ref: f127010848d7f03ad527cf0c24fba4d931c723c8
parent: 30dda63671f5f546e7218b0c391888e70ebd7ded
author: Clownacy <Clownacy@users.noreply.github.com>
date: Mon Jan 27 10:07:08 EST 2020
Use stb_image's file API Streams data, instead of reading the whole file into memory.
--- a/src/Bitmap.cpp
+++ b/src/Bitmap.cpp
@@ -4,12 +4,9 @@
#define STB_IMAGE_IMPLEMENTATION
#define STBI_ONLY_BMP
-#define STBI_NO_STDIO
#define STBI_NO_LINEAR
#include "stb_image.h"
-#include "File.h"
-
unsigned char* DecodeBitmap(const unsigned char *in_buffer, size_t in_buffer_size, unsigned int *width, unsigned int *height)
{
return stbi_load_from_memory(in_buffer, in_buffer_size, (int*)width, (int*)height, NULL, 3);
@@ -17,19 +14,7 @@
unsigned char* DecodeBitmapFromFile(const char *path, unsigned int *width, unsigned int *height)
{
- unsigned char *image_buffer = NULL;
-
- size_t size;
- unsigned char *data = LoadFileToMemory(path, &size);
-
- if (data != NULL)
- {
- image_buffer = DecodeBitmap(data, size, width, height);
-
- free(data);
- }
-
- return image_buffer;
+ return stbi_load(path, (int*)width, (int*)height, NULL, 3);
}
void FreeBitmap(unsigned char *buffer)
--
⑨