shithub: pokecrystal

Download patch

ref: b6277408a09b24cecd9d982cce8ff98251752f93
parent: 309079524bd5d28883ad7aa707007673180103ae
author: mid-kid <esteve.varela@gmail.com>
date: Tue Jun 4 09:31:22 EDT 2019

Misc fixes

--- a/data/text/battle.asm
+++ b/data/text/battle.asm
@@ -414,9 +414,8 @@
 	text "<TARGET>"
 	line "became confused!"
 	prompt
-; ItemHealedConfusion
 
-BattleText_ItemHealedConfusion: ; ItemHealedConfusion
+BattleText_ItemHealedConfusion:
 	text "A @"
 	text_ram wStringBuffer1
 	text " rid"
--- a/data/text/common_2.asm
+++ b/data/text/common_2.asm
@@ -815,7 +815,7 @@
 
 UnknownText_0x1c0e24::
 	text "It's @"
-	text_ram wBreedMon1
+	text_ram wBreedMon1Nick
 	text_start
 	line "that was left with"
 	cont "the DAY-CARE MAN."
--- a/engine/pokemon/bills_pc.asm
+++ b/engine/pokemon/bills_pc.asm
@@ -241,16 +241,16 @@
 
 Unreferenced_BillsPCClearThreeBoxes:
 	hlcoord 0, 0
-	ld b,  4
-	ld c,  8
+	ld b, 4
+	ld c, 8
 	call ClearBox
 	hlcoord 0, 4
 	ld b, 10
-	ld c,  9
+	ld c, 9
 	call ClearBox
 	hlcoord 0, 14
-	ld b,  2
-	ld c,  8
+	ld b, 2
+	ld c, 8
 	call ClearBox
 	ret
 
@@ -1854,7 +1854,7 @@
 	ld h, b
 	ld de, wStringBuffer1
 	call PlaceString
-	ld a, $e7
+	ld a, "!"
 	ld [bc], a
 	ld c, 50
 	call DelayFrames
@@ -1913,7 +1913,7 @@
 	call PlaceString
 	ld l, c
 	ld h, b
-	ld [hl], $e7
+	ld [hl], "!"
 	ld c, 50
 	call DelayFrames
 	ret
--- a/home/string.asm
+++ b/home/string.asm
@@ -6,7 +6,7 @@
 InitName::
 ; Intended for names, so this function is limited to ten characters.
 	push hl
-	ld c, 10
+	ld c, NAME_LENGTH - 1
 _InitString::
 ; if the string pointed to by hl is empty (defined as "zero or more spaces
 ; followed by a null"), then initialize it to the string pointed to by de.
--- a/mobile/mobile_46.asm
+++ b/mobile/mobile_46.asm
@@ -3796,9 +3796,9 @@
 	call BattleTowerRoomMenu_IncrementJumptable
 
 BattleTowerRoomMenu_DelayRestartMenu:
-    ; Loops while (--[wcd50] != 0),
-    ;   to create some sort of "delay" after the message is written on the screen,
-    ;   before starting the menu again.
+	; Loops while (--[wcd50] != 0),
+	;   to create some sort of "delay" after the message is written on the screen,
+	;   before starting the menu again.
 	ld hl, wcd50
 	dec [hl]
 	ret nz