shithub: duke3d

Download patch

ref: 3712e366c332c03b318e0461176c20650e71cab6
parent: 96ca4f7c284ac20b297dc5572d1caa9cd09c71c2
author: Tanguy Fautre <tanguy@fautre.com>
date: Mon Feb 10 15:20:33 EST 2020

Removed unused preprocessor define.

--- a/Engine/Engine.vcxproj
+++ b/Engine/Engine.vcxproj
@@ -54,7 +54,7 @@
     <ClCompile>
       <Optimization>Disabled</Optimization>
       <AdditionalIncludeDirectories>$(SolutionDir)build\vcpkg.windows\installed\x86-windows-static\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions>nDBGRECORD; UDP_NETWORKING; WIN32; _LIB; _CRT_SECURE_NO_DEPRECATE; _CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions>UDP_NETWORKING; WIN32; _LIB; _CRT_SECURE_NO_DEPRECATE; _CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
       <AdditionalOptions> /J</AdditionalOptions>
       <PrecompiledHeader />
@@ -79,7 +79,7 @@
       <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
       <OmitFramePointers>true</OmitFramePointers>
       <AdditionalIncludeDirectories>$(SolutionDir)build\vcpkg.windows\installed\x86-windows-static\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions>nDBGRECORD; NDEBUG; UDP_NETWORKING; WIN32; _LIB; _CRT_SECURE_NO_DEPRECATE; _CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions>NDEBUG; UDP_NETWORKING; WIN32; _LIB; _CRT_SECURE_NO_DEPRECATE; _CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
       <BufferSecurityCheck>false</BufferSecurityCheck>
       <AdditionalOptions> /J</AdditionalOptions>
--- a/Game/Game.vcxproj
+++ b/Game/Game.vcxproj
@@ -65,7 +65,7 @@
       <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
       <OmitFramePointers>true</OmitFramePointers>
       <AdditionalIncludeDirectories>$(SolutionDir)build\vcpkg.windows\installed\x86-windows-static\include;..\Engine\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions>nDBGRECORD; CHECK_XDUKE_REV; NDEBUG; WIN32; _CONSOLE; _CRT_SECURE_NO_DEPRECATE; _CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions>CHECK_XDUKE_REV; NDEBUG; WIN32; _CONSOLE; _CRT_SECURE_NO_DEPRECATE; _CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
       <BufferSecurityCheck>false</BufferSecurityCheck>
       <AdditionalOptions> /J</AdditionalOptions>
@@ -95,7 +95,7 @@
     <ClCompile>
       <Optimization>Disabled</Optimization>
       <AdditionalIncludeDirectories>$(SolutionDir)build\vcpkg.windows\installed\x86-windows-static\include;..\Engine\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions>nDBGRECORD; CHECK_XDUKE_REV; WIN32; _CONSOLE; _CRT_SECURE_NO_DEPRECATE; _CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions>CHECK_XDUKE_REV; WIN32; _CONSOLE; _CRT_SECURE_NO_DEPRECATE; _CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
       <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
       <AdditionalOptions> /J</AdditionalOptions>