shithub: duke3d

Download patch

ref: 9e687f0c3573c7bb93692cd06a5ddcac9e9341be
parent: 5621ef41a8d5ba36ea9e55aadb150fdc66afcc79
author: Tanguy Fautre <tanguy@fautre.com>
date: Sun Feb 16 09:39:11 EST 2020

Remove more legacy no-op functions.

--- a/Game/CMakeLists.txt
+++ b/Game/CMakeLists.txt
@@ -6,7 +6,6 @@
 
 set(src_files_audiolib_headers
 	src/audiolib/_multivc.h
-	src/audiolib/dma.h
 	src/audiolib/dpmi.h
 	src/audiolib/dsl.h
 	src/audiolib/fx_man.h
@@ -22,6 +21,7 @@
 )
 
 set(src_files_audiolib
+	src/audiolib/dpmi.c
 	src/audiolib/dsl.c
 	src/audiolib/fx_man.c
 	src/audiolib/ll_man.c
@@ -28,7 +28,6 @@
 	src/audiolib/multivoc.c
 	src/audiolib/mv_mix.c
 	src/audiolib/mvreverb.c
-	src/audiolib/nodpmi.c
 	src/audiolib/pitch.c
 	# TODO source contains loads of files that are not used (only DOS). Delete them?
 )
--- a/Game/src/audiolib/_multivc.h
+++ b/Game/src/audiolib/_multivc.h
@@ -123,13 +123,8 @@
 
    void          ( *DemandFeed )( char **ptr, uint32_t *length );
 
-#if 0
-   short        *LeftVolume;
-   short        *RightVolume;
-#else
    int           LeftVolume;
    int           RightVolume;
-#endif
 
    int           GLast;
    int           GPos;
--- a/Game/src/audiolib/dma.c
+++ /dev/null
@@ -1,379 +1,0 @@
-/*
-Copyright (C) 1994-1995 Apogee Software, Ltd.
-
-This program is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-See the GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
-
-*/
-/**********************************************************************
-   module: DMA.C
-
-   author: James R. Dose
-   date:   February 4, 1994
-
-   Low level routines to for programming the DMA controller for 8 bit
-   and 16 bit transfers.
-
-   (c) Copyright 1994 James R. Dose.  All Rights Reserved.
-**********************************************************************/
-
-#include <dos.h>
-#include <conio.h>
-#include <stdlib.h>
-#include "dma.h"
-
-#define DMA_MaxChannel 7
-
-#define VALID   ( 1 == 1 )
-#define INVALID ( !VALID )
-
-#define BYTE 0
-#define WORD 1
-
-typedef struct
-   {
-   int Valid;
-   int Width;
-   int Mask;
-   int Mode;
-   int Clear;
-   int Page;
-   int Address;
-   int Length;
-   } DMA_PORT;
-
-static const DMA_PORT DMA_PortInfo[ DMA_MaxChannel + 1 ] =
-   {
-      {   VALID, BYTE,  0xA,  0xB,  0xC, 0x87,  0x0,  0x1 },
-      {   VALID, BYTE,  0xA,  0xB,  0xC, 0x83,  0x2,  0x3 },
-      { INVALID, BYTE,  0xA,  0xB,  0xC, 0x81,  0x4,  0x5 },
-      {   VALID, BYTE,  0xA,  0xB,  0xC, 0x82,  0x6,  0x7 },
-      { INVALID, WORD, 0xD4, 0xD6, 0xD8, 0x8F, 0xC0, 0xC2 },
-      {   VALID, WORD, 0xD4, 0xD6, 0xD8, 0x8B, 0xC4, 0xC6 },
-      {   VALID, WORD, 0xD4, 0xD6, 0xD8, 0x89, 0xC8, 0xCA },
-      {   VALID, WORD, 0xD4, 0xD6, 0xD8, 0x8A, 0xCC, 0xCE },
-   };
-
-int DMA_ErrorCode = DMA_Ok;
-
-#define DMA_SetErrorCode( status ) \
-   DMA_ErrorCode   = ( status );
-
-
-/*---------------------------------------------------------------------
-   Function: DMA_ErrorString
-
-   Returns a pointer to the error message associated with an error
-   number.  A -1 returns a pointer the current error.
----------------------------------------------------------------------*/
-
-char *DMA_ErrorString
-   (
-   int ErrorNumber
-   )
-
-   {
-   char *ErrorString;
-
-   switch( ErrorNumber )
-      {
-      case DMA_Error :
-         ErrorString = DMA_ErrorString( DMA_ErrorCode );
-         break;
-
-      case DMA_Ok :
-         ErrorString = "DMA channel ok.";
-         break;
-
-      case DMA_ChannelOutOfRange :
-         ErrorString = "DMA channel out of valid range.";
-         break;
-
-      case DMA_InvalidChannel :
-         ErrorString = "Unsupported DMA channel.";
-         break;
-
-      default :
-         ErrorString = "Unknown DMA error code.";
-         break;
-      }
-
-   return( ErrorString );
-   }
-
-
-/*---------------------------------------------------------------------
-   Function: DMA_VerifyChannel
-
-   Verifies whether a DMA channel is available to transfer data.
----------------------------------------------------------------------*/
-
-int DMA_VerifyChannel
-   (
-   int channel
-   )
-
-   {
-   int      status;
-   int      Error;
-
-   status = DMA_Ok;
-   Error  = DMA_Ok;
-
-   if ( ( channel < 0 ) || ( DMA_MaxChannel < channel ) )
-      {
-      Error = DMA_ChannelOutOfRange;
-      status = DMA_Error;
-      }
-   else if ( DMA_PortInfo[ channel ].Valid == INVALID )
-      {
-      Error = DMA_InvalidChannel;
-      status = DMA_Error;
-      }
-
-   DMA_SetErrorCode( Error );
-   return( status );
-   }
-
-
-/*---------------------------------------------------------------------
-   Function: DMA_SetupTransfer
-
-   Programs the specified DMA channel to transfer data.
----------------------------------------------------------------------*/
-
-int DMA_SetupTransfer
-   (
-   int  channel,
-   char *address,
-   int  length,
-   int  mode
-   )
-
-   {
-   DMA_PORT *Port;
-   int      addr;
-   int      ChannelSelect;
-   int      Page;
-   int      HiByte;
-   int      LoByte;
-   int      TransferLength;
-   int      status;
-
-   status = DMA_VerifyChannel( channel );
-
-   if ( status == DMA_Ok )
-      {
-      Port = &DMA_PortInfo[ channel ];
-      ChannelSelect = channel & 0x3;
-
-      addr = ( int )address;
-
-      if ( Port->Width == WORD )
-         {
-         Page   = ( addr >> 16 ) & 255;
-         HiByte = ( addr >> 9 ) & 255;
-         LoByte = ( addr >> 1 ) & 255;
-
-         // Convert the length in bytes to the length in words
-         TransferLength = ( length + 1 ) >> 1;
-
-         // The length is always one less the number of bytes or words
-         // that we're going to send
-         TransferLength--;
-         }
-      else
-         {
-         Page   = ( addr >> 16 ) & 255;
-         HiByte = ( addr >> 8 ) & 255;
-         LoByte = addr & 255;
-
-         // The length is always one less the number of bytes or words
-         // that we're going to send
-         TransferLength = length - 1;
-         }
-
-      // Mask off DMA channel
-      outp( Port->Mask, 4 | ChannelSelect );
-
-      // Clear flip-flop to lower byte with any data
-      outp( Port->Clear, 0 );
-
-      // Set DMA mode
-      switch( mode )
-         {
-         case DMA_SingleShotRead :
-            outp( Port->Mode, 0x48 | ChannelSelect );
-            break;
-
-         case DMA_SingleShotWrite :
-            outp( Port->Mode, 0x44 | ChannelSelect );
-            break;
-
-         case DMA_AutoInitRead :
-            outp( Port->Mode, 0x58 | ChannelSelect );
-            break;
-
-         case DMA_AutoInitWrite :
-            outp( Port->Mode, 0x54 | ChannelSelect );
-            break;
-         }
-
-      // Send address
-      outp( Port->Address, LoByte );
-      outp( Port->Address, HiByte );
-
-      // Send page
-      outp( Port->Page, Page );
-
-      // Send length
-      outp( Port->Length, TransferLength );
-      outp( Port->Length, TransferLength >> 8 );
-
-      // enable DMA channel
-      outp( Port->Mask, ChannelSelect );
-      }
-
-   return( status );
-   }
-
-
-/*---------------------------------------------------------------------
-   Function: DMA_EndTransfer
-
-   Ends use of the specified DMA channel.
----------------------------------------------------------------------*/
-
-int DMA_EndTransfer
-   (
-   int channel
-   )
-
-   {
-   DMA_PORT *Port;
-   int       ChannelSelect;
-   int       status;
-
-   status = DMA_VerifyChannel( channel );
-   if ( status == DMA_Ok )
-      {
-      Port = &DMA_PortInfo[ channel ];
-      ChannelSelect = channel & 0x3;
-
-      // Mask off DMA channel
-      outp( Port->Mask, 4 | ChannelSelect );
-
-      // Clear flip-flop to lower byte with any data
-      outp( Port->Clear, 0 );
-      }
-
-   return( status );
-   }
-
-
-/*---------------------------------------------------------------------
-   Function: DMA_GetCurrentPos
-
-   Returns the position of the specified DMA transfer.
----------------------------------------------------------------------*/
-
-char *DMA_GetCurrentPos
-   (
-   int channel
-   )
-
-   {
-   DMA_PORT      *Port;
-   unsigned long addr;
-   int           status;
-
-   addr   = NULL;
-   status = DMA_VerifyChannel( channel );
-
-   if ( status == DMA_Ok )
-      {
-      Port = &DMA_PortInfo[ channel ];
-
-      if ( Port->Width == WORD )
-         {
-         // Get address
-         addr  = inp( Port->Address ) << 1;
-         addr |= inp( Port->Address ) << 9;
-
-         // Get page
-         addr |= inp( Port->Page ) << 16;
-         }
-      else
-         {
-         // Get address
-         addr = inp( Port->Address );
-         addr |= inp( Port->Address ) << 8;
-
-         // Get page
-         addr |= inp( Port->Page ) << 16;
-         }
-      }
-
-   return( ( char * )addr );
-   }
-
-
-/*---------------------------------------------------------------------
-   Function: DMA_GetTransferCount
-
-   Returns how many bytes are left in the DMA's transfer.
----------------------------------------------------------------------*/
-
-int DMA_GetTransferCount
-   (
-   int channel
-   )
-
-   {
-   DMA_PORT      *Port;
-   int           count;
-   int           status;
-
-   status = DMA_Ok;
-
-   count = 0;
-
-   if ( ( channel < 0 ) || ( DMA_MaxChannel < channel ) )
-      {
-      status = DMA_ChannelOutOfRange;
-      }
-   else if ( DMA_PortInfo[ channel ].Valid == INVALID )
-      {
-      status = DMA_InvalidChannel;
-      }
-
-   if ( status == DMA_Ok )
-      {
-      Port = &DMA_PortInfo[ channel ];
-
-      outp( Port->Clear, 0 );
-      count  = inp( Port->Length );
-      count += inp( Port->Length ) << 8;
-
-      if ( Port->Width == WORD )
-         {
-         count <<= 1;
-         }
-      }
-
-   DMA_SetErrorCode( status );
-
-   return( count );
-   }
--- a/Game/src/audiolib/dma.h
+++ /dev/null
@@ -1,83 +1,0 @@
-/*
-Copyright (C) 1994-1995 Apogee Software, Ltd.
-
-This program is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-See the GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
-
-*/
-/**********************************************************************
-   file:   DMA.H
-
-   author: James R. Dose
-   date:   February 4, 1994
-
-   Public header file for DMA.C
-
-   (c) Copyright 1994 James R. Dose.  All Rights Reserved.
-**********************************************************************/
-
-#ifndef __DMA_H
-#define __DMA_H
-
-enum DMA_ERRORS
-   {
-   DMA_Error = -1,
-   DMA_Ok    = 0,
-   DMA_ChannelOutOfRange,
-   DMA_InvalidChannel
-   };
-
-enum DMA_Modes
-   {
-   DMA_SingleShotRead,
-   DMA_SingleShotWrite,
-   DMA_AutoInitRead,
-   DMA_AutoInitWrite
-   };
-
-char *DMA_ErrorString
-   (
-   int ErrorNumber
-   );
-
-int DMA_VerifyChannel
-   (
-   int channel
-   );
-
-int DMA_SetupTransfer
-   (
-   int  channel,
-   char *address,
-   int  length,
-   int  mode
-   );
-
-int DMA_EndTransfer
-   (
-   int channel
-   );
-
-char *DMA_GetCurrentPos
-   (
-   int channel
-   );
-
-int DMA_GetTransferCount
-   (
-   int channel
-   );
-
-#endif
--- a/Game/src/audiolib/dpmi.c
+++ b/Game/src/audiolib/dpmi.c
@@ -28,223 +28,20 @@
    (c) Copyright 1994 James R. Dose.  All Rights Reserved.
 **********************************************************************/
 
-#include <dos.h>
-#include <string.h>
+#include <stdlib.h>
 #include "dpmi.h"
 
-#define TRUE  ( 1 == 1 )
-#define FALSE ( !TRUE )
+int DPMI_GetDOSMemory( void **ptr, void **descriptor, unsigned length )
+{
+    *ptr = malloc(length);
+	*descriptor = *ptr;
+	
+	return (descriptor == 0) ? DPMI_Error : DPMI_Ok;
+}
 
-static union  REGS  Regs;
-static struct SREGS SegRegs;
-
-
-/*---------------------------------------------------------------------
-   Function: DPMI_GetRealModeVector
-
-   Returns the vector of a real mode interrupt.
----------------------------------------------------------------------*/
-
-unsigned long DPMI_GetRealModeVector
-   (
-   int num
-   )
-
-   {
-   unsigned long vector;
-
-   Regs.x.eax = 0x0200;
-   Regs.h.bl  = num;
-   int386( 0x31, &Regs, &Regs );
-
-   vector   = Regs.w.cx & 0xffff;
-   vector <<= 16;
-   vector  |= Regs.w.dx & 0xffff;
-
-   return( vector );
-   }
-
-
-/*---------------------------------------------------------------------
-   Function: DPMI_SetRealModeVector
-
-   Sets the vector of a real mode interrupt.
----------------------------------------------------------------------*/
-
-void DPMI_SetRealModeVector
-   (
-   int num,
-   unsigned long vector
-   )
-
-   {
-   Regs.x.eax = 0x0201;
-   Regs.h.bl  = num;
-   Regs.w.dx = vector & 0xffff;
-   Regs.w.cx = ( vector >> 16 ) & 0xffff;
-
-   int386( 0x31, &Regs, &Regs );
-   }
-
-
-/*---------------------------------------------------------------------
-   Function: DPMI_CallRealModeFunction
-
-   Performs a call to a real mode function.
----------------------------------------------------------------------*/
-
-int DPMI_CallRealModeFunction
-   (
-   dpmi_regs *callregs
-   )
-
-   {
-   // Setup our registers to call DPMI
-   Regs.w.ax = 0x0301;
-   Regs.h.bl = 0;
-   Regs.h.bh = 0;
-   Regs.w.cx = 0;
-
-   SegRegs.es = FP_SEG( callregs );
-   Regs.x.edi = FP_OFF( callregs );
-
-   // Call Real-mode procedure with Far Return Frame
-   int386x( 0x31, &Regs, &Regs, &SegRegs );
-
-   if ( Regs.x.cflag )
-      {
-      return( DPMI_Error );
-      }
-
-   return( DPMI_Ok );
-   }
-
-
-/*---------------------------------------------------------------------
-   Function: DPMI_LockMemory
-
-   Locks a region of memory to keep the virtual memory manager from
-   paging the region out.
----------------------------------------------------------------------*/
-
-int DPMI_LockMemory
-   (
-   void *address,
-   unsigned length
-   )
-
-   {
-   unsigned linear;
-
-   // Thanks to DOS/4GW's zero-based flat memory model, converting
-   // a pointer of any type to a linear address is trivial.
-
-   linear = (unsigned) address;
-
-   // DPMI Lock Linear Region
-   Regs.w.ax = 0x600;
-
-   // Linear address in BX:CX
-   Regs.w.bx = (linear >> 16);
-   Regs.w.cx = (linear & 0xFFFF);
-
-   // Length in SI:DI
-   Regs.w.si = (length >> 16);
-   Regs.w.di = (length & 0xFFFF);
-
-   int386 (0x31, &Regs, &Regs);
-
-   // Return 0 if can't lock
-   if ( Regs.w.cflag )
-      {
-      return( DPMI_Error );
-      }
-
-   return ( DPMI_Ok );
-   }
-
-
-/*---------------------------------------------------------------------
-   Function: DPMI_LockMemoryRegion
-
-   Locks a region of memory to keep the virtual memory manager from
-   paging the region out.
----------------------------------------------------------------------*/
-
-int DPMI_LockMemoryRegion
-   (
-   void *start,
-   void *end
-   )
-
-   {
-   int status;
-
-   status = DPMI_LockMemory( start, ( char * )end - ( char * )start );
-
-   return( status );
-   }
-
-
-/*---------------------------------------------------------------------
-   Function: DPMI_UnlockMemory
-
-   Unlocks a region of memory that was previously locked.
----------------------------------------------------------------------*/
-
-int DPMI_UnlockMemory
-   (
-   void *address,
-   unsigned length
-   )
-
-   {
-   unsigned linear;
-
-   // Thanks to DOS/4GW's zero-based flat memory model, converting
-   // a pointer of any type to a linear address is trivial.
-
-   linear = (unsigned) address;
-
-   // DPMI Unlock Linear Region
-   Regs.w.ax = 0x601;
-
-   // Linear address in BX:CX
-   Regs.w.bx = (linear >> 16);
-   Regs.w.cx = (linear & 0xFFFF);
-
-   // Length in SI:DI
-   Regs.w.si = (length >> 16);
-   Regs.w.di = (length & 0xFFFF);
-
-   int386 (0x31, &Regs, &Regs);
-
-   // Return 0 if can't unlock
-   if ( Regs.w.cflag )
-      {
-      return( DPMI_Error );
-      }
-
-   return ( DPMI_Ok );
-   }
-
-
-/*---------------------------------------------------------------------
-   Function: DPMI_UnlockMemoryRegion
-
-   Unlocks a region of memory that was previously locked.
----------------------------------------------------------------------*/
-
-int DPMI_UnlockMemoryRegion
-   (
-   void *start,
-   void *end
-   )
-
-   {
-   int status;
-
-   status = DPMI_UnlockMemory( start, ( char * )end - ( char * )start );
-
-   return( status );
-   }
+int DPMI_FreeDOSMemory( void* descriptor )
+{
+	free(descriptor);
+	
+	return (descriptor == 0) ? DPMI_Error : DPMI_Ok;
+}
--- a/Game/src/audiolib/dpmi.h
+++ b/Game/src/audiolib/dpmi.h
@@ -31,8 +31,6 @@
 #ifndef __DPMI_H
 #define __DPMI_H
 
-#include <inttypes.h>
-
 enum DPMI_Errors
    {
    DPMI_Warning = -2,
@@ -39,27 +37,6 @@
    DPMI_Error   = -1,
    DPMI_Ok      = 0
    };
-
-typedef struct
-   {
-   uint32_t  EDI;
-   uint32_t  ESI;
-   uint32_t  EBP;
-   uint32_t  Reserved;
-   uint32_t  EBX;
-   uint32_t  EDX;
-   uint32_t  ECX;
-   uint32_t  EAX;
-   uint32_t Flags;
-   uint32_t ES;
-   uint32_t DS;
-   uint32_t FS;
-   uint32_t GS;
-   uint32_t IP;
-   uint16_t CS;
-   uint16_t SP;
-   uint16_t SS;
-   } dpmi_regs;
 
 int  DPMI_GetDOSMemory( void **ptr, void **descriptor, unsigned length );
 int  DPMI_FreeDOSMemory( void *descriptor );
--- a/Game/src/audiolib/fx_man.c
+++ b/Game/src/audiolib/fx_man.c
@@ -28,17 +28,11 @@
    (c) Copyright 1994 James R. Dose.  All Rights Reserved.
 **********************************************************************/
 
-#include <stdio.h>
-#include <stdlib.h>
+#include "dsl.h"
+#include "fx_man.h"
 #include "sndcards.h"
 #include "multivoc.h"
 
-
-
-#include "dsl.h"
-#include "ll_man.h"
-#include "fx_man.h"
-
 #define TRUE  ( 1 == 1 )
 #define FALSE ( !TRUE )
 
@@ -143,44 +137,6 @@
 
 
    return( status );
-   }
-
-
-/*---------------------------------------------------------------------
-   Function: FX_GetBlasterSettings
-
-   Returns the current BLASTER environment variable settings.
----------------------------------------------------------------------*/
-
-int FX_GetBlasterSettings
-   (
-   fx_blaster_config *blaster
-   )
-
-   {
-
-   return( FX_Ok );
-   }
-
-
-/*---------------------------------------------------------------------
-   Function: FX_SetupSoundBlaster
-
-   Handles manual setup of the Sound Blaster information.
----------------------------------------------------------------------*/
-
-int FX_SetupSoundBlaster
-   (
-   fx_blaster_config blaster,
-   int *MaxVoices,
-   int *MaxSampleBits,
-   int *MaxChannels
-   )
-
-   {
-
-
-   return( FX_Ok );
    }
 
 
--- a/Game/src/audiolib/fx_man.h
+++ b/Game/src/audiolib/fx_man.h
@@ -31,7 +31,6 @@
 #ifndef __FX_MAN_H
 #define __FX_MAN_H
 
-#include "sndcards.h"
 #include <inttypes.h>
 
 typedef struct
@@ -44,17 +43,6 @@
 #define MonoFx   1
 #define StereoFx 2
 
-typedef struct
-   {
-   unsigned long Address;
-   unsigned long Type;
-   unsigned long Interrupt;
-   unsigned long Dma8;
-   unsigned long Dma16;
-   unsigned long Midi;
-   unsigned long Emu;
-   } fx_blaster_config;
-
 enum FX_ERRORS
    {
    FX_Warning = -2,
@@ -80,8 +68,6 @@
 
 char *FX_ErrorString( int ErrorNumber );
 int   FX_SetupCard( int SoundCard, fx_device *device );
-int   FX_GetBlasterSettings( fx_blaster_config *blaster );
-int   FX_SetupSoundBlaster( fx_blaster_config blaster, int *MaxVoices, int *MaxSampleBits, int *MaxChannels );
 int   FX_Init( int SoundCard, int numvoices, int numchannels, int samplebits, unsigned mixrate );
 int   FX_Shutdown( void );
 int   FX_SetCallBack( void ( *function )( int32_t ) );
--- a/Game/src/audiolib/multivoc.c
+++ b/Game/src/audiolib/multivoc.c
@@ -32,12 +32,9 @@
 #include <stdio.h>
 #include <stdlib.h>
 #include <string.h>
-#include <time.h>
 
-#include "util.h"
 #include "dpmi.h"
 #include "usrhooks.h"
-#include "dma.h"
 #include "linklist.h"
 #include "sndcards.h"
 #include "dsl.h"
@@ -59,11 +56,7 @@
 
 static int       MV_ReverbLevel;
 int       MV_ReverbDelay;
-#if 0
-static VOLUME16 *MV_ReverbTable = NULL;
-#else
 static int       MV_ReverbTable = -1;
-#endif
 
 //static signed short MV_VolumeTable[ MV_MaxVolume + 1 ][ 256 ];
 //static signed short MV_VolumeTable[ 63 + 1 ][ 256 ];
@@ -92,7 +85,6 @@
 static int MV_RequestedMixRate;
 int MV_MixRate;
 
-static int MV_DMAChannel = -1;
 static int MV_BuffShift;
 
 static int MV_TotalMemory;
@@ -121,13 +113,8 @@
 
 // char  *MV_HarshClipTable;
 char  *MV_MixDestination;
-#if 0
-short *MV_LeftVolume;
-short *MV_RightVolume;
-#else
 int    MV_LeftVolume;
 int    MV_RightVolume;
-#endif
 int    MV_SampleSize = 1;
 int    MV_RightChannelOffset;
 
--- a/Game/src/audiolib/nodpmi.c
+++ /dev/null
@@ -1,47 +1,0 @@
-/*
-Copyright (C) 1994-1995 Apogee Software, Ltd.
-
-This program is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-See the GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
-
-*/
-/**********************************************************************
-   module: DPMI.C
-
-   author: James R. Dose
-   date:   April 8, 1994
-
-   Functions for performing DPMI calls.
-
-   (c) Copyright 1994 James R. Dose.  All Rights Reserved.
-**********************************************************************/
-
-#include <stdlib.h>
-#include "dpmi.h"
-
-int DPMI_GetDOSMemory( void **ptr, void **descriptor, unsigned length )
-{
-    *ptr = malloc(length);
-	*descriptor = *ptr;
-	
-	return (descriptor == 0) ? DPMI_Error : DPMI_Ok;
-}
-
-int DPMI_FreeDOSMemory( void* descriptor )
-{
-	free(descriptor);
-	
-	return (descriptor == 0) ? DPMI_Error : DPMI_Ok;
-}
--- a/Game/src/audiolib/usrhooks.h
+++ b/Game/src/audiolib/usrhooks.h
@@ -33,8 +33,6 @@
 #ifndef __USRHOOKS_H
 #define __USRHOOKS_H
 
-#include "../duke3d.h"
-
 /*---------------------------------------------------------------------
    Error definitions
 ---------------------------------------------------------------------*/
--- a/Game/src/config.c
+++ b/Game/src/config.c
@@ -27,7 +27,6 @@
 #include <stdio.h>
 #include <string.h>
 #include <stdlib.h>
-#include <ctype.h>
 #include <time.h>
 #include "duke3d.h"
 #include "scriplib.h"
@@ -51,7 +50,6 @@
 int32 VoiceToggle;
 int32 AmbienceToggle;
 int32 OpponentSoundToggle; // xduke to toggle opponent's sounds on/off in DM (duke 1.3d scheme)
-fx_blaster_config BlasterConfig;
 int32 NumVoices;
 int32 NumChannels;
 int32 NumBits;
@@ -693,13 +691,6 @@
 	    FXDevice = SoundScape;
 
    SCRIPT_GetNumber( scripthandle, "Sound Setup", "MusicDevice",&MusicDevice);
-
-   //  if (MusicDevice != NumSoundCards)
-   //     MusicDevice = SoundScape;
-
-// FIX_00015: Forced NumVoices=8, NumChannels=2, NumBits=16, MixRate=44100, ScreenMode = x(
-//            (ScreenMode has no meaning anymore)
-
    SCRIPT_GetNumber( scripthandle, "Sound Setup", "FXVolume",&FXVolume);
    SCRIPT_GetNumber( scripthandle, "Sound Setup", "MusicVolume",&MusicVolume);
    SCRIPT_GetNumber( scripthandle, "Sound Setup", "SoundToggle",&SoundToggle);
@@ -706,30 +697,15 @@
    SCRIPT_GetNumber( scripthandle, "Sound Setup", "MusicToggle",&MusicToggle);
    SCRIPT_GetNumber( scripthandle, "Sound Setup", "VoiceToggle",&VoiceToggle);
    SCRIPT_GetNumber( scripthandle, "Sound Setup", "AmbienceToggle",&AmbienceToggle);
-   SCRIPT_GetNumber( scripthandle, "Sound Setup", "OpponentSoundToggle",&OpponentSoundToggle);   
-   SCRIPT_GetNumber( scripthandle, "Sound Setup", "NumVoices",&NumVoices);
+   SCRIPT_GetNumber( scripthandle, "Sound Setup", "OpponentSoundToggle",&OpponentSoundToggle);
+	
    NumVoices = 32;
-   SCRIPT_GetNumber( scripthandle, "Sound Setup", "NumChannels",&NumChannels);
    NumChannels = 2;
-   SCRIPT_GetNumber( scripthandle, "Sound Setup", "NumBits",&NumBits);
    NumBits = 16;
-   SCRIPT_GetNumber( scripthandle, "Sound Setup", "MixRate",&MixRate);
    MixRate = 44100;
+	
    SCRIPT_GetNumber( scripthandle, "Sound Setup", "MidiPort",&MidiPort);
-   SCRIPT_GetNumber( scripthandle, "Sound Setup", "BlasterAddress",&dummy);
-   BlasterConfig.Address = dummy;
-   SCRIPT_GetNumber( scripthandle, "Sound Setup", "BlasterType",&dummy);
-   BlasterConfig.Type = dummy;
-   SCRIPT_GetNumber( scripthandle, "Sound Setup", "BlasterInterrupt",&dummy);
-   BlasterConfig.Interrupt = dummy;
-   SCRIPT_GetNumber( scripthandle, "Sound Setup", "BlasterDma8",&dummy);
-   BlasterConfig.Dma8 = dummy;
-   SCRIPT_GetNumber( scripthandle, "Sound Setup", "BlasterDma16",&dummy);
-   BlasterConfig.Dma16 = dummy;
-   SCRIPT_GetNumber( scripthandle, "Sound Setup", "BlasterEmu",&dummy);
-   BlasterConfig.Emu = dummy;
    SCRIPT_GetNumber( scripthandle, "Sound Setup", "ReverseStereo",&ReverseStereo);
-
    SCRIPT_GetNumber( scripthandle, "Controls","ControllerType",&ControllerType);
    SCRIPT_GetNumber( scripthandle, "Controls","MouseAimingFlipped",&ud.mouseflip);
    SCRIPT_GetNumber( scripthandle, "Controls","MouseAiming",&MouseAiming);
--- a/Game/src/sounds.c
+++ b/Game/src/sounds.c
@@ -45,65 +45,42 @@
 ===================
 */
 
-void SoundStartup( void )
-   {
-   int32 status;
+void SoundStartup(void)
+{
+    int32 status;
 
-   // if they chose None lets return
-   if (FXDevice == NumSoundCards) return;
+    // if they chose None lets return
+    if (FXDevice == NumSoundCards) return;
 
-   // Do special Sound Blaster, AWE32 stuff
-   if (
-         ( FXDevice == SoundBlaster ) ||
-         ( FXDevice == Awe32 )
-      )
-      {
-      int MaxVoices;
-      int MaxBits;
-      int MaxChannels;
+    if (eightytwofifty && numplayers > 1)
+    {
+        status = FX_Init(FXDevice, min(NumVoices, 4), 1, 8, 8000);
+    }
+    else
+    {
+        status = FX_Init(FXDevice, NumVoices, NumChannels, NumBits, MixRate);
+    }
+    if (status == FX_Ok)
+    {
 
-      status = FX_SetupSoundBlaster
-                  (
-                  BlasterConfig, (int *)&MaxVoices, (int *)&MaxBits, (int *)&MaxChannels
-                  );
-      }
-   else
-      {
-      status = FX_Ok;
-      }
-
-   if ( status == FX_Ok )
-      {
-      if ( eightytwofifty && numplayers > 1)
-         {
-         status = FX_Init( FXDevice, min( NumVoices,4 ), 1, 8, 8000 );
-         }
-      else
-         {
-         status = FX_Init( FXDevice, NumVoices, NumChannels, NumBits, MixRate );
-         }
-      if ( status == FX_Ok )
-         {
-
-         FX_SetVolume( FXVolume );
-         if (ReverseStereo == 1)
-            {
+        FX_SetVolume(FXVolume);
+        if (ReverseStereo == 1)
+        {
             FX_SetReverseStereo(!FX_GetReverseStereo());
-            }
-         }
-      }
-   if ( status != FX_Ok )
-      {
-      Error(EXIT_FAILURE, FX_ErrorString( FX_Error ));
-      }
+        }
+    }
+    if (status != FX_Ok)
+    {
+        Error(EXIT_FAILURE, FX_ErrorString(FX_Error));
+    }
 
-   status = FX_SetCallBack( TestCallBack );
+    status = FX_SetCallBack(TestCallBack);
 
-   if ( status != FX_Ok )
-      {
-      Error(EXIT_FAILURE, FX_ErrorString( FX_Error ));
-      }
-   }
+    if (status != FX_Ok)
+    {
+        Error(EXIT_FAILURE, FX_ErrorString(FX_Error));
+    }
+}
 
 /*
 ===================
@@ -144,24 +121,6 @@
    if ((MusicDevice == NumSoundCards) || (eightytwofifty && numplayers > 1) )
       return;
 
-   // satisfy AWE32 and WAVEBLASTER stuff
-   BlasterConfig.Midi = MidiPort;
-
-   // Do special Sound Blaster, AWE32 stuff
-   if (
-         ( FXDevice == SoundBlaster ) ||
-         ( FXDevice == Awe32 )
-      )
-      {
-      int MaxVoices;
-      int MaxBits;
-      int MaxChannels;
-
-      FX_SetupSoundBlaster
-                  (
-                  BlasterConfig, (int *)&MaxVoices, (int *)&MaxBits, (int *)&MaxChannels
-                  );
-      }
    status = MUSIC_Init( MusicDevice, MidiPort );
 
    if ( status == MUSIC_Ok )
--- a/Game/src/sounds.h
+++ b/Game/src/sounds.h
@@ -29,7 +29,6 @@
 // sounds.h
 //
 //****************************************************************************
-#include "audiolib/fx_man.h"
 
 #ifndef _sounds_public_
 #define _sounds_public_
@@ -40,7 +39,6 @@
 extern int32 MusicDevice;
 extern int32 FXVolume;
 extern int32 MusicVolume;
-extern fx_blaster_config BlasterConfig;
 extern int32 NumVoices;
 extern int32 NumChannels;
 extern int32 NumBits;