ref: 7ef31d98896f1f4a7b71f9e796decc38a8ffed12
parent: 38cd2155df1953c065d8c66bcd44125afde75051
author: Rangi <remy.oukaour+rangi42@gmail.com>
date: Wed Aug 17 13:45:26 EDT 2022
Move non-Pokémon graphics out of gfx/icons Fixes #987
--- a/engine/gfx/mon_icons.asm
+++ b/engine/gfx/mon_icons.asm
@@ -297,8 +297,8 @@
ret
HeldItemIcons:
-INCBIN "gfx/icons/mail.2bpp"
-INCBIN "gfx/icons/item.2bpp"
+INCBIN "gfx/stats/mail.2bpp"
+INCBIN "gfx/stats/item.2bpp"
GetIcon_de:
; Load icon graphics into VRAM starting from tile de.
--- a/engine/menus/naming_screen.asm
+++ b/engine/menus/naming_screen.asm
@@ -961,7 +961,7 @@
ret
.MailIcon:
-INCBIN "gfx/icons/mail_big.2bpp"
+INCBIN "gfx/naming_screen/mail.2bpp"
.initwNamingScreenMaxNameLength
ld a, MAIL_MSG_LENGTH + 1
binary files a/gfx/icons/item.png /dev/null differ
binary files a/gfx/icons/mail.png /dev/null differ
binary files a/gfx/icons/mail_big.png /dev/null differ
binary files /dev/null b/gfx/naming_screen/mail.png differ
binary files /dev/null b/gfx/stats/item.png differ
binary files /dev/null b/gfx/stats/mail.png differ