ref: 5579c5773870af306fd011ad86a9a474a505d9c2
parent: c81829e99a956d7593dd1caa29e4b1cd13f7ad50
author: Clownacy <Clownacy@users.noreply.github.com>
date: Thu Sep 3 20:54:23 EDT 2020
Remove some explicit array sizes These are just annoying, and chances are the source code never did this. I might just remove *all* of these at some point.
--- a/src/Bullet.cpp
+++ b/src/Bullet.cpp
@@ -102,7 +102,7 @@
}
}
-BULLET_TABLE gBulTbl[46] = {
+BULLET_TABLE gBulTbl[] = {
// Null
{0, 0, 0, 0, 0, 0, 0, 0, {0, 0, 0, 0}},
// Snake
--- a/src/Caret.cpp
+++ b/src/Caret.cpp
@@ -38,7 +38,7 @@
CARET gCrt[CARET_MAX];
// Sprite offsets
-CARET_TABLE gCaretTable[18] = {
+CARET_TABLE gCaretTable[] = {
{0, 0}, // CARET_NULL
{ 4 * 0x200, 4 * 0x200}, // CARET_BUBBLE
{ 8 * 0x200, 8 * 0x200}, // CARET_PROJECTILE_DISSIPATION
--- a/src/MapName.cpp
+++ b/src/MapName.cpp
@@ -15,7 +15,7 @@
int a;
// Handle "Studio Pixel presents" text in the intro, using an obfuscated string
- unsigned char presentText[24] = {
+ unsigned char presentText[] = {
#ifdef JAPANESE
// "開発室Pixel presents"
0x8A - 1, // 開
--- a/src/NpcTbl.cpp
+++ b/src/NpcTbl.cpp
@@ -10,7 +10,7 @@
#include "NpcAct.h"
// Npc function table
-const NPCFUNCTION gpNpcFuncTbl[361] = {
+const NPCFUNCTION gpNpcFuncTbl[] = {
ActNpc000,
ActNpc001,
ActNpc002,
--- a/src/Stage.cpp
+++ b/src/Stage.cpp
@@ -33,7 +33,7 @@
// Note: Pixel made numerous capitalisation errors when creating this table.
// This isn't a problem for Windows, because of its case-insensitive filesystem.
-const STAGE_TABLE gTMT[95] = {
+const STAGE_TABLE gTMT[] = {
STAGE_ENTRY("0", "0", BACKGROUND_TYPE_BLACK, "bk0", "Guest", "0", 0, "Null", "\x96\xB3"), /* 無 */
STAGE_ENTRY("Pens", "Pens1", BACKGROUND_TYPE_MOVE_DISTANT, "BkBlue", "Guest", "0", 0, "Arthur's House", "\x83\x41\x81\x5B\x83\x54\x81\x5B\x82\xCC\x89\xC6"), /* アーサーの家 */
STAGE_ENTRY("Eggs", "Eggs", BACKGROUND_TYPE_MOVE_DISTANT, "BkGreen", "Eggs1", "Ravil", 0, "Egg Corridor", "\x83\x5E\x83\x7D\x83\x53\x89\xF1\x98\x4C"), /* タマゴ回廊 */
@@ -206,7 +206,7 @@
}
// Music
-const char* const gMusicTable[42] = {
+const char* const gMusicTable[] = {
"XXXX",
"WANPAKU",
"ANZEN",