ref: c742035599091e6c9a19990a5c3437f4c3ca388c
dir: /moonfish.h/
#ifndef MOONFISH
#define MOONFISH
#include <stdio.h>
enum
{
moonfish_our_pawn = 0x11,
moonfish_our_knight = 0x12,
moonfish_our_bishop = 0x13,
moonfish_our_rook = 0x14,
moonfish_our_queen = 0x15,
moonfish_our_king = 0x16,
moonfish_their_pawn = 0x21,
moonfish_their_knight = 0x22,
moonfish_their_bishop = 0x23,
moonfish_their_rook = 0x24,
moonfish_their_queen = 0x25,
moonfish_their_king = 0x26,
moonfish_outside = 0,
moonfish_empty = 0xFF,
moonfish_omega = 5000000
};
struct moonfish_nnue
{
int values0[6][64][10];
int values[2][6][64][10];
signed char pst0[64 * 6], pst1[10 * 6 * 6], pst3[10 * 10 * 2];
signed char layer1[180], layer2[10];
signed char scale;
};
struct moonfish_castle
{
unsigned int white_oo:1, white_ooo:1;
unsigned int black_oo:1, black_ooo:1;
};
struct moonfish_chess
{
unsigned char board[120];
unsigned char white;
struct moonfish_castle castle;
};
struct moonfish
{
struct moonfish_nnue nnue;
struct moonfish_chess chess;
};
struct moonfish_move
{
unsigned char from, to;
unsigned char piece;
unsigned char promotion;
unsigned char captured;
struct moonfish_castle castle;
};
int moonfish_nnue(struct moonfish_nnue *nnue, FILE *file);
void moonfish_chess(struct moonfish_chess *chess);
void moonfish_fen(struct moonfish_chess *chess, char *fen);
void moonfish_moves(struct moonfish_chess *chess, struct moonfish_move *moves, unsigned char from);
void moonfish_play(struct moonfish_chess *chess, struct moonfish_move *move);
void moonfish_unplay(struct moonfish_chess *chess, struct moonfish_move *move);
int moonfish_tanh(int value);
int moonfish_best_move(struct moonfish *ctx, struct moonfish_move *move);
void moonfish_play_uci(struct moonfish_chess *chess, char *name);
void moonfish_to_uci(char *name, struct moonfish_move *move, int white);
int moonfish_validate(struct moonfish_chess *chess);
int moonfish_check(struct moonfish_chess *chess);
extern char *moonfish_network;
#endif