ref: 7d65d009ffd1923b83f1c5e75c8046815956e5ab
parent: aa7f7814d5d1c164e83c93ec04098ac29a8ba4fd
author: Clownacy <Clownacy@users.noreply.github.com>
date: Tue Apr 7 13:22:56 EDT 2020
Replace leftover SDL_ShowSimpleMessageBox calls
--- a/src/Backends/Rendering/SDLSurface.cpp
+++ b/src/Backends/Rendering/SDLSurface.cpp
@@ -65,7 +65,7 @@
}
else
{
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Fatal error (SDLSurface rendering backend)", "Could not create framebuffer surface", window);
+ Backend_ShowMessageBox("Fatal error (SDLSurface rendering backend)", "Could not create framebuffer surface");
}
SDL_DestroyWindow(window);
@@ -72,7 +72,7 @@
}
else
{
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Fatal error (SDLSurface rendering backend)", "Could not create window", NULL);
+ Backend_ShowMessageBox("Fatal error (SDLSurface rendering backend)", "Could not create window");
}
return NULL;
--- a/src/Backends/Rendering/SDLTexture.cpp
+++ b/src/Backends/Rendering/SDLTexture.cpp
@@ -173,7 +173,7 @@
}
else
{
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Fatal error (SDLTexture rendering backend)", "Could not create framebuffer", window);
+ Backend_ShowMessageBox("Fatal error (SDLTexture rendering backend)", "Could not create framebuffer");
}
SDL_DestroyRenderer(renderer);
@@ -180,7 +180,7 @@
}
else
{
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Fatal error (SDLTexture rendering backend)", "Could not create renderer", window);
+ Backend_ShowMessageBox("Fatal error (SDLTexture rendering backend)", "Could not create renderer");
}
@@ -188,7 +188,7 @@
}
else
{
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Fatal error (SDLTexture rendering backend)", "Could not create window", NULL);
+ Backend_ShowMessageBox("Fatal error (SDLTexture rendering backend)", "Could not create window");
}
return NULL;