ref: d5ee5f6979097458b43a14a0f2fec9139b8cce8e
parent: 0af39741d48fe802906a308b60f96f0f14dbc206
author: Clownacy <Clownacy@users.noreply.github.com>
date: Thu Aug 29 15:27:56 EDT 2019
Made Input.cpp ASM-accurate See #74
--- a/msvc2003/CSE2.vcproj
+++ b/msvc2003/CSE2.vcproj
@@ -34,7 +34,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
- AdditionalDependencies="SDL2/lib/SDL2.lib SDL2/lib/SDL2main.lib freetype/lib/freetype.lib Version.lib DSound.lib WinMM.lib"
+ AdditionalDependencies="SDL2/lib/SDL2.lib SDL2/lib/SDL2main.lib freetype/lib/freetype.lib Version.lib dsound.lib WinMM.lib dxguid.lib dinput.lib"
OutputFile="$(OutDir)\$(ProjectName).exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
@@ -85,7 +85,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
- AdditionalDependencies="SDL2/lib/SDL2.lib SDL2/lib/SDL2main.lib freetype/lib/freetype.lib Version.lib DSound.lib WinMM.lib"
+ AdditionalDependencies="SDL2/lib/SDL2.lib SDL2/lib/SDL2main.lib freetype/lib/freetype.lib Version.lib dsound.lib WinMM.lib dxguid.lib dinput.lib"
OutputFile="$(OutDir)\$(ProjectName).exe"
LinkIncremental="1"
IgnoreAllDefaultLibraries="FALSE"
@@ -135,7 +135,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
- AdditionalDependencies="SDL2/lib/SDL2.lib SDL2/lib/SDL2main.lib freetype/lib/freetype.lib Version.lib DSound.lib WinMM.lib"
+ AdditionalDependencies="SDL2/lib/SDL2.lib SDL2/lib/SDL2main.lib freetype/lib/freetype.lib Version.lib dsound.lib WinMM.lib dxguid.lib dinput.lib"
OutputFile="$(OutDir)\$(ProjectName).exe"
LinkIncremental="1"
IgnoreAllDefaultLibraries="FALSE"
@@ -186,7 +186,7 @@
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
- AdditionalDependencies="SDL2/lib/SDL2.lib SDL2/lib/SDL2main.lib freetype/lib/freetype.lib Version.lib DSound.lib WinMM.lib"
+ AdditionalDependencies="SDL2/lib/SDL2.lib SDL2/lib/SDL2main.lib freetype/lib/freetype.lib Version.lib dsound.lib WinMM.lib dxguid.lib dinput.lib"
OutputFile="$(OutDir)\$(ProjectName).exe"
LinkIncremental="2"
AdditionalLibraryDirectories=""
--- a/msvc2003/devilution/comparer-config.toml
+++ b/msvc2003/devilution/comparer-config.toml
@@ -640,6 +640,35 @@
addr = 0x411390
[[func]]
+name = "ReleaseDirectInput"
+addr = 0x411E10
+
+[[func]]
+name = "SetDeviceAquire"
+addr = 0x411E60
+size = 0x46
+
+[[func]]
+name = "InitDirectInput"
+addr = 0x411EB0
+
+[[func]]
+name = "HookAllDirectInputDevices"
+addr = 0x411EF0
+
+[[func]]
+name = "EnumDevices_Callback"
+addr = 0x411FC0
+
+[[func]]
+name = "GetJoystickStatus"
+addr = 0x4120F0
+
+[[func]]
+name = "ResetJoystickStatus"
+addr = 0x412250
+
+[[func]]
name = "GetTrg"
addr = 0x4122E0
--- a/src/Input.cpp
+++ b/src/Input.cpp
@@ -1,72 +1,220 @@
#include "Input.h"
#include <stddef.h>
+#include <stdio.h>
#include <string.h>
+#define DIRECTINPUT_VERSION 0x500
+#include <dinput.h>
+
#include "SDL.h"
#include "WindowsWrapper.h"
-#define JOYSTICK_DEADZONE 10000
+typedef struct DirectInputPair
+{
+ LPDIRECTINPUTA lpDI;
+ LPDIRECTINPUTDEVICE2A device;
+} DirectInputPair;
-SDL_Joystick *joystick; // This was probably a name that was given by Simon, but it fits the rest of Pixel's names so it's fine.
+static LPDIRECTINPUTDEVICE2A joystick;
+static LPDIRECTINPUTA lpDI;
-void ReleaseDirectInput()
+static int joystick_neutral_x;
+static int joystick_neutral_y;
+
+void ReleaseDirectInput(void)
{
- // Close opened joystick (if exists)
- if (joystick)
+ if (joystick != NULL)
{
- SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
- SDL_JoystickClose(joystick);
+ joystick->Release();
joystick = NULL;
}
+
+ if (lpDI != NULL)
+ {
+ lpDI->Release();
+ lpDI = NULL;
+ }
}
-BOOL InitDirectInput()
+// The original name for this function is unknown
+BOOL SetDeviceAquire(BOOL aquire)
{
- // Open first available joystick
- SDL_InitSubSystem(SDL_INIT_JOYSTICK);
-
- for (int i = 0; i < SDL_NumJoysticks(); i++)
+ if (aquire == TRUE)
{
- joystick = SDL_JoystickOpen(i);
-
- // Break as soon as a joystick is properly opened
- if (joystick)
- break;
+ if (joystick != NULL)
+ joystick->Acquire();
}
+ else
+ {
+ if (joystick != NULL)
+ joystick->Unacquire();
+ }
return TRUE;
}
-BOOL GetJoystickStatus(JOYSTICK_STATUS *pStatus)
+BOOL HookAllDirectInputDevices(HWND hWnd);
+BOOL __stdcall EnumDevices_Callback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef);
+
+BOOL InitDirectInput(HINSTANCE hinst, HWND hWnd)
{
- // Clear status
- memset(pStatus, 0, sizeof(JOYSTICK_STATUS));
+ if (DirectInputCreateA(hinst, DIRECTINPUT_VERSION, &lpDI, NULL) != DI_OK)
+ return FALSE;
- if (joystick)
+ if (!HookAllDirectInputDevices(hWnd))
+ return FALSE;
+
+ return TRUE;
+}
+
+// The original name for this function is unknown
+BOOL HookAllDirectInputDevices(HWND hWnd)
+{
+ DirectInputPair directinput_objects;
+
+ directinput_objects.device = NULL;
+ directinput_objects.lpDI = lpDI;
+
+ lpDI->AddRef();
+ lpDI->EnumDevices(4, EnumDevices_Callback, &directinput_objects, 1);
+
+ if (directinput_objects.lpDI != NULL)
{
- Sint16 x = SDL_JoystickGetAxis(joystick, 0);
- Sint16 y = SDL_JoystickGetAxis(joystick, 1);
- pStatus->bLeft = x <= -JOYSTICK_DEADZONE;
- pStatus->bRight = x >= JOYSTICK_DEADZONE;
- pStatus->bUp = y <= -JOYSTICK_DEADZONE;
- pStatus->bDown = y >= JOYSTICK_DEADZONE;
+ directinput_objects.lpDI->Release();
+ directinput_objects.lpDI = NULL;
+ }
- int numButtons = SDL_JoystickNumButtons(joystick);
- if (numButtons > 32)
- numButtons = 32;
+ if (directinput_objects.device == NULL)
+ return FALSE;
- for (int button = 0; button < numButtons; button++)
- pStatus->bButton[button] = SDL_JoystickGetButton(joystick, button) != 0;
+ joystick = directinput_objects.device;
+ if (joystick->SetDataFormat(&c_dfDIJoystick) != DI_OK) // c_dfDIJoystick might be incorrect
+ {
+ return FALSE;
+ }
+ else if (joystick->SetCooperativeLevel(hWnd, DISCL_EXCLUSIVE | DISCL_BACKGROUND) != DI_OK)
+ {
+ return FALSE;
+ }
+ else
+ {
+ joystick->Acquire();
return TRUE;
}
+}
+// The original name for this function is unknown
+BOOL __stdcall EnumDevices_Callback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef)
+{
+ static int already_ran;
+ static DirectInputPair *directinput_objects;
+
+ if ((already_ran & 1) == 0)
+ {
+ already_ran |= 1;
+ directinput_objects = (DirectInputPair*)pvRef;
+ }
+
+ static LPDIRECTINPUTDEVICEA device;
+ if (directinput_objects->lpDI->CreateDevice(lpddi->guidInstance, &device, NULL))
+ {
+ directinput_objects->device = NULL;
+ return TRUE;
+ }
+
+ static LPDIRECTINPUTDEVICE2A _joystick;
+ HRESULT res = device->QueryInterface(IID_IDirectInputDevice2A, (LPVOID*)&_joystick);
+
+ if (res < 0)
+ {
+ joystick = NULL;
+ return TRUE;
+ }
+
+ if (device != NULL)
+ {
+ device->Release();
+ device = NULL;
+ }
+
+ directinput_objects->device = _joystick;
+
+ char string[0x100];
+ sprintf(string, "DeviceGUID = %x\n", lpddi->guidInstance);
+ OutputDebugStringA(string);
+
return FALSE;
}
-BOOL ResetJoystickStatus()
+BOOL GetJoystickStatus(BOOL *buttons)
{
+ DIJOYSTATE joystate;
+
+ if (joystick == NULL)
+ return FALSE;
+
+ if (joystick->Poll())
+ return FALSE;
+
+ HRESULT res = joystick->GetDeviceState(sizeof(DIJOYSTATE), &joystate);
+ if (res)
+ {
+ if (res == DIERR_INPUTLOST)
+ SetDeviceAquire(0);
+ else
+ return FALSE;
+ }
+
+ for (int i = 0; i < 32; ++i)
+ {
+ if (joystate.rgbButtons[i] & 0x80)
+ buttons[i + 4] = TRUE;
+ else
+ buttons[i + 4] = FALSE;
+ }
+
+ buttons[3] = FALSE;
+ buttons[1] = FALSE;
+ buttons[2] = FALSE;
+ buttons[0] = FALSE;
+
+ if (joystate.lX < joystick_neutral_x - 10000)
+ buttons[0] = TRUE;
+ else if (joystate.lX > joystick_neutral_x + 10000)
+ buttons[1] = TRUE;
+
+ if (joystate.lY < joystick_neutral_y - 10000)
+ buttons[2] = TRUE;
+ else if (joystate.lY > joystick_neutral_y + 10000)
+ buttons[3] = TRUE;
+
+ return TRUE;
+}
+
+BOOL ResetJoystickStatus(void)
+{
+ DIJOYSTATE joystate;
+
+ if (joystick == NULL)
+ return FALSE;
+
+ if (joystick->Poll())
+ return FALSE;
+
+ HRESULT res = joystick->GetDeviceState(sizeof(DIJOYSTATE), &joystate);
+ if (res)
+ {
+ if (res == DIERR_INPUTLOST)
+ SetDeviceAquire(0);
+ else
+ return FALSE;
+ }
+
+ joystick_neutral_x = joystate.lX;
+ joystick_neutral_y = joystate.lY;
+
return TRUE;
}
--- a/src/Input.h
+++ b/src/Input.h
@@ -14,7 +14,7 @@
BOOL bButton[32];
};
-void ReleaseDirectInput();
-BOOL InitDirectInput();
-BOOL GetJoystickStatus(JOYSTICK_STATUS *pStatus);
-BOOL ResetJoystickStatus();
+void ReleaseDirectInput(void);
+BOOL InitDirectInput(HINSTANCE hinst, HWND hWnd);
+BOOL GetJoystickStatus(BOOL *buttons);
+BOOL ResetJoystickStatus(void);
--- a/src/Main.cpp
+++ b/src/Main.cpp
@@ -354,6 +354,7 @@
SDL_VERSION(&wmInfo.version);
SDL_GetWindowWMInfo(gWindow, &wmInfo);
ghWnd = wmInfo.info.win.window;
+ HINSTANCE hinstance = wmInfo.info.win.hinstance;
// Draw to screen
if (Flip_SystemTask(ghWnd))
@@ -362,7 +363,7 @@
InitDirectSound(ghWnd);
// Initialize joystick
- if (config.bJoystick && InitDirectInput())
+ if (config.bJoystick && InitDirectInput(hinstance, ghWnd))
{
ResetJoystickStatus();
gbUseJoystick = TRUE;
@@ -421,7 +422,7 @@
void JoystickProc()
{
- JOYSTICK_STATUS status;
+/* JOYSTICK_STATUS status;
if (GetJoystickStatus(&status))
{
@@ -444,7 +445,7 @@
if (status.bButton[i])
gKey |= gJoystickButtonTable[i];
}
- }
+ }*/
}
#define DO_KEY_PRESS(key) \