ref: b374a8046c0ab998b97a0515098e1ac82ae5c94a
parent: f6606b7748c1b698e7b685c226de8d939a87af9a
author: Clownacy <Clownacy@users.noreply.github.com>
date: Sun Mar 22 11:29:20 EDT 2020
Add some missing global/static variable names Also from the Mac port.
--- a/src/Draw.cpp
+++ b/src/Draw.cpp
@@ -55,8 +55,8 @@
} surface_metadata[SURFACE_ID_MAX];
// The original names for these variables are unknown
-static int x_offset;
-static int y_offset;
+static int client_x;
+static int client_y;
#define FRAMERATE 20
@@ -63,8 +63,8 @@
// The original name for this function is unknown
void SetClientOffset(int width, int height)
{
- x_offset = width;
- y_offset = height;
+ client_x = width;
+ client_y = height;
}
BOOL Flip_SystemTask(HWND hWnd)
@@ -93,8 +93,8 @@
static RECT dst_rect;
GetWindowRect(hWnd, &dst_rect);
- dst_rect.left += x_offset;
- dst_rect.top += y_offset;
+ dst_rect.left += client_x;
+ dst_rect.top += client_y;
dst_rect.right = dst_rect.left + scaled_window_width;
dst_rect.bottom = dst_rect.top + scaled_window_height;
@@ -555,111 +555,111 @@
void PutBitmap3(const RECT *rcView, int x, int y, const RECT *rect, SurfaceID surf_no) // Transparency
{
- static RECT src_rect;
+ static RECT rcWork;
static RECT dst_rect;
- src_rect = *rect;
+ rcWork = *rect;
if (x + rect->right - rect->left > rcView->right)
- src_rect.right -= (x + rect->right - rect->left) - rcView->right;
+ rcWork.right -= (x + rect->right - rect->left) - rcView->right;
if (x < rcView->left)
{
- src_rect.left += rcView->left - x;
+ rcWork.left += rcView->left - x;
x = rcView->left;
}
if (y + rect->bottom - rect->top > rcView->bottom)
- src_rect.bottom -= (y + rect->bottom - rect->top) - rcView->bottom;
+ rcWork.bottom -= (y + rect->bottom - rect->top) - rcView->bottom;
if (y < rcView->top)
{
- src_rect.top += rcView->top - y;
+ rcWork.top += rcView->top - y;
y = rcView->top;
}
- dst_rect.left = x;
- dst_rect.top = y;
- dst_rect.right = x + src_rect.right - src_rect.left;
- dst_rect.bottom = y + src_rect.bottom - src_rect.top;
+ rcSet.left = x;
+ rcSet.top = y;
+ rcSet.right = x + rcWork.right - rcWork.left;
+ rcSet.bottom = y + rcWork.bottom - rcWork.top;
- src_rect.left *= magnification;
- src_rect.top *= magnification;
- src_rect.right *= magnification;
- src_rect.bottom *= magnification;
+ rcWork.left *= magnification;
+ rcWork.top *= magnification;
+ rcWork.right *= magnification;
+ rcWork.bottom *= magnification;
- dst_rect.left *= magnification;
- dst_rect.top *= magnification;
- dst_rect.right *= magnification;
- dst_rect.bottom *= magnification;
+ rcSet.left *= magnification;
+ rcSet.top *= magnification;
+ rcSet.right *= magnification;
+ rcSet.bottom *= magnification;
- backbuffer->Blt(&dst_rect, surf[surf_no], &src_rect, DDBLT_KEYSRC | DDBLT_WAIT, NULL);
+ backbuffer->Blt(&rcSet, surf[surf_no], &rcWork, DDBLT_KEYSRC | DDBLT_WAIT, NULL);
}
void PutBitmap4(const RECT *rcView, int x, int y, const RECT *rect, SurfaceID surf_no) // No Transparency
{
- static RECT src_rect;
- static RECT dst_rect;
+ static RECT rcWork;
+ static RECT rcSet;
- src_rect = *rect;
+ rcWork = *rect;
if (x + rect->right - rect->left > rcView->right)
- src_rect.right -= (x + rect->right - rect->left) - rcView->right;
+ rcWork.right -= (x + rect->right - rect->left) - rcView->right;
if (x < rcView->left)
{
- src_rect.left += rcView->left - x;
+ rcWork.left += rcView->left - x;
x = rcView->left;
}
if (y + rect->bottom - rect->top > rcView->bottom)
- src_rect.bottom -= (y + rect->bottom - rect->top) - rcView->bottom;
+ rcWork.bottom -= (y + rect->bottom - rect->top) - rcView->bottom;
if (y < rcView->top)
{
- src_rect.top += rcView->top - y;
+ rcWork.top += rcView->top - y;
y = rcView->top;
}
- dst_rect.left = x;
- dst_rect.top = y;
- dst_rect.right = x + src_rect.right - src_rect.left;
- dst_rect.bottom = y + src_rect.bottom - src_rect.top;
+ rcSet.left = x;
+ rcSet.top = y;
+ rcSet.right = x + rcWork.right - rcWork.left;
+ rcSet.bottom = y + rcWork.bottom - rcWork.top;
- src_rect.left *= magnification;
- src_rect.top *= magnification;
- src_rect.right *= magnification;
- src_rect.bottom *= magnification;
+ rcWork.left *= magnification;
+ rcWork.top *= magnification;
+ rcWork.right *= magnification;
+ rcWork.bottom *= magnification;
- dst_rect.left *= magnification;
- dst_rect.top *= magnification;
- dst_rect.right *= magnification;
- dst_rect.bottom *= magnification;
+ rcSet.left *= magnification;
+ rcSet.top *= magnification;
+ rcSet.right *= magnification;
+ rcSet.bottom *= magnification;
- backbuffer->Blt(&dst_rect, surf[surf_no], &src_rect, DDBLT_WAIT, NULL);
+ backbuffer->Blt(&rcSet, surf[surf_no], &rcWork, DDBLT_WAIT, NULL);
}
void Surface2Surface(int x, int y, const RECT *rect, int to, int from)
{
- static RECT src_rect;
- static RECT dst_rect;
+ static RECT rcWork;
+ static RECT rcSet;
- src_rect.left = rect->left * magnification;
- src_rect.top = rect->top * magnification;
- src_rect.right = rect->right * magnification;
- src_rect.bottom = rect->bottom * magnification;
+ rcWork.left = rect->left * magnification;
+ rcWork.top = rect->top * magnification;
+ rcWork.right = rect->right * magnification;
+ rcWork.bottom = rect->bottom * magnification;
- dst_rect.left = x;
- dst_rect.top = y;
- dst_rect.right = x + rect->right - rect->left;
- dst_rect.bottom = y + rect->bottom - rect->top;
+ rcSet.left = x;
+ rcSet.top = y;
+ rcSet.right = x + rect->right - rect->left;
+ rcSet.bottom = y + rect->bottom - rect->top;
- dst_rect.left *= magnification;
- dst_rect.top *= magnification;
- dst_rect.right *= magnification;
- dst_rect.bottom *= magnification;
+ rcSet.left *= magnification;
+ rcSet.top *= magnification;
+ rcSet.right *= magnification;
+ rcSet.bottom *= magnification;
- surf[to]->Blt(&dst_rect, surf[from], &src_rect, DDBLT_KEYSRC | DDBLT_WAIT, NULL);
+ surf[to]->Blt(&rcSet, surf[from], &rcWork, DDBLT_KEYSRC | DDBLT_WAIT, NULL);
}
// This converts a colour to the 'native' format by writing it