ref: 8b8f7200a9bdae9396180bebedce69298677e8a6
parent: 0b8c5ef75b69521ccbd3e9b30431fba0ba2d569e
author: yenatch <yenatch@github.com>
date: Mon Feb 11 12:44:19 EST 2013
Clean up the makefile a bit Simplifies/explains png import
--- a/Makefile
+++ b/Makefile
@@ -7,18 +7,25 @@
text/phone/trainers1.tx \
main.tx
-VERTFILES = gfx/pics/%.png \
+VERTGFX = gfx/pics/%.png \
gfx/trainers/%.png
-HORIZFILES = $(filter-out gfx/%.png, $(VERTFILES))
+HORIZGFX = $(filter-out gfx/%.png, $(VERTGFX))
-IMGFILES = ${VERTFILES} ${HORIZFILES}-LZFILES = gfx/%.lz
+# uncomment this build target to enable png import:
+#all: lzs
+
+# the recompressed graphics may be larger than the originals,
+# so take care to reorganize accordingly
+
all: pokecrystal.gbc
+clean:
+ rm -f main.tx pokecrystal.o pokecrystal.gbc ${TEXTFILES}+
pokecrystal.o: pokecrystal.asm constants.asm wram.asm ${TEXTFILES}rgbasm -o pokecrystal.o pokecrystal.asm
@@ -31,23 +38,18 @@
cmp baserom.gbc $@
-pngs:
+@lzs: ${VERTGFX} ${HORIZGFX}+
+@pngs:
cd extras; python gfx.py mass-decompress; python gfx.py dump-pngs
-front.png: tiles.png
- python gfx.py png-to-lz --front $@ $(OBJECT_DIRECTORY)/tiles.2bpp
-
-tiles.png:
- python gfx.py png-to-2bpp $@
-
-.png: ${VERTFILES}- python gfx.py png-to-lz --vert $@
-
-.png: ${HORIZFILES}- python gfx.py png-to-lz $@
-
-
-clean:
- rm -f main.tx pokecrystal.o pokecrystal.gbc ${TEXTFILES}+@front.png: tiles.png
+ cd extras; python gfx.py png-to-lz --front $@ $(OBJECT_DIRECTORY)/tiles.2bpp
+@tiles.png:
+ cd extras; python gfx.py png-to-2bpp $@
+@.png: ${VERTGFX}+ cd extras; python gfx.py png-to-lz --vert $@
+@.png: ${HORIZGFX}+ cd extras; python gfx.py png-to-lz $@
--
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