shithub: duke3d

Download patch

ref: d545ff7efea8fcd4c1067239df77971b31542e3e
parent: d7fb0fbf6ecaa5994290b369571531e0c0356ae7
author: unknown <fabien@fabien-PC.(none)>
date: Sun Feb 10 08:28:20 EST 2013

Added icon for Visual Studio Build.

--- a/.gitignore
+++ b/.gitignore
@@ -11,4 +11,5 @@
 *.opensdf
 DebugVC7
 bin
+*/ReleaseVC7
 *vcxproj.user
--- a/Engine/src/engine.c
+++ b/Engine/src/engine.c
@@ -7683,7 +7683,7 @@
     int32_t stx, i, x, y, charxsiz;
     uint8_t  *fontptr, *letptr, *ptr;
 
-	printf("******* %s\n",name);
+	
 
     stx = xpos;
 
--- a/Game/Game.vcproj
+++ b/Game/Game.vcproj
@@ -24,6 +24,7 @@
 			CharacterSet="2"
 			WholeProgramOptimization="0"
 			>
+			
 			<Tool
 				Name="VCPreBuildEventTool"
 			/>
--- a/Game/Game.vcxproj
+++ b/Game/Game.vcxproj
@@ -78,7 +78,7 @@
     <Link>
       <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
       <AdditionalDependencies>dxguid.lib;sdl.lib;sdl_mixer.lib;winmm.lib;WS2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
-      <OutputFile>$(OutDir)Duke3D.exe</OutputFile>
+      <OutputFile>$(OutDir)ChocolateDuke3D.exe</OutputFile>
       <Version>19.4</Version>
       <SuppressStartupBanner>true</SuppressStartupBanner>
       <AdditionalLibraryDirectories>..\Directx_dec_2005\;..\SDL-1.2.9\lib\x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
@@ -182,6 +182,9 @@
       <Project>{05511b4a-fb13-49e5-ae53-ee1f063c055d}</Project>
       <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
     </ProjectReference>
+  </ItemGroup>
+  <ItemGroup>
+    <ResourceCompile Include="chocolateDukeRessources.rc" />
   </ItemGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
   <ImportGroup Label="ExtensionTargets">
--- a/Game/Game.vcxproj.filters
+++ b/Game/Game.vcxproj.filters
@@ -185,4 +185,7 @@
       <Filter>Console Headers</Filter>
     </ClInclude>
   </ItemGroup>
+  <ItemGroup>
+    <ResourceCompile Include="chocolateDukeRessources.rc" />
+  </ItemGroup>
 </Project>
\ No newline at end of file
--- /dev/null
+++ b/Game/chocolateDukeRessources.rc
@@ -1,0 +1,12 @@
+#include <windows.h>
+#include <commctrl.h>
+#include <richedit.h>
+
+
+
+
+
+//
+// Icon resources
+//
+IDI_ICON1          ICON           ".\\duke_icon.ico"
binary files /dev/null b/Game/duke_icon.ico differ
--- a/Game/src/premap.c
+++ b/Game/src/premap.c
@@ -1576,7 +1576,7 @@
 //    if(ud.level_number == 0 && ud.recstat != 2) FTA(40,&ps[myconnectindex]);
 
 #ifdef CHECK_XDUKE_REV
-	sprintf(fta_quotes[103],"xDuke v%d.%d", ud.rev[myconnectindex][2], ud.rev[myconnectindex][3]);
+	sprintf(fta_quotes[103],"Chocolate Duke3D v%d.%d", ud.rev[myconnectindex][2], ud.rev[myconnectindex][3]);
 	FTA(103,&ps[myconnectindex],1);
 #endif