ref: 01f68fcc6ab477c7feaa07979391de9649f70fb4
parent: 86061d37d2aff18530d4340796c0799bb316e7f0
author: Rangi <remy.oukaour+rangi42@gmail.com>
date: Sun Nov 3 07:03:37 EST 2019
Rename TILESET_BATTLE_TOWER to TILESET_BATTLE_TOWER_INSIDE
--- a/constants/tileset_constants.asm
+++ b/constants/tileset_constants.asm
@@ -21,7 +21,7 @@
const TILESET_LIGHTHOUSE ; 13
const TILESET_PLAYERS_ROOM ; 14
const TILESET_POKECOM_CENTER ; 15
- const TILESET_BATTLE_TOWER ; 16
+ const TILESET_BATTLE_TOWER_INSIDE ; 16
const TILESET_TOWER ; 17
const TILESET_CAVE ; 18
const TILESET_PARK ; 19
--- a/data/maps/maps.asm
+++ b/data/maps/maps.asm
@@ -416,10 +416,10 @@
map CianwoodPhotoStudio, TILESET_HOUSE, INDOOR, CIANWOOD_CITY, MUSIC_ECRUTEAK_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE
map CianwoodLugiaSpeechHouse, TILESET_HOUSE, INDOOR, CIANWOOD_CITY, MUSIC_ECRUTEAK_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE
map PokeSeersHouse, TILESET_HOUSE, INDOOR, CIANWOOD_CITY, MUSIC_ECRUTEAK_CITY, FALSE, PALETTE_DAY, FISHGROUP_SHORE
- map BattleTower1F, TILESET_BATTLE_TOWER, INDOOR, BATTLE_TOWER, MUSIC_BATTLE_TOWER_LOBBY, TRUE, PALETTE_DAY, FISHGROUP_SHORE
- map BattleTowerBattleRoom, TILESET_BATTLE_TOWER, INDOOR, BATTLE_TOWER, MUSIC_BATTLE_TOWER_THEME, TRUE, PALETTE_DAY, FISHGROUP_SHORE
- map BattleTowerElevator, TILESET_BATTLE_TOWER, INDOOR, BATTLE_TOWER, MUSIC_NONE, TRUE, PALETTE_DAY, FISHGROUP_SHORE
- map BattleTowerHallway, TILESET_BATTLE_TOWER, INDOOR, BATTLE_TOWER, MUSIC_BATTLE_TOWER_THEME, TRUE, PALETTE_DAY, FISHGROUP_SHORE
+ map BattleTower1F, TILESET_BATTLE_TOWER_INSIDE, INDOOR, BATTLE_TOWER, MUSIC_BATTLE_TOWER_LOBBY, TRUE, PALETTE_DAY, FISHGROUP_SHORE
+ map BattleTowerBattleRoom, TILESET_BATTLE_TOWER_INSIDE, INDOOR, BATTLE_TOWER, MUSIC_BATTLE_TOWER_THEME, TRUE, PALETTE_DAY, FISHGROUP_SHORE
+ map BattleTowerElevator, TILESET_BATTLE_TOWER_INSIDE, INDOOR, BATTLE_TOWER, MUSIC_NONE, TRUE, PALETTE_DAY, FISHGROUP_SHORE
+ map BattleTowerHallway, TILESET_BATTLE_TOWER_INSIDE, INDOOR, BATTLE_TOWER, MUSIC_BATTLE_TOWER_THEME, TRUE, PALETTE_DAY, FISHGROUP_SHORE
map Route40BattleTowerGate, TILESET_GATE, GATE, BATTLE_TOWER, MUSIC_ROUTE_36, FALSE, PALETTE_DAY, FISHGROUP_SHORE
map BattleTowerOutside, TILESET_BATTLE_TOWER_OUTSIDE, ROUTE, BATTLE_TOWER, MUSIC_BATTLE_TOWER_THEME, FALSE, PALETTE_AUTO, FISHGROUP_SHORE
--- a/data/tilesets.asm
+++ b/data/tilesets.asm
@@ -34,7 +34,7 @@
tileset TilesetLighthouse
tileset TilesetPlayersRoom
tileset TilesetPokeComCenter
- tileset TilesetBattleTower
+ tileset TilesetBattleTowerInside
tileset TilesetTower
tileset TilesetCave
tileset TilesetPark
--- a/data/tilesets/battle_tower_collision.asm
+++ /dev/null
@@ -1,64 +1,0 @@
- tilecoll WALL, WALL, WALL, WALL ; 00
- tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 01
- tilecoll WALL, WALL, FLOOR, FLOOR ; 02
- tilecoll WALL, WALL, FLOOR, FLOOR ; 03
- tilecoll WALL, DOOR, FLOOR, FLOOR ; 04
- tilecoll WALL, FLOOR, FLOOR, FLOOR ; 05
- tilecoll FLOOR, FLOOR, WALL, FLOOR ; 06
- tilecoll WALL, WALL, FLOOR, FLOOR ; 07
- tilecoll FLOOR, FLOOR, FLOOR, WARP_CARPET_DOWN ; 08
- tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, FLOOR ; 09
- tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0a
- tilecoll WALL, WALL, FLOOR, FLOOR ; 0b
- tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0c
- tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0d
- tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0e
- tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0f
- tilecoll DOOR, WALL, FLOOR, FLOOR ; 10
- tilecoll FLOOR, FLOOR, FLOOR, WARP_CARPET_DOWN ; 11
- tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, FLOOR ; 12
- tilecoll WALL, WALL, WALL, WALL ; 13
- tilecoll WALL, FLOOR, WALL, FLOOR ; 14
- tilecoll FLOOR, WALL, FLOOR, WALL ; 15
- tilecoll FLOOR, WALL, FLOOR, WALL ; 16
- tilecoll FLOOR, FLOOR, FLOOR, WALL ; 17
- tilecoll WALL, FLOOR, WALL, FLOOR ; 18
- tilecoll FLOOR, WALL, FLOOR, WALL ; 19
- tilecoll FLOOR, FLOOR, WALL, FLOOR ; 1a
- tilecoll WALL, WALL, FLOOR, FLOOR ; 1b
- tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1c
- tilecoll WALL, WALL, FLOOR, FLOOR ; 1d
- tilecoll WALL, WALL, FLOOR, FLOOR ; 1e
- tilecoll WALL, WALL, FLOOR, WALL ; 1f
- tilecoll WALL, WALL, WALL, FLOOR ; 20
- tilecoll FLOOR, FLOOR, FLOOR, WALL ; 21
- tilecoll FLOOR, FLOOR, WALL, FLOOR ; 22
- tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 23
- tilecoll FLOOR, FLOOR, WALL, WALL ; 24
- tilecoll WALL, FLOOR, FLOOR, DOOR ; 25
- tilecoll WALL, WALL, FLOOR, FLOOR ; 26
- tilecoll WALL, WALL, FLOOR, FLOOR ; 27
- tilecoll WALL, PC, FLOOR, FLOOR ; 28
- tilecoll WALL, WALL, FLOOR, FLOOR ; 29
- tilecoll WALL, WALL, WALL, FLOOR ; 2a
- tilecoll WALL, WALL, FLOOR, WALL ; 2b
- tilecoll FLOOR, FLOOR, FLOOR, DOOR ; 2c
- tilecoll FLOOR, FLOOR, DOOR, FLOOR ; 2d
- tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2e
- tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2f
- tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 30
- tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 31
- tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 32
- tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 33
- tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 34
- tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 35
- tilecoll WALL, WALL, FLOOR, WALL ; 36
- tilecoll WALL, WALL, WALL, FLOOR ; 37
- tilecoll WALL, WALL, FLOOR, WALL ; 38
- tilecoll WALL, WALL, WALL, WALL ; 39
- tilecoll WALL, WALL, WALL, FLOOR ; 3a
- tilecoll WALL, WALL, WALL, WALL ; 3b
- tilecoll WALL, WALL, FLOOR, WALL ; 3c
- tilecoll WALL, WALL, FLOOR, WALL ; 3d
- tilecoll WALL, WALL, WALL, FLOOR ; 3e
- tilecoll WALL, WALL, FLOOR, WALL ; 3f
--- /dev/null
+++ b/data/tilesets/battle_tower_inside_collision.asm
@@ -1,0 +1,64 @@
+ tilecoll WALL, WALL, WALL, WALL ; 00
+ tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 01
+ tilecoll WALL, WALL, FLOOR, FLOOR ; 02
+ tilecoll WALL, WALL, FLOOR, FLOOR ; 03
+ tilecoll WALL, DOOR, FLOOR, FLOOR ; 04
+ tilecoll WALL, FLOOR, FLOOR, FLOOR ; 05
+ tilecoll FLOOR, FLOOR, WALL, FLOOR ; 06
+ tilecoll WALL, WALL, FLOOR, FLOOR ; 07
+ tilecoll FLOOR, FLOOR, FLOOR, WARP_CARPET_DOWN ; 08
+ tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, FLOOR ; 09
+ tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0a
+ tilecoll WALL, WALL, FLOOR, FLOOR ; 0b
+ tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0c
+ tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0d
+ tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0e
+ tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 0f
+ tilecoll DOOR, WALL, FLOOR, FLOOR ; 10
+ tilecoll FLOOR, FLOOR, FLOOR, WARP_CARPET_DOWN ; 11
+ tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, FLOOR ; 12
+ tilecoll WALL, WALL, WALL, WALL ; 13
+ tilecoll WALL, FLOOR, WALL, FLOOR ; 14
+ tilecoll FLOOR, WALL, FLOOR, WALL ; 15
+ tilecoll FLOOR, WALL, FLOOR, WALL ; 16
+ tilecoll FLOOR, FLOOR, FLOOR, WALL ; 17
+ tilecoll WALL, FLOOR, WALL, FLOOR ; 18
+ tilecoll FLOOR, WALL, FLOOR, WALL ; 19
+ tilecoll FLOOR, FLOOR, WALL, FLOOR ; 1a
+ tilecoll WALL, WALL, FLOOR, FLOOR ; 1b
+ tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 1c
+ tilecoll WALL, WALL, FLOOR, FLOOR ; 1d
+ tilecoll WALL, WALL, FLOOR, FLOOR ; 1e
+ tilecoll WALL, WALL, FLOOR, WALL ; 1f
+ tilecoll WALL, WALL, WALL, FLOOR ; 20
+ tilecoll FLOOR, FLOOR, FLOOR, WALL ; 21
+ tilecoll FLOOR, FLOOR, WALL, FLOOR ; 22
+ tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 23
+ tilecoll FLOOR, FLOOR, WALL, WALL ; 24
+ tilecoll WALL, FLOOR, FLOOR, DOOR ; 25
+ tilecoll WALL, WALL, FLOOR, FLOOR ; 26
+ tilecoll WALL, WALL, FLOOR, FLOOR ; 27
+ tilecoll WALL, PC, FLOOR, FLOOR ; 28
+ tilecoll WALL, WALL, FLOOR, FLOOR ; 29
+ tilecoll WALL, WALL, WALL, FLOOR ; 2a
+ tilecoll WALL, WALL, FLOOR, WALL ; 2b
+ tilecoll FLOOR, FLOOR, FLOOR, DOOR ; 2c
+ tilecoll FLOOR, FLOOR, DOOR, FLOOR ; 2d
+ tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2e
+ tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 2f
+ tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 30
+ tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 31
+ tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 32
+ tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 33
+ tilecoll FLOOR, FLOOR, WARP_CARPET_DOWN, WARP_CARPET_DOWN ; 34
+ tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 35
+ tilecoll WALL, WALL, FLOOR, WALL ; 36
+ tilecoll WALL, WALL, WALL, FLOOR ; 37
+ tilecoll WALL, WALL, FLOOR, WALL ; 38
+ tilecoll WALL, WALL, WALL, WALL ; 39
+ tilecoll WALL, WALL, WALL, FLOOR ; 3a
+ tilecoll WALL, WALL, WALL, WALL ; 3b
+ tilecoll WALL, WALL, FLOOR, WALL ; 3c
+ tilecoll WALL, WALL, FLOOR, WALL ; 3d
+ tilecoll WALL, WALL, WALL, FLOOR ; 3e
+ tilecoll WALL, WALL, FLOOR, WALL ; 3f
binary files /dev/null b/data/tilesets/battle_tower_inside_metatiles.bin differ
binary files a/data/tilesets/battle_tower_metatiles.bin /dev/null differ
--- a/engine/tilesets/tileset_anims.asm
+++ b/engine/tilesets/tileset_anims.asm
@@ -259,7 +259,7 @@
TilesetLighthouseAnim:
TilesetPlayersRoomAnim:
TilesetPokeComCenterAnim:
-TilesetBattleTowerAnim:
+TilesetBattleTowerInsideAnim:
TilesetRuinsOfAlphAnim:
TilesetRadioTowerAnim:
TilesetUndergroundAnim:
--- a/engine/tilesets/tileset_palettes.asm
+++ b/engine/tilesets/tileset_palettes.asm
@@ -2,8 +2,8 @@
ld a, [wMapTileset]
cp TILESET_POKECOM_CENTER
jr z, .pokecom_2f
- cp TILESET_BATTLE_TOWER
- jr z, .battle_tower
+ cp TILESET_BATTLE_TOWER_INSIDE
+ jr z, .battle_tower_inside
cp TILESET_ICE_PATH
jr z, .ice_path
cp TILESET_HOUSE
@@ -14,17 +14,17 @@
jr z, .mansion_mobile
jr .do_nothing
-.pokecom_2f
+.pokecom_2f:
call LoadPokeComPalette
scf
ret
-.battle_tower
- call LoadBattleTowerPalette
+.battle_tower_inside:
+ call LoadBattleTowerInsidePalette
scf
ret
-.ice_path
+.ice_path:
ld a, [wEnvironment]
and $7
cp INDOOR ; Hall of Fame
@@ -33,22 +33,22 @@
scf
ret
-.house
+.house:
call LoadHousePalette
scf
ret
-.radio_tower
+.radio_tower:
call LoadRadioTowerPalette
scf
ret
-.mansion_mobile
+.mansion_mobile:
call LoadMansionPalette
scf
ret
-.do_nothing
+.do_nothing:
and a
ret
@@ -63,16 +63,16 @@
PokeComPalette:
INCLUDE "gfx/tilesets/pokecom_center.pal"
-LoadBattleTowerPalette:
+LoadBattleTowerInsidePalette:
ld a, BANK(wBGPals1)
ld de, wBGPals1
- ld hl, BattleTowerPalette
+ ld hl, BattleTowerInsidePalette
ld bc, 8 palettes
call FarCopyWRAM
ret
-BattleTowerPalette:
-INCLUDE "gfx/tilesets/battle_tower.pal"
+BattleTowerInsidePalette:
+INCLUDE "gfx/tilesets/battle_tower_inside.pal"
LoadIcePathPalette:
ld a, BANK(wBGPals1)
--- a/gfx/tileset_palette_maps.asm
+++ b/gfx/tileset_palette_maps.asm
@@ -103,8 +103,8 @@
TilesetPokeComCenterPalMap:
INCLUDE "gfx/tilesets/pokecom_center_palette_map.asm"
-TilesetBattleTowerPalMap:
-INCLUDE "gfx/tilesets/battle_tower_palette_map.asm"
+TilesetBattleTowerInsidePalMap:
+INCLUDE "gfx/tilesets/battle_tower_inside_palette_map.asm"
TilesetBattleTowerOutsidePalMap:
INCLUDE "gfx/tilesets/battle_tower_outside_palette_map.asm"
--- a/gfx/tilesets.asm
+++ b/gfx/tilesets.asm
@@ -206,14 +206,14 @@
TilesetPokeComCenterColl:
INCLUDE "data/tilesets/pokecom_center_collision.asm"
-TilesetBattleTowerGFX:
-INCBIN "gfx/tilesets/battle_tower.2bpp.lz"
+TilesetBattleTowerInsideGFX:
+INCBIN "gfx/tilesets/battle_tower_inside.2bpp.lz"
-TilesetBattleTowerMeta:
-INCBIN "data/tilesets/battle_tower_metatiles.bin"
+TilesetBattleTowerInsideMeta:
+INCBIN "data/tilesets/battle_tower_inside_metatiles.bin"
-TilesetBattleTowerColl:
-INCLUDE "data/tilesets/battle_tower_collision.asm"
+TilesetBattleTowerInsideColl:
+INCLUDE "data/tilesets/battle_tower_inside_collision.asm"
TilesetGateGFX:
INCBIN "gfx/tilesets/gate.2bpp.lz"
binary files a/gfx/tilesets/battle_tower.2bpp.lz.467b6a2d /dev/null differ
--- a/gfx/tilesets/battle_tower.pal
+++ /dev/null
@@ -1,40 +1,0 @@
-; gray
- RGB 30, 28, 26
- RGB 19, 19, 19
- RGB 13, 13, 13
- RGB 07, 07, 07
-; red
- RGB 30, 28, 26
- RGB 31, 19, 24
- RGB 30, 10, 06
- RGB 07, 07, 07
-; green
- RGB 18, 24, 09
- RGB 15, 20, 01
- RGB 09, 13, 00
- RGB 07, 07, 07
-; water (blue)
- RGB 30, 28, 26
- RGB 15, 16, 31
- RGB 09, 09, 31
- RGB 07, 07, 07
-; yellow
- RGB 30, 28, 26
- RGB 31, 31, 07
- RGB 31, 16, 01
- RGB 07, 07, 07
-; brown
- RGB 26, 24, 17
- RGB 21, 17, 07
- RGB 16, 13, 03
- RGB 07, 07, 07
-; roof
- RGB 05, 05, 16
- RGB 08, 19, 28
- RGB 00, 00, 00
- RGB 31, 31, 31
-; text
- RGB 31, 31, 16
- RGB 31, 31, 16
- RGB 14, 09, 00
- RGB 00, 00, 00
binary files a/gfx/tilesets/battle_tower.png /dev/null differ
binary files /dev/null b/gfx/tilesets/battle_tower_inside.2bpp.lz.467b6a2d differ
--- /dev/null
+++ b/gfx/tilesets/battle_tower_inside.pal
@@ -1,0 +1,40 @@
+; gray
+ RGB 30, 28, 26
+ RGB 19, 19, 19
+ RGB 13, 13, 13
+ RGB 07, 07, 07
+; red
+ RGB 30, 28, 26
+ RGB 31, 19, 24
+ RGB 30, 10, 06
+ RGB 07, 07, 07
+; green
+ RGB 18, 24, 09
+ RGB 15, 20, 01
+ RGB 09, 13, 00
+ RGB 07, 07, 07
+; water (blue)
+ RGB 30, 28, 26
+ RGB 15, 16, 31
+ RGB 09, 09, 31
+ RGB 07, 07, 07
+; yellow
+ RGB 30, 28, 26
+ RGB 31, 31, 07
+ RGB 31, 16, 01
+ RGB 07, 07, 07
+; brown
+ RGB 26, 24, 17
+ RGB 21, 17, 07
+ RGB 16, 13, 03
+ RGB 07, 07, 07
+; roof
+ RGB 05, 05, 16
+ RGB 08, 19, 28
+ RGB 00, 00, 00
+ RGB 31, 31, 31
+; text
+ RGB 31, 31, 16
+ RGB 31, 31, 16
+ RGB 14, 09, 00
+ RGB 00, 00, 00
binary files /dev/null b/gfx/tilesets/battle_tower_inside.png differ
--- /dev/null
+++ b/gfx/tilesets/battle_tower_inside_palette_map.asm
@@ -1,0 +1,29 @@
+ tilepal 0, GRAY, RED, WATER, WATER, GRAY, GRAY, WATER, WATER
+ tilepal 0, WATER, WATER, WATER, WATER, WATER, WATER, BROWN, BROWN
+ tilepal 0, WATER, RED, WATER, WATER, GRAY, GRAY, WATER, WATER
+ tilepal 0, WATER, WATER, WATER, WATER, WATER, WATER, BROWN, BROWN
+ tilepal 0, WATER, RED, RED, RED, RED, WATER, GRAY, GRAY
+ tilepal 0, WATER, WATER, GRAY, GRAY, BROWN, BROWN, BROWN, BROWN
+ tilepal 0, WATER, RED, RED, RED, RED, WATER, GRAY, WATER
+ tilepal 0, GRAY, GRAY, BROWN, RED, BROWN, BROWN, BROWN, BROWN
+ tilepal 0, RED, BROWN, RED, BROWN, BROWN, BROWN, RED, RED
+ tilepal 0, WATER, WATER, WATER, RED, RED, RED, RED, WATER
+ tilepal 0, BROWN, YELLOW, RED, BROWN, BROWN, BROWN, RED, RED
+ tilepal 0, WATER, RED, RED, RED, RED, GRAY, RED, WATER
+
+rept 16
+ db $ff
+endr
+
+ tilepal 1, GRAY, WATER, GRAY, WATER, WATER, WATER, ROOF, ROOF
+ tilepal 1, YELLOW, YELLOW, GRAY, GRAY, WATER, WATER, RED, RED
+ tilepal 1, GRAY, RED, RED, WATER, WATER, WATER, WATER, WATER
+ tilepal 1, RED, GRAY, GRAY, GRAY, GREEN, YELLOW, RED, RED
+ tilepal 1, GRAY, GRAY, RED, RED, WATER, WATER, GRAY, GRAY
+ tilepal 1, YELLOW, YELLOW, BROWN, YELLOW, WATER, WATER, YELLOW, RED
+ tilepal 1, GRAY, GRAY, RED, RED, GRAY, WATER, WATER, WATER
+ tilepal 1, GRAY, GRAY, BROWN, YELLOW, RED, RED, YELLOW, RED
+ tilepal 1, GRAY, GRAY, RED, RED, RED, RED, WATER, WATER
+ tilepal 1, GRAY, GRAY, YELLOW, BROWN, WATER, WATER, GRAY, BROWN
+ tilepal 1, RED, RED, RED, RED, RED, RED, GRAY, GRAY
+ tilepal 1, YELLOW, YELLOW, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY
--- a/gfx/tilesets/battle_tower_palette_map.asm
+++ /dev/null
@@ -1,29 +1,0 @@
- tilepal 0, GRAY, RED, WATER, WATER, GRAY, GRAY, WATER, WATER
- tilepal 0, WATER, WATER, WATER, WATER, WATER, WATER, BROWN, BROWN
- tilepal 0, WATER, RED, WATER, WATER, GRAY, GRAY, WATER, WATER
- tilepal 0, WATER, WATER, WATER, WATER, WATER, WATER, BROWN, BROWN
- tilepal 0, WATER, RED, RED, RED, RED, WATER, GRAY, GRAY
- tilepal 0, WATER, WATER, GRAY, GRAY, BROWN, BROWN, BROWN, BROWN
- tilepal 0, WATER, RED, RED, RED, RED, WATER, GRAY, WATER
- tilepal 0, GRAY, GRAY, BROWN, RED, BROWN, BROWN, BROWN, BROWN
- tilepal 0, RED, BROWN, RED, BROWN, BROWN, BROWN, RED, RED
- tilepal 0, WATER, WATER, WATER, RED, RED, RED, RED, WATER
- tilepal 0, BROWN, YELLOW, RED, BROWN, BROWN, BROWN, RED, RED
- tilepal 0, WATER, RED, RED, RED, RED, GRAY, RED, WATER
-
-rept 16
- db $ff
-endr
-
- tilepal 1, GRAY, WATER, GRAY, WATER, WATER, WATER, ROOF, ROOF
- tilepal 1, YELLOW, YELLOW, GRAY, GRAY, WATER, WATER, RED, RED
- tilepal 1, GRAY, RED, RED, WATER, WATER, WATER, WATER, WATER
- tilepal 1, RED, GRAY, GRAY, GRAY, GREEN, YELLOW, RED, RED
- tilepal 1, GRAY, GRAY, RED, RED, WATER, WATER, GRAY, GRAY
- tilepal 1, YELLOW, YELLOW, BROWN, YELLOW, WATER, WATER, YELLOW, RED
- tilepal 1, GRAY, GRAY, RED, RED, GRAY, WATER, WATER, WATER
- tilepal 1, GRAY, GRAY, BROWN, YELLOW, RED, RED, YELLOW, RED
- tilepal 1, GRAY, GRAY, RED, RED, RED, RED, WATER, WATER
- tilepal 1, GRAY, GRAY, YELLOW, BROWN, WATER, WATER, GRAY, BROWN
- tilepal 1, RED, RED, RED, RED, RED, RED, GRAY, GRAY
- tilepal 1, YELLOW, YELLOW, GRAY, GRAY, GRAY, GRAY, GRAY, GRAY