a SUBSTITUTE!", $58
 ; 0x813ad
 
-BattleText_0x813ad: ; 0x813ad
+SubTookDamageText: ; 0x813ad
 	db $0, "The SUBSTITUTE", $4f
 	db "took damage for", $55
 	db $59, "!", $58
 ; 0x813d0
 
-BattleText_0x813d0: ; 0x813d0
+SubFadedText: ; 0x813d0
 	db $0, $59, "'s", $4f
 	db "SUBSTITUTE faded!", $58
 ; 0x813e6
@@ -9645,12 +9645,12 @@
 	db $0, "!", $58
 ; 0x814b4
 
-BattleText_0x814b4: ; 0x814b4
+LightScreenEffectText: ; 0x814b4
 	db $0, $5a, "'s", $4f
 	db "SPCL.DEF rose!", $58
 ; 0x814c7
 
-BattleText_0x814c7: ; 0x814c7
+ReflectEffectText: ; 0x814c7
 	db $0, $5a, "'s", $4f
 	db "DEFENSE rose!", $58
 ; 0x814d9
@@ -9683,7 +9683,7 @@
 	db "HP is full!", $58
 ; 0x81544
 
-BattleText_0x81544: ; 0x81544
+DraggedOutText: ; 0x81544
 	db $0, $5a, $4f
 	db "was dragged out!", $58
 ; 0x81558
@@ -9752,7 +9752,7 @@
 	db "PROTECTED itself!", $58
 ; 0x8167a
 
-BattleText_0x8167a: ; 0x8167a
+ProtectingItselfText: ; 0x8167a
 	db $0, $59, "'s", $4f
 	db "PROTECTING itself!", $57
 ; 0x81691
@@ -9861,7 +9861,7 @@
 	db "refused the gift!", $58
 ; 0x81850
 
-BattleText_0x81850: ; 0x81850
+IgnoredOrders2Text: ; 0x81850
 	db $0, $5a, $4f
 	db "ignored orders!", $58
 ; 0x81863
--