ref: f0ad54afe62f6e2ae8e194bf81f9efc356b9ccd7
parent: bfadba232782de130ee4be4503a3911dde673723
parent: a25b16dbd448112d900d426ad83870e256bcef03
author: Fabien <fabien.sanglard@gmail.com>
date: Tue Sep 1 19:18:27 EDT 2015
Merge pull request #29 from darealshinji/types-h Avoid ambiguous types.h includes, remove redundant build.h include
--- a/Engine/src/cache.c
+++ b/Engine/src/cache.c
@@ -22,7 +22,7 @@
#include "../../Game/src/cvar_defs.h"
-#include "types.h"
+#include "../../Game/src/types.h"
/*
* This module keeps track of a standard linear cacheing system.
--- a/Game/src/cvar_defs.c
+++ b/Game/src/cvar_defs.c
@@ -5,7 +5,7 @@
#include "console.h"
// Required for certain cvars
-#include "types.h"
+#include "../../Game/src/types.h"
#include "build.h"
#include "funct.h"
--- a/Game/src/duke3d.h
+++ b/Game/src/duke3d.h
@@ -84,7 +84,6 @@
#include "SDL_mixer.h"
#endif
-#include "build.h"
#include "function.h"
// FIX_00022: Automatically recognize the shareware grp (v1.3) + full version (1.3d) +
@@ -159,7 +158,7 @@
struct player_struct;
-#include "types.h"
+#include "../../Game/src/types.h"
#include "file_lib.h"
#include "develop.h"
#include "gamedefs.h"
--- a/Game/src/sounds.c
+++ b/Game/src/sounds.c
@@ -30,7 +30,7 @@
#include <stdio.h>
#include <string.h>
-#include "types.h"
+#include "../../Game/src/types.h"
#include "util_lib.h"
#include "duke3d.h"
#include "global.h"