ref: 670f49db779619fdd28c1724e2e9b03026001e8f
parent: 76e7a6f857a99ad1be5543ecf044b3d4efbe4a39
author: Clownacy <Clownacy@users.noreply.github.com>
date: Fri Apr 17 14:07:54 EDT 2020
Optimise Wii U video code a little
--- a/src/Backends/WiiU/Window-Software.cpp
+++ b/src/Backends/WiiU/Window-Software.cpp
@@ -61,7 +61,7 @@
void WindowBackend_Software_Display(void)
{
- const size_t line_size = (drc_buffer_size / 480) / 2;
+ const size_t pitch = (drc_buffer_size / 480) / 2;
static bool flipflop;
@@ -69,17 +69,18 @@
if (framebuffer_width == 320 && framebuffer_height == 240)
{
- for (size_t y = 0; y < framebuffer_height; ++y)
- {
- unsigned char *out_line = &drc_framebuffer[line_size * 2 * y];
+ const size_t line_size = framebuffer_width * 2 * 4;
+ const size_t line_delta = pitch - line_size;
- if (!flipflop)
- out_line += drc_buffer_size / 2;
+ unsigned char *out_pointer = drc_framebuffer;
- out_line += ((854 - (framebuffer_width * 2)) * 4) / 2;
+ if (!flipflop)
+ out_pointer += drc_buffer_size / 2;
- unsigned char *out_pointer = out_line;
+ out_pointer += ((854 - (framebuffer_width * 2)) * 4) / 2;
+ for (size_t y = 0; y < framebuffer_height; ++y)
+ {
for (size_t x = 0; x < framebuffer_width; ++x)
{
*out_pointer++ = in_pointer[0];
@@ -94,21 +95,25 @@
in_pointer += 3;
}
- memcpy(out_line + line_size, out_line, framebuffer_width * 4 * 2);
+ memcpy(out_pointer + line_delta, out_pointer - line_size, line_size);
+
+ out_pointer += line_delta + pitch;
}
}
else
{
- for (size_t y = 0; y < framebuffer_height; ++y)
- {
- unsigned char *out_pointer = &drc_framebuffer[line_size * y];
+ const size_t line_size = framebuffer_width * 4;
+ const size_t line_delta = pitch - line_size;
- if (!flipflop)
- out_pointer += drc_buffer_size / 2;
+ unsigned char *out_pointer = drc_framebuffer;
- out_pointer += ((854 - framebuffer_width) * 4) / 2;
- out_pointer += ((480 - framebuffer_height) * line_size) / 2;
+ if (!flipflop)
+ out_pointer += drc_buffer_size / 2;
+ out_pointer += ((854 - framebuffer_width) * 4) / 2;
+
+ for (size_t y = 0; y < framebuffer_height; ++y)
+ {
for (size_t x = 0; x < framebuffer_width; ++x)
{
*out_pointer++ = *in_pointer++;
@@ -116,6 +121,8 @@
*out_pointer++ = *in_pointer++;
*out_pointer++ = 0;
}
+
+ out_pointer += line_delta;
}
}