ref: 9e9b86c6e98692ed8e2ff07c740ae8bea2d790e3
parent: 0b6e90abd0bd6aad6910d881c0ff64892e0e31dc
author: Clownacy <Clownacy@users.noreply.github.com>
date: Sun Apr 19 09:34:45 EDT 2020
Add new Wii U window backend This uses basic hardware-acceleration to bounce the software-rendered frame to both the gamepad *and* the TV! The previous method only supported the gamepad, suffered from V-tear, and used slightly more CPU (my test with the end of Egg Corridor ran at 52FPS, while this new method runs at 55FPS).