ref: a2ecd752717febcda3bcb91e3a06a2ab7ce94202
parent: d12ee0813f59299bf1cebf13d72cfe22985c9de4
author: Clownacy <Clownacy@users.noreply.github.com>
date: Mon Aug 10 20:06:25 EDT 2020
Restore an original struct name This was buried in the Linux port
--- a/src/Input.cpp
+++ b/src/Input.cpp
@@ -161,7 +161,7 @@
return DIENUM_STOP;
}
-BOOL GetJoystickStatus(JOYSTICK_STATUS *status)
+BOOL GetJoystickStatus(DIRECTINPUTSTATUS *status)
{
DIJOYSTATE joystate;
--- a/src/Input.h
+++ b/src/Input.h
@@ -2,7 +2,7 @@
#include "WindowsWrapper.h"
-struct JOYSTICK_STATUS
+struct DIRECTINPUTSTATUS
{
BOOL bLeft;
BOOL bRight;
@@ -13,5 +13,5 @@
void ReleaseDirectInput(void);
BOOL InitDirectInput(HINSTANCE hinst, HWND hWnd);
-BOOL GetJoystickStatus(JOYSTICK_STATUS *status);
+BOOL GetJoystickStatus(DIRECTINPUTSTATUS *status);
BOOL ResetJoystickStatus(void);
--- a/src/Main.cpp
+++ b/src/Main.cpp
@@ -775,7 +775,7 @@
void JoystickProc(void)
{
int i;
- JOYSTICK_STATUS status;
+ DIRECTINPUTSTATUS status;
if (!GetJoystickStatus(&status))
return;