ref: 5d970e860c14bf4081ec93eb181d60f24c7b6cc3
parent: 35d3d20d44734c64e97996e9f9027accfebce89f
author: Clownacy <Clownacy@users.noreply.github.com>
date: Thu Oct 15 10:28:46 EDT 2020
Cleanup
--- a/src/Backends/Audio/3DS.cpp
+++ b/src/Backends/Audio/3DS.cpp
@@ -37,14 +37,14 @@
static LightLock organya_mutex;
-static Thread audio_thread;
-static bool audio_thread_die;
+static Thread organya_thread;
+static bool organya_thread_die;
static void OrganyaThread(void *user_data)
{
(void)user_data;
- while (!audio_thread_die)
+ while (!organya_thread_die)
{
LightLock_Lock(&organya_mutex);
@@ -105,8 +105,8 @@
priority = CLAMP(priority - 1, 0x18, 0x3F);
- audio_thread_die = false;
- audio_thread = threadCreate(OrganyaThread, NULL, 32 * 1024, priority, -1, false);
+ organya_thread_die = false;
+ organya_thread = threadCreate(OrganyaThread, NULL, 32 * 1024, priority, -1, false);
return true;
}
@@ -113,9 +113,9 @@
void AudioBackend_Deinit(void)
{
- audio_thread_die = true;
- threadJoin(audio_thread, UINT64_MAX);
- threadFree(audio_thread);
+ organya_thread_die = true;
+ threadJoin(organya_thread, UINT64_MAX);
+ threadFree(organya_thread);
ndspExit();
}