ref: 0e818f8b8bfe1f061a31c413d131fb766d12245c
parent: 4401d24074913b227ed246da02343cd875ee9fc0
author: Rangi <remy.oukaour+rangi42@gmail.com>
date: Mon Mar 1 16:11:58 EST 2021
Define SCENE_ALWAYS EQU -1 for coord_events
--- a/constants/scene_constants.asm
+++ b/constants/scene_constants.asm
@@ -6,6 +6,9 @@
; Often a map will have a one-time default event for scene 0, and switch to a
; do-nothing scene 1 when the event finishes.
SCENE_FINISHED EQU 1
+; A coord_event for scene -1 will always activate, regardless of the map's
+; scene variable value.
+SCENE_ALWAYS EQU -1
; wPokecenter2FSceneID
const_def 1