shithub: duke3d

Download patch

ref: 26658f1045a1e336a10039c0869eda27b34c6eb1
parent: 28201684a5e78fbc2aa9cff1eb1a9180b4d58c7a
author: unknown <fabien@fabien-PC.(none)>
date: Sat Dec 22 18:08:08 EST 2012

Fixed VisualStudio build.

--- a/Engine/Engine.vcxproj
+++ b/Engine/Engine.vcxproj
@@ -100,9 +100,9 @@
     <ClCompile Include="src\draw.c" />
     <ClCompile Include="src\Engine.c" />
     <ClCompile Include="src\filesystem.c" />
+    <ClCompile Include="src\fixedPoint_math.c" />
     <ClCompile Include="src\mmulti.c" />
     <ClCompile Include="src\mmulti_stable.cpp" />
-    <ClCompile Include="src\pragmas.c" />
     <ClCompile Include="src\enet\host.c" />
     <ClCompile Include="src\enet\list.c" />
     <ClCompile Include="src\enet\memory.c" />
@@ -111,6 +111,8 @@
     <ClCompile Include="src\enet\protocol.c" />
     <ClCompile Include="src\enet\unix.c" />
     <ClCompile Include="src\enet\win32.c" />
+    <ClCompile Include="src\network.c" />
+    <ClCompile Include="src\tiles.c" />
   </ItemGroup>
   <ItemGroup>
     <ClInclude Include="src\build.h" />
@@ -119,9 +121,11 @@
     <ClInclude Include="src\draw.h" />
     <ClInclude Include="src\Engine.h" />
     <ClInclude Include="src\filesystem.h" />
+    <ClInclude Include="src\fixedPoint_math.h" />
     <ClInclude Include="src\icon.h" />
+    <ClInclude Include="src\network.h" />
     <ClInclude Include="src\platform.h" />
-    <ClInclude Include="src\pragmas.h" />
+    <ClInclude Include="src\tiles.h" />
     <ClInclude Include="src\win32_compat.h" />
   </ItemGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
--- a/Engine/Engine.vcxproj.filters
+++ b/Engine/Engine.vcxproj.filters
@@ -23,9 +23,6 @@
     <ClCompile Include="src\mmulti_stable.cpp">
       <Filter>Source Files</Filter>
     </ClCompile>
-    <ClCompile Include="src\pragmas.c">
-      <Filter>Source Files</Filter>
-    </ClCompile>
     <ClCompile Include="src\enet\host.c">
       <Filter>enet</Filter>
     </ClCompile>
@@ -62,6 +59,15 @@
     <ClCompile Include="src\filesystem.c">
       <Filter>Source Files</Filter>
     </ClCompile>
+    <ClCompile Include="src\network.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="src\tiles.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="src\fixedPoint_math.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
   </ItemGroup>
   <ItemGroup>
     <ClInclude Include="src\build.h">
@@ -79,9 +85,6 @@
     <ClInclude Include="src\platform.h">
       <Filter>Header Files</Filter>
     </ClInclude>
-    <ClInclude Include="src\pragmas.h">
-      <Filter>Header Files</Filter>
-    </ClInclude>
     <ClInclude Include="src\win32_compat.h">
       <Filter>Header Files</Filter>
     </ClInclude>
@@ -92,6 +95,15 @@
       <Filter>Header Files</Filter>
     </ClInclude>
     <ClInclude Include="src\filesystem.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+    <ClInclude Include="src\network.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+    <ClInclude Include="src\tiles.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+    <ClInclude Include="src\fixedPoint_math.h">
       <Filter>Header Files</Filter>
     </ClInclude>
   </ItemGroup>
--- a/Engine/src/display.c
+++ b/Engine/src/display.c
@@ -1246,8 +1246,8 @@
     uint8_t* transPointer = transluc;
     uint8_t* bufferPointer = buffer;
     int i;
+    FILE* file;
     
-    
     for (i=0; i < 65535; i++) {
         
         bufferPointer[0] = (lastPalette[(*transPointer)*3+0]) / 63.0 * 255;
@@ -1265,7 +1265,7 @@
     
     
     
-    FILE* file = fopen("transluc.tga", "w");
+    file = fopen("transluc.tga", "w");
     
     memset(tga_header, 0, 18);
     tga_header[2] = 2;
--- a/Engine/src/mmulti.c
+++ b/Engine/src/mmulti.c
@@ -26,7 +26,7 @@
 
 #include "platform.h"
 
-#include "pragmas.h"
+#include "fixedPoint_math.h"
 
 #define MAXPLAYERS 16
 #define BAKSIZ 16384
--- a/Engine/src/mmulti_stable.cpp
+++ b/Engine/src/mmulti_stable.cpp
@@ -16,7 +16,7 @@
 {
 
 #include "platform.h"
-#include "pragmas.h"
+#include "fixedPoint_math.h"
 #include "signal.h"
 #include "mmulti_stable.h"
 #include "filesystem.h"