ref: 9bec0f80c44c9fe2cc78a19f88f98ea4645b5a87
dir: /bench/main.c/
#include <u.h> #include <libc.h> #include <thread.h> #include <geometry.h> #include "../bench9/b.h" double min(double, double); double dotvec2_sse(Point2, Point2); double dotvec2_sse4(Point2, Point2); double dotvec2_avx(Point2, Point2); double dotvec2_sse_a(Point2*, Point2*); double dotvec2_sse4_a(Point2*, Point2*); double dotvec2_avx_a(Point2*, Point2*); #define dotvec2_m(a, b) (a.x*b.x + a.y*b.y) double dotvec3_sse4(Point3, Point3); double dotvec3_avx(Point3, Point3); double dotvec3_sse4_a(Point3*, Point3*); double dotvec3_avx_a(Point3*, Point3*); #define dotvec3_m(a, b) (a.x*b.x + a.y*b.y + a.z*b.z) Point2 Pt2b(double, double, double); Point3 crossvec3_sse(Point3, Point3); double hsubpd(double, double); double fma(double, double, double); Point2 addpt2_sse(Point2, Point2); Point2 addpt2_avx(Point2, Point2); Point3 addpt3_avx(Point3, Point3); double fmin(double a, double b) { return a<b? a: b; } double madd(double a, double b, double c) { return a + b*c; } double dotvec2_p(Point2 *a, Point2 *b) { return a->x*b->x + a->y*b->y; } double dotvec3_p(Point3 *a, Point3 *b) { return a->x*b->x + a->y*b->y + a->z*b->z; } static void bmin(int fd) { Bgr g; B *b0, *b1; double a, b; int i; benchinitgr(&g, "min"); b0 = benchadd(&g, "fmin"); b1 = benchadd(&g, "fmin_sse"); while(b0->n > 0 || b1->n > 0){ a = truerand()*frand(); b = truerand()*frand(); benchin(b0); for(i = 0; i < 1e6; i++) fmin(a, b); benchout(b0); benchin(b1); for(i = 0; i < 1e6; i++) min(a, b); benchout(b1); } benchprintgr(&g, fd); benchfreegr(&g); } static void bdotvec2(int fd) { Bgr g; B *b0, *b1, *b2, *b3, *b4, *b5, *b6, *b7, *b8; Point2 a, b; Point2 *aa, *bb; int i; benchinitgr(&g, "2d dot product"); b0 = benchadd(&g, "dotvec2"); b1 = benchadd(&g, "dotvec2_sse"); b2 = benchadd(&g, "dotvec2_sse4"); b3 = benchadd(&g, "dotvec2_avx"); b4 = benchadd(&g, "dotvec2_sse_a"); b5 = benchadd(&g, "dotvec2_sse4_a"); b6 = benchadd(&g, "dotvec2_avx_a"); b7 = benchadd(&g, "dotvec2_p"); b8 = benchadd(&g, "dotvec2_m"); while(b0->n > 0 || b1->n > 0){ a = Vec2(truerand()*frand(), truerand()*frand()); b = Vec2(truerand()*frand(), truerand()*frand()); aa = mallocalign(sizeof(Point2), 16, 0, 0); bb = mallocalign(sizeof(Point2), 16, 0, 0); *aa = a; *bb = b; benchin(b0); for(i = 0; i < 1e6; i++) dotvec2(a, b); benchout(b0); benchin(b1); for(i = 0; i < 1e6; i++) dotvec2_sse(a, b); benchout(b1); benchin(b2); for(i = 0; i < 1e6; i++) dotvec2_sse4(a, b); benchout(b2); benchin(b3); for(i = 0; i < 1e6; i++) dotvec2_avx(a, b); benchout(b3); benchin(b4); for(i = 0; i < 1e6; i++) dotvec2_sse_a(aa, bb); benchout(b4); benchin(b5); for(i = 0; i < 1e6; i++) dotvec2_sse4_a(aa, bb); benchout(b5); benchin(b6); for(i = 0; i < 1e6; i++) dotvec2_avx_a(aa, bb); benchout(b6); benchin(b7); for(i = 0; i < 1e6; i++) dotvec2_p(aa, bb); benchout(b7); benchin(b8); for(i = 0; i < 1e6; i++) USED(dotvec2_m(a, b)); benchout(b8); } benchprintgr(&g, fd); benchfreegr(&g); } static void bdotvec3(int fd) { Bgr g; B *b0, *b1, *b2, *b3, *b4, *b5, *b6; Point3 a, b; Point3 *aa, *bb; int i; benchinitgr(&g, "3d dot product"); b0 = benchadd(&g, "dotvec3"); b1 = benchadd(&g, "dotvec3_sse4"); b2 = benchadd(&g, "dotvec3_avx"); b3 = benchadd(&g, "dotvec3_sse4_a"); b4 = benchadd(&g, "dotvec3_avx_a"); b5 = benchadd(&g, "dotvec3_p"); b6 = benchadd(&g, "dotvec3_m"); while(b0->n > 0 || b1->n > 0){ a = Vec3(truerand()*frand(), truerand()*frand(), truerand()*frand()); b = Vec3(truerand()*frand(), truerand()*frand(), truerand()*frand()); aa = mallocalign(sizeof(Point3), 16, 0, 0); bb = mallocalign(sizeof(Point3), 16, 0, 0); *aa = a; *bb = b; benchin(b0); for(i = 0; i < 1e6; i++) dotvec3(a, b); benchout(b0); benchin(b1); for(i = 0; i < 1e6; i++) dotvec3_sse4(a, b); benchout(b1); benchin(b2); for(i = 0; i < 1e6; i++) dotvec3_avx(a, b); benchout(b2); benchin(b3); for(i = 0; i < 1e6; i++) dotvec3_sse4_a(aa, bb); benchout(b3); benchin(b4); for(i = 0; i < 1e6; i++) dotvec3_avx_a(aa, bb); benchout(b4); benchin(b5); for(i = 0; i < 1e6; i++) dotvec3_p(aa, bb); benchout(b5); benchin(b6); for(i = 0; i < 1e6; i++) USED(dotvec3_m(a, b)); benchout(b6); } benchprintgr(&g, fd); benchfreegr(&g); } static void bcrossvec3(int fd) { Bgr g; B *b0, *b1; Point3 a, b; int i; benchinitgr(&g, "3d cross product"); b0 = benchadd(&g, "crossvec3"); b1 = benchadd(&g, "crossvec3_sse"); while(b0->n > 0 || b1->n > 0){ a = Vec3(truerand()*frand(), truerand()*frand(), truerand()*frand()); b = Vec3(truerand()*frand(), truerand()*frand(), truerand()*frand()); benchin(b0); for(i = 0; i < 1e6; i++) crossvec3(a, b); benchout(b0); benchin(b1); for(i = 0; i < 1e6; i++) crossvec3_sse(a, b); benchout(b1); } benchprintgr(&g, fd); benchfreegr(&g); } static void bPt2(int fd) { Bgr g; B *b0, *b1; double x, y, w; int i; benchinitgr(&g, "Pt2"); b0 = benchadd(&g, "Pt2"); b1 = benchadd(&g, "Pt2b"); while(b0->n > 0 || b1->n > 0){ x = truerand()*frand(); y = truerand()*frand(); w = truerand()*frand(); benchin(b0); for(i = 0; i < 1e6; i++) Pt2(x, y, w); benchout(b0); benchin(b1); for(i = 0; i < 1e6; i++) Pt2b(x, y, w); benchout(b1); } benchprintgr(&g, fd); benchfreegr(&g); } static void bfma(int fd) { Bgr g; B *b0, *b1; double a, b, c; int i; benchinitgr(&g, "multiply + add"); b0 = benchadd(&g, "madd"); b1 = benchadd(&g, "fma_avx"); while(b0->n > 0 || b1->n > 0){ a = truerand()*frand(); b = truerand()*frand(); c = truerand()*frand(); benchin(b0); for(i = 0; i < 1e6; i++) madd(a, b, c); benchout(b0); benchin(b1); for(i = 0; i < 1e6; i++) fma(a, b, c); benchout(b1); } benchprintgr(&g, fd); benchfreegr(&g); } static void baddpt2(int fd) { Bgr g; B *b0, *b1, *b2; Point2 a, b; int i; benchinitgr(&g, "2d point sum"); b0 = benchadd(&g, "addpt2"); b1 = benchadd(&g, "addpt2_sse"); b2 = benchadd(&g, "addpt2_avx"); while(b0->n > 0 || b1->n > 0){ a = Pt2(truerand()*frand(), truerand()*frand(), truerand()*frand()); b = Pt2(truerand()*frand(), truerand()*frand(), truerand()*frand()); benchin(b0); for(i = 0; i < 1e6; i++) addpt2(a, b); benchout(b0); benchin(b1); for(i = 0; i < 1e6; i++) addpt2_sse(a, b); benchout(b1); benchin(b2); for(i = 0; i < 1e6; i++) addpt2_avx(a, b); benchout(b2); } benchprintgr(&g, fd); benchfreegr(&g); } static void baddpt3(int fd) { Bgr g; B *b0, *b1; Point3 a, b; int i; benchinitgr(&g, "3d point sum"); b0 = benchadd(&g, "addpt3"); b1 = benchadd(&g, "addpt3_avx"); while(b0->n > 0 || b1->n > 0){ a = Pt3(truerand()*frand(), truerand()*frand(), truerand()*frand(), truerand()*frand()); b = Pt3(truerand()*frand(), truerand()*frand(), truerand()*frand(), truerand()*frand()); benchin(b0); for(i = 0; i < 1e6; i++) addpt3(a, b); benchout(b0); benchin(b1); for(i = 0; i < 1e6; i++) addpt3_avx(a, b); benchout(b1); } benchprintgr(&g, fd); benchfreegr(&g); } void threadmain(int argc, char **argv) { ARGBEGIN{ }ARGEND if(benchwire(0) != 0) fprint(2, "failed to wire: %r\n"); bmin(1); bseparator(1); bdotvec2(1); bseparator(1); bdotvec3(1); bseparator(1); bcrossvec3(1); bseparator(1); bPt2(1); bseparator(1); bfma(1); bseparator(1); baddpt2(1); bseparator(1); baddpt3(1); threadexitsall(nil); }