ref: 1eb1e522c8b7491265677192059a50e5bb3248fe
parent: a8bcf5a6fb0b361d3928d2eba103caacb3f42024
author: Clownacy <Clownacy@users.noreply.github.com>
date: Sat Sep 19 17:55:40 EDT 2020
Clarify an odd design choice
--- a/src/Backends/Rendering/Window/OpenGL3/GLFW3.cpp
+++ b/src/Backends/Rendering/Window/OpenGL3/GLFW3.cpp
@@ -34,6 +34,8 @@
if (monitor != NULL)
{
+ // Use current monitor resolution, because for some reason
+ // 640x480 causes my laptop to completely freeze on Linux.
const GLFWvidmode *mode = glfwGetVideoMode(monitor);
*screen_width = mode->width;