ref: 07e8efee7ea19a5ae09ccceb193e1f7e8dec64b1
parent: 7cac5b787bda37b5ed1fc5ea39e6a96c046cca9d
author: Rangi <remy.oukaour+rangi42@gmail.com>
date: Sat Aug 6 20:38:08 EDT 2022
Fix some whitespace
--- a/engine/battle/ai/scoring.asm
+++ b/engine/battle/ai/scoring.asm
@@ -904,7 +904,7 @@
ret
; Discourage this move if neither:
-; Any of enemy's stat levels is lower than -2.
+; Any of enemy's stat levels is lower than -2.
; Any of player's stat levels is higher than +2.
.discourage
pop hl
@@ -2321,7 +2321,7 @@
cp EFFECTIVE
jr c, .bad
-; Discourage Hidden Power if its base power is lower than 50.
+; Discourage Hidden Power if its base power is lower than 50.
ld a, d
cp 50
jr c, .bad
--- a/engine/battle/battle_transition.asm
+++ b/engine/battle/battle_transition.asm
@@ -767,7 +767,7 @@
calc_sine_wave
StartTrainerBattle_ZoomToBlack:
- vc_hook Stop_reducing_battle_transition_flashing_ZoomToBlack
+ vc_hook Stop_reducing_battle_transition_flashing_ZoomToBlack
farcall RespawnPlayerAndOpponent
ld de, .boxes
--- a/engine/battle/effect_commands.asm
+++ b/engine/battle/effect_commands.asm
@@ -1401,7 +1401,7 @@
and a
jr z, CheckTypeMatchup
ld hl, wBattleMonType1
- ; fallthrough
+ ; fallthrough
CheckTypeMatchup:
; BUG: AI makes a false assumption about CheckTypeMatchup (see docs/bugs_and_glitches.md)
push hl
--- a/engine/events/overworld.asm
+++ b/engine/events/overworld.asm
@@ -552,9 +552,9 @@
ret
.Jumptable:
- dw .TryFly
- dw .DoFly
- dw .FailFly
+ dw .TryFly
+ dw .DoFly
+ dw .FailFly
.TryFly:
ld de, ENGINE_STORMBADGE
--- a/mobile/mobile_40.asm
+++ b/mobile/mobile_40.asm
@@ -3644,17 +3644,20 @@
Unknown_10186f:
db .end - @
db $19, $73, $09, $13, "trade_crystal"
-.end db 0
+.end
+ db 0
Unknown_101882:
db .end - @
db $19, $67, $10, $01, "free__crystal"
-.end db 0
+.end
+ db 0
Unknown_101895:
db .end - @
db $19, $67, $10, $01, "limit_crystal"
-.end db 0
+.end
+ db 0
popc
--- a/mobile/mobile_41.asm
+++ b/mobile/mobile_41.asm
@@ -697,14 +697,22 @@
pop bc
ret
-._9 dd 1000000000
-._8 dd 100000000
-._7 dd 10000000
-._6 dd 1000000
-._5 dd 100000
-._4 dd 10000
-._3 dd 1000
-._2 dd 100
+._9
+ dd 1000000000
+._8
+ dd 100000000
+._7
+ dd 10000000
+._6
+ dd 1000000
+._5
+ dd 100000
+._4
+ dd 10000
+._3
+ dd 1000
+._2
+ dd 100
.Function1062b2:
ld c, $0