ref: 0d6fae45a55bc562e125907f480eeeab47cbe28d
parent: d0c8f63f25c9e9be52a75b2551ecdee149a6acb3
author: Idain <luiscarlosholguinperez@outlook.com>
date: Tue Feb 22 05:48:29 EST 2022
Clarify how wCurBattleMon works (#880)
--- a/wram.asm
+++ b/wram.asm
@@ -2233,7 +2233,10 @@
ds 1
-wCurBattleMon:: db
+wCurBattleMon::
+; index of the player's mon currently in battle (0-5)
+ db
+
wCurMoveNum:: db
wLastPocket:: db
@@ -2320,9 +2323,7 @@
wCurPartySpecies:: db
wCurPartyMon::
-; contains which monster in a party
-; is being dealt with at the moment
-; 0-5
+; index of mon's party location (0-5)
db
wWhichHPBar::