shithub: pokecrystal

Download patch

ref: 5574ec64ca662d76ef0eac8e2c6812c49700fed7
parent: 39faa7a9f66b4189a5101e9cd4e9d6180b10a0c1
author: Rangi <remy.oukaour+rangi42@gmail.com>
date: Sun Aug 19 09:56:41 EDT 2018

Label some Unknown map text

--- a/maps/CeruleanGym.asm
+++ b/maps/CeruleanGym.asm
@@ -26,18 +26,18 @@
 	applymovement CERULEANGYM_ROCKET, CeruleanGymGruntRunsIntoYouMovement
 	playmusic MUSIC_ROCKET_ENCOUNTER
 	opentext
-	writetext UnknownText_0x1884fb
+	writetext CeruleanGymGruntIntroText
 	waitbutton
 	closetext
 	showemote EMOTE_SHOCK, CERULEANGYM_ROCKET, 15
 	applymovement CERULEANGYM_ROCKET, CeruleanGymGruntBacksAwayMovement
 	opentext
-	writetext UnknownText_0x188574
+	writetext CeruleanGymGruntBigMistakeText
 	waitbutton
 	closetext
 	applymovement CERULEANGYM_ROCKET, CeruleanGymGruntMovesCloseMovement
 	opentext
-	writetext UnknownText_0x1885a5
+	writetext CeruleanGymGruntByeText
 	waitbutton
 	closetext
 	applymovement CERULEANGYM_ROCKET, CeruleanGymGruntRunsOutMovement
@@ -61,10 +61,10 @@
 	opentext
 	checkflag ENGINE_CASCADEBADGE
 	iftrue .FightDone
-	writetext UnknownText_0x188674
+	writetext MistyIntroText
 	waitbutton
 	closetext
-	winlosstext UnknownText_0x18870c, 0
+	winlosstext MistyWinLossText, 0
 	loadtrainer MISTY, MISTY1
 	startbattle
 	reloadmapafterbattle
@@ -73,12 +73,12 @@
 	setevent EVENT_BEAT_SWIMMERF_BRIANA
 	setevent EVENT_BEAT_SWIMMERM_PARKER
 	opentext
-	writetext UnknownText_0x188768
+	writetext ReceivedCascadeBadgeText
 	playsound SFX_GET_BADGE
 	waitsfx
 	setflag ENGINE_CASCADEBADGE
 .FightDone:
-	writetext UnknownText_0x188782
+	writetext MistyFightDoneText
 	waitbutton
 	closetext
 	end
@@ -139,7 +139,7 @@
 	checkevent EVENT_TRAINERS_IN_CERULEAN_GYM
 	iffalse CeruleanGymStatue
 	opentext
-	writetext CeruleanGymNote1
+	writetext CeruleanGymNote1Text
 	waitbutton
 	closetext
 	end
@@ -148,7 +148,7 @@
 	checkevent EVENT_TRAINERS_IN_CERULEAN_GYM
 	iffalse CeruleanGymStatue
 	opentext
-	writetext CeruleanGymNote2
+	writetext CeruleanGymNote2Text
 	waitbutton
 	closetext
 	end
@@ -195,7 +195,7 @@
 	remove_fixed_facing
 	step_end
 
-UnknownText_0x1884fb:
+CeruleanGymGruntIntroText:
 	text "Oops! I so sorry!"
 	line "You not hurt,"
 	cont "okay?"
@@ -207,13 +207,13 @@
 	cont "seen by somebody."
 	done
 
-UnknownText_0x188574:
+CeruleanGymGruntBigMistakeText:
 	text "Oh no! You seen"
 	line "me already! I make"
 	cont "big mistake!"
 	done
 
-UnknownText_0x1885a5:
+CeruleanGymGruntByeText:
 	text "Hey, you! Forget"
 	line "you see me, okay?"
 
@@ -226,19 +226,19 @@
 	para "Bye-bye a go-go!"
 	done
 
-CeruleanGymNote1:
+CeruleanGymNote1Text:
 	text "Sorry, I'll be out"
 	line "for a while."
 	cont "MISTY, GYM LEADER"
 	done
 
-CeruleanGymNote2:
+CeruleanGymNote2Text:
 	text "Since MISTY's out,"
 	line "we'll be away too."
 	cont "GYM TRAINERS"
 	done
 
-UnknownText_0x188674:
+MistyIntroText:
 	text "MISTY: I was ex-"
 	line "pecting you, you"
 	cont "pest!"
@@ -254,7 +254,7 @@
 	line "#MON are tough!"
 	done
 
-UnknownText_0x18870c:
+MistyWinLossText:
 	text "MISTY: You really"
 	line "are good…"
 
@@ -265,12 +265,12 @@
 	line "CASCADEBADGE."
 	done
 
-UnknownText_0x188768:
+ReceivedCascadeBadgeText:
 	text "<PLAYER> received"
 	line "CASCADEBADGE."
 	done
 
-UnknownText_0x188782:
+MistyFightDoneText:
 	text "MISTY: Are there"
 	line "many strong train-"
 	cont "ers in JOHTO? Like"
--- a/maps/EcruteakGym.asm
+++ b/maps/EcruteakGym.asm
@@ -26,10 +26,10 @@
 	opentext
 	checkevent EVENT_BEAT_MORTY
 	iftrue .FightDone
-	writetext UnknownText_0x99e65
+	writetext MortyIntroText
 	waitbutton
 	closetext
-	winlosstext UnknownText_0x9a00a, 0
+	winlosstext MortyWinLossText, 0
 	loadtrainer MORTY, MORTY1
 	startbattle
 	reloadmapafterbattle
@@ -62,7 +62,7 @@
 	end
 
 .GotShadowBall:
-	writetext UnknownText_0x9a145
+	writetext MortyFightDoneText
 	waitbutton
 .NoRoomForShadowBall:
 	closetext
@@ -83,7 +83,7 @@
 	applymovement PLAYER, EcruteakGymPlayerStepUpMovement
 	applymovement ECRUTEAKGYM_GRAMPS, EcruteakGymGrampsSlowStepDownMovement
 	opentext
-	writetext UnknownText_0x9a49c
+	writetext EcruteakGymClosedText
 	waitbutton
 	closetext
 	follow PLAYER, ECRUTEAKGYM_GRAMPS
@@ -177,7 +177,7 @@
 	slow_step DOWN
 	step_end
 
-UnknownText_0x99e65:
+MortyIntroText:
 	text "Good of you to"
 	line "have come."
 
@@ -218,7 +218,7 @@
 	cont "level!"
 	done
 
-UnknownText_0x9a00a:
+MortyWinLossText:
 	text "I'm not good"
 	line "enough yet…"
 
@@ -259,7 +259,7 @@
 	line "appeals to you."
 	done
 
-UnknownText_0x9a145:
+MortyFightDoneText:
 	text "I see…"
 
 	para "Your journey has"
@@ -374,7 +374,7 @@
 	cont "pure terror!"
 	done
 
-UnknownText_0x9a49c:
+EcruteakGymClosedText:
 	text "MORTY, the GYM"
 	line "LEADER, is absent."
 
--- a/maps/ElmsLab.asm
+++ b/maps/ElmsLab.asm
@@ -111,7 +111,7 @@
 	writebyte TOGETIC
 	special FindPartyMonThatSpeciesYourTrainerID
 	iftrue ShowElmTogepiScript
-	writetext UnknownText_0x79a40
+	writetext ElmThoughtEggHatchedText
 	waitbutton
 	closetext
 	end
@@ -1064,7 +1064,7 @@
 	line "EGG changed any?"
 	done
 
-UnknownText_0x79a40:
+ElmThoughtEggHatchedText:
 	text "<PLAY_G>? I thought"
 	line "the EGG hatched."
 
--- a/maps/GoldenrodUndergroundWarehouse.asm
+++ b/maps/GoldenrodUndergroundWarehouse.asm
@@ -71,7 +71,7 @@
 	opentext
 	checkevent EVENT_RECEIVED_CARD_KEY
 	iftrue .GotCardKey
-	writetext UnknownText_0x7dbc6
+	writetext DirectorIntroText
 	buttonsound
 	verbosegiveitem CARD_KEY
 	setevent EVENT_RECEIVED_CARD_KEY
@@ -78,10 +78,10 @@
 	setevent EVENT_GOLDENROD_DEPT_STORE_B1F_LAYOUT_1
 	clearevent EVENT_GOLDENROD_DEPT_STORE_B1F_LAYOUT_2
 	clearevent EVENT_GOLDENROD_DEPT_STORE_B1F_LAYOUT_3
-	writetext UnknownText_0x7dc5b
+	writetext DirectorCardKeyText
 	buttonsound
 .GotCardKey:
-	writetext UnknownText_0x7dc8d
+	writetext DirectorAfterText
 	waitbutton
 	closetext
 	end
@@ -157,7 +157,7 @@
 	cont "I'll remember you!"
 	done
 
-UnknownText_0x7dbc6:
+DirectorIntroText:
 	text "DIRECTOR: Who?"
 	line "What? You came to"
 	cont "rescue me?"
@@ -176,13 +176,13 @@
 	line "CARD KEY."
 	done
 
-UnknownText_0x7dc5b:
+DirectorCardKeyText:
 	text "DIRECTOR: Use that"
 	line "to open the shut-"
 	cont "ters on 3F."
 	done
 
-UnknownText_0x7dc8d:
+DirectorAfterText:
 	text "I'm begging you to"
 	line "help."
 
--- a/maps/IlexForest.asm
+++ b/maps/IlexForest.asm
@@ -89,13 +89,13 @@
 	opentext
 	checkevent EVENT_HERDED_FARFETCHD
 	iftrue .DoneFarfetchd
-	writetext UnknownText_0x6ef5c
+	writetext IlexForestApprenticeIntroText
 	waitbutton
 	closetext
 	end
 
 .DoneFarfetchd:
-	writetext UnknownText_0x6f019
+	writetext IlexForestApprenticeAfterText
 	waitbutton
 	closetext
 	end
@@ -736,7 +736,7 @@
 	remove_fixed_facing
 	step_end
 
-UnknownText_0x6ef5c:
+IlexForestApprenticeIntroText:
 	text "Oh, man… My boss"
 	line "is going to be"
 	cont "steaming…"
@@ -755,7 +755,7 @@
 	line "and scary for me…"
 	done
 
-UnknownText_0x6f019:
+IlexForestApprenticeAfterText:
 	text "Wow! Thanks a"
 	line "whole bunch!"
 
--- a/maps/MahoganyTown.asm
+++ b/maps/MahoganyTown.asm
@@ -43,7 +43,7 @@
 
 .ClearedRocketHideout:
 	opentext
-	writetext RageCandyBarMerchantText_SoldOut
+	writetext RageCandyBarMerchantSoldOutText
 	waitbutton
 	closetext
 	end
@@ -50,7 +50,7 @@
 
 .SellRageCandyBars:
 	opentext
-	writetext RageCandyBarMerchantText_TryOne
+	writetext RageCandyBarMerchantTryOneText
 	special PlaceMoneyTopRight
 	yesorno
 	iffalse .Refused
@@ -62,25 +62,25 @@
 	playsound SFX_TRANSACTION
 	takemoney YOUR_MONEY, 300
 	special PlaceMoneyTopRight
-	writetext RageCandyBarMerchantText_SavorIt
+	writetext RageCandyBarMerchantSavorItText
 	waitbutton
 	closetext
 	end
 
 .NotEnoughMoney:
-	writetext RageCandyBarMerchantText_NotEnoughMoney
+	writetext RageCandyBarMerchantNotEnoughMoneyText
 	waitbutton
 	closetext
 	end
 
 .Refused:
-	writetext RageCandyBarMerchantText_Refused
+	writetext RageCandyBarMerchantRefusedText
 	waitbutton
 	closetext
 	end
 
 .NoRoom:
-	writetext UnknownText_0x190188
+	writetext RageCandyBarMerchantNoRoomText
 	waitbutton
 	closetext
 	end
@@ -138,7 +138,7 @@
 	turn_head DOWN
 	step_end
 
-RageCandyBarMerchantText_TryOne:
+RageCandyBarMerchantTryOneText:
 	text "Hiya, kid!"
 
 	para "I see you're new"
@@ -155,25 +155,25 @@
 	cont "¥300! Want one?"
 	done
 
-RageCandyBarMerchantText_SavorIt:
+RageCandyBarMerchantSavorItText:
 	text "Good! Savor it!"
 	done
 
-RageCandyBarMerchantText_NotEnoughMoney:
+RageCandyBarMerchantNotEnoughMoneyText:
 	text "You don't have"
 	line "enough money."
 	done
 
-RageCandyBarMerchantText_Refused:
+RageCandyBarMerchantRefusedText:
 	text "Oh, fine then…"
 	done
 
-UnknownText_0x190188:
+RageCandyBarMerchantNoRoomText:
 	text "You don't have"
 	line "room for this."
 	done
 
-RageCandyBarMerchantText_SoldOut:
+RageCandyBarMerchantSoldOutText:
 	text "RAGECANDYBAR's"
 	line "sold out."
 
--- a/maps/OlivineCity.asm
+++ b/maps/OlivineCity.asm
@@ -33,7 +33,7 @@
 	applymovement OLIVINECITY_OLIVINE_RIVAL, MovementData_0x1a88d2
 	playmusic MUSIC_RIVAL_ENCOUNTER
 	opentext
-	writetext UnknownText_0x1a88fa
+	writetext OlivineCityRivalText
 	waitbutton
 	closetext
 	applymovement PLAYER, MovementData_0x1a88f4
@@ -57,7 +57,7 @@
 	applymovement OLIVINECITY_OLIVINE_RIVAL, MovementData_0x1a88d6
 	playmusic MUSIC_RIVAL_ENCOUNTER
 	opentext
-	writetext UnknownText_0x1a88fa
+	writetext OlivineCityRivalText
 	waitbutton
 	closetext
 	applymovement PLAYER, MovementData_0x1a88f7
@@ -165,7 +165,7 @@
 	turn_head DOWN
 	step_end
 
-UnknownText_0x1a88fa:
+OlivineCityRivalText:
 	text "…"
 
 	para "You again?"
--- a/maps/PewterGym.asm
+++ b/maps/PewterGym.asm
@@ -13,10 +13,10 @@
 	opentext
 	checkflag ENGINE_BOULDERBADGE
 	iftrue .FightDone
-	writetext UnknownText_0x1a28d0
+	writetext BrockIntroText
 	waitbutton
 	closetext
-	winlosstext UnknownText_0x1a29bb, 0
+	winlosstext BrockWinLossText, 0
 	loadtrainer BROCK, BROCK1
 	startbattle
 	reloadmapafterbattle
@@ -23,17 +23,17 @@
 	setevent EVENT_BEAT_BROCK
 	setevent EVENT_BEAT_CAMPER_JERRY
 	opentext
-	writetext UnknownText_0x1a2a3d
+	writetext ReceivedBoulderBadgeText
 	playsound SFX_GET_BADGE
 	waitsfx
 	setflag ENGINE_BOULDERBADGE
-	writetext UnknownText_0x1a2a57
+	writetext BrockBoulderBadgeText
 	waitbutton
 	closetext
 	end
 
 .FightDone:
-	writetext UnknownText_0x1a2ada
+	writetext BrockFightDoneText
 	waitbutton
 	closetext
 	end
@@ -73,7 +73,7 @@
 	trainertotext BROCK, BROCK1, MEM_BUFFER_1
 	jumpstd gymstatue2
 
-UnknownText_0x1a28d0:
+BrockIntroText:
 	text "BROCK: Wow, it's"
 	line "not often that we"
 
@@ -98,7 +98,7 @@
 	para "Come on!"
 	done
 
-UnknownText_0x1a29bb:
+BrockWinLossText:
 	text "BROCK: Your #-"
 	line "MON's powerful at-"
 	cont "tacks overcame my"
@@ -111,12 +111,12 @@
 	line "this BADGE."
 	done
 
-UnknownText_0x1a2a3d:
+ReceivedBoulderBadgeText:
 	text "<PLAYER> received"
 	line "BOULDERBADGE."
 	done
 
-UnknownText_0x1a2a57:
+BrockBoulderBadgeText:
 	text "BROCK: <PLAY_G>,"
 	line "thanks. I enjoyed"
 
@@ -131,7 +131,7 @@
 	line "powerful."
 	done
 
-UnknownText_0x1a2ada:
+BrockFightDoneText:
 	text "BROCK: The world"
 	line "is huge. There are"
 
--- a/maps/Route26HealHouse.asm
+++ b/maps/Route26HealHouse.asm
@@ -9,7 +9,7 @@
 Route26HealHouseTeacherScript:
 	faceplayer
 	opentext
-	writetext UnknownText_0x7b14d
+	writetext Route26HealHouseRestAWhileText
 	waitbutton
 	closetext
 	special FadeBlackQuickly
@@ -21,7 +21,7 @@
 	special FadeInQuickly
 	special RestartMapMusic
 	opentext
-	writetext UnknownText_0x7b18b
+	writetext Route26HealHouseKeepAtItText
 	waitbutton
 	closetext
 	end
@@ -29,7 +29,7 @@
 Route26HealHouseBookshelf:
 	jumpstd picturebookshelf
 
-UnknownText_0x7b14d:
+Route26HealHouseRestAWhileText:
 	text "Your #MON look"
 	line "a little tired."
 
@@ -37,7 +37,7 @@
 	line "them a while."
 	done
 
-UnknownText_0x7b18b:
+Route26HealHouseKeepAtItText:
 	text "There!"
 
 	para "Your #MON are"
--- a/maps/Route29.asm
+++ b/maps/Route29.asm
@@ -125,7 +125,7 @@
 	end
 
 .BoxFull:
-	writetext UnknownText_0x1a10a7
+	writetext CatchingTutorialBoxFullText
 	waitbutton
 	closetext
 	end
@@ -246,7 +246,7 @@
 	step DOWN
 	step_end
 
-UnknownText_0x1a10a7:
+CatchingTutorialBoxFullText:
 	text "#MON hide in"
 	line "the grass. Who"
 
--- a/maps/SaffronGym.asm
+++ b/maps/SaffronGym.asm
@@ -16,10 +16,10 @@
 	opentext
 	checkflag ENGINE_MARSHBADGE
 	iftrue .FightDone
-	writetext UnknownText_0x189cdf
+	writetext SabrinaIntroText
 	waitbutton
 	closetext
-	winlosstext UnknownText_0x189df4, 0
+	winlosstext SabrinaWinLossText, 0
 	loadtrainer SABRINA, SABRINA1
 	startbattle
 	reloadmapafterbattle
@@ -29,17 +29,17 @@
 	setevent EVENT_BEAT_PSYCHIC_FRANKLIN
 	setevent EVENT_BEAT_PSYCHIC_JARED
 	opentext
-	writetext UnknownText_0x189e95
+	writetext ReceivedMarshBadgeText
 	playsound SFX_GET_BADGE
 	waitsfx
 	setflag ENGINE_MARSHBADGE
-	writetext UnknownText_0x189ead
+	writetext SabrinaMarshBadgeText
 	waitbutton
 	closetext
 	end
 
 .FightDone:
-	writetext UnknownText_0x189f6c
+	writetext SabrinaFightDoneText
 	waitbutton
 	closetext
 	end
@@ -112,7 +112,7 @@
 	trainertotext SABRINA, SABRINA1, MEM_BUFFER_1
 	jumpstd gymstatue2
 
-UnknownText_0x189cdf:
+SabrinaIntroText:
 	text "SABRINA: I knew"
 	line "you were coming…"
 
@@ -138,7 +138,7 @@
 	cont "psychic powers!"
 	done
 
-UnknownText_0x189df4:
+SabrinaWinLossText:
 	text "SABRINA: Your"
 	line "power…"
 
@@ -156,12 +156,12 @@
 	cont "MARSHBADGE."
 	done
 
-UnknownText_0x189e95:
+ReceivedMarshBadgeText:
 	text "<PLAYER> received"
 	line "MARSHBADGE."
 	done
 
-UnknownText_0x189ead:
+SabrinaMarshBadgeText:
 	text "SABRINA: MARSH-"
 	line "BADGE draws out"
 
@@ -179,7 +179,7 @@
 	cont "beloved CHAMPION!"
 	done
 
-UnknownText_0x189f6c:
+SabrinaFightDoneText:
 	text "SABRINA: Your love"
 	line "for your #MON"
 
--- a/maps/SeafoamGym.asm
+++ b/maps/SeafoamGym.asm
@@ -16,10 +16,10 @@
 	opentext
 	checkflag ENGINE_VOLCANOBADGE
 	iftrue .FightDone
-	writetext UnknownText_0x1ab548
+	writetext BlaineIntroText
 	waitbutton
 	closetext
-	winlosstext UnknownText_0x1ab646, 0
+	winlosstext BlaineWinLossText, 0
 	loadtrainer BLAINE, BLAINE1
 	startbattle
 	iftrue .ReturnAfterBattle
@@ -28,17 +28,17 @@
 	reloadmapafterbattle
 	setevent EVENT_BEAT_BLAINE
 	opentext
-	writetext UnknownText_0x1ab683
+	writetext ReceivedVolcanoBadgeText
 	playsound SFX_GET_BADGE
 	waitsfx
 	setflag ENGINE_VOLCANOBADGE
-	writetext UnknownText_0x1ab69d
+	writetext BlaineAfterBattleText
 	waitbutton
 	closetext
 	end
 
 .FightDone:
-	writetext UnknownText_0x1ab71c
+	writetext BlaineFightDoneText
 	waitbutton
 	closetext
 	end
@@ -60,7 +60,7 @@
 	closetext
 	end
 
-UnknownText_0x1ab548:
+BlaineIntroText:
 	text "BLAINE: Waaah!"
 
 	para "My GYM in CINNABAR"
@@ -88,7 +88,7 @@
 	line "have BURN HEAL!"
 	done
 
-UnknownText_0x1ab646:
+BlaineWinLossText:
 	text "BLAINE: Awesome."
 	line "I've burned out…"
 
@@ -96,12 +96,12 @@
 	line "VOLCANOBADGE!"
 	done
 
-UnknownText_0x1ab683:
+ReceivedVolcanoBadgeText:
 	text "<PLAYER> received"
 	line "VOLCANOBADGE."
 	done
 
-UnknownText_0x1ab69d:
+BlaineAfterBattleText:
 	text "BLAINE: I did lose"
 	line "this time, but I'm"
 
@@ -115,7 +115,7 @@
 	line "a rematch."
 	done
 
-UnknownText_0x1ab71c:
+BlaineFightDoneText:
 	text "BLAINE: My fire"
 	line "#MON will be"
 
--- a/maps/SproutTower3F.asm
+++ b/maps/SproutTower3F.asm
@@ -34,7 +34,7 @@
 	applymovement PLAYER, MovementData_0x184a1d
 	applymovement SPROUTTOWER3F_SILVER, MovementData_0x184a22
 	opentext
-	writetext UnknownText_0x184a27
+	writetext SproutTowerElderLecturesRivalText
 	waitbutton
 	closetext
 	showemote EMOTE_SHOCK, SPROUTTOWER3F_SILVER, 15
@@ -151,7 +151,7 @@
 	step DOWN
 	step_end
 
-UnknownText_0x184a27:
+SproutTowerElderLecturesRivalText:
 	text "ELDER: You are in-"
 	line "deed skilled as a"
 	cont "trainer."
--- a/maps/VermilionGym.asm
+++ b/maps/VermilionGym.asm
@@ -15,10 +15,10 @@
 	opentext
 	checkflag ENGINE_THUNDERBADGE
 	iftrue .FightDone
-	writetext UnknownText_0x192142
+	writetext LtSurgeIntroText
 	waitbutton
 	closetext
-	winlosstext UnknownText_0x192238, 0
+	winlosstext LtSurgeWinLossText, 0
 	loadtrainer LT_SURGE, LT_SURGE1
 	startbattle
 	reloadmapafterbattle
@@ -27,17 +27,17 @@
 	setevent EVENT_BEAT_GUITARIST_VINCENT
 	setevent EVENT_BEAT_JUGGLER_HORTON
 	opentext
-	writetext UnknownText_0x192277
+	writetext ReceivedThunderBadgeText
 	playsound SFX_GET_BADGE
 	waitsfx
 	setflag ENGINE_THUNDERBADGE
-	writetext UnknownText_0x192291
+	writetext LtSurgeThunderBadgeText
 	waitbutton
 	closetext
 	end
 
 .FightDone:
-	writetext UnknownText_0x192303
+	writetext LtSurgeFightDoneText
 	waitbutton
 	closetext
 	end
@@ -102,7 +102,7 @@
 	trainertotext LT_SURGE, LT_SURGE1, MEM_BUFFER_1
 	jumpstd gymstatue2
 
-UnknownText_0x192142:
+LtSurgeIntroText:
 	text "SURGE: Hey, you"
 	line "little tyke!"
 
@@ -125,7 +125,7 @@
 	cont "enemies in war!"
 	done
 
-UnknownText_0x192238:
+LtSurgeWinLossText:
 	text "SURGE: Arrrgh!"
 	line "You are strong!"
 
@@ -133,12 +133,12 @@
 	line "THUNDERBADGE!"
 	done
 
-UnknownText_0x192277:
+ReceivedThunderBadgeText:
 	text "<PLAYER> received"
 	line "THUNDERBADGE."
 	done
 
-UnknownText_0x192291:
+LtSurgeThunderBadgeText:
 	text "SURGE: THUNDER-"
 	line "BADGE increases"
 	cont "#MON's speed. "
@@ -150,7 +150,7 @@
 	line "proudly, hear?"
 	done
 
-UnknownText_0x192303:
+LtSurgeFightDoneText:
 	text "SURGE: Hey, kid!"
 	line "Still slugging and"
 	cont "chugging away?"
--- a/maps/VioletGym.asm
+++ b/maps/VioletGym.asm
@@ -14,16 +14,16 @@
 	opentext
 	checkevent EVENT_BEAT_FALKNER
 	iftrue .FightDone
-	writetext UnknownText_0x68473
+	writetext FalknerIntroText
 	waitbutton
 	closetext
-	winlosstext UnknownText_0x6854a, 0
+	winlosstext FalknerWinLossText, 0
 	loadtrainer FALKNER, FALKNER1
 	startbattle
 	reloadmapafterbattle
 	setevent EVENT_BEAT_FALKNER
 	opentext
-	writetext UnknownText_0x685af
+	writetext ReceivedZephyrBadgeText
 	playsound SFX_GET_BADGE
 	waitsfx
 	setflag ENGINE_ZEPHYRBADGE
@@ -36,18 +36,18 @@
 	setevent EVENT_BEAT_BIRD_KEEPER_ABE
 	setmapscene ELMS_LAB, SCENE_ELMSLAB_NOTHING
 	specialphonecall SPECIALCALL_ASSISTANT
-	writetext UnknownText_0x685c8
+	writetext FalknerZephyrBadgeText
 	buttonsound
 	verbosegiveitem TM_MUD_SLAP
 	iffalse .NoRoomForMudSlap
 	setevent EVENT_GOT_TM31_MUD_SLAP
-	writetext UnknownText_0x68648
+	writetext FalknerTMMudSlapText
 	waitbutton
 	closetext
 	end
 
 .SpeechAfterTM:
-	writetext UnknownText_0x68735
+	writetext FalknerFightDoneText
 	waitbutton
 .NoRoomForMudSlap:
 	closetext
@@ -110,7 +110,7 @@
 	trainertotext FALKNER, FALKNER1, MEM_BUFFER_1
 	jumpstd gymstatue2
 
-UnknownText_0x68473:
+FalknerIntroText:
 	text "I'm FALKNER, the"
 	line "VIOLET #MON GYM"
 	cont "leader!"
@@ -133,7 +133,7 @@
 	line "#MON!"
 	done
 
-UnknownText_0x6854a:
+FalknerWinLossText:
 	text "…Darn! My dad's"
 	line "cherished bird"
 	cont "#MON…"
@@ -146,12 +146,12 @@
 	cont "ZEPHYRBADGE."
 	done
 
-UnknownText_0x685af:
+ReceivedZephyrBadgeText:
 	text "<PLAYER> received"
 	line "ZEPHYRBADGE."
 	done
 
-UnknownText_0x685c8:
+FalknerZephyrBadgeText:
 	text "ZEPHYRBADGE"
 	line "raises the attack"
 	cont "power of #MON."
@@ -166,7 +166,7 @@
 	line "too."
 	done
 
-UnknownText_0x68648:
+FalknerTMMudSlapText:
 	text "By using a TM, a"
 	line "#MON will"
 
@@ -191,7 +191,7 @@
 	cont "and offensive."
 	done
 
-UnknownText_0x68735:
+FalknerFightDoneText:
 	text "There are #MON"
 	line "GYMS in cities and"
 	cont "towns ahead."