ref: 2d26904b6cd23e2fed3f4d2d8d115e3b79deaca8
parent: 9a9f5209470516457b95047dedfff44a263b7e8f
author: Clownacy <Clownacy@users.noreply.github.com>
date: Sat May 9 10:09:35 EDT 2020
Add enhanced-lite branch to the readme
--- a/README.md
+++ b/README.md
@@ -8,7 +8,8 @@
--------|--------
[accurate](https://www.github.com/Clownacy/Cave-Story-Engine-2/tree/accurate) | The main decompilation branch. The code intended to be as close to the original as possible, down to all the bugs and platform-dependencies.
[portable](https://www.github.com/Clownacy/Cave-Story-Engine-2/tree/portable) | This branch ports the engine away from WinAPI and DirectX, and addresses numerous portability issues, allowing it to run on other platforms.
-[enhanced](https://www.github.com/Clownacy/Cave-Story-Engine-2/tree/enhanced) | Based on the portable branch, this adds several enhancements to the engine, and makes it more accessible to modders.
+[enhanced-lite](https://www.github.com/Clownacy/Cave-Story-Engine-2/tree/enhanced-lite) | Based on the `portable` branch, this branch is **intended for modders**, and adds several enhancements and features to the engine.
+[enhanced](https://www.github.com/Clownacy/Cave-Story-Engine-2/tree/enhanced) | Based on the `enhanced-lite` branch, this branch is **intended for players**, and adds further enhancements and features to the engine.
[emscripten](https://www.github.com/Clownacy/Cave-Story-Engine-2/tree/emscripten) | Modifies the engine to build with Emscripten, [allowing it to run in web browsers](http://sonicresearch.org/clownacy/cave.html) (no longer maintained).
[wii](https://www.github.com/Clownacy/Cave-Story-Engine-2/tree/wii) | Ports the engine to the Nintendo Wii (no longer maintained).