ref: a09cfc0c36d01de5e56236e348b1b81aabf1ea40
parent: 39faa7a9f66b4189a5101e9cd4e9d6180b10a0c1
author: Rangi <remy.oukaour+rangi42@gmail.com>
date: Sun Aug 19 09:56:41 EDT 2018
Label some Unknown map text
--- a/maps/BillsFamilysHouse.asm
+++ b/maps/BillsFamilysHouse.asm
@@ -13,38 +13,38 @@
opentext
checkevent EVENT_GOT_EEVEE
iftrue .GotEevee
- writetext UnknownText_0x54c74
+ writetext BillTakeThisEeveeText
yesorno
iffalse .Refused
- writetext UnknownText_0x54d3f
+ writetext BillImCountingOnYouText
buttonsound
waitsfx
checkcode VAR_PARTYCOUNT
ifequal PARTY_LENGTH, .NoRoom
- writetext UnknownText_0x54dae
+ writetext ReceivedEeveeText
playsound SFX_CAUGHT_MON
waitsfx
givepoke EEVEE, 20
setevent EVENT_GOT_EEVEE
- writetext UnknownText_0x54dc1
+ writetext BillEeveeMayEvolveText
waitbutton
closetext
end
.NoRoom:
- writetext UnknownText_0x54e02
+ writetext BillPartyFullText
waitbutton
closetext
end
.Refused:
- writetext UnknownText_0x54e2d
+ writetext BillNoEeveeText
waitbutton
closetext
end
.GotEevee:
- writetext UnknownText_0x54e42
+ writetext BillPopWontWorkText
waitbutton
closetext
end
@@ -54,13 +54,13 @@
opentext
checkevent EVENT_MET_BILL
iffalse .HaventMetBill
- writetext UnknownText_0x54ea8
+ writetext BillsPopText
waitbutton
closetext
end
.HaventMetBill:
- writetext UnknownText_0x54f4e
+ writetext BillsMomText
waitbutton
closetext
end
@@ -70,30 +70,30 @@
opentext
checkcellnum PHONE_BILL
iftrue .GotBillsNumber
- writetext UnknownText_0x54f9e
+ writetext BillsSisterUsefulNumberText
askforphonenumber PHONE_BILL
ifequal PHONE_CONTACTS_FULL, .NoRoom
ifequal PHONE_CONTACT_REFUSED, .Refused
waitsfx
addcellnum PHONE_BILL
- writetext UnknownText_0x54fd9
+ writetext RecordedBillsNumberText
playsound SFX_REGISTER_PHONE_NUMBER
waitsfx
buttonsound
.GotBillsNumber:
- writetext UnknownText_0x55069
+ writetext BillsSisterStorageSystemText
waitbutton
closetext
end
.Refused:
- writetext UnknownText_0x54ff3
+ writetext BillsSisterRefusedNumberText
waitbutton
closetext
end
.NoRoom:
- writetext UnknownText_0x55046
+ writetext BillsSisterPhoneFullText
buttonsound
jump .Refused
@@ -106,7 +106,7 @@
BillsHouseRadio:
jumpstd radio2
-UnknownText_0x54c74:
+BillTakeThisEeveeText:
text "BILL: Hi, <PLAYER>!"
line "Do us a favor and"
cont "take this EEVEE."
@@ -126,7 +126,7 @@
cont "<PLAYER>?"
done
-UnknownText_0x54d3f:
+BillImCountingOnYouText:
text "BILL: I knew you'd"
line "come through!"
@@ -140,12 +140,12 @@
line "it!"
done
-UnknownText_0x54dae:
+ReceivedEeveeText:
text "<PLAYER> received"
line "EEVEE!"
done
-UnknownText_0x54dc1:
+BillEeveeMayEvolveText:
text "BILL: PROF.ELM"
line "claims EEVEE may"
@@ -153,18 +153,18 @@
line "unknown ways."
done
-UnknownText_0x54e02:
+BillPartyFullText:
text "Whoa, wait. You"
line "can't carry any"
cont "more #MON."
done
-UnknownText_0x54e2d:
+BillNoEeveeText:
text "Oh… Now what to"
line "do?"
done
-UnknownText_0x54e42:
+BillPopWontWorkText:
text "BILL: My pop, he"
line "won't work. All he"
@@ -175,7 +175,7 @@
line "a real headache…"
done
-UnknownText_0x54ea8:
+BillsPopText:
text "Oh, you collect"
line "#MON? My son"
cont "BILL is an expert."
@@ -193,7 +193,7 @@
line "being called…"
done
-UnknownText_0x54f4e:
+BillsMomText:
text "My husband was"
line "once known as a"
@@ -204,7 +204,7 @@
line "father."
done
-UnknownText_0x54f9e:
+BillsSisterUsefulNumberText:
text "Are you a trainer?"
para "I've got a useful"
@@ -212,12 +212,12 @@
cont "you."
done
-UnknownText_0x54fd9:
+RecordedBillsNumberText:
text "<PLAYER> recorded"
line "BILL's number."
done
-UnknownText_0x54ff3:
+BillsSisterRefusedNumberText:
text "My brother made"
line "the PC #MON"
cont "storage system."
@@ -227,12 +227,12 @@
cont "number…"
done
-UnknownText_0x55046:
+BillsSisterPhoneFullText:
text "You can't record"
line "any more numbers."
done
-UnknownText_0x55069:
+BillsSisterStorageSystemText:
text "My big brother"
line "BILL made the PC"
--- a/maps/CeladonMansion3F.asm
+++ b/maps/CeladonMansion3F.asm
@@ -9,10 +9,10 @@
db 0 ; callbacks
-CeladonMansion3FCooltrainerMScript:
+GameFreakGameDesignerScript:
faceplayer
opentext
- writetext UnknownText_0x716ce
+ writetext GameFreakGameDesignerText
checkcode VAR_DEXCAUGHT
ifgreater NUM_POKEMON - 2 - 1, .CompletedPokedex ; ignore Mew and Celebi
waitbutton
@@ -21,30 +21,30 @@
.CompletedPokedex:
buttonsound
- writetext UnknownText_0x71725
+ writetext GameFreakGameDesignerCompletedPokedexText
playsound SFX_DEX_FANFARE_230_PLUS
waitsfx
- writetext UnknownText_0x71760
+ writetext GameFreakGameDesignerPauseForDiplomaText
buttonsound
special Diploma
- writetext UnknownText_0x71763
+ writetext GameFreakGameDesignerAfterDiplomaText
waitbutton
closetext
setevent EVENT_ENABLE_DIPLOMA_PRINTING
end
-CeladonMansion3FGymGuyScript:
+GameFreakGraphicArtistScript:
faceplayer
opentext
checkevent EVENT_ENABLE_DIPLOMA_PRINTING
iftrue .CanPrintDiploma
- writetext UnknownText_0x717b4
+ writetext GameFreakGraphicArtistText
waitbutton
closetext
end
.CanPrintDiploma:
- writetext UnknownText_0x717d8
+ writetext GameFreakGraphicArtistPrintDiplomaText
yesorno
iffalse .Refused
special PrintDiploma
@@ -52,7 +52,7 @@
end
.Refused:
- writetext UnknownText_0x71830
+ writetext GameFreakGraphicArtistRefusedText
waitbutton
closetext
end
@@ -59,16 +59,16 @@
.CancelPrinting:
; unused
- writetext UnknownText_0x71863
+ writetext GameFreakGraphicArtistErrorText
waitbutton
closetext
end
-CeladonMansion3FSuperNerdScript:
- jumptextfaceplayer CeladonMansion3FSuperNerdText
+GameFreakProgrammerScript:
+ jumptextfaceplayer GameFreakProgrammerText
-CeladonMansion3FFisherScript:
- jumptextfaceplayer CeladonMansion3FFisherText
+GameFreakCharacterDesignerScript:
+ jumptextfaceplayer GameFreakCharacterDesignerText
CeladonMansion3FDevRoomSign:
jumptext CeladonMansion3FDevRoomSignText
@@ -82,7 +82,7 @@
CeladonMansion3FReferenceMaterial:
jumptext CeladonMansion3FReferenceMaterialText
-UnknownText_0x716ce:
+GameFreakGameDesignerText:
text "Is that right?"
para "I'm the GAME"
@@ -93,7 +93,7 @@
cont "but don't give up!"
done
-UnknownText_0x71725:
+GameFreakGameDesignerCompletedPokedexText:
text "Wow! Excellent!"
line "You completed your"
cont "#DEX!"
@@ -101,11 +101,11 @@
para "Congratulations!"
done
-UnknownText_0x71760:
+GameFreakGameDesignerPauseForDiplomaText:
text "…"
done
-UnknownText_0x71763:
+GameFreakGameDesignerAfterDiplomaText:
text "The GRAPHIC ARTIST"
line "will print out a"
cont "DIPLOMA for you."
@@ -114,7 +114,7 @@
line "it off."
done
-UnknownText_0x717b4:
+GameFreakGraphicArtistText:
text "I'm the GRAPHIC"
line "ARTIST."
@@ -121,7 +121,7 @@
para "I drew you!"
done
-UnknownText_0x717d8:
+GameFreakGraphicArtistPrintDiplomaText:
text "I'm the GRAPHIC"
line "ARTIST."
@@ -132,19 +132,19 @@
line "out your DIPLOMA?"
done
-UnknownText_0x71830:
+GameFreakGraphicArtistRefusedText:
text "Give me a shout if"
line "you want your"
cont "DIPLOMA printed."
done
-UnknownText_0x71863:
+GameFreakGraphicArtistErrorText:
text "Something's wrong."
line "I'll have to can-"
cont "cel printing."
done
-CeladonMansion3FSuperNerdText:
+GameFreakProgrammerText:
text "Who, me? I'm the"
line "PROGRAMMER."
@@ -152,7 +152,7 @@
line "machines!"
done
-CeladonMansion3FFisherText:
+GameFreakCharacterDesignerText:
text "Aren't the TWINS"
line "adorable?"
@@ -206,7 +206,7 @@
bg_event 1, 3, BGEVENT_UP, CeladonMansion3FReferenceMaterial
db 4 ; object events
- object_event 3, 6, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonMansion3FCooltrainerMScript, -1
- object_event 3, 4, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CeladonMansion3FGymGuyScript, -1
- object_event 0, 7, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CeladonMansion3FSuperNerdScript, -1
- object_event 0, 4, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_UP, 2, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonMansion3FFisherScript, -1
+ object_event 3, 6, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GameFreakGameDesignerScript, -1
+ object_event 3, 4, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, GameFreakGraphicArtistScript, -1
+ object_event 0, 7, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, GameFreakProgrammerScript, -1
+ object_event 0, 4, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_UP, 2, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GameFreakCharacterDesignerScript, -1
--- a/maps/CeladonMansionRoofHouse.asm
+++ b/maps/CeladonMansionRoofHouse.asm
@@ -11,34 +11,34 @@
opentext
checkevent EVENT_GOT_TM03_CURSE
iftrue .GotCurse
- writetext UnknownText_0x71b27
+ writetext CeladonMansionRoofHousePharmacistIntroText
buttonsound
checktime NITE
iftrue .Night
- writetext UnknownText_0x71b4a
+ writetext CeladonMansionRoofHousePharmacistNotNightText
waitbutton
closetext
end
.Night:
- writetext UnknownText_0x71ba3
+ writetext CeladonMansionRoofHousePharmacistStoryText
buttonsound
verbosegiveitem TM_CURSE
iffalse .NoRoom
setevent EVENT_GOT_TM03_CURSE
.GotCurse:
- writetext UnknownText_0x71db3
+ writetext CeladonMansionRoofHousePharmacistCurseText
waitbutton
.NoRoom:
closetext
end
-UnknownText_0x71b27:
+CeladonMansionRoofHousePharmacistIntroText:
text "Let me recount a"
line "terrifying tale…"
done
-UnknownText_0x71b4a:
+CeladonMansionRoofHousePharmacistNotNightText:
text "Then again, it's"
line "not as scary while"
@@ -49,7 +49,7 @@
line "sunset, OK?"
done
-UnknownText_0x71ba3:
+CeladonMansionRoofHousePharmacistStoryText:
text "Once upon a time,"
line "there was a little"
@@ -104,7 +104,7 @@
cont "take this--TM03!"
done
-UnknownText_0x71db3:
+CeladonMansionRoofHousePharmacistCurseText:
text "TM03 is CURSE."
para "It's a terrifying"
--- a/maps/CeruleanGym.asm
+++ b/maps/CeruleanGym.asm
@@ -26,18 +26,18 @@
applymovement CERULEANGYM_ROCKET, CeruleanGymGruntRunsIntoYouMovement
playmusic MUSIC_ROCKET_ENCOUNTER
opentext
- writetext UnknownText_0x1884fb
+ writetext CeruleanGymGruntIntroText
waitbutton
closetext
showemote EMOTE_SHOCK, CERULEANGYM_ROCKET, 15
applymovement CERULEANGYM_ROCKET, CeruleanGymGruntBacksAwayMovement
opentext
- writetext UnknownText_0x188574
+ writetext CeruleanGymGruntBigMistakeText
waitbutton
closetext
applymovement CERULEANGYM_ROCKET, CeruleanGymGruntMovesCloseMovement
opentext
- writetext UnknownText_0x1885a5
+ writetext CeruleanGymGruntByeText
waitbutton
closetext
applymovement CERULEANGYM_ROCKET, CeruleanGymGruntRunsOutMovement
@@ -61,10 +61,10 @@
opentext
checkflag ENGINE_CASCADEBADGE
iftrue .FightDone
- writetext UnknownText_0x188674
+ writetext MistyIntroText
waitbutton
closetext
- winlosstext UnknownText_0x18870c, 0
+ winlosstext MistyWinLossText, 0
loadtrainer MISTY, MISTY1
startbattle
reloadmapafterbattle
@@ -73,12 +73,12 @@
setevent EVENT_BEAT_SWIMMERF_BRIANA
setevent EVENT_BEAT_SWIMMERM_PARKER
opentext
- writetext UnknownText_0x188768
+ writetext ReceivedCascadeBadgeText
playsound SFX_GET_BADGE
waitsfx
setflag ENGINE_CASCADEBADGE
.FightDone:
- writetext UnknownText_0x188782
+ writetext MistyFightDoneText
waitbutton
closetext
end
@@ -139,7 +139,7 @@
checkevent EVENT_TRAINERS_IN_CERULEAN_GYM
iffalse CeruleanGymStatue
opentext
- writetext CeruleanGymNote1
+ writetext CeruleanGymNote1Text
waitbutton
closetext
end
@@ -148,7 +148,7 @@
checkevent EVENT_TRAINERS_IN_CERULEAN_GYM
iffalse CeruleanGymStatue
opentext
- writetext CeruleanGymNote2
+ writetext CeruleanGymNote2Text
waitbutton
closetext
end
@@ -195,7 +195,7 @@
remove_fixed_facing
step_end
-UnknownText_0x1884fb:
+CeruleanGymGruntIntroText:
text "Oops! I so sorry!"
line "You not hurt,"
cont "okay?"
@@ -207,13 +207,13 @@
cont "seen by somebody."
done
-UnknownText_0x188574:
+CeruleanGymGruntBigMistakeText:
text "Oh no! You seen"
line "me already! I make"
cont "big mistake!"
done
-UnknownText_0x1885a5:
+CeruleanGymGruntByeText:
text "Hey, you! Forget"
line "you see me, okay?"
@@ -226,19 +226,19 @@
para "Bye-bye a go-go!"
done
-CeruleanGymNote1:
+CeruleanGymNote1Text:
text "Sorry, I'll be out"
line "for a while."
cont "MISTY, GYM LEADER"
done
-CeruleanGymNote2:
+CeruleanGymNote2Text:
text "Since MISTY's out,"
line "we'll be away too."
cont "GYM TRAINERS"
done
-UnknownText_0x188674:
+MistyIntroText:
text "MISTY: I was ex-"
line "pecting you, you"
cont "pest!"
@@ -254,7 +254,7 @@
line "#MON are tough!"
done
-UnknownText_0x18870c:
+MistyWinLossText:
text "MISTY: You really"
line "are good…"
@@ -265,12 +265,12 @@
line "CASCADEBADGE."
done
-UnknownText_0x188768:
+ReceivedCascadeBadgeText:
text "<PLAYER> received"
line "CASCADEBADGE."
done
-UnknownText_0x188782:
+MistyFightDoneText:
text "MISTY: Are there"
line "many strong train-"
cont "ers in JOHTO? Like"
--- a/maps/EarlsPokemonAcademy.asm
+++ b/maps/EarlsPokemonAcademy.asm
@@ -15,23 +15,23 @@
applymovement EARLSPOKEMONACADEMY_EARL, AcademyEarlSpinMovement
faceplayer
opentext
- writetext UnknownText_0x68b3b
+ writetext AcademyEarlIntroText
yesorno
iffalse .Part1
- writetext UnknownText_0x68bbd
+ writetext AcademyEarlTeachHowToWinText
yesorno
iffalse .Done
.Part1:
- writetext UnknownText_0x68c51
+ writetext AcademyEarlTeachMoreText
yesorno
iffalse .Done
- writetext UnknownText_0x68c7b
+ writetext AcademyEarlTeachHowToRaiseWellText
waitbutton
closetext
end
.Done:
- writetext UnknownText_0x68d31
+ writetext AcademyEarlNoMoreToTeachText
waitbutton
closetext
end
@@ -161,7 +161,7 @@
turn_head DOWN
step_end
-UnknownText_0x68b3b:
+AcademyEarlIntroText:
text "EARL, I am!"
para "Wonderful are"
@@ -176,7 +176,7 @@
cont "a winner is you?"
done
-UnknownText_0x68bbd:
+AcademyEarlTeachHowToWinText:
text "Good! Teach you,"
line "I will!"
@@ -192,13 +192,13 @@
line "want to hear?"
done
-UnknownText_0x68c51:
+AcademyEarlTeachMoreText:
text "So, want to know"
line "how to raise"
cont "#MON well?"
done
-UnknownText_0x68c7b:
+AcademyEarlTeachHowToRaiseWellText:
text "Fine! Teach you,"
line "I will!"
@@ -219,7 +219,7 @@
cont "become!"
done
-UnknownText_0x68d31:
+AcademyEarlNoMoreToTeachText:
text "Oh! Smart student"
line "you are! Nothing"
cont "more do I teach!"
--- a/maps/EcruteakGym.asm
+++ b/maps/EcruteakGym.asm
@@ -26,10 +26,10 @@
opentext
checkevent EVENT_BEAT_MORTY
iftrue .FightDone
- writetext UnknownText_0x99e65
+ writetext MortyIntroText
waitbutton
closetext
- winlosstext UnknownText_0x9a00a, 0
+ winlosstext MortyWinLossText, 0
loadtrainer MORTY, MORTY1
startbattle
reloadmapafterbattle
@@ -62,7 +62,7 @@
end
.GotShadowBall:
- writetext UnknownText_0x9a145
+ writetext MortyFightDoneText
waitbutton
.NoRoomForShadowBall:
closetext
@@ -83,7 +83,7 @@
applymovement PLAYER, EcruteakGymPlayerStepUpMovement
applymovement ECRUTEAKGYM_GRAMPS, EcruteakGymGrampsSlowStepDownMovement
opentext
- writetext UnknownText_0x9a49c
+ writetext EcruteakGymClosedText
waitbutton
closetext
follow PLAYER, ECRUTEAKGYM_GRAMPS
@@ -177,7 +177,7 @@
slow_step DOWN
step_end
-UnknownText_0x99e65:
+MortyIntroText:
text "Good of you to"
line "have come."
@@ -218,7 +218,7 @@
cont "level!"
done
-UnknownText_0x9a00a:
+MortyWinLossText:
text "I'm not good"
line "enough yet…"
@@ -259,7 +259,7 @@
line "appeals to you."
done
-UnknownText_0x9a145:
+MortyFightDoneText:
text "I see…"
para "Your journey has"
@@ -374,7 +374,7 @@
cont "pure terror!"
done
-UnknownText_0x9a49c:
+EcruteakGymClosedText:
text "MORTY, the GYM"
line "LEADER, is absent."
--- a/maps/ElmsLab.asm
+++ b/maps/ElmsLab.asm
@@ -111,7 +111,7 @@
writebyte TOGETIC
special FindPartyMonThatSpeciesYourTrainerID
iftrue ShowElmTogepiScript
- writetext UnknownText_0x79a40
+ writetext ElmThoughtEggHatchedText
waitbutton
closetext
end
@@ -1064,7 +1064,7 @@
line "EGG changed any?"
done
-UnknownText_0x79a40:
+ElmThoughtEggHatchedText:
text "<PLAY_G>? I thought"
line "the EGG hatched."
--- a/maps/FastShip1F.asm
+++ b/maps/FastShip1F.asm
@@ -127,7 +127,7 @@
applymovement PLAYER, MovementData_0x7522e
applymovement FASTSHIP1F_GENTLEMAN, MovementData_0x75220
opentext
- writetext UnknownText_0x75412
+ writetext FastShip1FGrandpaText
waitbutton
closetext
turnobject PLAYER, RIGHT
@@ -257,7 +257,7 @@
cont "their cabins."
done
-UnknownText_0x75412:
+FastShip1FGrandpaText:
text "Whoa! Excuse me."
line "I was in a hurry!"
--- a/maps/FastShipB1F.asm
+++ b/maps/FastShipB1F.asm
@@ -57,7 +57,7 @@
iftrue .LazySailor
checkevent EVENT_FAST_SHIP_INFORMED_ABOUT_LAZY_SAILOR
iftrue .AlreadyInformed
- writetext UnknownText_0x7687b
+ writetext FastShipB1FOnDutySailorText
waitbutton
closetext
setevent EVENT_FAST_SHIP_INFORMED_ABOUT_LAZY_SAILOR
@@ -65,13 +65,13 @@
end
.AlreadyInformed:
- writetext UnknownText_0x76907
+ writetext FastShipB1FOnDutySailorRefusedText
waitbutton
closetext
end
.LazySailor:
- writetext UnknownText_0x7692e
+ writetext FastShipB1FOnDutySailorThanksText
checkevent EVENT_FAST_SHIP_FOUND_GIRL
iffalse .NotFoundGirl
waitbutton
@@ -80,13 +80,13 @@
.NotFoundGirl:
buttonsound
- writetext UnknownText_0x7696d
+ writetext FastShipB1FOnDutySailorSawLittleGirlText
waitbutton
closetext
end
.FirstTime:
- writetext UnknownText_0x7699d
+ writetext FastShipB1FOnDutySailorDirectionsText
waitbutton
closetext
end
@@ -218,7 +218,7 @@
turn_head DOWN
step_end
-UnknownText_0x7687b:
+FastShipB1FOnDutySailorText:
text "Hey, kid. Could I"
line "get you to look"
cont "for my buddy?"
@@ -232,7 +232,7 @@
cont "duty right now."
done
-UnknownText_0x76907:
+FastShipB1FOnDutySailorRefusedText:
text "Oh, gee…"
para "The CAPTAIN will"
@@ -239,7 +239,7 @@
line "be furious…"
done
-UnknownText_0x7692e:
+FastShipB1FOnDutySailorThanksText:
text "Thanks, kid!"
line "I chewed him out"
@@ -247,7 +247,7 @@
line "slacking off!"
done
-UnknownText_0x7696d:
+FastShipB1FOnDutySailorSawLittleGirlText:
text "A little girl?"
para "I may have seen"
@@ -254,7 +254,7 @@
line "her go by here."
done
-UnknownText_0x7699d:
+FastShipB1FOnDutySailorDirectionsText:
text "The dining room is"
line "up ahead."
--- a/maps/FastShipCabins_NNW_NNE_NE.asm
+++ b/maps/FastShipCabins_NNW_NNE_NE.asm
@@ -82,10 +82,10 @@
playmusic MUSIC_HIKER_ENCOUNTER
faceplayer
opentext
- writetext UnknownText_0x75812
+ writetext SailorStanlySeenText
waitbutton
closetext
- winlosstext UnknownText_0x75897, 0
+ winlosstext SailorStanlyBeatenText, 0
loadtrainer SAILOR, STANLY
startbattle
reloadmap
@@ -92,7 +92,7 @@
special HealParty
setevent EVENT_BEAT_SAILOR_STANLY
opentext
- writetext UnknownText_0x758b1
+ writetext SailorStanlyAfterBattleText
waitbutton
closetext
setevent EVENT_FAST_SHIP_LAZY_SAILOR
@@ -200,7 +200,7 @@
line "KANTO?"
done
-UnknownText_0x75812:
+SailorStanlySeenText:
text "Yeah, I'm a sail-"
line "or, all right."
@@ -215,12 +215,12 @@
line "Let's battle!"
done
-UnknownText_0x75897:
+SailorStanlyBeatenText:
text "Sorry! It's all my"
line "fault!"
done
-UnknownText_0x758b1:
+SailorStanlyAfterBattleText:
text "Being a sailor, I"
line "have to do phys-"
cont "ical labor. It's"
--- a/maps/FastShipCabins_SW_SSW_NW.asm
+++ b/maps/FastShipCabins_SW_SSW_NW.asm
@@ -50,7 +50,7 @@
special Mobile_DummyReturnFalse
iftrue .mobile
opentext
- writetext UnknownText_0x75d65
+ writetext GuitaristClydeAfterBattleText
waitbutton
closetext
end
@@ -57,7 +57,7 @@
.mobile
opentext
- writetext UnknownText_0x75cfe
+ writetext GuitaristClydeAfterBattleMobileText
waitbutton
closetext
end
@@ -180,7 +180,7 @@
line "Total distortion!"
done
-UnknownText_0x75cfe:
+GuitaristClydeAfterBattleMobileText:
text "I was going to"
line "make my debut at"
cont "the BATTLE TOWER…"
@@ -190,7 +190,7 @@
cont "redo my training…"
done
-UnknownText_0x75d65:
+GuitaristClydeAfterBattleText:
text "Speaking of the"
line "RADIO STATION,"
--- a/maps/GoldenrodBikeShop.asm
+++ b/maps/GoldenrodBikeShop.asm
@@ -14,14 +14,14 @@
opentext
checkevent EVENT_GOT_BICYCLE
iftrue .GotBicycle
- writetext UnknownText_0x54787
+ writetext GoldenrodBikeShopClerkIntroText
yesorno
iffalse .Refused
- writetext UnknownText_0x547f8
+ writetext GoldenrodBikeShopClerkAgreedText
buttonsound
waitsfx
giveitem BICYCLE
- writetext UnknownText_0x54848
+ writetext BorrowedABicycleText
playsound SFX_KEY_ITEM
waitsfx
itemnotify
@@ -28,13 +28,13 @@
setflag ENGINE_BIKE_SHOP_CALL_ENABLED
setevent EVENT_GOT_BICYCLE
.GotBicycle:
- writetext UnknownText_0x5485f
+ writetext GoldenrodBikeShopClerkFirstRateBikesText
waitbutton
closetext
end
.Refused:
- writetext UnknownText_0x54898
+ writetext GoldenrodBikeShopClerkRefusedText
waitbutton
closetext
end
@@ -46,7 +46,7 @@
GoldenrodBikeShopBicycle:
jumptext GoldenrodBikeShopBicycleText
-UnknownText_0x54787:
+GoldenrodBikeShopClerkIntroText:
text "…sigh… I moved"
line "here, but I can't"
@@ -58,7 +58,7 @@
cont "tise for me?"
done
-UnknownText_0x547f8:
+GoldenrodBikeShopClerkAgreedText:
text "Really? Great!"
para "Give me your name"
@@ -68,12 +68,12 @@
line "a BICYCLE."
done
-UnknownText_0x54848:
+BorrowedABicycleText:
text "<PLAYER> borrowed a"
line "BICYCLE."
done
-UnknownText_0x5485f:
+GoldenrodBikeShopClerkFirstRateBikesText:
text "My BICYCLES are"
line "first-rate! You"
@@ -81,13 +81,12 @@
line "anywhere."
done
-UnknownText_0x54898:
+GoldenrodBikeShopClerkRefusedText:
text "…sigh… Oh, for"
line "the kindness of"
cont "people…"
done
-; possibly unused
GoldenrodBikeShopJustReleasedCompactBikeText:
text "Just released!"
--- a/maps/GoldenrodDeptStoreB1F.asm
+++ b/maps/GoldenrodDeptStoreB1F.asm
@@ -55,7 +55,7 @@
GoldenrodDeptStoreB1FMachopScript:
opentext
- writetext UnknownText_0x7d8bb
+ writetext GoldenrodDeptStoreB1FMachokeText
cry MACHOKE
waitbutton
closetext
@@ -103,7 +103,7 @@
line "want it!"
done
-UnknownText_0x7d8bb:
+GoldenrodDeptStoreB1FMachokeText:
text "MACHOKE: Maaacho!"
done
--- a/maps/GoldenrodDeptStoreRoof.asm
+++ b/maps/GoldenrodDeptStoreRoof.asm
@@ -49,7 +49,7 @@
GoldenrodDeptStoreRoofFisherScript:
faceplayer
opentext
- writetext UnknownText_0x567d2
+ writetext GoldenrodDeptStoreRoofFisherText
waitbutton
closetext
turnobject GOLDENRODDEPTSTOREROOF_FISHER, UP
@@ -60,12 +60,12 @@
GoldenrodDeptStoreRoofSuperNerdScript:
opentext
- writetext UnknownText_0x56867
+ writetext GoldenrodDeptStoreRoofSuperNerdOhWowText
waitbutton
closetext
turnobject GOLDENRODDEPTSTOREROOF_SUPER_NERD, UP
opentext
- writetext UnknownText_0x56871
+ writetext GoldenrodDeptStoreRoofSuperNerdQuitBotheringMeText
waitbutton
closetext
turnobject GOLDENRODDEPTSTOREROOF_SUPER_NERD, RIGHT
@@ -102,7 +102,7 @@
line "from shopping."
done
-UnknownText_0x567d2:
+GoldenrodDeptStoreRoofFisherText:
text "Pardon? Who says"
line "an adult can't get"
cont "into this?"
@@ -120,11 +120,11 @@
cont "so often."
done
-UnknownText_0x56867:
+GoldenrodDeptStoreRoofSuperNerdOhWowText:
text "Oh, wow!"
done
-UnknownText_0x56871:
+GoldenrodDeptStoreRoofSuperNerdQuitBotheringMeText:
text "Will you quit"
line "bothering me?"
done
--- a/maps/GoldenrodUndergroundWarehouse.asm
+++ b/maps/GoldenrodUndergroundWarehouse.asm
@@ -71,7 +71,7 @@
opentext
checkevent EVENT_RECEIVED_CARD_KEY
iftrue .GotCardKey
- writetext UnknownText_0x7dbc6
+ writetext DirectorIntroText
buttonsound
verbosegiveitem CARD_KEY
setevent EVENT_RECEIVED_CARD_KEY
@@ -78,10 +78,10 @@
setevent EVENT_GOLDENROD_DEPT_STORE_B1F_LAYOUT_1
clearevent EVENT_GOLDENROD_DEPT_STORE_B1F_LAYOUT_2
clearevent EVENT_GOLDENROD_DEPT_STORE_B1F_LAYOUT_3
- writetext UnknownText_0x7dc5b
+ writetext DirectorCardKeyText
buttonsound
.GotCardKey:
- writetext UnknownText_0x7dc8d
+ writetext DirectorAfterText
waitbutton
closetext
end
@@ -157,7 +157,7 @@
cont "I'll remember you!"
done
-UnknownText_0x7dbc6:
+DirectorIntroText:
text "DIRECTOR: Who?"
line "What? You came to"
cont "rescue me?"
@@ -176,13 +176,13 @@
line "CARD KEY."
done
-UnknownText_0x7dc5b:
+DirectorCardKeyText:
text "DIRECTOR: Use that"
line "to open the shut-"
cont "ters on 3F."
done
-UnknownText_0x7dc8d:
+DirectorAfterText:
text "I'm begging you to"
line "help."
--- a/maps/IlexForest.asm
+++ b/maps/IlexForest.asm
@@ -89,13 +89,13 @@
opentext
checkevent EVENT_HERDED_FARFETCHD
iftrue .DoneFarfetchd
- writetext UnknownText_0x6ef5c
+ writetext IlexForestApprenticeIntroText
waitbutton
closetext
end
.DoneFarfetchd:
- writetext UnknownText_0x6f019
+ writetext IlexForestApprenticeAfterText
waitbutton
closetext
end
@@ -736,7 +736,7 @@
remove_fixed_facing
step_end
-UnknownText_0x6ef5c:
+IlexForestApprenticeIntroText:
text "Oh, man… My boss"
line "is going to be"
cont "steaming…"
@@ -755,7 +755,7 @@
line "and scary for me…"
done
-UnknownText_0x6f019:
+IlexForestApprenticeAfterText:
text "Wow! Thanks a"
line "whole bunch!"
--- a/maps/MahoganyTown.asm
+++ b/maps/MahoganyTown.asm
@@ -43,7 +43,7 @@
.ClearedRocketHideout:
opentext
- writetext RageCandyBarMerchantText_SoldOut
+ writetext RageCandyBarMerchantSoldOutText
waitbutton
closetext
end
@@ -50,7 +50,7 @@
.SellRageCandyBars:
opentext
- writetext RageCandyBarMerchantText_TryOne
+ writetext RageCandyBarMerchantTryOneText
special PlaceMoneyTopRight
yesorno
iffalse .Refused
@@ -62,25 +62,25 @@
playsound SFX_TRANSACTION
takemoney YOUR_MONEY, 300
special PlaceMoneyTopRight
- writetext RageCandyBarMerchantText_SavorIt
+ writetext RageCandyBarMerchantSavorItText
waitbutton
closetext
end
.NotEnoughMoney:
- writetext RageCandyBarMerchantText_NotEnoughMoney
+ writetext RageCandyBarMerchantNotEnoughMoneyText
waitbutton
closetext
end
.Refused:
- writetext RageCandyBarMerchantText_Refused
+ writetext RageCandyBarMerchantRefusedText
waitbutton
closetext
end
.NoRoom:
- writetext UnknownText_0x190188
+ writetext RageCandyBarMerchantNoRoomText
waitbutton
closetext
end
@@ -138,7 +138,7 @@
turn_head DOWN
step_end
-RageCandyBarMerchantText_TryOne:
+RageCandyBarMerchantTryOneText:
text "Hiya, kid!"
para "I see you're new"
@@ -155,25 +155,25 @@
cont "¥300! Want one?"
done
-RageCandyBarMerchantText_SavorIt:
+RageCandyBarMerchantSavorItText:
text "Good! Savor it!"
done
-RageCandyBarMerchantText_NotEnoughMoney:
+RageCandyBarMerchantNotEnoughMoneyText:
text "You don't have"
line "enough money."
done
-RageCandyBarMerchantText_Refused:
+RageCandyBarMerchantRefusedText:
text "Oh, fine then…"
done
-UnknownText_0x190188:
+RageCandyBarMerchantNoRoomText:
text "You don't have"
line "room for this."
done
-RageCandyBarMerchantText_SoldOut:
+RageCandyBarMerchantSoldOutText:
text "RAGECANDYBAR's"
line "sold out."
--- a/maps/NationalParkBugContest.asm
+++ b/maps/NationalParkBugContest.asm
@@ -20,7 +20,7 @@
BugCatchingContestant1AScript:
faceplayer
opentext
- writetext UnknownText_0x5c94c
+ writetext BugCatchingContestant1AText
waitbutton
closetext
end
@@ -28,7 +28,7 @@
BugCatchingContestant2AScript:
faceplayer
opentext
- writetext UnknownText_0x5c973
+ writetext BugCatchingContestant2AText
waitbutton
closetext
end
@@ -36,7 +36,7 @@
BugCatchingContestant3AScript:
faceplayer
opentext
- writetext UnknownText_0x5c9a3
+ writetext BugCatchingContestant3AText
waitbutton
closetext
end
@@ -44,7 +44,7 @@
BugCatchingContestant4AScript:
faceplayer
opentext
- writetext UnknownText_0x5c9cc
+ writetext BugCatchingContestant4AText
waitbutton
closetext
end
@@ -52,7 +52,7 @@
BugCatchingContestant5AScript:
faceplayer
opentext
- writetext UnknownText_0x5ca15
+ writetext BugCatchingContestant5AText
waitbutton
closetext
end
@@ -60,7 +60,7 @@
BugCatchingContestant6AScript:
faceplayer
opentext
- writetext UnknownText_0x5ca52
+ writetext BugCatchingContestant6AText
waitbutton
closetext
end
@@ -68,7 +68,7 @@
BugCatchingContestant7AScript:
faceplayer
opentext
- writetext UnknownText_0x5ca8f
+ writetext BugCatchingContestant7AText
waitbutton
closetext
end
@@ -76,7 +76,7 @@
BugCatchingContestant8AScript:
faceplayer
opentext
- writetext UnknownText_0x5cac8
+ writetext BugCatchingContestant8AText
waitbutton
closetext
end
@@ -84,7 +84,7 @@
BugCatchingContestant9AScript:
faceplayer
opentext
- writetext UnknownText_0x5cb25
+ writetext BugCatchingContestant9AText
waitbutton
closetext
end
@@ -92,7 +92,7 @@
BugCatchingContestant10AScript:
faceplayer
opentext
- writetext UnknownText_0x5cb64
+ writetext BugCatchingContestant10AText
waitbutton
closetext
end
@@ -115,25 +115,25 @@
NationalParkBugContestHiddenFullHeal:
hiddenitem FULL_HEAL, EVENT_NATIONAL_PARK_HIDDEN_FULL_HEAL
-UnknownText_0x5c94c:
+BugCatchingContestant1AText:
text "DON: I'm going to"
line "win! Don't bother"
cont "me."
done
-UnknownText_0x5c973:
+BugCatchingContestant2AText:
text "ED: My PARASECT"
line "puts #MON to"
cont "sleep with SPORE."
done
-UnknownText_0x5c9a3:
+BugCatchingContestant3AText:
text "NICK: I'm raising"
line "fast #MON for"
cont "battles."
done
-UnknownText_0x5c9cc:
+BugCatchingContestant4AText:
text "WILLIAM: I'm not"
line "concerned about"
cont "winning."
@@ -142,7 +142,7 @@
line "for rare #MON."
done
-UnknownText_0x5ca15:
+BugCatchingContestant5AText:
text "BENNY: Ssh! You'll"
line "scare off SCYTHER."
@@ -150,7 +150,7 @@
line "later."
done
-UnknownText_0x5ca52:
+BugCatchingContestant6AText:
text "BARRY: You should"
line "weaken bug #MON"
@@ -158,7 +158,7 @@
line "a BALL."
done
-UnknownText_0x5ca8f:
+BugCatchingContestant7AText:
text "CINDY: I love bug"
line "#MON."
@@ -166,7 +166,7 @@
line "like them too."
done
-UnknownText_0x5cac8:
+BugCatchingContestant8AText:
text "JOSH: I've been"
line "collecting bug"
@@ -177,7 +177,7 @@
line "going to lose!"
done
-UnknownText_0x5cb25:
+BugCatchingContestant9AText:
text "SAMUEL: If you've"
line "got the time to"
@@ -185,7 +185,7 @@
line "bug #MON."
done
-UnknownText_0x5cb64:
+BugCatchingContestant10AText:
text "KIPP: I've studied"
line "about bug #MON"
cont "a lot."
--- a/maps/OlivineCity.asm
+++ b/maps/OlivineCity.asm
@@ -33,7 +33,7 @@
applymovement OLIVINECITY_OLIVINE_RIVAL, MovementData_0x1a88d2
playmusic MUSIC_RIVAL_ENCOUNTER
opentext
- writetext UnknownText_0x1a88fa
+ writetext OlivineCityRivalText
waitbutton
closetext
applymovement PLAYER, MovementData_0x1a88f4
@@ -57,7 +57,7 @@
applymovement OLIVINECITY_OLIVINE_RIVAL, MovementData_0x1a88d6
playmusic MUSIC_RIVAL_ENCOUNTER
opentext
- writetext UnknownText_0x1a88fa
+ writetext OlivineCityRivalText
waitbutton
closetext
applymovement PLAYER, MovementData_0x1a88f7
@@ -165,7 +165,7 @@
turn_head DOWN
step_end
-UnknownText_0x1a88fa:
+OlivineCityRivalText:
text "…"
para "You again?"
--- a/maps/PewterGym.asm
+++ b/maps/PewterGym.asm
@@ -13,10 +13,10 @@
opentext
checkflag ENGINE_BOULDERBADGE
iftrue .FightDone
- writetext UnknownText_0x1a28d0
+ writetext BrockIntroText
waitbutton
closetext
- winlosstext UnknownText_0x1a29bb, 0
+ winlosstext BrockWinLossText, 0
loadtrainer BROCK, BROCK1
startbattle
reloadmapafterbattle
@@ -23,17 +23,17 @@
setevent EVENT_BEAT_BROCK
setevent EVENT_BEAT_CAMPER_JERRY
opentext
- writetext UnknownText_0x1a2a3d
+ writetext ReceivedBoulderBadgeText
playsound SFX_GET_BADGE
waitsfx
setflag ENGINE_BOULDERBADGE
- writetext UnknownText_0x1a2a57
+ writetext BrockBoulderBadgeText
waitbutton
closetext
end
.FightDone:
- writetext UnknownText_0x1a2ada
+ writetext BrockFightDoneText
waitbutton
closetext
end
@@ -73,7 +73,7 @@
trainertotext BROCK, BROCK1, MEM_BUFFER_1
jumpstd gymstatue2
-UnknownText_0x1a28d0:
+BrockIntroText:
text "BROCK: Wow, it's"
line "not often that we"
@@ -98,7 +98,7 @@
para "Come on!"
done
-UnknownText_0x1a29bb:
+BrockWinLossText:
text "BROCK: Your #-"
line "MON's powerful at-"
cont "tacks overcame my"
@@ -111,12 +111,12 @@
line "this BADGE."
done
-UnknownText_0x1a2a3d:
+ReceivedBoulderBadgeText:
text "<PLAYER> received"
line "BOULDERBADGE."
done
-UnknownText_0x1a2a57:
+BrockBoulderBadgeText:
text "BROCK: <PLAY_G>,"
line "thanks. I enjoyed"
@@ -131,7 +131,7 @@
line "powerful."
done
-UnknownText_0x1a2ada:
+BrockFightDoneText:
text "BROCK: The world"
line "is huge. There are"
--- a/maps/Route12SuperRodHouse.asm
+++ b/maps/Route12SuperRodHouse.asm
@@ -11,22 +11,22 @@
opentext
checkevent EVENT_GOT_SUPER_ROD
iftrue .GotSuperRod
- writetext UnknownText_0x7f4af
+ writetext OfferSuperRodText
yesorno
iffalse .Refused
- writetext UnknownText_0x7f52f
+ writetext GiveSuperRodText
buttonsound
verbosegiveitem SUPER_ROD
iffalse .NoRoom
setevent EVENT_GOT_SUPER_ROD
.GotSuperRod:
- writetext UnknownText_0x7f57c
+ writetext GaveSuperRodText
waitbutton
closetext
end
.Refused:
- writetext UnknownText_0x7f5ec
+ writetext DontWantSuperRodText
waitbutton
.NoRoom:
closetext
@@ -36,7 +36,7 @@
; unused
jumpstd picturebookshelf
-UnknownText_0x7f4af:
+OfferSuperRodText:
text "I'm the FISHING"
line "GURU's younger"
cont "brother."
@@ -51,7 +51,7 @@
line "right."
done
-UnknownText_0x7f52f:
+GiveSuperRodText:
text "Yes, yes. Just as"
line "I thought!"
@@ -60,7 +60,7 @@
cont "SUPER ROD."
done
-UnknownText_0x7f57c:
+GaveSuperRodText:
text "Try your hand at"
line "fishing wherever"
cont "there is water."
@@ -72,7 +72,7 @@
line "different RODS."
done
-UnknownText_0x7f5ec:
+DontWantSuperRodText:
text "Huh? My own eyes"
line "deceived me?"
done
--- a/maps/Route24.asm
+++ b/maps/Route24.asm
@@ -10,10 +10,10 @@
faceplayer
playmusic MUSIC_ROCKET_ENCOUNTER
opentext
- writetext UnknownText_0x1adc2e
+ writetext Route24RocketSeenText
waitbutton
closetext
- winlosstext UnknownText_0x1add67, -1
+ winlosstext Route24RocketBeatenText, -1
loadtrainer GRUNTM, GRUNTM_31
startbattle
dontrestartmapmusic
@@ -20,10 +20,10 @@
reloadmapafterbattle
playmusic MUSIC_ROCKET_ENCOUNTER
opentext
- writetext UnknownText_0x1addc0
+ writetext Route24RocketAfterBattleText
buttonsound
special FadeOutMusic
- writetext UnknownText_0x1adee1
+ writetext Route24RocketDisappearsText
waitbutton
closetext
special FadeBlackQuickly
@@ -34,7 +34,7 @@
playmapmusic
end
-UnknownText_0x1adc2e:
+Route24RocketSeenText:
text "Hey, kid! Me am a"
line "TEAM ROCKET member"
cont "kind of guy!"
@@ -63,7 +63,7 @@
line "begin we do!"
done
-UnknownText_0x1add67:
+Route24RocketBeatenText:
text "Ayieeeh! No, no,"
line "no, believe it I"
cont "can't!"
@@ -73,7 +73,7 @@
cont "not to you!"
done
-UnknownText_0x1addc0:
+Route24RocketAfterBattleText:
text "OK. Tell you mine"
line "secret will I."
@@ -102,7 +102,7 @@
line "revenge they are."
done
-UnknownText_0x1adee1:
+Route24RocketDisappearsText:
text "…"
para "You say what? TEAM"
--- a/maps/Route26HealHouse.asm
+++ b/maps/Route26HealHouse.asm
@@ -9,7 +9,7 @@
Route26HealHouseTeacherScript:
faceplayer
opentext
- writetext UnknownText_0x7b14d
+ writetext Route26HealHouseRestAWhileText
waitbutton
closetext
special FadeBlackQuickly
@@ -21,7 +21,7 @@
special FadeInQuickly
special RestartMapMusic
opentext
- writetext UnknownText_0x7b18b
+ writetext Route26HealHouseKeepAtItText
waitbutton
closetext
end
@@ -29,7 +29,7 @@
Route26HealHouseBookshelf:
jumpstd picturebookshelf
-UnknownText_0x7b14d:
+Route26HealHouseRestAWhileText:
text "Your #MON look"
line "a little tired."
@@ -37,7 +37,7 @@
line "them a while."
done
-UnknownText_0x7b18b:
+Route26HealHouseKeepAtItText:
text "There!"
para "Your #MON are"
--- a/maps/Route29.asm
+++ b/maps/Route29.asm
@@ -125,7 +125,7 @@
end
.BoxFull:
- writetext UnknownText_0x1a10a7
+ writetext CatchingTutorialBoxFullText
waitbutton
closetext
end
@@ -246,7 +246,7 @@
step DOWN
step_end
-UnknownText_0x1a10a7:
+CatchingTutorialBoxFullText:
text "#MON hide in"
line "the grass. Who"
--- a/maps/Route36NationalParkGate.asm
+++ b/maps/Route36NationalParkGate.asm
@@ -308,13 +308,13 @@
opentext
checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
iffalse .StillCompeting
- writetext UnknownText_0x6b399
+ writetext BugCatchingContestant1BText
waitbutton
closetext
end
.StillCompeting:
- writetext UnknownText_0x6b3c4
+ writetext BugCatchingContestant1BStillCompetingText
waitbutton
closetext
end
@@ -324,13 +324,13 @@
opentext
checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
iffalse .StillCompeting
- writetext UnknownText_0x6b40f
+ writetext BugCatchingContestant2BText
waitbutton
closetext
end
.StillCompeting:
- writetext UnknownText_0x6b440
+ writetext BugCatchingContestant2BStillCompetingText
waitbutton
closetext
end
@@ -340,13 +340,13 @@
opentext
checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
iffalse .StillCompeting
- writetext UnknownText_0x6b462
+ writetext BugCatchingContestant3BText
waitbutton
closetext
end
.StillCompeting:
- writetext UnknownText_0x6b496
+ writetext BugCatchingContestant3BStillCompetingText
waitbutton
closetext
end
@@ -356,13 +356,13 @@
opentext
checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
iffalse .StillCompeting
- writetext UnknownText_0x6b4da
+ writetext BugCatchingContestant4BText
waitbutton
closetext
end
.StillCompeting:
- writetext UnknownText_0x6b50a
+ writetext BugCatchingContestant4BStillCompetingText
waitbutton
closetext
end
@@ -372,13 +372,13 @@
opentext
checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
iffalse .StillCompeting
- writetext UnknownText_0x6b54e
+ writetext BugCatchingContestant5BText
waitbutton
closetext
end
.StillCompeting:
- writetext UnknownText_0x6b57c
+ writetext BugCatchingContestant5BStillCompetingText
waitbutton
closetext
end
@@ -388,13 +388,13 @@
opentext
checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
iffalse .StillCompeting
- writetext UnknownText_0x6b5b0
+ writetext BugCatchingContestant6BText
waitbutton
closetext
end
.StillCompeting:
- writetext UnknownText_0x6b5dd
+ writetext BugCatchingContestant6BStillCompetingText
waitbutton
closetext
end
@@ -404,13 +404,13 @@
opentext
checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
iffalse .StillCompeting
- writetext UnknownText_0x6b64b
+ writetext BugCatchingContestant7BText
waitbutton
closetext
end
.StillCompeting:
- writetext UnknownText_0x6b698
+ writetext BugCatchingContestant7BStillCompetingText
waitbutton
closetext
end
@@ -420,13 +420,13 @@
opentext
checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
iffalse .StillCompeting
- writetext UnknownText_0x6b6b8
+ writetext BugCatchingContestant8BText
waitbutton
closetext
end
.StillCompeting:
- writetext UnknownText_0x6b6e9
+ writetext BugCatchingContestant8BStillCompetingText
waitbutton
closetext
end
@@ -436,13 +436,13 @@
opentext
checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
iffalse .StillCompeting
- writetext UnknownText_0x6b71b
+ writetext BugCatchingContestant9BText
waitbutton
closetext
end
.StillCompeting:
- writetext UnknownText_0x6b740
+ writetext BugCatchingContestant9BStillCompetingText
waitbutton
closetext
end
@@ -452,13 +452,13 @@
opentext
checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
iffalse .StillCompeting
- writetext UnknownText_0x6b76f
+ writetext BugCatchingContestant10BText
waitbutton
closetext
end
.StillCompeting:
- writetext UnknownText_0x6b7af
+ writetext BugCatchingContestant10BStillCompetingText
waitbutton
closetext
end
@@ -658,13 +658,13 @@
cont "the PARK."
done
-UnknownText_0x6b399:
+BugCatchingContestant1BText:
text "DON: Wow, you beat"
line "me. You're pretty"
cont "good."
done
-UnknownText_0x6b3c4:
+BugCatchingContestant1BStillCompetingText:
text "DON: Luck plays a"
line "big part in this."
@@ -673,24 +673,24 @@
cont "appear."
done
-UnknownText_0x6b40f:
+BugCatchingContestant2BText:
text "ED: I envy you."
line "I just couldn't"
cont "do it this time."
done
-UnknownText_0x6b440:
+BugCatchingContestant2BStillCompetingText:
text "ED: Maybe you win"
line "with big #MON?"
done
-UnknownText_0x6b462:
+BugCatchingContestant3BText:
text "NICK: Well done!"
line "I'm going to raise"
cont "my #MON better."
done
-UnknownText_0x6b496:
+BugCatchingContestant3BStillCompetingText:
text "NICK: Maybe you"
line "get a higher score"
@@ -698,13 +698,13 @@
line "an unusual color."
done
-UnknownText_0x6b4da:
+BugCatchingContestant4BText:
text "WILLIAM: You're"
line "the winner? What"
cont "did you catch?"
done
-UnknownText_0x6b50a:
+BugCatchingContestant4BStillCompetingText:
text "WILLIAM: Well, I'm"
line "satisfied because"
@@ -712,25 +712,25 @@
line "that I wanted."
done
-UnknownText_0x6b54e:
+BugCatchingContestant5BText:
text "BENNY: Congrats!"
line "You have earned my"
cont "respect!"
done
-UnknownText_0x6b57c:
+BugCatchingContestant5BStillCompetingText:
text "BENNY: I caught a"
line "SCYTHER before,"
cont "but I didn't win."
done
-UnknownText_0x6b5b0:
+BugCatchingContestant6BText:
text "BARRY: That #-"
line "MON you caught…"
cont "it's awesome!"
done
-UnknownText_0x6b5dd:
+BugCatchingContestant6BStillCompetingText:
text "BARRY: It's easier"
line "to win if you get"
@@ -742,7 +742,7 @@
cont "other points."
done
-UnknownText_0x6b64b:
+BugCatchingContestant7BText:
text "CINDY: You won?"
line "That's great!"
@@ -751,35 +751,35 @@
cont "#MON with me?"
done
-UnknownText_0x6b698:
+BugCatchingContestant7BStillCompetingText:
text "CINDY: I really"
line "love bug #MON!"
done
-UnknownText_0x6b6b8:
+BugCatchingContestant8BText:
text "JOSH: I… I can't"
line "believe I lost at"
cont "bug-catching…"
done
-UnknownText_0x6b6e9:
+BugCatchingContestant8BStillCompetingText:
text "JOSH: I heard that"
line "somebody won with"
cont "a CATERPIE!"
done
-UnknownText_0x6b71b:
+BugCatchingContestant9BText:
text "SAMUEL: Next time,"
line "I'm going to win."
done
-UnknownText_0x6b740:
+BugCatchingContestant9BStillCompetingText:
text "SAMUEL: Darn."
line "I thought I would"
cont "score higher…"
done
-UnknownText_0x6b76f:
+BugCatchingContestant10BText:
text "KIPP: Could you"
line "give me some tips?"
@@ -787,7 +787,7 @@
line "your style."
done
-UnknownText_0x6b7af:
+BugCatchingContestant10BStillCompetingText:
text "KIPP: I study a"
line "lot, but that's"
--- a/maps/Route39Barn.asm
+++ b/maps/Route39Barn.asm
@@ -13,7 +13,7 @@
opentext
checkevent EVENT_HEALED_MOOMOO
iftrue .FeedingMooMoo
- writetext Text_MoomooIsSick
+ writetext Route39BarnTwinMoomooIsSickText
waitbutton
closetext
turnobject ROUTE39BARN_TWIN1, RIGHT
@@ -20,7 +20,7 @@
end
.FeedingMooMoo:
- writetext Text_WereFeedingMoomoo
+ writetext Route39BarnTwinWereFeedingMoomooText
waitbutton
closetext
turnobject ROUTE39BARN_TWIN1, RIGHT
@@ -31,7 +31,7 @@
opentext
checkevent EVENT_HEALED_MOOMOO
iftrue .FeedingMooMoo
- writetext Text_MoomooIsSick
+ writetext Route39BarnTwinMoomooIsSickText
waitbutton
closetext
turnobject ROUTE39BARN_TWIN2, LEFT
@@ -38,21 +38,21 @@
end
.FeedingMooMoo:
- writetext Text_WereFeedingMoomoo
+ writetext Route39BarnTwinWereFeedingMoomooText
waitbutton
closetext
turnobject ROUTE39BARN_TWIN2, LEFT
end
-MooMoo:
+MoomooScript:
opentext
checkevent EVENT_HEALED_MOOMOO
iftrue .HappyCow
- writetext Text_WeakMoo
+ writetext MoomooWeakMooText
writebyte MILTANK
special PlaySlowCry
buttonsound
- writetext Text_ItsCryIsWeak
+ writetext Route39BarnItsCryIsWeakText
checkevent EVENT_TALKED_TO_FARMER_ABOUT_MOOMOO
iftrue .GiveBerry
waitbutton
@@ -61,7 +61,7 @@
.GiveBerry:
buttonsound
- writetext Text_AskGiveBerry
+ writetext Route39BarnAskGiveBerryText
yesorno
iffalse .Refused
checkitem BERRY
@@ -73,23 +73,23 @@
ifequal 3, .ThreeBerries
ifequal 5, .FiveBerries
ifequal 7, .SevenBerries
- writetext Text_GaveBerry
+ writetext Route39BarnGaveBerryText
waitbutton
closetext
end
.ThreeBerries:
- writetext Text_GaveBerry
+ writetext Route39BarnGaveBerryText
buttonsound
- writetext Text_LittleHealthier
+ writetext Route39BarnLittleHealthierText
waitbutton
closetext
end
.FiveBerries:
- writetext Text_GaveBerry
+ writetext Route39BarnGaveBerryText
buttonsound
- writetext Text_QuiteHealthy
+ writetext Route39BarnQuiteHealthyText
waitbutton
closetext
end
@@ -96,11 +96,11 @@
.SevenBerries:
playmusic MUSIC_HEAL
- writetext Text_GaveBerry
+ writetext Route39BarnGaveBerryText
pause 60
buttonsound
special RestartMapMusic
- writetext Text_TotallyHealthy
+ writetext Route39BarnTotallyHealthyText
waitbutton
closetext
setevent EVENT_HEALED_MOOMOO
@@ -107,25 +107,25 @@
end
.NoBerriesInBag:
- writetext Text_NoBerries
+ writetext Route39BarnNoBerriesText
waitbutton
closetext
end
.Refused:
- writetext Text_RefusedToGiveBerry
+ writetext Route39BarnRefusedBerryText
waitbutton
closetext
end
.HappyCow:
- writetext UnknownText_0x9cd92
+ writetext MoomooHappyMooText
cry MILTANK
waitbutton
closetext
end
-Text_MoomooIsSick:
+Route39BarnTwinMoomooIsSickText:
text "MOOMOO is sick…"
para "She needs lots of"
@@ -132,54 +132,54 @@
line "BERRIES."
done
-Text_WereFeedingMoomoo:
+Route39BarnTwinWereFeedingMoomooText:
text "We're feeding"
line "MOOMOO!"
done
-Text_WeakMoo:
+MoomooWeakMooText:
text "MILTANK: …Moo…"
done
-Text_ItsCryIsWeak:
+Route39BarnItsCryIsWeakText:
text "Its cry is weak…"
done
-UnknownText_0x9cd92:
+MoomooHappyMooText:
text "MILTANK: Mooo!"
done
-Text_AskGiveBerry:
+Route39BarnAskGiveBerryText:
text "Give a BERRY to"
line "MILTANK?"
done
-Text_GaveBerry:
+Route39BarnGaveBerryText:
text "<PLAYER> gave a"
line "BERRY to MILTANK."
done
-Text_LittleHealthier:
+Route39BarnLittleHealthierText:
text "MILTANK became a"
line "little healthier!"
done
-Text_QuiteHealthy:
+Route39BarnQuiteHealthyText:
text "MILTANK became"
line "quite healthy!"
done
-Text_TotallyHealthy:
+Route39BarnTotallyHealthyText:
text "MILTANK became"
line "totally healthy!"
done
-Text_NoBerries:
+Route39BarnNoBerriesText:
text "<PLAYER> has no"
line "BERRIES…"
done
-Text_RefusedToGiveBerry:
+Route39BarnRefusedBerryText:
text "<PLAYER> wouldn't"
line "give a BERRY."
@@ -200,4 +200,4 @@
db 3 ; object events
object_event 2, 3, SPRITE_TWIN, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route39BarnTwin1Script, -1
object_event 4, 3, SPRITE_TWIN, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, Route39BarnTwin2Script, -1
- object_event 3, 3, SPRITE_TAUROS, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, MooMoo, -1
+ object_event 3, 3, SPRITE_TAUROS, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, MoomooScript, -1
--- a/maps/Route43MahoganyGate.asm
+++ b/maps/Route43MahoganyGate.asm
@@ -11,18 +11,18 @@
opentext
checkevent EVENT_CLEARED_ROCKET_HIDEOUT
iftrue .RocketsCleared
- writetext UnknownText_0x19ab1f
+ writetext Route43MahoganyGateOfficerText
waitbutton
closetext
end
.RocketsCleared:
- writetext UnknownText_0x19ab65
+ writetext Route43MahoganyGateOfficerRocketsClearedText
waitbutton
closetext
end
-UnknownText_0x19ab1f:
+Route43MahoganyGateOfficerText:
text "Only people headed"
line "up to LAKE OF RAGE"
@@ -30,7 +30,7 @@
line "here lately."
done
-UnknownText_0x19ab65:
+Route43MahoganyGateOfficerRocketsClearedText:
text "Nobody goes up to"
line "LAKE OF RAGE these"
cont "days."
--- a/maps/SaffronGym.asm
+++ b/maps/SaffronGym.asm
@@ -16,10 +16,10 @@
opentext
checkflag ENGINE_MARSHBADGE
iftrue .FightDone
- writetext UnknownText_0x189cdf
+ writetext SabrinaIntroText
waitbutton
closetext
- winlosstext UnknownText_0x189df4, 0
+ winlosstext SabrinaWinLossText, 0
loadtrainer SABRINA, SABRINA1
startbattle
reloadmapafterbattle
@@ -29,17 +29,17 @@
setevent EVENT_BEAT_PSYCHIC_FRANKLIN
setevent EVENT_BEAT_PSYCHIC_JARED
opentext
- writetext UnknownText_0x189e95
+ writetext ReceivedMarshBadgeText
playsound SFX_GET_BADGE
waitsfx
setflag ENGINE_MARSHBADGE
- writetext UnknownText_0x189ead
+ writetext SabrinaMarshBadgeText
waitbutton
closetext
end
.FightDone:
- writetext UnknownText_0x189f6c
+ writetext SabrinaFightDoneText
waitbutton
closetext
end
@@ -112,7 +112,7 @@
trainertotext SABRINA, SABRINA1, MEM_BUFFER_1
jumpstd gymstatue2
-UnknownText_0x189cdf:
+SabrinaIntroText:
text "SABRINA: I knew"
line "you were coming…"
@@ -138,7 +138,7 @@
cont "psychic powers!"
done
-UnknownText_0x189df4:
+SabrinaWinLossText:
text "SABRINA: Your"
line "power…"
@@ -156,12 +156,12 @@
cont "MARSHBADGE."
done
-UnknownText_0x189e95:
+ReceivedMarshBadgeText:
text "<PLAYER> received"
line "MARSHBADGE."
done
-UnknownText_0x189ead:
+SabrinaMarshBadgeText:
text "SABRINA: MARSH-"
line "BADGE draws out"
@@ -179,7 +179,7 @@
cont "beloved CHAMPION!"
done
-UnknownText_0x189f6c:
+SabrinaFightDoneText:
text "SABRINA: Your love"
line "for your #MON"
--- a/maps/SaffronPokecenter1F.asm
+++ b/maps/SaffronPokecenter1F.asm
@@ -15,10 +15,10 @@
SaffronPokecenter1FTeacherScript:
special Mobile_DummyReturnFalse
iftrue .mobile
- jumptextfaceplayer UnknownText_0x18a4a3
+ jumptextfaceplayer SaffronPokecenter1FTeacherText
.mobile
- jumptextfaceplayer UnknownText_0x18a532
+ jumptextfaceplayer SaffronPokecenter1FTeacherMobileText
SaffronPokecenter1FFisherScript:
faceplayer
@@ -25,13 +25,13 @@
opentext
checkevent EVENT_RETURNED_MACHINE_PART
iftrue .SolvedKantoPowerCrisis
- writetext UnknownText_0x18a5d3
+ writetext SaffronPokecenter1FFisherText
waitbutton
closetext
end
.SolvedKantoPowerCrisis:
- writetext UnknownText_0x18a62e
+ writetext SaffronPokecenter1FFisherReturnedMachinePartText
waitbutton
closetext
end
@@ -39,7 +39,7 @@
SaffronPokecenter1FYoungsterScript:
jumptextfaceplayer SaffronPokecenter1FYoungsterText
-UnknownText_0x18a4a3:
+SaffronPokecenter1FTeacherText:
text "What are JOHTO's"
line "#MON CENTERS"
cont "like?"
@@ -55,7 +55,7 @@
cont "then!"
done
-UnknownText_0x18a532:
+SaffronPokecenter1FTeacherMobileText:
text "What are JOHTO's"
line "#MON CENTERS"
cont "like?"
@@ -73,7 +73,7 @@
line "trade it to me!"
done
-UnknownText_0x18a5d3:
+SaffronPokecenter1FFisherText:
text "I just happened to"
line "come through ROCK"
@@ -82,7 +82,7 @@
cont "the POWER PLANT."
done
-UnknownText_0x18a62e:
+SaffronPokecenter1FFisherReturnedMachinePartText:
text "Caves collapse"
line "easily."
--- a/maps/SeafoamGym.asm
+++ b/maps/SeafoamGym.asm
@@ -16,10 +16,10 @@
opentext
checkflag ENGINE_VOLCANOBADGE
iftrue .FightDone
- writetext UnknownText_0x1ab548
+ writetext BlaineIntroText
waitbutton
closetext
- winlosstext UnknownText_0x1ab646, 0
+ winlosstext BlaineWinLossText, 0
loadtrainer BLAINE, BLAINE1
startbattle
iftrue .ReturnAfterBattle
@@ -28,17 +28,17 @@
reloadmapafterbattle
setevent EVENT_BEAT_BLAINE
opentext
- writetext UnknownText_0x1ab683
+ writetext ReceivedVolcanoBadgeText
playsound SFX_GET_BADGE
waitsfx
setflag ENGINE_VOLCANOBADGE
- writetext UnknownText_0x1ab69d
+ writetext BlaineAfterBattleText
waitbutton
closetext
end
.FightDone:
- writetext UnknownText_0x1ab71c
+ writetext BlaineFightDoneText
waitbutton
closetext
end
@@ -60,7 +60,7 @@
closetext
end
-UnknownText_0x1ab548:
+BlaineIntroText:
text "BLAINE: Waaah!"
para "My GYM in CINNABAR"
@@ -88,7 +88,7 @@
line "have BURN HEAL!"
done
-UnknownText_0x1ab646:
+BlaineWinLossText:
text "BLAINE: Awesome."
line "I've burned out…"
@@ -96,12 +96,12 @@
line "VOLCANOBADGE!"
done
-UnknownText_0x1ab683:
+ReceivedVolcanoBadgeText:
text "<PLAYER> received"
line "VOLCANOBADGE."
done
-UnknownText_0x1ab69d:
+BlaineAfterBattleText:
text "BLAINE: I did lose"
line "this time, but I'm"
@@ -115,7 +115,7 @@
line "a rematch."
done
-UnknownText_0x1ab71c:
+BlaineFightDoneText:
text "BLAINE: My fire"
line "#MON will be"
--- a/maps/SproutTower3F.asm
+++ b/maps/SproutTower3F.asm
@@ -34,7 +34,7 @@
applymovement PLAYER, MovementData_0x184a1d
applymovement SPROUTTOWER3F_SILVER, MovementData_0x184a22
opentext
- writetext UnknownText_0x184a27
+ writetext SproutTowerElderLecturesRivalText
waitbutton
closetext
showemote EMOTE_SHOCK, SPROUTTOWER3F_SILVER, 15
@@ -151,7 +151,7 @@
step DOWN
step_end
-UnknownText_0x184a27:
+SproutTowerElderLecturesRivalText:
text "ELDER: You are in-"
line "deed skilled as a"
cont "trainer."
--- a/maps/TeamRocketBaseB3F.asm
+++ b/maps/TeamRocketBaseB3F.asm
@@ -183,13 +183,13 @@
jump .OpenSesame
.NeedsPassword:
- writetext UnknownText_0x6e970
+ writetext TeamRocketBaseB3FLockedDoorNeedsPasswordText
waitbutton
closetext
end
.OpenSesame:
- writetext UnknownText_0x6e9a3
+ writetext TeamRocketBaseB3FLockedDoorOpenSesameText
waitbutton
playsound SFX_ENTER_DOOR
changeblock 10, 8, $07 ; floor
@@ -547,7 +547,7 @@
line "excites me!"
done
-UnknownText_0x6e970:
+TeamRocketBaseB3FLockedDoorNeedsPasswordText:
text "The door's closed…"
para "It needs two"
@@ -554,7 +554,7 @@
line "passwords to open."
done
-UnknownText_0x6e9a3:
+TeamRocketBaseB3FLockedDoorOpenSesameText:
text "The door's closed…"
para "<PLAYER> entered"
--- a/maps/VermilionGym.asm
+++ b/maps/VermilionGym.asm
@@ -15,10 +15,10 @@
opentext
checkflag ENGINE_THUNDERBADGE
iftrue .FightDone
- writetext UnknownText_0x192142
+ writetext LtSurgeIntroText
waitbutton
closetext
- winlosstext UnknownText_0x192238, 0
+ winlosstext LtSurgeWinLossText, 0
loadtrainer LT_SURGE, LT_SURGE1
startbattle
reloadmapafterbattle
@@ -27,17 +27,17 @@
setevent EVENT_BEAT_GUITARIST_VINCENT
setevent EVENT_BEAT_JUGGLER_HORTON
opentext
- writetext UnknownText_0x192277
+ writetext ReceivedThunderBadgeText
playsound SFX_GET_BADGE
waitsfx
setflag ENGINE_THUNDERBADGE
- writetext UnknownText_0x192291
+ writetext LtSurgeThunderBadgeText
waitbutton
closetext
end
.FightDone:
- writetext UnknownText_0x192303
+ writetext LtSurgeFightDoneText
waitbutton
closetext
end
@@ -102,7 +102,7 @@
trainertotext LT_SURGE, LT_SURGE1, MEM_BUFFER_1
jumpstd gymstatue2
-UnknownText_0x192142:
+LtSurgeIntroText:
text "SURGE: Hey, you"
line "little tyke!"
@@ -125,7 +125,7 @@
cont "enemies in war!"
done
-UnknownText_0x192238:
+LtSurgeWinLossText:
text "SURGE: Arrrgh!"
line "You are strong!"
@@ -133,12 +133,12 @@
line "THUNDERBADGE!"
done
-UnknownText_0x192277:
+ReceivedThunderBadgeText:
text "<PLAYER> received"
line "THUNDERBADGE."
done
-UnknownText_0x192291:
+LtSurgeThunderBadgeText:
text "SURGE: THUNDER-"
line "BADGE increases"
cont "#MON's speed. "
@@ -150,7 +150,7 @@
line "proudly, hear?"
done
-UnknownText_0x192303:
+LtSurgeFightDoneText:
text "SURGE: Hey, kid!"
line "Still slugging and"
cont "chugging away?"
--- a/maps/VioletGym.asm
+++ b/maps/VioletGym.asm
@@ -14,16 +14,16 @@
opentext
checkevent EVENT_BEAT_FALKNER
iftrue .FightDone
- writetext UnknownText_0x68473
+ writetext FalknerIntroText
waitbutton
closetext
- winlosstext UnknownText_0x6854a, 0
+ winlosstext FalknerWinLossText, 0
loadtrainer FALKNER, FALKNER1
startbattle
reloadmapafterbattle
setevent EVENT_BEAT_FALKNER
opentext
- writetext UnknownText_0x685af
+ writetext ReceivedZephyrBadgeText
playsound SFX_GET_BADGE
waitsfx
setflag ENGINE_ZEPHYRBADGE
@@ -36,18 +36,18 @@
setevent EVENT_BEAT_BIRD_KEEPER_ABE
setmapscene ELMS_LAB, SCENE_ELMSLAB_NOTHING
specialphonecall SPECIALCALL_ASSISTANT
- writetext UnknownText_0x685c8
+ writetext FalknerZephyrBadgeText
buttonsound
verbosegiveitem TM_MUD_SLAP
iffalse .NoRoomForMudSlap
setevent EVENT_GOT_TM31_MUD_SLAP
- writetext UnknownText_0x68648
+ writetext FalknerTMMudSlapText
waitbutton
closetext
end
.SpeechAfterTM:
- writetext UnknownText_0x68735
+ writetext FalknerFightDoneText
waitbutton
.NoRoomForMudSlap:
closetext
@@ -110,7 +110,7 @@
trainertotext FALKNER, FALKNER1, MEM_BUFFER_1
jumpstd gymstatue2
-UnknownText_0x68473:
+FalknerIntroText:
text "I'm FALKNER, the"
line "VIOLET #MON GYM"
cont "leader!"
@@ -133,7 +133,7 @@
line "#MON!"
done
-UnknownText_0x6854a:
+FalknerWinLossText:
text "…Darn! My dad's"
line "cherished bird"
cont "#MON…"
@@ -146,12 +146,12 @@
cont "ZEPHYRBADGE."
done
-UnknownText_0x685af:
+ReceivedZephyrBadgeText:
text "<PLAYER> received"
line "ZEPHYRBADGE."
done
-UnknownText_0x685c8:
+FalknerZephyrBadgeText:
text "ZEPHYRBADGE"
line "raises the attack"
cont "power of #MON."
@@ -166,7 +166,7 @@
line "too."
done
-UnknownText_0x68648:
+FalknerTMMudSlapText:
text "By using a TM, a"
line "#MON will"
@@ -191,7 +191,7 @@
cont "and offensive."
done
-UnknownText_0x68735:
+FalknerFightDoneText:
text "There are #MON"
line "GYMS in cities and"
cont "towns ahead."
--- a/maps/ViridianCity.asm
+++ b/maps/ViridianCity.asm
@@ -17,16 +17,16 @@
ViridianCityCoffeeGramps:
faceplayer
opentext
- writetext UnknownText_0x1a9aa5
+ writetext ViridianCityCoffeeGrampsQuestionText
yesorno
iffalse .no
- writetext UnknownText_0x1a9b6f
+ writetext ViridianCityCoffeeGrampsBelievedText
waitbutton
closetext
end
.no:
- writetext UnknownText_0x1a9bb7
+ writetext ViridianCityCoffeeGrampsDoubtedText
waitbutton
closetext
end
@@ -36,13 +36,13 @@
opentext
checkevent EVENT_BLUE_IN_CINNABAR
iftrue .BlueReturned
- writetext UnknownText_0x1a9c11
+ writetext ViridianCityGrampsNearGymText
waitbutton
closetext
end
.BlueReturned:
- writetext UnknownText_0x1a9c7e
+ writetext ViridianCityGrampsNearGymBlueReturnedText
waitbutton
closetext
end
@@ -52,13 +52,13 @@
opentext
checkevent EVENT_GOT_TM42_DREAM_EATER
iftrue .GotDreamEater
- writetext UnknownText_0x1a9cc4
+ writetext ViridianCityDreamEaterFisherText
buttonsound
verbosegiveitem TM_DREAM_EATER
iffalse .NoRoomForDreamEater
setevent EVENT_GOT_TM42_DREAM_EATER
.GotDreamEater:
- writetext UnknownText_0x1a9d86
+ writetext ViridianCityDreamEaterFisherGotDreamEaterText
waitbutton
.NoRoomForDreamEater:
closetext
@@ -85,7 +85,7 @@
ViridianCityMartSign:
jumpstd martsign
-UnknownText_0x1a9aa5:
+ViridianCityCoffeeGrampsQuestionText:
text "Hey, kid! I just"
line "had a double shot"
@@ -105,7 +105,7 @@
para "Do you believe me?"
done
-UnknownText_0x1a9b6f:
+ViridianCityCoffeeGrampsBelievedText:
text "Good, good. Yes, I"
line "was something out"
@@ -113,7 +113,7 @@
line "let me tell you!"
done
-UnknownText_0x1a9bb7:
+ViridianCityCoffeeGrampsDoubtedText:
text "What? You little"
line "whelp!"
@@ -124,7 +124,7 @@
line "or two. Humph!"
done
-UnknownText_0x1a9c11:
+ViridianCityGrampsNearGymText:
text "This GYM didn't"
line "have a LEADER"
cont "until recently."
@@ -136,7 +136,7 @@
line "often away."
done
-UnknownText_0x1a9c7e:
+ViridianCityGrampsNearGymBlueReturnedText:
text "Are you going to"
line "battle the LEADER?"
@@ -144,7 +144,7 @@
line "You'll need it."
done
-UnknownText_0x1a9cc4:
+ViridianCityDreamEaterFisherText:
text "Yawn!"
para "I must have dozed"
@@ -167,7 +167,7 @@
cont "this TM."
done
-UnknownText_0x1a9d86:
+ViridianCityDreamEaterFisherGotDreamEaterText:
text "TM42 contains"
line "DREAM EATER…"
--- a/maps/WiseTriosRoom.asm
+++ b/maps/WiseTriosRoom.asm
@@ -59,7 +59,7 @@
stopfollow
turnobject PLAYER, RIGHT
opentext
- writetext UnknownText_0x98712
+ writetext WiseTriosRoomSage3BlocksExitText
waitbutton
closetext
applymovement WISETRIOSROOM_SAGE3, MovementData_0x98625
@@ -71,7 +71,7 @@
.Script:
opentext
- writetext UnknownText_0x98938
+ writetext SageGakuAfterBattleText
waitbutton
closetext
end
@@ -81,7 +81,7 @@
.Script:
opentext
- writetext UnknownText_0x98a35
+ writetext SageMasaAfterBattleText
waitbutton
closetext
end
@@ -95,9 +95,9 @@
pause 10
showemote EMOTE_SHOCK, WISETRIOSROOM_SAGE6, 20
opentext
- writetext UnknownText_0x98c6c
+ writetext SageKojiAfterBattleQuestionText
buttonsound
- writetext UnknownText_0x98cac
+ writetext SageKojiAfterBattleSpeechText
waitbutton
closetext
applymovement WISETRIOSROOM_SAGE6, MovementData_0x98628
@@ -108,7 +108,7 @@
.KojiAllowsPassage:
opentext
- writetext UnknownText_0x98db5
+ writetext SageKojiAfterBattleFinalText
waitbutton
closetext
end
@@ -153,7 +153,7 @@
line "by someone."
done
-UnknownText_0x98712:
+WiseTriosRoomSage3BlocksExitText:
text "TIN TOWER may be"
line "entered by those"
@@ -213,7 +213,7 @@
line "thought? Perhaps…"
done
-UnknownText_0x98938:
+SageGakuAfterBattleText:
text "Ah, so it is you"
line "who claim to have"
@@ -241,7 +241,7 @@
line "the truth…"
done
-UnknownText_0x98a35:
+SageMasaAfterBattleText:
text "In the past, there"
line "were two nine-tier"
cont "towers here."
@@ -301,7 +301,7 @@
line "Why?"
done
-UnknownText_0x98c6c:
+SageKojiAfterBattleQuestionText:
text "You… Are you the"
line "trainer who is"
@@ -309,7 +309,7 @@
line "legendary #MON?"
done
-UnknownText_0x98cac:
+SageKojiAfterBattleSpeechText:
text "I see…"
para "We, the WISE TRIO,"
@@ -335,7 +335,7 @@
line "you to the test."
done
-UnknownText_0x98db5:
+SageKojiAfterBattleFinalText:
text "Please, do go on."
para "SUICUNE will put"