shithub: pokecrystal

Download patch

ref: 963fe4808bc36cb72984dbfc7a8582059165d8d7
parent: 546c17ad37b1e0cfd91ea630e0bbc044c28b3e6a
author: yenatch <yenatch@gmail.com>
date: Tue Oct 8 09:13:35 EDT 2013

rename 'LoadSFX' to '_PlaySFX'

--- a/audio/engine.asm
+++ b/audio/engine.asm
@@ -2465,7 +2465,7 @@
 	ret
 ; e8c04
 
-LoadSFX: ; e8c04
+_PlaySFX: ; e8c04
 ; clear channels if they aren't already
 	call MusicOff
 	ld hl, $c1cc ; Channel5Flags
@@ -2574,7 +2574,7 @@
 ; standard procedure if stereo's off
 	ld a, [Options]
 	bit 5, a
-	jp z, LoadSFX
+	jp z, _PlaySFX
 	
 ; else, let's go ahead with this
 	ld hl, MusicID
--- a/main.asm
+++ b/main.asm
@@ -3203,13 +3203,13 @@
 .play
 	ld a, [hROMBank]
 	push af
-	ld a, BANK(LoadSFX)
+	ld a, BANK(_PlaySFX)
 	ld [hROMBank], a
 	ld [MBC3RomBank], a ; bankswitch
 
 	ld a, e
 	ld [CurSFX], a
-	call LoadSFX
+	call _PlaySFX
 
 	pop af
 	ld [hROMBank], a
--