shithub: pokecrystal

Download patch

ref: 6be4cd4da98093bf1b9362c946e693c89e4713ad
parent: bf73772a560ddfdf0b404ba3f85eb26542031b7b
author: pikalaxalt <PikalaxALT@gmail.com>
date: Sun Apr 10 11:01:49 EDT 2016

Local labels starting with lowercase letters are no longer decorated with a trailing colon

--- a/battle/ai/items.asm
+++ b/battle/ai/items.asm
@@ -416,7 +416,7 @@
 	jp .Use
 ; 382ae
 
-.asm_382ae: ; This appears to be unused
+.asm_382ae ; This appears to be unused
 	callab AICheckEnemyMaxHP
 	jr c, .dont_use
 	push bc
--- a/battle/anims.asm
+++ b/battle/anims.asm
@@ -3550,7 +3550,7 @@
 	anim_obp0 $54
 	anim_1gfx ANIM_GFX_MISC
 	anim_sound 0, 1, SFX_POWDER
-.loop: ; cae8b
+.loop ; cae8b
 	anim_obj ANIM_OBJ_81, -16, 4,   4, 0, $0
 	anim_wait 8
 	anim_loop 5, .loop
@@ -3592,7 +3592,7 @@
 
 BattleAnim_PowderSnow: ; caee2
 	anim_1gfx ANIM_GFX_ICE
-.loop: ; caee4
+.loop ; caee4
 	anim_sound 6, 2, SFX_SHINE
 	anim_obj ANIM_OBJ_8F,   8, 0,  11, 0, $23
 	anim_wait 2
--- a/battle/bg_effects.asm
+++ b/battle/bg_effects.asm
@@ -2218,7 +2218,7 @@
 	dw .one
 
 
-.zero: ; c8c68 (32:4c68)
+.zero ; c8c68 (32:4c68)
 	call BattleBGEffects_IncrementJumptable
 	call BattleBGEffects_ClearLYOverrides
 	ld a, $43
@@ -2234,7 +2234,7 @@
 	ld [hl], $20
 	ret
 
-.one: ; c8c85 (32:4c85)
+.one ; c8c85 (32:4c85)
 	ld hl, BG_EFFECT_STRUCT_03
 	add hl, bc
 	ld a, [hl]
@@ -2264,7 +2264,7 @@
 	dw .two
 
 
-.zero: ; c8cab (32:4cab)
+.zero ; c8cab (32:4cab)
 	call BattleBGEffects_IncrementJumptable
 	call BattleBGEffects_ClearLYOverrides
 	ld a, $43
@@ -2278,7 +2278,7 @@
 	ld [hl], $0
 	ret
 
-.one: ; c8cc3 (32:4cc3)
+.one ; c8cc3 (32:4cc3)
 	ld hl, BG_EFFECT_STRUCT_03
 	add hl, bc
 	ld a, [hl]
@@ -2294,7 +2294,7 @@
 	ld [hl], a
 	ret
 
-.two: ; c8cdd (32:4cdd)
+.two ; c8cdd (32:4cdd)
 	call BattleAnim_ResetLCDStatCustom
 	ret
 
@@ -2429,7 +2429,7 @@
 	dw .two_dmg
 
 
-.zero_dmg: ; c8d8b (32:4d8b)
+.zero_dmg ; c8d8b (32:4d8b)
 	call BattleBGEffects_IncrementJumptable
 	ld a, $e4
 	call BattleBGEffects_SetLYOverrides
@@ -2447,7 +2447,7 @@
 	ld [hl], a
 	ret
 
-.one_dmg: ; c8daa (32:4daa)
+.one_dmg ; c8daa (32:4daa)
 	ld hl, BG_EFFECT_STRUCT_BATTLE_TURN
 	add hl, bc
 	ld a, [hl]
@@ -2472,7 +2472,7 @@
 	dec [hl]
 	ret
 
-.two_dmg: ; c8dc9 (32:4dc9)
+.two_dmg ; c8dc9 (32:4dc9)
 	call BattleBGEffects_ResetVideoHRAM
 	ld a, %11100100
 	ld [rBGP], a
@@ -2494,7 +2494,7 @@
 	dw .four_cgb
 
 
-.zero_cgb: ; c8de7 (32:4de7)
+.zero_cgb ; c8de7 (32:4de7)
 	call BGEffect_CheckBattleTurn
 	jr nz, .player_turn_cgb
 	call BattleBGEffects_IncrementJumptable
@@ -2510,7 +2510,7 @@
 	ld [hl], a
 	ret
 
-.one_cgb: ; c8e02 (32:4e02)
+.one_cgb ; c8e02 (32:4e02)
 	ld hl, BG_EFFECT_STRUCT_BATTLE_TURN
 	add hl, bc
 	ld a, [hl]
@@ -2535,13 +2535,13 @@
 	dec [hl]
 	ret
 
-.two_cgb: ; c8e21 (32:4e21)
+.two_cgb ; c8e21 (32:4e21)
 	ld a, $e4
 	call BGEffects_LoadBGPal0_OBPal1
 	call EndBattleBGEffect
 	ret
 
-.three_cgb: ; c8e2a (32:4e2a)
+.three_cgb ; c8e2a (32:4e2a)
 	ld hl, BG_EFFECT_STRUCT_BATTLE_TURN
 	add hl, bc
 	ld a, [hl]
@@ -2566,7 +2566,7 @@
 	dec [hl]
 	ret
 
-.four_cgb: ; c8e49 (32:4e49)
+.four_cgb ; c8e49 (32:4e49)
 	ld a, $e4
 	call BGEffects_LoadBGPal1_OBPal0
 	call EndBattleBGEffect
--- a/battle/core.asm
+++ b/battle/core.asm
@@ -565,7 +565,7 @@
 	ret
 ; 3c3f3
 
-.enemy_first: ; 3c3f3
+.enemy_first ; 3c3f3
 	and a
 	ret
 ; 3c3f5
--- a/battle/effect_commands.asm
+++ b/battle/effect_commands.asm
@@ -3337,7 +3337,7 @@
 ; 355b0
 
 
-.beatup_fail: ; 355b0
+.beatup_fail ; 355b0
 	ld b, buildopponentrage_command
 	jp SkipToBattleCommand
 
@@ -5188,7 +5188,7 @@
 ; 35fc0
 
 
-.apply_poison: ; 35fc0
+.apply_poison ; 35fc0
 	call AnimateCurrentMove
 	call PoisonOpponent
 	jp RefreshBattleHuds
@@ -5196,7 +5196,7 @@
 ; 35fc9
 
 
-.check_toxic: ; 35fc9
+.check_toxic ; 35fc9
 	ld a, BATTLE_VARS_SUBSTATUS5_OPP
 	call GetBattleVarAddr
 	ld a, [hBattleTurn]
@@ -5671,7 +5671,7 @@
 ; 3626e
 
 
-.stats_already_max: ; 3626e
+.stats_already_max ; 3626e
 	pop hl
 	dec [hl]
 	; fallthrough
@@ -5678,7 +5678,7 @@
 ; 36270
 
 
-.cant_raise_stat: ; 36270
+.cant_raise_stat ; 36270
 	ld a, $2
 	ld [FailedMessage], a
 	ld a, $1
@@ -5688,7 +5688,7 @@
 ; 3627b
 
 
-.stat_raise_failed: ; 3627b
+.stat_raise_failed ; 3627b
 	ld a, $1
 	ld [FailedMessage], a
 	ret
--- a/battle/sliding_intro.asm
+++ b/battle/sliding_intro.asm
@@ -14,7 +14,7 @@
 	ret
 ; 4e998
 
-.subfunction1: ; 4e998
+.subfunction1 ; 4e998
 	call .subfunction4
 	ld a, $90
 	ld [hSCX], a
@@ -25,7 +25,7 @@
 	ret
 ; 4e9ab
 
-.subfunction2: ; 4e9ab
+.subfunction2 ; 4e9ab
 	ld d, $90
 	ld e, $72
 	ld a, $48
@@ -61,7 +61,7 @@
 	ret
 ; 4e9d6
 
-.subfunction3: ; 4e9d6
+.subfunction3 ; 4e9d6
 	ld hl, Sprites + 1 ; x pixel
 	ld c, $12 ; 18
 	ld de, $4
@@ -75,7 +75,7 @@
 	ret
 ; 4e9e5
 
-.subfunction4: ; 4e9e5
+.subfunction4 ; 4e9e5
 	ld hl, LYOverrides
 	ld a, $90
 	ld bc, SCREEN_HEIGHT_PX
@@ -83,7 +83,7 @@
 	ret
 ; 4e9f1
 
-.subfunction5: ; 4e9f1
+.subfunction5 ; 4e9f1
 	ld hl, LYOverrides
 	ld a, d
 	ld c, $3e ; 62
--- a/battle/trainer_huds.asm
+++ b/battle/trainer_huds.asm
@@ -238,7 +238,7 @@
 	ret
 ; 2c172
 
-.gfx: ; 2c172
+.gfx ; 2c172
 INCBIN "gfx/battle/balls.2bpp"
 ; 2c1b2
 
--- a/engine/battle_start.asm
+++ b/engine/battle_start.asm
@@ -148,7 +148,7 @@
 	jumptable .dw, wJumptableIndex
 ; 8c323
 
-.dw: ; 8c323 (23:4323)
+.dw ; 8c323 (23:4323)
 	dw StartTrainerBattle_DetermineWhichAnimation ; 00
 
 	; Animation 1: cave
@@ -279,7 +279,7 @@
 	ret
 ; 8c3db (23:43db)
 
-.pals: ; 8c3db
+.pals ; 8c3db
 	db %11111001 ; 3321
 	db %11111110 ; 3332
 	db %11111111 ; 3333
@@ -411,7 +411,7 @@
 	ret
 ; 8c490 (23:4490)
 
-.spintable: ; 8c490
+.spintable ; 8c490
 	spintable_entry UPPER_LEFT,  1,  1,  6
 	spintable_entry UPPER_LEFT,  2,  0,  3
 	spintable_entry UPPER_LEFT,  3,  1,  0
@@ -435,7 +435,7 @@
 	db -1
 ; 8c4f5
 
-.load: ; 8c4f5 (23:44f5)
+.load ; 8c4f5 (23:44f5)
 	ld a, [hli]
 	ld e, a
 	ld a, [hli]
@@ -489,11 +489,11 @@
 	jr .loop
 ; 8c538 (23:4538)
 
-.wedge1: db 2, 3, 5, 4, 9, -1
-.wedge2: db 1, 1, 2, 2, 4, 2, 4, 2, 3, -1
-.wedge3: db 2, 1, 3, 1, 4, 1, 4, 1, 4, 1, 3, 1, 2, 1, 1, 1, 1, -1
-.wedge4: db 4, 1, 4, 0, 3, 1, 3, 0, 2, 1, 2, 0, 1, -1
-.wedge5: db 4, 0, 3, 0, 3, 0, 2, 0, 2, 0, 1, 0, 1, 0, 1, -1
+.wedge1 db 2, 3, 5, 4, 9, -1
+.wedge2 db 1, 1, 2, 2, 4, 2, 4, 2, 3, -1
+.wedge3 db 2, 1, 3, 1, 4, 1, 4, 1, 4, 1, 3, 1, 2, 1, 1, 1, 1, -1
+.wedge4 db 4, 1, 4, 0, 3, 1, 3, 0, 2, 1, 2, 0, 1, -1
+.wedge5 db 4, 0, 3, 0, 3, 0, 2, 0, 2, 0, 1, 0, 1, 0, 1, -1
 ; 8c578
 
 StartTrainerBattle_SetUpForRandomScatterOutro: ; 8c578 (23:4578)
@@ -665,11 +665,11 @@
 	call DelayFrame
 	call BattleStart_LoadEDTile
 
-.nextscene: ; 8c673 (23:4673)
+.nextscene ; 8c673 (23:4673)
 	call StartTrainerBattle_NextScene
 	ret
 
-.copypals: ; 8c677 (23:4677)
+.copypals ; 8c677 (23:4677)
 	ld de, UnknBGPals + 7 palettes
 	call .copy
 	ld de, BGPals + 7 palettes
@@ -682,7 +682,7 @@
 	call .copy
 	ld de, OBPals + 7 palettes
 
-.copy: ; 8c698 (23:4698)
+.copy ; 8c698 (23:4698)
 	push hl
 	ld bc, 1 palettes
 	call CopyBytes
@@ -690,7 +690,7 @@
 	ret
 ; 8c6a1 (23:46a1)
 
-.daypals: ; 8c6a1
+.daypals ; 8c6a1
 	RGB 31, 18, 29
 	RGB 31, 11, 15
 	RGB 31, 05, 05
@@ -697,13 +697,13 @@
 	RGB 07, 07, 07
 ; 8c6a9
 
-.nightpals: ; 8c6a9
+.nightpals ; 8c6a9
 	RGB 31, 18, 29
 	RGB 31, 05, 05
 	RGB 31, 05, 05
 	RGB 31, 05, 05
 
-.loadpokeballgfx:
+.loadpokeballgfx
 	ld a, [OtherTrainerClass]
 	ld de, PokeBallTransition
 	ret
@@ -742,7 +742,7 @@
 	ret
 ; 8c6ef
 
-.wipe: ; 8c6ef
+.wipe ; 8c6ef
 	xor a
 	ld c, SCREEN_HEIGHT_PX
 .loop
@@ -792,7 +792,7 @@
 	ret
 ; 8c728 (23:4728)
 
-.sinewave: ; 8c728
+.sinewave ; 8c728
 	sine_wave $100
 ; 8c768
 
@@ -833,7 +833,7 @@
 	ret
 ; 8c792 (23:4792)
 
-.boxes: ; 8c792
+.boxes ; 8c792
 	zoombox  4,  2,  8, 8
 	zoombox  6,  4,  7, 7
 	zoombox  8,  6,  6, 6
--- a/engine/billspc.asm
+++ b/engine/billspc.asm
@@ -419,7 +419,7 @@
 	ld l, a
 	jp [hl]
 
-.dw: ; e2699 (38:6699) #mark
+.dw ; e2699 (38:6699) #mark
 	dw .withdraw ; Withdraw
 	dw .stats ; Stats
 	dw .release ; Release
@@ -426,7 +426,7 @@
 	dw .cancel ; Cancel
 
 
-.withdraw: ; e26a1 (38:66a1)
+.withdraw ; e26a1 (38:66a1)
 	call BillsPC_CheckMail_PreventBlackout
 	jp c, .cancel
 	call TryWithdrawPokemon
@@ -442,7 +442,7 @@
 	call BillsPC_PlaceString
 	ret
 
-.stats: ; e26c0 (38:66c0)
+.stats ; e26c0 (38:66c0)
 	call LoadStandardMenuDataHeader
 	call BillsPC_StatsScreen
 	call ExitMenu
@@ -453,7 +453,7 @@
 	call BillsPC_ApplyPalettes
 	ret
 
-.release: ; e26d8 (38:66d8)
+.release ; e26d8 (38:66d8)
 	ld a, [wMenuCursorY]
 	push af
 	call BillsPC_IsMonAnEgg
@@ -490,7 +490,7 @@
 	ld [wMenuCursorY], a
 	ret
 
-.cancel: ; e272b (38:672b)
+.cancel ; e272b (38:672b)
 	ld a, $0
 	ld [wJumptableIndex], a
 	ret
@@ -2021,7 +2021,7 @@
 	jp [hl]
 ; e322a
 
-.dw_return: ; e322a
+.dw_return ; e322a
 	pop af
 	ld e, a
 	callba Function14ad5
@@ -2226,7 +2226,7 @@
 	ret
 ; e33a6 (38:73a6)
 
-.boxes: ; e33a6
+.boxes ; e33a6
 	;  bank, address
 	dba sBox1
 	dba sBox2
@@ -2352,7 +2352,7 @@
 	db 1 ; default option
 ; 0xe35f9
 
-.menudata2: ; 0xe35f9
+.menudata2 ; 0xe35f9
 	db $22 ; flags
 	db 4, 0
 	db 1
@@ -2362,7 +2362,7 @@
 	dba BillsPC_PrintBoxCountAndCapacity
 ; e3609
 
-.boxes: ; e3609
+.boxes ; e3609
 	db NUM_BOXES
 x = 1
 rept NUM_BOXES
@@ -2372,7 +2372,7 @@
 	db -1
 ; e3619
 
-.boxnames: ; e3619
+.boxnames ; e3619
 	push de
 	ld a, [MenuSelection]
 	dec a
@@ -2416,7 +2416,7 @@
 	db "#MON@"
 ; e3668
 
-.out_of_20: ; e3668
+.out_of_20 ; e3668
 	; db "/20@"
 	db "/"
 	db "0" + MONS_PER_BOX / 10 ; "2"
@@ -2466,7 +2466,7 @@
 	ret
 ; e36a5 (38:76a5)
 
-.boxbanks: ; e36a5
+.boxbanks ; e36a5
 	dba sBox1
 	dba sBox2
 	dba sBox3
--- a/engine/billspctop.asm
+++ b/engine/billspctop.asm
@@ -82,7 +82,7 @@
 	dw PlaceMenuStrings
 	dw .strings
 
-.strings: ; e47f
+.strings ; e47f
 	db "WITHDRAW <PK><MN>@"
 	db "DEPOSIT <PK><MN>@"
 	db "CHANGE BOX@"
@@ -96,7 +96,7 @@
 	dw BillsPC_MovePKMNMenu
 	dw BillsPC_SeeYa
 
-.items: ; e4c4
+.items ; e4c4
 	db 5
 	db 0 ; WITHDRAW
 	db 1;  DEPOSIT
--- a/engine/breeding/egg.asm
+++ b/engine/breeding/egg.asm
@@ -215,7 +215,7 @@
 	xor a
 	ld [CurPartyMon], a
 
-.loop: ; 16f7a (5:6f7a)
+.loop ; 16f7a (5:6f7a)
 	ld a, [de]
 	inc de
 	cp -1
@@ -348,7 +348,7 @@
 	ld bc, PKMN_NAME_LENGTH
 	call CopyBytes
 
-.next: ; 1707d (5:707d)
+.next ; 1707d (5:707d)
 	ld hl, CurPartyMon
 	inc [hl]
 	pop hl
@@ -357,7 +357,7 @@
 	pop de
 	jp .loop
 
-.done: ; 1708a (5:708a)
+.done ; 1708a (5:708a)
 	ret
 ; 1708b (5:708b)
 
@@ -989,7 +989,7 @@
 	ret
 ; 174b9
 
-.string: ; 174b9
+.string ; 174b9
 	db "@"
 ; 174ba
 
--- a/engine/buena_phone_scripts.asm
+++ b/engine/buena_phone_scripts.asm
@@ -21,12 +21,12 @@
 	buttonsound
 	end
 
-.morn:
+.morn
 	writetext UnknownText_0xa0c28
 	buttonsound
 	end
 
-.day:
+.day
 	writetext UnknownText_0xa0c72
 	buttonsound
 	end
@@ -46,12 +46,12 @@
 	buttonsound
 	end
 
-.morn:
+.morn
 	writetext UnknownText_0xa0d96
 	buttonsound
 	end
 
-.day:
+.day
 	writetext UnknownText_0xa0dcf
 	buttonsound
 	end
@@ -90,62 +90,62 @@
 	if_equal 12, .twelve
 	if_equal 13, .thirteen
 
-.zero:
+.zero
 	writetext UnknownText_0xa0efb
 	jump .finish
 
-.one:
+.one
 	writetext UnknownText_0xa0fcf
 	jump .finish
 
-.two:
+.two
 	writetext UnknownText_0xa109d
 	jump .finish
 
-.three:
+.three
 	writetext UnknownText_0xa1143
 	jump .finish
 
-.four:
+.four
 	writetext UnknownText_0xa1244
 	jump .finish
 
-.five:
+.five
 	writetext UnknownText_0xa1318
 	jump .finish
 
-.six:
+.six
 	writetext UnknownText_0xa13d8
 	jump .finish
 
-.seven:
+.seven
 	writetext UnknownText_0xa1488
 	jump .finish
 
-.eight:
+.eight
 	writetext UnknownText_0xa15de
 	jump .finish
 
-.nine:
+.nine
 	writetext UnknownText_0xa1717
 	jump .finish
 
-.ten:
+.ten
 	writetext UnknownText_0xa183d
 	jump .finish
 
-.eleven:
+.eleven
 	writetext UnknownText_0xa19b1
 	jump .finish
 
-.twelve:
+.twelve
 	writetext UnknownText_0xa1ac0
 	jump .finish
 
-.thirteen:
+.thirteen
 	writetext UnknownText_0xa1bed
 
-.finish:
+.finish
 	end
 
 BuenaPhoneScript_Random1:
@@ -154,15 +154,15 @@
 	if_equal 1, .one
 	if_equal 2, .two
 
-.zero:
+.zero
 	writetext UnknownText_0xa1c88
 	end
 
-.one:
+.one
 	writetext UnknownText_0xa1d5f
 	end
 
-.two:
+.two
 	writetext UnknownText_0xa1e2f
 	end
 ; a0c28
--- a/engine/card_flip.asm
+++ b/engine/card_flip.asm
@@ -1270,7 +1270,7 @@
 	ret
 ; e08b8
 
-.d_left: ; e08b8
+.d_left ; e08b8
 	ld hl, wCardFlipCursorX
 	ld a, [wCardFlipCursorY]
 	and a
@@ -1309,7 +1309,7 @@
 	jp .play_sound
 ; e08ef
 
-.d_right: ; e08ef
+.d_right ; e08ef
 	ld hl, wCardFlipCursorX
 	ld a, [wCardFlipCursorY]
 	and a
@@ -1331,7 +1331,7 @@
 endr
 	jr .play_sound
 
-.d_up: ; e090a
+.d_up ; e090a
 	ld hl, wCardFlipCursorY
 	ld a, [wCardFlipCursorX]
 	and a
@@ -1369,7 +1369,7 @@
 	ld [wCardFlipCursorX], a
 	jr .play_sound
 
-.d_down: ; e093d
+.d_down ; e093d
 	ld hl, wCardFlipCursorY
 	ld a, [wCardFlipCursorX]
 	and a
@@ -1391,7 +1391,7 @@
 	inc [hl]
 endr
 
-.play_sound: ; e0959
+.play_sound ; e0959
 	ld de, SFX_POKEBALLS_PLACED_ON_TABLE
 	call PlaySFX
 	ret
@@ -1684,7 +1684,7 @@
 	ret
 ; e0c93 (38:4c93)
 
-.palettes: ; e0c93
+.palettes ; e0c93
 	RGB 31, 31, 31
 	RGB 17, 07, 31
 	RGB 06, 19, 08
--- a/engine/clock_reset.asm
+++ b/engine/clock_reset.asm
@@ -220,7 +220,7 @@
 	ret
 ; 20160 (8:4160)
 
-.unreferenced: ; 20160
+.unreferenced ; 20160
 	ld a, [Buffer3]
 	ld b, a
 	call Coord2Tile
--- a/engine/crystal_intro.asm
+++ b/engine/crystal_intro.asm
@@ -129,7 +129,7 @@
 	jp [hl]
 ; e467f
 
-.dw: ; e467f
+.dw ; e467f
 	dw PlaceGameFreakPresents_0
 	dw PlaceGameFreakPresents_1
 	dw PlaceGameFreakPresents_2
@@ -383,7 +383,7 @@
 	ld a, [hVBlank]
 	push af
 	call .InitRAMAddrs
-.loop: ; e48bc
+.loop ; e48bc
 	call JoyTextDelay
 	ld a, [hJoyLast]
 	and BUTTONS
@@ -1827,7 +1827,7 @@
 	ret
 ; e538d (39:538d)
 
-.pal1: ; e538d
+.pal1 ; e538d
 	RGB 24, 12, 09
 	RGB 31, 31, 31
 	RGB 12, 00, 31
@@ -1835,7 +1835,7 @@
 
 ; e5395
 
-.pal2: ; e5395
+.pal2 ; e5395
 	RGB 24, 12, 09
 	RGB 31, 31, 31
 	RGB 31, 31, 31
--- a/engine/debug.asm
+++ b/engine/debug.asm
@@ -1365,7 +1365,7 @@
 	jp [hl]
 ; 82301
 
-.dw: ; 82301
+.dw ; 82301
 	dw Function82309
 	dw Function82339
 	dw Function8234b
--- a/engine/decorations.asm
+++ b/engine/decorations.asm
@@ -52,7 +52,7 @@
 	dw .pointers
 ; 0x267aa
 
-.pointers: ; 267aa
+.pointers ; 267aa
 	dw DecoBedMenu, .bed
 	dw DecoCarpetMenu, .carpet
 	dw DecoPlantMenu, .plant
@@ -127,7 +127,7 @@
 	ret
 ; 26855 (9:6855)
 
-.dw: ; 26855
+.dw ; 26855
 	dwb FindOwnedBeds, 0 ; bed
 	dwb FindOwnedCarpets, 1 ; carpet
 	dwb FindOwnedPlants, 2 ; plant
@@ -211,7 +211,7 @@
 	jp FindOwnedDecosInCategory
 ; 268c5
 
-.beds: ; 268c5
+.beds ; 268c5
 	db DECO_FEATHERY_BED ; 2
 	db DECO_PINK_BED ; 3
 	db DECO_POLKADOT_BED ; 4
@@ -232,7 +232,7 @@
 	jp FindOwnedDecosInCategory
 ; 268da
 
-.carpets: ; 268da
+.carpets ; 268da
 	db DECO_RED_CARPET ; 7
 	db DECO_BLUE_CARPET ; 8
 	db DECO_YELLOW_CARPET ; 9
@@ -253,7 +253,7 @@
 	jp FindOwnedDecosInCategory
 ; 268ef
 
-.plants: ; 268ef
+.plants ; 268ef
 	db DECO_MAGNAPLANT ; c
 	db DECO_TROPICPLANT ; d
 	db DECO_JUMBOPLANT ; e
@@ -273,7 +273,7 @@
 	jp FindOwnedDecosInCategory
 ; 26903
 
-.posters: ; 26903
+.posters ; 26903
 	db DECO_TOWN_MAP ; 10
 	db DECO_PIKACHU_POSTER ; 11
 	db DECO_CLEFAIRY_POSTER ; 12
@@ -294,7 +294,7 @@
 	jp FindOwnedDecosInCategory
 ; 26918
 
-.consoles: ; 26918
+.consoles ; 26918
 	db DECO_FAMICOM ; 15
 	db DECO_SNES ; 16
 	db DECO_N64 ; 17
@@ -315,7 +315,7 @@
 	jp FindOwnedDecosInCategory
 ; 2692d
 
-.ornaments: ; 2692d
+.ornaments ; 2692d
 	db DECO_PIKACHU_DOLL ; 1e
 	db DECO_SURF_PIKACHU_DOLL ; 1f
 	db DECO_CLEFAIRY_DOLL ; 20
@@ -355,7 +355,7 @@
 	jp FindOwnedDecosInCategory
 ; 26955
 
-.big_dolls: ; 26955
+.big_dolls ; 26955
 	db DECO_BIG_SNORLAX_DOLL ; 1a
 	db DECO_BIG_ONIX_DOLL ; 1b
 	db DECO_BIG_LAPRAS_DOLL ; 1c
@@ -656,37 +656,37 @@
 ; 26c8c
 
 
-.invalid: ; 26c8c
+.invalid ; 26c8c
 	ret
 ; 26c8d
 
-.plant: ; 26c8d
+.plant ; 26c8d
 	ld a, e
 	jr .getdeconame
 
-.bed: ; 26c90
+.bed ; 26c90
 	call .plant
 	ld a, _BED
 	jr .getdeconame
 
-.carpet: ; 26c97
+.carpet ; 26c97
 	call .plant
 	ld a, _CARPET
 	jr .getdeconame
 
-.poster: ; 26c9e
+.poster ; 26c9e
 	ld a, e
 	call .getpokename
 	ld a, _POSTER
 	jr .getdeconame
 
-.doll: ; 26ca6
+.doll ; 26ca6
 	ld a, e
 	call .getpokename
 	ld a, _DOLL
 	jr .getdeconame
 
-.bigdoll: ; 26cae
+.bigdoll ; 26cae
 	push de
 	ld a, BIG_
 	call .getdeconame
@@ -694,7 +694,7 @@
 	ld a, e
 	jr .getpokename
 
-.unused: ; 26cb8
+.unused ; 26cb8
 	push de
 	call .getdeconame
 	pop de
@@ -701,7 +701,7 @@
 	ld a, e
 	jr .getdeconame
 
-.getpokename: ; 26cc0
+.getpokename ; 26cc0
 	push bc
 	ld [wd265], a
 	call GetPokemonName
@@ -708,7 +708,7 @@
 	pop bc
 	jr .copy
 
-.getdeconame: ; 26cca
+.getdeconame ; 26cca
 	call ._getdeconame
 	jr .copy
 
@@ -721,7 +721,7 @@
 	pop bc
 	ret
 
-.copy: ; 26cda
+.copy ; 26cda
 	ld h, b
 	ld l, c
 	call CopyName2
@@ -957,7 +957,7 @@
 	ret
 ; 26e33
 
-.getwhichside: ; 26e33
+.getwhichside ; 26e33
 	ld a, [MenuSelection]
 	ld b, a
 	ld a, [wd1ed]
--- a/engine/events.asm
+++ b/engine/events.asm
@@ -994,7 +994,7 @@
 	ret
 ; 96bd3
 
-.unreferenced: ; 96bd3
+.unreferenced ; 96bd3
 	ld a, 7
 	scf
 	ret
--- a/engine/events_2.asm
+++ b/engine/events_2.asm
@@ -519,13 +519,13 @@
 	dw .one
 ; 97ec3
 
-.zero: ; 97ec3
+.zero ; 97ec3
 	ld a, [hSCY]
 	ld hl, 4
 	add hl, bc
 	ld [hl], a
 	call CmdQueueAnonJT_Increment
-.one: ; 97ecd
+.one ; 97ecd
 	ld hl, 1
 	add hl, bc
 	ld a, [hl]
@@ -566,11 +566,11 @@
 	dw .two
 ; 97f02
 
-.zero: ; 97f02
+.zero ; 97f02
 	call .IsPlayerFacingDown
 	jr z, .PlayerNotFacingDown
 	call CmdQueueAnonJT_Increment
-.one: ; 97f0a
+.one ; 97f0a
 	call .IsPlayerFacingDown
 	jr z, .PlayerNotFacingDown
 	call CmdQueueAnonJT_Increment
@@ -582,7 +582,7 @@
 	ret
 ; 97f1b
 
-.two: ; 97f1b
+.two ; 97f1b
 	call .IsPlayerFacingDown
 	jr z, .PlayerNotFacingDown
 	call CmdQueueAnonJT_Decrement
--- a/engine/events_3.asm
+++ b/engine/events_3.asm
@@ -8,7 +8,7 @@
 	ret
 ; b800a
 
-.inefficientcallba: ; b800a
+.inefficientcallba ; b800a
 	ld a, [MapGroup]
 	ld b, a
 	ld a, [MapNumber]
--- a/engine/evolution_animation.asm
+++ b/engine/evolution_animation.asm
@@ -259,7 +259,7 @@
 	ret
 ; 4e794
 
-.check_statused: ; 4e794
+.check_statused ; 4e794
 	ld a, [CurPartyMon]
 	ld hl, PartyMon1Species
 	call GetPartyLocation
@@ -296,7 +296,7 @@
 	ret
 ; 4e7cf
 
-.balls_of_light: ; 4e7cf
+.balls_of_light ; 4e7cf
 	ld hl, wJumptableIndex
 	ld a, [hl]
 	cp 32
--- a/engine/healmachineanim.asm
+++ b/engine/healmachineanim.asm
@@ -122,7 +122,7 @@
 	ret
 ; 123db
 
-.dummy_5: ; 123db
+.dummy_5 ; 123db
 	ret
 ; 123dc
 
@@ -168,7 +168,7 @@
 	ret
 ; 12451
 
-.palettes: ; 12451
+.palettes ; 12451
 	RGB 31, 31, 31
 	RGB 31, 19, 10
 	RGB 31, 07, 01
--- a/engine/link_trade.asm
+++ b/engine/link_trade.asm
@@ -75,7 +75,7 @@
 	ret
 ; 16d640
 
-.draw_border: ; 16d640
+.draw_border ; 16d640
 	push hl
 	ld a, $30
 	ld [hli], a
@@ -107,7 +107,7 @@
 	ret
 ; 16d66d
 
-.fill_row: ; 16d66d
+.fill_row ; 16d66d
 	ld d, c
 .loop4
 	ld [hli], a
--- a/engine/mart.asm
+++ b/engine/mart.asm
@@ -651,7 +651,7 @@
 	db 1 ; default option
 ; 0x15e20
 
-.menudata2: ; 0x15e20
+.menudata2 ; 0x15e20
 	db $30 ; pointers
 	db 4, 8 ; rows, columns
 	db 1 ; horizontal spacing
@@ -846,7 +846,7 @@
 	ret
 ; 15eee
 
-.dw: ; 15eee
+.dw ; 15eee
 	dw .try_sell
 	dw .cant_buy
 	dw .cant_buy
@@ -856,12 +856,12 @@
 	dw .try_sell
 ; 15efc
 
-.cant_buy: ; 15efc
+.cant_buy ; 15efc
 	ret
 ; 15efd
 
 
-.try_sell: ; 15efd
+.try_sell ; 15efd
 	callba _CheckTossableItem
 	ld a, [wItemAttributeParamBuffer]
 	and a
@@ -936,7 +936,7 @@
 	db 1 ; default option
 ; 0x15f90
 
-.menudata2: ; 0x15f90
+.menudata2 ; 0x15f90
 	db $80 ; strings
 	db 3 ; items
 	db "BUY@"
--- a/engine/menu.asm
+++ b/engine/menu.asm
@@ -414,7 +414,7 @@
 	and a
 	ret
 
-.set_bit_7: ; 24299
+.set_bit_7 ; 24299
 	ld hl, w2DMenuFlags2
 	set 7, [hl]
 	scf
@@ -515,7 +515,7 @@
 	ret
 ; 24318
 
-.a_b_start_select: ; 24318
+.a_b_start_select ; 24318
 	xor a
 	ret
 ; 2431a
@@ -654,7 +654,7 @@
 	ret
 ; 243cd
 
-.copy: ; 243cd
+.copy ; 243cd
 	call GetMenuBoxDims
 	inc b
 	inc c
@@ -681,7 +681,7 @@
 	ret
 ; 243e7
 
-.ret: ; 243e7
+.ret ; 243e7
 	ret
 ; 243e8
 
--- a/engine/mon_icons.asm
+++ b/engine/mon_icons.asm
@@ -202,7 +202,7 @@
 	ld [hl], a
 	ret
 
-.getspeed: ; 8e94c (23:694c)
+.getspeed ; 8e94c (23:694c)
 	callba PlacePartymonHPBar
 	call GetHPPal
 	ld e, d
@@ -213,7 +213,7 @@
 	ret
 ; 8e95e (23:695e)
 
-.speeds: ; 8e95e
+.speeds ; 8e95e
 	db $00, $40, $80
 ; 8e961
 
--- a/engine/money.asm
+++ b/engine/money.asm
@@ -191,7 +191,7 @@
 	ret
 ; 1608d
 
-.maxcoins: ; 1608d
+.maxcoins ; 1608d
 	bigdw 9999
 ; 1608f
 
--- a/engine/move_mon.asm
+++ b/engine/move_mon.asm
@@ -1032,7 +1032,7 @@
 	ret
 ; df42
 
-.full: ; df42
+.full ; df42
 	call CloseSRAM
 	and a
 	ret
--- a/engine/mysterygift.asm
+++ b/engine/mysterygift.asm
@@ -1350,7 +1350,7 @@
 .Load16GFX: ; 105236 (41:5236)
 	ld b, 16
 
-.gfx_loop: ; 105238 (41:5238)
+.gfx_loop ; 105238 (41:5238)
 	ld [hli], a
 	inc a
 	dec b
@@ -1368,7 +1368,7 @@
 .Load14Column: ; 105246 (41:5246)
 	ld b, 14
 
-.col_loop: ; 105248 (41:5248)
+.col_loop ; 105248 (41:5248)
 	ld [hl], a
 	ld de, SCREEN_WIDTH
 	add hl, de
@@ -1651,7 +1651,7 @@
 .Load12Row: ; 1058ce (41:58ce)
 	ld b, 12
 
-.row_loop: ; 1058d0 (41:58d0)
+.row_loop ; 1058d0 (41:58d0)
 	ld [hli], a
 	inc a
 	dec b
@@ -1669,7 +1669,7 @@
 .Load14Column: ; 1058de (41:58de)
 	ld b, 14
 
-.column_loop: ; 1058e0 (41:58e0)
+.column_loop ; 1058e0 (41:58e0)
 	ld [hl], a
 	ld de, SCREEN_WIDTH
 	add hl, de
--- a/engine/namingscreen.asm
+++ b/engine/namingscreen.asm
@@ -211,7 +211,7 @@
 
 ; 11839 (4:5839)
 
-.oTomodachi_no_namae_sutoringu: ; 11839
+.oTomodachi_no_namae_sutoringu ; 11839
 	db "おともだち の なまえは?@"
 
 ; 11847
@@ -1076,7 +1076,7 @@
 INCBIN "gfx/icon/mail2.2bpp"
 ; 11f74
 
-.initwNamingScreenMaxNameLength: ; 11f74 (4:5f74)
+.initwNamingScreenMaxNameLength ; 11f74 (4:5f74)
 	ld a, MAIL_MSG_LENGTH + 1
 	ld [wNamingScreenMaxNameLength], a
 	ret
@@ -1176,7 +1176,7 @@
 	dw .init_blinking_cursor
 	dw .process_joypad
 
-.init_blinking_cursor: ; 1201b (4:601b)
+.init_blinking_cursor ; 1201b (4:601b)
 	depixel 9, 2
 	ld a, SPRITE_ANIM_INDEX_09
 	call _InitSpriteAnimStruct
@@ -1194,7 +1194,7 @@
 	inc [hl]
 	ret
 
-.process_joypad: ; 1203a (4:603a)
+.process_joypad ; 1203a (4:603a)
 	ld hl, hJoyPressed ; $ffa7
 	ld a, [hl]
 	and A_BUTTON
--- a/engine/pack.asm
+++ b/engine/pack.asm
@@ -462,7 +462,7 @@
 	ret
 ; 1031f
 
-.dw: ; 1031f (4:431f)
+.dw ; 1031f (4:431f)
 
 	dw .Oak
 	dw .Oak
@@ -941,12 +941,12 @@
 	jr z, .Oak
 	cp $2
 	jr z, .didnt_use_item
-.quit_run_script: ; 1067e (4:467e)
+.quit_run_script ; 1067e (4:467e)
 	ld a, 10
 	ld [wJumptableIndex], a
 	ret
 
-.didnt_use_item: ; 10684 (4:4684)
+.didnt_use_item ; 10684 (4:4684)
 	xor a
 	ld [wItemEffectSucceeded], a
 	ret
@@ -1148,7 +1148,7 @@
 
 ; 107e1
 
-.dw: ; 107e1 (4:47e1)
+.dw ; 107e1 (4:47e1)
 
 	dw .Items
 	dw .Balls
@@ -1495,7 +1495,7 @@
 	ret
 ; 109e1
 
-.tilemap: ; 109e1
+.tilemap ; 109e1
 	db $00, $04, $04, $04, $01 ; top border
 	db $06, $07, $08, $09, $0a ; Items
 	db $02, $05, $05, $05, $03 ; bottom border
--- a/engine/party_menu.asm
+++ b/engine/party_menu.asm
@@ -359,11 +359,11 @@
 	ret
 ; 50221
 
-.string_able: ; 50221
+.string_able ; 50221
 	db "ABLE@"
 ; 50226
 
-.string_not_able: ; 50226
+.string_not_able ; 50226
 	db "NOT ABLE@"
 ; 5022f
 
@@ -448,10 +448,10 @@
 	ret
 ; 502a3
 
-.string_able: ; 502a3
+.string_able ; 502a3
 	db "ABLE@"
 ; 502a8
-.string_not_able: ; 502a8
+.string_not_able ; 502a8
 	db "NOT ABLE@"
 ; 502b1
 
@@ -496,15 +496,15 @@
 	ret
 ; 502ee
 
-.male: ; 502ee
+.male ; 502ee
 	db "♂…MALE@"
 ; 502f5
 
-.female: ; 502f5
+.female ; 502f5
 	db "♀…FEMALE@"
 ; 502fe
 
-.unknown: ; 502fe
+.unknown ; 502fe
 	db "…UNKNOWN@"
 ; 50307
 
--- a/engine/phone.asm
+++ b/engine/phone.asm
@@ -153,7 +153,7 @@
 	xor a
 	ret
 
-.timecheck: ; 900a6 (24:40a6)
+.timecheck ; 900a6 (24:40a6)
 	callba CheckReceiveCallTimer
 	ret
 
@@ -293,7 +293,7 @@
 	ret
 ; 90173 (24:4173)
 
-.script: ; 0x90173
+.script ; 0x90173
 	pause 30
 	jump Script_ReceivePhoneCall
 ; 0x90178
@@ -430,10 +430,10 @@
 WrongNumber: ; 90233
 	db TRAINER_NONE, PHONE_00
 	dba .script
-.script:
+.script
 	writetext .text
 	end
-.text:
+.text
 	; Huh? Sorry, wrong number!
 	text_jump UnknownText_0x1c5565
 	db "@"
@@ -718,12 +718,12 @@
 	dw .elm
 	dw .buena
 
-.none: db "----------@"
-.mom: db "MOM:@"
-.bill: db "BILL:@"
-.elm: db "PROF.ELM:@"
-.bikeshop: db "BIKE SHOP:@"
-.buena: db "BUENA:", $22, "   DISC JOCKEY@"
+.none db "----------@"
+.mom db "MOM:@"
+.bill db "BILL:@"
+.elm db "PROF.ELM:@"
+.bikeshop db "BIKE SHOP:@"
+.buena db "BUENA:", $22, "   DISC JOCKEY@"
 ; 90423
 
 Phone_GetTrainerName: ; 90423 (24:4423)
--- a/engine/phone_scripts.asm
+++ b/engine/phone_scripts.asm
@@ -3137,7 +3137,7 @@
 .TooEnergetic:
 	farjump .unnecessary
 
-.unnecessary:
+.unnecessary
 	farwritetext UnknownText_0x1b522b
 	buttonsound
 	farjump PhoneScript_HangupText_Male
--- a/engine/player_object.asm
+++ b/engine/player_object.asm
@@ -281,7 +281,7 @@
 	jr nz, .loop
 	ret
 
-.ret: ; 81c9
+.ret ; 81c9
 	ret
 
 CheckObjectEnteringVisibleRange:: ; 81ca
@@ -293,7 +293,7 @@
 	rst JumpTable
 	ret
 
-.dw: ; 81d6
+.dw ; 81d6
 	dw .Down
 	dw .Up
 	dw .Left
--- a/engine/player_step.asm
+++ b/engine/player_step.asm
@@ -73,14 +73,14 @@
 	dw .fail1
 	dw .fail1
 
-.fail1: ; d508 (3:5508)
+.fail1 ; d508 (3:5508)
 	ret
 
-.mobile: ; d509 (3:5509)
+.mobile ; d509 (3:5509)
 	callba MobileFn_10602e
 	ret
 
-.fail2: ; d510 (3:5510)
+.fail2 ; d510 (3:5510)
 	ret
 
 UpdatePlayerCoords: ; d511 (3:5511)
--- a/engine/pokegear.asm
+++ b/engine/pokegear.asm
@@ -940,7 +940,7 @@
 
 ; 9124c (24:524c)
 
-.dotdotdot: ; 0x9124c
+.dotdotdot ; 0x9124c
 	;
 	text_jump UnknownText_0x1c5824
 	db "@"
--- a/engine/scripting.asm
+++ b/engine/scripting.asm
@@ -1455,7 +1455,7 @@
 	jp ScriptCall
 ; 973e6
 
-.script: ; 973e6
+.script ; 973e6
 	applymovement PLAYER, wd002
 	end
 ; 973eb
--- a/engine/scrolling_menu.asm
+++ b/engine/scrolling_menu.asm
@@ -22,7 +22,7 @@
 	jr .loop
 ; 245d6
 
-.exit: ; 245d6
+.exit ; 245d6
 	call MenuClickSound
 	ld [wMenuJoypad], a
 	ld a, 0
@@ -30,7 +30,7 @@
 	ret
 ; 245e1
 
-.zero: ; 245e1
+.zero ; 245e1
 	call ScrollingMenu_InitDisplay
 	ld a, 1
 	ld [hBGMapMode], a
@@ -84,13 +84,13 @@
 	jr .loop
 ; 24640
 
-.unreferenced: ; unreferenced
+.unreferenced ; unreferenced
 	ld a, -1
 	and a
 	ret
 ; 24644
 
-.a_button: ; 24644
+.a_button ; 24644
 	call PlaceHollowCursor
 	ld a, [wMenuCursorY]
 	dec a
@@ -111,13 +111,13 @@
 	ret
 ; 2466f
 
-.b_button: ; 2466f
+.b_button ; 2466f
 	ld a, B_BUTTON
 	scf
 	ret
 ; 24673
 
-.select: ; 24673
+.select ; 24673
 	ld a, [wMenuData2Flags]
 	bit 7, a
 	jp z, xor_a_dec_a
@@ -135,7 +135,7 @@
 	ret
 ; 24695
 
-.start: ; 24695
+.start ; 24695
 	ld a, [wMenuData2Flags]
 	bit 6, a
 	jp z, xor_a_dec_a
@@ -144,7 +144,7 @@
 	ret
 ; 246a1
 
-.d_left: ; 246a1
+.d_left ; 246a1
 	ld hl, w2DMenuFlags2
 	bit 7, [hl]
 	jp z, xor_a_dec_a
@@ -156,7 +156,7 @@
 	ret
 ; 246b5
 
-.d_right: ; 246b5
+.d_right ; 246b5
 	ld hl, w2DMenuFlags2
 	bit 7, [hl]
 	jp z, xor_a_dec_a
@@ -168,7 +168,7 @@
 	ret
 ; 246c9
 
-.d_up: ; 246c9
+.d_up ; 246c9
 	ld hl, w2DMenuFlags2
 	bit 7, [hl]
 	jp z, xor_a
@@ -183,7 +183,7 @@
 	jp xor_a_dec_a
 ; 246df
 
-.d_down: ; 246df
+.d_down ; 246df
 	ld hl, w2DMenuFlags2
 	bit 7, [hl]
 	jp z, xor_a
--- a/engine/sine.asm
+++ b/engine/sine.asm
@@ -44,7 +44,7 @@
 	jr nz, .multiply
 	ret
 
-.sinewave: ; 850b
+.sinewave ; 850b
 ; A $20-word table representing a sine wave.
 ; 90 degrees is index $10 at a base amplitude of $100.
 	sine_wave $100
--- a/engine/slot_machine.asm
+++ b/engine/slot_machine.asm
@@ -800,7 +800,7 @@
 
 ; 92be4 (24:6be4)
 
-.dw: ; 92be4
+.dw ; 92be4
 
 	dw ReelAction_DoNothing                   ; 00
 	dw Slots_StopReelIgnoreJoypad             ; 01
@@ -1330,18 +1330,18 @@
 	dw .three
 ; 92ec5
 
-.three: ; 92ec5
+.three ; 92ec5
 	call .CheckUpwardsDiag
 	call .CheckDownwardsDiag
 
-.two: ; 92ecb
+.two ; 92ecb
 	call .CheckBottomRow
 	call .CheckTopRow
 
-.one: ; 92ed1
+.one ; 92ed1
 	call .CheckMiddleRow
 
-.zero: ; 92ed4
+.zero ; 92ed4
 	ret
 
 ; 92ed5
@@ -1445,18 +1445,18 @@
 	dw .three
 ; 92f50
 
-.three: ; 92f50
+.three ; 92f50
 	call .CheckUpwardsDiag
 	call .CheckDownwardsDiag
 
-.two: ; 92f56
+.two ; 92f56
 	call .CheckBottomRow
 	call .CheckTopRow
 
-.one: ; 92f5c
+.one ; 92f5c
 	call .CheckMiddleRow
 
-.zero: ; 92f5f
+.zero ; 92f5f
 	ret
 
 ; 92f60
@@ -1967,7 +1967,7 @@
 	dw .roll
 
 
-.init: ; 93233 (24:7233)
+.init ; 93233 (24:7233)
 	ld hl, SPRITEANIMSTRUCT_0E
 	add hl, bc
 	ld a, [hl]
@@ -1992,7 +1992,7 @@
 	add hl, bc
 	ld [hl], $0
 
-.fall: ; 93259 (24:7259)
+.fall ; 93259 (24:7259)
 	ld hl, SPRITEANIMSTRUCT_0C
 	add hl, bc
 	ld a, [hl]
@@ -2021,7 +2021,7 @@
 	call Slots_PlaySFX
 	ret
 
-.roll: ; 93289 (24:7289)
+.roll ; 93289 (24:7289)
 	ld hl, SPRITEANIMSTRUCT_XOFFSET
 	add hl, bc
 	ld a, [hl]
@@ -2068,7 +2068,7 @@
 	dw .two
 
 
-.walk: ; 932c2 (24:72c2)
+.walk ; 932c2 (24:72c2)
 	ld hl, SPRITEANIMSTRUCT_XCOORD
 	add hl, bc
 	ld a, [hl]
@@ -2088,7 +2088,7 @@
 	ld a, $1
 	ld [wcf64], a
 
-.one: ; 932e0 (24:72e0)
+.one ; 932e0 (24:72e0)
 	ld a, [wcf64]
 	cp $2
 	jr z, .retain
@@ -2106,7 +2106,7 @@
 	ld hl, SPRITEANIMSTRUCT_0C
 	add hl, bc
 	ld [hl], $8
-.two: ; 932fc (24:72fc)
+.two ; 932fc (24:72fc)
 	ld hl, SPRITEANIMSTRUCT_0C
 	add hl, bc
 	ld a, [hl]
--- a/engine/sprite_anims.asm
+++ b/engine/sprite_anims.asm
@@ -54,7 +54,7 @@
 .Null: ; 8d2a1 (23:52a1)
 	ret
 
-.one: ; 8d2a2 (23:52a2)
+.one ; 8d2a2 (23:52a2)
 	ld a, [wMenuCursorY]
 
 	ld hl, SPRITEANIMSTRUCT_INDEX
@@ -71,7 +71,7 @@
 	ld [hl], $0
 	ret
 
-.two: ; 8d2b9 (23:52b9)
+.two ; 8d2b9 (23:52b9)
 	ld hl, SPRITEANIMSTRUCT_XCOORD
 	add hl, bc
 	ld [hl], 8 * 3
@@ -113,7 +113,7 @@
 	ld [hl], a
 	ret
 
-.three: ; 8d2ea (23:52ea)
+.three ; 8d2ea (23:52ea)
 	ld a, [wMenuCursorY]
 
 	ld hl, SPRITEANIMSTRUCT_INDEX
@@ -132,7 +132,7 @@
 	ld [hl], 8 * 3
 	ret
 
-.four: ; 8d302 (23:5302)
+.four ; 8d302 (23:5302)
 	call .anonymous_dw
 	jp [hl]
 ; 8d306 (23:5306)
@@ -142,7 +142,7 @@
 	dw .four_one
 ; 8d30a
 
-.four_zero: ; 8d30a
+.four_zero ; 8d30a
 	call .IncrementSpriteAnimStruct0B
 
 	ld hl, SPRITEANIMSTRUCT_INDEX
@@ -160,7 +160,7 @@
 	add hl, bc
 	ld [hl], a
 
-.four_one: ; 8d321
+.four_one ; 8d321
 	ld hl, SPRITEANIMSTRUCT_XCOORD
 	add hl, bc
 	ld a, [hl]
@@ -203,7 +203,7 @@
 	ret
 ; 8d35a
 
-.twentyfive: ; 8d35a (23:535a)
+.twentyfive ; 8d35a (23:535a)
 	ld hl, SPRITEANIMSTRUCT_0C
 	add hl, bc
 	ld a, [hl]
@@ -217,11 +217,11 @@
 	ld [hl], a
 	ret
 
-.namingscreencursor: ; 8d36c (23:536c)
+.namingscreencursor ; 8d36c (23:536c)
 	callab NamingScreen_AnimateCursor
 	ret
 
-.mailcompositioncursor: ; 8d373 (23:5373)
+.mailcompositioncursor ; 8d373 (23:5373)
 	callab ComposeMail_AnimateCursor
 	ret
 
@@ -229,7 +229,7 @@
 	callab GameFreakLogoJumper
 	ret
 
-.seven: ; 8d381 (23:5381)
+.seven ; 8d381 (23:5381)
 	ld hl, SPRITEANIMSTRUCT_0C
 	add hl, bc
 	ld a, [hl]
@@ -279,7 +279,7 @@
 	call DeinitializeSprite
 	ret
 
-.eight: ; 8d3c3 (23:53c3)
+.eight ; 8d3c3 (23:53c3)
 	ld hl, SPRITEANIMSTRUCT_0C
 	add hl, bc
 	ld a, [hli]
@@ -404,19 +404,19 @@
 	ld [hl], a
 	ret
 
-.thirteen: ; 8d46e (23:546e)
+.thirteen ; 8d46e (23:546e)
 	callab ret_e00ed
 	ret
 
-.fifteen: ; 8d475 (23:5475)
+.fifteen ; 8d475 (23:5475)
 	callab AnimatePokegearModeIndicatorArrow
 	ret
 
-.fourteen: ; 8d47c (23:547c)
+.fourteen ; 8d47c (23:547c)
 	callab DummyGame_InterpretJoypad_AnimateCursor
 	ret
 
-.sixteen: ; 8d483 (23:5483)
+.sixteen ; 8d483 (23:5483)
 	call .anonymous_dw
 	jp [hl]
 ; 8d487 (23:5487)
@@ -430,7 +430,7 @@
 	dw .sixteen_five
 ; 8d493
 
-.sixteen_zero: ; 8d493
+.sixteen_zero ; 8d493
 	ld a, $14
 	call _ReinitSpriteAnimFrame
 
@@ -444,7 +444,7 @@
 	ret
 ; 8d4a5
 
-.sixteen_two: ; 8d4a5
+.sixteen_two ; 8d4a5
 	ld hl, SPRITEANIMSTRUCT_0C
 	add hl, bc
 	ld a, [hl]
@@ -460,7 +460,7 @@
 	add hl, bc
 	ld [hl], $40
 
-.sixteen_three: ; 8d4b8
+.sixteen_three ; 8d4b8
 	ld hl, SPRITEANIMSTRUCT_0C
 	add hl, bc
 	ld a, [hl]
@@ -481,7 +481,7 @@
 	jr .sixteen_five
 ; 8d4d5
 
-.sixteen_one: ; 8d4d5
+.sixteen_one ; 8d4d5
 	ld hl, SPRITEANIMSTRUCT_0B
 	add hl, bc
 	ld [hl], $4
@@ -496,7 +496,7 @@
 	ret
 ; 8d4e8
 
-.sixteen_four: ; 8d4e8
+.sixteen_four ; 8d4e8
 	ld hl, SPRITEANIMSTRUCT_0D
 	add hl, bc
 	ld a, [hl]
@@ -542,12 +542,12 @@
 	call .IncrementSpriteAnimStruct0B
 	ret
 
-.sixteen_five: ; 8d526
+.sixteen_five ; 8d526
 	call DeinitializeSprite
 	ret
 ; 8d52a
 
-.seventeen: ; 8d52a (23:552a)
+.seventeen ; 8d52a (23:552a)
 	ld hl, SPRITEANIMSTRUCT_XCOORD
 	add hl, bc
 	ld a, [hl]
@@ -565,7 +565,7 @@
 	call DeinitializeSprite
 	ret
 
-.eighteen: ; 8d543 (23:5543)
+.eighteen ; 8d543 (23:5543)
 	callab Function29676
 	ret
 
@@ -610,7 +610,7 @@
 	callab AnimateTuningKnob
 	ret
 
-.twentyone: ; 8d57f (23:557f)
+.twentyone ; 8d57f (23:557f)
 	ld hl, SPRITEANIMSTRUCT_0D
 	add hl, bc
 	ld e, [hl]
@@ -749,15 +749,15 @@
 	ld [hl], a
 	ret
 
-.twentyseven: ; 8d630 (23:5630)
+.twentyseven ; 8d630 (23:5630)
 	callba Function108bc7
 	ret
 
-.twentyeight: ; 8d637 (23:5637)
+.twentyeight ; 8d637 (23:5637)
 	callba Function108be0
 	ret
 
-.twentynine: ; 8d63e (23:563e)
+.twentynine ; 8d63e (23:563e)
 	ld a, [wcf65]
 	and a
 	jr nz, .asm_8d645
@@ -784,7 +784,7 @@
 	call _ReinitSpriteAnimFrame
 	ret
 
-.thirty: ; 8d666 (23:5666)
+.thirty ; 8d666 (23:5666)
 	ld hl, SPRITEANIMSTRUCT_0C
 	add hl, bc
 	ld a, [hl]
@@ -803,7 +803,7 @@
 .asm_8d67f
 	ret
 
-.thirtytwo: ; 8d680 (23:5680)
+.thirtytwo ; 8d680 (23:5680)
 	ld hl, SPRITEANIMSTRUCT_0B
 	add hl, bc
 	ld d, [hl]
@@ -830,7 +830,7 @@
 	ld [hl], a
 	ret
 
-.thirtythree: ; 8d6a2 (23:56a2)
+.thirtythree ; 8d6a2 (23:56a2)
 	ld a, [wcf64]
 	cp $40
 	ret nz
@@ -838,7 +838,7 @@
 	call _ReinitSpriteAnimFrame
 	ret
 
-.thirtyfour: ; 8d6ae (23:56ae)
+.thirtyfour ; 8d6ae (23:56ae)
 	ld hl, SPRITEANIMSTRUCT_YCOORD
 	add hl, bc
 	ld a, [hl]
@@ -846,15 +846,15 @@
 	ld [hl], a
 	ret
 
-.twentysix: ; 8d6b7 (23:56b7)
+.twentysix ; 8d6b7 (23:56b7)
 	callba Function11d0b6
 	ret
 
-.thirtyone: ; 8d6be (23:56be)
+.thirtyone ; 8d6be (23:56be)
 	callba UpdateCelebiPosition
 	ret
 
-.anonymous_dw: ; 8d6c5 (23:56c5)
+.anonymous_dw ; 8d6c5 (23:56c5)
 	ld hl, [sp+$0]
 	ld e, [hl]
 	inc hl
--- a/engine/sprites.asm
+++ b/engine/sprites.asm
@@ -649,7 +649,7 @@
 	ret
 ; 8e75d
 
-.sinewave: ; 8e75d
+.sinewave ; 8e75d
 	sine_wave $100
 
 
--- a/engine/stats_screen.asm
+++ b/engine/stats_screen.asm
@@ -369,7 +369,7 @@
 	call StatsScreen_SetJumptableIndex
 	ret
 
-.b_button: ; 4dee4 (13:5ee4)
+.b_button ; 4dee4 (13:5ee4)
 	ld h, 7
 	call StatsScreen_SetJumptableIndex
 	ret
@@ -863,7 +863,7 @@
 	call .get_animation
 	ret
 
-.get_animation: ; 4e289 (13:6289)
+.get_animation ; 4e289 (13:6289)
 	ld a, [CurPartySpecies]
 	call IsAPokemon
 	ret c
@@ -1101,7 +1101,7 @@
 	hlcoord 15, 5
 	jr z, .load_square
 	hlcoord 17, 5
-.load_square: ; 4e4f7 (13:64f7)
+.load_square ; 4e4f7 (13:64f7)
 	push bc
 	ld [hli], a
 	inc a
--- a/engine/std_scripts.asm
+++ b/engine/std_scripts.asm
@@ -1807,7 +1807,7 @@
 CoinVendor_IntroScript: ; 0xbcde0
 	farwritetext CoinVendor_IntroText
 
-.loop: ; 0xbcde4
+.loop ; 0xbcde4
 	special Special_DisplayMoneyAndCoinBalance
 	loadmenudata .MenuDataHeader
 	verticalmenu
--- a/engine/switch_items.asm
+++ b/engine/switch_items.asm
@@ -242,7 +242,7 @@
 
 ; 24a91 (9:4a91)
 
-.spacing_dws: ; 24a91
+.spacing_dws ; 24a91
 	dw 0, 1, 2
 ; 24a97
 
--- a/engine/tile_events.asm
+++ b/engine/tile_events.asm
@@ -44,7 +44,7 @@
 	ret
 ; 149d3
 
-.blocks: ; 149d3
+.blocks ; 149d3
 	db $71 ; door
 	db $79
 	db $7a ; stairs
@@ -65,7 +65,7 @@
 	ret
 ; 149ea
 
-.blocks: ; 149ea
+.blocks ; 149ea
 	db $08
 	db $18 ; tall grass
 	db $14 ; tall grass
@@ -87,7 +87,7 @@
 	ret
 ; 14a00
 
-.blocks: ; 14a00
+.blocks ; 14a00
 	db $12 ; cut tree
 	db $1a ; cut tree
 	db $10 ; tall grass
--- a/engine/timeset.asm
+++ b/engine/timeset.asm
@@ -379,19 +379,19 @@
 	ret
 ; 908ec (24:48ec)
 
-.overslept: ; 0x908ec
+.overslept ; 0x908ec
 	; ! I overslept!
 	text_jump UnknownText_0x1bc326
 	db "@"
 ; 0x908f1
 
-.yikes: ; 0x908f1
+.yikes ; 0x908f1
 	; ! Yikes! I over- slept!
 	text_jump UnknownText_0x1bc336
 	db "@"
 ; 0x908f6
 
-.sodark: ; 0x908f6
+.sodark ; 0x908f6
 	; ! No wonder it's so dark!
 	text_jump UnknownText_0x1bc34f
 	db "@"
--- a/engine/trainer_card.asm
+++ b/engine/trainer_card.asm
@@ -540,7 +540,7 @@
 
 ; 254a7 (9:54a7)
 
-.facing1: ; 254a7
+.facing1 ; 254a7
 	; y, x, tile, OAM attributes
 	db 0, 0, 0, 0
 	db 0, 8, 1, 0
@@ -548,7 +548,7 @@
 	db 8, 8, 3, 0
 	db -1
 
-.facing2: ; 254b8
+.facing2 ; 254b8
 	db 0, 0, 1, X_FLIP
 	db 0, 8, 0, X_FLIP
 	db 8, 0, 3, X_FLIP
--- a/engine/variables.asm
+++ b/engine/variables.asm
@@ -28,7 +28,7 @@
 	call _de_
 	ret
 
-.loadstringbuffer2: ; 8066c (20:466c)
+.loadstringbuffer2 ; 8066c (20:466c)
 	ld de, StringBuffer2
 	ld [de], a
 	ret
--- a/engine/warp_connection.asm
+++ b/engine/warp_connection.asm
@@ -277,7 +277,7 @@
 	decoord 0, 0, AttrMap
 	ld a, $1
 	ld [rVBK], a
-.copy:
+.copy
 	hlbgcoord 0, 0
 	ld c, SCREEN_WIDTH
 	ld b, SCREEN_HEIGHT
--- a/event/battle_tower.asm
+++ b/event/battle_tower.asm
@@ -300,7 +300,7 @@
 	ret
 ; 8b31a
 
-.nextmon: ; 8b31a
+.nextmon ; 8b31a
 	push bc
 	ld bc, PARTYMON_STRUCT_LENGTH
 	add hl, bc
@@ -309,7 +309,7 @@
 	ret
 ; 8b322
 
-.isegg: ; 8b322
+.isegg ; 8b322
 	push bc
 	ld b, a
 	ld a, [de]
--- a/event/buena.asm
+++ b/event/buena.asm
@@ -236,7 +236,7 @@
 	ret
 ; 8b0dd
 
-.menudataheader: ; 0x8b0dd
+.menudataheader ; 0x8b0dd
 	db $40 ; flags
 	db 00, 00 ; start coords
 	db 11, 17 ; end coords
@@ -288,13 +288,13 @@
 	dba .prizepoints
 ; 8b129
 
-.indices: ; 8b129
+.indices ; 8b129
 	db 9
 	db 1, 2, 3, 4, 5, 6, 7, 8, 9
 	db -1
 ; 8b134
 
-.prizeitem: ; 8b134
+.prizeitem ; 8b134
 	ld a, [MenuSelection]
 	call Buena_getprize
 	ld a, [hl]
@@ -306,7 +306,7 @@
 	ret
 ; 8b147
 
-.prizepoints: ; 8b147
+.prizepoints ; 8b147
 	ld a, [MenuSelection]
 	call Buena_getprize
 	inc hl
@@ -328,7 +328,7 @@
 	ret
 ; 8b15e
 
-.prizes: ; 8b15e
+.prizes ; 8b15e
 	db ULTRA_BALL,   2
 	db FULL_RESTORE, 2
 	db NUGGET,       3
--- a/event/celebi.asm
+++ b/event/celebi.asm
@@ -279,7 +279,7 @@
 
 ; 49b6e (12:5b6e)
 
-.sinewave: ; 49b6e
+.sinewave ; 49b6e
 	sine_wave $100
 ; 49bae
 
--- a/event/field_moves.asm
+++ b/event/field_moves.asm
@@ -174,7 +174,7 @@
 ; 8ca1b
 
 
-.dw: ; 8ca1b (23:4a1b)
+.dw ; 8ca1b (23:4a1b)
 	dw Cut_SpawnAnimateTree
 	dw Cut_SpawnAnimateLeaves
 	dw Cut_StartWaiting
--- a/event/forced_movement.asm
+++ b/event/forced_movement.asm
@@ -7,22 +7,22 @@
 	end
 ; 0x12550
 
-.up: ; 0x12550
+.up ; 0x12550
 	applymovement PLAYER, .MovementData_up
 	end
 ; 0x12555
 
-.down: ; 0x12555
+.down ; 0x12555
 	applymovement PLAYER, .MovementData_down
 	end
 ; 0x1255a
 
-.right: ; 0x1255a
+.right ; 0x1255a
 	applymovement PLAYER, .MovementData_right
 	end
 ; 0x1255f
 
-.left: ; 0x1255f
+.left ; 0x1255f
 	applymovement PLAYER, .MovementData_left
 	end
 ; 0x12564
--- a/event/itemball.asm
+++ b/event/itemball.asm
@@ -11,7 +11,7 @@
 	end
 ; 0x122e3
 
-.no_room: ; 0x122e3
+.no_room ; 0x122e3
 	opentext
 	writetext .text_found
 	waitbutton
@@ -21,13 +21,13 @@
 	end
 ; 0x122ee
 
-.text_found: ; 0x122ee
+.text_found ; 0x122ee
 	; found @ !
 	text_jump UnknownText_0x1c0a1c
 	db "@"
 ; 0x122f3
 
-.text_bag_full: ; 0x122f3
+.text_bag_full ; 0x122f3
 	; But   can't carry any more items.
 	text_jump UnknownText_0x1c0a2c
 	db "@"
--- a/event/magikarp.asm
+++ b/event/magikarp.asm
@@ -86,7 +86,7 @@
 	ret
 ; fbbbb
 
-.feetinchchars: ; fbbb
+.feetinchchars ; fbbb
 INCBIN "gfx/unknown/0fbbbb.2bpp"
 ; fbbdb
 
--- a/event/mom.asm
+++ b/event/mom.asm
@@ -32,7 +32,7 @@
 	jp [hl]
 ; 16242
 
-.dw: ; 16242
+.dw ; 16242
 
 	dw .CheckIfBankInitialized
 	dw .InitializeBank
@@ -534,7 +534,7 @@
 	ret
 ; 165b9
 
-.dpadaction: ; 165b9
+.dpadaction ; 165b9
 	ld hl, hJoyLast
 	ld a, [hl]
 	and D_UP
@@ -586,7 +586,7 @@
 	ret
 ; 16607
 
-.getdigitquantity: ; 16607
+.getdigitquantity ; 16607
 	ld a, [wMomBankDigitCursorPosition]
 	push de
 	ld e, a
--- a/event/overworld.asm
+++ b/event/overworld.asm
@@ -286,7 +286,7 @@
 	dbw TILESET_ILEX_FOREST, .ilex
 	db -1
 
-.johto1: ; Johto OW
+.johto1 ; Johto OW
 ; Which meta tile are we facing, which should we replace it with, and which animation?
 	db $03, $02, $01 ; grass
 	db $5b, $3c, $00 ; tree
@@ -295,11 +295,11 @@
 	db $67, $3e, $00 ; tree
 	db -1
 
-.johto2: ; Goldenrod area
+.johto2 ; Goldenrod area
 	db $03, $02, $01 ; grass
 	db -1
 
-.kanto: ; Kanto OW
+.kanto ; Kanto OW
 	db $0b, $0a, $01 ; grass
 	db $32, $6d, $00 ; tree
 	db $33, $6c, $00 ; tree
@@ -308,12 +308,12 @@
 	db $60, $6e, $00 ; tree
 	db -1
 
-.park: ; National Park
+.park ; National Park
 	db $13, $03, $01 ; grass
 	db $03, $04, $01 ; grass
 	db -1
 
-.ilex: ; Ilex Forest
+.ilex ; Ilex Forest
 	db $0f, $17, $00
 	db -1
 
@@ -321,7 +321,7 @@
 	dbw TILESET_JOHTO_1, .johto
 	db -1
 
-.johto: ; c8a8
+.johto ; c8a8
 	db $07, $36, $00
 	db -1
 
@@ -471,7 +471,7 @@
 	applymovement PLAYER, MovementBuffer ; PLAYER, MovementBuffer
 	end
 
-.empty_fn: ; c9a2
+.empty_fn ; c9a2
 	callba MobileFn_1060bb ; empty
 	ret
 
--- a/event/poisonstep.asm
+++ b/event/poisonstep.asm
@@ -118,7 +118,7 @@
 	end
 ; 50677
 
-.whiteout: ; 50677
+.whiteout ; 50677
 	farjump Script_OverworldWhiteout
 ; 5067b
 
--- a/home/joypad.asm
+++ b/home/joypad.asm
@@ -408,7 +408,7 @@
 	jp DelayFrames
 ; ac6
 
-.wait_input: ; ac6
+.wait_input ; ac6
 	ld a, [hOAMUpdate]
 	push af
 	ld a, $1
@@ -436,7 +436,7 @@
 	ret
 ; af5
 
-.blink_cursor: ; af5
+.blink_cursor ; af5
 	ld a, [hVBlankCounter]
 	and %00010000 ; bit 4, a
 	jr z, .cursor_off
--- a/home/menu.asm
+++ b/home/menu.asm
@@ -516,7 +516,7 @@
 	ret
 ; 1ff0
 
-.bytefill: ; 1ff0
+.bytefill ; 1ff0
 	ld bc, $0010
 	xor a
 	call ByteFill
--- a/home/tilemap.asm
+++ b/home/tilemap.asm
@@ -29,7 +29,7 @@
 	ret
 ; 0x1c30
 
-.copy: ; 0x1c30
+.copy ; 0x1c30
 	call GetMenuBoxDims
 	inc b
 	inc c
--- a/items/item_effects.asm
+++ b/items/item_effects.asm
@@ -1596,7 +1596,7 @@
 	ret
 ; f071 (3:7071)
 
-.healingactions: ; f071
+.healingactions ; f071
 ; item, party menu action text, status
 	db ANTIDOTE,     PARTYMENUTEXT_HEAL_PSN, 1 << PSN
 	db BURN_HEAL,    PARTYMENUTEXT_HEAL_BRN, 1 << BRN
@@ -1620,7 +1620,7 @@
 	rst JumpTable
 	ret
 
-.dw: ; f0a3 (3:70a3)
+.dw ; f0a3 (3:70a3)
 	dw StatusHealer_ClearPalettes
 	dw StatusHealer_NoEffect
 	dw StatusHealer_ExitMenu
@@ -2360,7 +2360,7 @@
 	ret
 ; f504
 
-.x_item_table: ; f504
+.x_item_table ; f504
 	db X_ATTACK,  ATTACK
 	db X_DEFEND,  DEFENSE
 	db X_SPEED,   SPEED
@@ -2828,7 +2828,7 @@
 	jp UseDisposableItem
 ; f778
 
-.text: ; 0xf778
+.text ; 0xf778
 	; There was a trophy inside!
 	text_jump UnknownText_0x1c5d03
 	db "@"
--- a/lib/mobile/main.asm
+++ b/lib/mobile/main.asm
@@ -117,7 +117,7 @@
 	ret ; indirectly jump to the function loaded from the dw, which returns to Function3e60.
 ; 110070 (44:4070)
 
-.dw: ; 110070
+.dw ; 110070
 	dw Function110115
 	dw Function110236
 	dw Function110291
--- a/main.asm
+++ b/main.asm
@@ -332,7 +332,7 @@
 	call PrintText
 	ret
 
-.generatestats: ; e6fd
+.generatestats ; e6fd
 	ld a, [TempEnemyMonSpecies]
 	ld [CurSpecies], a
 	ld [CurPartySpecies], a
@@ -346,7 +346,7 @@
 	ld hl, wContestMon
 	jp GeneratePartyMonStats
 
-.caughttext: ; 0xe71d
+.caughttext ; 0xe71d
 	; Caught @ !
 	text_jump UnknownText_0x1c10c0
 	db "@"
@@ -454,7 +454,7 @@
 	closetext
 	end
 
-.text: ; 0x13620
+.text ; 0x13620
 	; REPEL's effect wore off.
 	text_jump UnknownText_0x1bd308
 	db "@"
@@ -471,21 +471,21 @@
 	itemnotify
 	jump .finish
 
-.bag_full: ; 0x1363e
+.bag_full ; 0x1363e
 	buttonsound
 	writetext .no_room_text
 	waitbutton
 
-.finish: ; 13643
+.finish ; 13643
 	closetext
 	end
 
-.found_text: ; 0x13645
+.found_text ; 0x13645
 	; found @ !
 	text_jump UnknownText_0x1bd321
 	db "@"
 
-.no_room_text: ; 0x1364a
+.no_room_text ; 0x1364a
 	; But   has no space left…
 	text_jump UnknownText_0x1bd331
 	db "@"
@@ -884,9 +884,9 @@
 	ld [Options], a
 	ret
 
-.slash_500: ; 24bcf
+.slash_500 ; 24bcf
 	db "/500@"
-.booru_ko: ; 24bd4
+.booru_ko ; 24bd4
 	db "ボール   こ@"
 
 StartMenu_DrawBugContestStatusBox: ; 24bdc
@@ -985,7 +985,7 @@
 	scf
 	ret
 
-.addtobuffer: ; 24c94
+.addtobuffer ; 24c94
 	push hl
 	ld hl, Buffer1
 	inc [hl]
@@ -2850,17 +2850,17 @@
 	call PrintText
 	ret
 
-.text_okay: ; 0x4d3fe
+.text_okay ; 0x4d3fe
 	; Password OK. Select CONTINUE & reset settings.
 	text_jump UnknownText_0x1c55db
 	db "@"
 
-.text_wrong: ; 0x4d403
+.text_wrong ; 0x4d403
 	; Wrong password!
 	text_jump UnknownText_0x1c560b
 	db "@"
 
-.text_askreset: ; 0x4d408
+.text_askreset ; 0x4d408
 	; Reset the clock?
 	text_jump UnknownText_0x1c561c
 	db "@"
@@ -2921,12 +2921,12 @@
 	scf
 	ret
 
-.pleaseenterpasswordtext: ; 0x4d463
+.pleaseenterpasswordtext ; 0x4d463
 	; Please enter the password.
 	text_jump UnknownText_0x1c562e
 	db "@"
 
-.updateIDdisplay: ; 4d468
+.updateIDdisplay ; 4d468
 	hlcoord 14, 15
 	ld de, StringBuffer2
 	ld c, 5
@@ -2949,7 +2949,7 @@
 	ld [hl], $61
 	ret
 
-.dpadinput: ; 4d490
+.dpadinput ; 4d490
 	ld a, b
 	and D_LEFT
 	jr nz, .left
@@ -3006,7 +3006,7 @@
 	ld [hl], 9
 	ret
 
-.getcurrentdigit: ; 4d4d5
+.getcurrentdigit ; 4d4d5
 	ld a, [StringBuffer2 + 5]
 	ld e, a
 	ld d, $0
@@ -3880,7 +3880,7 @@
 	ld l, a
 	jp [hl]
 
-.dw: ; 4e564 (13:6564)
+.dw ; 4e564 (13:6564)
 	dw .DudeTutorial
 	dw .DudeTutorial
 	dw .DudeTutorial
@@ -4751,7 +4751,7 @@
 .done
 	ret
 
-.load_loop: ; 50cc9
+.load_loop ; 50cc9
 	ld [hli], a
 	ld [hld], a
 	add hl, de
@@ -6566,7 +6566,7 @@
 	call PlaceString
 	ret
 
-.esults_D: ; 1de23c
+.esults_D ; 1de23c
 ; (SEARCH R)
 	db   "ESULTS<NEXT>"
 ; (### FOUN)
--- a/maps/BattleTower1F.asm
+++ b/maps/BattleTower1F.asm
@@ -33,7 +33,7 @@
 	priorityjump Script_ResumeBattleTowerChallenge
 	end
 
-.priorityjump1:
+.priorityjump1
 	priorityjump BattleTower_LeftWithoutSaving
 	writebyte BATTLETOWERACTION_CHALLENGECANCELED
 	special BattleTowerAction
@@ -203,7 +203,7 @@
 	writetext Text_CantBeRegistered_PreviousRecordDeleted
 	jump continue
 
-.zero:
+.zero
 	writetext Text_CantBeRegistered
 continue:
 	yesorno
--- a/maps/BattleTowerHallway.asm
+++ b/maps/BattleTowerHallway.asm
@@ -24,7 +24,7 @@
 	jump .WalkToChosenBattleRoom
 
 
-.asm_load_battle_room:
+.asm_load_battle_room
 	ld a, [rSVBK]
 	push af
 
--- a/maps/BurnedTower1F.asm
+++ b/maps/BurnedTower1F.asm
@@ -79,7 +79,7 @@
 	reloadmapafterbattle
 	jump .returnfrombattle
 
-.totodile:
+.totodile
 	winlosstext BurnedTowerSilver_WinText, BurnedTowerSilver_LossText
 	setlasttalked BURNEDTOWER1F_SILVER
 	loadtrainer RIVAL1, RIVAL1_7
@@ -88,7 +88,7 @@
 	reloadmapafterbattle
 	jump .returnfrombattle
 
-.chikorita:
+.chikorita
 	winlosstext BurnedTowerSilver_WinText, BurnedTowerSilver_LossText
 	setlasttalked BURNEDTOWER1F_SILVER
 	loadtrainer RIVAL1, RIVAL1_8
@@ -97,7 +97,7 @@
 	reloadmapafterbattle
 	jump .returnfrombattle
 
-.returnfrombattle:
+.returnfrombattle
 	playmusic MUSIC_RIVAL_AFTER
 	opentext
 	writetext BurnedTowerSilver_AfterText1
--- a/maps/CeladonGameCornerPrizeRoom.asm
+++ b/maps/CeladonGameCornerPrizeRoom.asm
@@ -33,7 +33,7 @@
 	if_equal $3, .hyperbeam
 	jump CeladonPrizeRoom_cancel
 
-.doubleteam:
+.doubleteam
 	checkcoins 1500
 	if_equal $2, CeladonPrizeRoom_notenoughcoins
 	itemtotext TM_DOUBLE_TEAM, $0
@@ -44,7 +44,7 @@
 	takecoins 1500
 	jump CeladonPrizeRoom_purchased
 
-.psychic:
+.psychic
 	checkcoins 3500
 	if_equal $2, CeladonPrizeRoom_notenoughcoins
 	itemtotext TM_PSYCHIC, $0
@@ -55,7 +55,7 @@
 	takecoins 3500
 	jump CeladonPrizeRoom_purchased
 
-.hyperbeam:
+.hyperbeam
 	checkcoins 7500
 	if_equal $2, CeladonPrizeRoom_notenoughcoins
 	itemtotext TM_HYPER_BEAM, $0
@@ -126,7 +126,7 @@
 	waitbutton
 	checkitem COIN_CASE
 	iffalse CeladonPrizeRoom_NoCoinCase
-.loop:
+.loop
 	writetext CeladonPrizeRoom_AskWhichPrizeText
 	special Special_DisplayCoinCaseBalance
 	loadmenudata .MenuDataHeader
@@ -137,7 +137,7 @@
 	if_equal $3, .larvitar
 	jump CeladonPrizeRoom_cancel
 
-.pikachu:
+.pikachu
 	checkcoins 2222
 	if_equal $2, CeladonPrizeRoom_notenoughcoins
 	checkcode VAR_PARTYCOUNT
@@ -155,7 +155,7 @@
 	takecoins 2222
 	jump .loop
 
-.porygon:
+.porygon
 	checkcoins 5555
 	if_equal $2, CeladonPrizeRoom_notenoughcoins
 	checkcode VAR_PARTYCOUNT
@@ -173,7 +173,7 @@
 	takecoins 5555
 	jump .loop
 
-.larvitar:
+.larvitar
 	checkcoins 8888
 	if_equal $2, CeladonPrizeRoom_notenoughcoins
 	checkcode VAR_PARTYCOUNT
--- a/maps/CeruleanPokeCenter1F.asm
+++ b/maps/CeruleanPokeCenter1F.asm
@@ -18,7 +18,7 @@
 	iftrue .mobile
 	jumptextfaceplayer UnknownText_0x188221
 
-.mobile:
+.mobile
 	jumptextfaceplayer UnknownText_0x18828c
 
 GymGuyScript_0x18821e:
--- a/maps/EcruteakPokeCenter1F.asm
+++ b/maps/EcruteakPokeCenter1F.asm
@@ -67,7 +67,7 @@
 	iftrue .mobile
 	jumptextfaceplayer EcruteakPokeCenter1FPokefanMText
 
-.mobile:
+.mobile
 	jumptextfaceplayer EcruteakPokeCenter1FPokefanMTextMobile
 
 EcruteakPokeCenter1FCooltrainerFScript:
--- a/maps/FastShipCabins_SW_SSW_NW.asm
+++ b/maps/FastShipCabins_SW_SSW_NW.asm
@@ -57,7 +57,7 @@
 	closetext
 	end
 
-.mobile:
+.mobile
 	opentext
 	writetext UnknownText_0x75cfe
 	waitbutton
--- a/maps/GoldenrodDeptStore5F.asm
+++ b/maps/GoldenrodDeptStore5F.asm
@@ -23,7 +23,7 @@
 	disappear GOLDENRODDEPTSTORE5F_RECEPTIONIST
 	return
 
-.yes:
+.yes
 	appear GOLDENRODDEPTSTORE5F_RECEPTIONIST
 	return
 
@@ -36,27 +36,27 @@
 	iftrue .onlyrocksmash
 	jump .neither
 
-.headbutt:
+.headbutt
 	checkevent EVENT_GOT_TM08_ROCK_SMASH
 	iftrue .both
 	jump .onlyheadbutt
 
-.neither:
+.neither
 	pokemart MARTTYPE_STANDARD, MART_GOLDENROD_5F_1
 	closetext
 	end
 
-.onlyheadbutt:
+.onlyheadbutt
 	pokemart MARTTYPE_STANDARD, MART_GOLDENROD_5F_2
 	closetext
 	end
 
-.onlyrocksmash:
+.onlyrocksmash
 	pokemart MARTTYPE_STANDARD, MART_GOLDENROD_5F_3
 	closetext
 	end
 
-.both:
+.both
 	pokemart MARTTYPE_STANDARD, MART_GOLDENROD_5F_4
 	closetext
 	end
--- a/maps/GoldenrodGameCorner.asm
+++ b/maps/GoldenrodGameCorner.asm
@@ -176,7 +176,7 @@
 	if_equal $3, .wobbuffet
 	jump GoldenrodGameCornerPrizeVendor_CancelPurchaseScript
 
-.abra:
+.abra
 	checkcoins 100
 	if_equal $2, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
 	checkcode VAR_PARTYCOUNT
@@ -194,7 +194,7 @@
 	takecoins 100
 	jump .loop
 
-.cubone:
+.cubone
 	checkcoins 800
 	if_equal $2, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
 	checkcode VAR_PARTYCOUNT
@@ -212,7 +212,7 @@
 	takecoins 800
 	jump .loop
 
-.wobbuffet:
+.wobbuffet
 	checkcoins 1500
 	if_equal $2, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
 	checkcode VAR_PARTYCOUNT
--- a/maps/GoldenrodPokeCenter1F.asm
+++ b/maps/GoldenrodPokeCenter1F.asm
@@ -21,7 +21,7 @@
 	if_equal MOBILE_EVENT_OBJECT_GS_BALL, .gsball
 	end
 
-.gsball:
+.gsball
 	checkevent EVENT_GOT_GS_BALL_FROM_POKECOM_CENTER
 	iftrue .cancel
 	playsound SFX_EXIT_BUILDING
@@ -44,7 +44,7 @@
 	special RestartMapMusic
 	disappear GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST
 	playsound SFX_EXIT_BUILDING
-.cancel:
+.cancel
 	end
 
 GoldenrodPokeCenter1F_GSBallTriggerRight:
@@ -53,7 +53,7 @@
 	if_equal MOBILE_EVENT_OBJECT_GS_BALL, .gsball
 	end
 
-.gsball:
+.gsball
 	checkevent EVENT_GOT_GS_BALL_FROM_POKECOM_CENTER
 	iftrue .cancel
 	playsound SFX_EXIT_BUILDING
@@ -76,7 +76,7 @@
 	special RestartMapMusic
 	disappear GOLDENRODPOKECENTER1F_LINK_RECEPTIONIST
 	playsound SFX_EXIT_BUILDING
-.cancel:
+.cancel
 	end
 
 GameboyKidScript_0x6101e:
--- a/maps/ManiasHouse.asm
+++ b/maps/ManiasHouse.asm
@@ -30,7 +30,7 @@
 	setevent EVENT_GOT_SHUCKIE
 	end
 
-.alreadyhaveshuckie:
+.alreadyhaveshuckie
 	checkflag ENGINE_SHUCKLE_GIVEN
 	iffalse .returnshuckie
 	writetext ManiaText_TakeCareOfShuckle
@@ -38,19 +38,19 @@
 	closetext
 	end
 
-.partyfull:
+.partyfull
 	writetext ManiaText_PartyFull
 	waitbutton
 	closetext
 	end
 
-.refusetotakeshuckie:
+.refusetotakeshuckie
 	writetext ManiaText_IfHeComesBack
 	waitbutton
 	closetext
 	end
 
-.returnshuckie:
+.returnshuckie
 	writetext ManiaText_CanIHaveMyMonBack
 	yesorno
 	iffalse .refused
@@ -65,13 +65,13 @@
 	setevent EVENT_MANIA_TOOK_SHUCKIE_OR_LET_YOU_KEEP_HIM
 	end
 
-.wrong:
+.wrong
 	writetext ManiaText_ShuckleNotThere
 	waitbutton
 	closetext
 	end
 
-.superhappy:
+.superhappy
 	writetext ManiaText_ShuckleLikesYou
 	waitbutton
 	closetext
@@ -78,19 +78,19 @@
 	setevent EVENT_MANIA_TOOK_SHUCKIE_OR_LET_YOU_KEEP_HIM
 	end
 
-.refused:
+.refused
 	writetext ManiaText_SameAsBeingRobbed
 	waitbutton
 	closetext
 	end
 
-.nothingleft:
+.nothingleft
 	writetext ManiaText_ShuckleIsYourLastMon
 	waitbutton
 	closetext
 	end
 
-.default_postevent:
+.default_postevent
 	writetext ManiaText_HappinessSpeech
 	waitbutton
 	closetext
--- a/maps/MobileBattleRoom.asm
+++ b/maps/MobileBattleRoom.asm
@@ -31,7 +31,7 @@
 	if_equal $2, .two_
 	jump .false
 
-.one_:
+.one_
 	writetext MobileBattleRoom_HealText
 	pause 20
 	closetext
@@ -42,18 +42,18 @@
 	special FadeInPalettes
 	special RestartMapMusic
 	refreshscreen $0
-.two_:
+.two_
 	special Mobile_HealParty
 	special HealParty
 	special Function10383c
 	iftrue .false
-.one:
+.one
 	special Function10387b
 	writetext MobileBattleRoom_EstablishingCommsText
 	waitbutton
 	reloadmappart
 	special Function101225
-.false:
+.false
 	closetext
 	end
 
--- a/maps/RadioTower1F.asm
+++ b/maps/RadioTower1F.asm
@@ -37,7 +37,7 @@
 	special Special_CheckLuckyNumberShowFlag
 	iffalse .skip
 	special Special_ResetLuckyNumberShowFlag
-.skip:
+.skip
 	special Special_PrintTodaysLuckyNumber
 	checkflag ENGINE_LUCKY_NUMBER_SHOW
 	iftrue .GameOver
--- a/maps/Route29.asm
+++ b/maps/Route29.asm
@@ -159,13 +159,13 @@
 	iftrue .day_morn
 	checknite
 	iftrue .nite
-.day_morn:
+.day_morn
 	writetext Text_WaitingForNight
 	waitbutton
 	closetext
 	end
 
-.nite:
+.nite
 	writetext Text_WaitingForMorning
 	waitbutton
 	closetext
--- a/maps/Route30.asm
+++ b/maps/Route30.asm
@@ -135,7 +135,7 @@
 	setevent EVENT_GOT_HP_UP_FROM_JOEY
 	jump .NumberAccepted
 
-.done:
+.done
 	end
 
 .GiveHPUp:
--- a/maps/Route32.asm
+++ b/maps/Route32.asm
@@ -142,7 +142,7 @@
 	closetext
 	end
 
-.refused:
+.refused
 	writetext Text_RefusedToBuySlowpokeTail
 	waitbutton
 	closetext
--- a/maps/Route34.asm
+++ b/maps/Route34.asm
@@ -69,10 +69,10 @@
 	applymovement ROUTE34_GRAMPS, Route34MovementData_DayCareManWalksBackInside
 	playsound SFX_ENTER_DOOR
 	disappear ROUTE34_GRAMPS
-.end_fail:
+.end_fail
 	end
 
-.walk_around_player:
+.walk_around_player
 	applymovement ROUTE34_GRAMPS, Route34MovementData_DayCareManWalksBackInside_WalkAroundPlayer
 	playsound SFX_ENTER_DOOR
 	disappear ROUTE34_GRAMPS
--- a/maps/Route35Goldenrodgate.asm
+++ b/maps/Route35Goldenrodgate.asm
@@ -33,34 +33,34 @@
 	givepoke SPEAROW, 10, NO_ITEM, 1, GiftSpearowName, GiftSpearowOTName
 	givepokeitem GiftSpearowMail
 	setevent EVENT_GOT_KENYA
-.alreadyhavekenya:
+.alreadyhavekenya
 	writetext UnknownText_0x69ed6
 	waitbutton
 	closetext
 	end
 
-.partyfull:
+.partyfull
 	writetext UnknownText_0x69f56
 	waitbutton
 	closetext
 	end
 
-.refused:
+.refused
 	writetext UnknownText_0x69f74
 	waitbutton
 	closetext
 	end
 
-.questcomplete:
+.questcomplete
 	writetext UnknownText_0x69f8b
 	buttonsound
 	verbosegiveitem HP_UP
 	iffalse .bagfull
 	setevent EVENT_GOT_HP_UP_FROM_RANDY
-.gothpup:
+.gothpup
 	writetext UnknownText_0x69fd9
 	waitbutton
-.bagfull:
+.bagfull
 	closetext
 	end
 
@@ -85,7 +85,7 @@
 	closetext
 	end
 
-.aftersudowoodo:
+.aftersudowoodo
 	writetext UnknownText_0x6a09a
 	waitbutton
 	closetext
--- a/maps/Route38.asm
+++ b/maps/Route38.asm
@@ -17,7 +17,7 @@
 TrainerBird_keeperToby:
 	trainer EVENT_BEAT_BIRD_KEEPER_TOBY, BIRD_KEEPER, TOBY, Bird_keeperTobySeenText, Bird_keeperTobyBeatenText, 0, .script
 
-.script:
+.script
 	end_if_just_battled
 	opentext
 	writetext UnknownText_0x1a1f86
@@ -28,7 +28,7 @@
 TrainerSailorHarry:
 	trainer EVENT_BEAT_SAILOR_HARRY, SAILOR, HARRY, SailorHarrySeenText, SailorHarryBeatenText, 0, .script
 
-.script:
+.script
 	end_if_just_battled
 	opentext
 	writetext UnknownText_0x1a220c
@@ -39,7 +39,7 @@
 TrainerLassDana1:
 	trainer EVENT_BEAT_LASS_DANA, LASS, DANA1, LassDana1SeenText, LassDana1BeatenText, 0, .script
 
-.script:
+.script
 	writecode VAR_CALLERID, PHONE_LASS_DANA
 	end_if_just_battled
 	opentext
@@ -177,7 +177,7 @@
 TrainerSchoolboyChad1:
 	trainer EVENT_BEAT_SCHOOLBOY_CHAD, SCHOOLBOY, CHAD1, SchoolboyChad1SeenText, SchoolboyChad1BeatenText, 0, .script
 
-.script:
+.script
 	writecode VAR_CALLERID, PHONE_SCHOOLBOY_CHAD
 	end_if_just_battled
 	opentext
@@ -294,7 +294,7 @@
 TrainerBeautyValerie:
 	trainer EVENT_BEAT_BEAUTY_VALERIE, BEAUTY, VALERIE, BeautyValerieSeenText, BeautyValerieBeatenText, 0, .script
 
-.script:
+.script
 	end_if_just_battled
 	opentext
 	writetext UnknownText_0x1a2185
@@ -305,7 +305,7 @@
 TrainerBeautyOlivia:
 	trainer EVENT_BEAT_BEAUTY_OLIVIA, BEAUTY, OLIVIA, BeautyOliviaSeenText, BeautyOliviaBeatenText, 0, .script
 
-.script:
+.script
 	end_if_just_battled
 	opentext
 	writetext UnknownText_0x1a229a
--- a/maps/Route40.asm
+++ b/maps/Route40.asm
@@ -86,7 +86,7 @@
 	iftrue .mobile
 	jumptextfaceplayer UnknownText_0x1a646a
 
-.mobile:
+.mobile
 	jumptextfaceplayer UnknownText_0x1a649b
 
 LassScript_0x1a61d3:
--- a/maps/SaffronPokeCenter1F.asm
+++ b/maps/SaffronPokeCenter1F.asm
@@ -19,7 +19,7 @@
 	iftrue .mobile
 	jumptextfaceplayer UnknownText_0x18a4a3
 
-.mobile:
+.mobile
 	jumptextfaceplayer UnknownText_0x18a532
 
 FisherScript_0x18a48c:
--- a/maps/UndergroundPathSwitchRoomEntrances.asm
+++ b/maps/UndergroundPathSwitchRoomEntrances.asm
@@ -68,52 +68,52 @@
 	checkevent EVENT_SWITCH_4
 	iffalse .false4
 	doorstate 1, OPEN1
-.false4:
+.false4
 	checkevent EVENT_SWITCH_5
 	iffalse .false5
 	doorstate 2, OPEN1
-.false5:
+.false5
 	checkevent EVENT_SWITCH_6
 	iffalse .false6
 	doorstate 3, OPEN1
-.false6:
+.false6
 	checkevent EVENT_SWITCH_7
 	iffalse .false7
 	doorstate 4, OPEN1
-.false7:
+.false7
 	checkevent EVENT_SWITCH_8
 	iffalse .false8
 	doorstate 5, OPEN1
-.false8:
+.false8
 	checkevent EVENT_SWITCH_9
 	iffalse .false9
 	doorstate 6, OPEN1
-.false9:
+.false9
 	checkevent EVENT_SWITCH_10
 	iffalse .false10
 	doorstate 7, CLOSED1
 	doorstate 8, OPEN1
-.false10:
+.false10
 	checkevent EVENT_SWITCH_11
 	iffalse .false11
 	doorstate 9, CLOSED1
 	doorstate 10, OPEN1
-.false11:
+.false11
 	checkevent EVENT_SWITCH_12
 	iffalse .false12
 	doorstate 11, CLOSED1
 	doorstate 12, OPEN1
-.false12:
+.false12
 	checkevent EVENT_SWITCH_13
 	iffalse .false13
 	doorstate 13, CLOSED1
 	doorstate 14, OPEN1
-.false13:
+.false13
 	checkevent EVENT_SWITCH_14
 	iffalse .false14
 	doorstate 15, CLOSED1
 	doorstate 16, OPEN1
-.false14:
+.false14
 	return
 
 SuperNerdScript_0x7ca7a:
--- a/maps/WarehouseEntrance.asm
+++ b/maps/WarehouseEntrance.asm
@@ -213,25 +213,25 @@
 	if_equal $3, .three
 	jump .else
 
-.two:
+.two
 	setevent EVENT_GAVE_KURT_APRICORNS
 	clearevent EVENT_RECEIVED_BALLS_FROM_KURT
 	clearevent EVENT_DRAGON_SHRINE_QUESTION_2
 	jump .then
 
-.three:
+.three
 	clearevent EVENT_GAVE_KURT_APRICORNS
 	setevent EVENT_RECEIVED_BALLS_FROM_KURT
 	clearevent EVENT_DRAGON_SHRINE_QUESTION_2
 	jump .then
 
-.else:
+.else
 	clearevent EVENT_GAVE_KURT_APRICORNS
 	clearevent EVENT_RECEIVED_BALLS_FROM_KURT
 	setevent EVENT_DRAGON_SHRINE_QUESTION_2
 	jump .then
 
-.then:
+.then
 	takemoney $0, 500
 	special PlaceMoneyTopRight
 	writetext UnknownText_0x7c6b8
@@ -296,25 +296,25 @@
 	if_equal $3, .three
 	jump .else
 
-.two:
+.two
 	setevent EVENT_GAVE_KURT_APRICORNS
 	clearevent EVENT_RECEIVED_BALLS_FROM_KURT
 	clearevent EVENT_DRAGON_SHRINE_QUESTION_2
 	jump .then
 
-.three:
+.three
 	clearevent EVENT_GAVE_KURT_APRICORNS
 	setevent EVENT_RECEIVED_BALLS_FROM_KURT
 	clearevent EVENT_DRAGON_SHRINE_QUESTION_2
 	jump .then
 
-.else:
+.else
 	clearevent EVENT_GAVE_KURT_APRICORNS
 	clearevent EVENT_RECEIVED_BALLS_FROM_KURT
 	setevent EVENT_DRAGON_SHRINE_QUESTION_2
 	jump .then
 
-.then:
+.then
 	takemoney $0, 300
 	special PlaceMoneyTopRight
 	writetext UnknownText_0x7c80e
--- a/misc/battle_tower_5c.asm
+++ b/misc/battle_tower_5c.asm
@@ -212,7 +212,7 @@
 	ret
 ; 17023a
 
-.do_dw: ; 17023a
+.do_dw ; 17023a
 	ld a, [wBattleTowerBattleEnded]
 	ld e, a
 	ld d, 0
@@ -226,7 +226,7 @@
 	jp [hl]
 ; 170249
 
-.dw: ; 170249
+.dw ; 170249
 	dw RunBattleTowerTrainer
 	dw SkipBattleTowerTrainer
 ; 17024d
@@ -699,7 +699,7 @@
 	jp [hl]
 ; 17051f
 
-.dw: ; 17051f
+.dw ; 17051f
 	dw .Jumptable_0
 	dw .Jumptable_1
 	dw .Jumptable_2
@@ -957,7 +957,7 @@
 ; 170696
 
 
-.dw: ; 170696 (5c:4696)
+.dw ; 170696 (5c:4696)
 	dw Function17075f ; 0x00
 	dw Function170788 ; 0x01
 	dw Function170778 ; 0x02
--- a/misc/fixed_words.asm
+++ b/misc/fixed_words.asm
@@ -2523,7 +2523,7 @@
 	dw .ten
 
 
-.zero: ; 11d0dd (47:50dd)
+.zero ; 11d0dd (47:50dd)
 	ld a, [wcd20] ; wcd20 (aliases: CreditsPos)
 	sla a
 	ld hl, Unknown_11d208
@@ -2530,7 +2530,7 @@
 	ld e, $1
 	jr .load
 
-.one: ; 11d0e9 (47:50e9)
+.one ; 11d0e9 (47:50e9)
 	ld a, [wcd21]
 	sla a
 	ld hl, Unknown_11d21a
@@ -2537,7 +2537,7 @@
 	ld e, $2
 	jr .load
 
-.two: ; 11d0f5 (47:50f5)
+.two ; 11d0f5 (47:50f5)
 	ld hl, Unknown_11d2be
 	ld a, [wcd22]
 	ld e, a
@@ -2551,7 +2551,7 @@
 	ld e, $4
 	jr .load
 
-.three: ; 11d10f (47:510f)
+.three ; 11d10f (47:510f)
 	ld a, SPRITE_ANIM_FRAMESET_27
 	call ReinitSpriteAnimFrame
 	ld a, [wcd25]
@@ -2558,7 +2558,7 @@
 	sla a
 	ld hl, Unknown_11d29e
 	ld e, $8
-.load: ; 11d11e (47:511e)
+.load ; 11d11e (47:511e)
 	push de
 	ld e, a
 	ld d, $0
@@ -2577,7 +2577,7 @@
 	call Function11d2ee
 	ret
 
-.four: ; 11d134 (47:5134)
+.four ; 11d134 (47:5134)
 	ld a, SPRITE_ANIM_FRAMESET_27
 	call ReinitSpriteAnimFrame
 	ld a, [wcd2a]
@@ -2586,7 +2586,7 @@
 	ld e, $10
 	jr .load
 
-.five: ; 11d145 (47:5145)
+.five ; 11d145 (47:5145)
 	ld a, SPRITE_ANIM_FRAMESET_27
 	call ReinitSpriteAnimFrame
 	ld a, [wcd2c]
@@ -2595,7 +2595,7 @@
 	ld e, $20
 	jr .load
 
-.six: ; 11d156 (47:5156)
+.six ; 11d156 (47:5156)
 	ld a, SPRITE_ANIM_FRAMESET_2A
 	call ReinitSpriteAnimFrame
 	ld a, [wcd4a]
@@ -2613,7 +2613,7 @@
 	call Function11d2ee
 	ret
 
-.seven: ; 11d175 (47:5175)
+.seven ; 11d175 (47:5175)
 	ld a, [wcd4d]
 	cp $4
 	jr z, .asm_11d180
@@ -2666,15 +2666,15 @@
 	call Function11d2ee
 	ret
 
-.nine: ; 11d1d1 (47:51d1)
+.nine ; 11d1d1 (47:51d1)
 	ld d, -13 * 8
 	ld a, SPRITE_ANIM_FRAMESET_2C
 	jr .eight_nine_load
 
-.eight: ; 11d1d7 (47:51d7)
+.eight ; 11d1d7 (47:51d7)
 	ld d, 2 * 8
 	ld a, SPRITE_ANIM_FRAMESET_2B
-.eight_nine_load: ; 11d1db (47:51db)
+.eight_nine_load ; 11d1db (47:51db)
 	push de
 	call ReinitSpriteAnimFrame
 	ld a, [wcd4a]
@@ -2695,7 +2695,7 @@
 	call Function11d2ee
 	ret
 
-.ten: ; 11d1fc (47:51fc)
+.ten ; 11d1fc (47:51fc)
 	ld a, SPRITE_ANIM_FRAMESET_26
 	call ReinitSpriteAnimFrame
 	ld a, $8
@@ -3289,84 +3289,84 @@
 			db -1
 .o:			db FERALIGATR, FURRET, OCTILLERY, PRIMEAPE, SENTRET, STANTLER, SPEAROW, FEAROW, OMASTAR, OMANYTE
 			db -1
-.ka_ga:		db GROWLITHE, MACHAMP, DRAGONITE, PINSIR, SNORLAX, KABUTO, KABUTOPS, HITMONTOP, WARTORTLE, BLASTOISE, FARFETCH_D, CUBONE, MAROWAK, KANGASKHAN
+.ka_ga		db GROWLITHE, MACHAMP, DRAGONITE, PINSIR, SNORLAX, KABUTO, KABUTOPS, HITMONTOP, WARTORTLE, BLASTOISE, FARFETCH_D, CUBONE, MAROWAK, KANGASKHAN
 			db -1
-.ki_gi:		db SUNFLORA, CATERPIE, GYARADOS, RAPIDASH, NINETALES, GIRAFARIG, BELLOSSOM, KINGDRA, KINGLER
+.ki_gi		db SUNFLORA, CATERPIE, GYARADOS, RAPIDASH, NINETALES, GIRAFARIG, BELLOSSOM, KINGDRA, KINGLER
 			db -1
-.ku_gu:		db GLOOM, PINECO, GLIGAR, KRABBY, GRANBULL, CROBAT
+.ku_gu		db GLOOM, PINECO, GLIGAR, KRABBY, GRANBULL, CROBAT
 			db -1
-.ke_ge:		db ABRA, GENGAR, TAUROS
+.ke_ge		db ABRA, GENGAR, TAUROS
 			db -1
-.ko_go:		db MAGIKARP, MAGNEMITE, GASTLY, HAUNTER, MACHOKE, KAKUNA, PSYDUCK, PHANPY, RATTATA, GOLDUCK, GOLBAT, GOLEM, GRAVELER, VENONAT
+.ko_go		db MAGIKARP, MAGNEMITE, GASTLY, HAUNTER, MACHOKE, KAKUNA, PSYDUCK, PHANPY, RATTATA, GOLDUCK, GOLBAT, GOLEM, GRAVELER, VENONAT
 			db -1
-.sa_za:		db RHYHORN, PUPITAR, CORSOLA, HITMONLEE, ZAPDOS, JOLTEON, SANDSHREW, SANDSLASH ; RHYDON should lead this list
+.sa_za		db RHYHORN, PUPITAR, CORSOLA, HITMONLEE, ZAPDOS, JOLTEON, SANDSHREW, SANDSLASH ; RHYDON should lead this list
 			db -1
-.shi_ji:	db SEADRA, SHELLDER, VAPOREON, DEWGONG
+.shi_ji	db SEADRA, SHELLDER, VAPOREON, DEWGONG
 			db -1
-.su_zu:		db SUICUNE, STARMIE, SCYTHER, ZUBAT, BEEDRILL, HYPNO, DROWZEE
+.su_zu		db SUICUNE, STARMIE, SCYTHER, ZUBAT, BEEDRILL, HYPNO, DROWZEE
 			db -1
-.se_ze:		db SQUIRTLE, CELEBI
+.se_ze		db SQUIRTLE, CELEBI
 			db -1
-.so_zo:		db WOBBUFFET
+.so_zo		db WOBBUFFET
 			db -1
-.ta_da:		db DUGTRIO, HORSEA, EXEGGCUTE
+.ta_da		db DUGTRIO, HORSEA, EXEGGCUTE
 			db -1
-.chi_dhi:	db CHIKORITA, CHINCHOU
+.chi_dhi	db CHIKORITA, CHINCHOU
 			db -1
-.tsu_du:	db SHUCKLE
+.tsu_du	db SHUCKLE
 			db -1
-.te_de:		db DIGLETT, REMORAID, DELIBIRD, HOUNDOUR, AMPHAROS
+.te_de		db DIGLETT, REMORAID, DELIBIRD, HOUNDOUR, AMPHAROS
 			db -1
-.to_do:		db DODUO, DODRIO, SMEARGLE, KOFFING, TENTACRUEL, TOGETIC, TOGEPI, GOLDEEN, METAPOD, DONPHAN
+.to_do		db DODUO, DODRIO, SMEARGLE, KOFFING, TENTACRUEL, TOGETIC, TOGEPI, GOLDEEN, METAPOD, DONPHAN
 			db -1
-.na:		db ODDISH, EXEGGUTOR
+.na		db ODDISH, EXEGGUTOR
 			db -1
-.ni:		db NIDOKING, NIDOQUEEN, NIDORAN_M, NIDORAN_F, NIDORINA, NIDORINO, MEOWTH, SNEASEL, POLIWHIRL, POLITOED, POLIWRATH, POLIWAG
+.ni		db NIDOKING, NIDOQUEEN, NIDORAN_M, NIDORAN_F, NIDORINA, NIDORINO, MEOWTH, SNEASEL, POLIWHIRL, POLITOED, POLIWRATH, POLIWAG
 			db -1
-.nu:		db QUAGSIRE
+.nu		db QUAGSIRE
 			db -1
-.ne:		db NATU, XATU
+.ne		db NATU, XATU
 			db -1
-.no:		db DUNSPARCE
+.no		db DUNSPARCE
 			db -1
-.ha_ba_pa:	db SEEL, STEELIX, TYPHLOSION, DRAGONAIR, BUTTERFREE, SCIZOR, HOPPIP, BLISSEY, PARAS, PARASECT, QWILFISH, MR__MIME, TYROGUE, CLOYSTER, TYRANITAR
+.ha_ba_pa	db SEEL, STEELIX, TYPHLOSION, DRAGONAIR, BUTTERFREE, SCIZOR, HOPPIP, BLISSEY, PARAS, PARASECT, QWILFISH, MR__MIME, TYROGUE, CLOYSTER, TYRANITAR
 			db -1
-.hi_bi_pi:	db CLEFFA, WEEDLE, PIKACHU, CLEFABLE, PIDGEOT, PIDGEOTTO, PICHU, CLEFAIRY, CHARMANDER, STARYU, CYNDAQUIL, SUNKERN, TEDDIURSA, VOLTORB
+.hi_bi_pi	db CLEFFA, WEEDLE, PIKACHU, CLEFABLE, PIDGEOT, PIDGEOTTO, PICHU, CLEFAIRY, CHARMANDER, STARYU, CYNDAQUIL, SUNKERN, TEDDIURSA, VOLTORB
 			db -1
-.fu_bu_pu:	db MOLTRES, FLAREON, ALAKAZAM, MAGMAR, FORRETRESS, WIGGLYTUFF, IVYSAUR, BULBASAUR, VENUSAUR, AERODACTYL, MAGBY, IGGLYBUFF, UMBREON, ARTICUNO, JIGGLYPUFF, SNUBBULL
+.fu_bu_pu	db MOLTRES, FLAREON, ALAKAZAM, MAGMAR, FORRETRESS, WIGGLYTUFF, IVYSAUR, BULBASAUR, VENUSAUR, AERODACTYL, MAGBY, IGGLYBUFF, UMBREON, ARTICUNO, JIGGLYPUFF, SNUBBULL
 			db -1
-.he_be_pe:	db BAYLEEF, GRIMER, MUK, HERACROSS, HOUNDOOM, PERSIAN, LICKITUNG
+.he_be_pe	db BAYLEEF, GRIMER, MUK, HERACROSS, HOUNDOOM, PERSIAN, LICKITUNG
 			db -1
-.ho_bo_po:	db HO_OH, HOOTHOOT, PIDGEY, PONYTA, SKIPLOOM, PORYGON, PORYGON2
+.ho_bo_po	db HO_OH, HOOTHOOT, PIDGEY, PONYTA, SKIPLOOM, PORYGON, PORYGON2
 			db -1
-.ma:		db MAGCARGO, SLUGMA, QUILAVA, BELLSPROUT, WEEZING, MARILL, AZUMARILL, ELECTRODE, MANKEY, MANTINE
+.ma		db MAGCARGO, SLUGMA, QUILAVA, BELLSPROUT, WEEZING, MARILL, AZUMARILL, ELECTRODE, MANKEY, MANTINE
 			db -1
-.mi:		db DRATINI, MEW, MEWTWO, MILTANK
+.mi		db DRATINI, MEW, MEWTWO, MILTANK
 			db -1
-.mu:		db MISDREAVUS, SMOOCHUM
+.mu		db MISDREAVUS, SMOOCHUM
 			db -1
-.me:		db MEGANIUM, DITTO, TENTACOOL, MAREEP
+.me		db MEGANIUM, DITTO, TENTACOOL, MAREEP
 			db -1
-.mo:		db FLAAFFY, VENOMOTH, TANGELA
+.mo		db FLAAFFY, VENOMOTH, TANGELA
 			db -1
-.ya:		db SLOWKING, SLOWBRO, SLOWPOKE, MURKROW, YANMA
+.ya		db SLOWKING, SLOWBRO, SLOWPOKE, MURKROW, YANMA
 			db -1
-.yu:		db KADABRA
+.yu		db KADABRA
 			db -1
-.yo:		db LARVITAR, NOCTOWL
+.yo		db LARVITAR, NOCTOWL
 			db -1
-.ra:		db RAIKOU, RAICHU, CHANSEY, RATICATE, LAPRAS, VILEPLUME, LANTURN
+.ra		db RAIKOU, RAICHU, CHANSEY, RATICATE, LAPRAS, VILEPLUME, LANTURN
 			db -1
-.ri:		db CHARMELEON, CHARIZARD, URSARING
+.ri		db CHARMELEON, CHARIZARD, URSARING
 			db -1
-.ru:		db JYNX, LUGIA
+.ru		db JYNX, LUGIA
 			db -1
-.re:		db MAGNETON, LEDIAN, LEDYBA
+.re		db MAGNETON, LEDIAN, LEDYBA
 			db -1
-.ro:		db VULPIX
+.ro		db VULPIX
 			db -1
-.wa:		db JUMPLUFF, TOTODILE, MACHOP
-.end:		db -1
+.wa		db JUMPLUFF, TOTODILE, MACHOP
+.end		db -1
 ; 11d67e
 
 GFX_11d67e:
--- a/misc/gfx_41.asm
+++ b/misc/gfx_41.asm
@@ -500,7 +500,7 @@
 	jr .loop
 ; 1042d6
 
-.bankswitch: ; 1042d6
+.bankswitch ; 1042d6
 	ld a, [rSVBK]
 	push af
 	ld a, $6
--- a/misc/mobile_22_2.asm
+++ b/misc/mobile_22_2.asm
@@ -19,21 +19,21 @@
 	ret
 ; 8b354
 
-.dw: ; 8b354
+.dw ; 8b354
 	dw .zero
 	dw .one
 	dw .two
 ; 8b35a
 
-.zero: ; 8b35a
+.zero ; 8b35a
 	mobile
 ; 8b35b
 
-.one: ; 8b35b
+.one ; 8b35b
 	mobile
 ; 8b35c
 
-.two: ; 8b35c
+.two ; 8b35c
 	mobile
 ; 8b35d
 
--- a/misc/mobile_40.asm
+++ b/misc/mobile_40.asm
@@ -1998,7 +1998,7 @@
 	ret
 ; 100cad
 
-.attrs: ; 100cad
+.attrs ; 100cad
 	db 10, 1
 	db 255, 1
 	db $a0, $00
@@ -6880,7 +6880,7 @@
 	ret
 ; 102e32
 
-.waiting: ; 102e32
+.waiting ; 102e32
 	db "Waiting...!@"
 ; 102e3e
 
--- a/misc/mobile_41.asm
+++ b/misc/mobile_41.asm
@@ -1095,5 +1095,5 @@
 	ret
 ; 1065ad
 
-.bgfont:
+.bgfont
 INCBIN "gfx/unknown/1065ad.2bpp"
--- a/misc/mobile_5f.asm
+++ b/misc/mobile_5f.asm
@@ -4869,7 +4869,7 @@
 	ret
 ; 17f6cd
 
-.bcd_two_digits: ; 17f6cd
+.bcd_two_digits ; 17f6cd
 	ld c, a
 	and $f0
 	swap a
@@ -4877,7 +4877,7 @@
 	ld a, c
 	and $f
 
-.bcd_digit: ; 17f6d8
+.bcd_digit ; 17f6d8
 	add "0"
 	ld [hli], a
 	ret
--- a/predef/cgb.asm
+++ b/predef/cgb.asm
@@ -32,7 +32,7 @@
 	ret
 ; 8d7a
 
-.dw: ; 8d7a
+.dw ; 8d7a
 	dw _CGB_BattleGrayscale
 	dw _CGB_BattleColors
 	dw _CGB_PokegearPals
--- a/predef/crystal.asm
+++ b/predef/crystal.asm
@@ -22,7 +22,7 @@
 	ret
 ; 49330 (12:5330)
 
-.dw: ; 49330
+.dw ; 49330
 
 	dw MG_Mobile_Layout00
 	dw MG_Mobile_Layout01
--