ref: ab0f9c287a45d1986985545d7ec6a2cd862e26fc
parent: 6834c7a9a149aaadccc7d41bc93e5440d84d8b66
author: Rangi <remy.oukaour+rangi42@gmail.com>
date: Tue Nov 23 15:18:08 EST 2021
Use compound assignment operators
--- a/constants/deco_constants.asm
+++ b/constants/deco_constants.asm
@@ -70,7 +70,7 @@
deco: MACRO
const DECO_\1
DECOFLAG_\1 EQU __deco_value__
-__deco_value__ = __deco_value__ + 1
+__deco_value__ += 1
ENDM
; decorations:
--- a/constants/item_constants.asm
+++ b/constants/item_constants.asm
@@ -202,7 +202,7 @@
add_tmnum: MACRO
\1_TMNUM EQU __tmhm_value__
-__tmhm_value__ = __tmhm_value__ + 1
+__tmhm_value__ += 1
ENDM
add_tm: MACRO
--- a/constants/map_constants.asm
+++ b/constants/map_constants.asm
@@ -12,7 +12,7 @@
;\3: height: in blocks
GROUP_\1 EQU const_value
MAP_\1 EQU __map_value__
-__map_value__ = __map_value__ + 1
+__map_value__ += 1
\1_WIDTH EQU \2
\1_HEIGHT EQU \3
ENDM
--- a/constants/trainer_constants.asm
+++ b/constants/trainer_constants.asm
@@ -2,7 +2,7 @@
trainerclass: MACRO
\1 EQU __trainer_class__
-__trainer_class__ = __trainer_class__ + 1
+__trainer_class__ += 1
const_def 1
ENDM
--- a/data/events/odd_eggs.asm
+++ b/data/events/odd_eggs.asm
@@ -1,7 +1,7 @@
NUM_ODD_EGGS EQU 14
prob: MACRO
-prob_total = prob_total + (\1)
+prob_total += \1
dw prob_total * $ffff / 100
ENDM
--- a/data/pokemon/base_stats.asm
+++ b/data/pokemon/base_stats.asm
@@ -9,7 +9,7 @@
if DEF(\1_TMNUM)
n = (\1_TMNUM - 1) / 8
i = (\1_TMNUM - 1) % 8
-_tm{d:n} = _tm{d:n} | (1 << i)
+_tm{d:n} |= 1 << i
else
fail "\1 is not a TM, HM, or tutor move"
endc
--- a/data/wild/roammon_maps.asm
+++ b/data/wild/roammon_maps.asm
@@ -9,7 +9,7 @@
shift
endr
db 0
-list_index = list_index + 1
+list_index += 1
ENDM
RoamMaps:
--- a/docs/design_flaws.md
+++ b/docs/design_flaws.md
@@ -727,7 +727,7 @@
x = 0
rept \1
dw (sin(x) + (sin(x) & $ff)) >> 8 ; round up
-x = x + DIV(32768, \1) ; a circle has 65536 "degrees"
+x += DIV(32768, \1) ; a circle has 65536 "degrees"
endr
ENDM
```
--- a/engine/movie/intro.asm
+++ b/engine/movie/intro.asm
@@ -1441,9 +1441,9 @@
hue = 31
rept 8
RGB hue, hue, hue
-hue = hue - 1
+hue -= 1
RGB hue, hue, hue
-hue = hue - 2
+hue -= 2
endr
.SlowFadePalettes:
@@ -1450,7 +1450,7 @@
hue = 31
rept 16
RGB hue, hue, hue
-hue = hue - 1
+hue -= 1
endr
Intro_LoadTilemap:
--- a/macros/asserts.asm
+++ b/macros/asserts.asm
@@ -29,7 +29,7 @@
li: MACRO
assert !STRIN(\1, "@"), STRCAT("String terminator \"@\" in list entry: ", \1)
db \1, "@"
-list_index = list_index + 1
+list_index += 1
ENDM
assert_list_length: MACRO
--- a/macros/code.asm
+++ b/macros/code.asm
@@ -38,7 +38,7 @@
x = 1
rept 8
if x + 1 < (\1)
-x = x << 1 | 1
+x = (x << 1) | 1
endc
endr
if _NARG == 2
--- a/macros/const.asm
+++ b/macros/const.asm
@@ -15,19 +15,19 @@
const: MACRO
\1 EQU const_value
-const_value = const_value + const_inc
+const_value += const_inc
ENDM
shift_const: MACRO
-\1 EQU (1 << const_value)
-const_value = const_value + const_inc
+\1 EQU 1 << const_value
+const_value += const_inc
ENDM
const_skip: MACRO
if _NARG >= 1
-const_value = const_value + const_inc * (\1)
+const_value += const_inc * (\1)
else
-const_value = const_value + const_inc
+const_value += const_inc
endc
ENDM
--- a/macros/data.asm
+++ b/macros/data.asm
@@ -98,6 +98,6 @@
x = 0
rept \1
dw (sin(x) + (sin(x) & $ff)) >> 8 ; round up
-x = x + DIV(32768, \1) ; a circle has 65536 "degrees"
+x += DIV(32768, \1) ; a circle has 65536 "degrees"
endr
ENDM
--- a/macros/scripts/gfx_anims.asm
+++ b/macros/scripts/gfx_anims.asm
@@ -5,7 +5,7 @@
x = \2
if _NARG > 2
rept _NARG - 2
-x = x | (1 << (\3 + 1))
+x |= 1 << (\3 + 1)
shift
endr
endc
--- a/macros/scripts/maps.asm
+++ b/macros/scripts/maps.asm
@@ -17,7 +17,7 @@
;\1: script pointer
dw \1
dw 0 ; filler
-{_NUM_SCENE_SCRIPTS} = {_NUM_SCENE_SCRIPTS} + 1
+{_NUM_SCENE_SCRIPTS} += 1
ENDM
def_callbacks: MACRO
@@ -30,7 +30,7 @@
;\1: type: a MAPCALLBACK_* constant
;\2: script pointer
dbw \1, \2
-{_NUM_CALLBACKS} = {_NUM_CALLBACKS} + 1
+{_NUM_CALLBACKS} += 1
ENDM
def_warp_events: MACRO
@@ -46,7 +46,7 @@
;\4: warp destination: starts at 1
db \2, \1, \4
map_id \3
-{_NUM_WARP_EVENTS} = {_NUM_WARP_EVENTS} + 1
+{_NUM_WARP_EVENTS} += 1
ENDM
def_coord_events: MACRO
@@ -64,7 +64,7 @@
db 0 ; filler
dw \4
dw 0 ; filler
-{_NUM_COORD_EVENTS} = {_NUM_COORD_EVENTS} + 1
+{_NUM_COORD_EVENTS} += 1
ENDM
def_bg_events: MACRO
@@ -80,7 +80,7 @@
;\4: script pointer
db \2, \1, \3
dw \4
-{_NUM_BG_EVENTS} = {_NUM_BG_EVENTS} + 1
+{_NUM_BG_EVENTS} += 1
ENDM
def_object_events: MACRO
@@ -114,7 +114,7 @@
dw \<12>, \<13>
; the dummy PlayerObjectTemplate object_event has no def_object_events
if DEF(_NUM_OBJECT_EVENTS)
-{_NUM_OBJECT_EVENTS} = {_NUM_OBJECT_EVENTS} + 1
+{_NUM_OBJECT_EVENTS} += 1
endc
ENDM
--- a/mobile/fixed_words.asm
+++ b/mobile/fixed_words.asm
@@ -4073,7 +4073,7 @@
; any Pokemon you've seen that starts with each kana.
macro_11f23c: MACRO
dw w3_d012 - w3_d000 + x, \1
-x = x + 2 * \1
+x += 2 * \1
ENDM
x = 0
macro_11f23c $2f ; a
--- a/sram.asm
+++ b/sram.asm
@@ -177,7 +177,7 @@
box_n = 0
boxes: MACRO
rept \1
-box_n = box_n + 1
+box_n += 1
sBox{d:box_n}:: box sBox{d:box_n}
endr
ENDM