ref: 4aeab6b87901a3571b105564576ac356ca527172
parent: 5134266b9a4570f69df5e9bc8a0d91a116da796c
author: Rangi <remy.oukaour+rangi42@gmail.com>
date: Sun Nov 3 07:48:54 EST 2019
Rename buttonsound to promptbutton
--- a/data/text/common_1.asm
+++ b/data/text/common_1.asm
@@ -94,7 +94,7 @@
text_decimal wCurPartyLevel, 1, 3
text "!@"
sound_dex_fanfare_50_79 ; plays SFX_DEX_FANFARE_50_79, identical to SFX_LEVEL_UP
- text_waitbutton
+ text_promptbutton
text_end
text_end ; unused
@@ -1343,7 +1343,7 @@
text_ram wStringBuffer1
text "!@"
sound_item
- text_waitbutton
+ text_promptbutton
text_end
text_end ; unused
--- a/data/text/common_2.asm
+++ b/data/text/common_2.asm
@@ -314,7 +314,7 @@
_BlindingFlashText::
text "A blinding FLASH"
line "lights the area!@"
- text_waitbutton
+ text_promptbutton
text_end
text_end ; unused
@@ -794,7 +794,7 @@
text " came"
line "out of its EGG!@"
sound_caught_mon
- text_waitbutton
+ text_promptbutton
text_end
text_end ; unused
@@ -1055,7 +1055,7 @@
text " caught by"
line "@"
text_ram wMagikarpRecordHoldersName
- text_waitbutton
+ text_promptbutton
text_end
text_end ; unused
@@ -1551,7 +1551,7 @@
text_end
_OakText3::
- text_waitbutton
+ text_promptbutton
text_end
text_end ; unused
--- a/data/text/common_3.asm
+++ b/data/text/common_3.asm
@@ -959,7 +959,7 @@
text_ram wStringBuffer2
text "!@"
sound_dex_fanfare_50_79
- text_waitbutton
+ text_promptbutton
text_end
text_end ; unused
@@ -1244,7 +1244,7 @@
text_end ; unused
_WaitButtonText::
- text_waitbutton
+ text_promptbutton
text_end
text_end ; unused
@@ -1261,7 +1261,7 @@
line "was newly added to"
cont "the #DEX.@"
sound_slot_machine_start
- text_waitbutton
+ text_promptbutton
text_end
text_end ; unused
@@ -1308,7 +1308,7 @@
Text_PlayedPokeFlute::
text "<PLAYER> played the"
line "# FLUTE.@"
- text_waitbutton
+ text_promptbutton
text_end
text_end ; unused
--- a/docs/event_commands.md
+++ b/docs/event_commands.md
@@ -298,7 +298,7 @@
## `$54`: `waitbutton`
-## `$55`: `buttonsound`
+## `$55`: `promptbutton`
## `$56`: <code>pokepic <i>mon_id</i></code>
--- a/docs/text_commands.md
+++ b/docs/text_commands.md
@@ -35,7 +35,7 @@
Write text at (1, 16).
-## `$06`: `text_waitbutton`
+## `$06`: `text_promptbutton`
Wait for button press; show arrow.
@@ -71,7 +71,7 @@
Print *n* `"…"`s, pausing for 10 frames after each; interrupt if A or B is pressed.
-## `$0D`: `text_linkwaitbutton`
+## `$0D`: `text_linkpromptbutton`
Wait for button press; show arrow.
--- a/engine/events/fruit_trees.asm
+++ b/engine/events/fruit_trees.asm
@@ -4,7 +4,7 @@
readmem wCurFruit
getitemname STRING_BUFFER_3, USE_SCRIPT_VAR
writetext FruitBearingTreeText
- buttonsound
+ promptbutton
callasm TryResetFruitTrees
callasm CheckFruitTree
iffalse .fruit
@@ -17,7 +17,7 @@
readmem wCurFruit
giveitem ITEM_FROM_MEM
iffalse .packisfull
- buttonsound
+ promptbutton
writetext ObtainedFruitText
callasm PickedFruitTree
specialsound
@@ -25,7 +25,7 @@
sjump .end
.packisfull
- buttonsound
+ promptbutton
writetext FruitPackIsFullText
waitbutton
--- a/engine/events/misc_scripts_2.asm
+++ b/engine/events/misc_scripts_2.asm
@@ -22,7 +22,7 @@
sjump .finish
.bag_full
- buttonsound
+ promptbutton
writetext .ButNoSpaceText
waitbutton
--- a/engine/events/std_scripts.asm
+++ b/engine/events/std_scripts.asm
@@ -69,11 +69,11 @@
checkevent EVENT_WELCOMED_TO_POKECOM_CENTER
iftrue .morn_comcenter
farwritetext NurseMornText
- buttonsound
+ promptbutton
sjump .ok
.morn_comcenter
farwritetext PokeComNurseMornText
- buttonsound
+ promptbutton
sjump .ok
.day
@@ -80,11 +80,11 @@
checkevent EVENT_WELCOMED_TO_POKECOM_CENTER
iftrue .day_comcenter
farwritetext NurseDayText
- buttonsound
+ promptbutton
sjump .ok
.day_comcenter
farwritetext PokeComNurseDayText
- buttonsound
+ promptbutton
sjump .ok
.nite
@@ -91,11 +91,11 @@
checkevent EVENT_WELCOMED_TO_POKECOM_CENTER
iftrue .nite_comcenter
farwritetext NurseNiteText
- buttonsound
+ promptbutton
sjump .ok
.nite_comcenter
farwritetext PokeComNurseNiteText
- buttonsound
+ promptbutton
sjump .ok
.ok
@@ -326,7 +326,7 @@
ifequal 2, BugContestResults_SecondPlace
ifequal 3, BugContestResults_ThirdPlace
farwritetext ContestResults_ConsolationPrizeText
- buttonsound
+ promptbutton
waitsfx
verbosegiveitem BERRY
iffalse BugContestResults_NoRoomForBerry
@@ -333,12 +333,12 @@
BugContestResults_DidNotWin:
farwritetext ContestResults_DidNotWinText
- buttonsound
+ promptbutton
sjump BugContestResults_FinishUp
BugContestResults_ReturnAfterWinnersPrize:
farwritetext ContestResults_JoinUsNextTimeText
- buttonsound
+ promptbutton
BugContestResults_FinishUp:
checkevent EVENT_LEFT_MONS_WITH_CONTEST_OFFICER
@@ -408,25 +408,25 @@
BugContestResults_NoRoomForSunStone:
farwritetext BugContestPrizeNoRoomText
- buttonsound
+ promptbutton
setevent EVENT_CONTEST_OFFICER_HAS_SUN_STONE
sjump BugContestResults_ReturnAfterWinnersPrize
BugContestResults_NoRoomForEverstone:
farwritetext BugContestPrizeNoRoomText
- buttonsound
+ promptbutton
setevent EVENT_CONTEST_OFFICER_HAS_EVERSTONE
sjump BugContestResults_ReturnAfterWinnersPrize
BugContestResults_NoRoomForGoldBerry:
farwritetext BugContestPrizeNoRoomText
- buttonsound
+ promptbutton
setevent EVENT_CONTEST_OFFICER_HAS_GOLD_BERRY
sjump BugContestResults_ReturnAfterWinnersPrize
BugContestResults_NoRoomForBerry:
farwritetext BugContestPrizeNoRoomText
- buttonsound
+ promptbutton
setevent EVENT_CONTEST_OFFICER_HAS_BERRY
sjump BugContestResults_DidNotWin
@@ -786,7 +786,7 @@
farwritetext RegisteredNumber1Text
playsound SFX_REGISTER_PHONE_NUMBER
waitsfx
- buttonsound
+ promptbutton
end
NumberAcceptedMScript:
@@ -1279,31 +1279,31 @@
.Jose:
farwritetext JoseGiftText
- buttonsound
+ promptbutton
end
.Wade:
farwritetext WadeGiftText
- buttonsound
+ promptbutton
end
.Alan:
farwritetext AlanGiftText
- buttonsound
+ promptbutton
end
.Derek:
farwritetext DerekGiftText
- buttonsound
+ promptbutton
end
.Tully:
farwritetext TullyGiftText
- buttonsound
+ promptbutton
end
.Wilton:
farwritetext WiltonGiftText
- buttonsound
+ promptbutton
end
.Kenji:
farwritetext KenjiGiftText
- buttonsound
+ promptbutton
end
PackFullMScript:
@@ -1386,19 +1386,19 @@
.Huey:
farwritetext HueyRematchGiftText
- buttonsound
+ promptbutton
end
.Joey:
farwritetext JoeyRematchGiftText
- buttonsound
+ promptbutton
end
.Vance:
farwritetext VanceRematchGiftText
- buttonsound
+ promptbutton
end
.Parry:
farwritetext ParryRematchGiftText
- buttonsound
+ promptbutton
end
AskNumber1FScript:
@@ -1477,7 +1477,7 @@
farwritetext RegisteredNumber2Text
playsound SFX_REGISTER_PHONE_NUMBER
waitsfx
- buttonsound
+ promptbutton
end
NumberAcceptedFScript:
@@ -1691,19 +1691,19 @@
.Beverly:
farwritetext BeverlyGiftText
- buttonsound
+ promptbutton
end
.Gina:
farwritetext GinaGiftText
- buttonsound
+ promptbutton
end
.Dana:
farwritetext DanaGiftText
- buttonsound
+ promptbutton
end
.Tiffany:
farwritetext TiffanyGiftText
- buttonsound
+ promptbutton
end
PackFullFScript:
@@ -1747,7 +1747,7 @@
.Erin:
opentext
farwritetext ErinRematchGiftText
- buttonsound
+ promptbutton
end
GymStatue1Script:
@@ -1762,7 +1762,7 @@
getcurlandmarkname STRING_BUFFER_3
opentext
farwritetext GymStatue_CityGymText
- buttonsound
+ promptbutton
farwritetext GymStatue_WinningTrainersText
waitbutton
closetext
@@ -1786,7 +1786,7 @@
faceplayer
opentext
farwritetext CoinVendor_WelcomeText
- buttonsound
+ promptbutton
checkitem COIN_CASE
iftrue CoinVendor_IntroScript
farwritetext CoinVendor_NoCoinCaseText
--- a/engine/overworld/scripting.asm
+++ b/engine/overworld/scripting.asm
@@ -148,7 +148,7 @@
dw Script_farjumptext ; 52
dw Script_jumptext ; 53
dw Script_waitbutton ; 54
- dw Script_buttonsound ; 55
+ dw Script_promptbutton ; 55
dw Script_pokepic ; 56
dw Script_closepokepic ; 57
dw Script__2dmenu ; 58
@@ -398,7 +398,7 @@
jp WaitButton
-Script_buttonsound:
+Script_promptbutton:
; script command 0x55
ldh a, [hOAMUpdate]
@@ -406,7 +406,7 @@
ld a, $1
ldh [hOAMUpdate], a
call WaitBGMap
- call ButtonSound
+ call PromptButton
pop af
ldh [hOAMUpdate], a
ret
@@ -525,7 +525,7 @@
end
.Full:
- buttonsound
+ promptbutton
pocketisfull
end
--- a/engine/phone/scripts/bill.asm
+++ b/engine/phone/scripts/bill.asm
@@ -4,22 +4,22 @@
checktime NITE
iftrue .nitegreet
farwritetext BillPhoneMornGreetingText
- buttonsound
+ promptbutton
sjump .main
.daygreet
farwritetext BillPhoneDayGreetingText
- buttonsound
+ promptbutton
sjump .main
.nitegreet
farwritetext BillPhoneNiteGreetingText
- buttonsound
+ promptbutton
sjump .main
.main
farwritetext BillPhoneGenericText
- buttonsound
+ promptbutton
readvar VAR_BOXSPACE
getnum STRING_BUFFER_3
ifequal 0, .full
--- a/engine/phone/scripts/brent_gossip.asm
+++ b/engine/phone/scripts/brent_gossip.asm
@@ -13,50 +13,50 @@
.Father:
farwritetext BrentFatherGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.Grandpa:
farwritetext BrentGrandpaGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.Goldenrod:
farwritetext BrentGoldenrodGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.Route25:
farwritetext BrentRoute25GossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.Abra:
farwritetext BrentAbraGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.Sister:
farwritetext BrentSisterGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.Milk:
farwritetext BrentMilkGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.Battling:
farwritetext BrentBattlingGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.FlowerShop:
farwritetext BrentFlowerShopGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.KimonoGirl:
farwritetext BrentKimonoGirlGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
--- a/engine/phone/scripts/buena.asm
+++ b/engine/phone/scripts/buena.asm
@@ -18,17 +18,17 @@
checktime DAY
iftrue .day
writetext BuenaPhoneNiteAnswerText
- buttonsound
+ promptbutton
end
.morn
writetext BuenaPhoneMorningAnswerText
- buttonsound
+ promptbutton
end
.day
writetext BuenaPhoneDayAnswerText
- buttonsound
+ promptbutton
end
BuenaPhoneScript_AfterMidnightCallee:
@@ -43,22 +43,22 @@
checktime DAY
iftrue .day
writetext BuenaPhoneNiteText
- buttonsound
+ promptbutton
end
.morn
writetext BuenaPhoneMorningText
- buttonsound
+ promptbutton
end
.day
writetext BuenaPhoneDayText
- buttonsound
+ promptbutton
end
BuenaPhoneScript_AfterMidnightCaller:
writetext BuenaPhoneMidnightText
- buttonsound
+ promptbutton
end
BuenaPhoneScript_Rocket:
--- a/engine/phone/scripts/chad_gossip.asm
+++ b/engine/phone/scripts/chad_gossip.asm
@@ -13,50 +13,50 @@
.Blue:
farwritetext ChadBlueGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.Daisy:
farwritetext ChadDaisyGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.ProfElm:
farwritetext ChadProfElmGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.Dream:
farwritetext ChadProfOaksDreamGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.Kurt:
farwritetext ChadKurtGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.League:
farwritetext ChadLeagueGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.RadioShow:
farwritetext ChadPokemonTalkGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.Battling:
farwritetext ChadProfOakTrainerGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.DaisyTea:
farwritetext ChadDaisyTeaGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.Traveled:
farwritetext ChadProfOakTravelingGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
--- a/engine/phone/scripts/generic_callee.asm
+++ b/engine/phone/scripts/generic_callee.asm
@@ -47,102 +47,102 @@
.Jack:
farwritetext JackAnswerPhoneText
- buttonsound
+ promptbutton
end
.Huey:
farwritetext HueyAnswerPhoneText
- buttonsound
+ promptbutton
end
.Gaven:
farwritetext GavenAnswerPhoneText
- buttonsound
+ promptbutton
end
.Jose:
farwritetext JoseAnswerPhoneText
- buttonsound
+ promptbutton
end
.Joey:
farwritetext JoeyAnswerPhoneText
- buttonsound
+ promptbutton
end
.Wade:
farwritetext WadeAnswerPhoneText
- buttonsound
+ promptbutton
end
.Ralph:
farwritetext RalphAnswerPhoneText
- buttonsound
+ promptbutton
end
.Anthony:
farwritetext AnthonyAnswerPhoneText
- buttonsound
+ promptbutton
end
.Todd:
farwritetext ToddAnswerPhoneText
- buttonsound
+ promptbutton
end
.Irwin:
farwritetext IrwinAnswerPhoneText
- buttonsound
+ promptbutton
end
.Arnie:
farwritetext ArnieAnswerPhoneText
- buttonsound
+ promptbutton
end
.Alan:
farwritetext AlanAnswerPhoneText
- buttonsound
+ promptbutton
end
.Chad:
farwritetext ChadAnswerPhoneText
- buttonsound
+ promptbutton
end
.Derek:
farwritetext DerekAnswerPhoneText
- buttonsound
+ promptbutton
end
.Tully:
farwritetext TullyAnswerPhoneText
- buttonsound
+ promptbutton
end
.Brent:
farwritetext BrentAnswerPhoneText
- buttonsound
+ promptbutton
end
.Vance:
farwritetext VanceAnswerPhoneText
- buttonsound
+ promptbutton
end
.Wilton:
farwritetext WiltonAnswerPhoneText
- buttonsound
+ promptbutton
end
.Kenji:
farwritetext KenjiAnswerPhoneText
- buttonsound
+ promptbutton
end
.Parry:
farwritetext ParryAnswerPhoneText
- buttonsound
+ promptbutton
end
PhoneScript_AnswerPhone_Male_Day:
@@ -170,102 +170,102 @@
.Jack:
farwritetext JackAnswerPhoneDayText
- buttonsound
+ promptbutton
end
.Huey:
farwritetext HueyAnswerPhoneDayText
- buttonsound
+ promptbutton
end
.Gaven:
farwritetext GavenAnswerPhoneDayText
- buttonsound
+ promptbutton
end
.Jose:
farwritetext JoseAnswerPhoneDayText
- buttonsound
+ promptbutton
end
.Joey:
farwritetext JoeyAnswerPhoneDayText
- buttonsound
+ promptbutton
end
.Wade:
farwritetext WadeAnswerPhoneDayText
- buttonsound
+ promptbutton
end
.Ralph:
farwritetext RalphAnswerPhoneDayText
- buttonsound
+ promptbutton
end
.Anthony:
farwritetext AnthonyAnswerPhoneDayText
- buttonsound
+ promptbutton
end
.Todd:
farwritetext ToddAnswerPhoneDayText
- buttonsound
+ promptbutton
end
.Irwin:
farwritetext IrwinAnswerPhoneDayText
- buttonsound
+ promptbutton
end
.Arnie:
farwritetext ArnieAnswerPhoneDayText
- buttonsound
+ promptbutton
end
.Alan:
farwritetext AlanAnswerPhoneDayText
- buttonsound
+ promptbutton
end
.Chad:
farwritetext ChadAnswerPhoneDayText
- buttonsound
+ promptbutton
end
.Derek:
farwritetext DerekAnswerPhoneDayText
- buttonsound
+ promptbutton
end
.Tully:
farwritetext TullyAnswerPhoneDayText
- buttonsound
+ promptbutton
end
.Brent:
farwritetext BrentAnswerPhoneDayText
- buttonsound
+ promptbutton
end
.Vance:
farwritetext VanceAnswerPhoneDayText
- buttonsound
+ promptbutton
end
.Wilton:
farwritetext WiltonAnswerPhoneDayText
- buttonsound
+ promptbutton
end
.Kenji:
farwritetext KenjiAnswerPhoneDayText
- buttonsound
+ promptbutton
end
.Parry:
farwritetext ParryAnswerPhoneDayText
- buttonsound
+ promptbutton
end
PhoneScript_AnswerPhone_Male_Nite:
@@ -293,102 +293,102 @@
.Jack:
farwritetext JackAnswerPhoneNiteText
- buttonsound
+ promptbutton
end
.Huey:
farwritetext HueyAnswerPhoneNiteText
- buttonsound
+ promptbutton
end
.Gaven:
farwritetext GavenAnswerPhoneNiteText
- buttonsound
+ promptbutton
end
.Jose:
farwritetext JoseAnswerPhoneNiteText
- buttonsound
+ promptbutton
end
.Joey:
farwritetext JoeyAnswerPhoneNiteText
- buttonsound
+ promptbutton
end
.Wade:
farwritetext WadeAnswerPhoneNiteText
- buttonsound
+ promptbutton
end
.Ralph:
farwritetext RalphAnswerPhoneNiteText
- buttonsound
+ promptbutton
end
.Anthony:
farwritetext AnthonyAnswerPhoneNiteText
- buttonsound
+ promptbutton
end
.Todd:
farwritetext ToddAnswerPhoneNiteText
- buttonsound
+ promptbutton
end
.Irwin:
farwritetext IrwinAnswerPhoneNiteText
- buttonsound
+ promptbutton
end
.Arnie:
farwritetext ArnieAnswerPhoneNiteText
- buttonsound
+ promptbutton
end
.Alan:
farwritetext AlanAnswerPhoneNiteText
- buttonsound
+ promptbutton
end
.Chad:
farwritetext ChadAnswerPhoneNiteText
- buttonsound
+ promptbutton
end
.Derek:
farwritetext DerekAnswerPhoneNiteText
- buttonsound
+ promptbutton
end
.Tully:
farwritetext TullyAnswerPhoneNiteText
- buttonsound
+ promptbutton
end
.Brent:
farwritetext BrentAnswerPhoneNiteText
- buttonsound
+ promptbutton
end
.Vance:
farwritetext VanceAnswerPhoneNiteText
- buttonsound
+ promptbutton
end
.Wilton:
farwritetext WiltonAnswerPhoneNiteText
- buttonsound
+ promptbutton
end
.Kenji:
farwritetext KenjiAnswerPhoneNiteText
- buttonsound
+ promptbutton
end
.Parry:
farwritetext ParryAnswerPhoneNiteText
- buttonsound
+ promptbutton
end
PhoneScript_AnswerPhone_Female:
@@ -408,42 +408,42 @@
.Beverly:
farwritetext BeverlyAnswerPhoneText
- buttonsound
+ promptbutton
end
.Beth:
farwritetext BethAnswerPhoneText
- buttonsound
+ promptbutton
end
.Reena:
farwritetext ReenaAnswerPhoneText
- buttonsound
+ promptbutton
end
.Liz:
farwritetext LizAnswerPhoneText
- buttonsound
+ promptbutton
end
.Gina:
farwritetext GinaAnswerPhoneText
- buttonsound
+ promptbutton
end
.Dana:
farwritetext DanaAnswerPhoneText
- buttonsound
+ promptbutton
end
.Tiffany:
farwritetext TiffanyAnswerPhoneText
- buttonsound
+ promptbutton
end
.Erin:
farwritetext ErinAnswerPhoneText
- buttonsound
+ promptbutton
end
PhoneScript_AnswerPhone_Female_Day:
@@ -459,42 +459,42 @@
.Beverly:
farwritetext BeverlyAnswerPhoneDayText
- buttonsound
+ promptbutton
end
.Beth:
farwritetext BethAnswerPhoneDayText
- buttonsound
+ promptbutton
end
.Reena:
farwritetext ReenaAnswerPhoneDayText
- buttonsound
+ promptbutton
end
.Liz:
farwritetext LizAnswerPhoneDayText
- buttonsound
+ promptbutton
end
.Gina:
farwritetext GinaAnswerPhoneDayText
- buttonsound
+ promptbutton
end
.Dana:
farwritetext DanaAnswerPhoneDayText
- buttonsound
+ promptbutton
end
.Tiffany:
farwritetext TiffanyAnswerPhoneDayText
- buttonsound
+ promptbutton
end
.Erin:
farwritetext ErinAnswerPhoneDayText
- buttonsound
+ promptbutton
end
PhoneScript_AnswerPhone_Female_Nite:
@@ -510,42 +510,42 @@
.Beverly:
farwritetext BeverlyAnswerPhoneNiteText
- buttonsound
+ promptbutton
end
.Beth:
farwritetext BethAnswerPhoneNiteText
- buttonsound
+ promptbutton
end
.Reena:
farwritetext ReenaAnswerPhoneNiteText
- buttonsound
+ promptbutton
end
.Liz:
farwritetext LizAnswerPhoneNiteText
- buttonsound
+ promptbutton
end
.Gina:
farwritetext GinaAnswerPhoneNiteText
- buttonsound
+ promptbutton
end
.Dana:
farwritetext DanaAnswerPhoneNiteText
- buttonsound
+ promptbutton
end
.Tiffany:
farwritetext TiffanyAnswerPhoneNiteText
- buttonsound
+ promptbutton
end
.Erin:
farwritetext ErinAnswerPhoneNiteText
- buttonsound
+ promptbutton
end
PhoneScript_GreetPhone_Male:
@@ -577,102 +577,102 @@
.Jack:
farwritetext JackGreetText
- buttonsound
+ promptbutton
end
.Huey:
farwritetext HueyGreetText
- buttonsound
+ promptbutton
end
.Gaven:
farwritetext GavenGreetText
- buttonsound
+ promptbutton
end
.Jose:
farwritetext JoseGreetText
- buttonsound
+ promptbutton
end
.Joey:
farwritetext JoeyGreetText
- buttonsound
+ promptbutton
end
.Wade:
farwritetext WadeGreetText
- buttonsound
+ promptbutton
end
.Ralph:
farwritetext RalphGreetText
- buttonsound
+ promptbutton
end
.Anthony:
farwritetext AnthonyGreetText
- buttonsound
+ promptbutton
end
.Todd:
farwritetext ToddGreetText
- buttonsound
+ promptbutton
end
.Irwin:
farwritetext IrwinGreetText
- buttonsound
+ promptbutton
end
.Arnie:
farwritetext ArnieGreetText
- buttonsound
+ promptbutton
end
.Alan:
farwritetext AlanGreetText
- buttonsound
+ promptbutton
end
.Chad:
farwritetext ChadGreetText
- buttonsound
+ promptbutton
end
.Derek:
farwritetext DerekGreetText
- buttonsound
+ promptbutton
end
.Tully:
farwritetext TullyGreetText
- buttonsound
+ promptbutton
end
.Brent:
farwritetext BrentGreetText
- buttonsound
+ promptbutton
end
.Vance:
farwritetext VanceGreetText
- buttonsound
+ promptbutton
end
.Wilton:
farwritetext WiltonGreetText
- buttonsound
+ promptbutton
end
.Kenji:
farwritetext KenjiGreetText
- buttonsound
+ promptbutton
end
.Parry:
farwritetext ParryGreetText
- buttonsound
+ promptbutton
end
PhoneScript_GreetPhone_Male_Day:
@@ -700,102 +700,102 @@
.Jack:
farwritetext JackGreetDayText
- buttonsound
+ promptbutton
end
.Huey:
farwritetext HueyGreetDayText
- buttonsound
+ promptbutton
end
.Gaven:
farwritetext GavenGreetDayText
- buttonsound
+ promptbutton
end
.Jose:
farwritetext JoseGreetDayText
- buttonsound
+ promptbutton
end
.Joey:
farwritetext JoeyGreetDayText
- buttonsound
+ promptbutton
end
.Wade:
farwritetext WadeGreetDayText
- buttonsound
+ promptbutton
end
.Ralph:
farwritetext RalphGreetDayText
- buttonsound
+ promptbutton
end
.Anthony:
farwritetext AnthonyGreetDayText
- buttonsound
+ promptbutton
end
.Todd:
farwritetext ToddGreetDayText
- buttonsound
+ promptbutton
end
.Irwin:
farwritetext IrwinGreetDayText
- buttonsound
+ promptbutton
end
.Arnie:
farwritetext ArnieGreetDayText
- buttonsound
+ promptbutton
end
.Alan:
farwritetext AlanGreetDayText
- buttonsound
+ promptbutton
end
.Chad:
farwritetext ChadGreetDayText
- buttonsound
+ promptbutton
end
.Derek:
farwritetext DerekGreetDayText
- buttonsound
+ promptbutton
end
.Tully:
farwritetext TullyGreetDayText
- buttonsound
+ promptbutton
end
.Brent:
farwritetext BrentGreetDayText
- buttonsound
+ promptbutton
end
.Vance:
farwritetext VanceGreetDayText
- buttonsound
+ promptbutton
end
.Wilton:
farwritetext WiltonGreetDayText
- buttonsound
+ promptbutton
end
.Kenji:
farwritetext KenjiGreetDayText
- buttonsound
+ promptbutton
end
.Parry:
farwritetext ParryGreetDayText
- buttonsound
+ promptbutton
end
PhoneScript_GreetPhone_Male_Nite:
@@ -823,102 +823,102 @@
.Jack:
farwritetext JackGreetNiteText
- buttonsound
+ promptbutton
end
.Huey:
farwritetext HueyGreetNiteText
- buttonsound
+ promptbutton
end
.Gaven:
farwritetext GavenGreetNiteText
- buttonsound
+ promptbutton
end
.Jose:
farwritetext JoseGreetNiteText
- buttonsound
+ promptbutton
end
.Joey:
farwritetext JoeyGreetNiteText
- buttonsound
+ promptbutton
end
.Wade:
farwritetext WadeGreetNiteText
- buttonsound
+ promptbutton
end
.Ralph:
farwritetext RalphGreetNiteText
- buttonsound
+ promptbutton
end
.Anthony:
farwritetext AnthonyGreetNiteText
- buttonsound
+ promptbutton
end
.Todd:
farwritetext ToddGreetNiteText
- buttonsound
+ promptbutton
end
.Irwin:
farwritetext IrwinGreetNiteText
- buttonsound
+ promptbutton
end
.Arnie:
farwritetext ArnieGreetNiteText
- buttonsound
+ promptbutton
end
.Alan:
farwritetext AlanGreetNiteText
- buttonsound
+ promptbutton
end
.Chad:
farwritetext ChadGreetNiteText
- buttonsound
+ promptbutton
end
.Derek:
farwritetext DerekGreetNiteText
- buttonsound
+ promptbutton
end
.Tully:
farwritetext TullyGreetNiteText
- buttonsound
+ promptbutton
end
.Brent:
farwritetext BrentGreetNiteText
- buttonsound
+ promptbutton
end
.Vance:
farwritetext VanceGreetNiteText
- buttonsound
+ promptbutton
end
.Wilton:
farwritetext WiltonGreetNiteText
- buttonsound
+ promptbutton
end
.Kenji:
farwritetext KenjiGreetNiteText
- buttonsound
+ promptbutton
end
.Parry:
farwritetext ParryGreetNiteText
- buttonsound
+ promptbutton
end
PhoneScript_GreetPhone_Female:
@@ -938,42 +938,42 @@
.Beverly:
farwritetext BeverlyGreetText
- buttonsound
+ promptbutton
end
.Beth:
farwritetext BethGreetText
- buttonsound
+ promptbutton
end
.Reena:
farwritetext ReenaGreetText
- buttonsound
+ promptbutton
end
.Liz:
farwritetext LizGreetText
- buttonsound
+ promptbutton
end
.Gina:
farwritetext GinaGreetText
- buttonsound
+ promptbutton
end
.Dana:
farwritetext DanaGreetText
- buttonsound
+ promptbutton
end
.Tiffany:
farwritetext TiffanyGreetText
- buttonsound
+ promptbutton
end
.Erin:
farwritetext ErinGreetText
- buttonsound
+ promptbutton
end
PhoneScript_GreetPhone_Female_Day:
@@ -989,42 +989,42 @@
.Beverly:
farwritetext BeverlyGreetDayText
- buttonsound
+ promptbutton
end
.Beth:
farwritetext BethGreetDayText
- buttonsound
+ promptbutton
end
.Reena:
farwritetext ReenaGreetDayText
- buttonsound
+ promptbutton
end
.Liz:
farwritetext LizGreetDayText
- buttonsound
+ promptbutton
end
.Gina:
farwritetext GinaGreetDayText
- buttonsound
+ promptbutton
end
.Dana:
farwritetext DanaGreetDayText
- buttonsound
+ promptbutton
end
.Tiffany:
farwritetext TiffanyGreetDayText
- buttonsound
+ promptbutton
end
.Erin:
farwritetext ErinGreetDayText
- buttonsound
+ promptbutton
end
PhoneScript_GreetPhone_Female_Nite:
@@ -1040,42 +1040,42 @@
.Beverly:
farwritetext BeverlyGreetNiteText
- buttonsound
+ promptbutton
end
.Beth:
farwritetext BethGreetNiteText
- buttonsound
+ promptbutton
end
.Reena:
farwritetext ReenaGreetNiteText
- buttonsound
+ promptbutton
end
.Liz:
farwritetext LizGreetNiteText
- buttonsound
+ promptbutton
end
.Gina:
farwritetext GinaGreetNiteText
- buttonsound
+ promptbutton
end
.Dana:
farwritetext DanaGreetNiteText
- buttonsound
+ promptbutton
end
.Tiffany:
farwritetext TiffanyGreetNiteText
- buttonsound
+ promptbutton
end
.Erin:
farwritetext ErinGreetNiteText
- buttonsound
+ promptbutton
end
PhoneScript_Generic_Male:
@@ -1100,92 +1100,92 @@
.Jack:
farwritetext JackGenericText
- buttonsound
+ promptbutton
end
.Unknown:
farwritetext UnknownGenericText
- buttonsound
+ promptbutton
end
.Gaven:
farwritetext GavenGenericText
- buttonsound
+ promptbutton
end
.Jose:
farwritetext JoseGenericText
- buttonsound
+ promptbutton
end
.Joey:
farwritetext JoeyGenericText
- buttonsound
+ promptbutton
end
.Wade:
farwritetext WadeGenericText
- buttonsound
+ promptbutton
end
.Ralph:
farwritetext RalphGenericText
- buttonsound
+ promptbutton
end
.Anthony:
farwritetext AnthonyGenericText
- buttonsound
+ promptbutton
end
.Todd:
farwritetext ToddGenericText
- buttonsound
+ promptbutton
end
.Arnie:
farwritetext ArnieGenericText
- buttonsound
+ promptbutton
end
.Alan:
farwritetext AlanGenericText
- buttonsound
+ promptbutton
end
.Chad:
farwritetext ChadGenericText
- buttonsound
+ promptbutton
end
.Derek:
farwritetext DerekGenericText
- buttonsound
+ promptbutton
end
.Tully:
farwritetext TullyGenericText
- buttonsound
+ promptbutton
end
.Brent:
farwritetext BrentGenericText
- buttonsound
+ promptbutton
end
.Vance:
farwritetext VanceGenericText
- buttonsound
+ promptbutton
end
.Wilton:
farwritetext WiltonGenericText
- buttonsound
+ promptbutton
end
.Parry:
farwritetext ParryGenericText
- buttonsound
+ promptbutton
end
PhoneScript_Generic_Female:
@@ -1201,42 +1201,42 @@
.Beverly:
farwritetext BeverlyGenericText
- buttonsound
+ promptbutton
end
.Beth:
farwritetext BethGenericText
- buttonsound
+ promptbutton
end
.Reena:
farwritetext ReenaGenericText
- buttonsound
+ promptbutton
end
.Liz:
farwritetext LizGenericText
- buttonsound
+ promptbutton
end
.Gina:
farwritetext GinaGenericText
- buttonsound
+ promptbutton
end
.Dana:
farwritetext DanaGenericText
- buttonsound
+ promptbutton
end
.Tiffany:
farwritetext TiffanyGenericText
- buttonsound
+ promptbutton
end
.Erin:
farwritetext ErinGenericText
- buttonsound
+ promptbutton
end
PhoneScript_MonFlavorText:
@@ -1244,7 +1244,7 @@
farscall PhoneScript_Random2
ifequal $0, .TooEnergetic
farwritetext UnknownGenericText
- buttonsound
+ promptbutton
farsjump PhoneScript_HangUpText_Male
.TooEnergetic:
@@ -1252,7 +1252,7 @@
.unnecessary
farwritetext UnknownTougherThanEverText
- buttonsound
+ promptbutton
farsjump PhoneScript_HangUpText_Male
GrandmaString: db "Grandma@"
--- a/engine/phone/scripts/generic_caller.asm
+++ b/engine/phone/scripts/generic_caller.asm
@@ -76,87 +76,87 @@
.Jack:
farwritetext JackIntelligenceKeepsRisingText
- buttonsound
+ promptbutton
end
.Gaven:
farwritetext GavenMonGreaterThanImaginedText
- buttonsound
+ promptbutton
end
.Jose:
farwritetext JoseMonsStickHasADeliciousAromaText
- buttonsound
+ promptbutton
end
.Joey:
farwritetext JoeyMonLookingSharperText
- buttonsound
+ promptbutton
end
.Wade:
farwritetext WadeAreYourMonGrowingText
- buttonsound
+ promptbutton
end
.Ralph:
farwritetext RalphNeglectingKidsText
- buttonsound
+ promptbutton
end
.Anthony:
farwritetext AnthonyMonAteSomeBerriesText
- buttonsound
+ promptbutton
end
.Todd:
farwritetext ToddLooksCuteLikeMeText
- buttonsound
+ promptbutton
end
.Arnie:
farwritetext ArnieMonIsSoCuteText
- buttonsound
+ promptbutton
end
.Alan:
farwritetext AlanGettingStrongerText
- buttonsound
+ promptbutton
end
.Chad:
farwritetext ChadObservingWildText
- buttonsound
+ promptbutton
end
.Derek:
farwritetext DerekCheekPinchingText
- buttonsound
+ promptbutton
end
.Tully:
farwritetext TullyMonHasGrownText
- buttonsound
+ promptbutton
end
.Brent:
farwritetext BrentRareTradeText
- buttonsound
+ promptbutton
end
.Vance:
farwritetext VanceMonHasBecomeTougherText
- buttonsound
+ promptbutton
end
.Wilton:
farwritetext WiltonMonHasGrownText
- buttonsound
+ promptbutton
end
.Parry:
farwritetext ParryNothingCanMatchText
- buttonsound
+ promptbutton
end
Phone_WhosBragging_Female:
@@ -172,42 +172,42 @@
.Beverly:
farwritetext BeverlyMadeMonEvenCuterText
- buttonsound
+ promptbutton
end
.Beth:
farwritetext BethExhilaratingRideText
- buttonsound
+ promptbutton
end
.Reena:
farwritetext ReenaMonsIsAPerfectMatchText
- buttonsound
+ promptbutton
end
.Liz:
farwritetext LizMonAlwaysWantsToNuzzleText
- buttonsound
+ promptbutton
end
.Gina:
farwritetext GinaGettingInSyncWithMonText
- buttonsound
+ promptbutton
end
.Dana:
farwritetext DanaTakingPhotosText
- buttonsound
+ promptbutton
end
.Tiffany:
farwritetext TiffanyMonIsAdorableText
- buttonsound
+ promptbutton
end
.Erin:
farwritetext ErinMonIsMuchStrongerText
- buttonsound
+ promptbutton
end
Phone_WhoDefeatedMon_Male:
@@ -232,87 +232,87 @@
.Jack:
farwritetext JackDefeatedMonText
- buttonsound
+ promptbutton
end
.Gaven:
farwritetext GavenDefeatedMonText
- buttonsound
+ promptbutton
end
.Jose:
farwritetext JoseDefeatedMonText
- buttonsound
+ promptbutton
end
.Joey:
farwritetext JoeyDefeatedMonText
- buttonsound
+ promptbutton
end
.Wade:
farwritetext WadeDefeatedMonText
- buttonsound
+ promptbutton
end
.Ralph:
farwritetext RalphDefeatedMonText
- buttonsound
+ promptbutton
end
.Anthony:
farwritetext AnthonyDefeatedMonText
- buttonsound
+ promptbutton
end
.Todd:
farwritetext ToddDefeatedMonText
- buttonsound
+ promptbutton
end
.Arnie:
farwritetext ArnieDefeatedMonText
- buttonsound
+ promptbutton
end
.Alan:
farwritetext AlanDefeatedMonText
- buttonsound
+ promptbutton
end
.Chad:
farwritetext ChadDefeatedMonText
- buttonsound
+ promptbutton
end
.Derek:
farwritetext DerekDefeatedMonText
- buttonsound
+ promptbutton
end
.Tully:
farwritetext TullyDefeatedMonText
- buttonsound
+ promptbutton
end
.Brent:
farwritetext BrentDefeatedMonText
- buttonsound
+ promptbutton
end
.Vance:
farwritetext VanceDefeatedMonText
- buttonsound
+ promptbutton
end
.Wilton:
farwritetext WiltonDefeatedMonText
- buttonsound
+ promptbutton
end
.Parry:
farwritetext ParryDefeatedMonText
- buttonsound
+ promptbutton
end
Phone_WhoDefeatedMon_Female:
@@ -328,42 +328,42 @@
.Beverly:
farwritetext BeverlyDefeatedMonText
- buttonsound
+ promptbutton
end
.Beth:
farwritetext BethDefeatedMonText
- buttonsound
+ promptbutton
end
.Reena:
farwritetext ReenaDefeatedMonText
- buttonsound
+ promptbutton
end
.Liz:
farwritetext LizDefeatedMonText
- buttonsound
+ promptbutton
end
.Gina:
farwritetext GinaDefeatedMonText
- buttonsound
+ promptbutton
end
.Dana:
farwritetext DanaDefeatedMonText
- buttonsound
+ promptbutton
end
.Tiffany:
farwritetext TiffanyDefeatedMonText
- buttonsound
+ promptbutton
end
.Erin:
farwritetext ErinDefeatedMonText
- buttonsound
+ promptbutton
end
Phone_WhoLostAMon_Male:
@@ -388,87 +388,87 @@
.Jack:
farwritetext JackLostAMonText
- buttonsound
+ promptbutton
end
.Gaven:
farwritetext GavenLostAMonText
- buttonsound
+ promptbutton
end
.Jose:
farwritetext JoseLostAMonText
- buttonsound
+ promptbutton
end
.Joey:
farwritetext JoeyLostAMonText
- buttonsound
+ promptbutton
end
.Wade:
farwritetext WadeLostAMonText
- buttonsound
+ promptbutton
end
.Ralph:
farwritetext RalphLostAMonText
- buttonsound
+ promptbutton
end
.Anthony:
farwritetext AnthonyLostAMonText
- buttonsound
+ promptbutton
end
.Todd:
farwritetext ToddLostAMonText
- buttonsound
+ promptbutton
end
.Arnie:
farwritetext ArnieLostAMonText
- buttonsound
+ promptbutton
end
.Alan:
farwritetext AlanLostAMonText
- buttonsound
+ promptbutton
end
.Chad:
farwritetext ChadLostAMonText
- buttonsound
+ promptbutton
end
.Derek:
farwritetext DerekLostAMonText
- buttonsound
+ promptbutton
end
.Tully:
farwritetext TullyLostAMonText
- buttonsound
+ promptbutton
end
.Brent:
farwritetext BrentLostAMonText
- buttonsound
+ promptbutton
end
.Vance:
farwritetext VanceLostAMonText
- buttonsound
+ promptbutton
end
.Wilton:
farwritetext WiltonLostAMonText
- buttonsound
+ promptbutton
end
.Parry:
farwritetext ParryLostAMonText
- buttonsound
+ promptbutton
end
Phone_WhoLostAMon_Female:
@@ -484,42 +484,42 @@
.Beverly:
farwritetext BeverlyLostAMonText
- buttonsound
+ promptbutton
end
.Beth:
farwritetext BethLostAMonText
- buttonsound
+ promptbutton
end
.Reena:
farwritetext ReenaLostAMonText
- buttonsound
+ promptbutton
end
.Liz:
farwritetext LizLostAMonText
- buttonsound
+ promptbutton
end
.Gina:
farwritetext GinaLostAMonText
- buttonsound
+ promptbutton
end
.Dana:
farwritetext DanaLostAMonText
- buttonsound
+ promptbutton
end
.Tiffany:
farwritetext TiffanyLostAMonText
- buttonsound
+ promptbutton
end
.Erin:
farwritetext ErinLostAMonText
- buttonsound
+ promptbutton
end
PhoneScript_WantsToBattle_Male:
@@ -552,87 +552,87 @@
.Jack:
farwritetext JackBattleRematchText
- buttonsound
+ promptbutton
end
.Huey:
farwritetext HueyBattleRematchText
- buttonsound
+ promptbutton
end
.Gaven:
farwritetext GavenBattleRematchText
- buttonsound
+ promptbutton
end
.Jose:
farwritetext JoseBattleRematchText
- buttonsound
+ promptbutton
end
.Joey:
farwritetext JoeyBattleRematchText
- buttonsound
+ promptbutton
end
.Wade:
farwritetext WadeBattleRematchText
- buttonsound
+ promptbutton
end
.Ralph:
farwritetext RalphBattleRematchText
- buttonsound
+ promptbutton
end
.Anthony:
farwritetext AnthonyBattleRematchText
- buttonsound
+ promptbutton
end
.Todd:
farwritetext ToddBattleRematchText
- buttonsound
+ promptbutton
end
.Arnie:
farwritetext ArnieBattleRematchText
- buttonsound
+ promptbutton
end
.Alan:
farwritetext AlanBattleRematchText
- buttonsound
+ promptbutton
end
.Chad:
farwritetext ChadBattleRematchText
- buttonsound
+ promptbutton
end
.Tully:
farwritetext TullyBattleRematchText
- buttonsound
+ promptbutton
end
.Brent:
farwritetext BrentBattleRematchText
- buttonsound
+ promptbutton
end
.Vance:
farwritetext VanceBattleRematchText
- buttonsound
+ promptbutton
end
.Wilton:
farwritetext WiltonBattleRematchText
- buttonsound
+ promptbutton
end
.Parry:
farwritetext ParryBattleRematchText
- buttonsound
+ promptbutton
end
PhoneScript_RematchText_Female:
@@ -647,37 +647,37 @@
.Beth:
farwritetext BethBattleRematchText
- buttonsound
+ promptbutton
end
.Reena:
farwritetext ReenaBattleRematchText
- buttonsound
+ promptbutton
end
.Liz:
farwritetext LizBattleRematchText
- buttonsound
+ promptbutton
end
.Gina:
farwritetext GinaBattleRematchText
- buttonsound
+ promptbutton
end
.Dana:
farwritetext DanaBattleRematchText
- buttonsound
+ promptbutton
end
.Tiffany:
farwritetext TiffanyBattleRematchText
- buttonsound
+ promptbutton
end
.Erin:
farwritetext ErinBattleRematchText
- buttonsound
+ promptbutton
end
LizWrongNumberScript:
@@ -861,37 +861,37 @@
.Wade:
farwritetext WadeBugCatchingContestText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.Derek:
farwritetext DerekBugCatchingContestText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
IrwinRocketRumorScript:
farwritetext IrwinRocketTakeoverRumorText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
GinaRocketRumorScript:
farwritetext GinaRocketTakeoverRumorText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Female
ArnieSwarmScript:
farwritetext ArnieSwarmText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
RalphItemScript:
farwritetext RalphItemText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
AnthonySwarmScript:
farwritetext AnthonySwarmText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
PhoneScript_FoundItem_Male:
@@ -952,10 +952,10 @@
ToddItemScript:
farwritetext ToddDepartmentStoreBargainSaleText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
KenjiCallingPhoneScript:
farwritetext KenjiRemainDedicatedText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
--- a/engine/phone/scripts/hangups.asm
+++ b/engine/phone/scripts/hangups.asm
@@ -1,131 +1,131 @@
JackPhoneTipsScript:
farwritetext JackHeardSomeGreatTipsText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
BeverlyHangUpScript:
farwritetext BeverlyLetsChatAboutMonAgainText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Female
HueyHangUpScript:
farwritetext HueyWeHaveToBattleAgainSometimeText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
GavenHangUpNotThursdayScript:
farwritetext GavenHangUpNotThursdayText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
BethHangUpScript:
farwritetext BethLetsBattleAgainSometimeText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Female
JoseHangUpScript:
farwritetext JoseHaventGottenItemYetText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
ReenaForwardScript:
farwritetext ReenaForwardText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Female
JoeyHangUpScript:
farwritetext JoeyDevisingStrategiesText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
WadeNoBerriesScript:
farwritetext WadeNoBerriesText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
RalphNoItemScript:
farwritetext RalphNoItemText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
LizHangUpScript:
farwritetext LizFawningOverMonText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Female
AnthonyHangUpScript:
farwritetext AnthonyWasntPayingAttentionText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
ToddNoItemScript:
farwritetext ToddSavingUpForBargainSaleText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
GinaHangUpScript:
farwritetext GinaHaventFoundAnythingYetText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Female
ArnieHangUpScript:
farwritetext ArnieHaventSeenRareMonText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
AlanHangUpScript:
farwritetext AlanHaventPickedUpAnythingText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
DanaHangUpScript:
farwritetext DanaCanYouWaitABitLongerText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Female
ChadHangUpScript:
farwritetext ChadGoingToStudyHardText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
DerekHangUpScript:
farwritetext DerekLetsGetTogetherText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
TullyNoItemScript:
farwritetext TullyNoItemText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
BrentHangUpScript:
farwritetext BrentSorryImTooBusyText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
TiffanyNoItemScript:
farwritetext TiffanyNoItemText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Female
VanceLookingForwardScript:
farwritetext VanceLookingForwardText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
WiltonHaventFoundAnythingScript:
farwritetext WiltonHaventFoundAnythingText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
ParryBattleWithMeScript:
farwritetext ParryBattleWithMeText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
ErinWorkingHardScript:
farwritetext ErinWorkingHardText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Female
IrwinRandomTextScript:
@@ -136,17 +136,17 @@
IrwinEscapadeScript:
farwritetext IrwinYourEscapadesRockText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
IrwinGoodMatchScript:
farwritetext IrwinGoodMatchText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
IrwinSoMuchToChatAboutScript:
farwritetext IrwinSoMuchToChatAboutText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
KenjiAnswerPhoneScript:
@@ -154,12 +154,12 @@
ifequal 2, .Training
ifequal 1, .OnBreak
farwritetext KenjiCallMeBackAnotherTimeText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.Training:
farwritetext KenjiIllHaveTimeToChatTomorrowText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.OnBreak:
@@ -169,15 +169,15 @@
iftrue .Night
setevent EVENT_KENJI_ON_BREAK
farwritetext KenjiTakingABreakText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.Morning:
farwritetext KenjiHangUpMorningText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.Night:
farwritetext KenjiHangUpNightText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
--- a/engine/phone/scripts/hangups_2.asm
+++ b/engine/phone/scripts/hangups_2.asm
@@ -1,49 +1,49 @@
BeverlyComePickUpScript:
farwritetext BeverlyComePickUpText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Female
JoseComePickUpScript:
farwritetext JoseComePickUpText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
WadeComeQuickScript:
farwritetext WadeComeQuickText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
GinaComePickUpScript:
farwritetext GinaComePickUpText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Female
AlanComePickUpScript:
farwritetext AlanComePickUpGiftText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
DanaComePickUpScript:
farwritetext DanaComePickUpText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Female
DerekComePickUpScript:
farwritetext DerekComePickUpText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
TullyHurryScript:
farwritetext TullyHurryText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
TiffanyHurryScript:
farwritetext TiffanyHurryText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Female
WiltonWantThisScript:
farwritetext WiltonWantThisText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
--- a/engine/phone/scripts/irwin_gossip.asm
+++ b/engine/phone/scripts/irwin_gossip.asm
@@ -24,65 +24,65 @@
checkflag ENGINE_PLAINBADGE
iftrue .PlainBadge
farwritetext IrwinCalledRightAwayText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.PlainBadge:
farwritetext IrwinPlainBadgeGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.JasmineReturned:
farwritetext IrwinJasmineReturnedGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.RocketHideout:
farwritetext IrwinRocketHideoutGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.RadioTower:
farwritetext IrwinRadioTowerGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.RisingBadge:
farwritetext IrwinRisingBadgeGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.EliteFour:
farwritetext IrwinEliteFourGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.VermilionCity:
farwritetext IrwinVermilionCityGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.TrainPass:
farwritetext IrwinTrainPassGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.Snorlax:
farwritetext IrwinSnorlaxGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.MtSilver:
farwritetext IrwinMtSilverGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.FogBadge:
farwritetext IrwinFogBadgeGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.MarshBadge:
farwritetext IrwinMarshBadgeGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
--- a/engine/phone/scripts/jack_gossip.asm
+++ b/engine/phone/scripts/jack_gossip.asm
@@ -14,55 +14,55 @@
.Thunder:
farwritetext JackThunderTriviaText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.Rollout:
farwritetext JackRolloutTriviaText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.Solarbeam:
farwritetext JackSolarbeamTriviaText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.Stomp:
farwritetext JackStompTriviaText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.Gust:
farwritetext JackGustTriviaText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.Twister:
farwritetext JackTwisterTriviaText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.Earthquake:
farwritetext JackEarthquakeTriviaText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.Magnitude:
farwritetext JackMagnitudeTriviaText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.Sandstorm:
farwritetext JackSandstormTriviaText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.SunnyDay:
farwritetext JackSunnyDayTriviaText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
.RainDance:
farwritetext JackRainDanceTriviaText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Male
--- a/engine/phone/scripts/liz_gossip.asm
+++ b/engine/phone/scripts/liz_gossip.asm
@@ -13,50 +13,50 @@
.RuinsOfAlph:
farwritetext LizRuinsOfAlphGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Female
.Falkner:
farwritetext LizFalknerGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Female
.Earl:
farwritetext LizEarlGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Female
.SurfPikachu:
farwritetext LizSurfPikachuGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Female
.MooMooMilk:
farwritetext LizMooMooMilkGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Female
.Salon:
farwritetext LizSalonGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Female
.Whitney:
farwritetext LizWhitneyGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Female
.BugCatchingContest:
farwritetext LizBugCatchingContestGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Female
.BeautifulMon:
farwritetext LizBeautifulMonGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Female
.Forgot:
farwritetext LizForgotGossipText
- buttonsound
+ promptbutton
sjump PhoneScript_HangUpText_Female
--- a/engine/phone/scripts/mom.asm
+++ b/engine/phone/scripts/mom.asm
@@ -13,7 +13,7 @@
checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_8
iftrue MomPhoneHangUpScript
farwritetext MomPhoneGreetingText
- buttonsound
+ promptbutton
getcurlandmarkname STRING_BUFFER_3
readvar VAR_ROOFPALETTE
ifequal 1, MomPhonePalette1
@@ -22,7 +22,7 @@
MomPhoneLandmark:
farwritetext MomPhoneLandmarkText
- buttonsound
+ promptbutton
sjump MomSavingMoney
MomPhonePalette1:
@@ -33,17 +33,17 @@
ifequal GROUP_AZALEA_TOWN, .azalea
ifequal GROUP_GOLDENROD_CITY, .goldenrod
farwritetext MomPhoneGenericAreaText
- buttonsound
+ promptbutton
sjump MomSavingMoney
.newbark
farwritetext MomPhoneNewBarkText
- buttonsound
+ promptbutton
sjump MomSavingMoney
.cherrygrove
farwritetext MomPhoneCherrygroveText
- buttonsound
+ promptbutton
sjump MomSavingMoney
.violet
@@ -58,12 +58,12 @@
MomPhonePalette2:
farwritetext MomOtherAreaText
- buttonsound
+ promptbutton
sjump MomSavingMoney
MomPhoneOther:
farwritetext MomDeterminedText
- buttonsound
+ promptbutton
sjump MomSavingMoney
MomSavingMoney:
@@ -107,13 +107,13 @@
MomPhoneSaveMoneyScript:
setflag ENGINE_MOM_SAVING_MONEY
farwritetext MomOKIllSaveText
- buttonsound
+ promptbutton
sjump MomPhoneHangUpScript
MomPhoneWontSaveMoneyScript:
clearflag ENGINE_MOM_SAVING_MONEY
farwritetext MomPhoneWontSaveMoneyText
- buttonsound
+ promptbutton
sjump MomPhoneHangUpScript
MomPhoneHangUpScript:
--- a/engine/pokemon/breeding.asm
+++ b/engine/pokemon/breeding.asm
@@ -869,7 +869,7 @@
ld a, [wDayCareLady]
bit DAYCARELADY_HAS_MON_F, a
jr z, DayCareMonCursor
- call ButtonSound
+ call PromptButton
ld hl, wBreedMon2Nick
call DayCareMonCompatibilityText
jp PrintText
@@ -882,7 +882,7 @@
ld a, [wDayCareMan]
bit DAYCAREMAN_HAS_MON_F, a
jr z, DayCareMonCursor
- call ButtonSound
+ call PromptButton
ld hl, wBreedMon1Nick
call DayCareMonCompatibilityText
jp PrintText
--- a/home/joypad.asm
+++ b/home/joypad.asm
@@ -372,7 +372,7 @@
jr z, .loop
ret
-ButtonSound::
+PromptButton::
ld a, [wLinkMode]
and a
jr nz, .link
--- a/home/text.asm
+++ b/home/text.asm
@@ -478,7 +478,7 @@
.linkbattle
call Text_WaitBGMap
- call ButtonSound
+ call PromptButton
hlcoord TEXTBOX_INNERX, TEXTBOX_INNERY
lb bc, TEXTBOX_INNERH - 1, TEXTBOX_INNERW
call ClearBox
@@ -499,7 +499,7 @@
call Text_WaitBGMap
push de
- call ButtonSound
+ call PromptButton
pop de
ld a, [wLinkMode]
@@ -545,7 +545,7 @@
.ok
call Text_WaitBGMap
- call ButtonSound
+ call PromptButton
ld a, [wLinkMode]
cp LINK_COLOSSEUM
jr z, DoneText
@@ -686,29 +686,29 @@
TextCommands::
; entries correspond to TX_* constants (see macros/scripts/text.asm)
- dw TextCommand_START ; TX_START
- dw TextCommand_RAM ; TX_RAM
- dw TextCommand_BCD ; TX_BCD
- dw TextCommand_MOVE ; TX_MOVE
- dw TextCommand_BOX ; TX_BOX
- dw TextCommand_LOW ; TX_LOW
- dw TextCommand_WAIT_BUTTON ; TX_WAIT_BUTTON
- dw TextCommand_SCROLL ; TX_SCROLL
- dw TextCommand_START_ASM ; TX_START_ASM
- dw TextCommand_NUM ; TX_NUM
- dw TextCommand_PAUSE ; TX_PAUSE
- dw TextCommand_SOUND ; TX_SOUND_DEX_FANFARE_50_79
- dw TextCommand_DOTS ; TX_DOTS
- dw TextCommand_LINK_WAIT_BUTTON ; TX_LINK_WAIT_BUTTON
- dw TextCommand_SOUND ; TX_SOUND_DEX_FANFARE_20_49
- dw TextCommand_SOUND ; TX_SOUND_ITEM
- dw TextCommand_SOUND ; TX_SOUND_CAUGHT_MON
- dw TextCommand_SOUND ; TX_SOUND_DEX_FANFARE_80_109
- dw TextCommand_SOUND ; TX_SOUND_FANFARE
- dw TextCommand_SOUND ; TX_SOUND_SLOT_MACHINE_START
- dw TextCommand_STRINGBUFFER ; TX_STRINGBUFFER
- dw TextCommand_DAY ; TX_DAY
- dw TextCommand_FAR ; TX_FAR
+ dw TextCommand_START ; TX_START
+ dw TextCommand_RAM ; TX_RAM
+ dw TextCommand_BCD ; TX_BCD
+ dw TextCommand_MOVE ; TX_MOVE
+ dw TextCommand_BOX ; TX_BOX
+ dw TextCommand_LOW ; TX_LOW
+ dw TextCommand_PROMPT_BUTTON ; TX_PROMPT_BUTTON
+ dw TextCommand_SCROLL ; TX_SCROLL
+ dw TextCommand_START_ASM ; TX_START_ASM
+ dw TextCommand_NUM ; TX_NUM
+ dw TextCommand_PAUSE ; TX_PAUSE
+ dw TextCommand_SOUND ; TX_SOUND_DEX_FANFARE_50_79
+ dw TextCommand_DOTS ; TX_DOTS
+ dw TextCommand_LINK_PROMPT_BUTTON ; TX_LINK_PROMPT_BUTTON
+ dw TextCommand_SOUND ; TX_SOUND_DEX_FANFARE_20_49
+ dw TextCommand_SOUND ; TX_SOUND_ITEM
+ dw TextCommand_SOUND ; TX_SOUND_CAUGHT_MON
+ dw TextCommand_SOUND ; TX_SOUND_DEX_FANFARE_80_109
+ dw TextCommand_SOUND ; TX_SOUND_FANFARE
+ dw TextCommand_SOUND ; TX_SOUND_SLOT_MACHINE_START
+ dw TextCommand_STRINGBUFFER ; TX_STRINGBUFFER
+ dw TextCommand_DAY ; TX_DAY
+ dw TextCommand_FAR ; TX_FAR
TextCommand_START::
; text_start
@@ -834,8 +834,8 @@
bccoord TEXTBOX_INNERX, TEXTBOX_INNERY + 2
ret
-TextCommand_WAIT_BUTTON::
-; text_waitbutton
+TextCommand_PROMPT_BUTTON::
+; text_promptbutton
; wait for button press
; show arrow
; [06]
@@ -842,14 +842,14 @@
ld a, [wLinkMode]
cp LINK_COLOSSEUM
- jp z, TextCommand_LINK_WAIT_BUTTON
+ jp z, TextCommand_LINK_PROMPT_BUTTON
cp LINK_MOBILE
- jp z, TextCommand_LINK_WAIT_BUTTON
+ jp z, TextCommand_LINK_PROMPT_BUTTON
push hl
call LoadBlinkingCursor
push bc
- call ButtonSound
+ call PromptButton
pop bc
call UnloadBlinkingCursor
pop hl
@@ -1005,13 +1005,13 @@
pop hl
ret
-TextCommand_LINK_WAIT_BUTTON::
-; text_linkwaitbutton
+TextCommand_LINK_PROMPT_BUTTON::
+; text_linkpromptbutton
; wait for key down
; display arrow
push hl
push bc
- call ButtonSound
+ call PromptButton
pop bc
pop hl
ret
--- a/macros/legacy.asm
+++ b/macros/legacy.asm
@@ -96,6 +96,7 @@
writebackup EQUS "closewindow"
interpretmenu EQUS "_2dmenu"
interpretmenu2 EQUS "verticalmenu"
+buttonsound EQUS "promptbutton"
battlecheck EQUS "randomwildmon"
loadtrainerdata EQUS "loadtemptrainer"
loadpokedata EQUS "loadwildmon"
@@ -231,7 +232,9 @@
deciram EQUS "text_decimal"
interpret_data EQUS "text_pause"
limited_interpret_data EQUS "text_dots"
-link_wait_button EQUS "text_linkwaitbutton"
+text_waitbutton EQUS "text_promptbutton"
+link_wait_button EQUS "text_linkpromptbutton"
+text_linkwaitbutton EQUS "text_linkpromptbutton"
current_day EQUS "text_today"
text_jump EQUS "text_far"
--- a/macros/scripts/events.asm
+++ b/macros/scripts/events.asm
@@ -553,9 +553,9 @@
db waitbutton_command
ENDM
- enum buttonsound_command ; $55
-buttonsound: MACRO
- db buttonsound_command
+ enum promptbutton_command ; $55
+promptbutton: MACRO
+ db promptbutton_command
ENDM
enum pokepic_command ; $56
--- a/macros/scripts/text.asm
+++ b/macros/scripts/text.asm
@@ -46,9 +46,9 @@
db TX_LOW
ENDM
- enum TX_WAIT_BUTTON ; $06
-text_waitbutton: MACRO
- db TX_WAIT_BUTTON
+ enum TX_PROMPT_BUTTON ; $06
+text_promptbutton: MACRO
+ db TX_PROMPT_BUTTON
ENDM
enum TX_SCROLL ; $07
@@ -84,9 +84,9 @@
db \1
ENDM
- enum TX_LINK_WAIT_BUTTON ; $0d
-text_linkwaitbutton: MACRO
- db TX_LINK_WAIT_BUTTON
+ enum TX_LINK_PROMPT_BUTTON ; $0d
+text_linkpromptbutton: MACRO
+ db TX_LINK_PROMPT_BUTTON
ENDM
enum TX_SOUND_DEX_FANFARE_20_49 ; $0e
--- a/maps/AzaleaGym.asm
+++ b/maps/AzaleaGym.asm
@@ -40,7 +40,7 @@
setevent EVENT_BEAT_BUG_CATCHER_AL
setevent EVENT_BEAT_BUG_CATCHER_JOSH
writetext BugsyText_HiveBadgeSpeech
- buttonsound
+ promptbutton
verbosegiveitem TM_FURY_CUTTER
iffalse .NoRoomForFuryCutter
setevent EVENT_GOT_TM49_FURY_CUTTER
--- a/maps/AzaleaTown.asm
+++ b/maps/AzaleaTown.asm
@@ -157,10 +157,10 @@
applymovement PLAYER, AzaleaTownPlayerLeavesKurtsHouseMovement
opentext
writetext AzaleaTownKurtText1
- buttonsound
+ promptbutton
turnobject AZALEATOWN_KURT_OUTSIDE, RIGHT
writetext AzaleaTownKurtText2
- buttonsound
+ promptbutton
writetext AzaleaTownKurtText3
waitbutton
verbosegiveitem GS_BALL
--- a/maps/BattleTower1F.asm
+++ b/maps/BattleTower1F.asm
@@ -57,7 +57,7 @@
ifequal $3, Script_BeatenAllTrainers2 ; maps/BattleTowerBattleRoom.asm
opentext
writetext Text_BattleTowerWelcomesYou
- buttonsound
+ promptbutton
setval BATTLETOWERACTION_CHECK_EXPLANATION_READ ; if new save file: bit 1, [sBattleTowerSaveFileFlags]
special BattleTowerAction
ifnotequal $0, Script_Menu_ChallengeExplanationCancel
@@ -528,7 +528,7 @@
text_ram wStringBuffer4
text "!@"
sound_item
- text_waitbutton
+ text_promptbutton
text_end
Text_YourPackIsStuffedFull:
--- a/maps/BattleTowerBattleRoom.asm
+++ b/maps/BattleTowerBattleRoom.asm
@@ -28,7 +28,7 @@
applymovement BATTLETOWERBATTLEROOM_YOUNGSTER, MovementData_BattleTowerBattleRoomOpponentWalksIn
opentext
battletowertext BATTLETOWERTEXT_INTRO
- buttonsound
+ promptbutton
closetext
special BattleTowerBattle ; calls predef startbattle
special FadeOutPalettes
--- a/maps/BillsFamilysHouse.asm
+++ b/maps/BillsFamilysHouse.asm
@@ -17,7 +17,7 @@
yesorno
iffalse .Refused
writetext BillImCountingOnYouText
- buttonsound
+ promptbutton
waitsfx
readvar VAR_PARTYCOUNT
ifequal PARTY_LENGTH, .NoRoom
@@ -79,7 +79,7 @@
writetext RecordedBillsNumberText
playsound SFX_REGISTER_PHONE_NUMBER
waitsfx
- buttonsound
+ promptbutton
.GotBillsNumber:
writetext BillsSisterStorageSystemText
waitbutton
@@ -94,7 +94,7 @@
.NoRoom:
writetext BillsSisterPhoneFullText
- buttonsound
+ promptbutton
sjump .Refused
BillsHouseBookshelf1:
--- a/maps/BillsHouse.asm
+++ b/maps/BillsHouse.asm
@@ -16,7 +16,7 @@
checkevent EVENT_MET_BILLS_GRANDPA
iftrue .MetGrandpa
writetext BillsGrandpaIntroText
- buttonsound
+ promptbutton
setevent EVENT_MET_BILLS_GRANDPA
.MetGrandpa:
checkevent EVENT_SHOWED_PICHU_TO_BILLS_GRANDPA
@@ -30,7 +30,7 @@
checkevent EVENT_SHOWED_LICKITUNG_TO_BILLS_GRANDPA
iftrue .ShowedLickitung
writetext BillsGrandpaLickitungText
- buttonsound
+ promptbutton
writetext BillsGrandpaAskToSeeMonText
yesorno
iffalse .SaidNo
@@ -44,7 +44,7 @@
.GotEverstone:
writetext BillsGrandpaOddishText
- buttonsound
+ promptbutton
writetext BillsGrandpaAskToSeeMonText
yesorno
iffalse .SaidNo
@@ -58,7 +58,7 @@
.GotLeafStone:
writetext BillsGrandpaStaryuText
- buttonsound
+ promptbutton
writetext BillsGrandpaAskToSeeMonText
yesorno
iffalse .SaidNo
@@ -74,7 +74,7 @@
checkver
iftrue .AskVulpix
writetext BillsGrandpaGrowlitheText
- buttonsound
+ promptbutton
writetext BillsGrandpaAskToSeeMonText
yesorno
iffalse .SaidNo
@@ -88,7 +88,7 @@
.AskVulpix:
writetext BillsGrandpaVulpixText
- buttonsound
+ promptbutton
writetext BillsGrandpaAskToSeeMonText
yesorno
iffalse .SaidNo
@@ -102,7 +102,7 @@
.GotFireStone:
writetext BillsGrandpaPichuText
- buttonsound
+ promptbutton
writetext BillsGrandpaAskToSeeMonText
yesorno
iffalse .SaidNo
@@ -168,7 +168,7 @@
.ExcitedToSee:
writetext BillsGrandpaExcitedToSeeText
- buttonsound
+ promptbutton
end
.SaidNo:
@@ -179,12 +179,12 @@
.CorrectPokemon:
writetext BillsGrandpaShownPokemonText
- buttonsound
+ promptbutton
end
.ReceiveItem:
writetext BillsGrandpaTokenOfAppreciationText
- buttonsound
+ promptbutton
end
.JustShowedSomething:
--- a/maps/BlackthornCity.asm
+++ b/maps/BlackthornCity.asm
@@ -95,11 +95,11 @@
checkevent EVENT_MET_SANTOS_OF_SATURDAY
iftrue .MetSantos
writetext MeetSantosText
- buttonsound
+ promptbutton
setevent EVENT_MET_SANTOS_OF_SATURDAY
.MetSantos:
writetext SantosGivesGiftText
- buttonsound
+ promptbutton
verbosegiveitem SPELL_TAG
iffalse .Done
setevent EVENT_GOT_SPELL_TAG_FROM_SANTOS
--- a/maps/BlackthornGym1F.asm
+++ b/maps/BlackthornGym1F.asm
@@ -65,7 +65,7 @@
checkevent EVENT_GOT_TM24_DRAGONBREATH
iftrue .GotTM24
writetext BlackthornGymClairText_YouKeptMeWaiting
- buttonsound
+ promptbutton
giveitem TM_DRAGONBREATH
iffalse .BagFull
getitemname STRING_BUFFER_3, TM_DRAGONBREATH
@@ -75,7 +75,7 @@
itemnotify
setevent EVENT_GOT_TM24_DRAGONBREATH
writetext BlackthornGymClairText_DescribeTM24
- buttonsound
+ promptbutton
sjump .GotTM24
.BagFull:
--- a/maps/BluesHouse.asm
+++ b/maps/BluesHouse.asm
@@ -39,7 +39,7 @@
opentext
writetext GroomedMonLooksContentText
special PlayCurMonCry
- buttonsound
+ promptbutton
writetext DaisyAllDoneText
waitbutton
closetext
--- a/maps/CeladonCafe.asm
+++ b/maps/CeladonCafe.asm
@@ -107,7 +107,7 @@
opentext
getitemname STRING_BUFFER_3, LEFTOVERS
writetext FoundLeftoversText
- buttonsound
+ promptbutton
writetext NoRoomForLeftoversText
waitbutton
closetext
--- a/maps/CeladonDeptStore6F.asm
+++ b/maps/CeladonDeptStore6F.asm
@@ -67,7 +67,7 @@
pause 10
playsound SFX_ENTER_DOOR
writetext CeladonClangText
- buttonsound
+ promptbutton
itemnotify
sjump .Start
--- a/maps/CeladonGameCorner.asm
+++ b/maps/CeladonGameCorner.asm
@@ -53,7 +53,7 @@
checkevent EVENT_GOT_COINS_FROM_GAMBLER_AT_CELADON
iftrue .GotCoins
writetext CeladonGameCornerFisherText1
- buttonsound
+ promptbutton
checkitem COIN_CASE
iffalse .NoCoinCase
checkcoins MAX_COINS - 1
--- a/maps/CeladonGym.asm
+++ b/maps/CeladonGym.asm
@@ -37,7 +37,7 @@
checkevent EVENT_GOT_TM19_GIGA_DRAIN
iftrue .GotGigaDrain
writetext ErikaExplainTMText
- buttonsound
+ promptbutton
verbosegiveitem TM_GIGA_DRAIN
iffalse .GotGigaDrain
setevent EVENT_GOT_TM19_GIGA_DRAIN
--- a/maps/CeladonMansion3F.asm
+++ b/maps/CeladonMansion3F.asm
@@ -20,12 +20,12 @@
end
.CompletedPokedex:
- buttonsound
+ promptbutton
writetext GameFreakGameDesignerCompletedPokedexText
playsound SFX_DEX_FANFARE_230_PLUS
waitsfx
writetext GameFreakGameDesignerPauseForDiplomaText
- buttonsound
+ promptbutton
special Diploma
writetext GameFreakGameDesignerAfterDiplomaText
waitbutton
--- a/maps/CeladonMansionRoofHouse.asm
+++ b/maps/CeladonMansionRoofHouse.asm
@@ -12,7 +12,7 @@
checkevent EVENT_GOT_TM03_CURSE
iftrue .GotCurse
writetext CeladonMansionRoofHousePharmacistIntroText
- buttonsound
+ promptbutton
checktime NITE
iftrue .Night
writetext CeladonMansionRoofHousePharmacistNotNightText
@@ -22,7 +22,7 @@
.Night:
writetext CeladonMansionRoofHousePharmacistStoryText
- buttonsound
+ promptbutton
verbosegiveitem TM_CURSE
iffalse .NoRoom
setevent EVENT_GOT_TM03_CURSE
--- a/maps/CeladonPokecenter1F.asm
+++ b/maps/CeladonPokecenter1F.asm
@@ -26,7 +26,7 @@
faceplayer
opentext
writetext CeladonEusineText1
- buttonsound
+ promptbutton
setval SUICUNE
special MonCheck
iffalse .NoSuicune
--- a/maps/CharcoalKiln.asm
+++ b/maps/CharcoalKiln.asm
@@ -46,7 +46,7 @@
.Thanks:
writetext CharcoalKilnApprenticeText2
- buttonsound
+ promptbutton
verbosegiveitem CHARCOAL
iffalse .Done
setevent EVENT_GOT_CHARCOAL_IN_CHARCOAL_KILN
--- a/maps/CherrygroveCity.asm
+++ b/maps/CherrygroveCity.asm
@@ -66,12 +66,12 @@
turnobject PLAYER, RIGHT
opentext
writetext GuideGentGiftText
- buttonsound
+ promptbutton
getstring STRING_BUFFER_4, .mapcardname
scall .JumpstdReceiveItem
setflag ENGINE_MAP_CARD
writetext GotMapCardText
- buttonsound
+ promptbutton
writetext GuideGentPokegearText
waitbutton
closetext
@@ -212,7 +212,7 @@
checkevent EVENT_GOT_MYSTIC_WATER_IN_CHERRYGROVE
iftrue .After
writetext MysticWaterGuyTextBefore
- buttonsound
+ promptbutton
verbosegiveitem MYSTIC_WATER
iffalse .Exit
setevent EVENT_GOT_MYSTIC_WATER_IN_CHERRYGROVE
--- a/maps/CianwoodCity.asm
+++ b/maps/CianwoodCity.asm
@@ -86,7 +86,7 @@
checkevent EVENT_GOT_HM02_FLY
iftrue .GotFly
writetext ChucksWifeEasierToFlyText
- buttonsound
+ promptbutton
checkevent EVENT_BEAT_CHUCK
iftrue .BeatChuck
writetext ChucksWifeBeatChuckText
@@ -96,12 +96,12 @@
.BeatChuck:
writetext ChucksWifeGiveHMText
- buttonsound
+ promptbutton
verbosegiveitem HM_FLY
iffalse .Done
setevent EVENT_GOT_HM02_FLY
writetext ChucksWifeFlySpeechText
- buttonsound
+ promptbutton
.GotFly:
writetext ChucksWifeChubbyText
waitbutton
--- a/maps/CianwoodGym.asm
+++ b/maps/CianwoodGym.asm
@@ -57,7 +57,7 @@
setevent EVENT_BEAT_BLACKBELT_NOB
setevent EVENT_BEAT_BLACKBELT_LUNG
writetext ChuckExplainBadgeText
- buttonsound
+ promptbutton
verbosegiveitem TM_DYNAMICPUNCH
iffalse .BagFull
setevent EVENT_GOT_TM01_DYNAMICPUNCH
--- a/maps/CianwoodPharmacy.asm
+++ b/maps/CianwoodPharmacy.asm
@@ -18,7 +18,7 @@
checkevent EVENT_JASMINE_EXPLAINED_AMPHYS_SICKNESS
iffalse .Mart
writetext PharmacistGiveSecretpotionText
- buttonsound
+ promptbutton
giveitem SECRETPOTION
writetext ReceivedSecretpotionText
playsound SFX_KEY_ITEM
--- a/maps/CopycatsHouse2F.asm
+++ b/maps/CopycatsHouse2F.asm
@@ -108,7 +108,7 @@
.ReturnLostItem:
opentext
writetext CopycatText_GiveDoll
- buttonsound
+ promptbutton
takeitem LOST_ITEM
setevent EVENT_RETURNED_LOST_ITEM_TO_COPYCAT
clearevent EVENT_COPYCATS_HOUSE_2F_DOLL
@@ -118,7 +118,7 @@
opentext
.GivePass:
writetext CopycatText_GivePass
- buttonsound
+ promptbutton
verbosegiveitem PASS
iffalse .Cancel
setevent EVENT_GOT_PASS_FROM_COPYCAT
@@ -174,7 +174,7 @@
opentext
writetext CopycatsDodrioText1
cry DODRIO
- buttonsound
+ promptbutton
writetext CopycatsDodrioText2
waitbutton
closetext
--- a/maps/DanceTheatre.asm
+++ b/maps/DanceTheatre.asm
@@ -73,7 +73,7 @@
faceplayer
opentext
writetext SurfGuyNeverLeftAScratchText
- buttonsound
+ promptbutton
checkevent EVENT_GOT_HM03_SURF
iftrue SurfGuyAlreadyGaveSurf
checkevent EVENT_BEAT_KIMONO_GIRL_NAOKO
@@ -104,7 +104,7 @@
.GetSurf:
writetext SurfGuyLikeADanceText
- buttonsound
+ promptbutton
verbosegiveitem HM_SURF
setevent EVENT_GOT_HM03_SURF
writetext SurfGuySurfExplanationText
--- a/maps/DarkCaveBlackthornEntrance.asm
+++ b/maps/DarkCaveBlackthornEntrance.asm
@@ -14,7 +14,7 @@
checkevent EVENT_GOT_BLACKGLASSES_IN_DARK_CAVE
iftrue .GotBlackglasses
writetext DarkCaveBlackthornEntrancePharmacistText1
- buttonsound
+ promptbutton
verbosegiveitem BLACKGLASSES
iffalse .PackFull
setevent EVENT_GOT_BLACKGLASSES_IN_DARK_CAVE
--- a/maps/DayCare.asm
+++ b/maps/DayCare.asm
@@ -26,7 +26,7 @@
checkevent EVENT_GOT_ODD_EGG
iftrue .AlreadyHaveOddEgg
writetext DayCareManText_GiveOddEgg
- buttonsound
+ promptbutton
closetext
readvar VAR_PARTYCOUNT
ifequal PARTY_LENGTH, .PartyFull
--- a/maps/DragonShrine.asm
+++ b/maps/DragonShrine.asm
@@ -23,11 +23,11 @@
applymovement DRAGONSHRINE_ELDER1, DragonShrineElderStepDownMovement
opentext
writetext DragonShrineElderGreetingText
- buttonsound
+ promptbutton
.Question1:
setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2
writetext DragonShrineQuestion1Text
- buttonsound
+ promptbutton
loadmenu DragonShrineQuestion1_MenuHeader
verticalmenu
closewindow
@@ -39,7 +39,7 @@
.Question2:
setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_3
writetext DragonShrineQuestion2Text
- buttonsound
+ promptbutton
loadmenu DragonShrineQuestion2_MenuHeader
verticalmenu
closewindow
@@ -49,7 +49,7 @@
.Question3:
setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_4
writetext DragonShrineQuestion3Text
- buttonsound
+ promptbutton
loadmenu DragonShrineQuestion3_MenuHeader
verticalmenu
closewindow
@@ -59,7 +59,7 @@
.Question4:
setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_5
writetext DragonShrineQuestion4Text
- buttonsound
+ promptbutton
loadmenu DragonShrineQuestion4_MenuHeader
verticalmenu
closewindow
@@ -69,7 +69,7 @@
.Question5:
setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_6
writetext DragonShrineQuestion5Text
- buttonsound
+ promptbutton
loadmenu DragonShrineQuestion5_MenuHeader
verticalmenu
closewindow
@@ -80,7 +80,7 @@
checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_6
iftrue .PassedTheTest
writetext DragonShrineRightAnswerText
- buttonsound
+ promptbutton
checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_5
iftrue .Question5
checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_4
@@ -166,7 +166,7 @@
setscene SCENE_FINISHED
setmapscene DRAGONS_DEN_B1F, SCENE_DRAGONSDENB1F_CLAIR_GIVES_TM
writetext DragonShrinePlayerReceivedRisingBadgeText
- buttonsound
+ promptbutton
writetext DragonShrineRisingBadgeExplanationText
waitbutton
closetext
--- a/maps/DragonsDenB1F.asm
+++ b/maps/DragonsDenB1F.asm
@@ -52,7 +52,7 @@
applymovement DRAGONSDENB1F_CLAIR, MovementDragonsDen_ClairWalksToYou
opentext
writetext ClairText_GiveDragonbreathDragonDen
- buttonsound
+ promptbutton
giveitem TM_DRAGONBREATH
iffalse .BagFull
getitemname STRING_BUFFER_3, TM_DRAGONBREATH
@@ -62,7 +62,7 @@
itemnotify
setevent EVENT_GOT_TM24_DRAGONBREATH
writetext ClairText_DescribeDragonbreathDragonDen
- buttonsound
+ promptbutton
writetext ClairText_WhatsTheMatterDragonDen
waitbutton
closetext
@@ -144,7 +144,7 @@
opentext
getitemname STRING_BUFFER_3, DRAGON_FANG
writetext Text_FoundDragonFang
- buttonsound
+ promptbutton
writetext Text_NoRoomForDragonFang
waitbutton
closetext
--- a/maps/EcruteakGym.asm
+++ b/maps/EcruteakGym.asm
@@ -52,7 +52,7 @@
setevent EVENT_BEAT_MEDIUM_MARTHA
setevent EVENT_BEAT_MEDIUM_GRACE
writetext MortyText_FogBadgeSpeech
- buttonsound
+ promptbutton
verbosegiveitem TM_SHADOW_BALL
iffalse .NoRoomForShadowBall
setevent EVENT_GOT_TM30_SHADOW_BALL
--- a/maps/EcruteakItemfinderHouse.asm
+++ b/maps/EcruteakItemfinderHouse.asm
@@ -16,7 +16,7 @@
yesorno
iffalse .no
writetext EcruteakItemfinderTrueSpiritText
- buttonsound
+ promptbutton
verbosegiveitem ITEMFINDER
setevent EVENT_GOT_ITEMFINDER
.itemfinder:
--- a/maps/EcruteakPokecenter1F.asm
+++ b/maps/EcruteakPokecenter1F.asm
@@ -38,7 +38,7 @@
pause 10
opentext
writetext EcruteakPokecenter1F_BillText1
- buttonsound
+ promptbutton
sjump .PointlessJump
.PointlessJump:
--- a/maps/ElmsLab.asm
+++ b/maps/ElmsLab.asm
@@ -58,7 +58,7 @@
.ElmGetsEmail:
writetext ElmText_Accepted
- buttonsound
+ promptbutton
writetext ElmText_ResearchAmbitions
waitbutton
closetext
@@ -171,13 +171,13 @@
disappear ELMSLAB_POKE_BALL1
setevent EVENT_GOT_CYNDAQUIL_FROM_ELM
writetext ChoseStarterText
- buttonsound
+ promptbutton
waitsfx
getmonname STRING_BUFFER_3, CYNDAQUIL
writetext ReceivedStarterText
playsound SFX_CAUGHT_MON
waitsfx
- buttonsound
+ promptbutton
givepoke CYNDAQUIL, 5, BERRY
closetext
readvar VAR_FACING
@@ -201,13 +201,13 @@
disappear ELMSLAB_POKE_BALL2
setevent EVENT_GOT_TOTODILE_FROM_ELM
writetext ChoseStarterText
- buttonsound
+ promptbutton
waitsfx
getmonname STRING_BUFFER_3, TOTODILE
writetext ReceivedStarterText
playsound SFX_CAUGHT_MON
waitsfx
- buttonsound
+ promptbutton
givepoke TOTODILE, 5, BERRY
closetext
applymovement PLAYER, AfterTotodileMovement
@@ -229,13 +229,13 @@
disappear ELMSLAB_POKE_BALL3
setevent EVENT_GOT_CHIKORITA_FROM_ELM
writetext ChoseStarterText
- buttonsound
+ promptbutton
waitsfx
getmonname STRING_BUFFER_3, CHIKORITA
writetext ReceivedStarterText
playsound SFX_CAUGHT_MON
waitsfx
- buttonsound
+ promptbutton
givepoke CHIKORITA, 5, BERRY
closetext
applymovement PLAYER, AfterChikoritaMovement
@@ -325,7 +325,7 @@
writetext ElmAfterTheftText1
checkitem MYSTERY_EGG
iffalse ElmAfterTheftDoneScript
- buttonsound
+ promptbutton
writetext ElmAfterTheftText2
waitbutton
takeitem MYSTERY_EGG
@@ -334,9 +334,9 @@
waitbutton
scall ElmJumpBackScript2
writetext ElmAfterTheftText4
- buttonsound
+ promptbutton
writetext ElmAfterTheftText5
- buttonsound
+ promptbutton
setevent EVENT_GAVE_MYSTERY_EGG_TO_ELM
setflag ENGINE_MAIN_MENU_MOBILE_CHOICES
setmapscene ROUTE_29, SCENE_ROUTE29_CATCH_TUTORIAL
@@ -374,12 +374,12 @@
setevent EVENT_SHOWED_TOGEPI_TO_ELM
opentext
writetext ShowElmTogepiText2
- buttonsound
+ promptbutton
writetext ShowElmTogepiText3
- buttonsound
+ promptbutton
ElmGiveEverstoneScript:
writetext ElmGiveEverstoneText1
- buttonsound
+ promptbutton
verbosegiveitem EVERSTONE
iffalse ElmScript_NoRoomForEverstone
writetext ElmGiveEverstoneText2
@@ -397,7 +397,7 @@
ElmGiveMasterBallScript:
writetext ElmGiveMasterBallText1
- buttonsound
+ promptbutton
verbosegiveitem MASTER_BALL
iffalse .notdone
setevent EVENT_GOT_MASTER_BALL_FROM_ELM
@@ -409,7 +409,7 @@
ElmGiveTicketScript:
writetext ElmGiveTicketText1
- buttonsound
+ promptbutton
verbosegiveitem S_S_TICKET
setevent EVENT_GOT_SS_TICKET_FROM_ELM
writetext ElmGiveTicketText2
@@ -472,7 +472,7 @@
AideScript_GivePotion:
opentext
writetext AideText_GiveYouPotion
- buttonsound
+ promptbutton
verbosegiveitem POTION
writetext AideText_AlwaysBusy
waitbutton
@@ -497,12 +497,12 @@
AideScript_GiveYouBalls:
opentext
writetext AideText_GiveYouBalls
- buttonsound
+ promptbutton
getitemname STRING_BUFFER_4, POKE_BALL
scall AideScript_ReceiveTheBalls
giveitem POKE_BALL, 5
writetext AideText_ExplainBalls
- buttonsound
+ promptbutton
itemnotify
closetext
setscene SCENE_ELMSLAB_NOTHING
@@ -553,7 +553,7 @@
turnobject ELMSLAB_OFFICER, LEFT
opentext
writetext ElmsLabOfficerText1
- buttonsound
+ promptbutton
special NameRival
writetext ElmsLabOfficerText2
waitbutton
--- a/maps/FastShipB1F.asm
+++ b/maps/FastShipB1F.asm
@@ -79,7 +79,7 @@
end
.NotFoundGirl:
- buttonsound
+ promptbutton
writetext FastShipB1FOnDutySailorSawLittleGirlText
waitbutton
closetext
--- a/maps/FastShipCabins_SE_SSE_CaptainsCabin.asm
+++ b/maps/FastShipCabins_SE_SSE_CaptainsCabin.asm
@@ -77,7 +77,7 @@
applymovement FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_GENTLEMAN, MovementData_0x76010
opentext
writetext SSAquaEntertainedGranddaughterText
- buttonsound
+ promptbutton
setevent EVENT_VERMILION_PORT_SAILOR_AT_GANGWAY
setmapscene FAST_SHIP_1F, SCENE_DEFAULT
sjump SSAquaMetalCoatAndDocking
@@ -97,7 +97,7 @@
SSAquaMetalCoatAndDocking:
writetext SSAquaGrandpaHaveThisText
- buttonsound
+ promptbutton
verbosegiveitem METAL_COAT
iffalse .NoRoom
setevent EVENT_GOT_METAL_COAT_FROM_GRANDPA_ON_SS_AQUA
@@ -116,7 +116,7 @@
SSAquaFoundGranddaughter:
writetext SSAquaGrandpaHaveThisText
- buttonsound
+ promptbutton
verbosegiveitem METAL_COAT
iffalse .NoRoom
setevent EVENT_GOT_METAL_COAT_FROM_GRANDPA_ON_SS_AQUA
--- a/maps/FuchsiaGym.asm
+++ b/maps/FuchsiaGym.asm
@@ -47,7 +47,7 @@
checkevent EVENT_GOT_TM06_TOXIC
iftrue .AfterTM
writetext JanineText_ToxicSpeech
- buttonsound
+ promptbutton
verbosegiveitem TM_TOXIC
iffalse .AfterTM
setevent EVENT_GOT_TM06_TOXIC
--- a/maps/GoldenrodBikeShop.asm
+++ b/maps/GoldenrodBikeShop.asm
@@ -18,7 +18,7 @@
yesorno
iffalse .Refused
writetext GoldenrodBikeShopClerkAgreedText
- buttonsound
+ promptbutton
waitsfx
giveitem BICYCLE
writetext BorrowedABicycleText
--- a/maps/GoldenrodCity.asm
+++ b/maps/GoldenrodCity.asm
@@ -120,7 +120,7 @@
.TeachMove:
writetext GoldenrodCityMoveTutorIfYouUnderstandYouveMadeItText
- buttonsound
+ promptbutton
takecoins 4000
waitsfx
playsound SFX_TRANSACTION
@@ -205,7 +205,7 @@
GoldenrodCityRocketScoutScript:
opentext
writetext GoldenrodCityRocketScoutText1
- buttonsound
+ promptbutton
faceplayer
writetext GoldenrodCityRocketScoutText2
waitbutton
--- a/maps/GoldenrodDeptStore5F.asm
+++ b/maps/GoldenrodDeptStore5F.asm
@@ -65,7 +65,7 @@
iftrue .EventIsOver
special GetFirstPokemonHappiness
writetext GoldenrodDeptStore5FReceptionistOhYourMonDotDotDotText
- buttonsound
+ promptbutton
ifgreater 150 - 1, .VeryHappy
ifgreater 50 - 1, .SomewhatHappy
sjump .NotVeryHappy
@@ -72,7 +72,7 @@
.VeryHappy:
writetext GoldenrodDeptStore5FReceptionistThisMoveShouldBePerfectText
- buttonsound
+ promptbutton
verbosegiveitem TM_RETURN
iffalse .Done
setflag ENGINE_GOLDENROD_DEPT_STORE_TM27_RETURN
@@ -87,7 +87,7 @@
.NotVeryHappy:
writetext GoldenrodDeptStore5FReceptionistItLooksEvilHowAboutThisTMText
- buttonsound
+ promptbutton
verbosegiveitem TM_FRUSTRATION
iffalse .Done
setflag ENGINE_GOLDENROD_DEPT_STORE_TM27_RETURN
--- a/maps/GoldenrodDeptStore6F.asm
+++ b/maps/GoldenrodDeptStore6F.asm
@@ -56,7 +56,7 @@
pause 10
playsound SFX_ENTER_DOOR
writetext GoldenrodClangText
- buttonsound
+ promptbutton
itemnotify
sjump .Start
--- a/maps/GoldenrodFlowerShop.asm
+++ b/maps/GoldenrodFlowerShop.asm
@@ -21,7 +21,7 @@
faceplayer
opentext
writetext GoldenrodFlowerShopTeacherHeresTheSquirtbottleText
- buttonsound
+ promptbutton
verbosegiveitem SQUIRTBOTTLE
setevent EVENT_GOT_SQUIRTBOTTLE
closetext
--- a/maps/GoldenrodGym.asm
+++ b/maps/GoldenrodGym.asm
@@ -53,7 +53,7 @@
checkflag ENGINE_PLAINBADGE
iftrue .GotPlainBadge
writetext WhitneyWhatDoYouWantText
- buttonsound
+ promptbutton
waitsfx
writetext PlayerReceivedPlainBadgeText
playsound SFX_GET_BADGE
@@ -63,7 +63,7 @@
scall GoldenrodGymActivateRockets
.GotPlainBadge:
writetext WhitneyPlainBadgeText
- buttonsound
+ promptbutton
verbosegiveitem TM_ATTRACT
iffalse .NoRoomForAttract
setevent EVENT_GOT_TM45_ATTRACT
--- a/maps/GoldenrodHappinessRater.asm
+++ b/maps/GoldenrodHappinessRater.asm
@@ -13,7 +13,7 @@
opentext
special GetFirstPokemonHappiness
writetext GoldenrodHappinessRaterTeacherText
- buttonsound
+ promptbutton
ifgreater 250 - 1, .LovesYouALot
ifgreater 200 - 1, .ReallyTrustsYou
ifgreater 150 - 1, .SortOfHappy
--- a/maps/GoldenrodUnderground.asm
+++ b/maps/GoldenrodUnderground.asm
@@ -200,7 +200,7 @@
checkmoney YOUR_MONEY, GOLDENRODUNDERGROUND_OLDER_HAIRCUT_PRICE
ifequal HAVE_LESS, .NotEnoughMoney
writetext GoldenrodUndergroundOlderHaircutBrotherAskWhichMonText
- buttonsound
+ promptbutton
special OlderHaircutBrother
ifequal $0, .Refused
ifequal $1, .Refused
@@ -283,7 +283,7 @@
checkmoney YOUR_MONEY, GOLDENRODUNDERGROUND_YOUNGER_HAIRCUT_PRICE
ifequal HAVE_LESS, .NotEnoughMoney
writetext GoldenrodUndergroundYoungerHaircutBrotherAskWhichMonText
- buttonsound
+ promptbutton
special YoungerHaircutBrother
ifequal $0, .Refused
ifequal $1, .Refused
--- a/maps/GoldenrodUndergroundSwitchRoomEntrances.asm
+++ b/maps/GoldenrodUndergroundSwitchRoomEntrances.asm
@@ -273,7 +273,7 @@
Switch1Script:
opentext
writetext SwitchRoomText_Switch1
- buttonsound
+ promptbutton
checkevent EVENT_SWITCH_1
iftrue .On
writetext SwitchRoomText_OffTurnOn
@@ -298,7 +298,7 @@
Switch2Script:
opentext
writetext SwitchRoomText_Switch2
- buttonsound
+ promptbutton
checkevent EVENT_SWITCH_2
iftrue .On
writetext SwitchRoomText_OffTurnOn
@@ -323,7 +323,7 @@
Switch3Script:
opentext
writetext SwitchRoomText_Switch3
- buttonsound
+ promptbutton
checkevent EVENT_SWITCH_3
iftrue .On
writetext SwitchRoomText_OffTurnOn
@@ -348,7 +348,7 @@
EmergencySwitchScript:
opentext
writetext SwitchRoomText_Emergency
- buttonsound
+ promptbutton
checkevent EVENT_EMERGENCY_SWITCH
iftrue .On
writetext SwitchRoomText_OffTurnOn
--- a/maps/GoldenrodUndergroundWarehouse.asm
+++ b/maps/GoldenrodUndergroundWarehouse.asm
@@ -72,7 +72,7 @@
checkevent EVENT_RECEIVED_CARD_KEY
iftrue .GotCardKey
writetext DirectorIntroText
- buttonsound
+ promptbutton
verbosegiveitem CARD_KEY
setevent EVENT_RECEIVED_CARD_KEY
setevent EVENT_GOLDENROD_DEPT_STORE_B1F_LAYOUT_1
@@ -79,7 +79,7 @@
clearevent EVENT_GOLDENROD_DEPT_STORE_B1F_LAYOUT_2
clearevent EVENT_GOLDENROD_DEPT_STORE_B1F_LAYOUT_3
writetext DirectorCardKeyText
- buttonsound
+ promptbutton
.GotCardKey:
writetext DirectorAfterText
waitbutton
--- a/maps/IlexForest.asm
+++ b/maps/IlexForest.asm
@@ -117,7 +117,7 @@
faceplayer
opentext
writetext Text_ItsTheMissingPokemon
- buttonsound
+ promptbutton
writetext Text_Kwaaaa
cry FARFETCH_D
waitbutton
@@ -348,7 +348,7 @@
checkevent EVENT_GOT_HM01_CUT
iftrue .AlreadyGotCut
writetext Text_CharcoalMasterIntro
- buttonsound
+ promptbutton
verbosegiveitem HM_CUT
setevent EVENT_GOT_HM01_CUT
writetext Text_CharcoalMasterOutro
@@ -374,7 +374,7 @@
checkevent EVENT_GOT_TM02_HEADBUTT
iftrue .AlreadyGotHeadbutt
writetext Text_HeadbuttIntro
- buttonsound
+ promptbutton
verbosegiveitem TM_HEADBUTT
iffalse .BagFull
setevent EVENT_GOT_TM02_HEADBUTT
--- a/maps/KurtsHouse.asm
+++ b/maps/KurtsHouse.asm
@@ -67,7 +67,7 @@
.ClearedSlowpokeWell:
writetext KurtsHouseKurtHonoredToMakeBallsText
- buttonsound
+ promptbutton
verbosegiveitem LURE_BALL
iffalse .NoRoomForBall
setevent EVENT_KURT_GAVE_YOU_LURE_BALL
@@ -127,7 +127,7 @@
.AskApricorn:
writetext KurtsHouseKurtAskYouHaveAnApricornText
- buttonsound
+ promptbutton
setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_3
special SelectApricornForKurt
ifequal FALSE, .Cancel
@@ -193,7 +193,7 @@
checkflag ENGINE_KURT_MAKING_BALLS
iftrue KurtMakingBallsScript
writetext KurtsHouseKurtJustFinishedYourBallText
- buttonsound
+ promptbutton
verbosegiveitemvar LEVEL_BALL, VAR_KURT_APRICORNS
iffalse .NoRoomForBall
clearevent EVENT_GAVE_KURT_RED_APRICORN
@@ -203,7 +203,7 @@
checkflag ENGINE_KURT_MAKING_BALLS
iftrue KurtMakingBallsScript
writetext KurtsHouseKurtJustFinishedYourBallText
- buttonsound
+ promptbutton
verbosegiveitemvar LURE_BALL, VAR_KURT_APRICORNS
iffalse .NoRoomForBall
clearevent EVENT_GAVE_KURT_BLU_APRICORN
@@ -213,7 +213,7 @@
checkflag ENGINE_KURT_MAKING_BALLS
iftrue KurtMakingBallsScript
writetext KurtsHouseKurtJustFinishedYourBallText
- buttonsound
+ promptbutton
verbosegiveitemvar MOON_BALL, VAR_KURT_APRICORNS
iffalse .NoRoomForBall
clearevent EVENT_GAVE_KURT_YLW_APRICORN
@@ -223,7 +223,7 @@
checkflag ENGINE_KURT_MAKING_BALLS
iftrue KurtMakingBallsScript
writetext KurtsHouseKurtJustFinishedYourBallText
- buttonsound
+ promptbutton
verbosegiveitemvar FRIEND_BALL, VAR_KURT_APRICORNS
iffalse .NoRoomForBall
clearevent EVENT_GAVE_KURT_GRN_APRICORN
@@ -233,7 +233,7 @@
checkflag ENGINE_KURT_MAKING_BALLS
iftrue KurtMakingBallsScript
writetext KurtsHouseKurtJustFinishedYourBallText
- buttonsound
+ promptbutton
verbosegiveitemvar FAST_BALL, VAR_KURT_APRICORNS
iffalse .NoRoomForBall
clearevent EVENT_GAVE_KURT_WHT_APRICORN
@@ -243,7 +243,7 @@
checkflag ENGINE_KURT_MAKING_BALLS
iftrue KurtMakingBallsScript
writetext KurtsHouseKurtJustFinishedYourBallText
- buttonsound
+ promptbutton
verbosegiveitemvar HEAVY_BALL, VAR_KURT_APRICORNS
iffalse .NoRoomForBall
clearevent EVENT_GAVE_KURT_BLK_APRICORN
@@ -253,7 +253,7 @@
checkflag ENGINE_KURT_MAKING_BALLS
iftrue KurtMakingBallsScript
writetext KurtsHouseKurtJustFinishedYourBallText
- buttonsound
+ promptbutton
verbosegiveitemvar LOVE_BALL, VAR_KURT_APRICORNS
iffalse .NoRoomForBall
clearevent EVENT_GAVE_KURT_PNK_APRICORN
--- a/maps/LakeOfRage.asm
+++ b/maps/LakeOfRage.asm
@@ -46,7 +46,7 @@
iftrue .AskAgainForHelp
opentext
writetext LakeOfRageLanceForcedToEvolveText
- buttonsound
+ promptbutton
faceplayer
writetext LakeOfRageLanceIntroText
yesorno
@@ -138,7 +138,7 @@
end
.MagikarpLengthRecord:
- buttonsound
+ promptbutton
special MagikarpHouseSign
closetext
end
@@ -197,11 +197,11 @@
checkevent EVENT_MET_WESLEY_OF_WEDNESDAY
iftrue .MetWesley
writetext MeetWesleyText
- buttonsound
+ promptbutton
setevent EVENT_MET_WESLEY_OF_WEDNESDAY
.MetWesley:
writetext WesleyGivesGiftText
- buttonsound
+ promptbutton
verbosegiveitem BLACKBELT
iffalse WesleyDoneScript
setevent EVENT_GOT_BLACKBELT_FROM_WESLEY
--- a/maps/LakeOfRageHiddenPowerHouse.asm
+++ b/maps/LakeOfRageHiddenPowerHouse.asm
@@ -12,7 +12,7 @@
checkevent EVENT_GOT_TM10_HIDDEN_POWER
iftrue .AlreadyGotItem
writetext HiddenPowerGuyText1
- buttonsound
+ promptbutton
verbosegiveitem TM_HIDDEN_POWER
iffalse .Done
setevent EVENT_GOT_TM10_HIDDEN_POWER
--- a/maps/LakeOfRageMagikarpHouse.asm
+++ b/maps/LakeOfRageMagikarpHouse.asm
@@ -51,7 +51,7 @@
.GetReward:
writetext MagikarpLengthRaterText_Memento
- buttonsound
+ promptbutton
verbosegiveitem ELIXER
iffalse .NoRoom
writetext MagikarpLengthRaterText_Bonus
--- a/maps/LavRadioTower1F.asm
+++ b/maps/LavRadioTower1F.asm
@@ -33,7 +33,7 @@
.ReturnedMachinePart:
writetext LavRadioTower1FGentlemanText_ReturnedMachinePart
- buttonsound
+ promptbutton
getstring STRING_BUFFER_4, .expncardname
scall .receiveitem
setflag ENGINE_EXPN_CARD
--- a/maps/MahoganyGym.asm
+++ b/maps/MahoganyGym.asm
@@ -41,7 +41,7 @@
setevent EVENT_BEAT_BOARDER_BRAD
setevent EVENT_BEAT_BOARDER_DOUGLAS
writetext PryceText_GlacierBadgeSpeech
- buttonsound
+ promptbutton
verbosegiveitem TM_ICY_WIND
iffalse MahoganyGym_NoRoomForIcyWind
setevent EVENT_GOT_TM16_ICY_WIND
--- a/maps/ManiasHouse.asm
+++ b/maps/ManiasHouse.asm
@@ -19,7 +19,7 @@
special GiveShuckle
iffalse .partyfull
writetext ManiaText_TakeCareOfShuckle
- buttonsound
+ promptbutton
waitsfx
writetext ManiaText_GotShuckle
playsound SFX_KEY_ITEM
--- a/maps/MountMortarB1F.asm
+++ b/maps/MountMortarB1F.asm
@@ -30,7 +30,7 @@
opentext
.BeatKiyo:
writetext MountMortarB1FTyrogueRewardText
- buttonsound
+ promptbutton
waitsfx
readvar VAR_PARTYCOUNT
ifequal PARTY_LENGTH, .NoRoom
--- a/maps/MrPokemonsHouse.asm
+++ b/maps/MrPokemonsHouse.asm
@@ -26,7 +26,7 @@
applymovement PLAYER, MrPokemonsHouse_PlayerWalksToMrPokemon
opentext
writetext MrPokemonIntroText2
- buttonsound
+ promptbutton
waitsfx
giveitem MYSTERY_EGG
writetext MrPokemonsHouse_GotEggText
@@ -36,10 +36,10 @@
setevent EVENT_GOT_MYSTERY_EGG_FROM_MR_POKEMON
blackoutmod CHERRYGROVE_CITY
writetext MrPokemonIntroText3
- buttonsound
+ promptbutton
turnobject MRPOKEMONSHOUSE_GENTLEMAN, RIGHT
writetext MrPokemonIntroText4
- buttonsound
+ promptbutton
turnobject MRPOKEMONSHOUSE_GENTLEMAN, DOWN
turnobject MRPOKEMONSHOUSE_OAK, LEFT
writetext MrPokemonIntroText5
@@ -87,7 +87,7 @@
turnobject PLAYER, RIGHT
opentext
writetext MrPokemonsHouse_OakText1
- buttonsound
+ promptbutton
waitsfx
writetext MrPokemonsHouse_GetDexText
playsound SFX_ITEM
--- a/maps/MrPsychicsHouse.asm
+++ b/maps/MrPsychicsHouse.asm
@@ -12,7 +12,7 @@
checkevent EVENT_GOT_TM29_PSYCHIC
iftrue .AlreadyGotItem
writetext MrPsychicText1
- buttonsound
+ promptbutton
verbosegiveitem TM_PSYCHIC_M
iffalse .Done
setevent EVENT_GOT_TM29_PSYCHIC
--- a/maps/NationalPark.asm
+++ b/maps/NationalPark.asm
@@ -31,7 +31,7 @@
checkevent EVENT_GOT_QUICK_CLAW
iftrue .GotQuickClaw
writetext NationalParkTeacher1Text
- buttonsound
+ promptbutton
verbosegiveitem QUICK_CLAW
iffalse .NoRoom
setevent EVENT_GOT_QUICK_CLAW
@@ -83,7 +83,7 @@
checkevent EVENT_JACK_ASKED_FOR_PHONE_NUMBER
iftrue .AskAgain
writetext SchoolboyJackTradeMonText
- buttonsound
+ promptbutton
setevent EVENT_JACK_ASKED_FOR_PHONE_NUMBER
scall .AskNumber1
sjump .RequestNumber
@@ -213,7 +213,7 @@
checkevent EVENT_BEVERLY_ASKED_FOR_PHONE_NUMBER
iftrue .AskAgain
writetext PokefanBeverlyCuteMonText
- buttonsound
+ promptbutton
setevent EVENT_BEVERLY_ASKED_FOR_PHONE_NUMBER
scall .AskNumber1
sjump .RequestNumber
--- a/maps/OaksLab.asm
+++ b/maps/OaksLab.asm
@@ -20,7 +20,7 @@
checkevent EVENT_TALKED_TO_OAK_IN_KANTO
iftrue .CheckBadges
writetext OakWelcomeKantoText
- buttonsound
+ promptbutton
setevent EVENT_TALKED_TO_OAK_IN_KANTO
.CheckBadges:
readvar VAR_BADGES
@@ -39,18 +39,18 @@
.OpenMtSilver:
writetext OakOpenMtSilverText
- buttonsound
+ promptbutton
setevent EVENT_OPENED_MT_SILVER
sjump .CheckPokedex
.Complain:
writetext OakNoKantoBadgesText
- buttonsound
+ promptbutton
sjump .CheckPokedex
.AhGood:
writetext OakYesKantoBadgesText
- buttonsound
+ promptbutton
sjump .CheckPokedex
OaksAssistant1Script:
--- a/maps/OlivineCafe.asm
+++ b/maps/OlivineCafe.asm
@@ -14,7 +14,7 @@
checkevent EVENT_GOT_HM04_STRENGTH
iftrue .GotStrength
writetext OlivineCafeStrengthSailorText
- buttonsound
+ promptbutton
verbosegiveitem HM_STRENGTH
setevent EVENT_GOT_HM04_STRENGTH
.GotStrength:
--- a/maps/OlivineGoodRodHouse.asm
+++ b/maps/OlivineGoodRodHouse.asm
@@ -15,7 +15,7 @@
yesorno
iffalse .DontWantIt
writetext GiveGoodRodText
- buttonsound
+ promptbutton
verbosegiveitem GOOD_ROD
writetext GaveGoodRodText
waitbutton
--- a/maps/OlivineGym.asm
+++ b/maps/OlivineGym.asm
@@ -31,7 +31,7 @@
checkevent EVENT_GOT_TM23_IRON_TAIL
iftrue .GotIronTail
writetext Jasmine_BadgeSpeech
- buttonsound
+ promptbutton
verbosegiveitem TM_IRON_TAIL
iffalse .NoRoomForIronTail
setevent EVENT_GOT_TM23_IRON_TAIL
--- a/maps/OlivineLighthouse6F.asm
+++ b/maps/OlivineLighthouse6F.asm
@@ -16,7 +16,7 @@
checkevent EVENT_JASMINE_EXPLAINED_AMPHYS_SICKNESS
iftrue .ExplainedSickness
writetext JasmineCianwoodPharmacyText
- buttonsound
+ promptbutton
setevent EVENT_JASMINE_EXPLAINED_AMPHYS_SICKNESS
.ExplainedSickness:
writetext JasmineGetSomeMedicineText
@@ -29,7 +29,7 @@
yesorno
iffalse .no
writetext PlayerHandedSecretpotionText
- buttonsound
+ promptbutton
takeitem SECRETPOTION
writetext JasmineDontBeOffendedText
waitbutton
@@ -41,7 +41,7 @@
playmusic MUSIC_HEAL
writetext JasmineAmphyHowAreYouFeelingText
pause 60
- buttonsound
+ promptbutton
closetext
special RestartMapMusic
cry AMPHAROS
@@ -109,7 +109,7 @@
writetext AmphyPalPalooText
setval AMPHAROS
special PlaySlowCry
- buttonsound
+ promptbutton
writetext AmphyBreathingLaboredText
waitbutton
closetext
--- a/maps/OlivinePort.asm
+++ b/maps/OlivinePort.asm
@@ -93,7 +93,7 @@
yesorno
iffalse OlivinePortNotRidingMoveAwayScript
writetext OlivinePortAskTicketText
- buttonsound
+ promptbutton
checkitem S_S_TICKET
iffalse .NoTicket
writetext OlivinePortFlashTicketText
@@ -158,7 +158,7 @@
yesorno
iffalse OlivinePortNotRidingScript
writetext OlivinePortAskTicketText
- buttonsound
+ promptbutton
checkitem S_S_TICKET
iffalse .NoTicket
writetext OlivinePortFlashTicketText
--- a/maps/PewterCity.asm
+++ b/maps/PewterCity.asm
@@ -27,7 +27,7 @@
checkevent EVENT_GOT_SILVER_WING
iftrue .GotSilverWing
writetext PewterCityGrampsText
- buttonsound
+ promptbutton
verbosegiveitem SILVER_WING
setevent EVENT_GOT_SILVER_WING
closetext
--- a/maps/PlayersHouse1F.asm
+++ b/maps/PlayersHouse1F.asm
@@ -35,7 +35,7 @@
MeetMomScript:
opentext
writetext ElmsLookingForYouText
- buttonsound
+ promptbutton
getstring STRING_BUFFER_4, PokegearName
scall PlayersHouse1FReceiveItemStd
setflag ENGINE_POKEGEAR
@@ -45,7 +45,7 @@
setevent EVENT_PLAYERS_HOUSE_MOM_1
clearevent EVENT_PLAYERS_HOUSE_MOM_2
writetext MomGivesPokegearText
- buttonsound
+ promptbutton
special SetDayOfWeek
.SetDayOfWeek:
writetext IsItDSTText
@@ -68,12 +68,12 @@
.KnowPhone:
writetext KnowTheInstructionsText
- buttonsound
+ promptbutton
sjump .FinishPhone
.ExplainPhone:
writetext DontKnowTheInstructionsText
- buttonsound
+ promptbutton
sjump .FinishPhone
.FinishPhone:
@@ -162,17 +162,17 @@
.MornScript:
writetext NeighborMornIntroText
- buttonsound
+ promptbutton
sjump .Main
.DayScript:
writetext NeighborDayIntroText
- buttonsound
+ promptbutton
sjump .Main
.NiteScript:
writetext NeighborNiteIntroText
- buttonsound
+ promptbutton
sjump .Main
.Main:
--- a/maps/Pokecenter2F.asm
+++ b/maps/Pokecenter2F.asm
@@ -596,7 +596,7 @@
yesorno
iffalse .RefusedGift
writetext Text_MysteryGiftDeliveryGuy_HereYouGo
- buttonsound
+ promptbutton
waitsfx
special GetMysteryGiftItem
iffalse .BagIsFull
--- a/maps/PokemonFanClub.asm
+++ b/maps/PokemonFanClub.asm
@@ -22,10 +22,10 @@
yesorno
iffalse .NotListening
writetext PokemonFanClubChairmanRapidashText
- buttonsound
+ promptbutton
.HeardSpeechButBagFull:
writetext PokemonFanClubChairmanIWantYouToHaveThisText
- buttonsound
+ promptbutton
verbosegiveitem RARE_CANDY
iffalse .BagFull
setevent EVENT_LISTENED_TO_FAN_CLUB_PRESIDENT
@@ -71,9 +71,9 @@
end
.MetCopycat:
- buttonsound
+ promptbutton
writetext PokemonFanClubClefairyGuyTakeThisDollBackToGirlText
- buttonsound
+ promptbutton
waitsfx
giveitem LOST_ITEM
iffalse .NoRoom
--- a/maps/PowerPlant.asm
+++ b/maps/PowerPlant.asm
@@ -158,7 +158,7 @@
.FoundMachinePart:
writetext PowerPlantManagerThatsThePartText
- buttonsound
+ promptbutton
takeitem MACHINE_PART
setevent EVENT_RETURNED_MACHINE_PART
clearevent EVENT_SAFFRON_TRAIN_STATION_POPULATION
@@ -170,7 +170,7 @@
checkevent EVENT_GOT_TM07_ZAP_CANNON
iftrue .GotZapCannon
writetext PowerPlantManagerTakeThisTMText
- buttonsound
+ promptbutton
verbosegiveitem TM_ZAP_CANNON
iffalse .NoRoom
setevent EVENT_GOT_TM07_ZAP_CANNON
--- a/maps/RadioTower1F.asm
+++ b/maps/RadioTower1F.asm
@@ -31,7 +31,7 @@
faceplayer
opentext
writetext RadioTower1FLuckyNumberManAskToPlayText
- buttonsound
+ promptbutton
special CheckLuckyNumberShowFlag
iffalse .skip
special ResetLuckyNumberShowFlag
@@ -40,17 +40,17 @@
checkflag ENGINE_LUCKY_NUMBER_SHOW
iftrue .GameOver
writetext RadioTower1FLuckyNumberManThisWeeksIdIsText
- buttonsound
+ promptbutton
closetext
applymovement RADIOTOWER1F_LUCKYNUMBERMAN, RadioTower1FLuckyNumberManGoToPCMovement
opentext
writetext RadioTower1FLuckyNumberManCheckIfMatchText
- buttonsound
+ promptbutton
waitsfx
writetext RadioTower1FLuckyNumberManDotDotDotText
playsound SFX_DEX_FANFARE_20_49
waitsfx
- buttonsound
+ promptbutton
special CheckForLuckyNumberWinners
closetext
applymovement RADIOTOWER1F_LUCKYNUMBERMAN, RadioTower1FLuckyNumberManReturnToPlayerMovement
@@ -70,7 +70,7 @@
writetext RadioTower1FLuckyNumberManPerfectMatchText
playsound SFX_1ST_PLACE
waitsfx
- buttonsound
+ promptbutton
giveitem MASTER_BALL
iffalse .BagFull
itemnotify
@@ -81,7 +81,7 @@
writetext RadioTower1FLuckyNumberManOkayMatchText
playsound SFX_2ND_PLACE
waitsfx
- buttonsound
+ promptbutton
giveitem EXP_SHARE
iffalse .BagFull
itemnotify
@@ -92,7 +92,7 @@
writetext RadioTower1FLuckyNumberManWeakMatchText
playsound SFX_3RD_PLACE
waitsfx
- buttonsound
+ promptbutton
giveitem PP_UP
iffalse .BagFull
itemnotify
@@ -145,11 +145,11 @@
playsound SFX_ELEVATOR_END
waitsfx
writetext RadioTower1FRadioCardWomanYouWinText
- buttonsound
+ promptbutton
getstring STRING_BUFFER_4, .RadioCardText
scall .ReceiveItem
writetext RadioTower1FPokegearIsARadioText
- buttonsound
+ promptbutton
setflag ENGINE_RADIO_CARD
.GotCard:
writetext RadioTower1FRadioCardWomanTuneInText
--- a/maps/RadioTower2F.asm
+++ b/maps/RadioTower2F.asm
@@ -161,7 +161,7 @@
.Introduction:
writetext RadioTower2FBuenaShowIntroductionText
- buttonsound
+ promptbutton
setevent EVENT_MET_BUENA
verbosegiveitem BLUE_CARD
.TuneIn:
@@ -285,7 +285,7 @@
writetext RadioTower2FRegisteredBuenasNumberText
playsound SFX_REGISTER_PHONE_NUMBER
waitsfx
- buttonsound
+ promptbutton
writetext RadioTower2FBuenaCallMeText
waitbutton
closetext
@@ -314,7 +314,7 @@
checkitem BLUE_CARD
iffalse .NoCard
writetext RadioTower2FBuenaReceptionistPointsForPrizesText
- buttonsound
+ promptbutton
special BuenaPrize
closetext
end
@@ -321,7 +321,7 @@
.NoCard:
writetext RadioTower2FBuenaReceptionistNoCardText
- buttonsound
+ promptbutton
closetext
end
--- a/maps/RadioTower3F.asm
+++ b/maps/RadioTower3F.asm
@@ -64,7 +64,7 @@
.NoRockets:
writetext RadioTower3FCooltrainerFYoureMyHeroText
- buttonsound
+ promptbutton
verbosegiveitem TM_SUNNY_DAY
iffalse .NoRoom
writetext RadioTower3FCooltrainerFItsSunnyDayText
--- a/maps/RadioTower4F.asm
+++ b/maps/RadioTower4F.asm
@@ -29,7 +29,7 @@
.ClearedRockets:
writetext RadioTower4FDJMaryText_ClearedRockets
- buttonsound
+ promptbutton
verbosegiveitem PINK_BOW
iffalse .NoRoom
writetext RadioTower4FDJMaryText_GivePinkBow
--- a/maps/RadioTower5F.asm
+++ b/maps/RadioTower5F.asm
@@ -42,7 +42,7 @@
reloadmapafterbattle
opentext
writetext FakeDirectorTextAfter
- buttonsound
+ promptbutton
verbosegiveitem BASEMENT_KEY
closetext
setscene SCENE_RADIOTOWER5F_ROCKET_BOSS
@@ -119,7 +119,7 @@
turnobject PLAYER, RIGHT
opentext
writetext RadioTower5FDirectorThankYouText
- buttonsound
+ promptbutton
verbosegiveitem CLEAR_BELL
writetext RadioTower5FDirectorDescribeClearBellText
waitbutton
--- a/maps/Route12SuperRodHouse.asm
+++ b/maps/Route12SuperRodHouse.asm
@@ -15,7 +15,7 @@
yesorno
iffalse .Refused
writetext GiveSuperRodText
- buttonsound
+ promptbutton
verbosegiveitem SUPER_ROD
iffalse .NoRoom
setevent EVENT_GOT_SUPER_ROD
--- a/maps/Route24.asm
+++ b/maps/Route24.asm
@@ -21,7 +21,7 @@
playmusic MUSIC_ROCKET_ENCOUNTER
opentext
writetext Route24RocketAfterBattleText
- buttonsound
+ promptbutton
special FadeOutMusic
writetext Route24RocketDisappearsText
waitbutton
--- a/maps/Route25.asm
+++ b/maps/Route25.asm
@@ -161,7 +161,7 @@
checkevent EVENT_CLEARED_NUGGET_BRIDGE
iftrue .AfterNuggetBridge
writetext CooltrainermKevinNuggetText
- buttonsound
+ promptbutton
verbosegiveitem NUGGET
iffalse .NoRoomForNugget
setevent EVENT_CLEARED_NUGGET_BRIDGE
--- a/maps/Route26.asm
+++ b/maps/Route26.asm
@@ -38,7 +38,7 @@
checkevent EVENT_GAVEN_ASKED_FOR_PHONE_NUMBER
iftrue .AskedAlready
writetext CooltrainermGavenAfterText
- buttonsound
+ promptbutton
setevent EVENT_GAVEN_ASKED_FOR_PHONE_NUMBER
scall .AskNumber1
sjump .AskForNumber
@@ -142,7 +142,7 @@
checkevent EVENT_BETH_ASKED_FOR_PHONE_NUMBER
iftrue .AskedAlready
writetext CooltrainerfBethAfterText
- buttonsound
+ promptbutton
setevent EVENT_BETH_ASKED_FOR_PHONE_NUMBER
scall .AskNumber1
sjump .AskForNumber
--- a/maps/Route27.asm
+++ b/maps/Route27.asm
@@ -36,7 +36,7 @@
turnobject PLAYER, RIGHT
opentext
writetext Route27FisherHeyText
- buttonsound
+ promptbutton
writetext Route27FisherText
waitbutton
closetext
@@ -73,7 +73,7 @@
checkevent EVENT_JOSE_ASKED_FOR_PHONE_NUMBER
iftrue .AskedAlready
writetext BirdKeeperJose2AfterBattleText
- buttonsound
+ promptbutton
setevent EVENT_JOSE_ASKED_FOR_PHONE_NUMBER
scall .AskNumber1
sjump .AskForNumber
@@ -206,7 +206,7 @@
checkevent EVENT_REENA_ASKED_FOR_PHONE_NUMBER
iftrue .AskedAlready
writetext CooltrainerfReenaAfterBattleText
- buttonsound
+ promptbutton
setevent EVENT_REENA_ASKED_FOR_PHONE_NUMBER
scall .AskNumber1
sjump .AskForNumber
--- a/maps/Route27SandstormHouse.asm
+++ b/maps/Route27SandstormHouse.asm
@@ -13,13 +13,13 @@
iftrue .AlreadyGotItem
special GetFirstPokemonHappiness
writetext SandstormHouseWomanText1
- buttonsound
+ promptbutton
ifgreater 150 - 1, .Loyal
sjump .Disloyal
.Loyal:
writetext SandstormHouseWomanLoyalText
- buttonsound
+ promptbutton
verbosegiveitem TM_SANDSTORM
iffalse .Done
setevent EVENT_GOT_TM37_SANDSTORM
--- a/maps/Route28SteelWingHouse.asm
+++ b/maps/Route28SteelWingHouse.asm
@@ -17,7 +17,7 @@
checkevent EVENT_GOT_TM47_STEEL_WING
iftrue .AlreadyGotItem
writetext CelebrityText1
- buttonsound
+ promptbutton
verbosegiveitem TM_STEEL_WING
iffalse .Done
setevent EVENT_GOT_TM47_STEEL_WING
--- a/maps/Route29.asm
+++ b/maps/Route29.asm
@@ -174,11 +174,11 @@
checkevent EVENT_MET_TUSCANY_OF_TUESDAY
iftrue .MetTuscany
writetext MeetTuscanyText
- buttonsound
+ promptbutton
setevent EVENT_MET_TUSCANY_OF_TUESDAY
.MetTuscany:
writetext TuscanyGivesGiftText
- buttonsound
+ promptbutton
verbosegiveitem PINK_BOW
iffalse TuscanyDoneScript
setevent EVENT_GOT_PINK_BOW_FROM_TUSCANY
--- a/maps/Route2NuggetHouse.asm
+++ b/maps/Route2NuggetHouse.asm
@@ -12,7 +12,7 @@
checkevent EVENT_GOT_NUGGET_FROM_GUY
iftrue .GotNugget
writetext Route2NuggetHouseFisherText
- buttonsound
+ promptbutton
verbosegiveitem NUGGET
iffalse .NoRoom
setevent EVENT_GOT_NUGGET_FROM_GUY
--- a/maps/Route30.asm
+++ b/maps/Route30.asm
@@ -50,7 +50,7 @@
checkevent EVENT_JOEY_ASKED_FOR_PHONE_NUMBER
iftrue .AskAgain
writetext YoungsterJoey1AfterText
- buttonsound
+ promptbutton
setevent EVENT_JOEY_ASKED_FOR_PHONE_NUMBER
scall .AskNumber1
sjump .RequestNumber
--- a/maps/Route30BerryHouse.asm
+++ b/maps/Route30BerryHouse.asm
@@ -12,7 +12,7 @@
checkevent EVENT_GOT_BERRY_FROM_ROUTE_30_HOUSE
iftrue .GotBerry
writetext Route30BerrySpeechHouseMonEatBerriesText
- buttonsound
+ promptbutton
verbosegiveitem BERRY
iffalse .NoRoom
setevent EVENT_GOT_BERRY_FROM_ROUTE_30_HOUSE
--- a/maps/Route31.asm
+++ b/maps/Route31.asm
@@ -194,7 +194,7 @@
.TryGiveKenya:
writetext Text_Route31SleepyManGotMail
- buttonsound
+ promptbutton
checkpokemail ReceivedSpearowMailText
ifequal POKEMAIL_WRONG_MAIL, .WrongMail
ifequal POKEMAIL_REFUSED, .Refused
@@ -202,9 +202,9 @@
ifequal POKEMAIL_LAST_MON, .LastMon
; POKEMAIL_CORRECT
writetext Text_Route31HandOverMailMon
- buttonsound
+ promptbutton
writetext Text_Route31ReadingMail
- buttonsound
+ promptbutton
setevent EVENT_GAVE_KENYA
verbosegiveitem TM_NIGHTMARE
iffalse .NoRoomForItems
--- a/maps/Route32.asm
+++ b/maps/Route32.asm
@@ -65,7 +65,7 @@
.GiveMiracleSeed:
writetext Route32CooltrainerMText_HaveThisSeed
- buttonsound
+ promptbutton
verbosegiveitem MIRACLE_SEED
iffalse .BagFull
setevent EVENT_GOT_MIRACLE_SEED_IN_ROUTE_32
@@ -106,7 +106,7 @@
checkevent EVENT_GOT_TM05_ROAR
iftrue .AlreadyHaveRoar
writetext Text_RoarIntro
- buttonsound
+ promptbutton
verbosegiveitem TM_ROAR
iffalse .Finish
setevent EVENT_GOT_TM05_ROAR
@@ -179,7 +179,7 @@
checkevent EVENT_RALPH_ASKED_FOR_PHONE_NUMBER
iftrue .AskAgain
writetext FisherRalphAfterText
- buttonsound
+ promptbutton
setevent EVENT_RALPH_ASKED_FOR_PHONE_NUMBER
scall .AskNumber1
sjump .AskForNumber
@@ -313,7 +313,7 @@
checkevent EVENT_LIZ_ASKED_FOR_PHONE_NUMBER
iftrue .AskAgain
writetext PicnickerLiz1AfterText
- buttonsound
+ promptbutton
setevent EVENT_LIZ_ASKED_FOR_PHONE_NUMBER
scall .AskNumber1
sjump .AskForNumber
@@ -459,11 +459,11 @@
checkevent EVENT_MET_FRIEDA_OF_FRIDAY
iftrue .MetFrieda
writetext MeetFriedaText
- buttonsound
+ promptbutton
setevent EVENT_MET_FRIEDA_OF_FRIDAY
.MetFrieda:
writetext FriedaGivesGiftText
- buttonsound
+ promptbutton
verbosegiveitem POISON_BARB
iffalse .Done
setevent EVENT_GOT_POISON_BARB_FROM_FRIEDA
--- a/maps/Route32Pokecenter1F.asm
+++ b/maps/Route32Pokecenter1F.asm
@@ -20,7 +20,7 @@
yesorno
iffalse .Refused
writetext Route32Pokecenter1FFishingGuruText_Yes
- buttonsound
+ promptbutton
verbosegiveitem OLD_ROD
writetext Route32Pokecenter1FFishingGuruText_GiveOldRod
waitbutton
--- a/maps/Route33.asm
+++ b/maps/Route33.asm
@@ -27,7 +27,7 @@
checkevent EVENT_ANTHONY_ASKED_FOR_PHONE_NUMBER
iftrue .AskAgain
writetext HikerAnthony2AfterText
- buttonsound
+ promptbutton
setevent EVENT_ANTHONY_ASKED_FOR_PHONE_NUMBER
scall .AskNumber1
sjump .AskForPhoneNumber
--- a/maps/Route34.asm
+++ b/maps/Route34.asm
@@ -101,7 +101,7 @@
checkevent EVENT_TODD_ASKED_FOR_PHONE_NUMBER
iftrue .AskAgain
writetext CamperTodd1AfterText
- buttonsound
+ promptbutton
setevent EVENT_TODD_ASKED_FOR_PHONE_NUMBER
scall .AskNumber
sjump .FinishAsk
@@ -226,7 +226,7 @@
checkevent EVENT_GINA_ASKED_FOR_PHONE_NUMBER
iftrue .AskAgain
writetext PicnickerGina1AfterText
- buttonsound
+ promptbutton
setevent EVENT_GINA_ASKED_FOR_PHONE_NUMBER
scall .AskNumber1
sjump .FinishAsk
@@ -459,7 +459,7 @@
checkevent EVENT_GOT_SOFT_SAND_FROM_KATE
iftrue .GotSoftSand
writetext CooltrainerfKateOfferSoftSandText
- buttonsound
+ promptbutton
verbosegiveitem SOFT_SAND
iffalse .BagFull
setevent EVENT_GOT_SOFT_SAND_FROM_KATE
--- a/maps/Route34IlexForestGate.asm
+++ b/maps/Route34IlexForestGate.asm
@@ -48,7 +48,7 @@
checkevent EVENT_GOT_TM12_SWEET_SCENT
iftrue .GotSweetScent
writetext Route34IlexForestGateTeacherText
- buttonsound
+ promptbutton
verbosegiveitem TM_SWEET_SCENT
iffalse .NoRoom
setevent EVENT_GOT_TM12_SWEET_SCENT
@@ -61,7 +61,7 @@
.ForestIsRestless:
writetext Route34IlexForestGateTeacher_ForestIsRestless
- buttonsound
+ promptbutton
closetext
end
--- a/maps/Route35.asm
+++ b/maps/Route35.asm
@@ -39,7 +39,7 @@
checkevent EVENT_IRWIN_ASKED_FOR_PHONE_NUMBER
iftrue .AskedAlready
writetext JugglerIrwinAfterBattleText
- buttonsound
+ promptbutton
setevent EVENT_IRWIN_ASKED_FOR_PHONE_NUMBER
scall Route35AskNumber1M
sjump .AskForNumber
@@ -142,7 +142,7 @@
checkevent EVENT_ARNIE_ASKED_FOR_PHONE_NUMBER
iftrue .AskedAlready
writetext BugCatcherArnieAfterBattleText
- buttonsound
+ promptbutton
setevent EVENT_ARNIE_ASKED_FOR_PHONE_NUMBER
scall Route35AskNumber1M
sjump .AskForNumber
--- a/maps/Route35GoldenrodGate.asm
+++ b/maps/Route35GoldenrodGate.asm
@@ -21,7 +21,7 @@
yesorno
iffalse .refused
writetext Route35GoldenrodGateRandyThanksKidText
- buttonsound
+ promptbutton
waitsfx
readvar VAR_PARTYCOUNT
ifequal PARTY_LENGTH, .partyfull
@@ -51,7 +51,7 @@
.questcomplete
writetext Route35GoldenrodGateRandySomethingForYourTroubleText
- buttonsound
+ promptbutton
verbosegiveitem HP_UP
iffalse .bagfull
setevent EVENT_GOT_HP_UP_FROM_RANDY
--- a/maps/Route35NationalParkGate.asm
+++ b/maps/Route35NationalParkGate.asm
@@ -99,7 +99,7 @@
setflag ENGINE_BUG_CONTEST_TIMER
special PlayMapMusic
writetext Route35NationalParkGateOfficer1GiveParkBallsText
- buttonsound
+ promptbutton
writetext Route35NationalParkGatePlayerReceivedParkBallsText
playsound SFX_ITEM
waitsfx
@@ -141,11 +141,11 @@
iftrue Route35NationalParkGate_FirstMonIsFainted
setevent EVENT_LEFT_MONS_WITH_CONTEST_OFFICER
writetext Route35NationalParkGateOfficer1WellHoldYourMonText
- buttonsound
+ promptbutton
writetext Route35NationalParkGatePlayersMonLeftWithHelperText
playsound SFX_GOT_SAFARI_BALLS
waitsfx
- buttonsound
+ promptbutton
sjump Route35NationalParkGate_OkayToProceed
Route35NationalParkGate_DeclinedToParticipate:
--- a/maps/Route36.asm
+++ b/maps/Route36.asm
@@ -137,7 +137,7 @@
.ClearedSudowoodo:
writetext RockSmashGuyText2
- buttonsound
+ promptbutton
verbosegiveitem TM_ROCK_SMASH
iffalse .NoRoomForTM
setevent EVENT_GOT_TM08_ROCK_SMASH
@@ -180,7 +180,7 @@
checkevent EVENT_ALAN_ASKED_FOR_PHONE_NUMBER
iftrue .AskAgainForPhoneNumber
writetext SchoolboyAlanBooksText
- buttonsound
+ promptbutton
setevent EVENT_ALAN_ASKED_FOR_PHONE_NUMBER
scall .AskNumber1
sjump .ContinueAskForPhoneNumber
@@ -323,11 +323,11 @@
checkevent EVENT_MET_ARTHUR_OF_THURSDAY
iftrue .MetArthur
writetext MeetArthurText
- buttonsound
+ promptbutton
setevent EVENT_MET_ARTHUR_OF_THURSDAY
.MetArthur:
writetext ArthurGivesGiftText
- buttonsound
+ promptbutton
verbosegiveitem HARD_STONE
iffalse .BagFull
setevent EVENT_GOT_HARD_STONE_FROM_ARTHUR
--- a/maps/Route36NationalParkGate.asm
+++ b/maps/Route36NationalParkGate.asm
@@ -160,7 +160,7 @@
setflag ENGINE_BUG_CONTEST_TIMER
special PlayMapMusic
writetext Route36NationalParkGateOfficer1GiveParkBallsText
- buttonsound
+ promptbutton
waitsfx
writetext Route36NationalParkGatePlayerReceivedParkBallsText
playsound SFX_ITEM
@@ -193,11 +193,11 @@
iftrue .FirstMonIsFainted
setevent EVENT_LEFT_MONS_WITH_CONTEST_OFFICER
writetext Route36NationalParkGateOfficer1WellHoldYourMonText
- buttonsound
+ promptbutton
writetext Route36NationalParkGatePlayersMonLeftWithHelperText
playsound SFX_GOT_SAFARI_BALLS
waitsfx
- buttonsound
+ promptbutton
sjump .ResumeStartingContest
.DecidedNotToJoinContest:
@@ -246,7 +246,7 @@
.Sunstone:
writetext Route36NationalParkGateOfficer1HeresThePrizeText
- buttonsound
+ promptbutton
verbosegiveitem SUN_STONE
iffalse .BagFull
clearevent EVENT_CONTEST_OFFICER_HAS_SUN_STONE
@@ -255,7 +255,7 @@
.Everstone:
writetext Route36NationalParkGateOfficer1HeresThePrizeText
- buttonsound
+ promptbutton
verbosegiveitem EVERSTONE
iffalse .BagFull
clearevent EVENT_CONTEST_OFFICER_HAS_EVERSTONE
@@ -264,7 +264,7 @@
.GoldBerry:
writetext Route36NationalParkGateOfficer1HeresThePrizeText
- buttonsound
+ promptbutton
verbosegiveitem GOLD_BERRY
iffalse .BagFull
clearevent EVENT_CONTEST_OFFICER_HAS_GOLD_BERRY
@@ -273,7 +273,7 @@
.Berry:
writetext Route36NationalParkGateOfficer1HeresThePrizeText
- buttonsound
+ promptbutton
verbosegiveitem BERRY
iffalse .BagFull
clearevent EVENT_CONTEST_OFFICER_HAS_BERRY
--- a/maps/Route37.asm
+++ b/maps/Route37.asm
@@ -66,17 +66,17 @@
checkevent EVENT_MET_SUNNY_OF_SUNDAY
iftrue .MetSunny
writetext MeetSunnyText
- buttonsound
+ promptbutton
setevent EVENT_MET_SUNNY_OF_SUNDAY
.MetSunny:
checkflag ENGINE_PLAYER_IS_FEMALE
iftrue .Kris
writetext SunnyGivesGiftText1
- buttonsound
+ promptbutton
sjump .next
.Kris:
writetext SunnyGivesGiftText2
- buttonsound
+ promptbutton
.next
verbosegiveitem MAGNET
iffalse SunnyDoneScript
--- a/maps/Route38.asm
+++ b/maps/Route38.asm
@@ -50,7 +50,7 @@
checkevent EVENT_DANA_ASKED_FOR_PHONE_NUMBER
iftrue .SecondTimeAsking
writetext LassDanaMoomooMilkText
- buttonsound
+ promptbutton
setevent EVENT_DANA_ASKED_FOR_PHONE_NUMBER
scall .AskNumber1F
sjump .AskForPhoneNumber
@@ -186,7 +186,7 @@
checkevent EVENT_CHAD_ASKED_FOR_PHONE_NUMBER
iftrue .SecondTimeAsking
writetext SchoolboyChadSoManyTestsText
- buttonsound
+ promptbutton
setevent EVENT_CHAD_ASKED_FOR_PHONE_NUMBER
scall .AskPhoneNumber1
sjump .AskToRegisterNumber
--- a/maps/Route39.asm
+++ b/maps/Route39.asm
@@ -39,7 +39,7 @@
checkevent EVENT_DEREK_ASKED_FOR_PHONE_NUMBER
iftrue .AskedAlready
writetext PokefanMDerekText_NotBragging
- buttonsound
+ promptbutton
setevent EVENT_DEREK_ASKED_FOR_PHONE_NUMBER
scall .AskNumber1
sjump .AskForNumber
--- a/maps/Route39Barn.asm
+++ b/maps/Route39Barn.asm
@@ -51,7 +51,7 @@
writetext MoomooWeakMooText
setval MILTANK
special PlaySlowCry
- buttonsound
+ promptbutton
writetext Route39BarnItsCryIsWeakText
checkevent EVENT_TALKED_TO_FARMER_ABOUT_MOOMOO
iftrue .GiveBerry
@@ -60,7 +60,7 @@
end
.GiveBerry:
- buttonsound
+ promptbutton
writetext Route39BarnAskGiveBerryText
yesorno
iffalse .Refused
@@ -80,7 +80,7 @@
.ThreeBerries:
writetext Route39BarnGaveBerryText
- buttonsound
+ promptbutton
writetext Route39BarnLittleHealthierText
waitbutton
closetext
@@ -88,7 +88,7 @@
.FiveBerries:
writetext Route39BarnGaveBerryText
- buttonsound
+ promptbutton
writetext Route39BarnQuiteHealthyText
waitbutton
closetext
@@ -98,7 +98,7 @@
playmusic MUSIC_HEAL
writetext Route39BarnGaveBerryText
pause 60
- buttonsound
+ promptbutton
special RestartMapMusic
writetext Route39BarnTotallyHealthyText
waitbutton
--- a/maps/Route39Farmhouse.asm
+++ b/maps/Route39Farmhouse.asm
@@ -36,7 +36,7 @@
waitsfx
playsound SFX_TRANSACTION
writetext FarmerMText_GotMilk
- buttonsound
+ promptbutton
itemnotify
closetext
end
@@ -79,7 +79,7 @@
FarmerFScript_GiveSnore:
writetext FarmerFText_HealedMiltank
- buttonsound
+ promptbutton
verbosegiveitem TM_SNORE
iffalse FarmerFScript_NoRoomForSnore
setevent EVENT_GOT_TM13_SNORE_FROM_MOOMOO_FARM
--- a/maps/Route40.asm
+++ b/maps/Route40.asm
@@ -100,11 +100,11 @@
checkevent EVENT_MET_MONICA_OF_MONDAY
iftrue .MetMonica
writetext MeetMonicaText
- buttonsound
+ promptbutton
setevent EVENT_MET_MONICA_OF_MONDAY
.MetMonica:
writetext MonicaGivesGiftText
- buttonsound
+ promptbutton
verbosegiveitem SHARP_BEAK
iffalse .done
setevent EVENT_GOT_SHARP_BEAK_FROM_MONICA
--- a/maps/Route42.asm
+++ b/maps/Route42.asm
@@ -50,7 +50,7 @@
checkevent EVENT_TULLY_ASKED_FOR_PHONE_NUMBER
iftrue .AskedAlready
writetext FisherTullyAfterBattleText
- buttonsound
+ promptbutton
setevent EVENT_TULLY_ASKED_FOR_PHONE_NUMBER
scall .AskNumber1
sjump .AskForNumber
--- a/maps/Route43.asm
+++ b/maps/Route43.asm
@@ -60,7 +60,7 @@
checkevent EVENT_BRENT_ASKED_FOR_PHONE_NUMBER
iftrue .AskedAlready
writetext PokemaniacBrentAfterBattleText
- buttonsound
+ promptbutton
setevent EVENT_BRENT_ASKED_FOR_PHONE_NUMBER
scall .AskNumber1
sjump .AskForNumber
@@ -191,7 +191,7 @@
checkevent EVENT_TIFFANY_ASKED_FOR_PHONE_NUMBER
iftrue .AskedAlready
writetext PicnickerTiffanyWantsPicnicText
- buttonsound
+ promptbutton
setevent EVENT_TIFFANY_ASKED_FOR_PHONE_NUMBER
scall .AskNumber1
sjump .AskForNumber
--- a/maps/Route43Gate.asm
+++ b/maps/Route43Gate.asm
@@ -47,7 +47,7 @@
applymovement ROUTE43GATE_ROCKET1, Rocket1Script_BlocksYouSouth
opentext
writetext RocketText_TollFee
- buttonsound
+ promptbutton
checkmoney YOUR_MONEY, ROUTE43GATE_TOLL - 1
ifequal HAVE_MORE, RocketScript_TollSouth
sjump RocketScript_YoureBrokeSouth
@@ -63,7 +63,7 @@
sjump RocketScript_ShakeDownSouth
RocketScript_ShakeDownSouth:
- buttonsound
+ promptbutton
closetext
applymovement ROUTE43GATE_ROCKET1, Rocket1Script_LetsYouPassSouth
applymovement ROUTE43GATE_ROCKET2, Rocket2Script_LetsYouPassSouth
@@ -79,7 +79,7 @@
applymovement ROUTE43GATE_ROCKET2, Rocket2Script_BlocksYouNorth
opentext
writetext RocketText_TollFee
- buttonsound
+ promptbutton
checkmoney YOUR_MONEY, ROUTE43GATE_TOLL - 1
ifequal HAVE_MORE, RocketScript_TollNorth
sjump RocketScript_YoureBrokeNorth
@@ -95,7 +95,7 @@
sjump RocketScript_ShakeDownNorth
RocketScript_ShakeDownNorth:
- buttonsound
+ promptbutton
closetext
applymovement ROUTE43GATE_ROCKET2, Rocket2Script_LetsYouPassNorth
applymovement ROUTE43GATE_ROCKET1, Rocket1Script_LetsYouPassNorth
@@ -112,7 +112,7 @@
checkevent EVENT_GOT_TM36_SLUDGE_BOMB
iftrue .GotSludgeBomb
writetext OfficerText_FoundTM
- buttonsound
+ promptbutton
verbosegiveitem TM_SLUDGE_BOMB
iffalse .NoRoomForSludgeBomb
setevent EVENT_GOT_TM36_SLUDGE_BOMB
--- a/maps/Route44.asm
+++ b/maps/Route44.asm
@@ -30,7 +30,7 @@
checkevent EVENT_VANCE_ASKED_FOR_PHONE_NUMBER
iftrue .AskedAlready
writetext BirdKeeperVanceLegendaryBirdsText
- buttonsound
+ promptbutton
setevent EVENT_VANCE_ASKED_FOR_PHONE_NUMBER
scall Route44AskNumber1M
sjump .AskForNumber
@@ -174,7 +174,7 @@
checkevent EVENT_WILTON_ASKED_FOR_PHONE_NUMBER
iftrue .AskedAlready
writetext FisherWiltonHugePoliwagText
- buttonsound
+ promptbutton
setevent EVENT_WILTON_ASKED_FOR_PHONE_NUMBER
scall Route44AskNumber1M
sjump .AskForNumber
--- a/maps/Route45.asm
+++ b/maps/Route45.asm
@@ -158,7 +158,7 @@
checkevent EVENT_PARRY_ASKED_FOR_PHONE_NUMBER
iftrue .AskedAlready
writetext HikerParryAfterBattleText
- buttonsound
+ promptbutton
setevent EVENT_PARRY_ASKED_FOR_PHONE_NUMBER
scall Route45AskNumber1M
sjump .AskForNumber
--- a/maps/Route46.asm
+++ b/maps/Route46.asm
@@ -36,7 +36,7 @@
checkevent EVENT_ERIN_ASKED_FOR_PHONE_NUMBER
iftrue .AskedAlready
writetext PicnickerErinAfterBattleText
- buttonsound
+ promptbutton
setevent EVENT_ERIN_ASKED_FOR_PHONE_NUMBER
scall Route46AskNumber1F
sjump .AskForNumber
--- a/maps/Route5CleanseTagHouse.asm
+++ b/maps/Route5CleanseTagHouse.asm
@@ -13,7 +13,7 @@
checkevent EVENT_GOT_CLEANSE_TAG
iftrue .GotCleanseTag
writetext Route5CleanseTagHouseGrannyText1
- buttonsound
+ promptbutton
verbosegiveitem CLEANSE_TAG
iffalse .NoRoom
setevent EVENT_GOT_CLEANSE_TAG
--- a/maps/RuinsOfAlphKabutoChamber.asm
+++ b/maps/RuinsOfAlphKabutoChamber.asm
@@ -90,7 +90,7 @@
checkevent EVENT_SOLVED_KABUTO_PUZZLE
iffalse .PuzzleIncomplete
writetext RuinsOfAlphKabutoChamberScientistTremorText
- buttonsound
+ promptbutton
.PuzzleIncomplete:
writetext RuinsOfAlphKabutoChamberScientistCrypticText
waitbutton
--- a/maps/RuinsOfAlphOutside.asm
+++ b/maps/RuinsOfAlphOutside.asm
@@ -75,7 +75,7 @@
iftrue .Next
setevent EVENT_TALKED_TO_RUINS_COWARD
writetext RuinsOfAlphOutsideFisherText1
- buttonsound
+ promptbutton
.Next:
writetext RuinsOfAlphOutsideFisherText2
waitbutton
--- a/maps/SilphCo1F.asm
+++ b/maps/SilphCo1F.asm
@@ -16,7 +16,7 @@
checkevent EVENT_GOT_UP_GRADE
iftrue .GotUpGrade
writetext SilphCoOfficerText
- buttonsound
+ promptbutton
verbosegiveitem UP_GRADE
iffalse .NoRoom
setevent EVENT_GOT_UP_GRADE
--- a/maps/SlowpokeWellB2F.asm
+++ b/maps/SlowpokeWellB2F.asm
@@ -13,7 +13,7 @@
checkevent EVENT_GOT_KINGS_ROCK_IN_SLOWPOKE_WELL
iftrue .GotKingsRock
writetext SlowpokeWellB2FGymGuyText
- buttonsound
+ promptbutton
verbosegiveitem KINGS_ROCK
iffalse .NoRoom
setevent EVENT_GOT_KINGS_ROCK_IN_SLOWPOKE_WELL
--- a/maps/SproutTower3F.asm
+++ b/maps/SproutTower3F.asm
@@ -75,7 +75,7 @@
reloadmapafterbattle
opentext
writetext SageLiTakeThisFlashText
- buttonsound
+ promptbutton
verbosegiveitem HM_FLASH
setevent EVENT_GOT_HM05_FLASH
setevent EVENT_BEAT_SAGE_LI
--- a/maps/TeamRocketBaseB2F.asm
+++ b/maps/TeamRocketBaseB2F.asm
@@ -284,7 +284,7 @@
turnobject PLAYER, RIGHT
opentext
writetext RocketBaseLanceElectrodeDoneText
- buttonsound
+ promptbutton
verbosegiveitem HM_WHIRLPOOL
setevent EVENT_GOT_HM06_WHIRLPOOL
writetext RocketBaseLanceWhirlpoolText
--- a/maps/TinTower1F.asm
+++ b/maps/TinTower1F.asm
@@ -192,7 +192,7 @@
checkevent EVENT_GOT_RAINBOW_WING
iftrue .GotRainbowWing
writetext TinTower1FSage5Text1
- buttonsound
+ promptbutton
verbosegiveitem RAINBOW_WING
closetext
refreshscreen
--- a/maps/TrainerHouseB1F.asm
+++ b/maps/TrainerHouseB1F.asm
@@ -17,7 +17,7 @@
checkflag ENGINE_FOUGHT_IN_TRAINER_HALL_TODAY
iftrue .FoughtTooManyTimes
writetext TrainerHouseB1FIntroText
- buttonsound
+ promptbutton
special TrainerHouse
iffalse .GetCal3Name
gettrainername STRING_BUFFER_3, CAL, CAL2
@@ -27,7 +27,7 @@
gettrainername STRING_BUFFER_3, CAL, CAL3
.GotName:
writetext TrainerHouseB1FYourOpponentIsText
- buttonsound
+ promptbutton
writetext TrainerHouseB1FAskWantToBattleText
yesorno
iffalse .Declined
--- a/maps/VermilionCity.asm
+++ b/maps/VermilionCity.asm
@@ -88,7 +88,7 @@
.AllBadges:
writetext VermilionCityBadgeGuyAllBadgesText
- buttonsound
+ promptbutton
verbosegiveitem HP_UP
iffalse .Done
setevent EVENT_GOT_HP_UP_FROM_VERMILION_GUY
--- a/maps/VermilionPort.asm
+++ b/maps/VermilionPort.asm
@@ -94,7 +94,7 @@
yesorno
iffalse VermilionPortNotRidingMoveAwayScript
writetext VermilionPortAskTicketText
- buttonsound
+ promptbutton
checkitem S_S_TICKET
iffalse .NoTicket
writetext VermilionPortSSTicketText
@@ -156,7 +156,7 @@
yesorno
iffalse VermilionPortNotRidingScript
writetext VermilionPortAskTicketText
- buttonsound
+ promptbutton
checkitem S_S_TICKET
iffalse .NoTicket
writetext VermilionPortSSTicketText
--- a/maps/VictoryRoadGate.asm
+++ b/maps/VictoryRoadGate.asm
@@ -25,7 +25,7 @@
VictoryRoadGateBadgeCheckScript:
opentext
writetext VictoryRoadGateOfficerText
- buttonsound
+ promptbutton
readvar VAR_BADGES
ifgreater NUM_JOHTO_BADGES - 1, .AllEightBadges
writetext VictoryRoadGateNotEnoughBadgesText
--- a/maps/VioletGym.asm
+++ b/maps/VioletGym.asm
@@ -37,7 +37,7 @@
setmapscene ELMS_LAB, SCENE_ELMSLAB_NOTHING
specialphonecall SPECIALCALL_ASSISTANT
writetext FalknerZephyrBadgeText
- buttonsound
+ promptbutton
verbosegiveitem TM_MUD_SLAP
iffalse .NoRoomForMudSlap
setevent EVENT_GOT_TM31_MUD_SLAP
--- a/maps/ViridianCity.asm
+++ b/maps/ViridianCity.asm
@@ -53,7 +53,7 @@
checkevent EVENT_GOT_TM42_DREAM_EATER
iftrue .GotDreamEater
writetext ViridianCityDreamEaterFisherText
- buttonsound
+ promptbutton
verbosegiveitem TM_DREAM_EATER
iffalse .NoRoomForDreamEater
setevent EVENT_GOT_TM42_DREAM_EATER
--- a/maps/WiseTriosRoom.asm
+++ b/maps/WiseTriosRoom.asm
@@ -96,7 +96,7 @@
showemote EMOTE_SHOCK, WISETRIOSROOM_SAGE6, 20
opentext
writetext SageKojiAfterBattleQuestionText
- buttonsound
+ promptbutton
writetext SageKojiAfterBattleSpeechText
waitbutton
closetext
--- a/mobile/mobile_22.asm
+++ b/mobile/mobile_22.asm
@@ -183,7 +183,7 @@
pop de
ret
-Mobile22_ButtonSound:
+Mobile22_PromptButton:
call JoyWaitAorB
call PlayClickSFX
ret
@@ -2509,7 +2509,7 @@
call Function89a0c
call CloseSRAM
call Function891ab
- call Mobile22_ButtonSound
+ call Mobile22_PromptButton
jp Function89e36
Function8a03d:
@@ -3892,7 +3892,7 @@
hlcoord 1, 13
call PlaceString
call WaitBGMap
- call Mobile22_ButtonSound
+ call Mobile22_PromptButton
and a
ret