shithub: pokecrystal

Download patch

ref: 79cf90ab5ec6069d2d27281e6602e85ba5310c87
parent: 2e147d1128b024e970e81b1cb1e188fdd1fe6712
author: mid-kid <esteve.varela@gmail.com>
date: Fri Aug 17 13:48:41 EDT 2018

Fix some StatUp-related labels

--- a/engine/battle/ai/items.asm
+++ b/engine/battle/ai/items.asm
@@ -806,7 +806,7 @@
 	push bc
 	call PrintText_UsedItemOn
 	pop bc
-	farcall CheckIfStatCanBeRaised
+	farcall RaiseStat
 	jp AIUpdateHUD
 
 ; Parameter
--- a/engine/battle/effect_commands.asm
+++ b/engine/battle/effect_commands.asm
@@ -4181,13 +4181,13 @@
 
 BattleCommand_StatUp:
 ; statup
-	call CheckIfStatCanBeRaised
+	call RaiseStat
 	ld a, [wFailedMessage]
 	and a
 	ret nz
-	jp StatUpAnimation
+	jp MinimizeDropSub
 
-CheckIfStatCanBeRaised:
+RaiseStat:
 	ld a, b
 	ld [wLoweredStat], a
 	ld hl, wPlayerStatLevels
@@ -4283,7 +4283,9 @@
 	ld [wFailedMessage], a
 	ret
 
-StatUpAnimation:
+MinimizeDropSub:
+; Lower the substitute if we're minimizing
+
 	ld bc, wPlayerMinimized
 	ld hl, DropPlayerSub
 	ld a, [hBattleTurn]
--- a/engine/items/item_effects.asm
+++ b/engine/items/item_effects.asm
@@ -2159,7 +2159,7 @@
 	ld [hBattleTurn], a
 	ld [wAttackMissed], a
 	ld [wEffectFailed], a
-	farcall CheckIfStatCanBeRaised
+	farcall RaiseStat
 	call WaitSFX
 
 	farcall BattleCommand_StatUpMessage