ref: 79586f5b9036c4fdcb7191bff5e9800fdddc950a
parent: ff44d2fd0653d45f549a7f85dac736447083844b
author: Clownacy <Clownacy@users.noreply.github.com>
date: Thu Sep 17 15:34:18 EDT 2020
Speed-up glyph lookup
--- a/src/Font.cpp
+++ b/src/Font.cpp
@@ -1069,18 +1069,34 @@
FT_Bitmap_Done(font->library, &bitmap);
}
#else
- for (size_t i = 0; i < font->total_local_glyphs; ++i)
+ // Perform a binary search for the glyph
+ size_t left = 0;
+ size_t right = font->total_local_glyphs;
+
+ while (right - left >= 2)
{
- if (font->local_glyphs[i].unicode_value == unicode_value)
+ size_t index = left + (right - left) / 2;
+
+ if (font->local_glyphs[index].unicode_value < unicode_value)
{
- glyph->unicode_value = font->local_glyphs[i].unicode_value;
- glyph->width = font->local_glyphs[i].width;
- glyph->height = font->local_glyphs[i].height;
- glyph->x_offset = font->local_glyphs[i].x_offset;
- glyph->y_offset = font->local_glyphs[i].y_offset;
- glyph->x_advance = font->local_glyphs[i].x_advance;
+ left = index;
+ }
+ else if (font->local_glyphs[index].unicode_value > unicode_value)
+ {
+ right = index;
+ }
+ else
+ {
+ const Glyph *local_glyph = &font->local_glyphs[index];
- RenderBackend_UploadGlyph(font->atlas, glyph->x, glyph->y, &font->image_buffer[font->local_glyphs[i].y * font->image_buffer_width + font->local_glyphs[i].x], glyph->width, glyph->height, font->image_buffer_width);
+ glyph->unicode_value = local_glyph->unicode_value;
+ glyph->width = local_glyph->width;
+ glyph->height = local_glyph->height;
+ glyph->x_offset = local_glyph->x_offset;
+ glyph->y_offset = local_glyph->y_offset;
+ glyph->x_advance = local_glyph->x_advance;
+
+ RenderBackend_UploadGlyph(font->atlas, glyph->x, glyph->y, &font->image_buffer[local_glyph->y * font->image_buffer_width + local_glyph->x], glyph->width, glyph->height, font->image_buffer_width);
*glyph_pointer = glyph->next;
glyph->next = font->glyph_list_head;