ref: 59aeae07f85c2f8adc15c0fa4dd76f7c810173e5
parent: 69eed6a9662a4e41d2bdc6674a218b1d39a123f1
author: Clownacy <Clownacy@users.noreply.github.com>
date: Sun Sep 27 16:57:24 EDT 2020
More documentation
--- a/src/Ending.cpp
+++ b/src/Ending.cpp
@@ -18,6 +18,13 @@
#include "Stage.h"
#include "TextScr.h"
+enum CREDIT_MODE
+{
+ CREDIT_MODE_STOP,
+ CREDIT_MODE_SCROLL_READ,
+ CREDIT_MODE_SCROLL_WAIT
+};
+
enum ILLUSTRATION_ACTION
{
ILLUSTRATION_ACTION_IDLE,
@@ -31,7 +38,7 @@
char *pData;
int offset;
int wait;
- int mode;
+ CREDIT_MODE mode;
int start_x;
};
@@ -68,10 +75,10 @@
for (s = 0; s < MAX_STRIP; ++s)
{
// Move up
- if (Strip[s].flag & 0x80 && Credit.mode)
+ if (Strip[s].flag & 0x80 && Credit.mode != CREDIT_MODE_STOP)
Strip[s].y -= 0x100;
// Get removed when off-screen
- if (Strip[s].y <= -0x2000)
+ if (Strip[s].y <= -16 * 0x200)
Strip[s].flag = 0;
}
}
@@ -265,7 +272,7 @@
// Reset credits
Credit.offset = 0;
Credit.wait = 0;
- Credit.mode = 1;
+ Credit.mode = CREDIT_MODE_SCROLL_READ;
Illust.x = -160 * 0x200;
Illust.act_no = ILLUSTRATION_ACTION_IDLE;
@@ -327,11 +334,12 @@
// Copy the text to the cast text
memcpy(text, &Credit.pData[Credit.offset], len);
- text[len] = 0;
+ text[len] = '\0';
// Get cast ID
Credit.offset = a;
- len = GetScriptNumber(&Credit.pData[++Credit.offset]);
+ Credit.offset += 1;
+ len = GetScriptNumber(&Credit.pData[Credit.offset]);
// Create cast object
SetStripper(Credit.start_x, (WINDOW_HEIGHT + 8) * 0x200, text, len);
@@ -344,7 +352,7 @@
Credit.offset += 1;
Credit.wait = GetScriptNumber(&Credit.pData[Credit.offset]);
Credit.offset += 4;
- Credit.mode = 2;
+ Credit.mode = CREDIT_MODE_SCROLL_WAIT;
return;
case '+': // Change casts x-position
@@ -354,7 +362,7 @@
return;
case '/': // Stop credits
- Credit.mode = 0;
+ Credit.mode = CREDIT_MODE_STOP;
return;
case '!': // Change music
@@ -456,13 +464,13 @@
// Update script, or if waiting, decrement the wait value
switch (Credit.mode)
{
- case 1:
+ case CREDIT_MODE_SCROLL_READ:
ActionCredit_Read();
break;
- case 2:
+ case CREDIT_MODE_SCROLL_WAIT:
if (--Credit.wait <= 0)
- Credit.mode = 1;
+ Credit.mode = CREDIT_MODE_SCROLL_READ;
break;
}
}
@@ -519,7 +527,7 @@
{
case 0:
// Move down
- sprite.y += 0x33;
+ sprite.y += 0x200 / 10;
break;
case 1:
@@ -526,17 +534,17 @@
if (wait < 350)
{
// Move down at normal speed
- sprite.y += 0x33;
+ sprite.y += 0x200 / 10;
}
else if (wait < 500)
{
// Move down slower
- sprite.y += 0x19;
+ sprite.y += 0x200 / 20;
}
else if (wait < 600)
{
// Move down slow
- sprite.y += 0xC;
+ sprite.y += 0x200 / 40;
}
else if (wait == 750)
{