ref: 1625d3961d2c3b7d3ef27e7a45578704276ca4b8
parent: 0cdd6ad4df92775fb4d66420c7b44df89d00061c
author: Clownacy <Clownacy@users.noreply.github.com>
date: Mon Sep 14 07:50:48 EDT 2020
Correct some awkward wording
--- a/src/Font.cpp
+++ b/src/Font.cpp
@@ -21,7 +21,7 @@
// The only way to 'fix' the artifacting is to convert the entire drawing system to use alpha
// blending instead of colour-keying.
-// If you'd like the buggy anti-aliasing, then uncomment the following line.
+// If you'd like to enable the buggy anti-aliasing, then uncomment the following line.
//#define ENABLE_FONT_ANTIALIASING
// This controls however many glyphs (letters) the game can cache in VRAM at once