shithub: cstory

Download patch

ref: d9e01225a9036be962b781a2ab2704bb60a9d3c0
parent: 93852242f4758aaf5ab1e093c6153668ff4febbe
author: Clownacy <Clownacy@users.noreply.github.com>
date: Tue Jun 23 12:30:12 EDT 2020

Update URLs in readme

--- a/README.md
+++ b/README.md
@@ -1,4 +1,4 @@
-[![Build Status](https://travis-ci.com/Clownacy/Cave-Story-Engine-2.svg?branch=accurate)](https://travis-ci.com/Clownacy/Cave-Story-Engine-2)
+[![Build Status](https://travis-ci.com/Clownacy/CSE2.svg?branch=accurate)](https://travis-ci.com/Clownacy/CSE2)
 
 ## Table of Contents
 
@@ -6,12 +6,12 @@
 
 Branch | Description
 --------|--------
-[accurate](https://www.github.com/Clownacy/Cave-Story-Engine-2/tree/accurate) | The main decompilation branch. The code intended to be as close to the original as possible, down to all the bugs and platform-dependencies.
-[portable](https://www.github.com/Clownacy/Cave-Story-Engine-2/tree/portable) | This branch ports the engine away from WinAPI and DirectX, and addresses numerous portability issues, allowing it to run on other platforms.
-[enhanced-lite](https://www.github.com/Clownacy/Cave-Story-Engine-2/tree/enhanced-lite) | Based on the `portable` branch, this branch is **intended for modders**, and adds several enhancements and features to the engine.
-[enhanced](https://www.github.com/Clownacy/Cave-Story-Engine-2/tree/enhanced) | Based on the `enhanced-lite` branch, this branch is **intended for players**, and adds further enhancements and features to the engine.
-[emscripten](https://www.github.com/Clownacy/Cave-Story-Engine-2/tree/emscripten) | Modifies the engine to build with Emscripten, [allowing it to run in web browsers](http://sonicresearch.org/clownacy/cave.html) (no longer maintained).
-[wii](https://www.github.com/Clownacy/Cave-Story-Engine-2/tree/wii) | Ports the engine to the Nintendo Wii (no longer maintained).
+[accurate](https://www.github.com/Clownacy/CSE2/tree/accurate) | The main decompilation branch. The code intended to be as close to the original as possible, down to all the bugs and platform-dependencies.
+[portable](https://www.github.com/Clownacy/CSE2/tree/portable) | This branch ports the engine away from WinAPI and DirectX, and addresses numerous portability issues, allowing it to run on other platforms.
+[enhanced-lite](https://www.github.com/Clownacy/CSE2/tree/enhanced-lite) | Based on the `portable` branch, this branch is **intended for modders**, and adds several enhancements and features to the engine.
+[enhanced](https://www.github.com/Clownacy/CSE2/tree/enhanced) | Based on the `enhanced-lite` branch, this branch is **intended for players**, and adds further enhancements and features to the engine.
+[emscripten](https://www.github.com/Clownacy/CSE2/tree/emscripten) | Modifies the engine to build with Emscripten, [allowing it to run in web browsers](http://sonicresearch.org/clownacy/cave.html) (no longer maintained).
+[wii](https://www.github.com/Clownacy/CSE2/tree/wii) | Ports the engine to the Nintendo Wii (no longer maintained).
 
 # CSE2