shithub: cstory

Download patch

ref: 56bf0f8c763809bc7521538c2203d8ea3582b3e0
parent: ccffba8a80e6b939e81868ad935f7cf770de4b7d
author: Clownacy <Clownacy@users.noreply.github.com>
date: Tue Jun 30 09:52:11 EDT 2020

Fix some typos

--- a/src/Stage.cpp
+++ b/src/Stage.cpp
@@ -149,22 +149,22 @@
 	if (!ReloadBitmap_File(path.c_str(), SURFACE_ID_LEVEL_TILESET))
 		bError = TRUE;
 
-	path = path_dir + "Stage/" + gTMT[no].parts + ".pxa";
+	path = path_dir + '/' + gTMT[no].parts + ".pxa";
 	if (!LoadAttributeData(path.c_str()))
 		bError = TRUE;
 
 	// Load tilemap
-	path = path_dir + "Stage/" + gTMT[no].map + ".pxm";
+	path = path_dir + '/' + gTMT[no].map + ".pxm";
 	if (!LoadMapData2(path.c_str()))
 		bError = TRUE;
 
 	// Load NPCs
-	path = path_dir + "Stage/" + gTMT[no].map + ".pxe";
+	path = path_dir + '/' + gTMT[no].map + ".pxe";
 	if (!LoadEvent(path.c_str()))
 		bError = TRUE;
 
 	// Load script
-	path = path_dir + "Stage/" + gTMT[no].map + ".tsc";
+	path = path_dir + '/' + gTMT[no].map + ".tsc";
 	if (!LoadTextScript_Stage(path.c_str()))
 		bError = TRUE;